Sound pack - Breathing System by Acoustic Architect
Audio file types: .wav
Sample rate: 44.1 kHz
Bit depth: 16 and 24 bit
Loopable: Non loopable
Additional: Mono
The samples are recorded for a stamina based system:
- Nose Inhale Lvl 1 (10 Samples)
- Nose Inhale Lvl 2 (12 Samples)
- Mouth Inhale Lvl 1 (7 Samples)
- Mouth Inhale Lvl 2 (12 Samples)
- Mouth Inhale Lvl 3 (14 Samples)
- Nose Exhale Lvl 1 (10 Samples)
- Nose Exhale Lvl 2 (12 Samples)
- Mouth Exhale Lvl 1 (8 Samples)
- Mouth Exhale Lvl 2 (10 Samples)
- Mouth Exhale Lvl 3 (14 Samples)
The package also includes an example script of a system that uses the sounds.
Make sure to join our discord to keep in touch and give feedback for new releases.
Discord: Link
Instagram: Link
TikTok: Link
Facebook: Link
Youtube: Link
Price $15.00
AAR RPG Skill SFX Pack by Audio Alchemy Room
Audio Files: 551
Sample Rate: 48kHz/ 24bits
Files Format: Wav
Dim light, rusty knives, and indescribable creatures stared at you from the darkness.
The AAR RPG Skill Pak is a abilities/skills SFX pack. They are designed as a single-cast ability. Suitable for turn-based RPG games or games with the character skill system.
434 SFX for melee and ranged attacks, spells, and support skills for buff and debuff. Additional 117 bonus SFX for character status, items, UI, and more.
Price $24.90
Cartoon Christmas Elements by FXMonster
● File Formats: transparent Png.
● 12 FPS
● Works with any render pipelines
● Frame dimensions:
Cartoon Christmas Element 01 512x288
Cartoon Christmas Element 02 512x288
Cartoon Christmas Element 03 512x288
Cartoon Christmas Element 04 512x288
Cartoon Christmas Element 05 512x288
Cartoon Christmas Element 06 170x96
Cartoon Christmas Element 07 170x96
Cartoon Christmas Element 08 512x288
Cartoon Christmas Element 09 512x288
Cartoon Christmas Element 10 512x288
Cartoon Christmas Element 11 512x288
Cartoon Christmas Element 12 512x288
Features:
● Sprite animations work much better than any other shaders and particles due to memory capacity.
● Optimized for games.
● Pivot point set properly.
● No setup or plug-ins required.
● All materials, sprites and other parts of pack properly named.
● Demo Scene with all prefabs is included.
Supported platforms:
● Windows
● Web GL
● iOS
● Android
● Mac OS X
● Linux
How to use:
Simply drag and drop the “Cartoon Christmas Elements” prefab to your scene and use it.
(Prefab(s) located under
Asset > Cartoon Christmas Elements> 02 Prefabs).
Price $18.00
Funny Abstract Shapes by FXMonster
● File Formats: transparent Png.
● 24 FPS
● Works with any render pipelines
● Frame dimensions:
Funny Abstract Shape 01 512x288
Funny Abstract Shape 02 512x288
Funny Abstract Shape 03 256x144
Funny Abstract Shape 04 512x288
Funny Abstract Shape 05 256x144
Funny Abstract Shape 06 512x288
Funny Abstract Shape 07 409x230
Funny Abstract Shape 08 409x230
Funny Abstract Shape 09 512x288
Funny Abstract Shape 10 512x288
Funny Abstract Shape 11 409x230
Funny Abstract Shape 12 512x288
Features:
● Sprite animations work much better than any other shaders and particles due to memory capacity.
● Optimized for games.
● Pivot point set properly.
● No setup or plug-ins required.
● All materials, sprites and other parts of pack properly named.
● Demo Scene with all prefabs is included.
Supported platforms:
● Windows
● Web GL
● iOS
● Android
● Mac OS X
● Linux
How to use:
Simply drag and drop the “Funny Abstract Shapes” prefab to your scene and use it.
(Prefab(s) located under
Asset > Funny Abstract Shapes> 02 Prefabs).
Price $18.00
Shape Lines Pack by FXMonster
● File Formats: transparent Png.
● 24 FPS
● Works with any render pipelines
● Frame dimensions:
Shape Line 01 341x192
Shape Line 02 512x288
Shape Line 03 341x192
Shape Line 04 409x230
Shape Line 05 512x288
Shape Line 06 409x230
Shape Line 07 512x288
Shape Line 08 512x288
Shape Line 09 512x288
Shape Line 10 512x288
Shape Line 11 512x288
Shape Line 12 512x288
Features:
● Sprite animations work much better than any other shaders and particles due to memory capacity.
● Optimized for games.
● Pivot point set properly.
● No setup or plug-ins required.
● All materials, sprites and other parts of pack properly named.
● Demo Scene with all prefabs is included.
Supported platforms:
● Windows
● Web GL
● iOS
● Android
● Mac OS X
● Linux
How to use:
Simply drag and drop the “Flash FX Shape Lines” prefab to your scene and use it.
(Prefab(s) located under
Asset > Flash FX Shape Lines> 02 Prefabs).
Price $18.00
MoodMe 4 Emotions (bad moments) Premium (free AI game included) by MoodMe
- Neural Network-based Face Tracking
- Neural Network-based Emotions Detection
- Edge AI: no face stored, real-time on-device processing.
- Unity 2020.2
- Burst Compiler 1.3.4
- Barracuda 1.3.2
- Windows64, OSX, Android and iOS supported
Unity plugin that detects 4 emotions: Anger, Fear, Disgust, Neutral.
Each emotion intensity is measured on a scale of 0-100.
This plugin is designed to use MoodMe specialized neural network to detect emotions from a video source, a webcam, or a still image.
+ a fun emotion game that uses AI to check if you match the emoji appearing !
The processing runs on the user device, NO DATA WILL BE SENT OVER THE NETWORK and NO SERVICE SUBSCRIPTION IS NEEDED.
It is easy to install and runs on desktops and mobiles using burst compiler to gain the best performances.
Stay put & keep in touch at info@mood-me.com. Good Moods (even in the bad moments)!
Price $84.99
GPU Grass by Enno Games
Tested and works in 2020.3.36, 2021.3.6, 2022.1.10. Crashes in 2022.2 alpha.
Requires jobs package.
GPU Grass is a replacement for Unity's terrain detail system. This tool provides a way to place grass and other objects onto terrain and render them in a very fast way.
The demo scene and all assets shown in the screenshots are included.
Performance
GPU Grass uses very little CPU. In the demo scene on my machine GPU Grass takes 0.05ms during update and 0.021ms during late update. There are no hitches as you move around or when new grass comes into view. Everything is calculated every frame on the GPU. Because of this there are never any spikes or variances in the performance.
Features
- Very little cpu usage. Almost everything is done on the GPU. The demo scene takes less than 0.05ms cpu on my machine.
- No hitches. CPU and GPU usage is steady. There are no hitches when new things come into view.
- LOD system.
- 1 - 3 lod levels.
- Vertex or pixel lit per LOD level. Objects up close can be rendered pixel lit and distant objects vertex lit.
- Shadow settings per LOD level.
- Dithering. LODs fade into each other and fade out at max draw distance.
- Procedural placement of objects on terrain based on masks.
- Custom texture mask.
- Slope of terrain.
- Height of terrain.
- Terrain layer.
- Multiple terrains. Each GPU Grass manager can render objects on multiple terrains with the same settings.
- Wind.
- Max draw distance per object and LOD.
- Align to ground. Objects can be aligned to the terrain. Unlike most grass solutions GPU Grass does not rotate the objects but instead movies their verts up or down keeping them straight. For example grass on a slope will not be rotated.
- View bending. Objects can be bent away from camera. Great for top down games for first person games where the player can look down.
- Thin over distance. Instead of culling objects at max draw distance they can be thinned out based on distance. For example grass close to the camera can be very thick but thinner in the distance.
- Placement based on random or blue noise. Blue noise can be used to place objects randomly but evenly spaced which is best for grass.
- Color and scale based on masks.
- Blend bottom of objects with the color of the terrain.
- Independant XZ and Y scale of objects.
Limitations
These features may be added in the future.
- Hand or brush placement of objects. Placement of objects currently can only be done procedurally.
- Occlusion culling. GPU Grass does frustum culling only. Occlusion culling may be added in the future. Also current culling does not take shadows into account but this may also be added in the future.
- Shader Limitations. A single shader is provided with features that can be turned on and off. This shader is optimized for speed over quality.
- Normal maps are not supported.
- PBR shading.
- Intersecting objects. If you have multiple types of objects they may be placed on top of each other.
- Biomes. GPU Grass manager cannot blend between settings.
- Billboards.
- Transparency. Opaque or alpha test only.
- Editor undo.
- Save settings while in play mode.
- Non random rotation. Objects are randomly rotated around y. X and Z rotations are 0.
These are features that GPU Grass cannot do.
- Collision. Because everyting happens on the GPU based on masks collision cannot be generated for objects rendered with GPU Grass. The CPU does not know the position of size of objects.
- Shader graph. Unity's shader graph does not currently support shaders that use instancing.
See Documentation for more details.
Price $40.00
Football Asset Pack by NewAssets
Player
- 9.356 Triangel
- textures; 2048x2048px basecolor, normal map + color alternative
- 1,65meter
- uv yes
- rig yes
Referee
- 10.710 Triangel
- textures; 2048x2048px basecolor, normal map
- 1,65meter
- uv yes
- rig yes
Coach
- 7.294 Triangel
- textures; 2048x2048px basecolor, normal map
- 1,65meter
- uv yes
- rig yes
Stadium
- 5.516 Triangel
- texture; 1024x1024px colorpalet.jpg
- 45x41 meter
Billboard
- 1.052 Triangel
- texture; 1024x1024px colorpalet.jpg
- 13x10 meter
Spotlight
- 4.404 Triangel
- texture; 1024x1024px colorpalet.jpg
- 6,5x14,5 meter
FootballTower
- 6.240 Triangel
- texture; 1024x1024px colorpalet.jpg
- 1,34x1,65 meter
Sign
- 36 Triangel
- texture; 1024x1024px colorpalet.jpg
- 6,1x0,96 meter
Flag
- 158 Triangel
- texture; 1024x1024px colorpalet.jpg
- 0,5x1,18 meter
Ball
- 476 Triangel
- texture; 1024x1024px colorpalet.jpg
- 0,32 meter
HeadPhone
- 148 Triangel
- texture; 1024x1024px colorpalet.jpg
- 0,32 meter
Whistle
- 452 Triangel
- texture; 1024x1024px colorpalet.jpg
- 0,23 meter
football game pack. It consists of a football field and football players.
football player characters were rigged.
Compatible with mixamo. You can download new animations from mixamo yourself.
Price $59.00
Complete Bedroom: Peace and Elegance by Alex Jun
Number of Unique Meshes: 30
Collision: (Yes)
Vertex Count: 1,303,424 Vertices / 2,605,154 Triangles
Number of Materials : 42
Number of Textures: 51
Texture Resolutions: (4096x4096, 2048x2048,720x1280,5120x3200)
Everything you need to build a complete bedroom is here!
An elegant room in serene green that brings a sense of peace and tranquility.
With beautiful and elegant furniture that leave the environment ready to be used in different types of projects.
The project has high quality textures and also solid colors to facilitate the customization of the environment.
Below is a list of what you will find in this Asset:
-Bed + Blankets
-Pillow
-Blanket
-Chair
-2 tables
-TableLamp
-BedsideLamp
-Bench
-Room with BaseBoard and Crownmolding
- Bowl
- Decoration box
-CeelingLight
- Fabrics for decoration (3)
-Curtain
-Door
-mirror
-Picture Frame
-Sconce
-Wardrobe
-Watch
-Window
-Objects for decoration (2)
Price $4.99
Spectator Player Controls by Tomaz Ravljen
Spectator is a light package for a flexible In-Game camera that allows player free movement around the scene (collision included).
This is an out-of-the-box solution that requires no coding and simple drag & drop of a prefab into the scene will do the trick. The code is well documented and easy to customize. Camera behavior can be adjusted without any coding with the settings available on the components. A bit more advance use might require coding, such as changing the follow target to the main component in game run-time (shown in demo scene).
All examples below are tested or even demonstrated in simple scenes provided!
General use cases:
- Free spectator mode
- Follow player spectator mode (rotating around players)
- God mode (free mode without collision) & in-game debugging
Can also be used for (advance use):
- Top-down player camera (use demonstrated in package scene)
- 3rd person camera (where player follows camera rotation)
Simple demo scenes included, but no extra 3D models or other assets!
Package features:
- No setup required, just drag & drop
- No coding is required for out of the box use
- Minimal coding is required for advance use
- More than 30 configuration fields
- In-Game Toggle Keys (enable, follow, collision)
- Support for NEW and OLD input system with prefabs
- Well documented code
- Light solution
Price $4.99
Background City Buildings Pack Vol.3 (201-300) by betsscript
All assets have LODs (2,3 or 4)
All assets have night texture
PBR workflow is Specular
Building_201
==============
Tris count: 122
Textures: 1024x1024 px
Building_202
==============
Tris count: 264
Textures: 2048x2048 px
Building_203
==============
Tris count: 1341
Textures: 2048x2048 px
Building_204
==============
Tris count: 612
Textures: 1024x1024 px
Building_205
==============
Tris count: 2932
Textures: 2048x2048 px
Building_206
==============
Tris count: 1179
Textures: 1024x1024 px
Building_207
==============
Tris count: 1008
Textures: 2048x2048 px
Building_208
==============
Tris count: 1277
Textures: 2048x2048 px
Building_209
==============
Tris count: 784
Textures: 2048x2048 px
Building_210
==============
Tris count: 650
Textures: 2048x2048 px
Building_211
==============
Tris count: 945
Textures: 2048x2048 px
Building_212
==============
Tris count: 559
Textures: 2048x2048 px
Building_213
==============
Tris count: 1232
Textures: 1024x1024 px
Building_214
==============
Tris count: 1664
Textures: 2048x2048 px
Building_215
==============
Tris count: 1353
Textures: 2048x2048 px
Building_216
==============
Tris count: 274
Textures: 2048x2048 px
Building_217
==============
Tris count: 1623
Textures: 2048x2048 px
Building_218
==============
Tris count: 362
Textures: 2048x2048 px
Building_219
==============
Tris count: 214
Textures: 2048x2048 px
Building_220
==============
Tris count: 628
Textures: 1024x1024 px
Building_221
==============
Tris count: 1328
Textures: 2048x2048 px
Building_222
==============
Tris count: 154
Textures: 1024x1024 px
Building_223
==============
Tris count: 4882
Textures: 2048x2048 px
Building_224
==============
Tris count: 140
Textures: 2048x2048 px
Building_225
==============
Tris count: 2483
Textures: 2048x2048 px
Building_226
==============
Tris count: 345
Textures: 1024x1024 px
Building_227
==============
Tris count: 1786
Textures: 2048x2048 px
Building_228
==============
Tris count: 1591
Textures: 1024x1024 px
Building_229
==============
Tris count: 6631
Textures: 2048x2048 px
Building_230
==============
Tris count: 730
Textures: 2048x2048 px
Building_231
==============
Tris count: 806
Textures: 2048x2048 px
Building_232
==============
Tris count: 1396
Textures: 2048x2048 px
Building_233
==============
Tris count: 441
Textures: 2048x2048 px
Building_234
==============
Tris count: 1002
Textures: 2048x2048 px
Building_235
==============
Tris count: 558
Textures: 2048x2048 px
Building_236
==============
Tris count: 2577
Textures: 2048x2048 px
Building_237
==============
Tris count: 971
Textures: 2048x2048 px
Building_238
==============
Tris count: 350
Textures: 2048x2048 px
Building_239
==============
Tris count: 1483
Textures: 2048x2048 px
Building_240
==============
Tris count: 274
Textures: 2048x2048 px
Building_241
==============
Tris count: 1806
Textures: 2048x2048 px
Building_242
==============
Tris count: 1191
Textures: 2048x2048 px
Building_243
==============
Tris count: 2250
Textures: 2048x2048 px
Building_244
==============
Tris count: 660
Textures: 2048x2048 px
Building_245
==============
Tris count: 249
Textures: 2048x2048 px
Building_246
==============
Tris count: 1500
Textures: 2048x2048 px
Building_247
==============
Tris count: 1304
Textures: 2048x2048 px
Building_248
==============
Tris count: 3090
Textures: 2048x2048 px
Building_249
==============
Tris count: 1772
Textures: 2048x2048 px
Building_250
==============
Tris count: 172
Textures: 2048x2048 px
Building_251
==============
Tris count: 925
Textures: 2048x2048 px
Building_252
==============
Tris count: 1136
Textures: 2048x2048 px
Building_253
==============
Tris count: 941
Textures: 2048x2048 px
Building_254
==============
Tris count: 1060
Textures: 2048x2048 px
Building_255
==============
Tris count: 1181
Textures: 2048x2048 px
Building_256
==============
Tris count: 1056
Textures: 2048x2048 px
Building_257
==============
Tris count: 1252
Textures: 2048x2048 px
Building_258
==============
Tris count: 1615
Textures: 2048x2048 px
Building_259
==============
Tris count: 699
Textures: 2048x2048 px
Building_260
==============
Tris count: 2474
Textures: 2048x2048 px
Building_261
==============
Tris count: 1512
Textures: 2048x2048 px
Building_262
==============
Tris count: 554
Textures: 2048x2048 px
Building_263
==============
Tris count: 604
Textures: 2048x2048 px
Building_264
==============
Tris count: 2676
Textures: 2048x2048 px
Building_265
==============
Tris count: 687
Textures: 2048x2048 px
Building_266
==============
Tris count: 765
Textures: 4096x4096 px
Building_267
==============
Tris count: 1014
Textures: 2048x2048 px
Building_268
==============
Tris count: 496
Textures: 2048x2048 px
Building_269
==============
Tris count: 2258
Textures: 2048x2048 px
Building_270
==============
Tris count: 462
Textures: 2048x2048 px
Building_271
==============
Tris count: 2402
Textures: 2048x2048 px
Building_272
==============
Tris count: 620
Textures: 1024x1024 px
Building_273
==============
Tris count: 2122
Textures: 2048x2048 px
Building_274
==============
Tris count: 762
Textures: 2048x2048 px
Building_275
==============
Tris count: 6560
Textures: 2048x2048 px
Building_276
==============
Tris count: 2120
Textures: 2048x2048 px
Building_277
==============
Tris count: 1888
Textures: 2048x2048 px
Building_278
==============
Tris count: 1147
Textures: 2048x2048 px
Building_279
==============
Tris count: 930
Textures: 2048x2048 px
Building_280
==============
Tris count: 1638
Textures: 2048x2048 px
Building_281
==============
Tris count: 2992
Textures: 2048x2048 px
Building_282
==============
Tris count: 449
Textures: 2048x2048 px
Building_283
==============
Tris count: 1140
Textures: 2048x2048 px
Building_284
==============
Tris count: 460
Textures: 2048x2048 px
Building_285
==============
Tris count: 448
Textures: 2048x2048 px
Building_286
==============
Tris count: 819
Textures: 2048x2048 px
Building_287
==============
Tris count: 136
Textures: 2048x2048 px
Building_288
==============
Tris count: 663
Textures: 2048x2048 px
Building_289
==============
Tris count: 2318
Textures: 1024x2048 px
Building_290
==============
Tris count: 390
Textures: 2048x2048 px
Building_291
==============
Tris count: 607
Textures: 2048x2048 px
Building_292
==============
Tris count: 1460
Textures: 2048x2048 px
Building_293
==============
Tris count: 3166
Textures: 2048x2048 px
Building_294
==============
Tris count: 5222
Textures: 2048x2048 px
Building_295
==============
Tris count: 1037
Textures: 1024x1024 px
Building_296
==============
Tris count: 87
Textures: 2048x2048 px
Building_297
==============
Tris count: 2244
Textures: 2048x2048 px
Building_298
==============
Tris count: 3364
Textures: 2048x2048 px
Building_299
==============
Tris count: 930
Textures: 1024x1024 px
Building_300
==============
Tris count: 261
Textures: 1024x1024 px
Great package of urban buildings is the best for your project.
You can use these building to fill your backgound in urban scenes.
Every building has night textures thus it would be realistic at night time.
Polycount and textures size see in Technical details
Price $250.00
Stylized Wooden Fence by Roman Khairov
21 *.fbx modules:
Door_1m.fbx
Single_Gate_2m.fbx
Double_Gate_4m.fbx
Wooden_Fence_1m_01.fbx
Wooden_Fence_1m_02.fbx
Wooden_Fence_1m_03.fbx
Wooden_Fence_1m_04.fbx
Wooden_Fence_2m_01.fbx
Wooden_Fence_2m_02.fbx
Wooden_Fence_2m_03.fbx
Wooden_Fence_Corner_1m_01.fbx
Wooden_Fence_Corner_1m_02.fbx
Wooden_Fence_Corner_2m_01.fbx
Wooden_Fence_Corner_2m_02.fbx
Wooden_Fence_Logs_1m_01.fbx
Wooden_Fence_Logs_1m_02.fbx
Wooden_Fence_Logs_2m_01.fbx
Wooden_Fence_Logs_2m_02.fbx
Wooden_Fence_Logs_2m_03.fbx
Wooden_Fence_Pillar_01.fbx
Wooden_Fence_Pillar_02.fbx
All modules:
Faces: 1052
Tris: 2116
Verts: 1410
PBR textures 4096x4096:
Wooden_Fence_Base_Albedo.png
Wooden_Fence_Base_AmbientOcclusion.png
Wooden_Fence_Base_MetallicSmoothness.png
Wooden_Fence_Base_Normal.png
Ground_Preview_Grass.png
Low-poly asset for all kinds of stylized environments
Best game types: Business & Tycoon Games
It suits a 1 and 2 meters grid. The Center of the pillar is situated in coordinates cross. You can create a unique look by combining a few types of modules plus flipping and rotating these parts.
Price $4.99
Audio Visualizer for Android by Mayank Gupta
1. Access to native APIs to fetch FFT data of audio.
2. Access to various inbuilt visualizers like line visualizer, circle visualizers etc.
3. Access to get audio data of the audio played by other apps in background
Price $6.00
Boy Cartoon Character by Qunatum
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of textures: 30
Number of Materials: 10
Texture dimensions: 4096x4096
Triangles count: 44115
Number of meshes: 1
UV mapping: Yes
Types of materials and texture maps: PBR
Additional Notes: rig has additional bones: eye_l, eye_r, jaw, tongue_1, tongue_2
High-quality realistic low-poly 3D models of Cartoon Boy
The model is ready for use in games and other real-time applications
Additional Notes: rig has additional bones: eye_l, eye_r, jaw, tongue_1, tongue_2
Price $29.99
Simple Item_Weapon Set Pack by Coffee duck
-108 unique icons in total;
-7 styles
- Each icon is 256x256 pixels size (PNG);
- Each icon is 128x128 pixels size (PNG);
- All Icons have transparent background.
- All Icons have Black Background
- PSD included
See the screenshot.
Casual Fantasy Simple Skill Set Pack: https://u3d.as/2NZ5
*******************
Thank you.
Price $16.00
Cute Bathroom Set by Kana-Beru
Toilet:1756ポリ
Toiletpaper_holder:232ポリ
Toiletpaper:192ポリ
Bathmat: 98 Poly
Bathtab: 620 Poly
Shower: 2072 Poly
Shower_caddy: 330 Poly
Soap: 108 Poly
Bottle_C, Bottle_S: each 290 Poly
Towelheater: 408 Poly
Waterstand: 2074 Poly
Toothbrush: 396 Poly
Toothpaste: 152 Poly
Tooshbrush_stand: 68 Poly
Laundry_basket: 620 Poly
LaundryDetergent: 358 Poly
Washingmachine: 2298 Poly
Texture: 4 set
-1024x1024 px
-Albedo, Metalic, Normal
Here is a Cute Bathroom Set!
You can use these props into your game projects quickly!
It is suited for Hyper Casual Games.(Low-poly models)
Price $7.99
Magic & Spell Sounds PRO by Cafofo
This version comes with 615 high-quality sound effects for Magic Spells, Effects, Magical Elements and more.
Includes:
- Elemental and Magic Schools like Fire, Arcane, Shadow, Water, Ice, Nature, Electric and Wind
- Healing spells and Positive Effects
- Buffs, Casts and Magic Whooshes
- Negative and Fail Effects
- Casting Sounds
- Pads, Chimes and Magical Elements
This pack is an upgraded version of Magic Spells Sound Effects
🚨 Recommended:
Price $29.99
Scratch Card by Kostiantyn Saietskyi
🕹️ Try the WebGL Demo! | Documentation
🚀 High performance, mobile-friendly
Asset uses GPU for scratching, which provides high performance
🖌 Brushes support
Choose brush and scratch as you want! You can easily add your custom brushes
✔️ Detects the percentage of covering that remains
🌟 Easy to set up
Drag and drop prefab, adjust the parameters, and there you go!
✏️ Two modes: Erase and Restore
You can scratch your surface or restore it using a brush!
🧩 Supports multiply components
Works with MeshRenderer, SpriteRenderer, UI Image
🏞 Works in 2D and 3D
No matter - a perspective camera or orthographic, it will work equally well
🔅 Supports images with transparent areas
[NEW] 🗺️ Supports scratch animations
Use scratch animations to automatically scratch the card or part of it!
🔢 Supports work with multiple scratch cards at the same time
💻 Supports scratching from code
🛠 Works with any render pipeline
Standard, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP) are supported
[NEW] 🖲️ Input System supported
Asset works with a mouse, touch device, pen (tablet stylus like Apple Pen), or any other input device of the new Input System. The old Input Manager is supported
🖐🏻 Supports multi-touch
[NEW] 🗺️ Sprite Atlases are supported
You can choose sprite from the atlas to use as a scratch card
📠 Long-Term Support
Be sure that you'll get support for new unity versions and features
📖 Full C# source code and example scene included
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RPG Background collection by Kalamona
44 pieces of 1792*1024 resolution PNG pictures.
These background images are simple PNG files, with the intention to be used as backgrounds in Visual Novels, RPG fights (like in RPG Maker fights), or more generally as backdrops of casual games, like match3 or slotmachine games.
The pack contains natural backgrounds from all of the usual tropes (forests, hills, mountains, sea, underwater, haunted forest, volcano, several caverns, etc). No city or town backgrounds, only nature themed ones.
The backgrounds were generated using Midjourney AI, a neural network that creates pictures, and then hand-seleced and enhanced for higher quality. This does not change anything (legality, terms of use, etc), just added as an interesting fact.
Price $9.99
Top-Down Assets: Military Pack by Hippo
List of contents:
● Soldiers
● Tanks
● Vehicles and mechs
● Turrets
Features:
● Prefabs included
● Skin Editor script to change camouflage and chevrons
● Animation ready (not included)
● PNG parts included
● Layered PSD sources included (2048x2048)
● Mobile friendly
Please note, that you will need Adobe Photoshop to work with PSD sources.
Support:
● Discord - questions, live chat with developers
It would be super awesome if you rate ★★★★★ our asset and leave your feedback! Your reviews inspire us for creating and improving our assets. Thanks and good luck with your projects!
Price $4.99
