FigNet by ahmed310
- Virtually unlimited CCUs - no CCU limit.
- Easy-to-use with a simple Request-and-response paradigm.
- You can run the server as a .NET core app or Unity app.
- Lightweight & efficient.
- Highly modular, flexible, and extensible design.
Features
- Highly configurable via a centralized configuration file.
- server-to-server & server-to-client communication modes.
- Supports plugin Architecture, providing extensibility, flexibility, and isolation of application features and customs processing logic.
- Logging (built on top of Serilog).
- Support IL2CPP & AOT.
- Built-in primitive data type Serialization, as well as the support for adding custom serializers like MessagePack or Protobuf.
- Written in .Net Core to be supported across a variety of platforms.
- Finely tuned to produce little to no GC pressure.
- Fully multi-threaded.
Supported Low-level Transports [aka Providers]
FigNet Core Supports the following networking libraries as a transport layer.
- ENet-CSharp
- LiteNetLib
- WatsonTCP
- WebSocketSharp
Tested Platforms
- Standalone (windows | Linux | MacOS)
- Android
- IOS
- WebGL
Pricing
FigNet will come as a paid package, as well as a free one. Unlike most networking solutions, there are no limits or restrictions in the free version. The free version comes with the LiteNetLib provider, while users of FigNet Paid will be able to use ENet, TCP, and WebSocket providers as well.
FAQ
Q: Does FigNet provides load-balancing?
A: No, FigNet is a networking solution that facilitates session management, messaging (server-server, client-server), logging and serialization. For server-management features like load-balancing, AWS GameLift, or equivalent technology are recommended.
Q: Does FigNet provides Room Management and High-level features like State Replication.
A: No, FigNet does not provide high-level features like room management and state replication. It is intended to be a low-level, efficient framework.
Q: What platforms does FigNet support?
A: FigNet is corss-pltform. It is written in .NET Core and has been tested on all desktop and mobile platforms, in addition to WebGL. The Unity package is written in .NET 4x.
Q: What options do I have for the server app?
A: You can use the Unity executable or a .NET Core app as the server (both console/headless and graphical builds are supported).
[Getting Started ]
[Among us mod using FigNet ]
[ Demo game | Github page | NuGet server template ]
[ Discord community | Documentation | Unity Forum Thread]
Support Email: m.ahmed310@hotmail.com
This asset uses ENet-CShap, LiteNetLib, WatsonTcp, and WebSocketSharp under MIT License. See Notice.txt file in package for details
Price $0.00
Realistic Glassware by Bubba
Average polygon count is around 1k-2k per model.
Questions or suggestions? Feel free to email!
Email Address
unityhelp00@gmail.com
Package includes ten unique, high-quality glassware models with a realistic glass material applied. Objects are in prefab and mesh form.
Includes
- Straight-Sided Glass
- Round-Sided Glass
- Shot Glass
- Beer Glass
- Whisky Glass
- Champagne Glass
- Margarita Glass
- Wineglass
- Small Wineglass
- Martini Glass
Price $4.99
Casual App Announcer Bundle by Mashmashu Studio
Male Positive: Audio preview | List of phrases
Male Serious: Audio preview | List of phrases
Woman: Audio preview | List of phrases
This bundle includes the following packs:
Casual App Positive Male Voice Announcer
Casual App Serious Male Voice Announcer
Casual App Female Voice Announcer
These voice packs cover everything you need for your next project.
It can be used for games such as: puzzles, matching, quests, board games, educational, casino, sports, card games and more.
It can also be used for animation, videos, etc.
These unique royalty-free phrases were carefully mixed and mastered to match your project.
MAIN FEATURES:
- 3 voice packs in one bundle, a great deal!
- 2441 files, almost all are unique phrases.
- The packs are divided by categories for easy access.
- Top quality voice recordings, each line carefully edited and mastered to sit perfectly in your mix.
- All files are in high-quality WAV (16 Bit 44.1 kHz Mono) format, organized and ready to use!
- Perfect for video games, animations, trailers, YouTube videos, and all other audio / visual productions.
CATEGORIES:
- Confirmation
- Refuse
- Greetings
- Farewell
- Thanks
- Instructions
- Round-Level
- Start Level
- End Level
- Win
- Lose
- Positive Feedback
- Negative Feedback
- Time-Countdown
- Selection
- Warning
- Questions
- Elements
- Direction
- Casual App
- Sports
- Casino
** Music in preview is NOT included in this pack. It's used for watermark purposes only.
Price $44.99
Editor Utilities by DTT
Quality
- All code is extensively and clearly commented
- Contains an extensive PDF with documentation, including code samples to help you on your way.
Save time to work on the things you enjoy, rather than wasting it doing things that should be easier.
Editor Utilities is a collection of utility classes all falling under the DTT.Utils.EditorUtilities namespace. Functionalities in this namespace will help you write good code faster and help you optimize your editor experience
.
Features
- A large amount of Extension methods for a variety of types.
- Utility classes for optimizing workflow
A question or suggestion? We would love to hear from you.
We are actively developing this asset, with many future updates and extensions already planned. We are eager to include feedback from our users in future updates, be they ‘quality of life’ improvements, new features, or bug fixes.
If you have any questions regarding the use of this asset (before or after purchasing it), always feel free to contact us at: unity-support@d-tt.nl.
(We typically respond within 1-2 business days)
Reviews and ratings are very much appreciated, as they help us to be found and to improve our assets.
DTT stands for Doing Things Together
DTT is an app, web and game development agency based in the centre of Amsterdam. Established in 2010, DTT has over a decade of experience in mobile and web-based technology.
Our game department primarily works in Unity, where we put significant emphasis on the development of internal packages, allowing us to efficiently reuse code between projects. To support the Unity community, we are publishing a selection of our internal packages on the Asset Store, including this one.
More information about DTT (including our clients, projects and vacancies) can be found here: https://www.d-tt.nl/en/
Price $0.00
UI Framework: Core and base elements by Simple Man
UI Framework is a platform for UI Systems on your project. It's not an ART asset.
Fast UI solution, that does not require preliminary preparation for your project, due to the fact that it can be imported into an existing project.
In the this free part (Core and base elements) you receive:
1. Base module
2 Windows
3. Tabs
4. Menues
5. Notifications
6. Selectors
7. Tooltips
All elements are animated.
You can also create your own UI elements and windows!
Price $0.00
Rally Car 04 by Massola Racing
Vertices_Car: 4'836
Polygons_Tyre: 591
Materials_Car: 5
Materials_Tyre: 1
Textures_Car:
-4XLivery 2K
-Interiors 2K
-Glass Dirt 2K
Textures_Tyre:
-Albedo 2K
-NormalMap 2K
-You can find an UV Image and baked shadows to make your own livery designs!:)
A realistic rally car optimized for a mobile racing game with detailed interiors and single door, paradish, trunk objects to make them open/close or brake...
Price $9.99
Rally Car 3 by Massola Racing
Vertices_Car: 5'072
Polygons_Tyre: 591
Materials_Car: 5
Materials_Tyre: 1
Textures_Car:
-2XLivery 2K
-Interiors 2K
-Glass Dirt 2K
Textures_Tyre:
-Albedo 2K
-NormalMap 2K
-You can find an UV Image and baked shadows to make your own livery designs!:)
A realistic rally car optimized for a mobile racing game with detailed interiors and single door, paradish, trunk objects to make them open/close or brake..
Price $9.99
Rally Car 2 by Massola Racing
Vertices_Car: 4'930
Polygons_Tyre: 591
Materials_Car: 5
Materials_Tyre: 1
Textures_Car:
-2XLivery 2K
-Interiors 2K
-Glass Dirt 2K
Textures_Tyre:
-Albedo 2K
-NormalMap 2K
-You can find an UV Image to make your own livery designs!:)
A realistic rally car optimized for a mobile racing game with detailed interiors and single door, paradish, trunk objects to make them open/close or brake..
Price $9.99
Scene Analyzer by RedZyrro
Search your scene for GameObjects.
Find GameObjects by:
- Hidden In Editor: Find those objects you want to hide temporarily but lost track of.
- Disabled: Find objects that were deactivated.
- Component: Get a list of all objects in the scene with a chosen component type.
Sort or remove results for easier navigation.
Quickly select the object in scene or navigate to the prefab object in the project window.
Scene Analyzer is an editor extension that helps you search through the active scene for GameObjects. Hunt down those disabled or hidden objects that are time consuming to find in your scenes that have become a mess of objects.
Price $4.99
Size On Disk by RedZyrro
Find assets in your project based on categories:
- Texture: Finds files such as textures, terrain asset files, and fonts.
- Audio: Lists audio files in the project.
- Scripts: All your C# scripts as well as DLL files.
Sort assets based on size or name as well as restricting results to a certain minimum or maximum size.
One click navigate to the asset in the project window.
Easily find what files are taking up the most space in your project. Find those massive files without going folder by folder and wasting time.
This is a great solution for asset packs. Find those massive textures and quickly reduce them in a third party image manipulation program. Sometimes you do not need 4K textures for a toothbrush.
Price $4.99
Simple Dialogues Pro by 7ark Games
Built off the old free version found here, Simple Dialogues Pro has been rewritten from the ground up using the original as a base. The code quality has been improved, is more stable, and provides more features.
This asset was designed with programming in mind. You will need to be able to code in C# to effectively use this asset. An example scene of how you might use it is provided.
Documentation: Click here for online documentation.
Features
- Custom editor that allows you to add dialogue nodes within a tree. Nodes can branch off via choices as well as reconnect to other nodes. Even looping trees.
- Unlimited triggers on individual nodes that can be used for events when reaching a specific node.
- Multiple trees support that can be swapped between with ease.
- Importing and exporting support of trees, uses either JSON or CSV format.
- Localization support. Add a language and quickly and easily swap between them at the press of a button
Support and Questions
If you have any questions, or need support using Simple Dialogues Pro, feel free to reach out to me at either KoseckCory@gmail.com or you can join my Discord
Price $5.00
FeedbackPRO by Àdam Carballo
- Multi-platform
- Multiple extensions included out-of-the-box
- SRP, URP & HRDP 100% extension support
- Full in-depth offline & online documentation
- Data & files extensions fully supported
- ExampleAPI included
- Example UI report form included
- Fully featured preferences window
- Full source code included
FeedbackPRO provides a complex, fully-featured feedback and reporting system for any project. Useful during development or for fully released games, FeedbackPRO is designed to be the main input for testers and players alike, delivering extremely detailed feedback reports and game states directly to any installed integration.
Available Integrations • Docs • Publisher Website
Designed from the ground-up to be extended and expanded with custom integrations and extensions, FeedbackPRO can be deployed in any project with an extremely simple "30s setup", all the way to being fully customizable to any project's requirements.
From QA sending bugs from an alpha build directly to Trello, all the way to worldwide players sending feedback from a release to Notion, FeedbackPRO allows any data to be sent to as many offline or online integrations of your choice.
Use Cases
Did you ever want to integrate a 3rd party service (or your own API!) with your project, so that users can communicate with you directly? Tired of managing forums and Discord servers, or looking to remove any friction in communication with your players? FeedbackPRO is the perfect solution for your project!
Helping with feedback in every step of a project's life:
- Internal QA bug reporting
- Showroom and convention data gathering
- Information sharing between departments, including non-technical users
- Small feedback sessions from Alpha & Beta testers
- Fully released, worldwide player feedback & reports
Entire Source Code Included
Change, add or improve any core logic at any time. No obfuscated code or weird DLL's.
Official Integrations
FeedbackPRO (the core package) comes bundled with all necessary tools and features any project will need, including an ExampleAPI for testing purposes.
For a more streamlined setup of other services, fully supported integrations of the most used 3rd party services are available as separate packages.
New integrations are continuously released, make sure to request yours using the support email!
Of course, all services (even officially supported ones) can be integrated manually without extra assets.
Features
- Multi-platform
- Multiple extensions included out-of-the-box
- SRP, URP & HRDP 100% extension support
- Full in-depth offline & online documentation
- Data & files extensions fully supported
- ExampleAPI included
- Example UI report form included
- Fully featured preferences window
- Full source code included
Unity 2019.3 or higher supported.
Price $35.00
Egyptian Statue of a Male Figure by The New Way Museum
The asset is optimized for Unity and supports 5 LODs:
- LOD0: 5948 vertices
- LOD1: 3569 vertices
- LOD2: 2380 vertices
- LOD3: 1191 vertices
- LOD4: 596 vertices
Current Location: The Fitzwilliam Museum
Arists/Designer/Maker: Unknown
Object type: Sculpture
Materials: Stone
Date: ca. 1292 - 1189 BC (19th dynasty)
More information]
Price $0.00
Hummer low poly by Andrii Sedykh
----------------------------- PIPELINE: ----------------------------------
- Models made in Blender 2.92
- UV mapped in Blender 2.92
- Textured in Substance Painter
- Rendered in Marmoset
--------------------------- TOPOLOGY: --------------------------------
3d model consist 320 tris
Only Quads and Tris topology used
------------------------ TEXTURES and UV: -------------------------
- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images.
- Metallic/Rough workflows are available
TEXTURES:
- Base_Color.tif (4096x4096px) - met/rough
- Normal.tif (4096x4096px) - met/rough
- Metallic.tif (4096x4096px) - met/rough
- Roughness.tif (4096x4096px) - met/rough
Hello!r
I am happy to present you Hammer game ready 3d model.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!
- Dimensions: 30 x 75 x 15 cm
- Units used: Centimeters
------------------------------ USAGE: ------------------------------------
- This model is suitable for use in PC game-development, advertising, design visualization, etc.
-------------------------- DESCRIPTION: ------------------------------
- Model is fully textured with all materials applied (Converted formats as well, take a look at preview images)
- LowPoly model, that is perfect for game-development.
- No Ngons used, just Quads and Tris.
- Clear topology with no any artefacts, holes, overlapping polygons and so on.
- All materials and textures are intelligently named.
- PBR materials, as you can see on the preview.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Real world scale 1:1.
- Units of measurement are centimeters.
You will like it!
Best Regards
Andrii
Price $7.00
WARSHIPS - Destroyer Class III by CGPitbull
_ Textures included (Tiff):
_ 3 color variations / PBR Materials (see previews)
_ 3 Albedo / Diffuse maps 4096x4096
_ 1 Normal map 4096x4096
_ 1 Glow (Emission) map 4096x4096
_ 1 Roughness map 4096x4096
_ 1 Metallic map 4096x4096
_ 1 AO map 4096x4096
Weapons have 2048x2048 maps.
_2 Texture color masks included, you can use these masks to create infinite color combinations (check previews for details).
Included 1 - 4096x4096 PSD file, you can customize colors, add your own logos, remove or add dirts & more. The previews images was done with Marmoset Toolbag.
This Original package contains one "SF Destroyer Class III". Discover more RTS GAMES Models, Ground, air vehicles and buildings here.
Combining the color schemes + the color masks you can configure dozens of original Warships.
With no weapons added: Polys/10.185- Verts/10.820 - Tris/19.052, with weapons: Tris/56.638
To discover more CGPitbull models, please check my Asset Store publisher page
Set of one Warship (FBX model). No animated parts, LOD or FX. Separated weapons, can be animated, check all previews, descriptions and video for full details.
Price $28.00
Fantasy Golem Pack by Pestilence Studio
Features:
- Desert Golem
- Forest Golem
- Rocky Golem
Rigged: Yes
Animated: Yes
Number of Animations: 8
Animation types (Root Motion/In-place): in place
Number of characters: 1
Vertex counts of characters:
- Overall - 4193
- Golem - 2925
- Flowers - 438
- Grass - 830
Number of Materials and Material Instances:
- Material - 1
- Material instance - 6
Number of Textures:
- 24 Golem textures
- 5 Master material maps
Texture Resolutions: 4k
Supported Development Platforms:
Windows: Yes
Mac: Yes
Important/Additional Notes:
This pack comes as in URP if u want to make it HDRP you will need to just upgrade the materials.
You can choose if you want to keep or remove the flowers and the Grass on all of the variants
Emission color and intensity are editable
Flowers color is editable
High quality fantasy Golem Pack
With 3 different bioms as a base + an option to add flowers and Grass with a controllable color!
Color and Emission customization options. Perfect for your next game or film!
Price $24.99
VEHICLE PACK - SIMPLE TOON VOLUME 1 by Kitsune Graphics
- 9 textures in .PNG with with editable project file (.SVG).
- Textures dimensions: 512x512 pixels.
- Minimum polygon count: 1000 polygons.
- Maximum polygon count: 4000 polygons.
- 13 meshes and 13 prefabs for each vehicle model.
- Rigging: No.
- Animation: No
- UV mapping: Yes.
- Types of materials and texture maps: Standard material with albedo texture.
Polygon count for each vehicle
- CAR 01: 1042.
- CAR 02: 1042.
- CAR 03: 1053.
- CAR 04: 1026.
- CAR 05: 1648.
- CAR 06: 1560.
- CAR 07: 1508.
- CAR 08: 1316.
- CAR 09: 1902.
- CAR 10: 1366.
- CAR 11: 1392.
- CAR 12: 1591.
- CAR 13: 3236.
Lowpoly vehicles to use in your projects.
CONTENT
- 13 lowpoly vehicles.
- Body and wheels in different meshes.
- 9 textures colors.
- Ready Prefabs.
- Demo scene included.
Price $5.00
Fitness dumbbells low poly by Andrii Sedykh
----------------------------- PIPELINE: ----------------------------------
- Models made in Blender 2.93
- UV mapped in Blender 2.93
- Textured in Substance Painter
- Rendered in Marmoset
--------------------------- TOPOLOGY: --------------------------------
3d model consist 2 124 tris
Only Quads and Tris topology used
------------------------ TEXTURES and UV: -------------------------
- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images.
- Metallic/Rough workflows are available
TEXTURES:
- Base_Color.png (4096x4096px) - met/rough
- Normal.png(4096x4096px) - met/rough
- Metallic.png(4096x4096px) - met/rough
- Roughness.png (4096x4096px) - met/rough
Hello, my dear Customer!
I am happy to present you set of fitness dumbbells with a stand, game ready 3d model.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!
- Dimensions: 33.3 x 22.9 x 29.2 cm
- Units used: Centimeters
------------------------------ USAGE: ------------------------------------
- This model is suitable for use in PC game-development, advertising, design visualization, etc.
-------------------------- DESCRIPTION: ------------------------------
- Model is fully textured with all materials applied (Converted formats as well, take a look at preview images)
- LowPoly model, that is perfect for game-development.
- No Ngons used, just Quads and Tris.
- Clear topology with no any artefacts, holes, overlapping polygons and so on.
- All materials and textures are intelligently named.
- PBR materials, as you can see on the preview.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Real world scale 1:1.
- Units of measurement are centimeters.
You will like it!
Best Regards
Andrii
Price $20.00
Aqua Smooth Normals - Improved Outline by ToreGames
Improve your outline effect just one line of code!
Auqa Smooth Normals is not an out-of-the-box plug-in, it is just a tool to improve or fix the effect of outlines based on the back-face method, it requires you to have some knowledge of Shader, but of course the documentation describes in detail how to integrate it into your existing projects, and it is very easy to use, just one line of code. If you have any questions about Auqa Smooth Normals, please feel free to ask me by email.
The test model uses Unity-Chan © Unity Technologies Japan/UCL
Please note that although there is a simple outline shader included in the example, Auqa Smooth Normals is not a outline shader. Auqa Smooth Normals is used to fix outline breakage when encountering unsmooth normals when the outline is implemented via the back-face method.
Price $15.00
Wooden Crane with cage by Tabory
Here are 2 items that you can combine to create a medieval classic environment. It has its material composed of 4 textures : Albedo, Metallic, Normal map and Occlusion.
4 types of Textures = 4K - 2K - 1k
Poly count
Wooden crane is composed :
- Levage = 2864 Tris
- Cage = 5858 Tris
Price $10.00
