Basic Menu System by Alexander Cirac Antio
Are you tired of programming the main menus or your game interfaces, or don't you know how to do them? Do you want to do a lot of things but it takes you forever? Well, with this system you only have to dedicate 90% of your time to make your menus look cool, and the remaining 10% in placing things in the system. Or if you are an entrepreneur, save time and resources with this system since it will make it easier for your employees not to have to focus on programming menus and interfaces (according to what I offer you) and you will be able to make them focus on other tasks. My motto is; Easy, simple and fast.The version of this system is designed to support PC
More information
Content basic menu system
PDF Instruction ENG
PDF Instrucciones ESP
Demo
Contact support: alexander.cirac@gmail.com put in the subject < Support BM >
Price $5.00
Sci-Fi Icon Pack by Milk The Gull
Sci-Fi Icons Pack
This pack contains many Stylized Icons that come in a variety of colors. All share the same style and are for creating Sci-fi Themed Games.
What's Included - Over 700 Icons!
Icons (approximately 704 Icons)
• Armor (56 Total, 8 available in 7 different colors)
• Computers (56 Total, 8 available in 7 different colors)
• Drones (91 Total, 13 available in 7 different colors)
• Engines (56 Total, 8 available in 7 different colors)
• Harvesters (56 Total, 8 available in 7 different colors)
• Shields (35 Total, 5 available in 7 different colors)
• Storage (56 Total, 8 available in 7 different colors)
• Weapons (112 Total, 16 available in 7 different colors)
• Bonus Icons (186 Total)
• Legacy Items (49 Total, 7 available in 7 different colors)
• Misc (119 Total, 17 available in 7 different colors)
• Resources (18 Total, 9 with and without circle backdrops)
Textures
The textures are 256x256 size and PNG format.
Addition Information
There are no Meshes, Prefabs, Materials, or other file types included.
The Demo scene uses TextMeshPro for UI.
Price $29.99
Pixel Characters Imps by Ismartal
List and details of the sprites
Imp 1
(All cells size 160x160)
Imp1_Appear.png - 2720x160
Imp1_Attack1.png - 800x160
Imp1_Attack2.png - 800x160
Imp1_Attack3.png - 800x160
Imp1_Attack4.png - 960x160
Imp1_AttackDown.png - 800x160
Imp1_AttackUp.png - 800x160
Imp1_Blink.png - 1120x160
Imp1_Dash.png - 640x160
Imp1_Dead.png - 2880x160
Imp1_DoubleJump.png - 640x160
Imp1_DoubleJumpToFall.png - 1280x160
Imp1_Fall.png - 640x160
Imp1_Glide.png - 640x160
Imp1_Hit.png - 640x160
Imp1_Idle.png - 1120x160
Imp1_IdleToRun.png - 480x160
Imp1_IdleTurn.png - 480x160
Imp1_Landing.png - 480x160
Imp1_Raise.png - 640x160
Imp1_RaiseToFall.png - 480x160
Imp1_Run.png - 1280x160
Imp1_RunToIdle.png - 480x160
Imp1_RunTurn.png - 800x160
Imp1_TakeOff.png - 480x160
Imp1_VFX.png - 2400x160
Imp 2
(All cells size 160x160)
Imp2_Appear.png - 2720x160
Imp2_Attack1.png - 800x160
Imp2_Attack2.png - 800x160
Imp2_Attack3.png - 800x160
Imp2_Attack4.png - 960x160
Imp2_AttackDown.png - 1120x160
Imp2_AttackUp.png - 960x160
Imp2_Blink.png - 1120x160
Imp2_Dash.png - 1280x160
Imp2_Dead.png - 2560x160
Imp2_Fall.png - 640x160
Imp2_Hit.png - 640x160
Imp2_Idle.png - 1120x160
Imp2_IdleToRun.png - 480x160
Imp2_IdleTurn.png - 480x160
Imp2_Landing.png - 480x160
Imp2_Power.png - 3360x160
Imp2_Raise.png - 640x160
Imp2_Run.png - 960x160
Imp2_RunTurn.png - 800x160
Imp2_TakeOff.png - 480x160
Imp2_VFX.png - 2080x160
Imp 3
(All cells size 160x160)
Imp3_Appear.png - 2880x160
Imp3_Attack1.png - 800x160
Imp3_Attack2.png - 800x160
Imp3_Attack3.png - 1600x160
Imp3_Attack4.png - 960x160
Imp3_AttackDown.png - 800x160
Imp3_AttackUp.png - 1120x160
Imp3_Blink.png - 960x160
Imp3_Dash.png - 480x160
Imp3_Dead.png - 3200x160
Imp3_Fall.png - 640x160
Imp3_FireAttack.png - 800x160
Imp3_GroundAttack.png - 1440x160
Imp3_Hit.png - 640x160
Imp3_Idle.png - 960x160
Imp3_IdleToRun.png - 480x160
Imp3_Landing.png - 480x160
Imp3_Raise.png - 640x160
Imp3_RaiseToFall.png - 160x160
Imp3_Run.png - 1280x160
Imp3_RunTurn.png - 960x160
Imp3_TakeOff.png - 480x160
Imp3_VFX.png - 2880x160
Imp3_Fireball.png - 128x32, cell size 32x32
- 3 different characters with more than 20 animations each.
- Transition animations to smooth between animations.
- Various attack animations making it possible to perform combos.
- Directional attacks, from the side, up and down.
- Spawn and death animations combined with stunning visual effects.
- See the video for a sample of each animation in more detail.
Price $13.99
Barriers & Traffic Light Pack by yasin ayhan
-(Gama Ready) Unity 3D
-Number of Meshes:14(FBX)
-Number of Materials : 1-2k
-Number of Textures: (4-2k)
Barriers & Traffic Light Pack:4369 polygon
-Textures uv 2048-2048 (PBR)
-Properly named Textures,Materials and Meshes
-Model is fully textured with all materials applied. You can edit the material :))
-The pivot points are properly positioned
Price $9.99
Air Conditioner Wall Mounted by Vadim Sitnikov
Number of textures 3 - AlbedoTransparency_MetallicSmoothness_Normal
Texture dimensions - 4096x4096
Polygon count of - 1647 tris - 3252
UV mapping: Yes
Air Conditioner Wall Mounted. High quality for using in Games, AR/VR and Visualizations. Conditioner was baked using high poly model. It's optimized for all platforms.
High quality polygonal model.
Real world scale
Price $8.99
Dynamic Fire Elements by FXMonster
● File Formats: transparent Png.
● Each frame dimension is 512*288 px.
● 30 FPS
● Works with any render pipelines
Features:
● Sprite animations work much better than any other shaders and particles due to memory capacity.
● Optimized for games.
● Pivot point set properly.
● No setup or plug-ins required.
● All materials, sprites and other parts of pack properly named.
● Demo Scene with all prefabs is included.
Supported platforms:
● Windows
● Web GL
● iOS
● Android
● Mac OS X
● Linux
How to use:
Simply drag and drop the “Energy” prefab to your scene and use it.
(Prefab(s) located under
Asset > Energy Elements > 02 Prefabs).
Price $18.00
Cartoon Energy Charges by FXMonster
● File Formats: transparent Png.
● Each frame dimension is 512*288 px.
● 30 FPS
● Works with any render pipelines
Features:
● Sprite animations work much better than any other shaders and particles due to memory capacity.
● Optimized for games.
● Pivot point set properly.
● No setup or plug-ins required.
● All materials, sprites and other parts of pack properly named.
● Demo Scene with all prefabs is included.
Supported platforms:
● Windows
● Web GL
● iOS
● Android
● Mac OS X
● Linux
How to use:
Simply drag and drop the “Energy” prefab to your scene and use it.
(Prefab(s) located under
Asset > Energy Elements > 02 Prefabs).
Price $18.00
Flying Cartoon Lines by FXMonster
● File Formats: transparent Png.
● Each frame dimension is 512*288 px.
● 30 FPS
● Works with any render pipelines
Features:
● Sprite animations work much better than any other shaders and particles due to memory capacity.
● Optimized for games.
● Pivot point set properly.
● No setup or plug-ins required.
● All materials, sprites and other parts of pack properly named.
● Demo Scene with all prefabs is included.
Supported platforms:
● Windows
● Web GL
● iOS
● Android
● Mac OS X
● Linux
How to use:
Simply drag and drop the “Energy” prefab to your scene and use it.
(Prefab(s) located under
Asset > Energy Elements > 02 Prefabs).
Price $18.00
Liquid Splash Elements by FXMonster
● File Formats: transparent Png.
● Each frame dimension is 512*288 px.
● 30 FPS
● Works with any render pipelines
Features:
● Sprite animations work much better than any other shaders and particles due to memory capacity.
● Optimized for games.
● Pivot point set properly.
● No setup or plug-ins required.
● All materials, sprites and other parts of pack properly named.
● Demo Scene with all prefabs is included.
Supported platforms:
● Windows
● Web GL
● iOS
● Android
● Mac OS X
● Linux
How to use:
Simply drag and drop the “Energy” prefab to your scene and use it.
(Prefab(s) located under
Asset > Energy Elements > 02 Prefabs).
Price $18.00
Smoke And Fire Elements Pack by FXMonster
● File Formats: transparent Png.
● Each frame dimension is 512*288 px.
● 30 FPS
● Works with any render pipelines
Features:
● Sprite animations work much better than any other shaders and particles due to memory capacity.
● Optimized for games.
● Pivot point set properly.
● No setup or plug-ins required.
● All materials, sprites and other parts of pack properly named.
● Demo Scene with all prefabs is included.
Supported platforms:
● Windows
● Web GL
● iOS
● Android
● Mac OS X
● Linux
How to use:
Simply drag and drop the “Energy” prefab to your scene and use it.
(Prefab(s) located under
Asset > Energy Elements > 02 Prefabs).
Price $18.00
Flash FX Abstract Elements by FXMonster
● File Formats: transparent Png.
● Each frame dimension is 512*288 px.
● 30 FPS
● Works with any render pipelines
Features:
● Sprite animations work much better than any other shaders and particles due to memory capacity.
● Optimized for games.
● Pivot point set properly.
● No setup or plug-ins required.
● All materials, sprites and other parts of pack properly named.
● Demo Scene with all prefabs is included.
Supported platforms:
● Windows
● Web GL
● iOS
● Android
● Mac OS X
● Linux
How to use:
Simply drag and drop the “Energy” prefab to your scene and use it.
(Prefab(s) located under
Asset > Energy Elements > 02 Prefabs).
Price $18.00
Flash FX Winter Elements by FXMonster
● File Formats: transparent Png.
● Each frame dimension is 512*288 px.
● 30 FPS
● Works with any render pipelines
Features:
● Sprite animations work much better than any other shaders and particles due to memory capacity.
● Optimized for games.
● Pivot point set properly.
● No setup or plug-ins required.
● All materials, sprites and other parts of pack properly named.
● Demo Scene with all prefabs is included.
Supported platforms:
● Windows
● Web GL
● iOS
● Android
● Mac OS X
● Linux
How to use:
Simply drag and drop the “Energy” prefab to your scene and use it.
(Prefab(s) located under
Asset > Energy Elements > 02 Prefabs).
Price $18.00
Flash FX Explosion Elements by FXMonster
● File Formats: transparent Png.
● Each frame dimension is 512*288 px.
● 30 FPS
● Works with any render pipelines
Features:
● Sprite animations work much better than any other shaders and particles due to memory capacity.
● Optimized for games.
● Pivot point set properly.
● No setup or plug-ins required.
● All materials, sprites and other parts of pack properly named.
● Demo Scene with all prefabs is included.
Supported platforms:
● Windows
● Web GL
● iOS
● Android
● Mac OS X
● Linux
How to use:
Simply drag and drop the “Energy” prefab to your scene and use it.
(Prefab(s) located under
Asset > Energy Elements > 02 Prefabs).
Price $18.00
DIMENSIONS: Positive Pop - Volume 1 by Ross Stremcha
- File type: WAV file
- Sample rate: 44.1kHz
- Bit depth: 16 bit
- Stereo
- 5 Soundtracks
- Total of 27 music files
This 5-song music pack contains an eclectic mix of orchestral and modern pop instruments. From bright synth embellishments and electronic percussion to syncopated strings and layered acoustic guitar rhythms, each uplifting track offers dynamic themes for the important dimensions of your project: characters, settings, and events. Each soundtrack contains alternate versions for a total of 27 music files.
1. PACIFIC COAST HIGHWAY - An adventurous blend of orchestral and electric instruments. Bright, fun, and energetic. This summery pop track is perfect for open-world and casual games.
- Main (2:12)
- 60 Sec
- 30 Sec
- 15 Sec
- Stinger (10 Sec)
2. SCENIC ROUTE - Spirited acoustic pop with bouncy xylophone and rhythmic acoustic guitar set to syncopated percussion. Rousing, energetic, and fun.
- Main (2:12)
- Underscore: no lead instruments (2:12)
- 60 Sec
- 30 Sec
- Stinger (7 Sec)
3. WIND SONG - Sweeping violin lead set to an easy groove with 12-string guitar rhythm patterns and light synth embellishments. Flowing and free with a lighthearted vibe.
- Main (4:12)
- Underscore: no lead violin (4:12)
- No wind fx (4:12)
- 60 Sec
- 30 Sec
- Stinger 1 (7 Sec)
- Stinger 2 (9 Sec)
4. UNFADING - Uplifting acoustic pop with percussive embellishments and driving beat. 6-string and 12-string guitars unite to carry this track with style. Rhythmic, determined, and bright with purpose.
- Main (3:50)
- 60 Sec
- 30 Sec
- Short (20 Sec)
- Stinger 1 (9 Sec)
- Stinger 2 (6 Sec)
5. DRAWING NEAR - Warm piano and acoustic guitar textures create a peaceful ebb and flow of progressions in this inviting ballad. Graceful, comforting, and heartwarming.
- Main (4:39)
- 60 Sec
- 30 Sec
- Stinger (9 Sec)
Price $12.99
Steel Fantasy Weapon Set by Anatoly Valovoy
Number of textures 47
Texture dimensions 2048x2048
Polygon count 48734
Number of meshes/prefabs 16/16
UV mapping: Yes
Types of materials and texture maps - PBR
A set of fantasy Steel weapons.
The set consists of sixteen unique objects.
PBR textures have a resolution of 2048x2048.
Total polygons: 48734 triangles; 24809 vertices.
1) Sword (one-handed) - 3164 tris
2) Sword (two-handed) - 5832 tris
3) Mace (one-handed) - 3152 tris
4) Mace (two-handed) - 2660 tris
5) Ax (one-handed) - 2940 tris
6) Ax (two-handed) - 3550 tris
7) Lance - 2920 tris
8) Dagger - 2356 tris
9) Brass knuckles - 2784 tris
10) Bow - 4000 tris
11) Staff - 4248 tris
12) Scepter - 3090 tris
13) Shield (small) - 1848 tris
14) Shield (medium) - 2930 tris
15) Shield (great) - 2956 tris
16) Arrow - 504 tris
Price $30.00
MONSTER F by BobGrandmaster
textures(PBR): Diffuse, Emissive, Glossines, AO, Specular, Normal, Normalobj. (4096).
animations 6-idol,walk,run,attack,crit attack,death.
Polygonal Quads/Tris.
UV mapping: Yes.
Rigging: Yes
Polys-3344.
Verts-3259
textures(PBR): Diffuse, Emissive, Glossines, AO, Specular, Normal, Normalobj. (4096).
animations 6-idol,walk,run,attack,crit attack,death.
Polygonal Quads/Tris.
UV mapping: Yes.
Rigging: Yes
Polys-3344.
Verts-3259
Price $7.00
Sc-Fi_Soundtrack_Pack_1 by Expansionaudio
Number of Audio Wavs: 117
Number of Audio Cues: 117
Sample rate / bit rate: (i.e. 44.1 kHz, 16bit Stereo WAVs)
Minutes of audio provided: Main tracks 33m37s - Loops 44m23s
- 1: Deepspace 6m42s + 16 loops 5m33s
- 2: Future 5m36s + 23 loops 10m
- 3: Lightflicker 4m26s + 19 loops 8m40s
- 4: MoonBase 5m20s + 18 loops 10m20s
- 5: Nightfire 6m13s + 12 loops 2m30s
- 6: Timeletting 5m40s + 18 loops 10m
Price $10.00
[NC]ArchViz Lakeside Villa URP by NatureCopyier
-URP
-PBR workflow
- Number of prefabs: 100
- Average number of vertices: 5000
-CPU/GPU progressive ready
- Texture size: mostly 4K
- Post-processing settings
-Timeline settings
-Shader Graph (Vegetation, Rain, Raindrop Ripple, Raindrop Ripple Blend, Fire, Burning Match, Fabric, Fabric Parallax, Water, Custom Standard Shader, Decals)
- Supported development platforms: PC/VR/Mobile
[NC]ArchViz Lakeside Villa URP is an architectural visualization project made for URP. Each prop is exquisite and the textures are made through a pbr workflow. Inside there are over 100 furniture and props, custom shaders, 4K textures. Supports PC, VR and mobile devices.
Price $29.99
3D Signs by Easy Game Studio
Introduction
This package contains a set of animated 3D arrow models, a 3D musical note model, a 3D punctuation model, and a 3D letter and number model.
Support URP, HDRP, LWRP, Build-in Render Pipeline
My project is submitted using URP. If you are not using URP, you need to manually reset the shader of the model to avoid it being pink.
Main Features:
1. Easy to integrate into your project, no need to write any shader and code.
2. Contains 26 upper case letter models.
3. Contains 26 lower case letter models.
4. Contains 10 Arabic number models.
5. Contains 15 Roman number models.
6. Contains 10 Chinese number models.
7. Contains 31 punctuation mark models.
8. Contains 36 note models.
9. Contains 19 different arrow animations.
10. Support Android, IOS, Windows,VR and other platforms.
11. Clear demo.
12. Good support.
Contact Us:
If you have any questions, please feel free to contact us.
E-mail: sgzxzj13@163.com
Price $24.99
