Shopping and Market VOL 3 - Fastfood by Dekogon Studios
Description
This project includes everything pictured with all assets, maps, materials created in Unity. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by Dekogon Kollab Artists.
Technical Details
Features:
25 Prefab Assets72 Textures
16 Materials
High quality texture sets - most 2048 pixels +
Optimized for games
Universal Rendering Pipeline
This Volume includes:
Booth 01 / 988 polys
Booth 02 / 602 polys
Cooler 03 / 1132 polys
Drive Thru Menu 01 / 1930 polys
Drive Thru Menu 02 / 1434 polys
Drive Thru Speaker / 534 polys
Fast Food Counter 01 / 208 polys
Fast Food Counter 02 / 284 polys
Fast Food Counter 03 / 208 polys
Fast Food Counter 04 / 126 polys
Fast Food Menu 01 / 186 polys
Fast Food Menu 02 / 1547 polys
Server Trays / 756 polys
Soda Machine 01 / 3159 polys
Soda Machine 02 / 2250 polys
Trash Recycle / 2900 polys
Tray Return Station / 1191 polys
Support Email - contact@dekogon.com
Dekogon
Price $29.99
Shopping and Market VOL 1 - Gas Station by Dekogon Studios
Description
This project includes everything pictured with all assets, maps, materials created in Unity. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by Dekogon Kollab Artists.
Technical Details
Features:
30 Prefab Assets90 Textures
22 Materials
High quality texture sets - most 2048 pixels +
Optimized for games
Universal Rendering Pipeline
This Volume includes:
Air Pump / 3968 polys
Bollard / 209 polys
Cappuccino Machine / 2931 polys
Cooler 02 / 4136 polys
Cooler 04 / 2305 polys
Electric Charging Station / 5682 polys
Food Warmer / 1236 polys
Gas Pump / 10906 polys
Gas Station Outdoor Trash / 3788 polys
Gas Station Sign 02 / 2728 polys
Gas Station Sign 03 / 1956 polys
Ice Cream Cooler / 2722 polys
Ice Storage / 1506 polys
Magazine Rack / 5921 polys
Propane Station / 2889 polys
Propane Tank Holder / 1675 polys
Shelf 07 / 1878 polys
Sign 06 / 1548 polys
Vacuum / 2142 polys
Support Email - contact@dekogon.com
Dekogon
Price $29.99
Shopping and Market VOL 4 - Shop Displays by Dekogon Studios
Description
This project includes everything pictured with all assets, maps, materials created in the Unity. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by Dekogon Kollab Artists.
Technical Details
Features:
25 Prefab Assets45 Textures
11 Materials
High quality texture sets - most 2048 pixels +
Optimized for games
Universal Rendering Pipeline
This Volume includes:
Clothing Rack / 1020 polys
Display Case / 1100 polys
Mannequin / 416 polys
Shelf 01 / 2334 polys
Shelf 02 / 1836 polys
Shelf 03 / 7322 polys
Shelf 04 / 2092 polys
Shelf 05 / 568 polys
Shelf 06 / 912 polys
Shelf 08 / 1936 polys
Support Email - contact@dekogon.com
Dekogon
Price $29.99
Atavism X.3 On-Premises by Dragonsan Studios
Dedicated, a multithreaded scalable server solution with Login and World Servers. The unique architecture allows to split it into unlimited separate servers to balance the workload (proxy, combat, auction house, etc.).This the only such solution on the market.
Dynamic Quadtree solution which is capable to split the world into different level sizes based on settings and number of Players/Mobs/NPCs.
The Unity Atavism Editor configuration panel allows for very detailed configuration of Atavism Modules and all without coding knowledge.
If that's not enough, Atavism Plugins server code (AGIS), which allows you to modify or code new server-side logic.
Constantly developed and improved solution with proper support which is so important factor in MMO game development process
Revolution of MMORPG production has just begun, do you want to be part of it?
Atavism Features (we are limited to 10 000 letters so it will be shorter than it should):
✔️Data Base system: Store your game data using database engine.
✔️Instance: Create and setup new instances in your game which can be anything from Dungeons you want players to explore or even a different world in one MMO. You can also define private instances, accessible only for an owner (player or guild).
✔️Accounts Management: Control all player accounts from this module and set different access ((normal, admin, ban).
✔️Mobs/NPCs: Create any mob template from a click of a button with stats and loot you want them to drop, then spawn these mobs in-game where ever you want in real-time. You can even spawn a dragon right in front of other players while they are standing next to you in-game.
✔️Loot Tables: Setup different loot tables and drop chances of items for your mob templates. Set group distribution or personal loot system.
✔️Factions: Use this module to easily set up your different factions in your game as well as what their standings are to one another.
✔️Quests: Create different types of Quests or chain of quests that can guide your players through your storyline.
✔️Dialogues: Create different dialogues for your NPC's. You can also use this system to allow multiple outcomes in the storyline depending on what a player chooses while speaking to an NPC.
✔️Items: Create all the items for your game with this, add different stats to items and functionality. Because of versatile design, you can attach over 30 different effects to the item which can be a different category of weapons, armors, consumables, materials, ammo and more.
✔️Socketing: Socketing System allows you to define types and amounts of sockets per type basis like runes, gems, etc.
✔️Enchanting: Enchanting System to let you level up your players items by defining profiles and levels of enchanting.
✔️Item Sets: Sets of the items define the set and its bonuses, and when you will equip them, bonuses will be added to your character.
✔️Auction House: Auction House, one of the biggest feature of this release, which allows you to find items by using search, filter by grade, class, race, and level, to finally purchase it from the auction.
✔️Skills: A fully featured skill system which allows you to open up skills when players level up with XP or level up their skill by using it like the old UO style gameplay.
✔️Abilities: Create different abilities for your players that can get when they have a certain skill. They can use these abilities in a wide range of ways from combat to crafting to professions. Abilities define target type like single-player or area, dead or alive, range requirements, etc.
✔️Effects: Build your own effects for your game to make it unique like a melee-strike effect that deals physical damage or a magic effect that heals your player. More than 20 effect types are possible to name a few: damage, restore, revive, stat change, stun, sleep, immune, dispel, teleport, mount and more.
✔️Coord Effects: Setup different animations, particles and more to run on events such as play an attack animation and a particle when you use a striking ability.
✔️Stats System: Design any type of stat you want for your game.
✔️Player Character Setup: Setup what races, stats, and classes you want your players to start with as well as where you want them to spawn and how you want starter characters to look like.
✔️Crafting System: Design your crafting recipes up to 16 ingredients, set crafting skill required for the specific recipe along with crafting station. Define different chances for a different result like 100% chances for a common sword, 50% chances for a magic sword, etc. Atavism supports grid-based crafting and crafting a book with experience-based option.
✔️Arena System: Setup dedicated PvP instance for solo/group where victorious can be only one.
✔️Option Choices Module: Manage your dictionaries like types of weapons, armors, items, classes (currently there are over 22 dictionaries in place).
✔️Game Settings Module: Setup the Atavism server to your needs with over 100 global parameters.
✔️Merchant Tables: Define your NPC merchants their stock and refresh time.
✔️Currencies Module: Define the whole kind of currencies (including premium one) for your players.
✔️Build Objects System: Define your building area, claim a right to some land, build houses, farms, portals, trading posts, shrines. Define stages and required elements for each stage and prepare endless hours of fun for your players.
✔️Damage Module: Define different types of damage and their resistances.
✔️Resource Nodes System: Define gatherable resources like a pile of rocks, plants, trees, fishing ponds and define rewards for gathering them.
✔️Instance Objects: Setup Interactive Objects like portals, Spawn Points, Water, Damage, Graveyards and more.
✔️Integrations: Easily implement 3rd party packages like World Streamer, i2Localization, Master Audio AAA, World API, Enviro Sky & Weather.
✔️Weather System: Powerfull module which gives your players immerse of a real-world with full day & night cycle including fully-featured weather conditions like rain and snow. Define your profiles in which month should be more snow, more rain or sunny weather and attach it to each instance and adjustable random algorithm gives you flexibility which you need.
✔️Pets Module: Define non-combat pets as a visual element in your game but also combat pets with an attitude like aggressive, defensive with pet management panel in place to handle commands like attack or follow the master.br/>
✔️Race system: Define not only race but its special attribute values, like Humans can be most balanced while Orcs or Giants can have more strength and less intelligence.
✔️Class system: Define new classes and you can even set some classes special for the race like Orcs could never be good Archers or Rouges.
✔️Mailing System: Send messages, attach items or currency in-game.
✔️Mounts: Saddle the horse, tiger or a dragon which can give additional speed or another attribute of your choice.
✔️Guilds: Create a guild, define roles with permissions, manage members list (roster), assign roles, promote/demote, handle the message of the day and more.
✔️Grouping: Group your players for arenas, dungeons or to just adventure in the world instances and complete more challenges quests. Promote leader or kick unwanted player.
✔️Inventory: Manage your items and bags, expand your storage by in-game banker NPCs or built chests or storehouses. Handle equipped items and their statistics with visually presented popups with items comparison.
✔️Chat: Different Channels like a whisper, group, guild, combat, instance-wide or worldwide as well as admin dedicated info channel along with linkable abilities and items with a tooltip on hover.
✔️Server Side NavMesh: Atavism NavMesh allows you to use the most advanced pathfinding system, including funneling and path optimization.
✔️Social: Friendslist and blacklist functionality.
✔️Minimap: Icons, Markers for quests, merchants, zoom in/out, and much more.
✔️Loading Screen: Smooth transition between scenes with defined images, hints and tips, progress bar, and more.
✔️Rankings: Present top players within certain groups like most killers, crafters, harvesters, and more.
✔️Achievements: Define various conditions like kill mobs, gear score, craft items, get experience, harvest, use abilities to get specific achievement and bonuses assigned for it.
✔️Talents: Define talent points, reset them, assign abilities and effects to make them active or passive.
✔️Bonus System: Define 18 different bonuses with values and percentages like experience loss after players death, experience from killing mobs, a chance for loot, a chance for enchanting, cost of enchanting, time of enchanting, a chance for socketing and much more.
✔️Premium Account (VIP): Define tiers and levels with separate bonuses for each level.
✔️Player Shops:Sell your items using your player or spawned NPC.
Package includes:
✔️Atavism X server software you can host wherever you want (unlimited active world servers up to the CCU limit),
✔️1000 CCU (Concurrent Users - players simultaneously connected to the server at the specific moment)
✔️Atavism Editor X for Unity (user-friendly graphical interface working inside Unity Game Engine)
✔️Full Atavism with Demo data and Demo Unity files same as in Atavism Live Server Demo Setup,
✔️Access to Atavism Plugin server code (AGIS), with coding knowledge it allows to modify and adjust server-side logic),
Additional bonus assets:
✔️Enviro Sky&Weather System Limited Editon for Atavism
✔️Bomber Bug (game ready files)
✔️3 UMA armor sets: Plate, Leather, and Cloth
✔️UMA Orc Race
✔️UMA Orc Armor Set
✔️RPG & MMO UI 6
✔️A* Pathfinding Limited Edition for Atavism
Integration with packages:
✔️World API
✔️Enviro Sky&Weather System
✔️TextMesh Pro
✔️I2Localization
✔️Master Audio AAA
✔️World Streamer
✔️Postprocess Stack 2
Live Demo
Website
Forum
Documentation
If you have any questions or concerns join us on Discord text chat or send an email on support@atavismonline.com
Price $499.00
Cartoon Cars 2020 by RCC Design
* Cartoon Rally Car
* Cartoon Endurance Car
* Cartoon Formula 1991
* Cartoon Touring Car
You can save 8$ by purchasing all 4 of these models in one pack. Below you can read the technical details on all of them. If you have any questions, or if you need support, please visit my website: www.retrocartooncars.com. There you can find my Discord support server, or write me a direct message. Thanks!
Cartoon Touring Car
Cartoon Touring Car by German manufacturer. This car was used in DTM (Deutsche Tourenwagen Masters) racing series from 1986 till 1992.
This is my most detailed model yet in Cartoon Car collection. It's built with VR users in mind - interior has extra high resolution textures with dual UV channels. Below is a list of used textures and sizes:
* E30_BLACK_PLASTIC - 2048x2048px
* E30_BLACK_PLASTIC_NORMAL - 2048x2048px
* E30_BLACK_PLASTIC_SPEC - 2048x2048px
* E30_BLACK_PLASTIC_UV2 - 8192x8192px
* e30_brakes - 2048x2048px
* e30_brakes_normal - 2048x2048px
* e30_brakes_specular - 2048x2048px
* e30_dashboard_normal - 1024x1024px
* e30_dashboard_uv1 - 1024x1024px
* e30_dashboard_uv1_specular - 1024x1024px
* e30_dashboard_uv2 - 4096x4096px
* E30_DETAILS - 8192x8192px
* E30_DETAILS_NORMAL - 8192x8192px
* E30_DETAILS_SPECULAR - 8192x8192px
* E30_GLASS - 1024x1024px
* E30_INSTRUMENTS - 2048x2048px
* E30_INSTRUMENTS_EMISSIVE - 2048x2048px
* E30_KEVLAR - 1024x1024px
* E30_KEVLAR_NORMAL - 1024x1024px
* E30_KEVLAR_SPECULAR - 1024x1024px
* E30_KEVLAR_UV2 - 2048x2048px
* E30_LAMPS - 2048x2048px
* E30_LAMPS_EMISSIVE - 2048x2048px
* E30_LAMPS_NORMAL - 2048x2048px
* E30_LAMPS_SPEC - 512x512px
* E30_MIRRORS - 1024x1024px
* e30_PAINT - 4096x4096px. Main file is .PSD format + 4 .png files for diffrent skins, you'll see them applied in demo scene.
* E30_PAINT_IN_UV1 - 2048x2048px
* E30_PAINT_IN_UV1_NORMAL - 2048x2048px
* E30_PAINT_IN_UV1_SPECULAR - 2048x2048px
* E30_PAINT_IN_UV2 - 4096x4096px
* e30_RIM - 4096x4096px
* e30_RIM_SPECULAR - 4096x4096px
* E30_SEAT_DETAILS - 4096x4096px
* E30_SEAT_KEVLAR_UV2 - 2048x2048px
* E30_SEAT_SUEDE - 4096x4096px
* E30_SEAT_SUEDE_NORMAL - 4096x4096px
* E30_SEAT_UV2 - 2048x2048px
* E30_SHADOW - 2048x2048px
* e30_st_wheel_uv1 - 4096x512
* e30_tyre - 4096x4096
* e30_tyre_normal - 4096x4096
* e30_tyre_specular - 4096x4096
There are 2 versions - high detail model with 5 LOD levels, and Mobile version.
Mobile version is without the interior. It has opaque glass so you can't see inside. Mobile version mesh size:
Polygons: 20k
Triangles: 38k
Vertices: 23k
Desktop/Console version has separate doors, brakes, rims, tyres, steering wheel, lamps, dashboard gauges, gear shifter and steering wheel, windscreen wiper. Mesh stats:
LOD0:
Polygons: 132k
Triangles: 263k
Vertices: 145k
LOD1:
Polygons: 77k
Triangles: 144k
Vertices: 82k
LOD2:
Polygons: 24k
Triangles: 46k
Vertices: 28k
LOD3:
Polygons: 14k
Triangles: 17k
Vertices: 11k
LOD3:
Polygons: 6k
Triangles: 6k
Vertices: 4k
Cartoon Formula 1991
This car has separate wheels, rims, brakes and suspension arms, steering wheel and gear stick. Model has 4 levels of LODs and 10 skins that resemble those of 1991 season. Details for triangle count for each LOD level are listed below:
LOD0 - Tris 103k, Verts 55k
LOD1 - Tris 64k, Verts 34k
LOD2 - Tris 35k, Verts 19k
LOD3 - Tris 668, Verts 467
Paint .psd file contains UV guides and Ambient Occlusion layer, and a folder for each skin with separate layers for base color scheme and decals. You can easily turn off all sponsor names, or replace them with your own.
Texture sizes:
* Paint 4096x4096px
* Details albedo and specular map 8192x8192px
* Tyres albedo, specular and normal map 4096x4096px
* Rims albedo and specular 4096x4096px
* Brakes albedo, specular and normal maps 2048x2048px
* Carbon fiber albedo 1024x1024px
* Lamps and dash panel albedo 2048x2048px
* Steering wheel leather albedo and normal maps 512x512px
* Mirrors 512x256px
I have included simple mesh collider for body.
Cartoon Endurance Car
Here is another cartoon/toy style model from my Retro Cartoon Cars series, this time it’s a model of endurance race car. It was made by Japanese manufacturer and won the famous 24 Hours of Le Mans race in 1991. It was powered by R26B rotor engine, making very distinguishable sound while producing 690 bhp.
Geometry:
Triangles 92.2k
Vertices: 52.4k
Textures: .PSD and .PNG formats, 2K and 4K. Layers in .PSD files are unmerged, and include Ambient Occlusion and UV guides.
I included a few skins, and also a completely white skin, which you can use to generate different color cars by changing the color of material.
Model has separate doors, tyres, rims, brake disks and calipers, steering wheel, gear shifter and windscreen wipers.
Cartoon Rally Car
Cartoon style model of Group B rally car from 1980s. Made by French car manufacturer to compete in one of most dangerous autosport categories. Group B was introduced in 1982 and eventually banned in the end of 1986 due to fatalities.
Geometry:
Triangles 153.8k
Vertices: 85.5k
Textures: .PSD and .PNG formats, 2K and 4K. Layers in .PSD files are unmerged, and include Ambient Occlusion and UV guides.
Model has separate doors, tyres, rims, brake disks and calipers, steering wheel, gear shifter, dashboard gauge needles and windscreen wipers.
Price $36.00
Medieval Village Megapack with Interiors - HDRP by FreshCan3D
Price $49.99
LipSync by PetraHugyecz
⭐ But that's not all ... ⭐
There is a smart text correction system, which you can use to add your own letters from another language and use your own sprites. You can use it to tweak the animation to make it more sightful.
❗ These are sprite animations! ❗
Package contains:
- 21 different characters (each with 12-17 sprites - 560x...x2048 pixels - with transparent background, so you can easily edit them if you want to)
- 1 demo scene and 21 prefabs
- detailed and well commented script
If you have any questions, suggestions or feedback, please feel free to leave a review or contact me at petrahugyecz@gmail.com ✌
Price $16.99
Floors and Walls Vol. 4 textures photoscanned by Unimodels
For more information, contact:
email: dujovnyalvaro@gmail.com
Artstation
Technical Information:
- 2k and 4K Textures.
- Albedo + Normal textures.
- High detailed textures.
- Ideal for architectural visualization.
Texture Sizes:
- 2048 to 4096
Collision: BoxCollision
LODs: No
Number of Textures: 213
Number of Materials:Materials 70
Supported Development Platforms: PC/VR
Supported Target Build Platforms:
PC/Mac/Xbox/PlayStation/VR
Price $7.99
Battle Royale Heroes Polyart by Dungeon Mason
🌝 FEATURES 🌝
- If you are building Battle Royale Survival game, this pack can be an answer to your prayer. With these 20 heads/ 20 bodies/ 20 Weapons modular pack, you can easily create any kind of free for all survival genre games.
- Highly customizable with many modular parts and weapons ( 20 heads, 20 bodies, 20 weapons )
- Various animations(about 400) for 10 different weapon stances fully compatible with Mecanim Humanoid. In-Place and Root motion animations both provided.
- Easy auto upgrade to SRP HD/URP
- Optimized for mobile games(low poly), 512x512 atlas texture for all modular parts
Polycount
* Basic Male - 4434 Tris
* Basic Female - 4288 Tris
* Alien - 4154 Tris
* Bear - 3948 Tris
* Chemical Man - 4902 Tris
* Chicken - 4334 Tris
* Cowboy -4904 Tris
* Hero - 3832 Tris
* Hoodie - 4892 Tris
* Jester - 4390 Tris
* Knight - 4766 Tris
* Ninja - 3726 Tris
* Robot - 4866 Tris
* Salaryman - 4038 Tris
* Samurai - 5916 Tris
* Sniper - 5780 Tris
* Soldier - 4322 Tris
* Spaceman - 4498 Tris
* Terrorist - 4214 Tris
* Veteran - 5192 Tris
* Assault Rifle - 1380 Tris
* Bazooka - 1326 Tris
* Chemical Gun - 1114 Tris
* Crossbow - 1330 Tris
* Electric Gun - 1710 Tris
* Flame Thrower - 1520 Tris
* Gravity Gun - 2070 Tris
* Grenade - 876 Tris
* HMG - 1348 Tris
* Hunting Rifle - 914 Tris
* Ice Gun - 1436 Tris
* Knife - 467 Tris
* Mini gun - 1820 Tris
* Pistol - 1038 Tris
* Rail Gun - 1618 Tris
* Saw Gun - 1466 Tris
* Shotgun - 1120 Tris
* SMG 1524 Tris
* Smoke Grenade - 486 Tris
* Sniper Rifle - 1166 Tris
Animation List
- Attacks ( Single shot, Auto shot, charge shot, sustain shot, Puch, Kick ) for various weapon systems
- Reloading
- Die, Knockdown, Get up
- Dizzy
- Get Hit
- Idle(Normal and Battle)
- Jump ( normal and 4 split animations )
- Run(4 ways in place and root motion)
- Roll(4 ways in place and root motion)
- Dash(4 ways in place and root motion)
- Power UP
- Victory
- Aim offset up and down
Dungeon Mason proudly presents you Battle Royale Heroes Polyart pack. This light weight characters will be suitable for any of your game projects spanning from mobile to PC desktop, but especially good for mobile FPS and TPS and Top down action game development.
If you have any questions or request, fire away your needs through the followings.
Website
Price $30.00
Arisa 3D: Anime Style Character (Game-Ready/VRChat) by A2 Games
Anime-Style Character for Games, VR, VRChat & Virtual You-tubing. Fully Rigged and setup as Humanoid with several Blendshapes for Facial Expressions.
Note: • Katana is added separately. You can use it by placing it on the hand of the character. Katana cover can be turned on/off as required.
Character: Arisa
Sex: Female
Rig: Humanoid
Polygons: 55.6K for Character, 5.9K for Katana
Vertices: 33.8K for Character, 3.1K for Katana
Texture Resolution: 1K-8K Textures
Texture Maps: Diffuse & Normal(For Some Textures)
Shader: Custom Shader (Cutout Setup with Cull Off)
Facial Expressions: Facial Expressions are provided as Blendshapes (Shape keys). There are lots of Blendshapes for each Elements of the face which you can use to make any expression you like. Also contains Visemes Blendshapes required for lip-sync in VR programs.
Animations: Supports all kinds of Mixamo animations or any other Humanoid based animation.
Support: Unity 2018.1 & Above
Pipeline: Standard Only (For other pipelines such as LWRP or HDRP, kindly switch the Shader to one supported on that platform)
***Contact us for Full Package or VRChat-Ready Package of this Character***
Full Package has following features:
•Blender Source File •FBX Files •VRM File •VRChat-Ready Package
But we cannot provide this Full Package here on Assetstore. If you need the Full Package, please contact us with your Invoice no. and we will provide you a link to download the Package.
A readme file is provided inside the package to help you. If you still need help or encountered an error, contact us via our website or email us at contacta2games@gmail.com
*We also take order for Custom 3D Character. Just contact us with the details.
Price $20.00
Stained Glass and Leadlight Shader with Bluestone Church HDRP by Games Studio
Render Pipeline:
For HDRP (High Definition Render Pipeline)
See our other listing for URP
Details:
- Church: 32,320 Tris
- Church Texture sizes: Up to 8k
- Church Texture format: PNG
- Church Files: Albedo, Normal & AO
- Glass Texture sizes: Up to 4k
- Glass Texture format: PNG
- Glass Files: Albedo & Normal
Includes:
- Custom Stained Glass Shader
- Custom Opaque Shader
- Custom Transparent Shader
- Custom Bluestone Church
- Demo Scene
Price $50.00
Sitting MoCap 01 by Morro Motion
This package features 24 motion capture animations for a bipedal humanoid character engaging in various technologies, specifically phones. Updated Morro Man included.
See these animations in action at the following links:
Sitting MoCap 01
Compatible with Morro Motion's other packages and Unity's Mecanim system, Sitting MoCap 01 is a great solution for when you need your characters to take seat.
Also included is Morro Motion's very own Morro Man! A faceless character for you to effortlessly test our animations on. Morro Man has been around the block, from performing action sequences to delicate dance routines. He is ready to animate for you!
If you have any questions or experience any problems (no way, not possible) please feel free to contact our support staff at: support@morromotion.com
*Individual Character Rig Scale/Proportion may effect Re-targeting Quality.
*all animations are clamped to optimal ranges. T-poses for re-targeting purposes can be found by un-clamping each animation.
*all animations are made for the Unity Game Engine.
Price $15.00
Move Along Curved Slope - Platformer Physics by Calcatz
Features:
• Basic Platformer Movements
• Move Along Curved Slope
• Wall Jump
• Backflip
• Sliding
• Back Sliding
• Available for both Physics 2D and 3D
Price $5.99
Street man. City people by Agarkova_CG
PBR textures.
-Albedo
-Occlusion
-Metallic
-Normal map
Textures of body, clothe 1, clothe 2, clothe 3 - 4096-4096 size
Textures of eyes - 1024-1024 size
Mesh:
Tris: 35290
Verts: 20397
Normal map format – Open Gl.
Prefab – 1.
Thank you all for purchasing pack!
Hope you like it!!!
Price $9.99
Anime Character : Female No.002 (Formal Dress / Contain VRM) by Dai Yong Xiang
This model has been converted into fbx file using Blender. Users can add their favorite animations on Mixamo website.
Character information:Formal Dress
Polycount:
Verts:16170
Faces:22800
Tris:22800
Fourteen textures for the character
This package contains VRM files, which can make the character module more refined, please refer to the manual for details
More specially character models website, include free and paid, can be used commercially, but the author's website must be posted in credit:
My asset store
Taiwan web
Reddit web
Price $4.99
RPG Fantasy Music Pack by Alexey Shvyrkunov
TRACKLIST (wav, 44.1kHz, 24bit)
- Combat [2:16]
- Medieval City [1:51]
- The Legend of the Knight [1:34]
- Mysterious Forest [0:58]
- Lost Castle [0:53]
- Tragic Story [2:20]
- Call to Battle (Stinger) [0:57]
- Victory (Stinger) [0:15]
- Defeat (Stinger) [0:04]
Price $9.99
Tall Construction Crane by PolySquid
Nicely packed, with real world scale, correct rotations and pivot points. All textures are 2x2k and PBR, with overall 3 materials: top, base and middle. Overall, this bad boy is 26k vertices, which is fairly low, for such a huge hero asset
Everything is set up in one prefab and ready to use in your scene!
Price $12.99
HYPERCASUAL - Stickman Customization by Stegobubbles
Want to populate the game world with unique hyper casual stickmans?
Then this asset is for you.
Key Features
- Asset contains 40 unique hair presets.
- Asset contains 5 unique face presets.
- Asset contains 10 unique accessories presets.
- Asset contains 20 unique body presets.
- Asset contains 20 unique leg presets.
- Asset contains 10 unique item presets.
- Mecanim Humanoid Rig.
- Skin color changer.
- 2 basic animations (Idle, Walk).
- Demo scene for character customizer and prefabs creation.
Mesh characteristics
- Body mesh is around 600-1400 verts
- Accessories mesh is around 200-1000 verts
- Hair mesh is around 150-1000 verts
- Leg mesh is around 400-900 verts
- Item mesh is around 100-600 verts
Texture characteristics
Textures for bodies, hair, legs, accessories and items have 1024 x 1024 size. Materials are using Unity's Mobile/Bumbed Diffuse shader!
Textures for face have 1024 x 1024 size. Material is using Unity's Legacy Shaders/Transparent/Bumped Diffuse shader!
Material for skin is using Standart shader!
Character setup to work with Mecanim
Price $39.90