Pack Fantasy Plants by Konstantin KV
Package include 7 items of many different types of mushrooms for any situation.
Poly count:
Mushroom Amanita - 1914 tris
Green Fantasy Mushroom - 3276 tris
Purple Fantasy Mushroom(one mushroom) - 1176 tris
Tentacles Fantasy Plant - 3540 tris
White Fantasy Mushroom(one mushroom) - 606 tris
Composition of white mushrooms - 3586 tris
Textures:
- Albedo, MetallicSmoothness, Normal, ao maps for all items
- 4096x4096 resolution of textures
- Textures are in .png file format.
Renders:
- previews rendered with Blender Cycles.
Price $22.00
Better Audio Source by Raccoonlabs
Better Audio Source is still in BETA, do not use in a commercial project.
Better Audio Source adds automation for Unity Audio Sources.
You can, for example :
- Vary the volume over time
- Loop only for x times
- Play a clip randomly
- Automatically destroy at the end of the clip
- Play clips in series
More to come...
Better Audio Source is lightweight and easy to use.
You can find the documentation on: https://betteraudio.raccoonlabs.fr/Documentation-EN.html
If you find a bug or you want to suggest improvements you can contact on this address :
betteraudio@raccoonlabs.fr
Price $0.00
Skybox Blender by Pathiral
The entire system and custom shader is abstracted through a custom inspector that makes everything easier for you. You can certainly go manual if you want to.
Set the speed, wait time, rotation speed and more that'll give life to your transitioning skyboxes.
This package comes with: a thorough documentation file, fully-commented source code (includes a custom shader, material and custom inspector), a demo scene with 3 skyboxes to guide you and show you around.
Enjoy and happy game deving.
Price $7.00
HQ ArchViz Loft Office (Modular) by Next Level 3D
Features:
- Included 3 Different Modular Interior Scenes - Work Space + Conference Room, Kitchen, Office Cabinet (HD Render Pipeline).
- Modular Interior + Modular Kitchen Cabinets.
- Many Different Furniture Objects (You can use it in any of your projects).
- 90 Prefabs.
- Ready for Baked and Realtime GI.
- VR Ready (Oculus, Vive).
- Included HDRP Profile + Post Processing Profiles (URP and Standart versions will be included in future update).
Technical Details:
Polygon/Vertex Count for Complete Scenes: Work Space + Conference Room: Verts - 539,964. Faces - 1,022,060. Office Cabinet: Verts - 358,920. Faces - 682,429. Kitchen: Verts - 170,760. Faces - 324,188.
Number of Unique Prefabs: 92.
Textures resolution and types: 512x512 - 4096x4096 (Albedo, Normal, AO, Metallic, Smoothness)
Price $29.99
Ni Sound Mobile Game by Ni Sound
Price $19.99
Female Skier Animated by Code This Lab
The model and its accessories, if any, have been created with 3D Studio Max (2018 version) and imported in the Unity 2020.1.11f1 version with FBX 2018
Animation type: Humanoid
The topology is made up of quads and triangles as follows:
-Boots: 4460 polys, 8820 tris, 4826 verts
-Eyes: 648 polys, 1224 tris, 650 verts
-Eyes Glass: 864 polys, 1656 tris, 866 Verts
-Female Head: 4104 polys, 8184 tris, 4432 Verts
-Helmet: 1752 polys, 3496 tris, 1762 Verts
-Olympic Bib: 634 polys, 1268 tris, 681 Verts
-Poles: 1616 polys, 3232 tris, 1616 Verts
-Ski Goggles: 1006 polys, 2012 tris, 1040 Verts
-Ski Goggles Glass: 72 polys, 144 tris, 104 Verts
-Ski Suits: 2484 polys, 4962 tris, 2519 Verts
-Skiing Gloves: 2234 polys, 4468 tris, 2254 Verts
-Skis: 2050 polys, 4088 tris, 2260 Verts
MATERIALS AND TEXTURES
Texture sizes are from 1024x1024px to 2048x2048px
All textures are in TGA format
Each specular map have a glossiness map in the alpha channel
The package includes a shader modified of the “standard specular setup” with two sided actived
RIGGING AND ANIMATIONS
The models have been rigged with 3D Studio Max Biped, with additional bones for the face
The Female Skier has 12 animations:
-Braking
-Braking Loop
-Fall
-From Idle To Skiing
-From Losing To Idle
-From Skiing To Straight
-From Winning To Idle
-Idle
-Losing
-Skiing
-Skiing Straight
-Winning
and A-Pose
The animations are in place
The animation has been crafted (no motion capture)
You can find the animations on our Youtube Channel
https://www.youtube.com/watch?v=c1AABMXbC6U
FOLDER CONTENTS
The package includes:
-the file .fbx of the animations, A-Pose and Prefabs
-the textures and materials of the meshes listed before
The poses shown in the images have been created by way of illustrations.
For any concern or further questions feel free to contact us!
Do not forget to leave an item rating if you haven't done it yet!
Price $60.00
Ethnic Soundtrack Bundle II by Ada Maskil
This Ethnic bundle heavily utilizes Japanese instruments along with traditional key signatures to give your game an Authentic Asian atmosphere. This bundle contains massive amounts of evolving ambient Synths, Flutes, Horns for unsettling or suspenseful game settings.. But also, beautiful Japanese plucked instruments for peaceful town locations, and asian Taiko drums for Action/Drama. This collection of songs seamlessly loop, easily transition, and instantly add a vast feeling to your game experience.
Perfect for Vast Open-Worlds, Adventures through Asian Nature, and RPGs
Listen to the PREVIEW
Themes + Adaptable Variations Included:
Sakura (Cherry Blossom)
Umi (Sea)
Ki (Tree)
Hana (Flower)
Yama (Mountain)
Uchuu (Space)
Ame (Rain)
Hatake (Field)
Tsunami (Tidal Wave)
Mori (Forest)
Tsuki (Moon)
Keshiki (Landscape)
Any issues or questions, including custom music additions, contact me at: maskil.ada@gmail.com
Price $8.99
USS Princeton - ShipKiller by CGPitbull
You can add 11 Modular Spacehip Parts to this Spacecraft. This Modular parts are NOT included, check the link for description and video preview. Combining these modules with this spaceship you can achieve an infinity of ships with an original design: Modular Spaceship Parts.
Poly Counts with no weapons added: Polys/7.604 - Verts/8.969 - Tris/14.744, With weapons added: Tris/16.241
Add more weapons to this ship with these weapons packs:
Spaceships Weapons Pack I.
Spaceships Weapons Pack II.
To discover more CGPitbull models, please check my Asset Store publisher page CGPitbull.
Set of one SciFi Spaceship (FBX model). No animated parts, LOD or FX. Weapons are included, separated parts, Hatchs and Heavy Laser, can be animated (see previews)
_Textures included (Tiff):
_4 color variations / PBR Materials (see previews)
_4 Albedo / Diffuse maps 4096x4096
_1 Normal map 4096x4096
_1 Glow (Emission) map 4096x4096
_1 Roughness map 4096x4096
_1 Metallic map 4096x4096
_1 AO map 4096x4096
_Weapons have 2048x2048 Maps
_2 Texture colors masks included, you can use these masks to create infinite color combinations.
_Included 4096x4096 PSD file, you can customize colors, add your own logos, remove or add dirts,add your own decals & more.
The Unity scene included as no "HDRP" (High Definition Render Pipeline), there is basic lightning settings. The previews images was done with Marmoset Toolbag.
Price $22.00
Desert knight by Master Of Legends
Features
-The Model is built to real-world scale
-Unit System: Cm
-Fully optimized for games and videos.
-The Model is Named, Grouped & Layered Professionally.
-The Model is fully unwrapped UVs.
-Includes one-handed sword.
Rigged:Yes
Animated:No
Number of characters:1
Number of Materials: 5
Character Prefabs included:Yes
Important:You have to use a double-sided shaders! (Included)
Geometry
-Clean and optimized topology.
-This model consists of Quads and Tris only .
-The geometry is Low Poly.
Desert Knight:
Poly Count: 17475
Verts Count: 18316
Tris: 34944
Sword:
Poly Count: 417
Verts Count: 422
Tris: 832
Textures
-All textures are tailored and applied for high quality graphics results.
-All Textures are TGA format.
-Number of Textures:16
Armor:AlbedoTransparency, MetallicSmoothness, Normal, AO : 4096x4096 px;
Helmet:AlbedoTransparency, MetallicSmoothness, Normal, AO: 4096x4096 px;
Leggings:AlbedoTransparency, MetallicSmoothness, Normal, AO: 4096x4096 px;
Gauntlets:AlbedoTransparency, MetallicSmoothness, Normal, AO: 4096x4096 px;
Sword:AlbedoTransparency, MetallicSmoothness, Normal, AO, Emissive: 4096x4096 px.
Price $29.99
Isometric_Nature_Pack by ISOC
This pack containing: river tiles, lake tiles, road tiles,enviroument tiles(trees,stones,bushes,cactuses,dessert stones,ground stones), landscape tiles(ground,grass,water,and some elevation),clouds.
Also this containing desert biome. It includes all tiles from another biome,which you can see on the screenshots.
Price $0.00
Ambient Soundtrack Bundle: Air by Ada Maskil
Hear the rustling of a breeze.. the gust of wind.. feel the rush of Air..
This bundle is designed to create an atmosphere that will bring natural environments to life, while giving the Developer full creative control with fully customizable and interchangeable loops. This collection of songs seamlessly loop, easily transition, and instantly add a vast feeling to your game experience.
Perfect for Vast Open-Worlds, Adventures through Nature, and Post-Apocalyptic!
Listen to the PREVIEW
Characteristics: [Soft Strings, Spacious Synths, Mangled Woodwinds]
Themes Included [+ Ambient/Bass/Strings Variations]:
Sky
Cirrus
Exhale
Tempest
Flying
Stratosphere
Vacuum
Falling
Cumulus
Tornado
Heavens
Suffocate
Any issues or questions, including custom music additions, contact me at: maskil.ada@gmail.com
Price $4.99
25 Fabric Materials Ready, Volume. 1 by Interactive Arts
Shader Smart: Fabric and Cloth Specified | Details & User Guide
Introduction
This package contains a set of 25 ready-to-use materials for mobile applications. A set of 77 seamless textures are included, resolution is fixed at 512 by 512 for mobile performances. All materials are powered by “Shader Smart: Fabric and Cloth Specified”, with high customizability and extra features introduced as:
1) Surface Dirt
Individually adjustable Bias values for Specular, Roughness, Normal, and Ambient Occlusion for the dirt part of the pattern.
2) Color Desaturation:
Surface dirt color can be adjusted and desaturated based on the chosen color Tone.
3) Secondary Normal
A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.
In addition, high customizable adjustments are introduced as well, including contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), and normal bias. Users can modify most of the texture input properties in real time.
Features
Albedo: Color Bias | Contrast | Brightness
Surface Dirt: Individual Tiling and Offsets | Contrast | White/Black Channel Strength | Roughness Bias | Normal Bias
Dirt Color Desaturation: Base Color | Desaturation Percentage
Transparency: Contrast | Black/White Channel Strength | Threshold Value | General Strength | Base Shift
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Secondary Normal: Strength | Secondary to Primary Ratio | Bias
Texture Coordinates: Rotation | UV Tiling | UV Offset
Tech Details and Specifications
Numbers of Shaders: 1
Numbers of Mobile Materials: 25
Numbers of Mobile Material Textures: 75
Mobile Material Texture Resolution: 512 by 512 (seamless)
Numbers of Additional Textures: 2
Numbers of Demo Scenes: 3
Numbers of Demo Assets: 1 (debug material)
Surface Dirt | Dirt Color Desaturation | Secondary Normal | Far Fall-off | Independent Tiling and Offset
PBR Based Rendering
SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.
Price $14.99
50 Fabric Materials Ready, Volume. 1 by Interactive Arts
Shader Smart: Fabric and Cloth Specified | Details & User Guide
Introduction
This package contains a set of 50 ready-to-use materials, tiering from advanced, and mobile. A set of 177 seamless textures are included, resolutions varying from 1024 by 1024, and 512 by 512. All materials are powered by “Shader Smart: Fabric and Cloth Specified”, with high customizability and extra features introduced as:
1) Surface Dirt
Individually adjustable Bias values for Specular, Roughness, Normal, and Ambient Occlusion for the dirt part of the pattern.
2) Color Desaturation:
Surface dirt color can be adjusted and desaturated based on the chosen color Tone.
3) Transparency
Surface transparency is introduced, where users have full adjustable feature of this function.
4) Secondary Normal
A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.
5) Far Field Fall-off
Many rendering features will change at far field, where users can define the Decay (where it starts to blend in) and Vanish distance (where it transfers into another render pattern) for such functionality, within the transaction distance, all features will blend seamlessly. In addition, primary Normal (small detail) will vanish and will be replaced by the secondary Normal at far distance (further than the vanish distance), while Surface Dirt will vanish such distance as well, moreover, users can define different color tone at both Near and Far fields.
Features
Albedo: Color Bias | Contrast | Brightness
Surface Dirt: Individual Tiling and Offsets | Contrast | White/Black Channel Strength | Roughness Bias | Normal Bias
Dirt Color Desaturation: Base Color | Desaturation Percentage
Transparency: Contrast | Black/White Channel Strength | Threshold Value | General Strength | Base Shift
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Secondary Normal: Strength | Secondary to Primary Ratio | Bias
Far Field: Decay Distance | Vanish Distance | Base Color Reduction
Ambient Occlusion: Contrast | Base Value
Texture Coordinates: Rotation | UV Tiling | UV Offset
Tech Details and Specifications
Numbers of Shaders: 2
Numbers of Advanced Materials: 25
Numbers of Advanced Material Textures: 100
Advanced Material Texture Resolution: 1024 by 1024 (seamless)
Numbers of Mobile Materials: 25
Numbers of Mobile Material Textures: 75
Mobile Material Texture Resolution: 512 by 512 (seamless)
Numbers of Additional Textures: 2
Numbers of Demo Scenes: 6
Numbers of Demo Assets: 1 (debug material)
Surface Dirt | Dirt Color Desaturation | Transparency | Secondary Normal | Far Field Fall-off | Independent Tiling and Offset
PBR Based Rendering
SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.
Price $24.99
Downtown Alley by EmranBayati
Over View:
This is a combination of more than 30 modular pieces to create different building variation and more than 100 props to fill up your levels with, it also comes with a showcase map featuring a good detail setups which makes it suitable for lighting practice.
Features:
* High-quality game-ready assets
* Very reasonable price for what you get
* PBR materials
* RGB Packed Textures
* Equal texel density
* Floor Maker Prefab (a tool made to give different floor variation elements all in one place)
* Power-Pole Prefab (a tool made to connect cables automatically and give more features)
Technical Details:
Texture Sizes: 512*512 to 4096*4096
Vertex Count: 2 vrts (for small objects) to 33000 vrts (for hero objects)
Number of Meshes: 150
Number of Materials and Material Instances: 65
Number of Textures: 87
Supported Development Platforms: Windows
Supported Target Build Platforms: PC, Xbox One, PS4
Notes:
This pack is using HDRP workflow for rendering, make sure to get all the latest packages.
Showcase Video
Demonstration Video
Art Station Page
Price $29.99
Casual 10 - Anime Girl Characters by Lukebox
Features:
• Casual outfit
• 5 hair styles
• +30 facial expressions using BlendShapes
• 5 hair colors
• Underwear, 2 color variations
• Custom eye color
• .fbx models, poly count around 10k tris
• .png textures, resolution 512x512 to 2048x2048
Problems, feedback, suggestions?
Email me
Price $6.99