Platformer Game Kit by Kybernetik
The Platformer Game Kit is an extensible framework for creating 2D platformer games using Animancer.
The Documentation explains how to set up your own character art as well as how each part of the system works to help beginners learn about effective development practices (unlike Unity's own Game Kits which are intended for non-programmers to put together a rudimentary game without any coding).
Features:
❶ BoxCollider2D based Character Controller with Step Handling.
❷ Extremely modular Character State Machine system.
❸ Player Abilities: Introductions, Wall Slide, Wall Jump, Air Jump, Melee Attack Combos, Ranged Attacks.
❹ Simple Behaviour Tree system for enemy AI.
❺ 5 different enemy types.
❻ Polygon based Hit Box system for melee attacks.
❼ Flexible Camera system with Camera Shake.
This package uses 3rd party character sprites which can be used personally and commercially.
Price $0.00
Avatar Configuration Tool by Exars Emporium
Edit Humanoi Character poses in a non-destructive manner.
Save & Load Humanoid Character Poses to File
Undo/Redo changes to the Character Pose in Scene View and during Avatar Configuration.
Easy to use Interface.
Project persistent storage of different chacters
Drag & Drop automatic configuration
Resizeable and Colorized Gizmo's.
The Avatar Configuration Tool is a Unity Editor tool to aid configuration of Humanoid Character Avatars, in particular for use when retargeting characters. It provides functionality to view, save, load, Undo and Redo character poses, so that we can configure the avatar without fear of losing previous edits to the pose. The Avatar Configuration Tool only supports Humanoid Characters and will not work with Generic Characters in any way.Price $35.00
Drag Racing Track - Classical City by Box of Apollo
There are 74 unique props prefab are included to use. Those prefab contains buildings, trees, props etc.
Package includes
3 complete scene
3 Lighting condition
Three skybox
Rain Drop, Rain, smoke particles
10 background building
22 detailed building
3 trees and bush
39 props
Materials are easy to change. There are only 8 materials has been used for the scene. Road Textures is 1024x1024 and others are 4K and 2K resolution.
City models are in single mesh and divided in many parts to reduce draw call
Track is 1500 meters long and buildings are arranged in one sided formation.
Volumetric light beam and wet road shader has been used for presentation purposes only and is not included in the package.
Price $25.00
AUG Complete Pack (A1/A3/Para SMG) by Garkain
- Proper real world scale
- High quality PBR textures
- Elements which require animation have been detached, and named.
Important: Weapon model and textures only
Texture Size: 2k
Tris/Verts:
Stock: 6 518 / 3 444 verts
Receiver A1: 4 934 / 2 681
Receiver A3: 3 010 / 1 640
Barrel A1: 3 109 / 1 626
Barrel A3: 3 685 / 1 901
Barrel Para: 3 005 / 1 532
Magazine Standard: 2 487 / 1 260
Magazine 9mm Para: 1 458 / 750
Suppressor: 1 164 / 584
Modular Grip Attachment: 1 446 / 762
Scope Bravo 4: 4 708 / 2 668
Everything above is in it's own texture set, so you can mix and match parts, and customize your weapon the way you want.
Contact me at xwygnx@gmail.com.
Price $79.00
Alya Dress - for Serah Fei HDRP by Mia Locklace
**Alyx suit for Serah Fei HDRP**
YOU NEED SERAH FEI ¨BUNDLE HDRP OR SERAH FEI STANDALONE HDRP BEFORE BUYING THIS ASSET!
New outfit for your favorite Heroïne Serah Fei !
Alya dress is a new casual outfit for Serah !
It's coming with full customizable options such as :
- 3 colors : pink, blue and black
All textures are in 2K Resolutions.
Please read the documentation before installing the outfit !
Feel free to contact me for any support or questions !
** The environment and the character doesn't come with the package**
Price $20.00
Elya Outfit for Serah HDRP by Mia Locklace
*Elya Outfit for Serah Fei*
YOU NEED SERAH FEI ¨BUNDLE HDRP OR SERAH FEI STANDALONE HDRP BEFORE BUYING THIS ASSET!
New outfit for your favorite Heroïne Serah Fei !
Pyjama is a new fantasy outfit for Serah !
It's coming with full customizable options such as :
Top - 2 colors : Leather brown & leather purple
Pants - 2 colors : Leather brown & leather purple
Gloves - 2 colors : Leather brown & leather purple
Elya Outfit is fully rigged and ready to worn by Serah !
All textures are in 2K Resolutions.
High res' poly >30k
Please read the documentation before installing this outfit !
Feel free to contact me for any support or questions !
** The environment and the character doesn't come with the package**
Price $17.00
Magic Airflows Effects by Harry3D
All effects are using standard mobile shaders.
Supported Standard and URP.
Works in Unity 2019.4 and above.
Character are not include.
Contained 22 png textures files:
128*128 pixels - Fragment01, point02, Trail01.
256*256 pixels - Circle01, Circle02, Flash01, Flash04, Light01, Light02, PlazmaBall, Portal03, Ring01, Ring03, Ring04, Ring06, roll, Smoke02, Smoke03,
512*512 pixels - Flare02, Flare03, Flare04.
1024*1024 pixels - Portal02.
Attack01 (7 textures: roll, Light01, Flash04, Smoke03, Ring01, Circle01, Ring03)
Attack03 (5 textures: Light01, Circle01, Circle02, Smoke03, Ring01)
Circle01, Circle01_Loop (6 textures: Smoke02, PlazmaBall, Flare04, Ring06, Ring01, Light01)
Circle02, Circle02_Loop (3 textures: Ring01, Smoke03, Light01)
Hit (4 textures: Smoke03, Circle02, Circle01, Light01)
SpellUp (8 textures: Ring03, Flash04, Light01, Light02, Flare02, Flare04, Fragment01, Ring01)
Tornado (1 texture: Smoke03)
Whirl, Whirl_Loop (3 textures: Smoke03, Circle01, Ring04)
Little Pack of magic effects.
- Tornado
- Whirl
- Hit
- 2 Circle Areas
- 3 Spells
Price $9.00
Medieval & Fantasy: Magic Spells (SFX) by D-T Sound
[Format]:
WAV – Stereo 44.1 Khz, 24bit
[Use over & Over]
Once purchased these sounds can be used indefinitely.
[Professional Audio Services]
For custom sound design to make your project extra special please email: samdtsound@gmail.com
105 total SFX to take your project to the next level!
Highly Detailed:
Every sound comes ready to go!
All of the sounds come with up to 5 variations!
Including:
- Fire spells
- Ice Spells
- Looping spells
- Buffs
- Spell Casting
And many more!
Recommended to buy together with Siege Warfare pack & Medieval & Fantasy Weapons pack , Medieval & Fantasy: UI, Medieval & Fantasy: Beasts, Demons, Zombies & Ghouls for all your fantasy game needs!
[More info]:
– All files are well organised and sensibly named for immediate use in any type of project
– High level of detail in all sounds to give real authenticity.
Price $15.00
Noire Underground by Creature's Goodies
Album contaisn:
“Investigation Work“ with 4 intensity levels (2:13)
“Cards Down“ (1:22)
“Cyber Detective“ (3:37)
“Tec Fight“ (1:21)
“Action Fighter“ (1:54)
“Chill Out Tiger“ (1:10)
“Chill Out Lion” (1:17)
If you like how this album sounds, you can follow us on our social medias, where you will be able to find more free music shortly.
- Twitter (https://twitter.com/AudioCreatures)
- Instagram (https://www.instagram.com/audiocreatures)
- Reddit (https://www.reddit.com/user/AudioCreatures)
We would also love to hear your feedback on the music so don’t hesitate to leave a review or write to us directly to audiocreatures@gmx.de
Price $0.00
Backyard Zombies (Complete Game) by Game Bench
✨✨✨Features✨✨✨
• Complete source code.
•Easy to set up GooglePlay Services Leaderboard
• Simple and easy to understand script to get you started
• Beautiful animation and customizations
– Many Different Skins (Available Soon - Separately)
– Custom Reskin Service available
Demo Apk
**Important: All sprites of characters used in this game are for promotional purposes only. Hence, not included in the Package.
☎ Support:
info.gamebench@gmail.com
GameBench Facebook Page
GameBench Unity Connect
Price $120.00
ATMOX - AAA Skies for URP by GapperGames Shaders
-Volumetric sky and clouds
-Day/night cycle
-Realistic sun colour
Contents:
-Ultra high quality sky with realistic scattering
-Volumetric clouds (you can go inside them)
-Starry sky shader for when you leave the atmoshpere
-Custom renderer feature assets
Description:
This package contains a shader and custom materials for the highest AAA quality sky in URP. The sky and clouds are volumetric, meaning they are physically accurate and you can go through clouds and out into space if you need. This asset is also highly optimised, barely making a dent in the FPS of your game. The sky and clouds also use physically based light scattering to create the best looking sky available.
Setup:
Enable Opaque and Depth texture on URP asset.
Add 2 "CloudSky" renderer features to your forward renderer asset.
Add "Clouds" material to settings of bottom one, add "Sky Volume" material to top.
Delete all directional lights from your scene.
Drag "DayNightPrefab" into your scene - remove "Sun_Rotator" script if you don't want a day/night cycle.
Navigate to lighting panel and set skybox material to "Starry Sky".
Price $49.99
Dark Fantasy Character pack - Berserker & Hunter by JJ Studio
Dark Fantasy Character pack - Berserker & Hunter
Mobile friendly model.
Characters are humanoid mecanim ready. (See Mixamo motion test)
Dark Fantasy Character pack - Berserker
- Include 20 different Costumes
- Each costume is divided into 7 parts
- 12 Additional weapons
- 2 high quality character illustrations
- 24 different animations (See Animation properties)
- 146 Equipment Icons
- 40 Skill icons (includes 40 gray ver.)
Dark Fantasy Character pack - Hunter
- Include 20 different Costumes.
- Each costume is divided into 7 parts.
- 12 Additional weapons.
- 2 high quality character illustrations.
- 23 different animations.(See Animation properties)
- 146 Equipment Icons
- 40 Skill icons (includes 40 gray ver.)
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
▼ Check out our Dark Fantasy & MMORPG Series on Unity Asset store ▼
▶Dark Fantasy Character & Monster Pack Series
And ▶Click here◀ to see more Series in our Unity Asset Store
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
< Model information - Berserker >
Arm_19parts /verts: 220~418 tris: 322~566 texture: 128*128
Head_19parts /verts: 292~612 tris: 192~822 texture: 128*128
Leg_19parts /verts: 270~366 tris: 368~480 texture: 256*256
Lower_19parts /verts: 297~644 tris: 413~854 texture: 256*256
Right hand weapon_31parts /verts: 108~527 tris: 118~478 texture: 256*256
Shoulder_18parts /verts: 96~306 tris: 126~452 texture: 256*256
Upper_19parts /verts: 433~712 tris: 708~942 texture: 256*256
Extra Costume :
battlearm01 / verts: 397 tris: 402 texture: 256*256
battlehead01 / verts: 425 tris: 456 texture: 256*256
battleleg01 / verts: 342 tris: 356 texture: 256*256
battlelower01 / verts: 322 tris: 317 texture: 256*256
battlerighthandweapon01 / verts: 411 tris: 432 texture: 256*256
battleshoulder01 / verts: 152 tris: 224 texture: 256*256
battleupper01 / verts: 422 tris: 432 texture: 256*256
Animation list :
**Animation type_ Generic & Humanoid**
attack01, attack02, attack03, battleroar, die, dodge, free, freecycle, frenzy, harvest, hit, iceblade, idle, knockback, pulverize, pulverize, run, stun, thunderstroke, Village_free, Village_freecycle, Village_run, warstamp, whirlwind
Illustrations Size :
Character Illustration(PNG & PSD) - 1739*1296
Poster - 2560*1440
146 Equipment Icons
40 Skill icons (includes 40 gray ver.)
12 Additional weapons
< Model information - Hunter >
Arm_19parts /verts: 316~460 tris: 198~380 texture: 128*128
Head_19parts /verts: 528~750 tris: 321~509 texture: 128*128
Left hand weapon_31parts /verts: 188~508 tris: 172~515 texture: 256*256
Leg_19parts /verts: 412~602 tris: 278~420 texture: 256*256
Lower_19parts /verts: 491~642 tris: 352~490 texture: 256*256
Shoulder_18parts /verts: 168~512 tris: 108~364 texture: 256*256
Upper_19parts /verts: 674~722 tris: 432~486 texture: 256*256
Extra Costume :
battlearm01 / verts: 436 tris: 292 texture: 128*128
battlehead01 / verts: 939 tris: 639 texture: 128*128
battlelefthandweapon01 / verts: 300 tris: 360 texture: 256*256
battleleg01 / verts: 388 tris: 282 texture: 256*256
battlelower01 / verts: 490 tris: 332 texture: 256*256
battleshoulder01 / verts: 92 tris: 76 texture: 256*256
battleupper01 / verts: 790 tris: 556 texture: 256*256
Animation list :
**Animation type_ Generic & Humanoid**
attack01, attack02, attack03, boltstrom, concentrate, die, dodge, downhill, free, freecycle, hit, idle, knockback, rapidshot, run, skill03, skill04, skill05, skill06, stun, Village_free, Village_freecycle, Village_run
Illustrations Size :
Character Illustration(PNG & PSD) - 1213*1149
Poster - 2560*1440
139 Equipment Icons- 72*72
40 Skill icons (includes 40 gray ver.)- 45*45
12 Additional weapons
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
If you have any questions or issues, please contact us at
2018studiojj@gmail.com
Thank you!
Price $399.98
Dark Fantasy Character pack - Guardian & Mage by JJ Studio
Dark Fantasy Character pack - Guardian & Mage
Mobile friendly model.
Characters are humanoid mecanim ready. (See Mixamo motion test)
Dark Fantasy Character pack - Guardian
- Include 20 different Costumes.
- Each costume is divided into 8 parts.
- 24 Additional weapons.
- 2 high quality character illustrations.
- 23 different animations.(See Animation properties)
- 178 Equipment Icons.
- 40 Skill icons (includes 40 gray ver.)
Dark Fantasy Character pack - Mage
- Include 20 different Costumes.
- Each costume is divided into 7 parts.
- 13 Additional weapons.
- 2 high quality character illustrations.
- 22 different animations. (See Animation properties)
- 146 Equipment Icons
- 40 Skill icons (includes 40 gray ver.)
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
▼ Check out our Dark Fantasy & MMORPG Series on Unity Asset store ▼
▶Dark Fantasy Character & Monster Pack Series
And ▶Click here◀ to see more Series in our Unity Asset Store
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
< Model information - Guardian >
Arm_19parts /verts: 270~424 tris: 176~298 texture: 128*128
Head_19parts /verts: 276~542 tris: 206~378 texture: 256*256
Left hand weapon_31parts /verts: 96~342 tris: 68~321 texture: 256*256
Leg_19parts /verts: 260~498 tris: 190~441 texture: 128*128
Lower_19parts /verts: 314~772 tris: 178~514 texture: 128*128
Right hand weapon_31parts /verts: 102~560 tris: 122~519 texture: 256*256
Shoulder_18parts /verts: 136~441 tris: 126~340 texture: 256*256
Upper_19parts /verts: 518~660 tris: 364~470 texture: 256*256
Extra Costume
battlearm01 /verts: 306 tris: 408 texture: 128*128
battlehead01 /verts: 352 tris: 234 texture: 256*256
battlelefthandweapon01 /verts: 188 tris: 174 texture: 256*256
battleleg01 /verts: 532 tris: 398 texture: 128*128
battlelower01 /verts: 690 tris: 512 texture: 128*128
battlerighthandweapon01 /verts: 380 tris: 340 texture: 256*256
battleshoulder01 /verts: 270 tris: 200 texture: 256*256
battleupper01 /verts: 518 tris: 366 texture: 256*256
Animation list :
**Animation type_ Generic & Humanoid**
attack01,attack02, attack03, die, dodge, free, freecycle, heavenlyhammer, hit, holyguardian, holylight, holyshield, HolySword, idle, knockback, lightBarrier, lightrush, run, scnctuary, stun, Village_free, Village_freecycle, Village_run
Illustrations Size :
Character Illustration(PNG & PSD) - 1238*1371
Poster - 2560*1440
178 Equipment Icons - 72*72
40 Skill icons (includes 40 gray ver.) - 45*45
24 Additional weapons
< Model information - Mage >
Arm_19parts /verts: 324~632 tris: 212~482 texture: 128*128
Head_19parts /verts: 757~1001 tris: 481~691 texture: 128*128
Left_hand weapon 31parts /verts: 186~532 tris: 152~521 texture: 256*256
Leg_19parts /verts: 184~472 tris: 138~336 texture: 256*256
Lower_19parts /verts: 620~724 tris: 420~520 texture: 256*256
Right hand weapon_31parts /verts: 102~560 tris: 122~519 texture: 256*256
Shoulder_18parts /verts: 124~608 tris: 104~434 texture: 128*128
Upper_19parts /verts: 744~838 tris: 460~560 texture: 256*256
Extra Costume :
battlearm01 / verts: 314 tris: 212 texture: 128*128
battlehead01 / verts: 843 tris: 557 texture: 128*128
battlelefthandweapon01 / verts: 568 tris: 470 texture: 256*256
battleleg01 / verts: 184 tris: 138 texture: 256*256
battlelower01 / verts: 650 tris: 450 texture: 256*256
battleshoulder01 / verts: 248 tris: 288 texture: 128*128
battleupper01 / verts: 838 tris: 560 texture: 256*256
Animation list :
**Animation type_ Generic & Humanoid**
acanegust, attack01, attack02, attack03, blizzard, chainlighting, die, dodge, firestrike, free, freecycle, hit, icefield, idle, knockback, meteo, run, stun, thenderstroke, Village_free, Village_freecycle, Village_run
Illustrations Size :
Character Illustration(PNG & PSD) - 1128*1306
Poster - 2560*1440
146 Equipment Icons- 72*72
40 Skill icons (includes 40 gray ver.)- 45*45
13 Additional weapons
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
If you have any questions or issues, please contact us at
2018studiojj@gmail.com
Thank you!
Price $399.98
3D Warehouse Assets by Mustplay
These Assets are designed with unity standard shaders with diffuse, metallic, and normal maps. All textures are optimized, 2K. The warehouse uses 35materials + assets that go in it. Every asset is modular and can be mixed up really well. Everything has prefabs and the scene consists only of prefabs.
Number of textures - 112
Texture dimensions - 1024 =6,2048=103,4096=3
Polygon count of all meshes = 77894
Minimum polygon count = 12
Maximum polygon count = 9208
Number of meshes/prefabs =140/30
Rigging: No
Animation count - Nil
Animation type list - Nil
UV mapping: Yes
LOD information (count, number of levels) = Nil
Types of materials and texture maps = PBR
This bundle contains unique props, with an interesting interior and exterior. The pack consists of the main asset: the warehouse.
Supporting assets:
- Modular walls.
- Different types of fire extinguishers.
- Scaffolding pack.
- Tool box.
- Fence pack.
- Metal flooring.
-Fans
-Different type of Lights
-Solar Panels
-PipeLine
This pack is perfect for any industrial warehouse building with a bunch of props and ready-to-go prefabs. Get your assets now. We provide good support for our Users.
Price $29.00
3D Pack of 6 Toon-Trains and Carriers 2021 by FRS
Number of textures: 8
Texture dimensions: 2k
Polygon count of [Toon Trains and Carriers]
polygon count:133029
Number of prefabs:1
Rigging: No
UV mapping: Yes
Types of materials and texture maps:
Simple materials
Diffuse maps
This is a pack of 6 low poly trains and 4 carriers. The model was rendered with 'Cinema 4D'.
These toon trains are specially made for Android game, which contains all the diffuse maps in PNG format, which are:
512x512 textures (x13) -
Building_17A_D -
Road_1A_D -
texture -
Train-3-texture 1024x1024
textures (x6) -
Testure_baseColor -
Train-5-atlas -
Train-buggy >
Formats mb,, fbx, obj, cinema 4d and 3dmax. Hope you will like it
Price $6.99
Lean Texture by Carlos Wilkes
This asset uses the VarelaRound font under SIL OFL 1.1; see Third-Party Notices.txt file in package for details.
📄 Docs 💬 Forum 🌐 Site
💡 Easy To Use ― Simply right click your texture, select Create/Lean/Texture, adjust the settings, and click Save!
💡 Channel Packing ― Quickly combine multiple textures into one packed texture. This is great for shaders/materials that require specific data to be stored in specific channels (e.g. RGB = Albedo, A = Smoothness).
💡 Create Textures ― Quickly generate a new texture based on a color gradient, solid color, texture, or multiple textures.
💡 Modify Textures ― Quickly apply filters to textures to adjust the brightness, hue, saturation, and much more. These can also be stacked, making it super easy to use.
💡 Lighting Fast ― This asset has been highly optimized using Jobs and Burst, allowing you to modify your textures with as many filters as you like.
💡 Realtime Preview ― Instantly see what your texture looks like as you adjust the settings. Preview settings include RGB channel isolation, and a preview of what the texture looks like when tiled.
💡 Non-Destructive ― All texture modifications are done separately from your source textures, so you can always edit them later without losing any quality.
💡 In Game & In Editor ― All features can be accessed from the C# API too!
💡 Need More Filters? ― The Lean Texture+ asset is an extension to this, containing many more useful features!
⚠️ Burst ― This asset uses Unity's Burst package, learn how to install it HERE.
Texture Creation Techniques:
📝 Color - This creates a new texture where all pixels are the same color.
📝 Gradient - This creates a new texture from a color gradient.
📝 Texture - This creates a new texture based on another texture in your project.
📝 Channel Packed Texture - This creates a new texture based on 4 other textures.
Texture Modification Techniques:
🛠️ Modify Brightness - Quickly adjust the brightness of your texture.
🛠️ Convert To Grayscale - Quickly turn your texture into grayscale.
🛠️ Rotate Hue - Quickly adjust the colors of your texture.
🛠️ Multiply Channels - Quickly adjust the channel values of your texture.
🛠️ Modify Saturation - Quickly adjust the color saturation of your texture.
🛠️ Tint Color - Quickly change the overall color of your texture.
Thanks for reading ❤️
Price $0.00
Lean Texture+ by Carlos Wilkes
This asset uses the VarelaRound font under SIL OFL 1.1; see Third-Party Notices.txt file in package for details.
📄 Docs 💬 Forum 🌐 Site
💡 Easy To Use ― Simply right click your texture, select Create/Lean/Texture, adjust the settings, and click Save!
💡 Make Seamless ― Quickly convert a texture with seams into a seamless one that can be tiled many times without gaps!
💡 Convert To Normal ― Quickly generate a normal map from a height map or color texture.
💡 Replace Colors ― Quickly make different color versions of your textures for endless variety!
💡 Copy Filters ― Quickly make a texture with filters copied from other textures, so you can make them all receive the same modifications!
💡 Channel Packing ― Quickly combine multiple textures into one packed texture. This is great for shaders/materials that require specific data to be stored in specific channels (e.g. RGB = Albedo, A = Smoothness).
💡 Create Textures ― Quickly generate a new texture based on a color gradient, solid color, texture, or multiple textures.
💡 Modify Textures ― Quickly apply filters to textures to adjust the brightness, hue, saturation, and much more. These can also be stacked, making it super easy to use.
💡 Lighting Fast ― This asset has been highly optimized using Jobs and Burst, allowing you to modify your textures with as many filters as you like.
💡 Realtime Preview ― Instantly see what your texture looks like as you adjust the settings. Preview settings include RGB channel isolation, and a preview of what the texture looks like when tiled.
💡 Non-Destructive ― All texture modifications are done separately from your source textures, so you can always edit them later without losing any quality.
💡 In Game & In Editor ― All features can be accessed from the C# API too!
⚠️ Burst ― This asset uses Unity's Burst package, learn how to install it HERE.
Texture Creation Techniques:
📝 Simplex Noise - This creates a new texture from procedural noise.
📝 Color - This creates a new texture where all pixels are the same color.
📝 Gradient - This creates a new texture from a color gradient.
📝 Texture - This creates a new texture based on another texture in your project.
📝 Channel Packed Texture - This creates a new texture based on 4 other textures.
Texture Modification Techniques:
🛠️ Offset Pixels - Quickly shift the pixels of your texture along the x and y axes.
🛠️ Blur - Quickly blur your texture.
🛠️ Make Seamless - Quickly remove seams from the edges of your texture.
🛠️ Pixelate - Quickly make your texture look blocky.
🛠️ Convert To Normal - Quickly turn your texture into a normal map.
🛠️ Modify Normal Strength - Quickly adjust the strength of your normal map texture.
🛠️ Copy Filters From - Quickly apply the same filters and settings to multiple textures.
🛠️ Modify Contrast - Quickly adjust the contrast of your texture.
🛠️ Combine With Texture - Blend another texture into the current texture.
🛠️ Invert - Quickly invert the colors of your texture.
🛠️ Modify Sharpness - Quickly adjust the sharpness of your texture.
🛠️ Mirror - Quickly mirror/flip the pixels in your texture.
🛠️ Swap Channels - Quickly swap/swizzle the channels of your texture.
🛠️ Replace Color - Quickly swap one color with another in your texture.
🛠️ Color Edges - Quickly add colors to the edges of your texture.
🛠️ Quantize - Quickly reduce the amount of possible values in each color channel.
🛠️ Modify Brightness - Quickly adjust the brightness of your texture.
🛠️ Convert To Grayscale - Quickly turn your texture into grayscale.
🛠️ Rotate Hue - Quickly adjust the colors of your texture.
🛠️ Multiply Channels - Quickly adjust the channel values of your texture.
🛠️ Modify Saturation - Quickly adjust the color saturation of your texture.
🛠️ Tint Color - Quickly change the overall color of your texture.
Thanks for reading ❤️
Price $10.00
Aircraft Hawk from Tafi by Tafi
Price $12.95
804GS TOOLS - AI Detection by 804 Game Studios, LLC
804GS TOOLS - AI Detection works on every Unity version we have tested it on, free and pro! Whether you use dark mode or light mode, the experience and UI experience remains the same.
804GS TOOLS - AI Detection is a lightweight, easy-to-use, rapid AI prototyping tool. By simply setting some LayerMasks to your GameObjects with a Collider, you can turn anything into an AI with a Field of View detection system. Add a little more and you can widen your AI's detection by adding Audio or "Pulse Trigger" detection. Have as many zones as you see fit and change ranges and debugging colors.
What can it be used with?
Absolutely anything that requires some sort of AI detection
How do I set up a Field of View Detection AI?
1. Assign an AI Detection Agent with a Field of View detection to selected GameObject by using the following:
"804 Game Studios/AI/Add FOV Zones"
2. Assign a Collider and a LayerMask to a GameObject that you want to listen/look for
3. Select the newly assigned LayerMask in the FOV AI Detection Zone settings
4. Adjust the zones' range, angle, etc. to fit the needs for your AI Detection Agent
How do I set up an Audio or "Pulse Trigger" Detection AI?
1. Assign an AI Detection Agent with a Field of View detection to selected GameObject by using the following:
"804 Game Studios/AI/Add Audio Zones"
2. Assign a Collider and a LayerMask to a GameObject that you want to listen/look for
3. Select the newly assigned LayerMask in the AI Detection Zone settings
4. Adjust the zones' range to fit the needs for your AI Detection Agent
5. Trigger the UnityEvent via code, or through an Animation Trigger (Example is demonstrated in the included video.
What is the Audio or "Pulse Trigger" used for?
Instead of having a specific target that your AI will follow, attack or flee from...the Audio or "Pulse Trigger" is instantiates a temporary object that is detected and goes away. This can be used for AI that hears a footstep and seeks it out, a large explosion that everyone runs away from, etc.
Why would I need more than one zone?
Stacking zones can enhance your AI capabilities. For example, you may want to have your AI invoke different methods depending on if a target is far away versus close in a peripheral view. Your AI may be able to detect things in all different angles, but reacts differently depending on range. The point is, you have the flexibility to use it to fit your project's needs.
Price $19.99
Action! 8bitNESs Sounds by ZESTY SOUNDS
Retro colors for games and videos! Action-specific NES sound source!
■ Features of this work
・ Specialized for action games!
・ Asian style, Rock and Roll, Waltz are also available! Let's use it as an accent!
・ Environmental sounds such as crowd, mosquito, and train!
・ Includes fanfare that can be used in various scenes!
■ Commitment to the sound that complies with NES specifications
Reproduced monaural centering on phase (recorded in stereo)
2 Square wave 1 Triangle wave 1 Noise "Kodawari" sound according to the specifications.
Drums are made with noise.
"For who want a full-fledged NES sound!"
■ Contents
BGM 26
Fanfare 24
SE & SFX 126
BONUS 3
*20 songs about 1 minute, 6 songs other than that.
[44.1kHz.16bit]
■ BONUS
Includes BGM and SE that reproduced the Game Boy.
■Producer
XAN
XAN999
■Special Thanks
Logo design :神々の呪い twitter:@kamigamix
Illustration:猫谷
Pixel art :nonone
Price $11.00
