SpaceWalk - Lowpoly Environment by Unvik_3D by Unvik_3D
Details:
Every asset shares one texture, so it can be batched together to save draw calls.
The polycount assets are beetween 576 and 1796 tris.
The pack work in URP and standard pipeline.
The renders use Unlit shader, some of them are not included as scene in the package.
Assets have a mesh collider, so make sure to check it if you prefer a different collider.
Prefabs:
▪ Asteriods x5
▪ Planets x9
▪ Rocket x1
▪ Satelite x1
▪ Diorama x1
17 assets, conformed with asteroids, planets, a satelite and a cute rocket.
It's a very customizable pack that can be used to build any kind of sci-fi environment, with an awesome gradient map, that can be customized if you want to.
Also, feel free to edit the assets if you want, suchs as editing the uvs or changing its albedo using the gradient map.
The pack also includes an example of how can you build a scene only using these assets.
Price $4.99
2D Animated Symbols and effects by DreamchestGame
- File format: Trasparent PNG
-Animated
- Frame by frame sprite sheet animation
- Vector based
- Pivot point: Center
-14 frame-by-frame sprite sheet animations
- Each frame demension is 256*256
- you can change colors with sprite renderer component.
- The package has prefab for every animation. you can use it easly in your project.
- The animations sprite sheets in a sprite atlas.
Price $6.00
Kettlebell set by Andrii Sedykh
----------------------------- PIPELINE: ----------------------------------
- Models made in Blender 2.93
- UV mapped in Blender 2.93
- Textured in Substance Painter
- Rendered in Marmoset
--------------------------- TOPOLOGY: --------------------------------
3d model of one kettlebell consists consist 1 844 tris
Only Quads and Tris topology used
------------------------ TEXTURES and UV: -------------------------
- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images.
- Metallic/Rough workflows are available
TEXTURES:
- Base_Color.tif (4096x4096px) - met/rough
- Normal.tif (4096x4096px) - met/rough
- Metallic.tif (4096x4096px) - met/rough
- Roughness.tif (4096x4096px) - met/rough
Hello!
I am happy to present you set of Kettlebells game ready 3d model.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!
- Units used: Centimeters
------------------------------ USAGE: ------------------------------------
- This model is suitable for use in PC game-development, advertising, design visualization, etc.
-------------------------- DESCRIPTION: ------------------------------
- Model is fully textured with all materials applied (Converted formats as well, take a look at preview images)
- LowPoly model, that is perfect for game-development.
- No Ngons used, just Quads and Tris.
- Clear topology with no any artefacts, holes, overlapping polygons and so on.
- All materials and textures are intelligently named.
- PBR materials, as you can see on the preview.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Real world scale 1:1.
- Units of measurement are centimeters.
You will like it!
Best Regards
Andrii
Price $21.00
Color Channel Changer by Fingers Tipping
Package includes:
~ 11 shaders in total: Standard; Standard with Outline; Specular; Specular with Outline; Standard Dissolve; Standard Dissolve with Outline; Specular Dissolve; Specular Dissolve with Outline; Transparent; Transparent with Outline; Cutout.
~ Complete support for physically-based shaders.
~ Toon outline shaders.
~ Script with extension methods to be able to change the color scheme of any material at runtime.
Color Channel Changer swaps color channel values to recolor your assets from the original texture color channel information.
If you have any questions, you can contact us via our email.
Color Channel Changer contains several shaders capable of changing the entire color scheme of your assets without any additional texture, through the slide of a single slider!
You can use it to:
~ Easily change the color scheme of your objects dynamically (great for getting color variations for hair, eyes, clothes and any objects in general).
~ Change the color scheme at runtime with the help of the shader's exclusive extension methods (see documentation to learn more about).
~ Play and discover interesting and unusual variations of your textures colors.
Price $19.99
Construction Pack by understone
Key Features:
Characters (x9)
Vehicles (x19)
Environment (x21)
Additional Presets (x24)
Props (x85)
Items (x15)
Tools (x30)
Notes:
- Triangles: 271.3K
- Vertices: 137.2K
- UV mapping: No
- No animations included in this pack.
- Free Mixamo animations can be used on our characters
The Construction Pack is a high quality low poly package. It contains over 200 objects and is perfectly designed for your game. The pack includes vehicles, machines, tools, modules for building houses, characters ready for animation and much more.
The characters are all rigged and customized for Mixamo.
The objects are grouped separately so you can animate everything as you need (wheels, steering, etc.)
Everything you need for your game is included in this pack.
If you need anything changed or added, let us know.
Have fun!
Price $19.99
Blood Slpash Vfx Effects by AQSA NADEEM
Can be used in Unity all pipelines for URP and HDP go to Edit>Render Pipeline> Upgrade Project Materials to High definition Materials.
The effects work on all platforms. This package contains realistic Blood Splash VFX Effects to be used in games. Particle system is used to make all these Effects. They are ready to use, just drag and drop into the hierarchy.
Price $0.00
Fish animations by Bro games
Fish struggle
Normal swimming.
Fast swimming
Fish TurnBack
There are four different type of fishes each one fish poly count below 1000 .
Texture- 1024*1024 (2- textures for fishes, 1- rays, 1- water)
Each texture have two fishes.
Fishes :Red fish,Bream fish, gray fish and Mullet fish.
Price $10.00
Horror Game Kit by Deniz Yanar
Player:
- Player Controller (Walk and Jump)
- Player Inpsector Controller (Handle of inpsect items)
- Player Settings (Player releated paramaters are controlled by player settings scriptable object)
- Player Interactable Controller (Handle of interact with objects)
Flashlight System:
- Flashlight (Flashlight works as a standalone system. This allows the flashlight object to work in harmony with other systems, instead of the flashlight being used only by the player. It can run on its own, be controlled by a switch, or be driven by a robot. It also has parameters such as battery and energy usage.)
- Battery ( An interactable object that gives energy to player's flahlisht when interacted by player )
- Flashlight Input ( An input base for flashlight object and allows flashlight to be controlled by different objects )
- Flahlight Player Controller ( A class inherited by Flashlight Input for controlling flashlight by player )
- Flahlight Turret Controller ( A class inherited by Flashlight Input for controlling flashlight by a turret)
Message Queue System:
- Message Manager (Handles incoming messages by message queue event channel and display them in screen with a queue)
- Message Sender (Basic class that send message to message manager via message queue event channel)
- String Event Channel (It's the event channel that we use for message queue event channel. It named string event channel because of using for more general use)
- String Event Listener (Listener for any string event channel)
Interactable System
- IInteractable (An interface for all interactable objects. When we add this interface to any object, our player will be able to interact with those objects automaticly. After the event of interact can easily adjustable)
- Player Interactable Controller (Control the key of interaction and gives ability the interact with interactables to player.)
Lever
- Lever (It's a basic button system that uses IInteractable interface. Use unity events to react interacts.)
Jumpscare System
- Jump Scare System (basicly an object appear and disappears after a certain time)
Function Examples With Those Systems:
- Player Flashlight
- Flahlight
- Flashlight Turret
- Levers
- Doors
- JumpScare Trigger Boxes
- Battery
- Keys
- Collectables
It includes a documentation for usage of systems and an example scene. All systems are extendable and easy to read. The purpose of the Horror Game Kit is to enable the developer to use the classic systems used in horror games in their game by spending as little time as possible.
*All materials and models are included to packet!
***WARNING: There are no sound effects in this packet.
Also, I plan to continue to develop this package, so you can email me the systems you want to be developed.
You can contact me at my e-mail address in case of any problem or question you may have:
yanard18@gmail.com
Price $15.99
Dark Terror Wings (Animated) by Leonardo Olivieri Carvalho
Price $4.99
Korea Goryeo Forge by TRIPLE
The package includes 2 character model variations + 4 animations and Forge House Set
2 Character Models
Goryeo_Smith (17000 TriPoly)
Goryeo_People_Female 2 (16533 TriPoly)
Goryeo_Noble_Male 3 (17740 TriPoly)
Forge House Set Models
Forge House (16000 TriPoly)
Small Object (500~1000 TriPoly)
Fire Pot (4000 TriPoly)
4 Character Animations
■ Stand
■ Talk
■ Hammering
■ Fir Pot Heating
PBR Material Texture
Big Object 2048 x 2048
Small Object 1024 x 1024
Price $150.00
Realistic 3D Fireworks Effects (HDRP and URP) by OccaSoftware
Includes:
- 1 Visual Effect Asset
- 1 Visual Effect Shadergraph
- 1 Demo Scene
- 4 Prefabs
Fireworks is an easy-to-use, artist-friendly, and feature-rich shader and VFX package that enables you to achieve realistic Firework rockets and explosions in your scenes.
This package includes a Firework prefab, a demo scene, a Visual Effect Shader Graph, and a Visual Effect Asset for use with the Visual Effect Graph package in Universal Render Pipeline or High Definition Render Pipeline.
- Works on any platform supported by Visual Effect Graph. (PCs, Consoles, Compute-Capable Mobile Devices). Tested in URP + HDRP.
- Extremely easy to use. Simply drag and drop the Firework Visual Effect Prefab into your scene and scale to your need.
- Highly customizable. All colors, sizes, and timings are customizable through the properties inspector or directly in VFX Graph.
Price $0.00
Monster Spirits Pack by Petrafinn
Application:
This package contains a wide range of monsters in different types. All icons are made in a professional level in high quality. They can be used in any kind of games like RPG, Mobile and PC games A good choice for any game in fantasy styles.
Contents:
Animal monsters-41;
Spirit monsters-84;
Monstrous monsters-62;
Humanoid monsters-43;
Elemental monsters-14;
Plant monsters-14.
Detail specification
Icons: 258 pcs.
Size: 512X512 pixels size (PNG);
All icons are with high quality. We think our asset can play some role in your games and wishing you like our assets.
Price $12.99
UH-60 Grey Static by Pukamakara
Asset model has 4 objects
Polys: 121.047
Tris: 231.132
Verts: 129.370
Textures (*.TGA) 4096x4096:
=========================
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Roughness
- Normal
- Ambient Occlusion
Simple and Complex Animation versions are available as seperate models (see my profile models)
Game ready
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Textures (*.PNG) 4096x4096:
=========================
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Roughness
- Normal
- Ambient Occlusion
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
us army copter transport chopper strike craft american hawk aircraft 60 uh sikorsky uh-60 helo uh60 whirlybird air usa helicopter war black navy grey
us,army,copter,transport,chopper,strike,craft,american,hawk,aircraft,60,uh,sikorsky,uh-60,helo,uh60,whirlybird,air,usa,helicopter,war,black,navy,grey
Price $99.00
Tool Set - PolyPack by Alstra Infinite
Models in this package: 6
Textures in this package:
-Main
Resolution: 256x256
Size: 50 KB
Model stats (total, ~):
-Triangels: 5000
POLY | Pack - Tool set
This asset pack has a total of 6 models all of these assets can be used personally and commercially. If you have any questions or suggestions, feel free to contact us :)
✪ Our Other Assets ✪
- Kitchen Appliance (Free)
- Kitchen Cabinets (Free)
- Vehicles (Free)
- Planes & Choppers (Free)
Contact us
Price $0.00
UI VFX Package Vol.1-Vol.4 by Mountain VFX Studio
- Contains four sub-packages.
- Contains texture sizes between 512-2048.
- Protect 16 Demo scenes.
- Simple model, between 100-1000 triangles.
356 UI VFX, We provide high-quality VFX for UI use, including borders, highlight borders, stars, sparkle effects, clicks, surrounds, cards, item borders, round and square borders, loading, and upgrades. and many more. Rich and varied.
This package is a combination package, including:
- Supports all systems and is friendly to mobile platforms.
- It can be used quickly, and all VFX are made by UGUI.
- Support Unity2017 and later versions.
If you need support, please contact the email on the homepage.
Price $90.00
Lowpoly Cartoon Village | UNLIT Projects by Sinestesia Studio
That makes it a nice option for Mobile Games that usually wants to save up resources/processing power.
NOTE! It is meant to be used with Unlit Shader, so is not recommended to be changed to another type.
Other than that. ENJOY!
- Virtually all Models Tris Count is below 1000 Tris.
- All Models in just 3 Materials.
- Albedo Size 2048x2048.
- 34 Prefabs / Models.
- Source Models are FBX Files.
Please watch the Video for a complete Overview.
HAVE FUN!
Price $11.99
Fire Department - Modular pack by Istvan Szalai
Features:
Openable props.
LODs
Shared materials - textures for the better performance
Lot of props, variations for the realistic view
Setuped prefabs
Trigger controlled, animated doors
Sounds, animated parts, flashing lights
Poly count: 299521
Vertex count: 171193
Texture numbers: 141
Textures sizes: 4096x4096 for main models, 1024x1024 for tiles
Price $20.00
Strings of Expedition Vol 2 by Bohn Studios
Audio file types: .wav
Sample rate: 48 kHz
Bit depth: 24-bit
Loopable: Yes
Additional: Stereo
Volume 2 of the "Strings of Expedition" series. This set is designed to work cohesively together within this pack and other packs in the themed series. Compared to the first volume, these songs are a little bit more intense and ominous, logically so as a game progresses.
You can use these songs in any order and they provide natural sounding transitions between themselves in scene changes or traversing to a new area in a non-linear world. They can be used in basic ways, but they shine best when used dynamically with 3D sound design within the Unity Editor.
Price $25.00
HouseFurniture by QuadArt
Texture dimensions: 16-4096
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR
Important!
This pack is using Unity Post Processing Stack and Linear color space
Made using Build-in Pipeline
Intended Platforms: PC, Console
Support : Discord
This pack contains fully decorated Two floor house including bedroom, cabinet, two bathrooms, attic,child room and big living room with kitchen.
Features:
- Modular Exterior and Interior
- Over 300 unique objects
- Fully Customized Materials
- 2 Empty house with interior to decorate
- 3 Background house mesh to fill the neighborhood
- High quality textures
- Road and street props
Number of Unique Meshes: 412
Collision: Box,Mesh
Vertex Count: 4-33457
LODs: No
Number of Materials and Material Instances: 304
Number of Textures: 529
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: No
Price $74.99
