Bat_Monster by buxoided
Rigged: Yes
Animated: Yes
Number of Animations:18
Animation types (Root Motion/In-place):6/12 (hit (2), death(start fall down), attack (3) --root)
Number of characters:1
Vertex counts of characters:10007
Number of Materials and Material Instances:1/1 (1/1 for scene)
Number of Textures:6 PBR Texture Albedo, Normal,Metallness-Roughness
Texture Resolutions:4k
Supported Development Platforms:pc
Windows: Yes
Documentation: no
Important/Additional Notes:no
- bat monster for games
- 4 skin textures
- 18 animations watch video
- PBR Texture Albedo, Normal,Metallness-Roughness
Price $29.99
Old Japanese Town by KraftMaru
Triangle Count
Prop asset: 8 - 12000
Building Prefabs: 5930 - 239000
Compatibility
Support URP
Support HDRP (a .unitypackage file included)
- 2 Demo scenes(Day / Overview)
- 92 FBX
- 125 Prefabs
- 165 Textures
Type : Albedo ,Metalic ,Normal and Emissive Map
Size : 512- 4096
- Buildings have 2 LOD's.
- Test video with Unity Third Person Character (Youtube)
Info
*Buildings have no interior.
*This package contains 3D art only, no rigs, scripts or music.
*All screenshots and videos are captured on PC build using HDPR(2020.3.5f1).
Price $179.99
Modular Shooting Range by BigBlit Assets
Number of textures: 240+ (png)
Texture dimensions: 2048x2048, 1024x1024
Minimum polygon count: 10
Maximum polygon count: 3500
Number of meshes/prefabs: 700+ fbx/1200+
UV mapping: Yes, UV0 and UV1
LOD information: For high polygon count low sized props (2-3 LODs) and for bullets shells decals (2-LODs 2D/3D)
Types of materials and texture maps: PBR, HDRP
Colliders: Yes. Structures and props.
All assets are ready for lightmapping, they have manually created lightmap UV and properly scaled resolution. Structures (houses, containers) have additionally prepared external and internal light probes and reflection probes ready to be tuned.
What's inside?
- 1200+ prefabs
- 700+ meshes (fbx)
- 240+ 2048x2048 textures (sheets, atlases and tileable) (PBR, HDRP)
- 50+ materials (PBR, HDRP)
1. Props
a) Targets and targets stands.
- 10 targets in various types (metal/cardboard, silhouette/rectangle) - 34 objects total. Triangles: Min: 12 Max: 524
- 12 targets stands parts. Triangles: Min: 38 Max: 1056
- 35 ready-to-go sets. Triangles: Min: 108 Max: 1792
b) 12 Barrels Triangles: Min: 284 Max: 298
c) 3 simple wooden crates + open/closed and various textures variations (16 prefabs total). Min: 80 Max: 478
d) Lights.
- 33 lights parts (lamps, stands, flood lights, cables, electric box, etc) Triangles: Min: 20 Max: 993
- 32 ready-to-go sets. Vertics: Min: 542 Max: 10040
e) Signs
Signs (assets from the decals subpack) mounted on poles.
- 22 signs. Triangles: Min: 158 Max: 158
f) Tires
- 8 Objects Triangles: Min: 16 Max: 2944
- 12 ready-to-go sets (tire stacks on poles). Min: 2816 Max: 5942
g) Generic props (Triangles: Min: 22 Max: 2240)
- 3x Pallets
- Camera
- HESCO
- Sandbags
- Fire Extinguisher and fastener
- Portable concrete barrier
- 7x poles
2. Structures
a) Containers
Customizable shipping containers.
- 25 parts. Triangles: Min: 20 Max: 3351
- 31 ready-to-go assembled containers. Triangles: Min: 1610 Max: 6613
- 3 textures sets (various colors)
b) Boxhouses
Wooden square objects that you can quickly modify with parts and combine with each other.
- 23 parts Triangles: Min: 32 Max: 494
- 18 ready-to-go assembled boxhouses. Triangles: Min: 1340 Max: 6512
- 4 textures sets (various wood materials)
c) Houses
Modular house-like structures.
- 83 parts (walls, surfaces, trims and door/window frames) - including variations.
- 15 ready-to-go assembled houses. Triangles: Min: 564 Max: 1320
- 5 textures sets for walls (various materials) and 10+ other parts material variations
d) Camo Nets
3. Fences
Modular fences.
- Spans: 71 spans (total) in three various mesh types. Triangles: Min: 132 Max: 840
- Posts: 21 posts (various style and sizes). Triangles: Min: 12 Max: 60
- Metal railing and barrier
4. Barrier Walls
Modular walls that can be used to separate exercise areas or combined with fences to create unique objects.
- 25 objects: 14 walls like structures + 10 segments + concrete bullet catcher. Triangles: Min: 28 Max: 1004
5. Faux Walls
Walls with painted windows and doors, to create "faux" buildings to place targets behind.
Wooden frames for supporting walls.
- 20 walls segments (various sizes and types) Triangles: Min: 12 Max: 44
- 41 frames (various sizes, shapes and types). Triangles: Min: 64 Max: 184
6. Partition Walls
Lightweight walls to divide space (or hide the enemy).
- 10 objects. Triangles: Min: 30 Max: 302
7. Perimeter Walls
To hide your base from the sight of strangers.
- 3 objects. Triangles: Min: 102 Max: 180
8. Parts
Little things like beams and blocks.
a) Wooden Planks. 19 objects (various shapes and sisez) x 4 sets (different wood). Triangles: Min: 12 Max: 44
b) 30 beams in various materials and shapes. Triangles: Min: 12 Max: 12
c) 24 concrete blocks Triangles: Min: 12 Max: 95
9. Decals
a) Bullet shells: Two sets (2D and 3D) of 5 different bullets shells compositions + additional prefabs.
b) Bullet holes: 28 bullet holes compositions + 20 different single bullet hole sprites.
c) Letters and shapes: 54 decals of shapes (lines, arrows) and letters (numbers, etc).
d) Containers: Two sets (2D decals and 3D plates) of 27 symbols and labels that can be used to decorate your containers.
e) Signs: Two sets (2D and 3D plates) of shooting range signs (danger, ammmo, gun types, live-fire area, etc).
f) Barrels: 12 decals to decorate the barrels assets (hazard, toxic, oil, etc).
10. Terrain
- 10 ready-to-go terrain layers with unique textures and HDRP ground mask maps.
- 7 brushes
Stay frosty! It's not a final shot and the product is in active development. More cool things will be delivered to the package! :-)
What is coming next?
- Higher levels for each of the subpackage (containers, houses) - ladders, stairs, railings and platforms.
- Additional fences and gates
- Shooting Range "hero" assets
- Bugfixes :=-)
Price $59.00
Jungle Outpost Platformer by J-Games
The package includes about 200 hand-painted textures. The perfect choice for creating platform games in the foggy jungle.
Average resolution
background 1400x800 pixels
platform 500x160 pixels
big objects 300x600 pixels
small objects 100x100 pixels
very small objects 30x30 pixels
Content
38 (.png) files
5 (.prefab) files
3 (.anim) files
1 demo.unity file
Price $10.00
2D 5 Bullet Puzzle Game template by Ellisjames20061
This pack is a game ready to build and launch straight away however it has potential and there is a lot more you can do with it
This pack is a template for a puzzle game thats ready to build and launch right off the bat. If you dont want that it could be easy enough to intergrate certian parts of the game into your own projects. Its simple to add your own levels or create new enemy types as you please.
The player can shoot a limited amount of bullets and when you run out of bullets you can collect some off the ground that refills your ammo.
Bullets bounce off the walls which hurt the enemy and you which can create some intresting puzzles and sitiuations. The enemy bullets bounce off walls aswell.
Lots of particle effects to make actions in the game feel meaningful and impactful.
Basic enemy ai that can detect the player look at you and shoot.
A health system is in place aswell.
Main menu and level select.
Scripts allowing you to interact with UI.
Price $17.00
Skeleton Mage/Wizard by Rosyaev
Number of textures:
Texture dimensions: 4096x4096
Polygon count: 23617
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 18
Animation type list: Idle, IdleCasting, Walk, Run, Death1, Death2, React1, React2, Bow shot, Melee Attack1, Melee Attack2, Left Hand Melee Attack1, Left Hand Melee Attack2, Left Hand Melee Attack3, Casting Attack 1, Casting Attack 2, Casting Attack 3, Casting Attack 4.
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
High-quality skeleton mage model focused on game development with PBR textures. Executed without plug-ins, is ready for use in a variety of formats (you can write if you need a specific).
Included:
Character Model - 23,206 verts
Sets of texture (3 variations):
Color 4096x4096 Metallic 4096x4096 Roughness 4096x4096 Normal 4096x4096
Uses 2 materials, standard and double-sided.
Animations:
- Idle
- IdleCasting
- Walk
- Run
- Death1
- Death2
- React1
- React2
- Bow shot
- Melee Attack1
- Melee Attack2
- Left Hand Melee Attack1
- Left Hand Melee Attack2
- Left Hand Melee Attack3
- Casting Attack 1
- Casting Attack 2
- Casting Attack 3
- Casting Attack 4
Price $34.99
Crystal Spider by buxoided
Rigged: Yes
Animated: Yes
Number of Animations:21
Animation types (Root Motion/In-place):9/12
Number of characters:1
Vertex counts of characters:7541
Number of Materials and Material Instances: 5 , 1 for scene
Number of Textures:7(5 albedo,rougness,normal)
Texture Resolutions: 4k
Supported Development Platforms:pc
Windows: Yes
Documentation: no
Important/Additional Notes:no
- crysitalic spider for games and everything else
- 5 colors
- height 1.30 , length 3.30 (if you need you can change size)
- 29 bones
- animations- (watch the video)
attack -5 (2 root)
idle - 2
turn left, right
death - 3
walk, walk fast,walk back - root
eat - 1
hit - 5 (2 root)
Price $29.99
Toothy Fish03 by buxoided
Rigged: Yes
Animated: Yes
Number of Animations:15
Animation types (Root Motion/In-place):15 in place
Number of characters:1
Vertex counts of characters:5609
Number of Materials and Material Instances:4 (1 scene)
Number of Textures:6 (4 albedo,rougness,normal)
Texture Resolutions: 4k
Supported Development Platforms:pc
Windows: Yes
Documentation:no
Important/Additional Notes:no
Toothy fish it looks like a shark, but with a different muzzle ,similar to a battering ram
4 skin colors
animations 15
- swim
- swim fast
- swim up, down,left,right
- hit (3)
- death
- turn left, right
- attack (3)
Price $19.99
Samurai ninja by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: yes
Animated: No
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters:16214
Number of Materials and Material Instances:8 ( 1-body/4-cloth/1-eye/1-katana) , 1 for scene
Number of Textures:13 (PBR Texture Albedo, Normal,Metallness-Roughness)
Texture Resolutions: 4k
Supported Development Platforms:pc
Windows: Yes
Documentation:no
Important/Additional Notes:no
- samurai ninja for games
- 4 color(for cloth)
- 52 face morph
- modular - katana,mask(face)
- PBR Texture Albedo, Normal,Metallness-Roughness
Price $49.99
Old Writing Desk Game Ready by 3D Skill Up
Creative and eye-catching models that are optimised for real-time game engines like this game asset that will add life and context to game worlds and help you create your next videogame!
Game Ready Old Writing Desk 3D Model ready for VR/AR and games or other applications.
4K PBR Textures Included Non Overlapping UV Layout Map Resolution: up to 4096x4096px PBR Metallic-Roughness Workflow: Base color, Metallic, Normal, Roughness, AO
Topology Vertices 4384 | Faces: 4263 | Triangles: 8646
#wood #dusty #dirty #table #old #pen #inkwell #ink #brown #letter #vintage
Price $4.99
Color Manager by Matt Kuhn
This package will create a new tab in your Project Settings called "Color Manager" where you can designate Categories and assign colors to them.
After creating a few Categories, you need only to add the "Colorable" component to any of your GameObjects that you want to be colored.
The "Colorable" component will require you to pick the category that your GameObject belongs to, and will update your GameObject's components to use that color.
(You may want to update the Colorable script to add custom functionality to your project. It already worked with Text color, Image color, SpriteRenderer color, and the Camera's background color. Updating it will only take only a few lines of code.).
We truly hope this is a blessing to your project!
Price $0.00
Car Service by SilverTM
Attention: Pack is made for HDRP. For URP and standard renders, you need to reconfigure materials and post-processes.
Pack support unity:
● Unity 2020.1.17f1 and higher
Render Pipelines:
● HD Render Pipeline 8.3.1 and higher
This pack includes:
- 180 textures
- Texture Sizes from 8x8 (base texture-color) to 4096x4096 (Wall, Roof, Column, etc.)
- 205 meshes
- demo scenes include
- Range of Tris (Min and Max) – 4-43989 tris
- Meshes have a LOD and Collision (excluding decals)
Price $75.00
Asia Restaurant by SilverTM
Attention: Pack is made for HDRP. For URP and standard renders, you need to reconfigure materials and post-processes.
Pack support unity:
● Unity 2020.1.17f1 and higher
Render Pipelines:
● HD Render Pipeline 8.3.1 and higher
This pack includes:
- 125 textures
- Texture Sizes from 8x8 (base texture-color) to 4096x4096 (Wall, Roof, Column, etc.)
- 120 meshes
- demo scenes include
- Range of Tris (Min and Max) – 4-4612 tris
- Meshes have a LOD and Collision (excluding decals)
Price $45.00
Laundry by SilverTM
Attention: Pack is made for HDRP. For URP and standard renders, you need to reconfigure materials and post-processes.
Pack support unity:
● Unity 2020.1.17f1 and higher
Render Pipelines:
● HD Render Pipeline 8.3.1 and higher
This pack includes:
- 79 textures
- Texture Sizes from 8x8 (base texture-color) to 4096x4096 (Wall, Roof, Column, etc.)
- 141 meshes
- demo scenes include
- Range of Tris (Min and Max) – 4-12680 tris
- Meshes have a LOD and Collision (excluding decals)
Price $35.00
Neon City by SilverTM
Attention: The set contains many different meshes. The demoscene turned out to be very large. On the geforce 2080 video card, in some places of the scene, only 40 fps. Additional optimization is required for normal operation.
Attention: Pack is made for HDRP. For URP and standard renders, you need to reconfigure materials and post-processes.
Pack support unity:
● Unity 2020.1.17f1 and higher
Render Pipelines:
● HD Render Pipeline 8.3.1 and higher
This pack includes:
- 304 textures
- Texture Sizes from 8x8 (base texture-color) to 4096x4096 (Wall, Roof, Column, etc.)
- 524 meshes
- demo scenes include
- Range of Tris (Min and Max) – 4-103868 tris
- Meshes have a LOD and Collision (excluding decals)
Price $200.00
Neon City Complete Pack by SilverTM
Neon City
Laundry
Asia Restaurant
Car Service
Plus some exclusive models available only here
Attention: The set contains many different meshes. The demoscene turned out to be very large. On the geforce 2080 video card, in some places of the scene, only 40 fps. Additional optimization is required for normal operation.
Attention: Pack is made for HDRP. For URP and standard renders, you need to reconfigure materials and post-processes.
Pack support unity:
● Unity 2020.1.17f1 and higher
Render Pipelines:
● HD Render Pipeline 8.3.1 and higher
This pack includes:
- 500 textures
- Texture Sizes from 8x8 (base texture-color) to 4096x4096 (Wall, Roof, Column, etc.)
- 737 meshes
- demo scenes include
- Range of Tris (Min and Max) – 4-103868 tris
- Meshes have a LOD and Collision (excluding decals)
Price $300.00
MIS-Motorcycle by MyMOBILIN
✅ Invector Template and compatible MIS must be installed and set up before.
✅ Only Third-Person mode is officially supported.
✅ Required .NET 4.x
✅ Volumetric Head Light (Bonus): Powered by SlightlyMad VolumetricLights (Deffered, Built-In)
⭐INVECTOR THIRD PERSON TEMPLATE v2.6.1a+ REQUIRED⭐
⭐Middleware For Invector Template v1.4.2 REQUIRED⭐
Invector Template (Invector) which is one of the best controllers can be upgraded with MIS and MIS Packages.
If you are not familar with MIS yet, please watch this Quick Start Guide.
Faster, more powerful and fatastic motorcycle combat!
You can experience the motorcycle action just like movies using MIS-Motorcycle.
MIS-Motorcycle has been developed with a focus on combat rather than racing.
The more simple, the easier get bored. The more realistic, the harder control.
All MIS combat features have been developed based on MIS-LockOn, so they can be used together for better combat.
⭐Key Benefits⭐
✅ Provides One-Click Character Setup
✅ Provides Motorcycle Setup
✅ Provides 24 animation clips
✅ Provides natural and easy movement using WheelCollider and Rigidbody
- Moves by WheelColliders and Rigidbody supports them
- Automatic friction according to the ground (Asphalt / Dirt / Grass)
- Automatic friction according to the Terrain (WIP)
- Moves forwards / backwards using one Gear (WS)
- Multi-Jump (LEFT CTRL)
- Booster (LEFT SHIFT)
- Instant Brake (SW) / Handbrake (SPACE)
- Anti Overturn / Slip
- Handling Under Steering / Over Steering / ESP
- Leaning according to the Steering angle
✅ Provides Get On / Off actions (E)
- Different actions according to distance and position
- Instant Get On / Off
✅ Provides Auto Drive (Left CTRL + E) (WIP)
- Natural movement similar to riding a motorcycle
- The motorcycle follows its rider automatically using NavMesh
- Only available if the rider falls to a ragdoll
- It might be stuck in a narrow space during Auto Drive
✅ Provides Physical Attack feature
- Apply damages and external force when the motorcycle collides with enemies at a certain speed
- The motorcycle's own combat feature will be provided later using MIS-LockOn and MIS-MagicSpell (WIP)
✅ Provides character attack while riding
- 2-Combo Unarmed Attack (Basic: WIP)
- 2-Combo Sword Attack (Melee)
- Auto Hip fire shot (Shooter)
✅ Provides various effects
- Engine sounds according to the Engine RPM
- Wheel smoke effects according to the Engine RPM and Friction
- Skidmarks and sounds according to the ground (Asphalt / Dirt / Grass)
- Jump effects according to the jump start state (Ground / Air)
- Booster / Booster Spark effects
- The motorcycle shaking effect on Get On action
- Head / Brake Light
✅ Provides Motorcycle Health / Stamina / Booster Timer features with Speedometer
- Can receive a damage from the enemies
- Can use Jump and Boost depends on Motorcycle's Stamina
- Can be destroyed when a hit that exceeds an arbitrary limit
✅ Provides the Rider Ragdoll
- By Overturn
- By External Force (Vehicle Mine, etc)
- By vDamage option
✅ Supports Riding IK / IKAdjusts / Camera State
✅ Provides the Harley motorcycle which is used in Demo video
✅ Provides the Vehicle Mine which is used in Demo video
✅ Provides the demo terrain
✅ Clean document
✅ Does not modify Invector source codes
✅ All MIS Packages runs on a feature-based basis
⭐Precautions⭐
✅ No refund allowed after downloading
✅ The environment, characters, and effects in the Trailer video are not included
⭐Contact Information⭐
✅ Email: mymobilin@gmail.com
✅ Discord: Recommended
Price $49.99
Flower Pachystachys Lutea by VuStudios
Mobile Optimize Scene This is model 3D Flower Pachystachys Luteain the Big Pack (Cartoon Flower Colections) with over 5 types color!
All objects are ready to use in your visualizations.
-1024x1024, texture maps
-Poly Count : Average 105335 polys /197220Tris/101444 Verts
Price $5.99
Vacuum Cleaner "Saturnas" by EvSeStudio
UV mapping: Yes
Rigging: No
Animation: No
Colliders: Yes
Prefab: Yes
LOD: Yes (5 levels, generated)
Polygon count of [SM_Vacuum_Cleaner_01] 39454 tris
3 Texture sets PBR (3 materials)
2048x2048 pixels
2048x2048 pixels
1024x1024 pixels
The package includes Vacuum Cleaner "Saturnas".
Optimized for games.
Universal Rendering Pipeline.
Price $0.00
Demon_Succubus by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: Yes
Number of Animations: breathe jaw, growls jaw
Animation types (Root Motion/In-place):2
Number of characters:1
Vertex counts of characters:11674
Number of Materials and Material Instances:7 ,1 for scene (uv-body/eye)
Number of Textures: 15 PBR Texture
Texture Resolutions: 4k (body 4k)
Supported Development Platforms:pc
Windows: Yes
Documentation: no
Important/Additional Notes: no
- Demon succubus for games
- 3 colors with and without blood
- PBR Texture Albedo, Normal,Metallness-Roughness
- additional bones-
- cc_jaw
- cc_tail
- cc_tail_001,002,003,004,005,006,007
Price $35.00
