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The newest packages in the Unity Asset Store.
Updated: 14 min 34 sec ago

Viking Shield 22 by Don_Falcone

2020, January 13 - 11:19
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 21 by Don_Falcone

2020, January 13 - 11:19
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield Collection 2 by Don_Falcone

2020, January 13 - 11:17
Technical Details:

-1 model
-11 skins (10 paintet + 1 default)
-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $19.95

Viking Shield 20 by Don_Falcone

2020, January 13 - 11:09
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 19 by Don_Falcone

2020, January 13 - 11:08
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 18 by Don_Falcone

2020, January 13 - 11:07
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 17 by Don_Falcone

2020, January 13 - 11:06
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 16 by Don_Falcone

2020, January 13 - 11:00
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 15 by Don_Falcone

2020, January 13 - 10:59
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 11 by Don_Falcone

2020, January 13 - 10:50
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield Collection 1 by Don_Falcone

2020, January 13 - 10:20
Technical Details:

-1 model
-11 skins (10 paintet + 1 default)
-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $19.95

Viking Shield 10 by Don_Falcone

2020, January 13 - 10:17
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 09 by Don_Falcone

2020, January 13 - 10:16
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 08 by Don_Falcone

2020, January 13 - 10:13
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 07 by Don_Falcone

2020, January 13 - 10:12
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 06 by Don_Falcone

2020, January 13 - 10:11
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 05 by Don_Falcone

2020, January 13 - 10:10
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 04 by Don_Falcone

2020, January 13 - 10:06
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 03 by Don_Falcone

2020, January 13 - 10:05
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Havok Physics for Unity by Havok

2020, January 10 - 23:48
Havok Physics offers the fastest, most robust collision detection and physical simulation technology available, making it the gold standard within the games industry and has been used by more than half of the top selling titles this console generation.

The Havok Physics integration for Unity brings this power to Unity through a close partnership with the Unity engineering team. This is a first-class integration for DOTS-based projects sharing the same data model used by Unity Physics, meaning seamlessly select between simulating your scene using Unity Physics or Havok Physics, without needing to reauthor your assets.

The licensing and distribution model of Havok Physics for Unity is owned and managed entirely by Microsoft (Havok) and not Unity.

| Distribution

Havok Physics for Unity is distributed through the Unity Package Manager. See the Quick Start Guide for details. It is available for free for Personal and Plus users. If you're a Pro user, you can purchase an monthly development subscription.


| Performance

Havok Physics is heavily optimized for typical game uses cases. Core algorithms have been refined over many years, and various automatic caching strategies (including sleeping of inactive objects) mean that CPU resources are spent only where needed.


| Behavior

Havok Physics is a robust physics engine designed to handle the demands of AAA games, which often include complex scenes with lots of physical interaction. By working with partners across the industry for over twenty years, Havok has seen, solved and continue to iterate on many of the hardest problems facing physics simulation.

This means stable stacking of physics bodies, minimal artifacts when you have fast moving bodies, and in general more controlled behavior especially when given non-optimized collision geometry.

This is a Restricted Asset pursuant to the Asset Store EULA. Your use of this SDK is governed by the Havok SDK License.


| Support

  • Customers who have Unity support can continue to rely on Unity's support services for any questions relating to Havok Physics for Unity.
  • For community-driven support, please see the DOTS Physics forum.
  • To get support directly from Havok's developer support team, you need a Havok Physics SDK License.


| Havok Physics SDK License

Havok Physics for Unity is a binary-only distribution of Havok Physics that has the same industry-standard power but without access to C++ source code (known to existing licensees as "Base and Product" access) or direct support from Havok.

If your project requires either support from Havok or C++ source access, contact Havok.


Price $20.00

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