MP7 SMG by Storm Bringer Studios
++ MP7 SMG all kinds of unique VFX/SFX and Animations. ++
++ Assets are AAA category and ready to be used for VR, PC and Consoles ++
++ Assets are made with PBR standard with 4K high quality textures ++
In This Pack:
◉ MP7 SMG
◉ Animations
◉ Sound Effects
◉ Visual Effects
Max Tris: 22k Max Vertex:17k
Follow us for updates and news
Price $20.00
M32 Grenade Launcher by Storm Bringer Studios
++ M32 Grenade Launcher all kinds of unique VFX/SFX and Animations. ++
++ Assets are AAA category and ready to be used for VR, PC and Consoles ++
++ Assets are made with PBR standard with 4K high quality textures ++
In This Pack:
◉ M32 Grenade Launcher
◉ Animations
◉ Sound Effects
◉ Visual Effects
Max Tris: 18k Max Vertex:15k
Follow us for updates and news
Price $20.00
Tables, Chairs and Dining Ultimate HDRP Bundle by DevDen
List of Assets
Tables, Chairs and Dining Set Pack - 1 HDRP
Tables, Chairs and Dining Set Pack - 2 HDRP
This Exclusive “Tables, Chairs and Dining Table Ultimate HDRP Bundle” contains 6 different dining sets each with HDRP textures.
This pack consists of different cutlery sets, tablemats, carpets, tables, chairs and tablecloths for each set. The asset comes with a demo scene using which the user can create a scene to check the assets virtually.
Exclusive “Tables, Chairs and Dining Table Ultimate HDRP Bundle” can be used to fill up your game environment/Scene and can also be optimized as you require.
If required, customization can be made as per your requirement or according to your project requirement.
Enjoy and please rate the asset!
Contact us on for AR/VR related queries and development support
Gmail - admin@devdensolutions.com
Website
Youtube
Price $15.99
Tables, Chairs and Dining Ultimate PBR Bundle by DevDen
List of Assets
Tables, Chairs and Dining Set Pack - 1 PBR
Tables, Chairs and Dining Set Pack - 2 PBR
This Exclusive “Tables, Chairs and Dining Table Ultimate PBR Bundle” contains 6 different dining sets each with HDRP textures.
This pack consists of different cutlery sets, tablemats, carpets, tables, chairs and tablecloths for each set. The asset comes with a demo scene using which the user can create a scene to check the assets virtually.
Exclusive “Tables, Chairs and Dining Table Ultimate PBR Bundle” can be used to fill up your game environment/Scene and can also be optimized as you require.
If required, customization can be made as per your requirement or according to your project requirement.
Enjoy and please rate the asset!
Contact us on for AR/VR related queries and development support
Gmail - admin@devdensolutions.com
Website
Youtube
Price $14.99
Windmill Rotation Effect by Maything Studio
Use circles and squares to create the outline of the windmill. The windmill will fade out when it rotates!
This is a full screen effect, you can only view or apply it in full screen!
Component include source code and instructions document!
I hope you like this effect!
Price $6.99
SynthWave Music Pack 6 by TRWorkshop
Features:
Number of Audio Wavs: 40
Sample rate / bit rate: 44.1 kHz, 16bit Stereo WAVs
Does music loop: Yes
Minutes of audio provided: 49 min 55 sec
Supported Development Platforms: All
Supported Target Build Platforms: All
SoundCloud Preview
Youtube Preview
01 Time Traveler
Contain 1 original track + No Drum version and 5 loop parts.
110 BPM.
10 min 36 sec of audio provided.
02 Cyber Ninja
Contain 1 original track + No Drum version and 6 loop parts.
110 BPM.
8 min 54 sec of audio provided.
03 Daydream
Contain 1 original track + No Drum version and 5 loop parts.
120 BPM.
7 min 53 sec of audio provided.
04 Escape
Contain 1 original track + No Drum version and 3 loop parts.
110 BPM.
7 min 12 sec of audio provided.
05 Darktide
Contain 1 original track + No Drum version and 5 loop parts.
100 BPM.
8 min 13 sec of audio provided.
06 Sunset
Contain 1 original track + No Drum version and 4 loop parts.
110 BPM.
7 min 07 sec of audio provided.
Price $11.99
UMA Helmet Pack by Will B
Files include:
Textures (4096)
FBX
Blend
Wardrobes
Slots
Overlays
Compatible with Armors and Outfits in the RPG series
Links
UMA
(Github latest)
Website
willbgameart.com
twitter:
Link
Update thread:
Link
Price $29.99
Da Good Days - Retro Music Pack by Martin Zalecki
This Pack Contains:
A Shop Theme: "Buy All My Stuff"
A Town Theme: "Strolling"
An Action Theme: "The Race"
An emotional Track: "Hope Street"
To listen to the Full thing, check it out on Soundcloud
Have fun and feel free to let me know about your game when it`s finished!
MailMe
Price $4.99
Large shell beetle by jewelryshop
one set of UV 4096x4096
Albedo (.tga)
Metallic (.tga)
Normal (.tga)
Roughness (.tga)
Occlusion (.tga)
The model contains 12 animations:
attack (x3)
walk (x4)
damage (x1)
idle (x2)
death (x2)
faces 23308 verts 22737 tris 45358
Price $30.00
PIXEL 32 - The Ranger by JNA Mobile
Welcome to PIXEL 32 a hack and slash platform world these characters have little legs but lots of heart! The Ranger is a master of the forest and bow ready to tackle any challenge that comes his way.
25+ included animations - IDLE, WALK, RUN, JUMP, AIRBORNE, FALL, LAND, CROUCH, CRAWL, ROLL FORWARD, ROLL BACKWARD, LADDER CLIMB, WALL SLIDE, BOW ATTACK, AIR ATTACK, POWER BOMB ATTACK, BLOCK, THROW ITEM, PICKUP ITEM, STUNNED, DAMAGED, DEATH
Don't see the animation you need? Please use the support email to make a request.
Easy to Set Up - All animations are ready to go, created in Unity and added to a sample Mecanim controller. Everything is named consistently.
---
This pack includes an animated ranger pixel art character suitable for use in a pixel world where a humanoid character is approximately 32 pixels high (exact height depends on animation frame).
The character is created for use in platformer style games with a side view, the art can be flipped in the X axis to create art in both directions. Note: weapon changes hand based on facing direction.
Basic overworld map animations are also included (IDLE, WALK and ATTTACK). Note: weapon changes hand based on facing direction.
Price $9.99
Beach Ball by Rescue3D Game Assets
High-quality PBR low-poly 3D model of Inflatable Beach Ball.
It is best for use in games and other VR / AR, real-time applications.
Model is built with great attention to detail and realistic proportions with correct geometry. PBR texture sets are very detailed so it makes this model good enough for a close-up.
Technical details:
- 2048 x 2048 PBR Main Body texture set
(Albedo, Metallic / Smoothness, Normal, Ambient Occlusion).
- 1 PBR textures set.
- 1910 Triangles.
- 1230 Vertices.
- Model is one mesh.
- Model completely unwrapped.
- Model is fully textured with all materials applied.
- Pivot points are correctly placed to suit animation process.
- Model scaled to approximate real world size (centimeters).
- All nodes, materials and textures are appropriately named.
Price $7.00
Rescue Boat With Trailer by Rescue3D Game Assets
High-quality PBR low-poly 3D model of Lifeguard Rescue Boat With Trailer.
It is best for use in games and other VR / AR, real-time applications.
The model is built with great attention to detail and realistic proportions with correct geometry. PBR texture sets are very detailed so it makes this model good enough for a close-up.
Technical details:
- 2 PBR textures sets for Boat (details below)
- 2 PBR textures sets for Trailer (details below)
- Boat model: 6610 Triangles, 5282 Vertices
- Trailer model: 3308 Triangles, 2774 Vertices
- Boat model is divided into few 3 objects (Body, Engine, Engine_Root)
- There is also a collapsed version of the object
- Model completely unwrapped.
- Model is fully textured with all materials applied.
- Pivot points are correctly placed to suit the animation process.
- Model scaled to approximate real-world size (centimeters).
- All nodes, materials, and textures are appropriately named.
PBR texture sets details:
- 4096 Boat Body texture set (Albedo, Metallic / Smoothness, Normal, AO)
- 2048 Boat Engine texture set (Albedo, Metallic / Smoothness, Normal, AO)
- 4096 Trailer Body texture set (Albedo, Metallic / Smoothness, Normal, AO)
- 1024 Trailer Wheel texture set (Albedo, Metallic / Smoothness, Normal, AO)
Price $9.00
Yellow School Bus by Rescue3D Game Assets
High-quality low-poly PBR 3D model of School Bus.
This object is best for use in games and other VR / AR, real-time applications.
This model is built with great attention to detail and realistic proportions with correct geometry. PBR texture sets are very detailed so it makes this model good enough for a close-up.
Technical details:
- 5 PBR textures sets (details below)
- 11479 Triangles.
- 12841 Vertices.
- The model is divided into a few objects (Body and Wheels)
- Model is completely unwrapped.
- Model is fully textured with all materials applied.
- Pivot points are correctly placed to suit the optional animation process.
- Model scaled to approximate real-world size (centimeters).
- All nodes, materials, and textures are appropriately named.
PBR texture sets details:
- 4096 Body texture set (Albedo, Metallic / Smoothness, Normal, AO)
- 2048 Interior texture set (Albedo, Metallic / Smoothness, Normal, AO)
- 2048 License Plates texture set (Albedo, Metallic / Smoothness, Normal, AO)
- 2048 Windows texture set (Albedo, Metallic / Smoothness, Normal)
- 2048 Wheels texture set (Albedo, Metallic / Smoothness, Normal, AO)
Price $15.00
Inflatable Wheel Beach Toy by Rescue3D Game Assets
High-quality low-poly 3D model of Inflatable Wheel Beach Toy with backrest.
This comfortable toy will ensure blissful relaxation while relaxing by the water :)
This 3D model is best for use in games and other VR / AR, real-time applications.
Model is built with great attention to detail and realistic proportions with correct geometry. PBR texture sets are very detailed so it makes this model good enough for a close-up.
Technical details:
- 4096px PBR BeachToy texture set
(Albedo, Metallic, Smoothness, Normal, Ambient Occlusion).
- 1 PBR textures set.
- 4450 Triangles.
- 2809 Vertices.
- Model is one mesh.
- Model completely unwrapped.
- Model is fully textured with all materials applied.
- Pivot points are correctly placed to suit the animation process.
- Model scaled to approximate real-world size (centimeters).
- All nodes, materials, and textures are appropriately named.
Price $8.00
50 Fabric Materials Ready, Volume. 6 by Interactive Arts
Shader Smart: Fabric and Cloth Specified | Details & User Guide
Introduction
This package contains a set of 50 ready-to-use materials, tiering from advanced, and mobile. A set of 177 seamless textures are included, resolutions varying from 1024 by 1024, and 512 by 512. All materials are powered by “Shader Smart: Fabric and Cloth Specified”, with high customizability and extra features introduced as:
1) Surface Dirt
Individually adjustable Bias values for Specular, Roughness, Normal, and Ambient Occlusion for the dirt part of the pattern.
2) Color Desaturation:
Surface dirt color can be adjusted and desaturated based on the chosen color Tone.
3) Transparency
Surface transparency is introduced, where users have full adjustable feature of this function.
4) Secondary Normal
A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.
5) Far Field Fall-off
Many rendering features will change at far field, where users can define the Decay (where it starts to blend in) and Vanish distance (where it transfers into another render pattern) for such functionality, within the transaction distance, all features will blend seamlessly. In addition, primary Normal (small detail) will vanish and will be replaced by the secondary Normal at far distance (further than the vanish distance), while Surface Dirt will vanish such distance as well, moreover, users can define different color tone at both Near and Far fields.
Features
Albedo: Color Bias | Contrast | Brightness
Surface Dirt: Individual Tiling and Offsets | Contrast | White/Black Channel Strength | Roughness Bias | Normal Bias
Dirt Color Desaturation: Base Color | Desaturation Percentage
Transparency: Contrast | Black/White Channel Strength | Threshold Value | General Strength | Base Shift
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Secondary Normal: Strength | Secondary to Primary Ratio | Bias
Far Field: Decay Distance | Vanish Distance | Base Color Reduction
Ambient Occlusion: Contrast | Base Value
Texture Coordinates: Rotation | UV Tiling | UV Offset
Tech Details and Specifications
Numbers of Shaders: 2
Numbers of Advanced Materials: 25
Numbers of Advanced Material Textures: 100
Advanced Material Texture Resolution: 1024 by 1024 (seamless)
Numbers of Mobile Materials: 25
Numbers of Mobile Material Textures: 75
Mobile Material Texture Resolution: 512 by 512 (seamless)
Numbers of Additional Textures: 2
Numbers of Demo Scenes: 6
Numbers of Demo Assets: 1 (debug material)
Surface Dirt | Dirt Color Desaturation | Transparency | Secondary Normal | Far Field Fall-off | Independent Tiling and Offset
PBR Based Rendering
SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.
Price $24.99
75 Fabric Materials Ready, Volume. 6 by Interactive Arts
Shader Smart: Fabric and Cloth Specified | Details & User Guide
Introduction
This package contains a set of 75 ready-to-use materials, tiering from professional, advanced, and mobile. A set of 302 seamless textures are included, resolutions varying from 2048 by 2048, 1024 by 1024, and 512 by 512. All materials are powered by “Shader Smart: Fabric and Cloth Specified”, with high customizability and extra features introduced as:
1) Parallax Height
Users have full control over the parallax height functionality, and surface dirt now has an extra feature that makes the Height bias adjustable based on the dirt pattern. Height bias will vanish if the camera enters the far field range (which is adjustable as well).
2) Surface Dirt
Individually adjustable Bias values for Specular, Roughness, Normal, and Ambient Occlusion for the dirt part of the pattern.
3) Color Desaturation
surface dirt color can be adjusted and desaturated based on the chosen color Tone.
4) Transparency
Surface transparency is introduced, where users have full adjustable feature of this function.
5) Secondary Normal
A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.
6) Far Field Fall-off:
Many rendering features will change at far field, where users can define the Decay (where it starts to blend in) and Vanish distance (where it transfers into another render pattern) for such functionality, within the transaction distance, all features will blend seamlessly. In addition, primary Normal (small detail) will vanish and will be replaced by the secondary Normal at far distance (further than the vanish distance), while Surface Dirt will vanish such distance as well, moreover, users can define different color tone at both Near and Far fields.
Features
Albedo: Color Bias | Contrast | Brightness
Surface Dirt: Individual Tiling and Offsets | Contrast | White/Black Channel Strength | Roughness Bias | Normal Bias
Dirt Color Desaturation: Base Color | Desaturation Percentage
Transparency: Contrast | Black/White Channel Strength | Threshold Value | General Strength | Base Shift
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Secondary Normal: Strength | Secondary to Primary Ratio | Bias
Far Field: Decay Distance | Vanish Distance | Base Color Reduction
Ambient Occlusion: Contrast | Base Value
Parallax Height: Contrast | Strength | Min/Max Height
Texture Coordinates: Rotation | UV Tiling | UV Offset
Uniform specular adjustment is introduced to some shaders.
Tech Details and Specifications
Numbers of Shaders: 3
Numbers of Professional Materials: 25
Numbers of Professional Material Textures: 125
Professional Texture Resolution: 2048 by 2048 (seamless)
Numbers of Advanced Materials: 25
Numbers of Advanced Material Textures: 100
Advanced Material Texture Resolution: 1024 by 1024 (seamless)
Numbers of Mobile Materials: 25
Numbers of Mobile Material Textures: 75
Mobile Material Texture Resolution: 512 by 512 (seamless)
Numbers of Additional Textures: 2
Numbers of Demo Scenes: 9
Numbers of Demo Assets: 1 (debug material)
Parallax Height| Surface Dirt | Dirt Color Desaturation | Transparency | Secondary Normal | Far Field Fall-off | Independent Tiling and Offset
PBR Based Rendering
SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.
Price $34.99
50 Fabric Materials Ready, Volume. 5 by Interactive Arts
Shader Smart: Fabric and Cloth Specified | Details & User Guide
Introduction
This package contains a set of 50 ready-to-use materials, tiering from advanced, and mobile. A set of 177 seamless textures are included, resolutions varying from 1024 by 1024, and 512 by 512. All materials are powered by “Shader Smart: Fabric and Cloth Specified”, with high customizability and extra features introduced as:
1) Surface Dirt
Individually adjustable Bias values for Specular, Roughness, Normal, and Ambient Occlusion for the dirt part of the pattern.
2) Color Desaturation:
Surface dirt color can be adjusted and desaturated based on the chosen color Tone.
3) Transparency
Surface transparency is introduced, where users have full adjustable feature of this function.
4) Secondary Normal
A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.
5) Far Field Fall-off
Many rendering features will change at far field, where users can define the Decay (where it starts to blend in) and Vanish distance (where it transfers into another render pattern) for such functionality, within the transaction distance, all features will blend seamlessly. In addition, primary Normal (small detail) will vanish and will be replaced by the secondary Normal at far distance (further than the vanish distance), while Surface Dirt will vanish such distance as well, moreover, users can define different color tone at both Near and Far fields.
Features
Albedo: Color Bias | Contrast | Brightness
Surface Dirt: Individual Tiling and Offsets | Contrast | White/Black Channel Strength | Roughness Bias | Normal Bias
Dirt Color Desaturation: Base Color | Desaturation Percentage
Transparency: Contrast | Black/White Channel Strength | Threshold Value | General Strength | Base Shift
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Secondary Normal: Strength | Secondary to Primary Ratio | Bias
Far Field: Decay Distance | Vanish Distance | Base Color Reduction
Ambient Occlusion: Contrast | Base Value
Texture Coordinates: Rotation | UV Tiling | UV Offset
Tech Details and Specifications
Numbers of Shaders: 2
Numbers of Advanced Materials: 25
Numbers of Advanced Material Textures: 100
Advanced Material Texture Resolution: 1024 by 1024 (seamless)
Numbers of Mobile Materials: 25
Numbers of Mobile Material Textures: 75
Mobile Material Texture Resolution: 512 by 512 (seamless)
Numbers of Additional Textures: 2
Numbers of Demo Scenes: 6
Numbers of Demo Assets: 1 (debug material)
Surface Dirt | Dirt Color Desaturation | Transparency | Secondary Normal | Far Field Fall-off | Independent Tiling and Offset
PBR Based Rendering
SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.
Price $24.99
