Haptic Feedback for Mobile apps - Interhaptics by Interhaptics
Experience High Fidelity haptic feedback for iOS & Android applications.
This package is a Unity plugin allowing you to integrate haptic material in the form of vibrations, textures & stiffness (real-time haptic feedback) directly on your mobile games for both Android and iOS.
Features:
► A plugin for both iOS & Android: You can directly use the haptic material included to in the plugin on your mobile game project and deploy it for both platforms.
► Integrate vibrations & textures: Empower your mobile games with high-definition haptic feedback. Add powerful vibrations & precise textures to your application enhancing user experience with an extra layer of interaction. Explosions, buttons, and doors would not feel the same once you add haptics to them.
► Integrate stiffness haptic feedback: For iOS devices, you will be able to integrate yet another perception of haptics and further immerse your application with a layer of communication between your game and your users. A pinball game for example will feel closer to the machine on your local arcade.
► High fidelity haptic library: A list of ready-made haptic material that is ready to be integrated into your mobile game app for both iOS & Android.
► 65 Haptic Material: A rich variation of haptic material including 28 Vibrations, 25 textures that can be applied to both Android and iOS, and 12 Stiffness for iOS.
► Sample Scene: A mixed array of content to help you test and get ahead start in developing a unique mobile app with haptic feedback.
The sample scene includes:
- Vibrations sample buttons screen
- Tile matching game mechanic
- Texture planes
- "Find the object" (use haptics to find a hidden object)
- Sliders with stiffness (iOS)
- Car driving with stiffness based on speed (iOS)
Demo: If you have not yet experienced haptic feedback on mobile you can download the following apps to test it out:
How to setup
► Compatibility
- iOS compatibility: iPhone 5S or later
- Android compatibility: Android API 26 or later
► Set your Unity environment to:
- Android or iOS target
- Net 4.X API Compatibility
► Import the haptic feedback for mobile application
Support: Discord - Documentation - Tutorials
Price $15.00
Modular Skeleton Army by Ida Faber
This package contains all 6 characters in a single project!
For more detailed information please take a look at their individual sale pages in my store!
They all have the same body so you can mix their modular armor in an endless amount of combinations!
NO HDRP OR SRP!
ONLY DEFAULT SHADER!
SKELETON WARLORD
SKELETON MAGE
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/modular-skeleton-mage-182001
SKELETON ROGUE
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/modular-skeleton-rogue-191888
SKELETON WARRIOR
SKELETON ARCHER
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/modular-skeleton-archer-201183
SKELETON HUMANOID
https://assetstore.unity.com/packages/3d/characters/humanoids/skeleton-humanoid-181811
Collection of low poly pbr game-ready Skeletons. Contains 6 Unique modular characters: Skeleton Humanoid, Rogue, Mage, Warlord, Warrior and Archer. All rigged to Epic Skeleton. A perfect collection for dungeon enemies or a playable race in rpg game.
NO HDRP OR SRP!
ONLY DEFAULT SHADER!
Price $149.99
Number Themes by Wurrad
Total themes: 112
Unique themes: 57
Modified themes: 55
Use cases:
- As the main theme for your game. In the asset, there are themes for different types, such as: Pixel Art, Sci-Fi, Casual, RPG, and many more.
- To show different damage type such as: Fire damage, healing, poison, bleeding, critical strikes, etc.
- To be sold as microtransaction in your game.
- Different characters have different numbers, for example, the player has X theme, a normal enemy has Y theme and a Boss has Z theme.
- And many more.
The asset can be easily modified to suit your game.
Works with:
- Unity 2019.3 and 2019.4
- Unity 2020 versions
- Unity 2021 versions
- Standard Pipeline
- HDRP
- URP
The asset uses the TextMeshPro sprite asset system, which is freely available within Unity using the package manager.
Price $19.99
Sci-Fi Scout by Polygonmaker
Character: 1 (Customizable)
Number of LODs: 3
Vertex Counts of Characters: LOD0: 17K, LOD1: 9K, LOD2: 4.5K
Texture Resolutions: 2K
Rigged: Yes
Mecanim Ready: Yes
Animated: Yes
Blendshapes: Yes (for facial expressions)
Number of Animations: 69
Animation Types (Root Motion/In-place): Both
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AAA quality PBR characters with great performance and VR ready! Optimized characters that can be used in any platform such as VR, Console, PC and even in a mobile game.
It has handmade LODs, optimized use of bones and optimized use of materials and UVs.
SCI-FI Series works great with MONSTERS SERIES
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Includes access to the following packs:
* IMPORTANT After purchasing this pack please visit each package to download for free.
KEY FEATURES:
Character: 1 (Customizable)
Number of LODs: 3
Vertex Counts of Characters: LOD0: 17K, LOD1: 9K, LOD2: 4.5K
Texture Resolutions: 2K
Rigged: Yes
Mecanim Ready: Yes
Animated: Yes
Blendshapes: Yes (for facial expressions)
Number of Animations: 69
Animation Types (Root Motion/In-place): Both
EXTRA FEATURES:
★ Highly optimized and clean meshes
★ Efficient UVs usage to allow higher quality with lower texture sizes
★ Minimized number of materials and meshes to allow lower draw calls and high performance
★ Top quality animations
★ Clean project without unnecessary files
★ Hand made LODs that can be used as main characters for even better performance
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URP and HDRP:
Polygonmaker packages work with URP and HDRP.
To convert our custom shader to URP or HDRP, please download Polygonmaker Shaders and unpack “Shaders URP” or “Shaders HDRP”
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MOBILE USE:
Mesh
Our LODs are handmade, thus they can be used as main LOD without losing much of the quality.
Use LOD1 or LOD2 depending of your budget, for example LOD0 for FPS games, LOD1 for third person games or LOD2 for RTS games.
Materials
Change from Standard to Mobile Diffuse or Bumped depending of your budget.
Textures
Set the Max Size according to your budget, for example 512 for third person games or 256 for RTS games.
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Follow Polygonmaker for news, deals & tutorials
Price $69.99
Quick Object Replacer Tool by BlankRip
Price $0.00
Undead Shaman [Fantasy] by ArtCoding
◼ Key Features ◼
- One models, two submeshes.
- 1800 triangles.
- Fully rigged (Generic, not Humanoid).
- Animations: standing x4, walk, run, attacks x4, injured x2 and death.
- Two skins.
- Textures: two diffuse (1024).
- Unity 2019.4 and above.
- Built-in, URP and HDRP.
- Mobile friendly.
❤️ And save money with our packs ❤️
- Fantasy Starter Pack.
- Fantasy Dragons Pack.
- Orc Tribe.
- Dwarf Clan.
- Goblins Tribe.
- Magic Staffs.
- Epic Mounts Pack.
Price $8.00
Stone Golem [Fantasy] by ArtCoding
◼ Key Features ◼
- One models, one submesh.
- 1400 triangles.
- Fully rigged (Generic, not Humanoid).
- Animations: standing x4, walk, run, attacks x4, injured x2 and death.
- Two skins.
- Textures: two diffuse (1024).
- Unity 2019.4 and above.
- Built-in, URP and HDRP.
- Mobile friendly.
❤️ And save money with our packs ❤️
- Fantasy Starter Pack.
- Fantasy Dragons Pack.
- Orc Tribe.
- Dwarf Clan.
- Goblins Tribe.
- Magic Staffs.
- Epic Mounts Pack.
Price $8.00
Desert Pack Cute Series by Meshtint Studio
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Cute Series assets in the store list link HERE!
Cute series Introduction:
Cute series hero characters are modular and easy to use. Humanoid mecanim ready.
Cute Series 3D robots and monsters have 3 evolution forms. Check out the WIKI page here. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game!
It's a good addition for games like Pokemon, Tem Tem, Mario, casual / educational, tower defense, RPG games and more.
Cute series environments are modular and easy to use. Just drag and drop to the scene!
See Forum Thread
Desert Cute Series
51 environmental modular prop prefabs. It's very easy to use. Just use pull the prefabs to scene. Assets are using Unity's standard shader except FX)
The prefabs included are: fences, sand fx, grounds, pillars, walls, cactus, rocks, stones, steps, stairs, pyramid, shrine, tiles.
Check out the environment demo scene to aee how we use them.
Please see preview images and videos to know more about the content before purchasing
The demo scenes in the package may require the following free plugins.
1) Post Processing Stack v2
You may import them into your project using Unity's package manager but note that the asset itself can work properly without the plugin.
3D files are in FBX in the package. Additional fee may be required for other file formats.
More than 300 game models for your game development. CLICK HERE to see more!
Series list:
SUPER SERIES
ACE SERIES
FANTASY PRO SERIES
POLYGONAL SERIES
CUBE SERIES
SIMP SERIES
MEGA TOON SERIES
CUTE SERIES
and more!
Price $16.90
Vertex Ambient Occlusion Generator by Davit Naskidashvili
Editor and runtime solution for generating per-vertex ambient occlusion.
Editor tool automatically bakes generated ambient occlusion inside mesh vertex color with a variety of styles, save and mesh combine options.
Editor tool supports all render pipelines.
Runtime API returns generated ambient occlusion as float[] array with the same size as mesh vertex count.
The runtime API currently supports only Built-in and Universal render pipelines.
Have questions? Forum.
Support and bug report: support@amazingassets.world
Before purchasing check documentation for better understanding how tool works and what limitations it has and this editor tool, to try it on your mesh and check AO calculation speed.
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Note:
• Scripts are packed in dll.
• Ambient occlusion is calculated per-vertex and its quality depends on the mesh vertex count.
Price $25.00
PBR Modern Clocks by VIS Games
Texture sizes: 2048x2048 and 4096x4096
Polygon count: 1000 and 4700.
Included Maps: Albedo, Normal and Maskmap (Metallic, AO and Smoothness)
The digital clock also inlude an emission map.
Scripts for the animation of the clocks are included.
The package comes with Standard-Shader, but the textures are prepared to also work with HDRP and LWRP.
This package contains 2 modern clocks (PBR), a digital and an analogue one.
Both clocks include simple scripts to animate them.
Price $4.99
PBR Old Clocks by VIS Games
Polycounts between 400 and 4800.
Texturesizes Wallclocks: 2048x2048
Texturesizes Grandfather clocks: 4096x4096
All clocks are PBR-textured and include Albedo (with/without alpha), Normal and Maskmap (Metallic, AO, Smothness).
The packages uses the Standard-shader, but everthing is prepared to work with LWRP and HDRP too!
The objects and textures will work with all Unity version from Unity5 and higher.
In total more than 250 variations!
A simple script to animate handles and pendulum is included.
Price $20.00
Monster Mutant10 by Andryuha1981
Number of textures 17
Texture dimensions 4096
Maximum polygon count 11862
Number of meshes/prefabs 4
Rigging: Yes (castom rigg)
Animation count 26
Animation type list
UV mapping: Yes
LOD information No
Types of materials and texture maps PBR
Low-poly model of the character MutantMonster10
Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack map 4096x4096
four skins
4 materials
17 textures
In the model it is desirable to use a shader with a two-sided display of polygons.
The model contains 26 animations
atack (x6)
walking (x6)
running (x2)
Straif LR (x4)
idle (x3)
death (x3)
jump
rage
gethit(x3)
faces 11862
verts 11164
tris 21772
Price $45.00
Factory Builder Template by Piotr T.
- Asset works with any render pipeline because materials for models use standard unity shaders which can be upgraded to URP or HDRP
- If you want to create your own scripts based on my framework you have to have knowledge of how to program in C#
- However, some machines use unity events to communicate their state so if you f.e. want to turn on smoke particles when smelter is smelting you don't have to write any code
The template that will help you to quickly create your own factory builder/simulation game! You can easily add new items, crafting recipes, put your own models and create custom machines!
Please note included models are basic and are meant to be placeholders to showcase how the template works
Features:
-Abstract framework - every machine type inherits from the same base class Machine.cs making code cleaner and easier to work with
-Inventory system with items as scriptable objects - you can easily create new items in Unity inspector and add inventory to any game object by attaching just one script
-7 machine types ready to be used - smelter, crafting machine, storage container, miner, conveyor belt, conveyor belt splitter, conveyor belt connector
-Save/Load system - all machines can be serialized/deserialized into/from JSON file
-Machines use Unity Events to communicate their state allowing easy integration with models, particles, and custom scripts f.e. turn on smoke particles when smelter is working, play crafting animation during the crafting process (see included examples) without any coding!
-UI integration - every machine has its own corresponding UI panel, f.e. crafting machine has a custom UI panel where you can change selected crafting recipe, see required ingredients and recipe products
-Building system - a simple player tools system allowing players to place machine's prefabs freely or in grid mode to then connect them with conveyor belts
-Custom loop for machines updates - a loop that ticks at a lower frequency than the game update to save on performance
-First-person player controller
-Compatible with all Render Pipelines - this template is all about code and all materials use standard Unity shaders which are upgradable (instruction included in the documentation)
-Compatible with all platforms*
-Full source code included
Included Machines:
-Conveyor belt - made using line renderer, renders items using instancing when possible
-Splitter and connector - connect or split conveyor belts to create advanced transportation systems
-Miners and ores - base products like coal, iron ore can be mined using miners from ores
-Smelter - transport mined ore to the smelter and turn it into a bar
-Crafting machine - configurable to have as many inputs and outputs as you need, turn the smelted bar into the next product on the assembly line
-Storage container - store crafted items in containers
Included Models, Items, and Prefabs:
-Package includes model and prefab for every machine type and item (all visible on the last screenshot), please note these models are basic and are meant to be placeholders to showcase how my template works
Included scriptable objects:
-Items: coal ore, iron ore, iron bar, iron rods, iron plate, iron frame (+UI icons)
-Crafting recipes: iron bar recipe, iron rod recipe, iron plate recipe, iron frame recipe
Included Demo:
-Demo consists of an assembly line example that starts from mining ore and ends on crafting iron frames (coal + iron ore -> iron bar -> iron rods and iron plates -> iron frame)
Experimental features:
-Running machines logic on a separate thread to save performance
Documentation and downloadable windows demo
*On some platforms saving to text file may need modification if System.IO.File.WriteAllText method or Application.persistentDataPath is not supported (the biggest platforms support these)
Price $45.00
Pro Achievements and Leaderboards Integration by ProCode
Key features:
- Submit achievements and scores with minimal setup.
- Same code for both Android and iOS platforms.
- Just import the Google Play Games SDK - no additional setup is required for Android
- No additional SDK is required for iOS.
- Achievements and Leaderboards scores are submitted using auto-generated enums for an easy, error free usage in your code.
Compatible with the following visual scripting tools:
- Bolt
- Game Flow
This asset is also included in Mobile Tools. A more complex pack that includes In App Purchase, Ads and Save solutions. All are integrated in a complete game, also included, so you will have a complete example of how to use each one.
Contact us: procode.assets@gmail.com
Currently supported platforms:
- Android - Google Play Services
- iOS - Game Center
Price $4.99
Famas G2 PBR by Garkain
- Proper real world scale
- High quality PBR textures
- Elements which require animation have been detached, and named.
Important: Weapon model and textures only
Technical Details:
Tris:
13 449 gun
1 387 mag
671 suppressor
2 132 bipod
1 088 rail adapter
1 760 red dot
Vertices:
7215 gun
705 mag
349 suppressor
1078 bipod
597 rail adapter
1 017 red dot
4k gun texture
Price $48.00
Protector Golem [Fantasy] by ArtCoding
◼ Key Features ◼
- One models, two submeshes.
- 1500 triangles.
- Fully rigged (Generic, not Humanoid).
- Animations: standing x4, walk, run, attacks x4, injured x2 and death.
- Textures: two diffuse (1024).
- Unity 2019.4 and above.
- Built-in, URP and HDRP.
- Mobile friendly.
❤️ And save money with our packs ❤️
- Fantasy Starter Pack.
- Fantasy Dragons Pack.
- Orc Tribe.
- Dwarf Clan.
- Goblins Tribe.
- Magic Staffs.
- Epic Mounts Pack.
Price $8.00
SCI-FI UI Components by D.F.Y. STUDIO
1.Each element is carefully designed and can be applied to any sci-fi game, VR or AR project.If you are looking for a sci-fi style UI, this will be a good choice.
2.Prefabs for individual elements were ready ,so you can easy to use them! Sliced sprites were ready,so you can change size and color easily in unity 3d.
3.Each element is separate, so you can use your own icon, text, etc.
4.Diversified sci-fi elements give you more choices. White elements let you customize your UI at will.
5.Support open GL, PC and Mobile.
✪ Asset Content ✪
[SCI-FI UI Components]
● Textures: 1034 png textures(from 128px*128px to 3840px*2160px)
● Prefabs: 481 prefabs for individual elements
● Scene: SCI-FI UI Components (17 canvas)
More Assets: D.F.Y. STUDIO
If you have any questions or have better suggestions about this asset, please contact us immediately.Thanks.
Price $24.99
Pixel Effects Pack 3 by Sven Thole
Package contains:
🔹 Skull 1 frame
🔹 Bone Piles 2 frames
🔹 Blood Pools 6 frames
🔹 Small Fire 5 frames
🔹 Medium Fire 5 frames
🔹 Large Fire 5 frames
🔹 Flame Vortex 12 frames
🔹 Portal 15 frames
🔹 Healing pool 7 frames
🔹 Small Torch 6 frames
🔹 Torch 6 frames
🔹 Campfire 5 frames
A total of 75 hand drawn frames.
⭐ Ratings & Downloads are much appreciated
⚡ Interested in more art? Check out my Assets here
Created by Sven
Price $9.99
