MilitaryGirlV2 by flugolukss
**Technical details**
NO HDRP
ONLY DEFAULT SHADER
Military GirlV2 LOD 0: Verts: 104738 , Faces: 877712 , Tris: 171860
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
Easy Animations retarget in Unity
Facial expressions are included (Morph Targets, Blendshapes).
APPLE BLENDSHAPES
You can use this model for face mocap (live stream) and conversation animations.
PBR Textures Metall/Roughness
Texture sets - Body, Head , Teeth, Hair, Eyes, Lashes, Shoes,TshirtGloves , ArmorArms ,Belts ,Pants .
4K Textures - normal, metallic, albedo.
The model is completely modular.
The full body under the clothes is included, it's not a cutout!
The nude version is censored!
Rigged with Humanoid Skeleton.
Additional bones:
(eyes)= eye_l , eye_r
(breast)= breast_l, breast_r
Gun not Included!
Technical details
NO HDRP OR URP!
ONLY DEFAULT SHADER!
Military GirlV2 LOD 0: Verts: 104738 , Faces: 877712 , Tris: 171860
Facial expressions are included (Morph Targets, Blendshapes).
You can use this model for face mocap (live stream) and conversation animations.
Bones in eyes is included
4 blendshape for eyes - Look Down , UP , Right and Left . Bones in eyes.( eye_r , eye_l )
PBR Textures Metall/Roughness
4K Textures - normal, metallic, roughness, albedo, opacity, matID
Texture sets - Body, Head , Teeth, Hair, Eyes, Lashes, Shoes,TshirtGloves , ArmorArms ,Belts ,Pants .
The model is completely modular.
The full body under the clothes is included, it's not a cutout! The nude version is censored!
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS.
Price $59.99
PBR sword pack 1 by rezus13
Sword 1 - Meshes: 1 Vertices: 1041 Triangles: 1416
Sword 2 - Meshes: 1 Vertices: 2002 Triangles: 2442
Sword 3 - Meshes: 1 Vertices: 5289 Triangles: 9380
Sword 4 - Meshes: 1 Vertices: 7120 Triangles: 8930
Sword 5 - Meshes: 1 Vertices: 2043 Triangles: 3296
Sword 6 - Meshes: 3 Vertices: 2444 Triangles: 2280
Sword 7 - Meshes: 1 Vertices: 4049 Triangles: 4002
Sword 8 - Meshes: 1 Vertices: 1185 Triangles: 1556
Sword 9 - Meshes: 1 Vertices: 1001 Triangles: 1592
Sword 10 - Meshes: 1 Vertices: 4173 Triangles: 6324
2K PNG PBR textures (Albedo, Normal, Occlusion, Metallic)
Demo scene included.
Perfectly modeled, textured swords for your game. Ideal for RPG/MMO or even FPS and other types of games where sword fighting is an art.
Package contains 10 swords with models, PBR textures, materials and demo scene.
Price $10.00
Dungeon Environment - Voxel by Camisado Studios
Textures: 1 (256x1 color palette texture used by all models)
Voxel resolution is 10 voxels per Unity unit.
Floor tiles are done as 2x2 Unity units and wall segments as 2x3 Unity units.
Polygon count: 12 - 1592
All models share the same material, which uses the Unity Standard shader.
Fire particles use Particles/Standard Unlit shader.
For use with URP or HDRP simply set the included materials to use the corresponding URP or HDRP equivalent shaders.
40 Voxel Dungeon Environment Assets.
Can be used in a variety of gameplay genres such as roguelikes, dungeon crawlers, RPGs etc and across multiple camera styles such as FPS, Isometric & Top-Down.
Mobile ready with low polygon count, texture and material usage.
Asset List:
- Axe
- Banner
- Blood
- Book
- Book2
- Candle
- Chair
- Chalice
- Chest
- Coin
- Crate
- Door Frame
- Door
- Floor
- Flower Pink
- Grass
- Key
- Mushroom Blue, Green & Red
- Note
- Pillar
- Pot
- Potion Blue, Green, Purple & Red
- Rubble
- Rug
- Scroll
- Shelf
- Spear
- Staff
- Sword
- Table
- Torch
- Vines
- Wall Torch
- Wall
- Wood Beam
Price $15.00
Adventure Animations Volume 01 by S.S.Animations
Production Description
- Total Animations: 70
- In-Place Animations 34
- Root Motion Animations 36
Disclaimer
- Animator Controller for any gameplay is not included, this is only an animation pack
The package contains around 70 Animations all suited for an Adventure Game or any other Generic Game. It has quality hand-keyed animations in order to bring you the best look for your games.
Price $8.00
Patio table by Ivan Loginov
Package has five 4k textures, one mesh of 1590 triangles. Mesh is UV mapped. No LOD information included. Material uses standart shader. Textures are albedo, metallic (with roughness in alpha channel), AO, normal and height maps.
A model of a patio table. Top is matte glass, carcass is coated metal. Object has dust on it, spots and scratches to make it feel more used.
Price $0.00
Dramatic Music [d220711] by rntlpbm
Number of files: 2 wav files(loopable, not loopable)
Sample rate: 48kHz
Bit depth: 32bit
Length: 4m26s (based on the one that is not loopable)
Loopable: Yes
email: kkgkmg@naver.com
Dramatic Ethnic music.
song code [d220711]
I make ambient, orchestral, electronic, and heavy metal game music. If you want custom or modified songs, just email me at any time. All feedback and suggestions are open.
---------------
The name of my song is composed of two things. I call it a song code. Usually, the alphabet representing the genre of the song is attached to the front, and the date when the song began to be made is attached to the back. c is Epic, m is Ambient, etc. The reason why I don't put a title on the song and use the song code is to prevent the title of the song from fixing the impression of the song. I also want users to give their own titles for the song.
Price $15.00
Stylized Tori by Haseeb Khan
This asset has
13,707 Vertices
22,592 Triangles
11,756 Faces
25,208 Edges
PBR Textures
2K Maps
21 Materials
Rig: No
Animation: No
UV Mapping: Yes
LOD: No
This is a Stylized Japanese Tori, an Original Concept by me.
This is the best asset you can add to your Japanese Environment and help it stand out.
The model has been divided into different materials to have high quality maps.
Price $15.00
Cowboy Elderly by ART_I_SHOC
Number of characters: 1
Number of Materials: 14
Number of textures: 40
Texture dimensions: 4096x4096
Polygon count of [Model Name]: 14103
Number of meshes/prefabs: 3
Rigging: Yes
Animation count: No (Unity Third Person Anims used for demo purposes)
UV mapping: Yes
Types of materials and texture maps: PBR
- video presentation: https://youtu.be/UsmVJinrfMQ
Persons: 13511
Vert: 14103
Tris: 26461
- 40 textures all 4k
- Additional bones: jaw, gun, eyelids, eyes, eyebrows, smile, holster, pigtail.
It is desirable to use a shader with two-sided display of polygons in the model.
Price $19.99
Simple Bullet by HeneGames
This asset is quick to implement and use in almost any 3D project. Asset's three different weapon and damage examples get you easily started.
Easy to use
- The bullet can be used with just a few lines of code
- Bullets and hit effects are really easy to change to your own look
- Three different damage examples: simple, hitboxes and humanoid
- Three different gun examples: crossbow, machinegun and shotgun
Important to know!
With this asset you can also make very fast bullets that never skip any colliders!
Bullet code have no ballistic simulation, this asset is only intended for arcade style shooters.
Tested also with Unity version 2019.4.16f1
Price $5.99
Casual Fun Game Music Pack by Skyhammer Sound
Audio file types: WAV
Sample rate: 44.1kHz
Bit depth: 16 bit
Loopable: Yes
Additional: Stereo
The Casual Fun Game Music Pack from Skyhammer Sound was designed to provide a quirky, happy and wondrous musical feeling to your game. It contains 26 tracks (13 full tracks and 13 loops) and over 45 minutes of unique, carefree music that will create that casual, easygoing atmosphere for your players to enjoy and want to come back to.
You can hear dozens of different instruments in this music pack, but the most prominent ones are marimba, accordion, strings, piano, guitars, ukulele, percussion and flutes, clarinets and bassoons. All tracks are mixed and mastered with taste, and ready to be used in your project. The loops are derived from the full tracks to ensure smooth and seamless looping.
Quick preview at YouTube
Full tracks from this pack can be previewed at SoundCloud
Each and every track is handcrafted with professional, industry standard software and the love and enthusiasm of an avid gamer and approached as unique, individual and whole pieces of music.
Tracklist:
01. Take It Easy [1:32]
02. Take It Easy (Loop) [1:32]
03. Cozy Afternoon [1:16]
04. Cozy Afternoon (Loop) [1:12]
05. Countryside Wonders [2:05]
06. Countryside Wonders (Loop) [2:00]
07. Playfields [2:27]
08. Playfields (Loop) [1:52]
09. Peaceful Day [1:17]
10. Peaceful Day (Loop) [1:12]
11. Carefree Life [1:42]
12. Carefree Life (Loop) [1:44]
13. No Worries [2:11]
14. No Worries (Loop) [2:06]
15. Peaceful Endeavour [1:08]
16. Peaceful Endeavour [1:04]
17. Quality Life [2:24]
18. Quality Life (Loop) [2:24]
19. Summer’s Warmth [2:01]
20. Summer’s Warmth [1:57]
21. Sneaking After Dark [1:49]
22. Sneaking After Dark (Loop) [1:48]
23. Summer Vacation [1:29]
24. Summer Vacation (Loop) [1:25]
25. Green Fields [2:12]
26. Green Fields (Loop) [2:08]
Audio Technical Information:
Files provided: 26
Format: 44.1kHz, 16 bit, Stereo, WAV
Total length: 45 minutes 56 seconds
Supported platforms: All
About us
Skyhammer Sound is a professional music production house with over 15 years of industry experience, led by media composer Janne Seppänen. With games released from Nintendo Switch and PC games to mobile platforms, short movies and dozens of TV series, we have the knowledge and the experience to craft impactful and highly memorable music that can enhance your game’s emotional message, underline important moments and help the player to have endless fun in the world you’ve created.
In case you liked what you heard but would like a custom score tailored to your ideas and wishes, please don’t hesitate to get in touch.
Support
Price $19.99
Dynamic Floating Text by Austin Windsor
Dynamic Floating Text aims to be the most affordable yet powerful option for floating text. Supporting both 2D and 3D, this project is available to everyone looking to implement this sort of solution to their own project.
Dynamic Floating Text is simple - different floating text options are stored in ScriptableObjects, which makes the storage of different sets of options easier than any alternative. These options can then be stored on other objects and passed to instantiate floating text.
Not just the storage of data is simple but also setup and instantiation. Setup is as simple as adding the Dynamic Text Manager component to your Game Manager object and then attaching some provided prefabs. Done! Instantiation is then as simple as calling a single line of code: DynamicTextManager.CreateText(), passing three parameters - position, the actual text you want to appear, and the data you want to use. There is an equivalent 2D version, DynamicTextManager.CreateText2D(), that works in exactly the same way.
With Dynamic Floating Text, you can customise a lot. You can make your text change colour - this change of colour can be instant, or it can fade between colours on a gradient. You can choose how long this transition takes, and how many times the text will change colour. All these options exist for size, too. You can choose how your text animates after spawning in - does it fade in? Pop in? Bounce in? You can combine these options, too. You can also choose how your text animates when despawning.
All in all, I have attempted to make Dynamic Floating Text the best option on all fronts when it comes to floating text. You won't find a more affordable option with the same functionality anywhere else.
Price $4.99
Female Soldier by kotliarevskyi
Number of textures 112 PBR textures - Albedo, Normal, Metallic/Smoothness, Ambient Occlusion
Texture dimensions 512x512, 2048x2048, 4096x4096
Polygon count of [Model Name]
SK_soldier_f_1_v1_TxS1 - 82918 tris
SK_soldier_f_1_v2_TxS1 - 64474 tris
SK_soldier_f_1_v3_TxS1 - 51304 tris
Minimum polygon count 51,3k tris
Maximum polygon count 82,9k tris
Number of meshes/prefabs 13 meshes / 19 prefabs
Rigging: Yes
Animation count animation is not included
Animation type list -
UV mapping: Yes
LOD information (count, number of levels) without LODs
Types of materials and texture maps (e.g., PBR) PBR
This asset contains a set of military clothes, and PBR materials for customization, include apple blendshapes, completely modular. The female soldier character perfectly fit any project
Price $79.99
Bee Cute Character Stylized Cartoon Lowpoly by Hayq Art
Vertices: 5 192
Edges: 10 440
Faces: 5 260
Triangles: 10 332
Rigging: Yes
Number of maps: 6
3 color variations
Number of Prefabs: 3
With its cute face and big eyes, the bee is sure to be a hit with any gamer.
Looking for an adorable 3d model to use in your next game? Look no further than the lowpoly 3d model bee! This little bee is sure to add some buzz to your game with its cute looks and impressive animations. The lowpoly 3d model bee comes fully rigged and textured, ready to be used in your Unity or Unreal Engine project. So why wait? Add this little cutie to your game today!
3 prefabs of 3 color variations included
1x Roughness Map
1x Normal Map
1x AO Map
3x Albedo Map
Textures Sizes: 2048 x 2048
Price $15.99
3D Game Castle Modules Pack by KriLi
UV Mapping: Yes
Count & Type Textures: 18 ( for each type of model 3-4 Textures )
- BaseColor
- Metallic
- Roughness
- NormalMap
Size Textures: 2048x2048
Count & Type of Materials: 5 PBR Materials
Poly Count LOD0:
- Castle Door - Verts - 1602, Tris - 1640
- Castle Wall - Verts - 250, Tris - 305
- Castle Floor - Verts - 452, Tris - 642
- Castle Roof - Verts - 239, Tris - 432
- Castle Column - Verts - 414, Tris - 488
- There are also varieties of these models with approximately the same values
Count Meshes\Prefabs: 42 Meshes, 16 Prefabs
- 8 prefabs of Columns
- 2 prefabs of Doors ( 1 Animated Door & 1 Static Door )
- 1 prefab of Floor
- 2 prefabs of Walls ( 1 Usual Wall & 1 Wall for Door )
- 3 prefabs of Roof
LOD information - Each Prefabs has LOD0, LOD1, LOD2
Rigging: Yes ( Castle Door )
Animation type list:
- Opening Forward
- Clouse from Forward
- Opening Back
- Clouse from Back
A 3D package of castle game modules with walls, floor, roof, columns and an animated door.
The models are optimized for gameplay and development, static is configured, the LOD group is set, colliders for each of the models are added and configured. A texture in 2048x2048 is assembled for each type of models. Also in the package there is an animated door that responds to a trigger in front of it to open in the right direction. There is also a customized animation controller for the door and scripts that control all the animation logic
You can also request an editable version of these models with changes in the details you are interested in or order from us the model that you need for your projects.
To contact us, write to our email krilidfg@gmail.com
Price $20.00
SUPER COMMANDO by AI GAME
+++++++
+++++++
NOTE: For Android/iOS platform. Must install Admob SDK - Please read tutorial file (If don't need Admob, contact me to get the non-Admob version)
Gameplay:
- Total 30 example levels (Can add more, watch the tutorial video in document)
- Player gun ability (Handgun, Rocket, Shotgun, Machine gun, Throw Grenade)
- Total 13 enemies: Helicopter, Tank, Turret, Rocket, Soldier (Throw, Parachute, Melee, Gun,...)
- Total 5 Big Bosses
- Easy to create new levels
- Make money with Unity Ads and Admob (Show ads on Gameover/Victory, watch rewarded video)
- Sprite images animation (easy reskin graphics)
- Work on Mobile and PC
- Total C#, easy to learn
Players:
- Handgun
- Machine gun
- Rocket
- Shotgun
- Grenade
Enemy:
- 5 Bosses fight scenes
- Helicopter
- Tank
- Turret
- Rocket
- Soldier (Throw, Parachute, Melee, Gun,...)
For more information, please contact: aigame.contact@gmail.com
Price $60.00
PolyTerrain - Blocky & Low Poly terrain styles by Amandine Entertainment
- One click setup.
- Low poly terrain style for Unity terrains.
- Blocky terrain style for Unity terrains.
- Blocks Material Maker tool to create materials to use with blocky terrain style with ease.
- Collision properly handled.
- Fully compatible with Digger.
You want to be able to use all the tools that come with standard Unity terrains (even tools you bought here on the Asset Store), but you want to create low poly terrains? Or terrains made of blocks (Minecraft-like)?
You want to change the style of your terrain, but not your workflow?
👉 Well, PolyTerrain lets you do this in one click.
Instead of building an entirely different terrain solution to create blocky/low-poly terrains, PolyTerrain keeps the Unity built-in terrain as the underlying system, and just replaces the rendering (meshing) part. This basically means you can keep using most of the terrain tools you are used to, such as procedural terrain generation tools.
👉 PolyTerrain is also absolutely straightforward to use.
Import it in your project, click on 'Setup' menu, and that's it. The rendering (meshing) will be replaced by low-poly style almost instantly. You can then change settings through the inspector.
👉 Last but not least, PolyTerrain is fully compatible with Digger!
📄 The low-poly style produces a mesh with the same shape as the standard terrain, except that triangles have independant vertices and have their own distinct normal. This gives the low-poly / flat-shaded style. You can change the resolution of the mesh by changing the resolution of the heightmap.
📄 The blocky style produces a mesh just like in Minecraft. A Block Material Maker is included to make it easy to apply textures on each block. The collision is properly handled thanks to mesh colliders that perfectly fit the shape of the blocks.
📄 Note: when editing big parts of your terrain, it is recommended to temporaly disable PolyTerrain drawing in order to let the terrain geometry update smoothly. This can be done in one click through the PolyTerrain inspector. Once you're done, just enable it back ;)
Price $44.90
hawk helicopter by studio lab
*Model: hawk helicopter
*Media Type: 3D Model
*Geometry: Quads/Tris
*Polygon Count: 1239887
*Vertice Count: 1294253
*Textures: Yes
*Materials: Yes
*UV Mapped: Yes *
Unwrapped UV''s: Yes Non Overlapping
*textures included in tga format
This is a highly detailed cinematic quality helicopter and only suitable for pc use really. I may come to lower this down the line and add PBR Textures should there be enough interest.
Link to Suncubes base helicopter that this is using: https://assetstore.unity.com/packages..
Price $19.00
Terrain To Mesh - Polaris Mini by Pinwheel Studio
KEY FEATURES
- Export terrain as mesh prefab: All components needed (Renderer, Material, Collider, LOD, etc) are already setup, just drag and drop the prefab to the scene.
- Adaptive mesh: The mesh can adapt to the height map complexity, less polygon at plain areas, more polygon at rough areas. A huge save to vertex memory.
- Mesh splitting: The terrain will be cut into several smaller chunks to get around the 65k vertex limit.
- Up to 4 LODs: Seamless transition between LOD, no gap!
- XZ displacement: Offset the vertex on XZ plane to break the uniform look.
- Holes support: Cut the polygons away for the hole, add more polygon to emphasize the hole edge. No need to setup triggers for hole interaction.
- Hard/smooth normals: Cover both low poly & stylized shading style.
- Merge UV: Collapse the polygon's UV for sharp color.
- 2 material variants: Use splat textures (4 layers without normal maps) or use albedo/metallic map.
- Runtime conversion: Convert terrain at runtime using the TerrainToMeshConverter class.
*Tree & detail export is NOT supported at the moment.
SUPPORTED RENDER PIPELINES
- Standard RP.
- Universal RP.
- Other RP needs material binding setup.
REQUIREMENTS
- Unity 2020.3+
PACKAGE DEPENDENCY
The following package is required for the tool to work:
- Mathematics (com.unity.mathematics)
COMMUNITY
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