Modular Skeleton Archer by Ida Faber
Technical details
NO HDRP, ONLY DEFAULT!
Full Armored Skeleton: faces 18799, tris 36221, verts 18656
Bow: faces 1154, tris 2232, verts 1198
Arrow: faces 394, tris 772, verts 440
Skeleton Without Clothes: faces 15898, tris 30469, verts 15393
Rigged with Humanoid Skeleton.
The jaw is rigged too so you can open his mouth.
PBR Textures Metall/Roughness
4K Textures - normal, metallic, roughness, albedo, AO, opacity
Textures can be downscaled.
8 Texture sets - Skull, Skeleton, Armor, Bow, Arrow, Chest, Hood, Fur (for Arrow)
Skull and Skeleton has 6 Color Variations - Sand, Sand Blood, Sand Moss, Black, Black Blood, Black Moss
Everything can be very easily mixed so you can get your own unique color combination!
Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor or bones.
Skeleton Archer is rigged to Humanoid Skeleton, very easy to retarget animations. All parts can be separated. Please read technical details for more info.
ONLY DEFAULT SHADER!
Price $34.99
Dog - French Bulldog by Radik_Bilalov
Number of textures: 6
Texture dimensions: 2048x2048 and 512x512
Minimum polygon count: 1912 tris
Maximum polygon count: 9778 tris
Rigging: YES
Animation count: 74
UV mapping: Yes
LOD information: 4 level
Types of materials and texture maps: PBR
This asset has realistic FRENCH BULLDOG model.
The model has 47 bones and 4 LODs:
- 9778 tris;
- 6500 tris;
- 3700 tris;
- 1912 tris.
The mobile version has 1912 triangles and a texture size of 512x512.
The main textures are 2048x2048.
<br>
74 animations (IP/RM):
Attack 1-4, attack run, attack trot, hit front, hit back, hit middle, death 1-2, idle 1-5, eat 1-2, drink, lie 1-2, sleep, fall (edge, high, low, land), crouch (f-b-l-r), walk (f-b-l-r), trot (f-b-l-r), run (f-b-l-r), swim (f-b-l-r), turn (l-r, 180, 90), jump_up, jump run, jump trot, jump place, sitting, etc.
The animator controller is missing.
If you have questions, then write to the mail:
RedDeer3D@gmail.com
Price $15.00
Warp Grid by Kemble Software
- Simple grid/lattice-based warping system.
- Intuitive but advanced tools for warping a sprite directly in the Scene editor window.
- Modify sprites without creating any new asset files.
- Crop the borders of a sprite.
- Create transparent "holes" in the middle of a sprite.
- Fade-out the edges of a sprite for easy blending with other sprites.
- Add simple colour highlights to a sprite to break up repetitive textures.
- Use custom materials and shaders.
- Works with any renderer: It just uses a Mesh Renderer component with a default sprite material on it to display the generated mesh.
- Works in 3D scenes, but the warping is always on a flat plane.
Warp Grid is a simple component for displaying a texture with some warping applied to it via a grid/lattice system, which can be edited directly in the Scene editor window with an intuitive set of brushes. Warp Grid can be used in 3D scenes, but the warping only happens on the local 2D plane of the object the component is added to.
It works by allowing you to subdivide a grid into as many rows and columns as you need. The points in the grid can then be moved around, sculpted, and coloured with various types of brushes.
This asset has been at minimum tested on Unity 2020.3.12f1 with the built-in renderer and on Unity 2021.1.2f1 with the URP scriptable render pipeline.
Features
- Simple grid/lattice-based warping system.
- Intuitive but advanced tools for warping a sprite directly in the Scene editor window.
- Modify sprites without creating any new asset files.
- Crop the borders of a sprite.
- Create transparent "holes" in the middle of a sprite.
- Fade-out the edges of a sprite for easy blending with other sprites.
- Add simple colour highlights to a sprite to break up repetitive textures.
- Use custom materials and shaders.
- Works with any renderer: It just uses a Mesh Renderer component with a default sprite material on it to display the generated mesh.
- Works in 3D scenes, but the warping is always on a flat plane.
Price $19.99
Detective Themed Visual Novel GUI Pack by Calcatz
Features:
- UI Elements
- UI Script Examples
- Demo Scenes
- Supports for multiple screen sizes
- Inkscape SVG File
Assets:
- 5 Demo scenes
- 98 PNG Assets part
- 3 Dummy items for evidence
All scenes and parts are easily customizable and can be adjusted for your needs.
Fonts are not included in this pack, you can download the fonts here:
- Heading Font: Mischievous
- Body Font: Roboto
Asset uses in demo images is licensed under CC0 1.0. See Third-Party Notices.txt file in package for details
If you have any feedback for our product, feel free to contact us at contact@calcatz.com
Price $12.50
Fighting Game Character - Kenshin by Game Developers Republic
Rigging: Yes
UV mapping: Yes
What is included:
° 3D Character Model - Polys: 7,150
° 3D Character Model High - Polys: 60,050
° 3D Punching Bag Model - Polys: 6,400
° Special move particle effects & models
° Hit Particle effects
° 21 Animations.
° Mechanim Animation controller.
° 15 Original character Audio files
° 2 PBR Texture variants - all 2048x2048 size
-Albedo
-AO
-Metallic
-Normal
° Demo Scene
° 4 C# scripts
Animations included:
°Kenshin_Idle_Fighting
°Kenshin_Idle_Blocking
°WhirlwindKick
°Walk-01
°Walk-03
°Jump
°Punch_Straight_Hard_Right
°Punch_Hook_Mid_Hard_Left
°Punch_Jab_Light_Left
°Kick_JumpKick_Right
°Kick_High_left
°Kick_High_Right
°Kick_Mid_Right
°Hit_High_Light
°Hit_High_Hard
°Hit_Medium
°Hit_Mid_Light
°Hit_Mid_Medium
°Hit_Mid_Hard
°Hit_Hard-01
°Hit_Hard-03
Inspired by street fighter, Kenshin is a fully rigged, animated, textured, & Mechanim ready Character.
The asset consist of both a low & High Poly version of the character. Each are optimized to work for any platforms including mobile. It is also compatable & comtains materials & demo scenes for both the URP & Unity's Default Legacy Pipline.
This package includes 21 animations, the full demo scene with punching bag, GUI, hit effects, c# scripted combat, special attack effects, character voice over, & much more.
The package also includes an alternative color scheme for both the character & punching bag, and a Material Mask for even further customization.
Textures are using the PBR metalness workflow, perfect for both the universal & legacy unity render pipline, and includes the textures nescecary such as albedo, normal, metalness and roughness maps. As well as a custom shader for particle & special move effects.
It also includes 4 C# scripts, for blinking, character combat demo script, Special move script, & punching bag script. It also includes 15 Original character audio VO sound files ranging from Winning & losing dialog, grunts & attacks, & specal move dialog.
Price $10.00
Stylized Ground Textures Pack01 by Safesim_UG
- materials: 12
- textures: 18 in 512x512, 18 in 2048x2048
- hand painted
- seamless
- 512x512 + 2048x2048
- contains 6 materials in two texture sizes
- contains diffuse, normal, height maps
Price $4.99
Terrain Streaming System by GISTech
Once the data is downloaded via the GIS data downloader, Terrain Streaming can easily load them from StreamingAsset folder or from any location in the hard disk.
All Generated Terrains are geo-referenced automatically to WGS84, that give us the ability to Get/Set any Vector3, Transfrom or Gameobject position from/to Unity World Space <--> Real World Space.
*** FEATURES ***
· Accurate area Bounds selection (From maps or by coordinate).
· Download GIS data( DEM-Raster-Vector) easily via GIS data downloader interface.
· Generate Heightmaps and Textures tiles for streaming purpose.
· Save/Load Area to file for future using.
· Auto/Custom Tiles number.
· Unlimited number of generated terrains.
· Ability to avoid overwriting downloaded files save downloading time.
· Ability to generate geo-referenced raster, which can be imported into any GIS software.
· Get the best tiles account to optimize streaming.
· Customized GUI interface.
· Full source code included.
· Save memory and FPS of your game.
· Customized GUI for Terrain System preferences.
· Ability to scale up/down generated world.
· Ability to modify terrains preferences at runtime.
· Generate randomly trees around the player or by loading from Vector data.
· Customize terrains material for HD pipeline purpose.
· Get-Set Coordinates in multiple projections.
• Elevation providers:
- SRTM v4.1 resolution of 90 meters per pixel;
- SRTM30 resolution of 30 meters per pixel.
• Raster providers:
- ArcGIS Maps;
- Mapbox Maps;
- Virtual Earth (Bing Maps);
• Vector providers:
- OpenStreetMap;
*** SUPPORT ***
· Full source code included ;
· Compatible with Unity’s terrain system;
· Easy to use with video & documentation;
· Tested with unity 2018,2019,2020;
· Active support through emails and forum posts.
This asset uses Third-Party :
- Ionic.Zip under License (MIT);
See Third-Party Notices.txt file in package for details.
Userd assets for only demo scene purposes (To Remove safely)
-Base Helicopter Controller under Asset Store End User License Agreement
-Runtime File Browser under Asset Store End User License Agreement
See Third-Party Notices.txt file in package for details.
Doc | Forum | Terrain Example
Terrain Streaming is a Unity plugin designed to generate a huge geo-referenced real world close to the reality environments.
Thanks to multiple synchronized functions and sectors intersection, the plugin is able to load the real world data (DEM-Raster-Vector) in a smart behavior to dynamically load and unload terrains around the player.
Using the plugin gives us the ability to generate high terrains resolution and easily manage arbitrary amounts of terrain in real-world terrain simulation and open-world video games.
Price $45.00
Cyber Effects - RTS Pack by Ivan Garcia Filho
- 4 different robots;
- 1 walk animation;
- A simple RTS mouse and keyboard template;
- A pack of visual effects for user interaction feedbacks;
A very simple Sci-fi RTS template project with scripted visual effects!
Most of the effects will also blend nicely with many others from "Cyber Effects Collection"!
Price $18.00
TPS_LocoMotion by DongMike
Price $89.99
Nature Dinosaur Pack by Zooranger
This is a collection of nature dinosaur themed game character sprites for creating 2D games like platformer, adventure and fighting scenes.
The pack contains a wide range of dinosaurs with different type. These icons can be used for different purposes and in different sequences. The various postures of these dinosaurs, including crawling, running, gazing and flying, can make game more realistic.
Features:
-Spirts: 159 icons;
- Each icon is 256x256 pixels size (PNG);
All icons are of high quality and implemented at a professional level. The best choice for any fantasy style game.
Price $9.99
Summer Beach Environment-2021 by FRS
Number of textures: 13
Texture dimensions: 2k
Polygon count of [Summer Beach Env]
Minimum polygon count: 50k
Maximum polygon count: 160k
Number of meshes/prefabs: 16/2
Rigging: No
Animation count:2
Animation type list: Camera Movement
UV mapping: Yes
This is a low poly Summer beach Environment that is perfect for android games.
The model includes different houses, trees, streets, parking areas, huts, and Playing areas. It does Support DirectX, .NET40
The environment contains all the diffuse maps in PNG format, which are:
- 128x128 textures (x5)
- - Dirt1A
- - Dirt1B
- - Dirt1C
- - Tiles_1A
- 1024x1024 textures (x5)
- - fences
- - name1
- - name2
- - Road_1A_D512
- - Tree_5A_D
- 32x32 texture (x1)
- - dome_transparent
- 2048x2048 texture (x1)
- - terrain_map_texture
Price $11.99
American Power Poles by MSGDI
- 6 power poles
- 6 broken power poles
- PSDs with intact layers are included
- PBR textures (metallic)
- Ready to use prefabs of all models are included
- Texture size is 4096
- Tris count between 1900 - 3000
- 6 power poles
- 6 broken power poles
- PSDs with intact layers are included
- PBR textures (metallic)
- Ready to use prefabs of all models are included
- Texture size is 4096
- Tris count between 1900 - 3000
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
Price $10.00
Stylized Fantasy Dragon Brute by N-hance Studio
Development Render Pipeline: Built-In
Rigged: Yes
Animated: Yes
Number of Prefabs: 6(3 with PC shader & 3 with Mobile shader)
Vertex Count: 11,383
Triangle Count: 18,630
Number of Textures: 6
Texture Resolutions: 2048x2048
Number of Materials: 6 (3 PC shaders & 3 Mobile shaders)
Number of Animations: 16
Various color materials for wide customization included!
PBR Stylized Material:
- 4 Hand-painted Diffuse Maps
- 1 Normal Map
- 1 Emissive Map
Choose between different styles:
- Ruby Dragon Brute
- Golden Dragon Brute
- Void Dragon Brute
ANIMATIONS LIST:
- Idle
- Idle01
- Walk
- Run
- SwimIdle
- Swim
- JumpStart
- JumpLoop
- JumpEnd
- Ready
- Attack
- Attack01
- Hit
- Roar
- Stun
- Death
Price $24.99
Native Android Debugger MT by MT Assets
Native Android Toolkit is a completely free tool that aims to give you greater control over your Unity Editor's ADB. Since the creation of Unity Hub, most recent versions of Unity Editor have built-in versions of the Android SDK, which means they also have a built-in ADB. ADB is the communication bridge between your computer and Android device, which allows you to send your generated APKs, do tests, checks and more.
Need to run native actions on Android, Notifications, Webview, tools, or more?
Native Android Toolkit MT
Native Android Toolkit aims to give you full control over your Unity Editor's ADB. If you are not an experienced user, you can perform quick actions like check connected devices, connect or disconnect devices, check your device status, send your Builds to your device over Wi-Fi by clicking "Build And Run" and more. If you are already an experienced ADB user, you can even run commands in the Native Android Debugger Terminal.
- Some highlights of this Tool
● Very easy to use. It has a simple and intuitive interface.
● Great documentation.
● It has several explanations and help topics to guide you very well.
● The tool only runs in the Editor (without affecting your Editor's performance)
● Connect your Android device via ADB over Wi-Fi.
● Check connected devices easily.
● Disconnect the devices you want.
● Upload your Builds to your device over Wi-Fi once it's connected to the ADB.
● Check, debug and test with your device's DOZE (sleep mode or deep sleep).
● Execute commands directly in your Unity Editor's ADB through a Terminal.
● Get assistance and explanations on how to connect your device and so on (by help topics on interface and documentation).
● Set up the tool easily and see everything work!
- I will always be working to bring improvements and new features!
- Email for support or contact (mtassets@windsoft.xyz)
- Website (https://windsoft.xyz/mtassets)
Created with ❤ by MT Assets!
Price $0.00
Free Voxel Cartoon SUV by Aiden Art
Price $0.00
Rock Golem [Fantasy] by ArtCoding
◼ Key Features ◼
- One models, one submesh.
- 1800 triangles.
- Fully rigged (Generic, not Humanoid).
- Animations: standing x2, walk, run, jump, attacks x5, injured x2 and death.
- Textures: one diffuse (1024).
- Unity 2019.4 and above.
- Built-in, URP and HDRP.
- Mobile friendly.
❤️ And save money with our packs ❤️
- Fantasy Starter Pack.
- Fantasy Dragons Pack.
- Orc Tribe.
- Dwarf Clan.
- Goblins Tribe.
- Magic Staffs.
- Epic Mounts Pack.
Price $8.00
Realistic Fog FX by Archanor VFX
This asset includes:
- 3 particle system prefabs in two styles
- 4 bonus particle systems
- 1 custom shader
- Upgrade packages for URP and HDRP
The fog effect uses one simple texture at 1024x1024, with an alternate style version using a 8x8 spritesheet.
Prefabs included:
- Horizontal billboard effect that works well against flat surfaces
- Mixed horizontal & vertical billboards
- Falling fog billoards
Bonus prefabs:
- Smoke puff (2x)
- Smoke trail
- Floating dust effect
Custom shader:
With Soft Particles or Depth Texture (depending on SRP) enabled in your project, the custom shader lets you fade particles towards geometry such as walls and floors in your scene.
The shader also allows you to fade the billoards out as the Camera moves through them to avoid clipping artifacts (billboards popping in).
The custom shader also allows particles to fade properly with Scene Fog (in Lighting settings).
Realistic Fog FX features 3 types of fog effect prefabs in two styles which can easily be dragged & dropped into your scene.
✅ Built-in ✅ URP ✅ HDRP
The custom shader lets the fog blend in with the environment, as well as fades out the billboards slowly depending on the camera distance to avoid billboard textures popping in/out.
The effect can be scaled through by changing the Start Size and Radius in the particle system. The fog color is easily tinted via Vertex Color in the particle systems, or directly via the custom shader.
The asset also includes a bonus dust particle system, smoke puff effect and a smoke trail effect.
Price $10.00
Gem Golem [Fantasy] by ArtCoding
◼ Key Features ◼
- One models, two submeshes.
- 1800 triangles.
- Fully rigged (Generic, not Humanoid).
- Animations: standing x4, walk, run, attacks x6, injured x2 and death.
- Textures: two diffuse (1024).
- Unity 2019.4 and above.
- Built-in, URP and HDRP.
- Mobile friendly.
❤️ And save money with our packs ❤️
- Fantasy Starter Pack.
- Fantasy Dragons Pack.
- Orc Tribe.
- Dwarf Clan.
- Goblins Tribe.
- Magic Staffs.
- Epic Mounts Pack.
Price $8.00
URP PBR Trash bags set1 by Dmitrii Kutsenko
Number of textures 4 (Albedo, Normal, Ambient occlusion, Specular+Smoothness)
Texture dimensions 4096x4096
Minimum tris count 176 (TB_v1_10)
Maximum tris count 3243 (TB_v1_22)
Number of meshes/prefabs 23/23
UV mapping: YES
LOD (No)
Types of materials and texture maps (Universal Render Pipeline/Lit, PBR)
Trash bag low poly set with PBR textures for URP
23 prefabs
1 texture atlas in 4k
Minimum tris count 176
Maximum tris count 3243
Price $8.99
