Hanami - Lowpoly Environment by Unvik_3D by Unvik_3D
Details:
Every asset shares one texture, so it can be batched together to save draw calls.
The polycount assets are beetween 96 and 6248 tris.
The pack work in URP and standard pipeline.
The renders use Unlit shader, some of them are not included as scene in the package.
Assets have a mesh collider, so make sure to check it if you prefer a different collider.
Prefabs:
▪ Bridge x1
▪ Japanese lamp x1
▪ Land x3
▪ Torii x1
▪ Floating Island x1
▪ Mountain x2
▪ Rocks x3
▪ Trees x1
▪ Grass x1
▪ Nenufar x1
▪ Leaf x1
▪ Diorama x1
Optimized for mobile games, I bring you a cute kitbashing, with a diorama as an example of how you could make a quick environment with these assets.
I provide you with small landscape, mountains, rocks that fits with this style, and some japanese architectural assets.
Feel free to play with them!
Price $7.50
Medieval Houses With Construction Animation by CybeRock Studio
* Controll Construction Progress Of Buildings
* Texture Dimentions 2048*2048
* Two Buildings Prefabs
* Uv Mapped
This is a Medieval Building Model That You Can Controll Its Build Progress
Useful In Real Time Strategy Games & City Building Games
Price $0.00
Stylized Low Poly Gun Pack Volume 1 by Razixstyle
Number of textures
14 gun models,
Every model has 5 textures,
Plus the demo terrain that has 10 textures
Meaning there are 80 textures in this pack.
Texture dimensions
Guns have 4k textures and scopes and throwables have 2k textures
Polygon count of [Model Name]
GUNS- AWP = 2935 verts
- M16A = 2351 verts
- MP5 = 3074 verts
- MP6 = 2963 verts
- P2000 = 1183 verts
- Vector = 2708 verts
-Shotgun = 1204 verts
Attachments and Throwables
- Red dot = 923 verts
- 2x = 692 verts
- 4x = 957 verts
- 8x = 1042 verts
Minimum polygon count
692
Maximum polygon count
3074
Number of meshes/prefabs
Rigging:
No, but the mags and attachment are separate objects.
Animation count
NA
Animation type list
NA
UV mapping:
Yes
LOD information (count, number of levels)
NA
Types of materials and texture maps (e.g., PBR)
Normal materials with PBR textures
This is a new gun pack, featuring gun, attachment, and throwable models. The package includes a demo scene where all assets are displayed in an awesome-looking environment!
FEATURES:
TEXTURE STYLE:
- Guns have 4096 res textures.
- Attachments and throwables has 2048 res textures
- Overall style is a Stylized Low Poly mix, great for medium to high-quality games.
- Textures are all PBR
PIPELINES:
- All other materials are using Unity's standard material, which can easily convert to URP or HDRP with just a few clicks!
Typology count for models:
GUNS
- AWP = 2935 verts
- M16A = 2351 verts
- MP5 = 3074 verts
- MP6 = 2963 verts
- P2000 = 1183 verts
- Vector = 2708 verts
-Shotgun = 1204 verts
Attachments and Throwables
- Red dot = 923 verts
- 2x = 692 verts
- 4x = 957 verts
- 8x = 1042 verts
IMPORTANT:
1. The guns are not rigged or animated BUT the magazines and attachments are all separate objects so you are still able to animate them yourself in-engine!
2. Thanks to Bracky I have been able to make a character that can walk around so that you can easily preview the guns!
3. The P
Thanks for reading this description and I hope you are able to make some kick-ass games with these assets!
Price $11.45
Epic Orchestral Music pack by NightHustler
1. 4 orchestral music soundtrack for your upcoming games
2.Second release of the soundtrack is coming soon
1.You can use this music for commercial as well as non - commercial projects also.
2.You can use this music in your RPG games,fighting games etc
Price $4.99
Mad Jackal by Blitz Games
Technical details
- Polycounts: Vertices: 18.3K, Triangles: 47.536K.
- Textures: PBR Textures
- Files Format: Fbx.
- Textures Format: TGA
- Animation count: 1
- Rigging: Yes
- Number of textures: 8
- Texture dimensions: 2048
A scarecrow model that perfectly grabs the spirit of Halloween. A scarecrow that haunts the night with a jack o lantern for ahead is a perfect stereotype for the holiday. A character that can easily be integrated into any game of the horror genre to make it even more terrifying.
Technical details
· Polycounts: Vertices: 18.3K, Triangles: 47.536K.
· Textures: PBR Textures
· Files Format: Fbx.
· Textures Format: TGA
Price $13.99
Sci-Fi Girl Modular by SLAVOGRAD
Number of textures: 38
Texture dimensions:
Body: 4096x4096 px.
Costume: 4096x4096 px.
Hair: 2048 px.
Eya/Eyalashes/Pupil/Cornea: 1024 px.
Verts Count of Sci-Fi Girl Modular: 61018
Tris: 106874
Minimum polygon count:5452
Maximum polygon count:53458
Number of meshes/prefabs: 6/13
Rigging: Yes
Animation count:0
UV mapping: Yes
LOD information (count, number of levels): no LOD
Types of materials and texture maps (e.g., PBR): PBR Unity standart metallic [AlbedoTransparency] [AO] [Emission] [MetallicSmoothness] [Normal]
Customization of costume color, costume emmision color, skin color, eye color, hair color. Full body under clothes. Modular and basic model prefab.
Features
-The Model is built to real-world scale
-Unit System: Cm
-Fully optimized for games and videos.
-The Model is Named, Grouped & Layered Professionally.
-The Model is fully unwrapped UVs.
-Different armour skin.
Rig
-Full rigged model.
Geometry
-Clean and optimized topology.
-This model consists of Quads and Tris only .
-The geometry is Low Poly.
Textures
-All textures are tailored and applied for high quality graphics results.
-All Textures are TGA format.
Price $35.00
Flower Christia Species by VuStudios
Mobile Optimize Scene This is model 3D Flower- Christia- Species in the Big Pack (Cartoon Flower Colections ) with over 5 types color!
All objects are ready to use in your visualizations.
-1024x1024, texture maps
-Poly Count : Average 69544polys /127595 tris/66956
Price $5.99
Knight by Tosha Barashkov
PBR textures( all textures 4K)
-Albedo
-AO
-Metallic
-Normal
-Specular ...
Textures are scaled through third-party editors with no loss of quality up to 1024 or 2048 pixels.
Model has 3 texture options (3 Skins) and 7 materials one basic mesh.
faces: 35016
verts: 37563
tris: 69503
Programs used:
Zbrush
Maya
Blender
3DCoat
UVLayout
Marmoset Toolbag
19 animations:
5 walks
4 attacks
2 idles
2 deaths
2 runs
2 damages
1 jump
1 sit down
Price $50.00
VR - Physics Interactions Bundle by Cloudwalkin Games
Voxel - Dungeons by StarvingFox Studio
1000+ Prefabs with a triangle count ranging from 12 to 5692 :
- Floors (x80)
- Pillars (x26)
- Props (x529)
- Railings (x82)
- Rocks (x26)
- Stairs (x60)
- VFX (x9)
- Walls (x192)
6 Models Texture (256x256 - 2048x1024)
7 Coat of Arms Sprites (31x31)
12 Dirty Sprites (50x50 - 100x50)
2 Custom Shaders (Diffuse, WorldTiling)
Built-In support only.
Voxel Dungeons is an expanding library of high detail voxel environment assets to use in your game, it contains everything you need to build your very own dungeon and more.
Price $49.99
Force Filed - Built-in by Easy Game Studio
Introduction
This is force field package. If you don’t want to write a shader or script, but need to achieve a cool force field effect, then this asset is prefect for you. It contains a showing and hiding effect. It also contains the effect of being hit. This package can make your game looks cooler. You don't need to write any shader by yourself, you can use this package directly to achieve the effect you want, and it can be integrated into your project very easily. The shader files expose multiple parameters for you to adjust. You can adjust more many different effects by yourself. Due to these cool effects achieved by using the shader, all performance losses are small, and the mobile platform can also run perfectly.
Only supports Built-in Renderer Pipeline.
Only supports unity 2021.2.7f1c1 and above.
Main Features:
1. Easy to integrate into your project, no need to write any shader and script.
2. Only supports Built-in Renderer Pipeline.
3. Contains a showing and hiding effect.
4. Contains the effect of being hit.
5. The shader file exposes many adjustable parameters, through the parameters exposed by the shader, you can adjust more effects.
6. Contains sound effects.
7. Support Android, IOS, Windows and other platforms.
8. Clear demo.
9. Good support.
Contact Us:
If you have any questions, please feel free to contact us
Email: sgzxzj13@163.com
Price $15.00
Lava Surface URP by qq.d.y
Lava shader based on GPU proceduring algorithm and texture.
Need a flowing lava visual appearance shader ? This is designed for your demand !
6 kinds of ready-made lava shaders.
- Full control of effects.
- Compatible with different unity version.
- Compatible with unity pro and free.
- Compatible with mobile platform.
- Compatible with any dx9, dx11 and openGL platform.
- Demo and source code included.
Follow us on facebook / twitter / youtube
Price $8.00
Unity Terrain - URP Demo Scene by Unity Technologies
Rendering Features:
- Terrain GPU instanced details
- SpeedTree integration with Shader Graph
- Shader Graph custom interpolators
- HDRI Sky
- Visual Effect graph used to create fog particles
- Shadows: Turned off for small grass, enabled for larger objects
- FXAA
- Reflection probes
Supported with Unity 2021.2 and URP 12.1+
The Unity Terrain - URP Demo Scene and included assets are fully customizable for re-use with your Unity projects. The Scene was crafted using the Terrain Tools package and assets have been optimized for use with low-end desktop platforms build targets.
Hear from the Unity Technical Artist team behind the creation of this demo scene in the Unity blog.
Getting Started
- Download and import this package into a Unity project with the Universal Render Pipeline enabled.
- Look for the TerrainDemoScene.unity scene file located at: Assets/TerrainDemoScene_URP/Scenes/
- Open it to start exploring.
Scene includes a series of Bookmarks with notes and tutorials. Select any object under the "Bookmarks" to see details.
Price $0.00
Unity Terrain - HDRP Demo Scene by Unity Technologies
Rendering Features
- Terrain GPU instanced details
- SpeedTree integration with Shader Graph
- Shader Graph custom interpolators
- Procedural Sky
- Volumetric Clouds
- Volumetric Fog
- Shadows: turned off for small grass, enabled for larger objects. Contact Shadow is in use.
- TAA
- Reflection probes. Screen space reflection enabled in High Quality setting.
Supported with Unity 2021.2 and HDRP 12.1+
The Unity Terrain - HDRP Demo Scene and included assets are fully customizable for re-use with your Unity projects. The Scene was crafted using the Terrain Tools package and features available from the High-Definition Render Pipeline package.
Hear from the Unity Technical Artist team behind the creation of this demo scene in the Unity blog.
Getting Started
- Download and import this package into a Unity project with the High-Definition Render Pipeline enabled.
- Look for the TerrainDemoScene.unity scene file located at: Assets/TerrainDemoScene_HDRP/Scenes/
- Open it to start exploring.
Scene includes a series of Bookmarks with notes and tutorials. Select any object under the "Bookmarks" to see details.
Note: We use diffusion profile asset for the foliage shaders that would require addition to the render pipeline asset if using your own. Additional instructions can be found in the Readme file in the package.
Price $0.00
Cyber Metal Music by The Blue Driver
- The songs are designed to loop seamlessly.
- Folder also contains the original versions of each track.
- Professional mixing and mastering processes were applied.
- BPM information is given in the name of the files.
- 24 bit WAV stereo output.
The pack consists of four unique-aggressive Cyber Metal tracks:
- Search And Destroy
- Flammable
- Sanity's Edge
- Covert Ops
Price $5.00
Mess Maker FREE by The Quantum Nexus
Mess Maker is the solution. It provides a system to generate piles of trash anywhere you chose, randomly creating them on the fly from a Poole of selected objects and renders them to limited draw distance of your choice. The trash generated can even have physics, scripting or any components you chose. It is compatible with all render pipelines and any shaders of your choice can be used.
Mess Makers is supplied with 41 different trash prefabs in 2 levels of detail. You can easily replace these or add your own. And why limit it to just trash? A selection of 5 different kinds of rock is supplied in 3 levels of detail. You can use your own, though the rocks supplied are designed to blend well with Unity’s standard free terrain textures.
Included within the trash is a selection of bottles and cans. To avoid any copyright infringements, innocuous and uncopyrighted words have been used in place of brand names with fairly simplified labels. Don’t like our fictional brands? Make your own! Blank templates are provided with instructions to create any soda cans, beer cans, beer bottles, wine bottles or spirit bottles you want. You could even make these into pick up items unique to your game.
Included Models:
41 trash pieces with textures supplied in 512p or 1k resolution as appropriate:
> Low poly 1,023 average vertices
> High poly 3,903 average vertices
5 rocks
> Low poly 124 average vertices
> Medium poly 443 average vertices
> High poly 1702 average vertices
Package also contains 9 blank bottle and can templates in high and low poly from the above.
Price $0.00
MINIFANTASY Creatures - Super Low Res 2D Pixel Art by Krishna Palacio by Krishna Palacio
★ Key Features ★
- 28 fantasy creatures. Including different types of humanoids, monsters and animals
- A total of 158 animation cycles
- Idle, walk, jump, attack, damaged and die animations for every creature, most of them in four directions!
- Charged attack animations for humanoids
- Shadows for all the creatures available
- Prefab for each creature! Save time with premade character prefabs or customize them to fit your needs.
★ Assets ★
Humanoids (x11)
- Human (base, townsfolk, amazon)
- Orc (base, wild orc)
- Dwarf (base, yellow beard)
- Elf
- Goblin
- Halfling
- Trasgo
Beasts (x2)
- Bat
- Wolf
Monsters (x8)
- Skeleton
- Wildfire
- Slime (green and blue)
- Centaur
- Zombie
- Pumpkin Horror
- Evil Snowman
Big Guys (x7)
- Troll
- Minotaur
- Mother slime (green and blue)
- Wargo
- Cyclop
- Yeti
★ Details ★
- All sprites come in (8x8px) resolution.
- The size of every frame of every creature is 32x32px.
- The different animations of a given creature are aligned to ensure a smooth transition between the different animations.
- Includes a script to turn off character shadows, for cases like generating drop shadows.
Price $5.99
Glass Material City 2 by GlowFox Games
This package contains:
28 Glass Materials in the "City Building" theme.
Perfect for textures for city buildings like apartments, condos or city towers.
28 Original Textures 2048 x 2048 resolution,
file type for each original Texture are PNG
Includes: Original, Height, Metallic, Normal.
Adjust the Transparency & Shininess levels.
Small set of sample buildings included in demo.
Price $5.99
Dynamic UV (Coordinates & Colors) by Shanshel
Use this tool for:
1. Easily change the colors of your 3D models, no need to back and forth between Blender, Unity, Photoshop!
2. Share the same material for all of your objects, while still being able to change colors individually
3. Improve Performance & Reduce Drawcalls
4. The tool will automatically add the colors you pick to a shared texture and automatically adjust the UV coordinates of your model to match this new color.
So that you won't spend time adjusting the UV or being limited to a specific set of colors.
And here is how this asset works!
1. You will simply click on your Gameobject, then select the colors that you like
2. The tools will immediately use the shared material (created automatically for you) And it will also fill the texture with your selected color and also adjust the UV of your model to the selected color!
Note: This tool requires that the 3D models are made with the specific standard in mind, so you should only use it on assets that have support for Dynamic UV.
All of our free & paid assets has support for dynamic UV
And A lot of low-poly packages already work so well with the tool
And of course, you can adjust your models to work with Dynamic UV really easy (check the attached documentation)
Note This tool is currently under development, but don't worry, it has no effects on your original models (as it will create a copy of them and use those copies) so you can safely back to your original models if you faced any problems.
For Content Creators - if you are willing to use this tool with a custom model that has no support for Dynamic UV you can still very easily convert unsupported models to supported ones.
(Note: follow the documentation for a better tutorial with images)
* Open the model in Blender (or any other software)
* Go to UV Section, and select all the vertices that you want to make them have the same color
* Scale them down to 0
* Do it again with any other vertices
* Import and enjoy.
Dynamic UV should work perfectly with that setup
That's it.
Price $0.00
