50 Brick Materials Ready, Volume. 16 by Interactive Arts
Reference and Documentations
Shader Smart: Brick, Stonewall Specified | Details & User Guide
Introduction
This package contains a set of 50 ready-to-use materials, tiering from advanced and mobile. A set of 202 seamless textures are included, resolutions varying from 1024 by 1024 and 512 by 512. All materials are powered by “Shader Smart: Brick, Stonewall Specified”, with high customizability and extra features introduced as:
1) Surface Grunge
Surface Grunge function has been introduced, where the color and brightness can be adjusted based on the grunge map distribution, the Roughness and Normal bias on the grunge pattern can be individually adjusted as well.
2) Secondary Normal
A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.
Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.
Features
Albedo: Color Bias | Contrast | Brightness
Surface Grunge: Individual Tiling and Offsets | Minor UV Scale | Contrast | White/Black Channel Strength | Brightness Bias | Roughness Bias | Normal Bias
Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Secondary Normal: Strength | Secondary to Primary Ratio | Bias
Texture Coordinates: Rotation | UV Tiling | UV Offset
Tech Details and Specifications
Numbers of Shaders: 2
Numbers of Advanced Materials: 25
Numbers of Advanced Material Textures: 125
Advanced Material Texture Resolution: 1024 by 1024 (seamless)
Numbers of Mobile Materials: 25
Numbers of Mobile Material Textures: 75
Mobile Material Texture Resolution: 512 by 512 (seamless)
Numbers of Additional Textures: 2
Numbers of Demo Scenes: 6
Surface Grunge | Secondary Normal | Independent Tiling and Offset | Texture Rotation
PBR Based Rendering
SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.
Price $9.99
75 Brick Materials Ready, Volume. 16 by Interactive Arts
Reference and Documentations
Shader Smart: Brick, Stonewall Specified | Details & User Guide
Introduction
This package contains a set of 75 ready-to-use materials, tiering from professional, advanced, and mobile. A set of 317 seamless textures are included, resolutions varying from 2048 by 2048, 1024 by 1024, and 512 by 512. All materials are powered by “Shader Smart: Brick, Stonewall Specified”, with high customizability and extra features introduced as:
1) Tessellation
Users have full control over the tessellation including tessellation multiplier, tessellation displacement amplitude, tessellation map strength, and an overall tessellation gray scale level offset shift.
2) Surface Grunge
Surface Grunge function has been introduced, where the color and brightness can be adjusted based on the grunge map distribution, the Roughness and Normal bias on the grunge pattern can be individually adjusted as well.
3) Secondary Normal
A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.
Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.
Features
Albedo: Color Bias | Contrast | Brightness
Surface Grunge: Individual Tiling and Offsets | Minor UV Scale | Contrast | White/Black Channel Strength | Brightness Bias | Roughness Bias | Normal Bias
Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Secondary Normal: Strength | Secondary to Primary Ratio | Bias
Ambient Occlusion: Contrast | Base value
Tessellation Displacement: multiplier | Amplitude | Strength | Shift
Texture Coordinates: Rotation | UV Tiling | UV Offset
Tech Details and Specifications
Numbers of Shaders: 3
Numbers of Professional Materials: 25
Numbers of Professional Material Textures: 150
Professional Texture Resolution: 2048 by 2048 (seamless)
Numbers of Advanced Materials: 25
Numbers of Advanced Material Textures: 125
Advanced Material Texture Resolution: 1024 by 1024 (seamless)
Numbers of Mobile Materials: 25
Numbers of Mobile Material Textures: 75
Mobile Material Texture Resolution: 512 by 512 (seamless)
Numbers of Additional Textures: 2
Numbers of Demo Scenes: 9
Numbers of Demo Meshes: 2
Tessellation | Surface Grunge | Secondary Normal | Independent Tiling and Offset | Texture Rotation
PBR Based Rendering
SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.
Price $14.99
25 Brick Materials Ready, Volume. 15 by Interactive Arts
Reference and Documentations
Shader Smart: Brick, Stonewall Specified | Details & User Guide
Introduction
This package contains a set of 25 ready-to-use materials for mobile application development. A set of 77 seamless textures in 512 by 512 resolution. All materials are powered by “Shader Smart: Brick, Stonewall Specified”, with high customizability and extra features introduced as:
1) Surface Grunge
Surface Grunge function has been introduced, where the color and brightness can be adjusted based on the grunge map distribution, the Roughness and Normal bias on the grunge pattern can be individually adjusted as well.
2) Secondary Normal
A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.
Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.
Features
Albedo: Color Bias | Contrast | Brightness
Surface Grunge: Individual Tiling and Offsets | Minor UV Scale | Contrast | White/Black Channel Strength | Brightness Bias | Roughness Bias | Normal Bias
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Secondary Normal: Strength | Secondary to Primary Ratio | Bias
Texture Coordinates: Rotation | UV Tiling | UV Offset
Tech Details and Specifications
Numbers of Shaders: 1
Numbers of Mobile Materials: 25
Numbers of Mobile Material Textures: 75
Mobile Material Texture Resolution: 512 by 512 (seamless)
Numbers of Additional Textures: 2
Numbers of Demo Scenes: 3
Surface Grunge | Secondary Normal | Independent Tiling and Offset | Texture Rotation
PBR Based Rendering
SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.
Price $4.99
50 Brick Materials Ready, Volume. 15 by Interactive Arts
Reference and Documentations
Shader Smart: Brick, Stonewall Specified | Details & User Guide
Introduction
This package contains a set of 50 ready-to-use materials, tiering from advanced and mobile. A set of 202 seamless textures are included, resolutions varying from 1024 by 1024 and 512 by 512. All materials are powered by “Shader Smart: Brick, Stonewall Specified”, with high customizability and extra features introduced as:
1) Surface Grunge
Surface Grunge function has been introduced, where the color and brightness can be adjusted based on the grunge map distribution, the Roughness and Normal bias on the grunge pattern can be individually adjusted as well.
2) Secondary Normal
A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.
Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.
Features
Albedo: Color Bias | Contrast | Brightness
Surface Grunge: Individual Tiling and Offsets | Minor UV Scale | Contrast | White/Black Channel Strength | Brightness Bias | Roughness Bias | Normal Bias
Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Secondary Normal: Strength | Secondary to Primary Ratio | Bias
Texture Coordinates: Rotation | UV Tiling | UV Offset
Tech Details and Specifications
Numbers of Shaders: 2
Numbers of Advanced Materials: 25
Numbers of Advanced Material Textures: 125
Advanced Material Texture Resolution: 1024 by 1024 (seamless)
Numbers of Mobile Materials: 25
Numbers of Mobile Material Textures: 75
Mobile Material Texture Resolution: 512 by 512 (seamless)
Numbers of Additional Textures: 2
Numbers of Demo Scenes: 6
Surface Grunge | Secondary Normal | Independent Tiling and Offset | Texture Rotation
PBR Based Rendering
SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.
Price $9.99
75 Brick Materials Ready, Volume. 15 by Interactive Arts
Reference and Documentations
Shader Smart: Brick, Stonewall Specified | Details & User Guide
Introduction
This package contains a set of 75 ready-to-use materials, tiering from professional, advanced, and mobile. A set of 317 seamless textures are included, resolutions varying from 2048 by 2048, 1024 by 1024, and 512 by 512. All materials are powered by “Shader Smart: Brick, Stonewall Specified”, with high customizability and extra features introduced as:
1) Tessellation
Users have full control over the tessellation including tessellation multiplier, tessellation displacement amplitude, tessellation map strength, and an overall tessellation gray scale level offset shift.
2) Surface Grunge
Surface Grunge function has been introduced, where the color and brightness can be adjusted based on the grunge map distribution, the Roughness and Normal bias on the grunge pattern can be individually adjusted as well.
3) Secondary Normal
A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.
Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.
Features
Albedo: Color Bias | Contrast | Brightness
Surface Grunge: Individual Tiling and Offsets | Minor UV Scale | Contrast | White/Black Channel Strength | Brightness Bias | Roughness Bias | Normal Bias
Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Secondary Normal: Strength | Secondary to Primary Ratio | Bias
Ambient Occlusion: Contrast | Base value
Tessellation Displacement: multiplier | Amplitude | Strength | Shift
Texture Coordinates: Rotation | UV Tiling | UV Offset
Tech Details and Specifications
Numbers of Shaders: 3
Numbers of Professional Materials: 25
Numbers of Professional Material Textures: 150
Professional Texture Resolution: 2048 by 2048 (seamless)
Numbers of Advanced Materials: 25
Numbers of Advanced Material Textures: 125
Advanced Material Texture Resolution: 1024 by 1024 (seamless)
Numbers of Mobile Materials: 25
Numbers of Mobile Material Textures: 75
Mobile Material Texture Resolution: 512 by 512 (seamless)
Numbers of Additional Textures: 2
Numbers of Demo Scenes: 9
Numbers of Demo Meshes: 2
Tessellation | Surface Grunge | Secondary Normal | Independent Tiling and Offset | Texture Rotation
PBR Based Rendering
SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.
Price $14.99
25 Brick Materials Ready, Volume. 14 by Interactive Arts
Reference and Documentations
Shader Smart: Brick, Stonewall Specified | Details & User Guide
Introduction
This package contains a set of 25 ready-to-use materials for mobile application development. A set of 77 seamless textures in 512 by 512 resolution. All materials are powered by “Shader Smart: Brick, Stonewall Specified”, with high customizability and extra features introduced as:
1) Surface Grunge
Surface Grunge function has been introduced, where the color and brightness can be adjusted based on the grunge map distribution, the Roughness and Normal bias on the grunge pattern can be individually adjusted as well.
2) Secondary Normal
A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.
Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.
Features
Albedo: Color Bias | Contrast | Brightness
Surface Grunge: Individual Tiling and Offsets | Minor UV Scale | Contrast | White/Black Channel Strength | Brightness Bias | Roughness Bias | Normal Bias
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Secondary Normal: Strength | Secondary to Primary Ratio | Bias
Texture Coordinates: Rotation | UV Tiling | UV Offset
Tech Details and Specifications
Numbers of Shaders: 1
Numbers of Mobile Materials: 25
Numbers of Mobile Material Textures: 75
Mobile Material Texture Resolution: 512 by 512 (seamless)
Numbers of Additional Textures: 2
Numbers of Demo Scenes: 3
Surface Grunge | Secondary Normal | Independent Tiling and Offset | Texture Rotation
PBR Based Rendering
SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.
Price $4.99
50 Brick Materials Ready, Volume. 14 by Interactive Arts
Reference and Documentations
Shader Smart: Brick, Stonewall Specified | Details & User Guide
Introduction
This package contains a set of 50 ready-to-use materials, tiering from advanced and mobile. A set of 202 seamless textures are included, resolutions varying from 1024 by 1024 and 512 by 512. All materials are powered by “Shader Smart: Brick, Stonewall Specified”, with high customizability and extra features introduced as:
1) Surface Grunge
Surface Grunge function has been introduced, where the color and brightness can be adjusted based on the grunge map distribution, the Roughness and Normal bias on the grunge pattern can be individually adjusted as well.
2) Secondary Normal
A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.
Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.
Features
Albedo: Color Bias | Contrast | Brightness
Surface Grunge: Individual Tiling and Offsets | Minor UV Scale | Contrast | White/Black Channel Strength | Brightness Bias | Roughness Bias | Normal Bias
Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Secondary Normal: Strength | Secondary to Primary Ratio | Bias
Texture Coordinates: Rotation | UV Tiling | UV Offset
Tech Details and Specifications
Numbers of Shaders: 2
Numbers of Advanced Materials: 25
Numbers of Advanced Material Textures: 125
Advanced Material Texture Resolution: 1024 by 1024 (seamless)
Numbers of Mobile Materials: 25
Numbers of Mobile Material Textures: 75
Mobile Material Texture Resolution: 512 by 512 (seamless)
Numbers of Additional Textures: 2
Numbers of Demo Scenes: 6
Surface Grunge | Secondary Normal | Independent Tiling and Offset | Texture Rotation
PBR Based Rendering
SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.
Price $9.99
Oryon by Arkaya Venture Limited
High quality and low poly model of Oryon.Oryon is perfect for your game, cartoon or any other project.
Originally modelled in Maya.This Oryon is Rigged.
This 3d model was made with care and detail in every particular, based on real-world objects.
GEOMETRY-
The model is made in MAYA.
All model is 100% smoothable and easily editable.
The level of detail of this 3d model is implemented for the most extreme close-up renderings.
You can applied smooth to each object ( also smaller ones , bolts cables etc...) and you can have higher zoom, without losing detail.
In FBX version maya 2015,
Objects are textured by diffuse maps.
No 3rd party plugin needed.
TECHNICAL INFORMATIONS-
MODEL
Oryon- Faces:33849,Vertices:34160,
RIG
The rig comes in FBX format.A more simple rig is included for use in any other software package.
The advanced rig comes with custom bone widgets, IK constraints, Morph targets etc.
TEXTURES-
3 Variation of textures
Oryon_model_Variation_1
Oryon_model_Variation_2
Oryon_model_Variation_3
Diffuse map,2048x2048
Normalmap,2048x2048
Textures formats PNG
1 Rigged Model in FBX format.
ANIMATION-
31 Animation List -
Attack_1,Attack_2,Biting,Crawl,Dancing,Dying_1,Dying_2,Idle,Injured walk,Jump over,Jump,looking around,Reation hit, Reation,Run backward,Run forward,Running jump,Running,Scream,Stand up,Standing Melee Attack Horizontal, Standing Melee Run Jump Attack,Start Climbing Ladder,Surprise Uppercut,Talking,Tripping,Trun,Walk forward_1,Walk forward_2, Waving,Wheelbarrow Dump.
all appropriate animations are attached to a single prefab
Website: https://sites.google.com/arkayaventure.co.uk/creative
Animation Demo Link
Model Demo Link
Model Demo Link
Model Demo Link
NOTE-
Kindly note, the background images in artwork are only for demonstration purpose and NOT included in this package for sale..
Price $34.99
RPG Hyenas Pack by Mingdongman 3D
This package contains:
◼ Five models (1600 to 3500 triangles).
◼ Fully rigged, 10 animations per model included.
◼ Ten skins.
◼ Textures: five albedo (1K), five normal (1K) and five specular (1K).
Price $14.99
Mouse Polyart by Rifat_Bilalov
All model has 2600 tris.
10 types of mice in different colors
73 animations (IP/RM)
Attack 1-2, death, hide (start,idle,end), hit (back,front,midle), idle 1-3, jump IP, jump forward, jump (start, idle up, idle horisontal, idle down, end), lie (start,idle,end), sleep(start,idle,end), run attack, run (forward,left,right),walk (f-b-l-r-bl-br), swim(f-b-l-r-bl-br), turn (left,right(90-180)) etc.
If you have any questions, please contact us by mail: Chester9292@mail.ru
Price $10.00
Buttons&Levers props (10 pcs, animated) by Lopper_Petro
Technical Details
List of animations
-button 1: ON, OFF;
-button 2: pressing;
-button 3: open cover, close cover, pressing;
-button 4: open cover (revers for close), pressing;
-button 5: pressing;
-lever 1: push, push back;
-lever 2: push, push back;
-lever 3: push down, push up;
-lever 4: ON, OFF;
-lever 5: left-right, right-left.
Some skeletons have an extra bone that is not being used in animations. The bone is required for correct importing animations and does not affect the appearance
Vertex Count: 39 - 2264
LODs: Yes
Number of Materials: 11
Number of Textures: 40
Each props uses 4 textures: Albedo, MetalicSmoothness, Normal, Occlusion
Texture Resolutions: 2048
Price $9.99
Old Bridge 2. by DEXSOFT-Games, 3DModels-textures
There are 24 textures in TGA and PNG formats in total. Including Albedo, Normal, Metallic and Specular maps.
Technical details:
Number of Prefabs: 1
Number of Materials:6
Number of Textures: 24
Texture Resolutions: up to 4K
Texture formats: TGA and PNG
Polycount: 10142
Price $9.99
Box Mixer Truck by Pukamakara
Price $49.00
Simple 2D Platformer Assets Pack by Goldmetal
Brand | Youtube | Twitch | Blog
📗 Explanation
This Asset pack for simple 2D platformer game.
Check out the links below for courses related to this.
Goldmetal BE2 Lecture
It can be used freely under the premise that
the Goldmetal source is indicated.
(Commercially available)
📘 Includes
• Platfoms Tiles Sprite Sheet
• Player & Enemy Character Sprite Sheet
• Other Objects Sprite Sheet
Price $0.00
Tiny Tales: Dungeons 2D Tileset Asset Pack by MegaTiles
This pack Includes:
An assortment walls, floors and autotiles to create dungeons.
Different styles available: Fortresses, Mines, Hi-tech dungeon and City Walls!
Some extra tiles to decorate your dungeon with.
All tiles have been formatted for use for Unity's 2D Tilemap Editor!
Price $9.99
Tiny Tales: World Map 2D Tileset Asset Pack by MegaTiles
This pack Includes:
3 types of world map land bases with several terrain skins to match!
Several styles of hills/mountains and tree icons and autotiles to cover the map with!
Fully animated ocean tiles and waterfalls, as well as beaches!
Some starting location icons that shall be expanded upon over time!
All tiles have been formatted for use for Unity's 2D Tilemap Editor!
Price $14.99
Tiny Tales: Overworld 2D Tileset Asset Pack by MegaTiles
This pack Includes:
An assortment of terrain autotiles and tilesets, properly formatted and ready for use!
Various terrains and vegetation for different climates and moods - such as deserts, snowlands and the classic forest and hills!
An assortment of cutesy house tiles, both exterior and interior, with a versatile set of basic decorations to make your interiors unique!
All tiles have been formatted for use for Unity's 2D Tilemap Editor!
Price $19.99
Ranch Village 2D Isometric Pack by Tonelake
Ranch Village 2D Isometric Pack
Version 1.0
This is a set of Ranch Village Assets. The high-quality hand-painted pack can make it easy for you to build farm town, ranch village in your games.
Quantity: 643 spirts in total.
Among them;
Constructions: 128X840 pixels size (PNG): 90 PCS;
Fences: 120X140 pixels size (PNG): 82 PCS;
Grounds: 64X369 pixels size (PNG): 74 PCS;
Maps: 68X136 pixels size (PNG): 84 PCS;
Plants: 50X132 pixels size (PNG): 101 PCS;
Probs: 118X648 pixels size (PNG): 113 PCS;
Spirts: 118X520 pixels size (PNG): 68 PCS;
Statues: 130X360 pixels size (PNG): 31 PCS
This set of asset contains farm buildings, trains, stone roads, green maps, all kinds of farm cute creatures as well as characters, crafts, statues and are all in cute cartoon form.
The package allows you to have enough spirts to create the effects needed for different scenes. We believe this asset is helpful to your necessary cartoon games.
Price $17.99
Tabletop Game Pieces by Kolel Pryor
- A standard B&W 6-sided die
Tris: 300
Texture(s): 1024x1024
- A transparent yellow game chip
Tris: 448
- A pair of checkers (red, black)
Tris: 6092 each
- A pair of lower poly, detail baked checkers (red, black)
Tris: 2688 each
Texture(s): 1024x1024
- A pair of 20-sided dice (blue + white, pale green + black)
Tris: 260 each
Texture(s): 2048x2048
- A pair of small common game discs (othello style B&W, wooden)
Tris: 2688 each
Texture(s): 512x512 (wood)
- Four pawn-like common game pieces (blue, green, yellow, red)
Tris: 1792 each
- Four poker chips (black, red, blue, green)
Tris: 1280 each
Texture(s): 1024x1024
Note: Some items duplicated for the sake of the renders
Price $9.99
Stone_Golem by DancingEyebrows
Stone_Golem
7 animation
3 Attack.
(Attack01 = Attack01_Ready+Attack01_Rush + Attack01_Return)
(Attack02 = Attack02_Ready+Attack02_Attack)
(Attack03 = Attack03_Ready+Attack03_Attack)
1 Idle.
1 Move.
1 Hit
1 Die.
Golem
3740Tri
2K Texture.
(Albedo, Normal, AO, Metallic, roughness).
Thank you~ :)
Price $15.00
