Audio Recording Framework by DTT
Quality
- All code is extensively and clearly commented
- Optimized for mobile development
- Contains an extensive PDF with documentation
Compatibility
Tested and verified from Unity 2020.3 onwards on:
- iOS
- macOS
- Android
- Windows
- WebGL
Audio Recording Framework is a complete audio recording solution for your projects. Record, play, save and delete any of the made recordings. Configure a variety of settings to suit your project. Easily create an overview with playback options, with the option to play multiple at the same time. Bring an extra layer of personalization to your project by allowing your users to create their own audio.
Features:
- Record: Create a recording using any connected input device. The audio uses a .WAV format and is saved as a usable AudioClip for your project.
- Save: Save the recording to any location as a .WAV file. The file can be loaded at any time from within your project and used to your liking. The default saving location is the persistent data folder accesible on mobile as well.
- Delete: Allow users of your solution to delete recordings from within their interface. A confirmation popup is provided within the demo.
- Overview: Create an overview of all available recordings with known playback options.
- Playback: The demo showcases complete playback option functionality. Play, delete, forward, rewind, start at a specific time, and more!
- Easily connect the Audio Recording Framework to a remote API. The code is extendable, fully commented and designed to be easily integrated into existing solutions.
- Configre the maximum duration and recording frequency from a global settings ScriptableObject.
- Core functionality of the asset is fully unit tested.
- Complete demo scene included showcasing how to use and implement the asset.
- Tested and optimized for mobile platforms (iOS and Android) and web (WebGL).
More assets by DTT
- Connection Status
- Coroutine Management
- Inspector Attributes
- Managed Singletons
- Analytics Standardization
- Serializable Types
- Screen Rotation Management
- Analytics A/B
- Player Prefs Enhanced
For a full list of all our assets, please visit our publisher page.
A question or suggestion? We would love to hear from you.
We are actively developing this asset, with many future updates and extensions already planned. We are eager to include feedback from our users in future updates, be they ‘quality of life’ improvements, new features, or bug fixes.
If you have any questions regarding the use of this asset (before or after purchasing it), always feel free to contact us at: asset-support@d-tt.nl.
(We typically respond within 1-2 business days)
Reviews and ratings are very much appreciated, as they help us to be found and to improve our assets.
Price $19.99
Effect Collection Megapack Vol2 by CartoonVFX9x
-For the Built-in Render Pipeline.
-It's useful in make the action mobile game.
-Work in 2D
- 154 Already prefabs.
- 154 Effects ( Five main Colors: Blue, Purple, Green, Yellow and Red) inclued:
*20 Open_BoxGift Effects.
*30 SelectBox Effects.
*15 Magic Effects.
*10 Magic Circle Effects.
*30 Hit Impact Effects.
*38 Projectiles Effects.
*11 Win Effects.
- 120 Textures ( 71 simple textures and 49 texture sheets). They are optimized for mobile game with quality max 1024 Pixel.
- 120 Materials.
- 1 Background demo.
- 1 Readme document.
- 1 Sample scene.
Price $29.99
3D Stylized Ice Cream Shop Interior Store Series 01 by Jane Art Studios
Number of textures: 17
Number of meshes/prefabs: 77/89
Polygon count: 39755
Vertices count: 40106
This room package contains 77 models, 89 prefabs, 41 materials, 17 textures, and a demo scene of a complete room. Just drag and drop prefabs into your scene and achieve beautiful rooms in no time. You can also match different models and materials to create your own small room and scenes with various styles.
- The pack contains:
77-Models
89-Prefabs
41-Materials
17-Textures
1-Demo scene
- Prefabs contain:
1-Floor
11-Walls
8-Doors and windows
10-Cabinets: Closets, Cabinets, Cashiers, Ice Cream Cabinets
2-Styling flower tables
1-Styling leaf chair
16-Wall decorations: 3 wall brick decorations, 8 plant decorations, 2 windowsill decorations, 3 wall hanging decorations, 1 carpet
2-Animal toys: 1 bear toy, 1 rabbit toy
4-Machines: 1 cash register, 1 ice cream machine, 1 beverage machine, 1 refrigerator
8-Tabletop decorations: 1 box, 1 box paper, 1 gem decoration, 3 decoration ice cream, 2 vases
20-Food items: 1 cone holder, 3 cup sets, 4 dessert trays, 1 dessert liners, 3 ice cream boxes, 5 ice cream cone sets, 3 macaron sets
10-Plants: 1 daisy, 3 tulips, 4 leafy vines, 2 flowerbeds
- Key Features
Includes pre-build demo scene!
Modular prefabs!
All models are compatible with all our pack!
In addition to Prefabs, furniture accessories models can be freely combined to new furniture like building blocks.
Later we will keep updated. If you need something that do not included in this package, please let us know.
If you liked this set, please leave a review! It will help us to create even more product and please you!
Price $23.99
Max Office Man by VLADISLAV CHUMAK
Number of textures 18
Texture dimensions 4096
Maximum polygon count 13953
Number of meshes/prefabs 8
Rigging: Yes
Animation count No
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Low-poly model of the character Low-poly model of the character Max Office Man
Suitable for games of different genres: RPG, strategy, first-person shooter, etc.
Rigged with Humanoid.
Textures pack 4096x4096
5 materials
18 texture maps
In the model, it is desirable to use a shader with a two-sided display of polygons.
faces 12492
verts 19291
tris 13953
Price $34.99
3D GUNS | Guns Pack by Shanshel
- Dynamic UV support
- One shared material for all guns
- Mobile Friendly
Polygons:
- Pistol 1 : 1589
- Pistol 2 : 1077
- Rifle 1 : 1576
- Rifle 2 : 1321
- Rifle 3 : 2007
- Smg 1 : 1263
- Smg 2 : 1012
- Shotgun : 1797
- Bazooka : 1341
- Sniper : 1842
- Ask for custom models for free!:
Our goal is to make 50 different guns included in this package
To achieve that goal, we accept custom requests related to guns
Simply
- Send us a sketch/Pinterest image of the gun to our email
- Your email should contain the purchase id
- Then We will make the 3D model of it and upload it to this package (1-4 days)
You will be able to make your custom gun
And we will be able to reach our goal!
Price $0.00
2D Bestiary (Set 01) by Laetus Somnia
Pack contains:
10 PSB,
10 Prefabs,
30 Prefab variants,
10 Demo scenes,
From 3 to 6 animations for each type of monster.
Skeletal animation is used, and only internal unity tools such as 2d Animation,2d PSD importer and 2d sprite.
Attention!!! Before installing the asset, make sure you have installed 2d Animation,2d Sprite and 2d PSD importer packages in you project!
(Window - Paskage manager - 2d Animation)
(Window - Paskage manager - 2d PSD importer)
(Window - Paskage manager - 2d Sprite)
Perfectly combined with these assets.
Price $25.00
Cylinder Collider by olivecrow
🔴🔴Features🔴🔴
1. Super easy to use. It can be used in the same way as any other collider.
2. Included Collider API. (sharedMaterial, isTrigger, direction, Raycast(), ClosestPoint... etc)
3. Of course, you can change variables at runtime as well.
🟢🟢How to Use🟢🟢
Usage is very simple. It shares the same interface with other collider components in Unity. The difference is only one variable.
Resolution : Determines the number of sub BoxColliders that make up CylinderCollider. The higher the value, the closer it is to a true cylinder.
You can change all veriables in runtime. Just use it as if any other collider.
🟡🟡Limitation🟡🟡
There is no feature to resize via gizmos in the scene view yet. You have to adjust it through variables. I'll add that feature later. But it has a feature to fit to the bounds of an attached renderer.
Price $4.99
Cyberpunk cars by Digital Gear
Number of textures 1
Texture dimensions 90x35
Maximum polygon count 3128
Number of meshes/prefabs 5/25
Rigging: No
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) No
Low poly cars for mobile and computer games in Cyberpunk style.
5 materials
1 texture
Each car have 5 color variants
Polycount:
Car 1: 2570 triangles
Car 2: 2428 triangles
Car 3: 2352 triangles
Car 4: 3128 triangles
Car 5: 2206 triangles
Price $15.00
Flower Rose animated by u3d
Mesh contains vertex animation in alembic format. Animation is done by animating parameter Time in Alembic Stream Player component.
Faces: 82436
Vertices: 72197
4K textures.
Asset uses build-in render pipeline.
Important:
Import Alembic Importer from Package Manager first (if alembic not installed, warning will appear).
Import Post Processing package if you want to activate post-effects added to the main camera.
Price $49.00
Stylized Egypt Artifacts by Three Dragons
12 meshes;
12 prefabs;
12 materials;
12 prerendered sprites from isometric perspective;
Example scene;
- Ankh
- 1445 vertices, 2144 triangles
- 3 textures - color (2048x2048), normal (2048x2048), metalness (2048x2048)
- Anubis statue
- 1450 vertices, 1548 triangles
- 3 textures on statue - color (1024x1024), normal (1024x1024), metalness (1024x1024)
- 3 textures on pedestal - color (2048x2048), normal (2048x2048), metalness (2048x2048)
- Djet
- 364 vertices, 544 triangles
- 3 textures - color (2048x2048), normal (2048x2048), metalness (2048x2048)
- Canopic jar - dog
- 475 vertices, 716 triangles
- 3 textures - color (2048x2048), normal (2048x2048), metalness (2048x2048)
- Canopic jar - eagle
- 442 vertices, 670 triangles
- 3 textures - color (2048x2048), normal (2048x2048), metalness (2048x2048)
- Canopic jar - maiden
- 657 vertices, 934 triangles
- 3 textures - color (2048x2048), normal (2048x2048), metalness (2048x2048)
- Canopic jar - monkey
- 650 vertices, 1046 triangles
- 3 textures - color (2048x2048), normal (2048x2048), metalness (2048x2048)
- Eye of horus
- 138 vertices, 192 triangles
- 3 textures - color (2048x2048), normal (2048x2048), metalness (2048x2048)
- Khafre statue
- 933 vertices, 1160 triangles
- 2 textures - color (2048x2048), normal (2048x2048)
- Nefertiti bust
- 2392 vertices, 3696 triangles
- 3 textures - color (2048x2048), normal (2048x2048), metalness (2048x2048)
- Tutankhamun mask
- 1214 vertices, 1800 triangles
- 3 textures - color (2048x2048), normal (2048x2048), metalness (2048x2048)
- Tyet
- 416 vertices, 452 triangles
- 3 textures - color (1024x1024), normal (1024x1024), metalness (1024x1024)
This Egypt artifacts package contains 12 stylized models:
- Ankh
- Anubis statue
- Djet
- 4 canopic jars
- Eye of horus
- Khafre statue
- Nefertiti bust
- Tutankhamun mask
- Tyet
Contact: assetstore@threedragons.net
Price $14.99
Scanned Debris Collection 01 by VIS Games
Textures: Albedo, Normal, Smoothness, AO and Maskmap.
Texturesizes: 4096x4096
Polycounts:
LOD 0: about 12000
LOD 1: about 6000
LOD 2: about 3000
LOD 3: about 1500
Materials are set up using Standard-Shader.
Textures are set up to work with URP, LWRP and HDRP too.
Contains 10 different scanned debris concrete parts
with 4 levels of detail and 2 different texture-sets.
Textures: Albedo, Normal, Smoothness, AO and Maskmap.
Texturesizes: 4096x4096
Polycounts:
LOD 0: about 12000
LOD 1: about 6000
LOD 2: about 3000
LOD 3: about 1500
Materials are set up using Standard-Shader.
Textures are set up to work with URP, LWRP and HDRP too.
Price $4.99
Scanned Rocks Collection 01 - Lowpoly by VIS Games
Polycount per rock: 1000
Textures included: Albedo, Smoothness, Normal, AO and Maskmap.
Texture sizes: 2048x2048
Materials are set up using Standard-Shader.
Textures are set up to work with URP, LWRP and HDRP too.
Contains 10 scanned lowpoly rocks.
Polycount per rock: 1000
Textures included: Albedo, Smoothness, Normal, AO and Maskmap.
Texture sizes: 2048x2048
Materials are set up using Standard-Shader.
Textures are set up to work with URP, LWRP and HDRP too.
Price $4.99
Sci-Fi Urban Music Pack by Potion Audio
Audio file types: WAV
Sample rate: 44.1Khz
Bit depth: 16 bit
Loopable: Yes
Additional: Stereo
Sci-Fi Urban Music
Add a futuristic and "cool" vibe to your videogame with this 16 songs, 10 ambiences and 2 stingers that will take the music of your game to new heights at a low price.
(optional) 🔊 Soundcloud link - listen to the tracks individually
This pack can be complemented with:
More about the pack:
- Intuitive File Naming
- Easy to implement in-game
- Loops seamlessly
- The songs on the pack can be used in various situations in the gameplay.
- These sci-fi/urban music tracks are perfect to set up the futuristic atmosphere.
- Some tracks can be used as Hip Hop music.
[Format]
All files are in:
WAV - Stereo 44.1 Khz, 16bit
[Use them again & again]
Use the music over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the music in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
[Contact]
Price $15.00
3D Wipe Out Infinte Runner - Level Based by Animatics Studio
Features:
- 3D Wipe Out is a 3D level based customizable package.
- One finger control to ease gameplay
- Uncomplicated and easy fun running control
- Different adventure-filled wipe out themed levels for you to enjoy playing.
- 20+ contrasting challenging obstacles for you to escape.
- Attractive running race gameplay and exquisite graphics.
- Every level brings a new unique, fun experience.
- Low poly meshes are used.
- High quality textures.
- All animations are smooth.
Poly Count
- Vertices: 29957
- Faces: 29452
- Edges: 59100
Materials
- No textures are used in this package, Only materials are used for coloring.
- These materials or colors can be customized according to your own choice.
Animation
- Prefabs used in this package are animated, you just need to drag and drop them and play the animation.
UV Mapping
- Yes Unwrapped UV mapping
Wipeout infinite runner pack includes stunning visuals, smooth animations, and new crazy tracks with exciting challenges for a unique, fun experience. This asset provides the chance to create racing, running freely, and other games by adding endless difficulties to make the win a little tough.
Function
The wipeout infinite runner pack offers multiple paths that are tough to master and dodging deadly obstacles to avoid being hit. With an infinite replay value, there are endless possibilities for personalizing your character and racing through various bumpy tracks every time with a new strategy.
Price $45.00
Modular Mini Golf Courses by Peter Schuster
- 44 modular course parts (in 4 variations)
- 16 obstacles (in 4 variations)
- A golfball
The course parts have a polygon count between 26 and 776 tris and use an Albedo texture and a Normal Map, each with a 1024x1024 resolution.
The obstacles have a polygon count between 10 and 976 tris and use an Albedo texture, a Metallic texture and a Normal Map, each with a 1024x1024 resolution.
The golfball has 768 tris and uses a 256x256 normal map.
Price $9.90
Dragons 1 by Rosyaev
Number of textures: 29
Texture dimensions: 4096x4096
Polygon count: 6,523
Number of meshes: 1
Number of prefabs: 7
Rigging: Yes
Animation count:
- Animation type list:
- Walk
- Walkright
- Walkleft
- StartFly
- RunningAttack
- Run1
- Run2
- Run3
- Run2Left
- RunRight
- Landing
- LandingEnd
- Jump
- GroundStartSleep
- GroundSleep
- GroundEndSleep
- GroundRage
- GroundMeleeAttack1
- GroundMeleeAttack2
- GroundMeleeAttack3
- GroundIdle1
- GroundIdle2
- GroundGetDamage1
- GroundGetDamage2
- GroundGetDamage3
- GroundAwake
- GroundEat
- GroundFireAttack1
- GroundFireAttack2
- GroundFireballAttack
- GroundDeath1
- GroundDeath2
- FlyStartDeath
- FlyDeath
- FlyDeathEnd1
- FlyDeathEnd2
- FlyRight1
- FlyRight2
- FlyLeft1
- FlyLeft2
- FlyMeleeAttack1
- FlyMeleeAttack2
- FlyIdleGetDamage1
- FlyIdleGetDamage2
- FlyIdleFireAttack1
- FlyIdleFireAttack2
- FlyIdle1
- FlyIdle2
- FlyIdle3
- FlyForwardGetDamage1
- FlyForwardGetDamage2
- FlyForwardFireAttack1
- FlyForwardFireAttack2
- FlyForwardFireAttack3
- FlyForward1
- FlyForward2
- FlyForward2Up
- FlyForward2Down
- FlyForwardMeleeAttack
UV mapping: Yes
LOD information: LOD0 - 25,982 verts LOD1 - 6,483 verts
Types of materials and texture maps: PBR
Fantasy Fire Dragons
The demo scene includes examples of dragons with customized Animators, Motion Scripts and the ability to breathe fire. Please note that the animator uses 2 layers, one for the body and the 2nd for the tail, thanks to this, the model moves organically both on the ground and in the air and you do not need to use additional plugins.
The model has 7 skins: White, Black, Red, Green, Gold, Blue, Brown
Every skin have PBR material with 4 texture maps 4096x4096 resoltuion
For the eyes its own material is used so you can adjust the color of the eye. The eye material uses pbr with 1024x1024 resolution. The eye has 3 skin options: Red, Yellow, Blue
The asset also includes the effect of breathing fire: red/blue
Price $25.99
AbleAnimator by Craig Dennis
Timed key frame animations,
Control sprites, position, rotation, scale as timed key frames,
Run concurrent animations at the same time on a single object,
Run events mid animation,
Simple sprite mode for ease of use,
Super easy to use,
Heavily documented and commented code
What is AbleAnimator?
AbleAnimator is a powerful and easy to use animation package for Unity that enables you to quickly and easily animate any game object in your scene, including characters, props, and special effects. AbleAnimator also provides a number of handy features, such as key frame animations that can control the sprite, position, scale or rotation of an object, run concurrent animations or even run events.
Why is it different?
AbleAnimator has 2 modes, one is simply called "Sprite Mode" that allows you to set the duration, how many loops you need, and a set of sprites to run through. But what makes AbleAnimator stand out is it's much more powerful and versatile "Key Frame Mode", which allows you to not just change a sprite, but control the position, rotation, scale, run events, or even run combined animations at the same time. Each key frame has a time property so you can be very specific and control your animation to a fine degree.
Documentation and contact information
--------------------------------------------------
Documentation: AbleAnimator Documentation.pdf
Price $9.99
Pixel Art Inventory by Tom Black
- 5 sprites which make up the inventory UI
- 8 Scripts used to create the inventory system and items
- 5 Pre-made items to use as a template
- 5 Icons for the pre-made items
- And much more to come... We're constantly working on new elements!
Pixel Art Inventory comes with a collection of art assets, prefabs, and scripts. The UI is specially designed to look good no matter what game it's used in. The package also comes with an inventory script that can be used to create a versatile inventory system heavily inspired by Minecraft and Terraria.
Learning pixel art and scripting just to create a simple inventory system for your game can be cumbersome and time-consuming.
With our prebuilt inventory, you will have an eye-catching Pixel Art Inventory in your game at the click of a button!
⭐Contents⭐
✔️ 5 sprites which make up the inventory UI
✔️ 8 Scripts used to create the inventory system and items
✔️ 5 Pre-made items to use as a template
✔️ 5 Icons for the pre-made items
✔️ And much more to come... We're constantly working on new elements!
⭐What is The Development Looking Like?⭐
We develop tools for Unity, but we mainly are game devs. The Pixel Art Inventory started as a plugin built by us for us to use in a project we were working on, as we scrapped that project we decided to share our inventory system with the world :)
Price $15.99
