3D Stylized Video Game Entertainment Room Furnitures Set 03 by Jane Art Studios
Number of textures: 48
Texture dimensions: 2048*2048
Number of prefabs: 66
Polygon count: 48533
This room package is one of our stylized room series. It is compatible with other models in the series, and it is very malleable and inclusive.
Our other room and shop packs:
Bedroom01:https://assetstore.unity.com/packages/slug/226519
Bedroom02:https://assetstore.unity.com/packages/slug/228631
Ice cream shop:https://assetstore.unity.com/packages/slug/229329
Coffee shop:https://assetstore.unity.com/packages/slug/229509
This room package contains 61 models, 66 prefabs, 48 materials, 16 textures and 1 complete room demo scenes. Just drag and drop prefabs or rooms into your scene and achieve beautiful scenes in no time. You can also match different models and materials to create your own room and scenes.
- The pack contains:
61-Models
66-Prefabs
48-Materials
16-Textures
1-Demo scenes
- The 66 prefabs contain:
- Walls and floors: 1 marble floor, 3 kinds of walls, wall light strips, light strip set, wall clock, picture with frame, wall hanging fantasy poster, etc.
- Electronic game supplies: including TVs, floor standing speaker, game consoles, game headsets, game controllers, game discs, etc.
- Toys: Includes robot toys, robot lamps, teddy bears, toy bunnies, dice, D&D board games, magazines, various books, and book combinations set
- Furnitures: including carpets, sofa parts, sofa sets, chaise longue, bean bags, pouffes, coffee tables, TV cabinets, wall shelves, refrigerators, bookcases, trash cans, etc.
- Food and beverage supplies: including pizza, cola, food combinations, beverage combinations, paper napkin, trash cans, glass cups, etc.
- Key Features
- Includes a demo scenes!
- Modular prefabs!
- All models are compatible with all our pack!
- In addition to Prefabs, furniture accessories models can be freely combined to new furniture like building blocks.
Later we will keep updated. If you need something that is not included in this package, please let us know.
If you liked this set, please leave a review! It will help us to create even more product and please you!
Some textures uses pictures under CC0 license, see Third-Party Notices.txt file in package for details.
Price $15.99
Tropical Island Asset Pack by SolarCompost
The highest resolution version of each mesh ranges from:
Trees:
Indices = 9882 - 9918
Shrubs:
Indices = 16571 - 26562
Ferns:
Indices = 7200 - 13680
Stones:
Indices = 576 - 13824
Driftwood/dead trees:
Indices = 600 - 10920
Cave Entrance:
Indices = 119808
*The lowest res version of most of the models have less than 100 indices.
18 prefabs and 11 different materials
All textures are in PNG format
All meshes are in FBX format
This pack contains the following:
Models:
-4 palm trees, with LOD groups and multipe lower resolutions models
-6 fern, shrub, and grass models
-3 rocks
-a cave entrance model
-3 different sized driftwood/dead tree models
-a coconut
-18 unique models in total
All meshes that have multiple resolution versions have already been setup in prefabs with LOD groups.
All textures have been setup as different materials
All meshes have prefabs, and have been tested to work with Unity's default terrain system and tree brush.
Price $4.99
Police Officer Bundle by Qunatum
Rigged: Yes
Rigged to Humanoid skeleton rig: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Textures: 54
Number of Materials: 19
Texture dimensions: 4096 x 4096
Triangles count: 50936
Number of meshes: 4
UV mapping: Yes
Types of materials and texture maps: PBR
Additional Notes: rig has additional bones: eye_l; eye_r; eyelashes_r; eyelashes_l; jaw; weapon_hand_joint_l; weapon_hand_joint_r; Weapon_handler_joint_r; Weapon_handler_joint_l
High-quality realistic low-poly 3D models of Police Officers
The model is ready for use in games and other real-time applications
Additional Notes: rig has additional bones: eye_l; eye_r; eyelashes_r; eyelashes_l; jaw; weapon_hand_joint_l; weapon_hand_joint_r; Weapon_handler_joint_r; Weapon_handler_joint_l
Price $59.99
Nature Renderer by Visual Design Cafe
Supported Unity Versions:
✔ Unity 2021.3 LTS with Nature Renderer 2021
✔ Unity 2020.3 LTS with Nature Renderer 2020
✖ Unity 2022 is not supported. Read our policy on Supported Unity Versions for more information.
Supported Render Pipelines:
✔ Standard/Built-In
✔ High-Definition
✔ Universal
Supported Graphics APIs:
✔ DirectX 11 and DirectX 12 on Windows
✔ OpenGL Core 4.1+/ES3.1+ on Windows, macOS, Linux, iOS, and Android
✔ Metal on macOS and iOS
✔ Vulkan on Windows, Linux and Android
Supported Platforms:
✔ Windows, Mac, Linux
✔ Android, iOS
✔ PlayStation, Xbox
✔ Nintendo Switch
✔ VR
✖ WebGL is not supported due to the limitations of the platform.
Limitations:
* This asset ships with plugins, C# source code is not included.
* Performance depends on the amount of grass and rendering features used. Better performance than Unity's renderer is not guaranteed.
* Only the latest LTS version of Unity is supported. Nature Renderer does not officially support Unity's Tech releases.
* LOD crossfade is not supported.
* Billboards using Unity's Billboard Renderer are not supported.
* Light probes and lightmaps are not supported.
* The included demo scene is intended for mid to high-end PCs and consoles. It is not intended to run on mobile or low-end devices.
Render vast amounts of detailed vegetation.
Nature Renderer improves the quality of your vegetation rendering by replacing Unity's default terrain detail and tree system. Everything works with your existing data: use the same grass, vegetation, and trees and keep your existing terrains. We just level-up your renderer.
Quickstart • Documentation • Twitter
Unity Verified Solution
Nature Renderer is trusted by over 25,000 developers and is a Unity Verified Solution Partner. You can expect a polished and well-optimized plugin, with extensive documentation.
Supports all render pipelines
All render pipelines are supported out-of-the-box and do not require any additional setup.
Easy Setup
Just add the Nature Renderer component to your terrain and everything works instantly. Any incompatible assets or shaders can be automatically patched to work with Nature Renderer.
Demo Scene Included
The demo scene and all assets shown in the screenshots are included for Unity 2021.
Important
ⓘ You will be prompted to activate your license after downloading Nature Renderer. License purchases are handled via Visual Design Cafe. See the Pricing page on our website for more details.
ⓘ Nature Renderer is licensed under the EULA with Visual Design Cafe, not the standard Unity Asset Store EULA.
ⓘ Before purchasing, please make sure to check the Supported Unity Versions, and to read our Refund Policy and Support Policy.
More licensing info can be found at the end of this description.
♥ 2021 NEW FEATURES
―――
Lighting Fast Performance
The entire render pipeline of Nature Renderer runs on the GPU to ensure fast performance and to free up your CPU to run game logic.
Frustum Culling
Nature Renderer accurately culls your vegetation to only render the objects that are within the view of the camera. The culling is calculated on the GPU for the best performance and accurate results.
Per-Object Settings
Tweak all render settings for each object separately. Change the render distance, shadow distance, density, and more to optimize performance.
Per-Camera Settings
Override render settings for specific cameras or exclude cameras completely.
Accurate Motion Vectors
Nature Renderer can render accurate motion vectors for your vegetation to support Motion Blur, Temporal Anti-Aliasing, and other temporal effects.
Profiling and Debugging
A custom profiler is included to accurately measure the performance of Nature Renderer on the GPU, with a breakdown for each individual object and camera.
Tree Rendering
Nature Renderer now renders both trees and detail objects. With separately optimized render pipelines for both.
★ ALL FEATURES
―――
LOD
Use Level-of-Detail on your vegetation to render extremely detailed objects while maintaining good performance.
Shadows
Enable shadows for grass, plants, and other vegetation. Shadow distance and settings can be easily adjusted for each individual object.
Physically Based Rendering
Get accurate lighting and more detail on your grass, vegetation, and terrain details. You can use full PBR shaders on your detail objects, such as the default Lit shader or any custom shader.
Dynamic Density
Nature Renderer dynamically reduces the density of your vegetation in the distance to optimize performance and reduce overdraw.
Align to terrain
Align your grass and objects to the terrain surface. No more floating grass or objects clipping through the terrain.
Familiar Tools
Use Unity's default terrain, detail, and tree editing tools. No need to change your workflow.
Live Editing
Results show both in edit-mode and at runtime. And all changes to your terrain are updated immediately.
Floating Origin
Nature Renderer supports floating origin for vast open worlds. It only requires one line of code and does not impact performance.
Multiple Cameras
Nature Renderer supports rendering vegetation for multiple cameras. With easy per-camera settings to optimize performance for each camera. Including reflection cameras and reflection probes.
Multiple Terrains
Nature Renderer handles multiple terrains seamlessly and optimizes draw calls accross terrains.
Optimized Memory Usage
Nature Renderer compressess all its data to minize the memory usage on the GPU.
Data-Oriented Design
Nature Renderer is optimized for high-performance code by laying out its internal data for efficient memory access.
Custom Shaders
Use any custom shader for your terrain details to achieve special effects. Custom shaders can be automatically patched to add support for Nature Renderer's GPU based render pipeline. No need to dig around shader source code, it's all automatic.
Shader Graph
Add the included custom node to your shader graph to easily add support for Nature Renderer's GPU based render pipeline.
VR
Optimized for VR and single-pass instanced rendering.
Comes with Nature Shaders Essentials
Includes a collection of essential vegetation shaders that enable Wind Animations, Translucency, Color Variations, and more.
LICENSE
―――
This version of Nature Renderer is a non-perpetual license for use with all supported Unity versions. You need to purchase a license on our website to use this version of Nature Renderer.
Available Licenses
- Nature Renderer - Non-perpetual license for all Unity versions
- Nature Renderer 2020 - Perpetual license for Unity 2020
- Nature Renderer 2021 - Perpetual license for Unity 2021
- Nature Renderer 2022 - Perpetual license for Unity 2022 (Coming Soon)
- ...
Non-Perpetual License
A non-perpetual license is a license that can be used for as long as it is active and is paid for monthly or annually. All minor and major updates are included for free.
For example, upgrading from Nature Renderer 2020 to Nature Renderer 2021 is free.
Perpetual License
A perpetual license is a permanent license that can be used forever and is purchased once. Minor updates are included for free but major updates are a paid upgrade.
For example, upgrading from Nature Renderer 2020 to Nature Renderer 2021 is a paid upgrade.
Upgrades
We make a major upgrade for Nature Renderer every year for new major Unity versions (2020, 2021, 2022, ...). The next major upgrade is Nature Renderer 2022 for Unity 2022.
Third-Party Licenses
Some demo assets are included under the Unity Companion License. The licensing information is included in the relevant folders.
Price $0.00
Tree Collection 01 by VIS Games
Texturesizes Bark: 4096x4096
Texturesizes Branches: 2048x2048
Textures Bark: Albedo, Normal, Maskmap (Ao and Smoothness)
Textures Branches: Albedo (+Alpha) and Normal
Polycounts:
Between: 4000 and 20000.
Materials are set up using Standard-Shader.
Prefabs are setup with Capsule Collider for the main trunk.
Contains 25 different mesh-trees with 20 different branch
textures and 4 different bark textures.
Totally 500 variations!
Texturesizes Bark: 4096x4096
Texturesizes Branches: 2048x2048
Textures Bark: Albedo, Normal, Maskmap (Ao and Smoothness)
Textures Branches: Albedo (+Alpha) and Normal
Polycounts:
Between: 4000 and 20000.
Materials are set up using Standard-Shader.
Prefabs are setup with Capsule Collider for the main trunk.
This package is also available for HDRP!
Look for "Tree Collection 01 - HDRP"
Price $20.00
Tree Collection 01 - HDRP by VIS Games
Texturesizes Bark: 4096x4096
Texturesizes Branches: 2048x2048
Textures Bark: Albedo, Normal, Maskmap (Ao and Smoothness)
Textures Branches: Albedo (+Alpha) and Normal
Polycounts:
Between: 4000 and 20000.
Materials are set up using Lit-Shader
Prefabs are setup with Capsule Collider for the main trunk.
Contains 25 different mesh-trees with 20 different branch
textures and 4 different bark textures.
Totally 500 variations!
Texturesizes Bark: 4096x4096
Texturesizes Branches: 2048x2048
Textures Bark: Albedo, Normal, Maskmap (Ao and Smoothness)
Textures Branches: Albedo (+Alpha) and Normal
Polycounts:
Between: 4000 and 20000.
Materials are set up using Lit-Shader
Prefabs are setup with Capsule Collider for the main trunk.
This package is also available for Standard Shader
Look for "Tree Collection 01 "
Price $20.00
Realistic Mobile Car #36 by Pro 3D models
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Technical Details:
4 LOD's:
Car:
-LOD0: 37186tris
-LOD1: 23995tris
-LOD2: 12945tris
-LOD3: 3212tris
-LOD4: 264tris
Wheel:
-LOD0: 1892ris
-LOD1: 1082tris
-LOD2: 542tris
-LOD3: 135tris
-LOD4: 45tris
First Person View:
-LOD0: 20728tris
Type textures:
-Albedo map
-Metallic\Smoothness map
-Normal map
- Compatible with Unity Vehicle, Edy's and other systems
- Steering wheel
- PBR textures
- Now the ao texture is not needed, since the shader simulates shadows - Rendered car shadow
- Collision
- 4 levels of LOD's
- Very detailed interior
- Dashboard ready for animation
- All nodes, materials and textures are appropriately named
- Emissive texture for lights included
- Optimized geometry
Please, rate and comment.
For all questions: pro3dmodels@ukr.net
Price $15.00
K-POP SERIES: Mina by Ida Faber
Technical details
BUILT-IN, URP, AND HDRP INCLUDED
PDF. instruction on how to enable URP and HDRP is included as well.
SK_MINA_NUDE_LOD 0: ~ faces 39728, tris 76408, verts 43168
SK_MINA_PERFORMANCE_LOD 0: ~ faces 58730, tris 114233, verts 63032
SK_MINA_CASUAL_LOD 0: ~ faces 53699, tris 103334, verts 57355
SK_MINA_LINGERIE_LOD 0: ~ faces 40862, tris 78656, verts 44445
Rigged with Humanoid rig. Additional bones that are added to Humanoid: eye_l/r, breast_l/r, hair_back_01_l/r, hair_front_01-03_l/r, hair_back_01-03_mid, earring_r/l, perf_belt_01, perf_skirt_01-05_01-04, casual_skirt_back/side/front_01-03_l/r, casual_skirt_fix_bone_front/back_01-02
Easy Animations retarget in Unity. Animations are not included! You can find suitable animations in the store and retarget them.
The model rig is tested with 3rd person-standard epic animations, ALSV4, and Female Interaction Animations. (see video preview)
Both skirts have two versions - rigged with bones and without bones. You can use the version with bones to apply physics.
ARKit Apple Blendshapes are tested with Live Link Face. (see video preview)
Facial expressions are included (Morph Targets, Blendshapes).
You can use this model for face mocap (live stream) and conversation animations.
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
PBR Textures Metall/Roughness
4K Textures - normal, metallic, roughness, albedo, opacity, matID
8 Texture sets - Body, Head, Clothes, Shoes, Teeth, Hair, Eyes, Lashes
These colors are included for clothes by default: red, white, black, blue, green, violet. For eyes: gray, brown, purple, green, blue, red. For hair: brown, black, white. You can change any color as well.
This model has 3 outfits: Performance, Casual and Lingerie.
Bangs can be removed.
The model is completely modular, you can remove or add any part you want.
The full body under the clothes is included, it's not a cutout! Nude versions is included!
Physics is not enabled.
The body texture is censored.
Technical details
BUILT-IN, URP, AND HDRP INCLUDED
PDF. instruction on how to enable URP and HDRP is included as well.
SK_MINA_NUDE_LOD 0: ~ faces 39728, tris 76408, verts 43168
SK_MINA_PERFORMANCE_LOD 0: ~ faces 58730, tris 114233, verts 63032
SK_MINA_CASUAL_LOD 0: ~ faces 53699, tris 103334, verts 57355
SK_MINA_LINGERIE_LOD 0: ~ faces 40862, tris 78656, verts 44445
Rigged with Humanoid rig. Additional bones that are added to Humanoid: eye_l/r, breast_l/r, hair_back_01_l/r, hair_front_01-03_l/r, hair_back_01-03_mid, earring_r/l, perf_belt_01, perf_skirt_01-05_01-04, casual_skirt_back/side/front_01-03_l/r, casual_skirt_fix_bone_front/back_01-02
Easy Animations retarget in Unity. Animations are not included! You can find suitable animations in the store and retarget them.
The model rig is tested with 3rd person-standard epic animations, ALSV4, and Female Interaction Animations. (see video preview)
Both skirts have two versions - rigged with bones and without bones. You can use the version with bones to apply physics.
ARKit Apple Blendshapes are tested with Live Link Face. (see video preview)
Facial expressions are included (Morph Targets, Blendshapes).
You can use this model for face mocap (live stream) and conversation animations.
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
PBR Textures Metall/Roughness
4K Textures - normal, metallic, roughness, albedo, opacity, matID
8 Texture sets - Body, Head, Clothes, Shoes, Teeth, Hair, Eyes, Lashes
These colors are included for clothes by default: red, white, black, blue, green, violet. For eyes: gray, brown, purple, green, blue, red. For hair: brown, black, white. You can change any color as well.
This model has 3 outfits: Performance, Casual and Lingerie.
Bangs can be removed.
The model is completely modular, you can remove or add any part you want.
The full body under the clothes is included, it's not a cutout! Nude versions is included!
Physics is not enabled.
The body texture is censored.
Price $149.99
Easy Command Kit Pro- Fantastic sequenced command executing tool by 18KFun Game
Support any platform unity supports including all mobile platforms.
Here's an online game example which is made by this tool within 48 hours.
What’s it?
Easy Command Kit is a powerful but easy to use tool for executing sequenced commands in Unity base on the Command Design Pattern. (This link explains the concepts.)
This tool helps to turn a [method call] into a piece of [data] - an object called [command]- which can be stick in a variable, pass to a function, etc. Further more you can use the command at any time, in any place, by any order as you want!
You can use it not only on a simple painting game’s undo & redo but also on a detailed match 3 game’s drop & operate & match or even on a complex turn-based RPG game’s battle easily!
From this package, you’ll get:
- A really simple to use and high performance tool for executing sequenced commands.
- A powerful tool turns [method call] into [data] which will make your work easier.
- Full C# source code witch is easy to use and easy to be extended.
- Powerful debug toolkit to help you visualizing the command’s executing information.
- Compatible to all Platforms Unity support, of cause can be used on mobile.
- Easy to understand demos provided.
- An example of a [Pixel Art Board] which can pick up colors to paint a pixel art work , to show how to undo and redo any user’s operations using commands.
- An example of an [Auto played Match 3 Board] which can play drop & auto switch & match step by step, to show how to accomplish complex interactions with commands.
- An example the same as [Auto played Match 3 Board] using [Easy Pool Kit] to show how to use pools to improve the performance of massive commands.
Price $4.99
Easy Command Kit - Easiest sequenced command executing tool by 18KFun Game
Support any platform unity supports including all mobile platforms.
Here's an online game example which is made by this tool within 48 hours.
What’s it?
Easy Command Kit is a powerful but easy to use tool for executing sequenced commands in Unity base on the Command Design Pattern. (This link explains the concepts.)
This tool helps to turn a [method call] into a piece of [data] - an object called [command]- which can be stick in a variable, pass to a function, etc. Further more you can use the command at any time, in any place, by any order as you want!
You can use it not only on a simple painting game’s undo & redo but also on a detailed match 3 game’s drop & operate & match or even on a complex turn-based RPG game’s battle easily!
From this free package, you’ll get:
- A really simple to use and high performance tool for executing sequenced commands.
- A powerful tool turns [method call] into [data] which will make your work easier.
- Full C# source code witch is easy to use and easy to be extended.
- Powerful debug toolkit to help you visualizing the command’s executing information.
- Compatible to all Platforms Unity support, of cause can be used on mobile.
- Easy to understand demos provided.
From the paid version [Easy Command Kit Pro], you’ll get:
- An example of a [Pixel Art Board] which can pick up colors to paint a pixel art work , to show how to undo and redo any user’s operations using commands.
- An example of an [Auto played Match 3 Board] which can play drop & auto switch & match step by step, to show how to accomplish complex interactions with commands.
- An example the same as [Auto played Match 3 Board] using [Easy Pool Kit] to show how to use pools to improve the performance of massive commands.
Price $0.00
Tokyo Street by Art Equilibrium
Number of prefabs 498
Number of textures 268
Exterior and interior
Demo scene 2 (Day and Night)
Modular system
Texture sizes 2048x2048
Number of materials 63
Minimum polygon count 2
Maximum polygon count 22153
UV mapping: Yes
LOD information 3 of levels
Types of materials and texture maps PBR
SRP, HDRP, and URP are supported out of the box. When importing an asset, select the pipeline you need.
Modular system.
All houses are assembled from modules and have an interior. There are also houses without an interior with simplified details, they are well suited for the background.
Streets can be filled with props and an inverement. There is no furniture in the interiors.
Optimization
The LOD system usually consists of 3 groups. On texel modules 512 px/m on propses 512-1024 px/m
There are two types of buildings with and without an interior. There are also modules for building 2 types.
Price $37.99
2D Ground Tiles - Rule Tiles V3 by Pixel Life
Format:
Transparency PNG
Animated:
No
Ground Tiles (34 sprites sheets):
Ground Tiles Sprites 510
Additional:
Pixel art based.
Constraints:
This is just sprites and pre-build animations on a demo scene. No code needed/included.
This Package contains 38 sprites sheets of a 2D Tile textures that is suitable for top-down and side-scrolling games.
The Tiles textures size is 32x32 including safe frame.
The true size resolution is roughly around 25x25 (depending on frame).
All this textures are unique, you can also check out our previus ground tileset package.
2D Ground Tiles - Rule Tiles V1
2D Ground Tiles - Rule Tiles V2
INCLUDES.
- Block
- Corrupted
- Dirt
- Bricks
- Road Stones
- Ice Grass
- Ice Grass II
- Grass
- Grass II
- Grass Dry
- Grass Dry II
- Corrupted Grass
- Corrupted Grass II
- Corrupted Mud
- Rock
- Rocks
- Sand
- Snow
- Tile
- Tile Slab
- Tile Rock
- Tile Green Royal
- Wood
- Wood II
- Wood III
Ground tiles are designed to work with Rule Tiles.
All the tiles already have a rule tile pre configured and ready to use.
Master Palette already configured.
You can check out our other Assets here.
Price $5.99
ae:Revenger by rivai
DEFAULT SHADER
added bones:
eyes_r/l
belt_1/2/3/4, hair_back_midle_1/2/3
Number of textures 29
Texture dimensions 4096
Maximum polygon count character: 75787
Number of meshes/prefabs 1
Rigging: Yes
Animation count no
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
LOD 0: ~ faces 75787
Rigged with Epic Skeleton/humanoid rig
Facial expressions are included (Morph Targets, Blendshapes).
There are no blueprints
Weapon included
PBR Textures Metall/Roughness 4k
Model modular
Price $69.99
Children's toy props v.01 by NaBee
Number of Unique Meshes: 69
Total Meshes: 76
Total Polys Count: 10,925
Number of Materials: 44
Number of Textures: 122
Texture Resolutions: 256, 512, 1K
Supported Development Platforms: PC
This Product is Made with URP
This product contains 76 Children's toy props.
Price $12.00
Neato Tags by CharlieMadeAThing
- Multiple Tags per GameObject
- Tags have a color and comment property to differentiate
- Tag Manager Window for updating and editing tags
- Extends gameObject with query functions
- No need to access a Tag Manger/Controller singleton in the scene
Can be used down to Unity version 2021.3 but property drawers will render differently as the Inspector does not use the new UI Toolkit until version 2022.2
"Quick Start" guide and API ref included!
A GameObject Tagging System using ScriptableObjects. Multiple tags per GameObject and various functions for querying GameObjects with tags. No need for a singleton Tag Manager or the use of GetComponent! Just need the GameObject you want to query and a reference to the tag(s) you are interested in. Neato Tags have a color and comment property.
I don't know about you but I'd say that's pretty neat!
Price $6.99
PixelArt TopDown RPG by NormalCatStudio
Content
13 (.png) files
6 (.psd) files
8 (.aseprite) files
Pixel art tileset to create a level for an RPG game.
A set of 50x50 basic sprites and tilesets .
FEATURES
- 20 plants
- 20 tree object
- 20 stone object
- 9 trees
- 50x50 grass tileset
- 50x50 stone ground tileset
- 50x50 water tileset
- 50x50 road tileset
- animated water
- animated waterfall
- animated fire
- 1 animated character ( idle , walk ) 64x64px
- camp
Price $25.00
Girl in clothes military style by Agarkova_CG
PBR textures.
Body
-Albedo
-Metallic
-Normal map
(all 4096-4096 size)
Clothes
-Albedo
-Metallic
-Normal map
(all 4096-4096 size)
Boots
-Albedo
-Metallic
-Normal map
(all 4096-4096 size)
Hair
-Albedo
-Normal
-Alpha
(2048-2048 size)
Lashes
-Opacity (512-512 size)
Tris: 28236
Verts: 20743
Normal map format – Open GL.
Prefab – 1.
Thank you all for purchasing pack!
Hope you like it!!!
Price $9.99
Mutant Vacho by Navasard
Number of textures 6
Texture dimensions 4096x4096
Maximum polygon count 9370
Number of meshes/prefabs 4
Rigging: Yes
Animation count 27
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR)Yes
Low_Poly model of the character Mutant Vacho
faces: 9370
tris: 18358
verts: 9185
Textures pack one 4096x4096
4 materials
6 texture maps
The model contains 27 animations
Walking (x8)
Turn (x4)
Run (x4)
Jump (x1)
Idle (x4)
Get_Hit (x2)
Dead (x4)
Price $40.00
Sci-fi Drones Pack by Ravibio
This package includes:
- 6 Big Drones
- 5 Small Drones
- 3 Extra Weapons
Mesh:
- All models are high-poly and all drones have LODs.
- Polycounts start from around 200k-100k for LOD 0 and go as low as 2k
Textures:
PBR textures, resolution is mostly 2K,with some models having 1K textures for small details
Textures include
- Albedo
- Normal Map
- Mask map (which includes)
- Ambient Occlusion
- Metalic
- Smoothness
Emission textures for the 3 extra weapons that can be used to create overheating effect
Price $24.00
Soccer Sound Effects by Gravity Sound
SFX: 179
File Type: .WAV
File Format: 44100 Hz/16 Bit
A collection of 179 soccer sound effects for soccer themed games, videos and more. Use our 179 ready to use sports sound effects containing slide tackles, ball touches, passes, post hits, kick, area sounds and more.
Price $19.99
