Nonon Zone Multiplayer DevHUD by Nonon Zone
The DevHUD is a UI, that enables you to test out quickly your server and client builds.
- Dev HUD for launching server, client or host
- Choose to load different scenes with each instance
- Choose on the client which player should be instantiated by the server
The Nonon Zone Multiplayer DevHUD speeds up your development with Untiy Netcode for GameObjects. It's UI lets you start a server, client or host and that multiple times. You can even choose as a client which character to launch.
The fully implemented abilites are:
- Start a server, client or host
- Choose which scene to launch
- Choose the PlayerPrefab to instantiate by the server
Price $0.00
Punch & Flesh SFX by MGWSoundDesign
Audio file types: Wav
Sample rate: 96kHz
Bit depth: 24bit
Loopable: No
Additional: Stereo and Mono
Punch & Flesh SFX contains 140 sounds of punch and flesh
With the help of this sound library,
you will be able to voice blows to the flesh,
breaking bones and turning guts,
all this will perfectly enliven the place of battle in your project.
Pretty much everything your next game will need when it comes to battle sounds
Content:
- Body Punch Impact 30 sounds
- Punch Bone Break Gore 10 sounds
- Bone Snap Fast 10 sounds
- Fall Body Concrete 5 sounds
- Fall Body Dirt 5 sounds
- Fall Body Sand 5 sounds
- Fall Body Grass 5 sounds
- Flesh Hit Impact Guts Rip Gore 10 sounds
- Flesh Hit Impact Thud Punch 10 sounds
- Hit Body Impact Thud Bone Break 10 sounds
- Hit Body Impact Bone Snap 10 sounds
- Hit Stab Spill Guts 5 sounds
- Hit Stab Wound Impact Thud 5 sounds
- Hit Wound Gore Thud 5 sounds
- Stab Slide Rip Tear Gore Guts 5 sounds
- Whoosh 10 sounds
Price $10.00
Wall decals Vol. 4 by Unimodels
Features:
- Editable PBR Materials.
- Textures from real life
Number of Unique Materials and Material Instances: 35 decals materials
Number of Textures:
- 4096 x 4096 (8)
- 2048 x 2048 (85)
- 1024 x 1024 (8)
Supported Development Platforms:
Windows: Yes
Mac: Yes
The pack contains 35 decals of stains, cracks and drainage stains, to give greater detail to the walls and floors of your project.
The textures are photoscanned and of very high quality of detail.
The materials are PBR and can be edited.
Price $9.99
Peaceful and Quiet Music [q220726] by rntlpbm
Number of files: 1 wav file
Sample rate: 48kHz
Bit depth: 32bit
Length: 3m17s
Loopable: No
email: kkgkmg@naver.com
piano music inspired by Ii Yumemite ne
song code [q220726]
I make ambient, orchestral, electronic, and heavy metal game music. If you want custom or modified songs, just email me at any time. All feedback and suggestions are open.
my email: kkgkmg@naver.com
---------------
The name of my song is composed of two things. I call it a song code. Usually, the alphabet representing the genre of the song is attached to the front, and the date when the song began to be made is attached to the back. c is Epic, m is Ambient, etc. The reason why I don't put a title on the song and use the song code is to prevent the title of the song from fixing the impression of the song. I also want users to give their own titles for the song.
Price $15.00
(Free) Joyful Countryside Loop [j220722] by rntlpbm
Number of files: 1 wav file
Sample rate: 48kHz
Bit depth: 32bit
Length: 1m42s
Loopable: Yes
email: kkgkmg@naver.com
countryside music inspired by Stardew Valley OST
song code [j220722]
I make ambient, orchestral, electronic, and heavy metal game music. If you want custom or modified songs, just email me at any time. All feedback and suggestions are open.
my email: kkgkmg@naver.com
---------------
The name of my song is composed of two things. I call it a song code. Usually, the alphabet representing the genre of the song is attached to the front, and the date when the song began to be made is attached to the back. c is Epic, m is Ambient, etc. The reason why I don't put a title on the song and use the song code is to prevent the title of the song from fixing the impression of the song. I also want users to give their own titles for the song.
Price $0.00
Medieval Dinner by Kirhl
Number of textures - 60
Texture sizes - 2048x2048 px
Polygon count of Apple - 209
Polygon count of Beer Mug 01 - 781
Polygon count of Beer Mug 02 - 419
Polygon count of Board - 116
Polygon count of Bottle 01 - 440
Polygon count of Bottle 02 - 520
Polygon count of Bottle 03 - 420
Polygon count of Bottle 04 - 480
Polygon count of Bottle 05 - 440
Polygon count of Bread 01 - 332
Polygon count of Bread 02 - 291
Polygon count of BreadPart 01 - 88
Polygon count of BreadPart 02 - 45
Polygon count of Candle - 586
Polygon count of Cheese 01 - 109
Polygon count of Cheese 02 - 19
Polygon count of Cup 01 - 636
Polygon count of Cup 02 - 180
Polygon count of Cup 03 - 180
Polygon count of Cutting board 01 - 130
Polygon count of Cutting board 02 - 155
Polygon count of Fish - 437
Polygon count of Jug 01 - 536
Polygon count of Jug 02 - 396
Polygon count of Jug 03 - 420
Polygon count of Knife - 127
Polygon count of Meat Fork - 175
Polygon count of table - 492
Polygon count of bench - 304
Polygon count of Spatula - 75
Polygon count of Spoon - 298
Polygon count of Meat - 170
Polygon count of Pie - 154
Polygon count of Plate 01 - 224
Polygon count of Plate 02 - 115
Polygon count of Plate 03 - 184
Polygon count of Plate 04 - 286
Polygon count of Stew - 308
Number of meshes/prefabs - 38/38
Rigging: No
UV mapping: Yes
Types of materials and texture maps - PBR
Pack of detailed PBR 3d models of medieval tavern dinner. Contains 38 unique assets. These models can be used as the props or parts of environment in an FPS game / third-person game - such as a shooter, RPG, etc. The pack includes the following 3D models - table, bench, tableware, cutlery, food, bottles, cups, jugs and mugs.
Price $20.00
CardboardCore - Pooling by Cardboard Core
- One approach to rule them all: Can be used for any use case, including UI, without the need to do any customizations
- Create your pool configurations as scriptable objects
- Automatically generate some helper code for easy access per pool configuration
- Asynchronously request a pool per pool configuration during runtime
- One liners to pop or push objects from or back to the pool
- Automatically handling reparenting, including scaling, positioning and parenting
- Simple pool-based life cycle
Roadmap:
- Make addressables requirement optional
Avoid hiccups often caused by Instantiating (many) GameObjects during runtime by pooling your GameObjects during initialization moments in your game/application.
This package is super flexible and can be used on GameObjects in any form you can imagine. Be it 2D/3D or in UI space. There's no extra/custom work needed to make pooling work and your scene hierarchy will always be clean.
The package gives a very open approach to attach custom logic to your pooled objects, making sure you won't get issues dealing with unity's life cycle as with CardboardCore's Pooling, it'll have it's own, albeit simple, life cycle.
Price $4.99
Hip-Hop Music Pack by Composer Squad
Number of Audio Wavs: 30
Number of Audio Cues: 30
Sample rate / bit rate: 16 Bit, 44,100 Hz
Minutes of audio provided: 53
Pack Of Hip-Hop Music For Games
❮❮❮❮❮ HERE’S EVERYTHING YOU’RE GETTING WITH THIS PACK ❯❯❯❯❯
- 10 Original high-quality music tracks
- 30 WAV Files including Full Tracks, Alt & Short Versions, Loops & Stingers
- 53 Minutes of Audio in 16-bit / 44.1 Khz format
- Commercial Rights & Royalty-Free License
❮❮❮❮❮ TRACK LIST: ❯❯❯❯❯
- Alive
- Bring It On
- Desire
- Downtown
- Fellin' Gucci
- Heart
- I'm On A Roll
- Pimp
- Westside
- Urban Dreams
❮❮❮❮❮ YOUTUBE POLICY ❯❯❯❯❯
Our music is registered in YouTube's Content ID system to prevent unauthorized usage & piracy. Although Unity Asset Store License does not include YouTube monetization, we are offering free whitelisting for our customers. If you have purchased this pack and want to monetize your own promotional videos on YouTube, please contact us at: whitelisting@squad.fm and we will whitelist your video/channel in the Content ID system. Please note that this doesn’t extend to third parties monetizing videos on YouTube.
Price $24.99
Pixel Character Pack Vol.4 by PixelMasterH
Includes a total of 8 characters.
Contains animations.
<action>
jump
Waiting
Running
attack
stem
to die
64x32 Includes a total of 8 sword weapons.
Contains 1 temporary map.
It has existing animations such as attack, block, move, and standby, and can be used conveniently when making pixel games.
Price $4.99
High-Poly Cliffs and Rocks Pack by Ravibio
This package includes:
- 20 Cliffs
- 5 Scattered small rocks (small rocks scattered and combined in a single mesh)
- 3 Pebble models (single meshes)
Mesh:
- High-Poly models whith LODs.
- Polycounts for cliffs start from 250k-100k for LOD 0 and go down to 50k-10k, cliffs have 4 LODs and seperate optimized collider meshes
- Polycounts for scattered rocks start from 20k-10k for LOD 0 and go down to 2k-1k, have 3 LODs
- Polycounts for pebble models start from 50-20 for LOD 0 and go down to 10, have 2 LODs
- Two types of prefabs for cliffs:
- First is High-detailed that includes LOD 0, you can use those when you have a close up or using a cliff as a focus in a scene.
- Second starts with lower polycount, use for everything else.
Textures:
- PBR textures
- All Cliffs have textures with 4K resolution.
- Scattered rocks have textures with 2K resolution.
- Pebble models have textures with 1K resolution.
Textures for all models include:
- Albedo
- Normal Map
- Mask map (which includes)
- Ambient Occlusion
- Metalic
- Smoothness
All demo scenes and their extra models are included.
Demo Scenes are renderd in HDRP
High-Poly Cliffs and Rocks
Price $33.00
Anime VFX 1 - Effects by Maiami Studio by Maiami Studio
- 2 prefabs of jutsus
- using particle system
- 5 textures of 400x400 size
- 1 shader included (the original prefabs are created with built-in shader, the custom shader can be used by wish)
- 4 materials, 1 of them is for scene skybox
The assets are using package manager dependencies - to run them fully on their best look please use Unity's Built-In Post Processing. Also to make adjustments on the shader you must have the shader graph installed
Maiami Studio's first Anime VFX package includes two prefabs of powerful jutsus.
If you're an anime lover - you'll love the packages we'll be constantly making for you.
Create your anime world by filling it with awesome assets and VFX!
Price $5.99
Stylized Skeleton Archer by Firadzo Assets
Skeleton body, armor set, and weapon textures are separated (armor set use one texture for all pieces).
Total Vertices: 12 429.
Bow Vertices: 1 814.
Arrow Vertices: 99.
Skeleton Body Without Armour Vertices: 4 466.
Animations:
- Idle (4 variants)
- Walk (3 variants)
- Run
- Forward Roll
- Shoot (2 variants)
- Melee front kick
- Hit reaction (2 variants)
- Death (2 variants)
Modular Armour Pieces:
- Helmet
- Body
- Left Shoulder
- Right Shoulder
- Left Glove
- Right Glove
- Pants And Waist
- Left Boot
- Right Boot
- Quiver
- Arrows In Quiver
- Arrows In Body (Decorative)
All animations are separate fbx files.
All armor pieces are rigged and stored in separate fbx.
Script for attaching armor pieces to skeleton included in Unity package.
The bow is a separate skinned mesh with animation for each shooting animation that the skeleton archer has.
Arrow is a separate static mesh.
Price $25.00
The Office by BrossLab
Included:
27 PREFABS
- Modular station . Polygon count : 8826
- 2 File gabinets. Polygon count : 5028 & 3876
- Mural clock. Polygon count : 430
- Air-conditioning 1 . Polygon count : 1528
- Air-conditioning 2. Polygon count : 1472
- Printer. Polygon count : 7426
- Desk chair. Polygon count : 20536
- Thermo Polygon count : 2580
- Cup whit spoons. Polygon count : 2196
- Cup tower. Polygon count : 3096
- Monitor computer . Polygon count : 804
- Key board. Polygon count : 13.488
- Mouse. Polygon count : 1620
- Mouse Pad. Polygon count : 396
- Metalic trash Polygon count : 572
- Box. Polygon count : 92
- File separator. Polygon count : 874
- Big Folder. Polygon count : 4022
- Paper tray. Polygon count : 1256
- 2 folders (green and blue). Polygon count : 40 & 44
- Bowl. Polygon count : 1972
- Paper punch. Polygon count : 2440
- Stapler. Polygon count : 1950
- Pen whit top pen. Polygon count : 1076
Number of material : 26
-17 material color
-3 marerial whit grafic albedo.
-6 marerial texture (albedo,metal,normal ) 2k
UV mapping: Yes
27 office Props ready to use, it has a modular workstation with which you can make various configurations in your office and everything you need to fill it. It also has objects commonly used in an office to fill walls or pillars, such as a printer, file cabinets, air conditioning and more.
Price $19.80
2D Water Fluid by Azerilo
- Easy 2D fluid(liquid) simulation. Documentation with detailed explanation included.
- Compatible with Built-in(Legacy) and Universal Rendering Pipeline (URP)
- High performance and mobile friendly. It runs at 30 FPS on low end Android phones.
- Source code included. You can extend it based on your needs easily.
- It does not disturb your current project settings and cameras.
- You can generate any type of fluids. Water, Blood, Oil, Honey and...
- Multiple sample scenes included
- It uses the Unity 2D Physics engine and interact with other 2D colliders in the scene.
- You can make games like Happy Glass, Where is my water, Bubble Tea with it.
it has an easy setup and you can implement it easily in you current 2D project. To see it in action and test it on your Android device download the demo apk file from here.
Price $30.00
Ultimate Math Library by Nickmiste
🤓See the UML documentation for more details.
🌟Features🌟
- Hundreds of math functions!
- Curves and Splines
- Bezier (Quadratic and Cubic)
- Catmull-Rom
- Derivatives and Frenet apparatus
- Curve Explorer with support for all curves
- Additional Random functions
- Poisson Disk Sampling
- Vector Math
- Generalized VectorN type
- Polar and Spherical Transformations
- Swizzling
- More utility methods
- Expanded Gizmos functionality
- Color utilities
- Dice Roll Simulator (with support for dice notation)
- Constants (Tau, Pi, e, Sqrt2, Phi, Colors, etc.)
- Extensive documentation
- Source code and examples included
- And much, much, more!
😁Ultimate Math Library is constantly being updated!😁
Have a feature request? Send an email to nickmiste@gmail.com!
👀Coming Soon...👀
- Shapes and Intersection Testing
- More Splines
- Polynomials
- Expression Editor
- New features are constantly being added! Check back soon for more updates!
Price $39.99
V5 Character Collections by V5
- 8 model 3D charcter lowpolys export FBX
- Texture all in one ( 1024/1024) export PNG
- Rig Bone : ok
- Animation type : Humanoid
This is polys the mini cartoon character collections !
Model 3D all have rigged bone and set type humanoid :
Inclound 8 model charcter lowpolys :
V5_Char 01 : 1445 polys/1450 Vert/2700Tris
V5_Char 02 : 1354 polys/1434Vert/2636Tris
V5_char 03: 1497polys/1497Vert/2778Tris
V5_Char 04 : 1153polys/1126Vert/22154Tris
V5_Char 05 : 1319 polys/1299Vert/2408Tris
V5_Char 06 : 1360 polys/1374Vert/2500Tris
V5_Char 07 : 1380 polys/1412Vert/2516Tris
V5_Char 08 : 1392 polys/1378Vert/2601Tris
Price $15.99
Hypercasual Cartoon Characters Bundle by Moveo
UV is unwrapped for easy texture swapping.
Package contains 1 texture 1024px in .png format.
The models have 4690 to 8168 tris.
Characters stickman models for your hypercasual game.
You can use the models on mobile, desktop and console platforms.
The models have 4690 to 8168 tris.
The normal combined price - $100 (Save 60%!)
Key Features
- Characters attached skeleton.
- Models support humanoid animations from AssetStore.
- Package contains 1 texture 1024px in png format.
Animations not included
This package includes:
- Hypercasual Cartoon Characters
- Hypercasual Cartoon Characters Vol.2
- Hypercasual Cartoon Characters Vol.3
- Hypercasual Cartoon Characters Vol.4
- Hypercasual Cartoon Characters Vol.5
Contact email: moveo.help@gmail.com
Price $39.99
Oriental Pack Modular by d2vIndie
Minimum polygon count:24
Maximum polygon count:5k
Texture dimensions: 2048x2048
13 Materiais
UV mapping: Yes
URP & HDRP
Totally modular except for the roofs, to facilitate and reduce the time of assembly of the houses, the roofs are predefined and can only extend a few. Uv map on all objects prepared to use other textures.
It can be used in 3d person, first person, top-down and isometric games, lightweight for mobile use.
Important: This package does NOT contain an interior, but has interior faces for interior use.
Compatible with: URP, HDRP (Materials included) Standard (no materials, to use just need a double face shader for the texture: Roof_camp)
Price $8.00
