EM Assets Full Collection by EM
With our Ultimate Asset Bundle you can get access to our growing collection of assets!
Our useful editor tools help you to improve your workflow and create your games faste
All assets we release are part of this bundle!
Last but not least: All of our assets come with complete source code, so you can adjust the projects as you wish or simply take a look at how we've got things done!
- Hierarchy Pro 2021 - Extended $15
- UFP - Ultra Fast PostProcessing (URP, Default) $35
- EM Particles LowPoly Pack $15
- (HP) Layouts Buttons for ToolBar Mod $5
- BM Water 2022 (URP, Default) $20
- 1000 LUTs for Post Processing $10
- AutoSave Scene
- Smart SNAP Buttons for Inspector
Price $50.00
Enhanced Audio Source by Nick Harrison
Key Features:
· Directional sound emission with adjustable On and Off-Axis angles and fine tuneable filter curves based on listener angle, using the new Sound Sources.
· Customisable appearance per Sound Source (no more eye strain to see your inner and outer attenuation spheres!).
You are no longer restricted to emitting audio evenly outwards using Audio Sources and can now achieve directional emission without the need for third-party software such as Wwise and FMOD. With the introduction of Sound Sources (included), you can easily select the direction that the sound should emit clearly. This is important as it's how sound behaves in the real world (e.g. a person's voice is clear when you're in front of them and dull when you're standing behind them).
Sound Sources do not replace Audio Sources - they enhance their functionality. You can still use Audio Sources throughout your project as usual, and select to use Sound Sources only for specific audio (or vice versa).
You can set the on and off-axis angles (e.g. front and behind the Sound Source), fine-tune the frequency roll-off between the on-Axis to off-Axis angles via curves or use the preset curves provided. Off-axis frequency roll-off is selectable.
Adjustable Gizmos allow for clear visualisation of your Sound Sources, with options for selectable fill colors, clear representation of on/off axis areas, line thickness (in Unity 2020.2 and newer - note: line thickness is not a feature in 2020.1 and earlier but asset works as normal otherwise), each Sound Source volume setting is represented by its corresponding Gizmo transparency to help indicate volume settings and more.
Enjoy!
Price $34.99
Fantasy Slime Monsters Pack by 3DShapes
Types of materials and texture maps: PBR Stylized Material
Number of textures: 12 Handpainted Diffuse Maps, 3 Normal Maps.
Texture dimensions: 1024x1024
Number of meshes/prefabs: 1
Polygon count: 542 tris
Rigging: Yes
Animation count: 7
Animation type list:
- Idle1
- Idle2
- Walk
- Attack1
- Attack2
- Hit
- Dead
Do you need Stylized Fantasy characters, enemies, NPCs or minions for your RPG, RTS, MOBA, or MMO? This Fantasy Slime Monsters Pack with unique design, low poly count and animated are waiting to be summoned at any given battle fields or dungeons. While simple, the texture customizations allow for dozens of very unique slime looks.
This pack has been optimized for games, mods or any real time applications: polycount, textures, UV maps, atlases, etc.
We intend very much. We hope you like it. Please rate and review this asset. Your honest review and rating will help others can find out what's what about it!
If you would like to see more of our work– please explore our models set! https://assetstore.unity.com/publishers/42318.
Need help? Don't hesitate to contact us. Send us an email at: annaabileva23@gmail.com
Best regards!!!
Price $21.95
Skeleton Archer / Fallen Bowman by Rosyaev
Number of textures: 4096x4096
Texture dimensions: 4096x4096, arrow texture: 1024x512
Polygon count: 17,826
Number of meshes/prefabs: 3
Rigging: Yes
Animation count: 16
Animation type list:
- Idle1
- Idle2
- Walk
- Run
- Death1
- Death2
- Death3
- React1
- React2
- Bow shot
- Equip Bow(Left Hand)
- Disarm Bow
- Equip Melee Weapon(Right Hand)
- Melee Attack1
- Melee Attack2
- Fall a Loop
UV mapping: Yes/No
LOD information: No
Types of materials and texture maps : PBR
High-quality model focused on game development with PBR textures. Executed without plug-ins, is ready for use in a variety of formats (you can write if you need a specific).
Included:
Character Model- 17,781 verts Bow Model - 4,560 Arrow Model - 41
Separate sets of textures (Character, Bow) :
Color 4096x4096 Metallic 4096x4096 Roughness 4096x4096 Normal 4096x4096
Arrow texture rexolution: 1024x512
Animations: Idle1, Idle2, Walk, Run, Death1, Death2, Death3, React1, React2, Bow shot, Equip Bow(Left Hand), Disarm Bow, Equip Melee Weapon(Right Hand), Melee Attack1, Melee Attack2, Fall a Loop Animation for Bow: Shoot
Price $34.99
Stylized Alchemic Laboratory Constructor by Infinity3DGame
The total number of objects: 341
The total number of prefabs: 388
This package contains:
1) Models:
- 12 Bushes (156 - 2256 tris).
- 7 Columns (340 - 648 tris).
- 9 Flags (314 - 1626 tris).
- 30 Flasks and Stands (142 - 916 tris).
- 26 Floor (12 - 612 tris).
- 63 Floor Water (36 - 146 tris).
- 15 Other (320 - 2462 tris).
- 66 Pipeline (136 - 1418 tris).
- 6 Railings (78 - 258 tris).
- 20 Reservoirs (2048 - 7828 tris).
- 11 Roots (1412 - 6488 tris).
- 8 Vases (222 - 298 tris).
- 4 Volumetric Light (16 - 240 tris).
- 26 Walls 1 (28 - 2454 tris).
- 25 Walls 2 (628 - 2962 tris).
- 25 Walls 3 (644 - 2478 tris).
- 10 Walls 4 (64 - 1796 tris).
- 10 Walls 5 (24 - 1844 tris).
- 9 Walls 6 (12 - 360 tris).
- 5 Demo Object (296 - 126869 tris).
2) Textures:
- 2 Atlas textures (Diffuse Map) - resolution 2048x2048.
- 1 Atlas textures (Diffuse Map) - resolution 512x512.
- 2 Water textures (Normal Map) - resolution 1024x1024.
- 1 Mask of Light (Diffuse Map) - resolution 512x512.
3) Scenes:
- 1 Prefab Scene
- 1 Demo Scene
4) Custom shaders (created in the shader graph):
- Volumetric light shader using 1 mask texture.
- Water shader with displacement and depth effect using 2 colors and 2 normal maps.
- Models are optimized for gaming.
- The constructor was created taking into account the element spacing of 0.1 meters, which allows you to connect objects perfectly and quickly.
- Supports Universal Render Pipeline (URP) and can be upgraded to High-DefinitionRender Pipeline (HDRP).
Instructions on how to upgrade our assets to URP or HDRP on our website:
- Instructions for upgrading our projects to URP in Unity
- Instructions for upgrading our projects to HDRP in Unity
or on our YouTube channel:
If you have any additional questions, you can always write to us at the email address: 3dinfinityart@gmail.com
Price $42.00
STP: Survival Template PRO by Polymind Games
Core
- Character components consiting of Modules and Behaviours
- Simple character controller (move, jump, run, crouch)
- Health, Death, Vitals (Stamina, thirst etc.) systems
- Fully supported and integrated with the new Unity Input System
- Texture based footsteps, includes support for terrain textures
- Customizable time of day
- Object Pooling (used for surface and weapon effects)
- Sleeping system
- Resource gathering (e.g. tree chopping)
Inventory
- Generic inventory system (can be used on any entity or object)
- Create and configure items easily (set icon, pickup, weight etc.)
- Composed of containers and slots
- Container weight system
- Auto-Move, drag and split items
- Tags & properties
Building System
- Building (Free and Socket Based)
- Building materiasl
Wieldable System
- Custom use, aim, reload conditions
- Decoupled camera and animation system
- Spring based motion for custom states (e.g. walking, running, aiming)
- Spring based forces for applying recoil to the wieldable model
- Camera effect modules (Animator, FOV, Bob, Recoil)
- Modular crosshair system
- Durability and weight systems
Melee Weapons
- Component based swings (supports custom swings, e.g. tree chopping)
- Ability to aim melee weapons (e.g. spear)
Firearms
- Component based firearm modules (e.g. trigger, aimer, reloader etc.)
- Raycast and physics shooting
Camera
- Spring based camera motion system
- Motion, Field of View and effect modules
Interaction
- Easy to
- Workstations (Campfire, Workbench)
- Storage
Event Based UI
- Inventory (slots, inspection, custom actions)
- Survival Book: Craft and place buildable previews
- Character preview
- Simple pause menu
- Health, Vitals and damage indicators
- Ammo, crosshairs etc.
- Simple Main Menu
- Sleep, building and much more...
Demo
- 4 demo maps
- 11 first person animated wieldables
- Character model and clothes
- Item and building objects models
- High Quality Icons
- Sound effects
Dependencies
- Post Processing Stack
- New Input System
Integrations
- Universal AI 2.0
I am actively working on adding more features but I can't promise anything about their release date, here's the top priority ones: AI , Save&Load, Firearm Attachments System.
Survival Template Pro is a powerful toolkit designed to be as modular and scalable as possible, while also offering a lot of features found in modern survival games. It can be used as a starting place for your survival game or simply as a learning experience
DISCLAIMER
- When making a decision to purchase the asset, please only take the current version in consideration, the roadmap should be ignored.
- Since this is a very early version of the asset, there might be some bugs that I wasn't aware of, please report them on the discord server or via email so I can fix them faster.
For more information please check the "Technical details" section.
Price $49.99
Clean UI Assets by Heathen Engineering
This is an art asset that includes .PNG exports, already configured for use with Unity's sprite system.
The source file an Adobe Illustrator 2020 files is included but not required to use this asset.
There are no other technical requirements.
Clean UI Assets is the perfect kick start for the UI in your next project. This asset includes 1000+ assets covering icons, borders, and gradients.
- 563 Borders
- 392 Icons
- 56 Controller Icons
- 10 Cursor Sets suitable for animated cursors
- 16 Gradients
All assets created in Adobe Illustrator with full source and .PNG exports included.
Community and support available on our Discord server
Documentation available on our Knowledge Base
Looking for UX tools and scripts?
UX Complete includes systems for animated cursors, code free tooltips, drag and drop, resizable windows and so much more!
Price $20.00
Low Poly Resource Items by MathernoDev
It's recommended to switch to a linear colour space for accurate colour reproduction.
Converting the main palette material for use in URP shouldn't be hard. It's just a simple texture material.
81 models.
119 prefabs.
Each prefab is wrapped in a collider.
Most models are under 150 triangles.
Demo scene included.
24 Resource items designed for use in an RTS or economy management game, but can be used for anything you need them for. There are typically three variations of each resource. The colours are taken from an image palette, which can be easily tweaked to suit your game.
Includes...
- Logs and Planks
- Stone and Stone Blocks
- Clay and Clay Bricks
- Sand Stone and Sand Stone Blocks
- Iron Ore and Iron Ingots
- Copper Ore and Copper Ingots
- Gold Ore and Gold Ingots
- Silver Ore and Silver Ingots
- Diamond Ore and Diamond
- Crystal Ore and Crystal
- Coal Ore and Coal
- Salt and Sand
- A crate, a palette, and a bag
- Filled crates and bags of most of the resources
- Piles of most of the resources (compatible with the palette)
Price $10.00
Police Department by Art Equilibrium
Number of prefabs 263
Number of textures 234
Exterior and interior
Demo scene
Modular system
Texture sizes 2048x2048
Number of materials 76
Minimum polygon count 2
Maximum polygon count 9010
UV mapping: Yes
LOD information 3 of levels
Types of materials and texture maps PBR
SRP, HDRP, and URP are supported out of the box. When importing an asset, select the pipeline you need.
Everything you saw in the screenshots and videos is in the asset. It is perfect for a detective game from the first and third person. A fully finished building already assembled in the demo stage will allow you to easily transfer it to your project and see how the modular wall system works.
Price $37.99
RQ8 - Eagle / Fighter by CGPitbull
_Textures included (Tiff):
_3 color variations / PBR Materials (see previews)
_3 Albedo / Diffuse maps 4096x4096
_1 Normal map 4096x4096
_1 Glow (Emission) map 4096x4096
_1 Roughness map 4096x4096
_1 Metallic map 4096x4096
_1 AO map 4096x4096
Thrusters Engines have 1024x1024 Transparent PNG map.
_1 Texture color mask included, you can use these mask to create infinite color combinations (check previews for details).
Included 1 - 4096x4096 PSD file, you can customize colors, add your own logos, remove or add dirts & more. The previews images was done with Marmoset Toolbag.
This Original package contains one Sci Fi “RQ8 - Eagle / Fighter”.
Poly count: Polys/65.954 - Verts/68.254 - Tris/126.350
To discover more CGPitbull models, please check my Asset Store publisher page
Set of one SF Space/Aircraft (FBX model). No animated parts, LOD or FX. Separate landing gear, bay doors and Missiles. Can be animated, (Thrusters Engines are separated), check all previews, descriptions and video for full details.
Price $39.00
Research Ship by QuadArt
Number of Unique Meshes:100
Collision: Custom/ Auto
Vertex Count: 283- 132000
LODs: Yes
Number of Materials and Material Instances: 8 Shaders, 145 Instances
Number of Textures: 94
Texture Resolutions: 128-2048
Supported Development Platforms:
Windows:Yes
Documentation: No
This pack contains 122 meter long vessel with equipment and assets including diving capsule, cargo containers, hangar, big crane,transition room and various props
Please note there is no complete interior!
Features:
- 122 Meters long vessel
- 100 Unique objects
- Fully Customized Materials
- New/Aged look using vertex paint
- Lightmap UVs and LODs
- Ship equipment
Price $89.99
Sci Fi Asset Pack by Webb Productions Entertainment
Polygon count of one model from each category:
- Space Fountain [9,897]
- Basic Wall [570]
- Floating Monitor [2,531]
- Light Pipe [56]
Minimum polygon count:
500 and less for basic barts of the asset pack.
Maximum polygon count:
3,000 for complex models like furniture and 3,000+ for models like the Space fountain.
Number of meshes/prefabs:
29 meshes
29 prefabs
LOD information (count, number of levels):
6 assets with LOD 2 Levels (example LOD0, LOD1, LOD2)
1 asset with LOD 1 Levels (example LOD0, LOD1)
Number of textures:
158 total textures.
Texture dimensions:
Regular: 2048x2048
Low Res: 512x512
Types of texture maps:
BasicColor, Normal, Height, Metallic, Roughness, Emissive.
The first official Environment Asset pack created by Webb Productions Entertainment. Now you can use this asset pack to create amazing sci fi levels. With this pack you get a 29 types of futuristic space station assets. Including:
Furniture (x6)
Light pipes (x3)
Walls & Windows (x19)
Space Fountain (x1)
This asset pack features a demo scene where you can see the assets used. Take a look at it to get an idea of how the assets work.
Look into the technical detals part of this asset page to get a better understanding of some details.
Price $4.99
Gen Corp by Dexsoft Games (former 3dmodels-textures)
Technical details:
Number of meshes: 94
Number of LOD stages: 1-4
Number of prefabs: 94
Number of materials: 72
Number of textures: 122
Texture sizes: up to 2K
Texture formats: PNG and TGA
Including Albedo, Normal, Metallic, Emissive and Roughness maps
Additional shader and Post Processing profile included
Poly-count examples (LOD 0):
Glass Box: 1212
Cabinet: 2708
Air Condition: 1209
Cooling Device: 204
Column:52
Door: 864
Glass Fence: 1068
Stairs: 11494
Floor Block: 44
Wall Panel: 4336
Wall Block: 196
Big Lamp: 86
Chair: 7632
Table: 136
Metal Balcony: 4050
Generator: 6588
Turbine: 2004
Oil Bottle: 908
Cable Column: 1480
Ladder: 3204
GenCorp is a modular sci-fi power plant running on multiple power generators. This power plant comes as a modular building with both interior and exterior and additional game-ready props. You can further design your power plant with the provided constructive elements which are well scaled and easy to work with. They include elements like: floor blocks, wall blocks, fences, columns, glass and metal panels, doors, stairs and other.
The following game-ready props (93) are included: generators, control panels, cables, monitors, boxes, signs, lamps, instruments and others. This asset pack can be used for both sci-fi and realistic projects.
The complete scene shown in the video and images is included in this asset pack and it can be used as a starting point in your games and 3D projects. To ensure a similar light setup as the one shown in the video please download and import the Post Processing stack (Package Manager -> Unity Registry), use the provided Post Processing Files and set your project settings from Gama to Linear. If you need additional help with the setup please contact us.
The building shown in the video has 3 floors. The main generator with 2 additional ones is placed on the first floor, while the 2 floors above serve as observational offices and storages. You can refurnish and recreate the floors as you like or add more floors.
Note: The Gen Corp logo, all signs, running letters and posters have our original design. Some of the textures used for materials are taken from free PBR sources (www.ambientcg.com) and free image sources(www.unsplash.com).
For any asset related questions or concerns, please feel free to contact us via email: info@dexsoft-games.com, we are happy to help!
Price $39.99
Bone Monster Bundle by Right Eye
Bone Monster 1
Character
Faces 9366
Verts 9294
Tris 18422
Textures PBR 4096x4096
Sword
faces 678
verts 669
tris 1334
Textures PBR 2048x2048
Textures x26
Materials x6
Bone Monster 2
rigg for Unity
22 Animations
Polygon count Bone Monster 2
Faces 9041
Verts 8883
Tris 17756
Textures PBR 4096x4096
Hammer
faces 1466
verts 1425
tris 2846
Textures PBR 2048x2048
Textures x24
Materials x6
Bone Monster 3
Materials 9
32Textures
PBR
Base Mesh 4096x4096
Shield 2048x2048
Sword 2048x2048
Shield 4,502 vertex 4,562 Faces
Sword 1,415 vertex 1,438 faces
Base Mesh 21,372 vertex, 21,531 faces
WARNINNG :ENVIRONMENT FROM THIS PREVIEW NOT INCLUDED . It is free scene “Medieval Game Environment”
Bone Monster 4
Materials 7
24Textures
PBR
Base Mesh 4096x4096
Dagger 2048x2048
Dagger 2102 (Tris 4100)
Base Mesh 18580 (Tris 36 735)
Bone Monster 5
Materials 7
22Textures
PBR
Base Mesh 4096x4096
Staff 2048x2048
Base Mesh: 19,779 (Tris 39,138)
Staff: 2885 (tris 5681)
Low-poly models of the characters for games.
Each character has 3 color schemes
The models contains humanoid rigg
Price $99.99
Stylized Weapons set by moondust0
Number of textures: 56
Texture dimensions: 2K
Minimum polygon count: 500
Maximum polygon count: 2500
Number of meshes: 32
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR
This is a Stylized Fantasy Weapons pack. High quality low polygonal models.GameReady meshes to use.There are a total of 32 weapons.
Package contains:
-8 Swords
-8 Hammers
-8 Axes
-8 Shields
-Textures_2k(2048*2048)
-Polygons:Between 500-3000.
Polygons counts range from the lowest average of 400 , to the highest being only a few weapons at 2,500 Polygons. Best average of all weapons is about 1,500.
-Everything is Prefabbed
Price $10.99
Parasite_human by cg_kos
Number of textures - 5
Texture dimensions - 4K
Polygon count of [Parasite_human] - 17900
Vertices count - 17600
Rigging: Yes
Animation count - 14
Animation type list : Attack*3,Attack(hug),Walkcycle*3,Death*2,Taking_hit*3,Screaming,Default pose.
UV mapping: Yes (non overlaping uv)
1 Material (PBR)
Game ready character Parasite human infected by alien slug. Rigged with animations (attack*3,walkcycle*3,death*3,taking hit*3) Good as enemy boss,or middle enemy in horror,sci fi,apocalypse,action games. Model had 4K non overlapped textures (Base color,Roughness,Normal,SpecularSmoothness)
Price $29.99
Devouring zombie by jewelryshop
Two types of skin.
PBR texture
The model consists of texture map.
TGA file format - 4096x4096,
-Albedo (.tga)
-Metallic (.tga)
-Normal (.tga)
-Roughness (.tga)
-Occlusion (.tga)
The model contains 12 animations: attack (x3), walk (x1), idle (x1), death (x2), run (x1), damage (x2), dodge (x1), Scream (x1)
body:
Faces:18732
Tris: 37446
Verts:18729
Real size animated low poly 3D model, ready for games and other real-time applications.
Low poly ready-to-play animated Monster model.
The character is ideal for first person, strategy and adventure RPG.
Price $25.00
3D Turn Based Grid Pathfinding - IND by Thomas Mc Laughlin
- Requires URP for Rendering Tiles and Footprint, but non URP solution can easily be implemented
Provides you with the pathfinding solution you need for your turn based games with no extra work required.
Key Features
- Automatic Grid Generation - Easy to Modify
- Movement Cost Modifiers - For Dearer tiles to navigate
- Path Drawing
- Sample Movement Along Grid
- Terrain & Elevation Support
- Ladders
- Runtime Grid Updates
- Full Source Code and Documentation Included with samples
For Installation and Initial Setup support please see documentation included in project folder.
For Responsive Support feel free to email me - t.mclaughlin1337@gmail.com.
Price $15.00
Pool by Matt Kuhn
Pooling isn't always the solution, but it certainly can be in some situations!
If you are spawning a massive amount of objects (maybe hundreds or thousands) and especially if these objects are complicated (if they have Particle Effects or several Renderers), then you might want to spare Unity from Creating and Destroying them by keeping an inactive reserve of them in the background.
That's what this pool does for you!
It can be complicated to integrate a pool into an existing project. It can also be difficult to determine when and how to implement a pool.
The aim of this project was to make everything as simple as possible. The accompanying YouTube videos can explain more!
Price $5.99
POLY airdrome by A.R.S|T.
<p>the total number of polygons in the project is 551361. In addition, 2-1024х1024 images were used, the number of materials was 5<p>
<p>POLY airfield</p>
<p>the asset includes 355 objects, of which:</p>
<p>transport 🚚</p>
<p>motorcycle bike, truck (x4), fighter, SUV, fighter, bomber, passenger plane</p>
<p>people 🏃♂️</p>
<p>mechanic (x2), general (x2), soldier (x2), officer, policeman, doctor, nurse, pilot, secretary</p>
<p>earth 🗺</p>
<p>airfield (x3), funnel (x2), nest, road (x7), mountain (x5), grass (x3), earth (x10), patch (x3), garden bed</p>
<p>plants 🍀</p>
<p>log tree (x4), pineapple, water lily (x4), bush (x3), tree (x4), olive tree, clover, grass, shrub (x3), crushed grass (x2), grass (x7), banana palm, palm (x6)</p>
<p>props🛠</p>
<p>broken fighter (x3), toilet, bunker, dug-in garage, command post, trench (x7), barricade (x4), hospital, tower, tower with a bomb, hangar, crane, trailer, searchlight, hose (x4), bomb trailer, pile, air defense, anti-tank gun, tent (x4), baricade (x13), piano, workbench, sea mine, flagpole, fire, cabinet (x5), books (x3), wooden table, bench, stretcher, balloon (x3), anti-tank hedgehog, rack, rack with bombs, prop, hairdressing chair, logs (x3), sawmill, water column, container, fire extinguisher, compressor, radio station, compact station, dryer (x5), radio, bomb, rack, bunk, chair, coffin (x3), sleeves (x6), stove bench, atomic momba, battery, coil, oil tank, stepladder, ladder (x2), target, flooring, tail stand, shelf, burnt out barrel, shower, gas station, barrels, barrel (x3 ), oil pan, fuel tank, pipe, thunderphone, box of soda, bottle of colla, box of potatoes, box of beets, box of tomatoes, box of corn, box of cabbage, box with peppers, a crate with eggplant, a crate with carrots, a crate with pineapples, a paint brush (x3), a can of paint (x6), a stopper, bears (x7), a tray with tools (x2), a crate (x3), a crate with ammunition (x9), cigarette, hair clipper, baton, knife, sweets (x2), sledgehammer, tablet, binoculars, camera (x2), tube of paste, clothes, garrison cap, paper (x3), pencil, flashlight, pointer (x12 ), ammunition, cartridge case, mine, warning, jack, toolbox, bucket (x4), wash, stool, field kitchen, double boiler, food container, stand, food tray (x2), saucepan (x2), oven (x2), helmet, flamethrower, lantern, burner, oil can, ax, pickaxe, shovel (x2), container with porridge (x2), pilgrim, table knife, fork, flash drive, washstand, plate of food (x3), mug ( x2), bread (x2), canister</p>
<p>the total number of polygons in the project is 551361. In addition, 2-1024х1024 images were used, the number of materials was 5</p>
Price $40.00
