Grid Builder by GolemiteGames
Features
- Grid width, height and cell size
- Single-cell, chequered and simple grid types
- Visual customisation and material options
- Block unwanted cells with auto cell block
- Place objects, click or drag
- Remove objects
- Placement feedback
- Smooth moving
- Invalid feedback
- Comes with 7 main c# scripts
- Most code is commented
- Can expand with additional features
- 2 Bonus scripts for simple RTS camera movement and getting the prefab image
Grid Builder creates a base grid system for the foundation of many game types. It includes snapping to the grid cells, visual feedback, placing objects, removing objects and blocking unusable cells.
There are many customisation options to choose from such as grid size, cell size, type of grid, blocked cell radius, placement feedback and much more.
This system is designed in such a way that it will fit in with any game style using prefabs, materials and textures.
Many game genres use grid systems such as tower defence, strategy, real-time strategy, simulation, construction, puzzle and many more.
Check out the website GolemiteGames
Price $20.00
SawFish by Viverna
Number of characters: 1
Number of skins: 1
Materials: HDRP/Standard(Metallic)
Number of Materials: 1
Textures: Albedo, Normals, MADS(Metallic, AO, Details, Gloss).
Texture Resolutions: 4096x4096
Number of Textures: 3(+1 if you use Standard pipeline)
Poly-count:
Points: 5058
Triangles: 9860
Number of LOD levels: 4
LODs vertex count: 5058/3355/1654/509
UV mapping: Non-overlapping
Rigged: Yes
Animated: Yes
Number of Animations: 22
Animation type list: Attack(3), Death, Eat, Idle, Swim(Fast, Left, Right), Turn/UTurn(Left, Right),Get Hit, Spin
This pack includes animated SawFish ready to populate your underwater world.
Include: 22 Animations (Attack(3), Death, Eat, Idle, Swim(Fast, Left, Right), Turn/UTurn(Left, Right),Get Hit, Spin)
Disclaimer:
This Asset does not include a Riding System, just the animations, models and textures.
Important/Additional Notes:
Start a new Unity project using the High-Definition RP-template or if you are already using High-Definition RP-based projects, please import package directly.
Note:Demo scene designed for HDRP, but you can also use the model resources in compatible with Legacy PBR shader scene(textures&materials provided).
Price $29.99
Saw Shark by Viverna
Number of characters: 1
Number of skins: 1
Materials: HDRP/Standard(Metallic)
Number of Materials: 1
Textures: Albedo, Normals, MADS(Metallic, AO, Details, Gloss),SSS.
Texture Resolutions: 4096x4096
Number of Textures: 4(+1 if you use Standard pipeline)
Poly-count:
Points: 5830
Triangles: 11045
Number of LOD levels: 4
LODs vertex count: 5830/3524/2004/548
UV mapping: Non-overlapping
Rigged: Yes
Animated: Yes
Number of Animations: 13
Animation type list: Attack(4), Death, Eat, Idle, Swim(Fast, Left, Right), Get Hit, Spin
This pack includes animated SawShark ready to populate your underwater world.
Include: 13 Animations (Attack(4), Death, Eat, Idle, Swim(Fast, Left, Right), Get Hit, Spin)
Disclaimer:
This Asset does not include a Riding System, just the animations, models and textures.
Important/Additional Notes:
Start a new Unity project using the High-Definition RP-template or if you are already using High-Definition RP-based projects, please import package directly.
Note:Demo scene designed for HDRP, but you can also use the model resources in compatible with Legacy PBR shader scene(textures&materials provided).
Price $29.99
Organic Weapon Sword + Shild Combo by Snowforge
[Sword]
Textures: 2048 x 2048
LOD0 : 2596 Triangles
LOD1 : 1556 Triangles
[Shild]
Textures: 2048 x 2048
LOD0 : 972 Triangles
LOD1 : 485 Triangles
The Assets are using 2K Textures and containing one additional LOD Level, further information see down below.
If you have any quesitons or suggestions , feel free to contact me =)
Price $9.99
Animalia - Spotted Hyena (male) by gim.studio
Number of textures: 7
Texture dimensions: 4k
Vertex Counts of Character: 9128
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 20 (not counting In-place)
Animation type: Root Motion and In-place
UV mapping: Yes
LOD information: 4
Types of materials and texture maps: PBR
Realistic Hyena with animations authored at 60fps and 4K Textures.
Note: This initial release has a limited set of animations compared to most of our animals. We intend to add more in the future, but for now, take it as a sort of early access regarding animations.
Changelog:
2.0.0
- Initial release
Features:
- male Hyena model
- animations authored at 60 fps
- all animations available in-space and in-place
- 4K textures
- 3ds Max animation rigs
- LODs
Price $99.99
FeedbackPRO - Jira Integration by Àdam Carballo
- Jira API token-based authentication
- Multi-project supported
- Multiple issue types
- Priority support
- Custom components support
- Custom versions support
- Fully featured preferences window
- Full source code included
❗ This package requires FeedbackPRO Core v1.0.1 or higher ❗
FeedbackPRO - Jira Integration provides full support for creating feedback and reports as issues directly into a Jira instance (cloud or self-hosted).
Available Integrations • Docs • Publisher Website
Features
- Jira API token-based authentication
- Multi-project supported
- Multiple issue types
- Priority support
- Custom components support
- Custom versions support
- Fully featured preferences window
- Full source code included
Full Support
This integration supports multiple Jira API fields and endpoints, though it may not have support for all available workflows.
In case some specific field or endpoint that may be required by the project is not supported, requests can be made to update the integration.
Keep in mind some specific workflows may require functionalities not supported by the Jira API. In this case, support can't really be added to the integration.
Entire Source Code Included
Change, add or improve any core logic at any time. No obfuscated code or weird DLL's.
Price $8.99
FeedbackPRO - Trello Integration by Àdam Carballo
- Trello app key & token-based authentication
- Multiple boards supported
- Multiple lists supported
- Attachment support (files, images)
- Fully featured preferences window
- Full source code included
❗ This package requires FeedbackPRO Core v1.0.1 or higher ❗
FeedbackPRO - Trello Integration provides full support for creating feedback and reports as cards directly into Trello boards.
Available Integrations • Forum Thread • Docs • Publisher Website
Features
- Trello app key & token-based authentication
- Multiple boards supported
- Multiple lists supported
- Attachment support (files, images)
- Fully featured preferences window
- Full source code included
Full Support
This integration supports multiple Trello API endpoints, though it may not have support for all available workflows.
In case some specific endpoint may be required by the project is not supported, requests can be made to update the integration.
Keep in mind some specific workflows may require functionalities not supported by the Trello API. In this case, support can't really be added to the integration.
Entire Source Code Included
Change, add or improve any core logic at any time. No obfuscated code or weird DLL's.
Price $4.99
Abilities by Daimahou Games
Features
- Targeting system
- Requirements (Conditions)
- Target Filter
- Ability effects
- Animation event synchronizer inspector
- Compatible with Visual Scripting
Includes
- Source code
- Example of a pre-made RPG abilities
- Multiple examples to learn from
Supercharge your game with highly flexible RPG abilities within minutes !
With Abilities, It's DESIGN TIME !!!
No need to be bugged down with technicalities, jump straight into prototyping your great ideas and harness the full power of your inner designer.
Simple and fast, you can add abilities to your prototype using our wide range of examples! Easy to customize with your own assets and integrate with your work.
Abilities is designed with simplicity and flexibility in mind. No need to code, you can add your custom logic directly in the inspector with simple instructions to quickly prototype your ideas.
However, for those dev types out there, special care has been given to the code so that it is self documented, easy to understand and to extends. Engineers will love working with our assets.
A lot of tools are already implemented to get a wide range of RPG abilities inside your game within minutes ! Check out our website or the documentation for more information.
This module requires Game Creator 2 in order to work.
※ Whats inside ?
Abilities are defined by 5 differents systems.
- Targeting system: Let you choose how the targets are selected.
- Activation sytem: Let you choose how the ability is executed.
- Requirement system: Let you define requirements such as cooldown, cost, or other arbitrary conditions that needs to be met for the ability to be cast.
- Filter system: Let you define conditions that needs to be met for the target to be selected. Useful for removing friendly fire, or to create conditional effects.
- Effect system: Let you specify what the ability will do once it gets resolved. Examples are applying damage, spawning an explosion or a projectiles, ect...
The module also include projectiles and impact which are reusing some of the previous system to defines their behaviour.
Projectiles are moving objects that spawns an Impact uppon collision. Their movement behaviour and valid targets can be customized with the inspector.
Impact are explosions that gets spawned by the ability itself or a projectile. An impact can calculate it's own targets independently from the ability itself.
Last but not least, the system also features an animation system called Reactive Gesture. This system comes with a custom inspector to intuitively synchronize logic and visual effects with your animation.
Because it is built uppon Game Creator 2, you can expect all the features to be 100% compaptible. There is also optional support for the Stats module.
Every official Game Creator 2 modules will receive support. New systems will progressively be added to support more ability types out of the box. Please refer to the roadmap for more information.
Price $40.00
RT-RRT* Pathfinding by Stellar Remnants
- Using a real-time sampling
- Does not require any type of grid, navmesh, graph or tiles
- Can detect static and dynamic obstacles
- Many fine tuning options
- Waypoint Creator Tool to create and edit waypoints
RT-RRT* is based on the Rapidly Exploring Random Tree* (RRT) algorithm which is widely used in robotics. RT-RRT improves RRT* by using a real-time sampling approach.
DOES NOT require any type of grid, navmesh, graph or tiles.
Enter the size and location that you want the RT-RRT* to run at, define the layers that you want to be treated as static obstacles, define dynamic obstacles, and done!
Includes many fine tuning parameters such as goal orientation ratio, informed sampling ratio, maximum running time, maximum steps to look ahead and many others.
Use the built in functions to find path or use the included Waypoint Creator Tool for patrol/loop movements.
Includes a maze like demo scene with dynamic obstacles to get you familiarized with the package.
Price $49.99
Medieval and Fantasy Weapon Pack by BD Studios
102 Prefabs<br>
High Tris Number: Only Arrows(20k Tris)<br>
Avarage 500 Tris<br>
Included 15 Unity Metarials <br>
Not Included Animation.
<strong>LOW POLY MEDIEVAL AND FANTASY WEAPON PACK<br></strong>
Assets 48<br>
Swords 24<br>
Axes 5<br>
Spear 9<br>
Dagger 5<br>
Shield 1<br>
Magic Staff 4<br>
Bow 3Arrow 3<br>
Mace<br>
Easy to use<br>
Colors can be changed<br>
All models have good retopology<br>
No animations included in this pack<br>
Average 500 tris.<br>
<em>If you have trouble, pls contact us.</em>
Price $13.99
Crowbars Pack "Vol_01" by EvSeStudio
UV mapping: Yes
Rigging: No
Animation: No
Colliders: Yes
Prefabs: Yes
LOD: Yes (4 levels)
Polygon count of [SM_Crowbar_01_Metal] 712 tris
Polygon count of [SM_Crowbar_01_Paint] 712 tris
Polygon count of [SM_Crowbar_02] 1316 tris
Polygon count of [SM_Crowbar_03] 1696 tris
3 Texture sets PBR (3 materials)
2048x2048 pixels (texel density 56 px/cm)
2048x2048 pixels (texel density 69 px/cm)
2048x2048 pixels (texel density 77 px/cm)
The package includes Crowbars Pack "Vol_01" high-quality assets, with different variations of them.
Optimized for games.
Universal Rendering Pipeline.
Price $15.99
Water Bottle "19 Litre PET" by EvSeStudio
UV mapping: Yes
Rigging: No
Animation: No
Colliders: Yes
Prefabs: Yes
LOD: Yes (4 levels)
Polygon count of [SM_Water_Bottle_19_Litre_PET_01] 2160 tris
Polygon count of [SM_Water_Bottle_19_Litre_PET_01_Cap] 361 tris
1 Texture sets PBR (1 materials)
1024x1024 pixels (texel density 12 px/cm)
The package includes Water Bottle "19 Litre PET" high-quality assets, with different variations of them (Cap color).
Optimized for games.
Universal Rendering Pipeline.
Price $4.99
Tenniswoman animations (Motion Cast#01 Vol.1) by Motion Cast
All animation is in FBX format.
ENGLISH :
Through this animation pack, we have all possible animations in the tennis theme. All the animations are possible in motion capture at 30 FPS and edited manually. The motion capture was performed by Marine Dollé, a stunt school student and longtime tennis player.
I only sell the animations, the 3D model is present for aesthetic and technical purposes. The racket is present, but the background in the trailer and the images are not present in the files that you buy.
This pack contain:
-arrival animation of the player
-idle
-warm-up animation
-9 runs animations
-3 services
-36 hits, at different speeds + 3 Drop Shot and 1 Backhand
-11 runs followed by a hit
-6 animations after winning (match or a point ...)
-4 animations after losing
-7 interactions between teammates
-6 ball girl animations
-2 line judge animations
We would like to improve and offer you the best animations possible, you can leave comments on this page but also follow us on social networks :
For any request or technical problem, you can reach us directly by e-mail:
motioncast.loic57@gmail.com
FRENCH :
A travers ce pack d’animation nous avons tenté de proposer toutes les animations possible dans la thématique du tennis. L’intégralité des animations sont capturés en motion capture à 30 FPS et retouché manuellement. La motion capture a été performé par Marine Dollé, étudiante en école de cascade et joueuse de tennis de longue date.
Je précise que je ne vends que les animations, le modèle 3D est présent à des fins esthétique et technique. La raquette est présente, mais le décors du trailer et des images n’est pas présent dans les fichiers que nous vendons.
Contenue du pack :
-animation de l’arrivée de la joueuse
-animations de surplace /
-animation d’échauffement
-9 animations de course
-3 animations de services
-36 frappe différentes, à différentes vitesse + 3 amorties et un revers coupée
-11 courses suivis d’une frappe
-6 animations après avoir gagné (le match ou un point...)
-4 animations après avoir perdu
-7 interactions entres coéquipiers
-6 animations de ramasseur de balle
-2 animations de juge de ligne
Nous aimerions nous améliorer et vous proposer les meilleurs animations possible, c’est pourquoi nous invitons les acheteurs à laisser des commentaires sur cette page mais aussi à nous suivre sur les réseaux sociaux :
Pour toute demande ou problème technique, vous pouvez directement nous joindre par e-mail :
motioncast.loic57@gmail.com
Price $60.00
Integration for Action Character - Rewired by Gregory W Lyons
Integration that provides scripts and examples to bridge Action Character Input with Rewired. Requires Action Character & Rewired.
Price $0.00
Ogre Cannibal by Shao-Khan
Number of textures: 20
Texture dimensions: 2048-4096
Polygon count: 51500
Minimum polygon count: 24393
Maximum polygon count: 51500
Number of prefabs: 7
Number of meshes: 3
Rigging: Yes
Animation count: 0
UV mapping: Yes
LOD information: NO
Types of materials and texture maps: PBR metallic standard, PNG
The set includes the character Ogre in leather armor. Armed with a large club.
Almost all elements of clothing can be removed and create their own variants. There are 5 variants created by me.
There are several skin options: Pure flesh, pure green, green in combat coloring, flesh in combat coloring.
Rig - Humanoid.
Price $29.00
Stylized hand painted weapon gun by Andrii Sedykh
Textures Included: Base Color, Normal, Metalness, Roughness, AO
Texture Size: 2048*2048 and 8192x8192
Tris Count:
1198
This high quality stylized low poly gun would be ideal in any themed game.
Great for game genre like MMORPG, strategy, third person, topdown etc and looks great in cartoon style.
Textures Included: Base Color, Normal, Metalness, Roughness, AO
Texture Size: 2048*2048 and 8192x8192
Tris Count:
1198
Price $5.00
Monster Demon2 by FarXeyM
Low-poly model of the charaster Monster_Demon2
Suitable for games of different genre: RPG, Hack and Slash RPG, strategy
one uv set 4096x4096
Easy Animations retarget in Unity and Unreal Engine. Epic Skeleton/Humanoid rig.
faces: 3082
Verts: 2932
Tris: 5858
Low-poly model of the charaster Monster_Demon2
Suitable for games of different genre: RPG, Hack and Slash RPG, strategy
one uv set 4096x4096
Easy Animations retarget in Unity and Unreal Engine. Epic Skeleton/Humanoid rig.
faces: 3082
Verts: 2932
Tris: 5858
Price $29.99
Trailer Sounds - Sound Effects by Alan Dalcastagne da Cunha
Number of Audio Waves: 101
Sample rate / bit rate: (i.e. 22,050 or 44,100 Hz) 44,100
Do Sound FX loop: (Yes/No) No
Supported Development Platforms:
Windows: (Yes/No) Yes
Mac: (Yes/No) Yes
Important/Additional Notes: Important/Additional Notes: Important/Additional Notes: The recorder used for the sounds is the H4N pro, and the image is distributed free of charge for commercial use by pixabay.
Hi!
This is my Trailer sounds audio pack, here i worked on sounds that i think could come in handy in a cinematic/trailer, like impacts, wooshes, rises, and others, some of tem i called "Ending" or "Opening" because that what it sounds for me, but maybe they can fit another part of the video for you.
- Easy sound to use, one shot only
- 101 files
- I kept the naming as i think it suits, but you can use the sounds for whatever it fits best for you
List of folders, Remember that each folder has more than one file inside, 101 files in total:
- Bass
- Big_Riser
- Boom
- Brass_Tension
- Cartoon_Effect
- Change_Scene
- Ending
- Explosion
- Fade
- Fear
- Impact
- Impact_High
- Impact_Low
- Opening
- Pads_Beautiful
- PeaceFull
- Reverse
- Riser
- Riser_Impact
- Static_Tremor
- Stinger
- Strings
- Whoosh
Price $19.99
Animalia - Gorilla (male) by gim.studio
Number of textures: 7
Texture dimensions: 4k
Vertex Counts of Character: 12792
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 2 (not counting In-place)
Animation type: Root Motion and In-place
UV mapping: Yes
LOD information: 4
Types of materials and texture maps: PBR
Realistic male Gorilla with animations authored at 60fps and 4K textures.
Note: This initial release has a limited set of animations compared to most of our animals. We intend to add more in the future, but for now, take it as a sort of early access regarding animations.
Changelog:
2.0.0
- initial release
Features:
- male Gorilla model
- Animations authored at 60 fps
- All animations available with and without the root motion
- 4K Textures
- 3ds Max animation rig
- LODs
Price $99.99
Wood Creaking by MGWSoundDesign
Audio file types: WAV
Sample rate: 96kHz
Bit depth: 24bit
Loopable: No
Additional: mono
Wood Creaking contains 100 sounds of creaking trees and wooden objects.
This sound library is perfect for voicing various creaks of wooden objects in your game.
contains:
- Creaking Boat - 20 sounds
- Creaking Door - 10 sounds
- Creaking Floor Wood - 20 sounds
- Creaking Tree - 20 sounds
- Creaking - 10 sounds
- Wood Impact - 20 sounds
Price $5.00
