Flying Shapes by FXMonster
● File Formats: transparent Png.
● Each frame dimension is 512*288 px.
● 24 FPS
● Works with any render pipelines
Features:
● Sprite animations work much better than any other shaders and particles due to memory capacity.
● Optimized for games.
● Pivot point set properly.
● No setup or plug-ins required.
● All materials, sprites and other parts of pack properly named.
● Demo Scene with all prefabs is included.
Supported platforms:
● Windows
● Web GL
● iOS
● Android
● Mac OS X
● Linux
How to use:
Simply drag and drop the “Flying Shapes” prefab to your scene and use it.
(Prefab(s) located under
Asset > Flying Shapes> 02 Prefabs).
Price $18.00
Doodle Elements by FXMonster
● File Formats: transparent Png.
● Each frame dimension is 512*288 px.
● 12 FPS
● Works with any render pipelines
Features:
● Sprite animations work much better than any other shaders and particles due to memory capacity.
● Optimized for games.
● Pivot point set properly.
● No setup or plug-ins required.
● All materials, sprites and other parts of pack properly named.
● Demo Scene with all prefabs is included.
Supported platforms:
● Windows
● Web GL
● iOS
● Android
● Mac OS X
● Linux
How to use:
Simply drag and drop the “Doodle Elements” prefab to your scene and use it.
(Prefab(s) located under
Asset > Doodle Elements> 02 Prefabs).
Price $18.00
Cartoon Smoke Elements Pack by FXMonster
● File Formats: transparent Png.
● Each frame dimension is 512*288 px.
● 12 FPS
● Works with any render pipelines
Features:
● Sprite animations work much better than any other shaders and particles due to memory capacity.
● Optimized for games.
● Pivot point set properly.
● No setup or plug-ins required.
● All materials, sprites and other parts of pack properly named.
● Demo Scene with all prefabs is included.
Supported platforms:
● Windows
● Web GL
● iOS
● Android
● Mac OS X
● Linux
How to use:
Simply drag and drop the “Cartoon Smoke Elements” prefab to your scene and use it.
(Prefab(s) located under
Asset > Cartoon Smoke Elements> 02 Prefabs).
Price $18.00
2D Cartoon Smoke Elements by FXMonster
● File Formats: transparent Png.
● Each frame dimension is 512*288 px.
● 24 FPS
● Works with any render pipelines
Features:
● Sprite animations work much better than any other shaders and particles due to memory capacity.
● Optimized for games.
● Pivot point set properly.
● No setup or plug-ins required.
● All materials, sprites and other parts of pack properly named.
● Demo Scene with all prefabs is included.
Supported platforms:
● Windows
● Web GL
● iOS
● Android
● Mac OS X
● Linux
How to use:
Simply drag and drop the “Cartoon Smoke Elements” prefab to your scene and use it.
(Prefab(s) located under
Asset > Cartoon Smoke Elements> 02 Prefabs).
Price $18.00
Shape Lines by FXMonster
● File Formats: transparent Png.
● Each frame dimension is 512*288 px.
● 12 FPS
● Works with any render pipelines
Features:
● Sprite animations work much better than any other shaders and particles due to memory capacity.
● Optimized for games.
● Pivot point set properly.
● No setup or plug-ins required.
● All materials, sprites and other parts of pack properly named.
● Demo Scene with all prefabs is included.
Supported platforms:
● Windows
● Web GL
● iOS
● Android
● Mac OS X
● Linux
How to use:
Simply drag and drop the “Shape Lines” prefab to your scene and use it.
(Prefab(s) located under
Asset > Shape Lines> 02 Prefabs).
Price $18.00
Snow Textures Pack by RawCatalog.com
Key features:
- 3 different snow textures
- Photoscan from real ground
- Physically based rendering
- Ready-to-use demo scene
- High-quality 4K texture maps
Texture maps:
- MetallicSmoothness
- SpecularSmoothness
- Diffuse
- BaseColor
- Normal
- Height
- Metallic
- Roughness
- Specular
- Glossiness
- AmbientOcclusion
Website: rawcatalog.com
Support: support@rawcatalog.com
Price $4.99
Ice Textures Pack by RawCatalog.com
Key features:
- 3 different ice textures
- Photoscan from real ground
- Physically based rendering
- Ready-to-use demo scene
- High-quality 4K texture maps
Texture maps:
- MetallicSmoothness
- SpecularSmoothness
- Diffuse
- BaseColor
- Normal
- Height
- Metallic
- Roughness
- Specular
- Glossiness
- AmbientOcclusion
Website: rawcatalog.com
Support: support@rawcatalog.com
Price $4.99
Gravel Textures Pack by RawCatalog.com
Key features:
- 3 different gravel textures
- Photoscan from real ground
- Physically based rendering
- Ready-to-use demo scene
- High-quality 4K texture maps
Texture maps:
- MetallicSmoothness
- SpecularSmoothness
- Diffuse
- BaseColor
- Normal
- Height
- Metallic
- Roughness
- Specular
- Glossiness
- AmbientOcclusion
Website: rawcatalog.com
Support: support@rawcatalog.com
Price $4.99
Towel Fabric Textures Pack #2 by RawCatalog.com
Key features:
- 12 different fabric materials
- Photoscan from real fabric
- Physically based rendering
- Ready-to-use demo scene
- High quality 4096x4096 maps
- Transparency map included
Texture maps:
- DiffuseTransparency
- AlbedoTransparency
- MetallicSmoothness
- SpecularSmoothness
- Diffuse
- BaseColor
- Normal
- Height
- Metallic
- Roughness
- Specular
- Glossiness
- AmbientOcclusion
- Opacity
Website: rawcatalog.com
Support: support@rawcatalog.com
Price $4.99
Towel Fabric Textures Pack by RawCatalog.com
Key features:
- 12 different fabric materials
- Photoscan from real fabric
- Physically based rendering
- Ready-to-use demo scene
- High quality 4096x4096 maps
- Transparency map included
Texture maps:
- DiffuseTransparency
- AlbedoTransparency
- MetallicSmoothness
- SpecularSmoothness
- Diffuse
- BaseColor
- Normal
- Height
- Metallic
- Roughness
- Specular
- Glossiness
- AmbientOcclusion
- Opacity
Website: rawcatalog.com
Support: support@rawcatalog.com
Price $4.99
Leather Fabric Textures Pack #2 by RawCatalog.com
Key features:
- 8 different fabric materials
- Photoscan from real fabric
- Physically based rendering
- Ready-to-use demo scene
- High quality 4096x4096 maps
Texture maps:
- MetallicSmoothness
- SpecularSmoothness
- Diffuse
- BaseColor
- Normal
- Height
- Metallic
- Roughness
- Specular
- Glossiness
- AmbientOcclusion
Website: rawcatalog.com
Support: support@rawcatalog.com
Price $4.99
Leather Fabric Textures Pack by RawCatalog.com
Key features:
- 8 different fabric materials
- Photoscan from real fabric
- Physically based rendering
- Ready-to-use demo scene
- High quality 4096x4096 maps
Texture maps:
- MetallicSmoothness
- SpecularSmoothness
- Diffuse
- BaseColor
- Normal
- Height
- Metallic
- Roughness
- Specular
- Glossiness
- AmbientOcclusion
Website: rawcatalog.com
Support: support@rawcatalog.com
Price $4.99
Linen Fabric Textures Pack by RawCatalog.com
Key features:
- 8 different fabric materials
- Photoscan from real fabric
- Physically based rendering
- Ready-to-use demo scene
- High quality 4096x4096 maps
- Transparency map included
Texture maps:
- DiffuseTransparency
- AlbedoTransparency
- MetallicSmoothness
- SpecularSmoothness
- Diffuse
- BaseColor
- Normal
- Height
- Metallic
- Roughness
- Specular
- Glossiness
- AmbientOcclusion
- Opacity
Website: rawcatalog.com
Support: support@rawcatalog.com
Price $4.99
Wool Fabric Textures Pack #2 by RawCatalog.com
Key features:
- 12 different fabric materials
- Photoscan from real fabric
- Physically based rendering
- Ready-to-use demo scene
- High quality 4096x4096 maps
Texture maps:
- Diffuse
- BaseColor
- Normal
- Height
- Metallic
- Roughness
- Specular
- Glossiness
- AmbientOcclusion
- Opacity
Website: rawcatalog.com
Support: support@rawcatalog.com
Price $4.99
Linen Fabric Textures Pack #2 by RawCatalog.com
Key features:
- 9 different fabric materials
- Photoscan from real fabric
- Physically based rendering
- Ready-to-use demo scene
- High quality 4096x4096 maps
- Transparency map included
Texture maps:
- DiffuseTransparency
- AlbedoTransparency
- MetallicSmoothness
- SpecularSmoothness
- Diffuse
- BaseColor
- Normal
- Height
- Metallic
- Roughness
- Specular
- Glossiness
- AmbientOcclusion
- Opacity
Website: rawcatalog.com
Support: support@rawcatalog.com
Price $4.99
WinCC Unified Custom Web Control by Rocworks
- Create 3D applications for WinCC Unified in Unity
- Define your interface, properties, and events easily in Unity
- Exchange property values from/to Unified and Unity
- Execute events in WinCC Unified from your Unity App
- Automatically generate the Custom Web Control
- Use the Custom Web Control in Unified
With this Asset it is possible to generate a WinCC Unified Custom Web Control of your Unity project, so that your Unity application can be used/embedded in WinCC Unified. The Asset will bundle your WebGL build in a Custom Web Control for WinCC Unified. Data can be exchanged by Custom Web Control Properties and Events. Properties and Events can be defined in Unity just by creating Game Objects with components of this Asset.
Note: You must download the "webcc.min.js" file from the application example at SIOS:
https://support.industry.siemens.com/cs/ww/en/view/109779176 and place it into the directory "Assets\WinCC Unified\Template\control\scripts\webcc.min.js".
Special thanks to Martin Bischoff for the idea of this kind of auto-generation tool!
Price $0.00
Badge Graph System by manson
- Supports the use of graphical tools to edit.
- Supports scripting to edit.
Features
- Supports the use of graphical editing tools to design the game notification structure.
- Support scripting to edit game notification structure.
- Three example scenes are included, which can definitely be easily understood.
- Full source code.
How to use
- Refer to sample scene and use code to build notification structures.
- Double click the graph asset to edit the notification structures.
Price $4.99
LED Screen Shader by llcheesell
Apply with selecting Shadergraph/LEDScreenShader on the material you want to project.
- InputVideo
- Apply the texture you want to project to the panel. You can put a video via RenderTexture.パネルに投影するテクスチャを適用します。
- IntensityMultiplier
- パネルに投影する映像の明るさを調整します。通常の環境化では1から10の数値を入力します。
- Adjust the brightness intensity of the LED panels. Normally 0 to 10 will be the appropriate numbers.
- LED Texture
- The package include several LED Texture.LEDのテクスチャを適用します。このパッケージにはいくつかのサンプルが含まれています。
Set the LED texture. This texture will be multiplied by the InputVideo.
- BaseTexture/NormalTexture/AlphaMap/MaskMap
- This is the base material setting for the panel. Metalic and Smoothness will be multiplied to MaskMap.パネルのベースマテリアルを設定します。
- Tiling/Offset
- Sets the number of tiles and offset of the LED panel.LEDテクスチャのタイリングを設定します。
- DistantFadeStart/End
- Fades the LED texture according to the distance from the camera. This prevents moiré effects.カメラからの距離に従ってLEDテクスチャを無効化します。これによってモアレ効果を防ぐことができます。
- DistantFadeBrightness
- DistantFadeによって明るさの変化が生じたときに、HDRカラーで明るさを調整することが出来ます。
This value allows you to adjust the brightness change caused by the fading of the LED texture.
Grid parameters are currently disabled due to quality issue.
## Features
- Archieve highly-detailed LED screen panel look to the object
- Worked with all render pipelines
- Note: built-in shader is also included with minimum functionality implemented.
- Screen Brightness adjustment
- Included multiple led panel textures
- Blending the LED texture according to the distance from the camera to prevents unintensional moiré effects.
## Notes
- Optimized for Linear Color Space. It could be used in Gamma Color Space but the bright area tend to be clamped.
- The combination use of Bloom Post-Processing is recommended.
## FAQ
- I have applied the shader in HDRP environment but there is no video
- the environment is too bright. please increate Intensity Multiplier
Let me know if you have any suggestions and problems.
Projects in use
VALIS - Guzo Nightmare : used in the background stage
Price $18.90
Stylized Customizable Avatars by Sunbox Games
Technicalities
Textures sizes: 4k
PBR Materials
Rigged
Included locomotion animations and several Mixamo animations
Poly Count: Avatar (naked): ~18k, Avatar (all dressed): ~35k
Introducing stylized customizable avatars. Customize body and face, use various combinations of clothing items to create unique stylized avatars. Included support for Mixamo animations, Viseme Blend Shapes, Blinking, Expressions and much more.
Key Features
- Two Gender Support - male & female
- Presets: load and save any customization settings
- 8 Editable Body Parameters - body height, body fat, body muscle, skin, nails, eye, eye lashes, brow
- 4 Editable Hair Parameters - hair style, hair material, facial hair style, facial hair material
- 22 Editable Face Parameters
- Ears: size, flare and pointiness
- Nose: width, length, height, bridge and tilt
- Mouth: width, lips width, jaw width, chin width, chin protrusion and chin cleft
- Brow: width, height, protrusion, thickness and curve
- Eyes: cheeks, eye size and eye closed default
- 5 Editable Expression Parameters - anger, disgust, fear, joy and sadness, API included
- 5 Clothing Item Slots
- Glasses - 10 items with 240 total variations
- Hat - 5 items with 29 total variations
- Top (body) - 10 items with 51 total variations
- Bottom (pants) - 9 items with 45 total variations
- Shoes - 6 items with 29 total variations
- Blinking Support
- Viseme Support - added blend shapes that control mouth movement, compatible with Oculus Lipsync
- Intuitive Custom Editor
- Included Demo Scenes:
- EditorScene: Edit any body, face or clothing item parameters in play mode
- LocomotionScene: Scene with an avatar that has a basic locomotion animator attached to it, use W, A, S, D to control the animator.
- ScriptingScene: Scene with demo script attached to it which demonstrates API usage.
- AvatarsScene: Multiple avatars
- Easily Modifiable - add your own clothing items or variations, most of the items are intuitive scriptable objects included with materials that you can edit
- API/Scripting:
- Randomization - randomize body or face parameters + randomize clothing items using a seed,
- Load and save presets from a text asset or a config string.
- Change clothing items via scripting.
- Expressions API - set avatar expression via scripting
- Mecanim support included
- Mixamo animations support
Compatibility
- Made with Unity 2020 LTS but works with earlier versions,
- Built-in RP + Universal Render Pipeline (URP) support,
Support & Information
Website | Documentation | Support E-mail
Social
Price $79.99
Auto Split Screen by Ben S
Tested on 2020.3.8
Tested on 2021.2.12
This asset works for any flatscreen application, Supports any number of cameras, Works for any splt screen genre. As a dev you still have full control over your cameras, This system simply makes it easyer to control where the cameras are rendered on grid on the screen.
Perfect Use Cases:
~A game where there may be different types of mini games, you may want to change how the camera is shaped to provide the best user experiance, Example game, Mario Party.
~A case where you want to monitor several cameras at once, almost like a secutiry footage screen, perhaps for spectating, add and subtract cameras in run time as needed for your application.
Price $15.00
