Stylized Flowers Pack by letsmakecoolart
Number of meshes: 42
Minimum polygon count: 126
Maximum polygon count: 8740
Number of textures: 7
Texture Resolutions:
T Garden Plants Rose Atlas - 2048x2048
- BCO
- Color_BCO
- Normal
- RTAO
- Roughness
- Translucency
- AO
- Flower Mask - 256x256
UVs:
- channel 1: overlapping;
- channel 2: non-overlapping (for baking lightmaps)
Features:
- Combine and mix it to get more interesting meshes.
- The wind is made by vertex painting in the Foliage shader. Change Wind settings at Material Instance.
- Use BaseColor Tint for different Flowers and Leaves colors.
- All plants have SSS masks.
- All plants have lightmaps.
Collision: (No)
LODs: (Yes, LOD0 - LOD1 - LOD2 - LOD3)
Please leave your feedback, it is very important to me. Feel free to message me if anything needs.🌿
You will get:
- 42 Game Ready Garden Flower Assets [*fbx]
- 1 texture atlas [*tga]
- Foliage Master Material
Plants species:
- Rose (6 variations) 445 - 6057 tris
- Peony (7 variations) 1601 - 8740 tris
- Rose Climbing (16 variations) 497- 5774 tris
- Anemone (7 variations) 126 - 593 tris
- Anemone Group (6 variations) 318 - 1326 tris
Video Presentation - here
Price $29.99
Grand Library by Polygon Experts
Render pipeline : Standard build in
Minimum triangle count: 2
Maximum triangles count : 7994
Number of fbx files (meshes) : 119
Number of prefabs : 126
Number of textures : 114
Texture format : png
Texture dimensions : Minimum 512 , Maximum 2048 ( depends on needs )
Number of materials : 27
PBR textures and materials
Material shader : Unity standard material
Unwrap: Yes
Demo scene : Yes ( A complete Library as a game level)
Animation: No
Rigging : No
Grand Library is a huge collection of useful high quality lowpoly optimized objects which lets you create your own library environment. By this collection you will be able to create a good variety of optimized library environments for your game. Models, textures, materials, colliders and etc. are set in a manner to achieve a good performance when using this asset for your game. Also by purchasing this asset you access a complete game level of a library created just by this asset as the demo scene.
Price $39.99
P3D: Medieval Farm Town Buildings And Tools by Phoenix3D Studio
For a limited time only, early users can take advantage of a special offer from Phoenix3D - get 50% off our latest release. Don't miss your chance to upgrade your game at a fraction of the cost - the original price of $23.99 is a steal, but this limited-time discount is our gift to you from Phoenix3D!
◼ Key Features ◼
* 3 LOD (level of detail) for each object.
* +5 Buldings (stable, warehouse, hut, Mill)
* +60 tools and props
* +10 Flowers and Plants
* 4K Textures
* Demo scene included
* Compatible with Unity 5 and higher
* Compatible With HDRP,URP And Built In Render Pipeline
* Predefined material for All render pipeline are included.
* Normal map, Height map, Mask map, Roughness map and Ambient occlusion included
◼ Contact Us ◼
- If you need special map of textures which isn't included in the pack by default contact us and we will provide the texture for you.
- If you need part of the models contact us and we may provide another package for you (Contact us for more detail).
◼ Our Mission ◼
Our mission is to provide game developers worldwide with high-quality assets at the most competitive prices possible, empowering them to focus on their passion for creating exceptional games.
Phoenix3D
Price $23.99
Flox - Animal Flocking Behaviors by Codematik
- Flox -
Flox is a tool that allows developers to easily implement realistic flocking behavior in their Unity projects.
- Overview -
Flox can be used to produce flocks in a multitude of environments and situations.
The main algorithm is housed in an interface which allows a user to bring flocking AI into their Unity scenes with minimal programming knowledge. It also allows users fine-tuning over a variety of behaviours and variables to tailor the flocking AI to whichever purpose they desire.
Flox includes the Boids flocking algorithm as its primary algorithm. It is fully customizable and optimized for performance. It can be used to create realistic animations of birds, fish, and other creatures that exhibit flocking behavior.
- Key Features -
- 3D CPU Boids implementation
- 3D GPU Boids implementation
- 2D CPU Boids implementation
- Built-in renderer Support
- URP Support
- Partial HDRP Support
- Developer Support
- Documentation
- Sample scenes (Sky, Underwater, CPU and GPU demos)
- Compatibility -
Fully supports URP 3D GPU boids and 2D CPU boids
Fully supports Built-in 3D GPU boids and 2D CPU boids
Partial support for HDRP 3D CPU boids, no HDRP support for GPU
Not sure if your project is compatible? See here.
- Roadmap -
We aim to keep improving and adding to Flox. See here for a detailed list of features we will be implementing.
Want to provide your own feedback? Join the Discord! Links are provided below.
- Socials -
- Support -
Price $15.00
Epic Celtic Rpg Music by Maumarkez
44.1 Khz 16/24 bit Wav files.
A collection of 4 tracks with music played by orchestras and celtic/nordic instruments. These tracks are very epic oriented and they are suitable to every videogame that needs Cinematic fantasy music.
Price $50.00
Room Escape Creator by Morteza_Jamshidi
🔸 FEATURES 🔸
Easy to use
Import all your graphics, and you can easily make playable levels in minutes.
Building with actions (Coding is optional)
Use different objects with different actions to create levels and if you need more flexibility you can code in Lua language. This gives you more power do completely customize everything in the game.
Online and Offline mode
Created games can be played both online and offline. In the online mode player have access to more features like Events and Shop.
Events
With the help of server dashboard you can create events and assign level and prize to them and they immediatelly become available for the players to play.
Server side dashboard
The dashboard helps you manage the users, make events, change items in the shop and manage transactions easily.
Unity-IAP
Users can buy Tip items from in game shop.
🔸 Docs 🔸
Price $49.99
Anime BOYS Portraits PACK by Feye
Collection of 2466 anime boys portraits.
Only boys part of:
Perfect for:
• Visual Novels
• Anime Games
• Characters Icons
• Prototyping
512x512 Resolution
Each image has been manually checked for artifacts/repetitions.
The portraits have a simple background design so they can be easily cut out if needed. Even if all portraits are manually checked, there may still be minor artifacts on some portraits, you can contact me for a replacement.
Price $19.99
Anime GIRLS Portraits PACK by Feye
Collection of 3559 anime girls portraits.
Only girls part of:
Perfect for:
• Visual Novels
• Anime Games
• Characters Icons
• Prototyping
512x512 Resolution
Each image has been manually checked for artifacts/repetitions.
The portraits have a simple background design so they can be easily cut out if needed. Even if all portraits are manually checked, there may still be minor artifacts on some portraits, you can contact me for a replacement.
Price $19.99
AutoGen - Images by Kairox Apps
To create a new generated image, simply right click in the hierachy and go to UI -> 'AutoGen - New Image'. In the newly added gameobject go to the 'AutoGen - New Image' component, fill in the 'Description of the image' field and click 'Generate'.
If you have previously created image gameobjects which you want to edit, you can go to Add Component -> UI -> 'AutoGen - Existing Image' and the AutoGen component's 'Generate' button will automatically overwrite your previous image using the description you set.
All resulting images correspond to the text description. Accurate text descriptions allow you to get the most suitable images. For quick prototyping, you can use several pre-selected options using the 'Choose type of an Image' dropdown toggles. You can also toggle on several options at the same time, creating combinations of them.
All generated images will be saved to a separate folder named 'Generated Images', in case you need to reuse or set a previously generated image.
AutoGen - Images allows you to quickly generate images based on a text description. This tool will quickly help you to create and prototype interfaces or other two dimensional gameObjects from simple text queries. Generation is carried out by an AI system using neural networks.
- Automated text to image generation, quickly create:
- UI interfaces (image, backgrounds, buttons)
- General game art (characters, spells, backdrops)
- Most assets of a 2D game (heroes, weapons, clothing, level art)
- Product related items (APP icons, marketing images)
- And its all UNIQUE, so get creative with it!
* This plug-in does not support generation of images outside of Unity editor mode (ie. in a mobile APP or standalone game). For queries regarding using them during in-game runtime please contact us directly.
Price $29.99
Walking sticks pack by inveni
Number of textures: 120
Texture dimensions: 2K, 4K
Polygon count (Total): 17754
Minimum polygon count: 528
Maximum polygon count: 2276
Number of meshes/prefabs: 15
Rigging: No
Animation: No
UV mapping: Yes
LODs: No
Type of materials: PBR
Texture maps: Ambient Occlusion, Albedo, MetallicSmoothness, Normal
This package contains a 15 different low poly walking sticks with 2K and 4K textures.
All Assets vary from 1000 to 4500 tris per object
All prefabs use 4096×4096 textures.
Price $4.99
The Longest Hour by Ruud
- File type: WAV file
- Sample rate: 44.1kHz
- Bit depth: 16 bit
- Stereo
- BPM: 62
- Key: A maj
- Duration: 2:04
"The Longest Hour" is an ambient, reflective and romantic track that will hypnotize and mesmerize you with its beautiful atmosphere. This intimate and calm composition features melancholic, dreamy and ethereal sounds that create a hypnotic and magical experience. The passionate and reflective melody provides a relaxing and serene feeling, making it ideal for meditation, documentaries, and film scores. The mystical and soothing nature of the track is perfect for capturing the essence of tranquility and can be used as an underscore for YouTube content.
If you're looking for custom and exclusive music for your project, please contact me at info@mytonmusic.com
Price $15.00
Lounging Matters by Ruud
- File type: WAV file
- Sample rate: 44.1kHz
- Bit depth: 16 bit
- Stereo
- BPM: 85
- Key: G maj
"Lounging Matters" is a laidback, Lo-Fi Hip Hop track with a soulful edge. Perfect for easy listening and advertising, it features a smooth beat that makes it suitable for use as background music. The emotional and fashionable vibe of the track makes it ideal for use in hip hop beat commercials, and its instrumental nature makes it ideal for vlogs, travel, and street lifestyle content. This urban and youthful sound is perfect for promotion and capturing the essence of modern city life.
If you're looking for custom and exclusive music for your project, please contact me at info@mytonmusic.com
Price $15.00
Ultimate Kitchen Utensils Pack by PackDev
Features included:
-Meshes (Props & Environment)
75 meshes total 75 Prefabs
Average poly count:
2857 tris per mesh
-Textures ( 512 - 4096 )
Number of Textures: 238
-Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 56
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $39.99
GPT AI Dialogue System & Tools by LeastSquares
Supercharge your Unity development with GPT Dialogue & Tools!
Introducing GPT Dialogue & Tools for Unity - the ultimate suite of tools that brings the power of Large Language Models (LLMs) like ChatGPT into to your Unity Editor, enhancing your productivity by x10!
Key features include:
- 💬 GPT dialogue system: Use large language models, including ChatGPT for building super interactive games in realtime.
- 🧑💻 AI Coder: write code faster and more efficiently with the power of ChatGPT.
- 🐞 AI Debugger: debug your code with ease using the intelligence of ChatGPT AI inside the editor.
- 📚 AI Documenter: automatically generate comprehensive documentation for your code using ChatGPT.
- 📖 AI Lore Writer: effortlessly create immersive lore for your game with the help of ChatGPT
- 🤖 AI Name Generator: quickly generate unique and interesting names for characters, locations, and more with the power of ChatGPT.
- ✏️ AI Description Writer: create immersive descriptions for the items and objects in your game directly from your editor!
- 🙌 AI Helper: Get help & receive answers to questions from ChatGPT directly from your editor window!
- Full C# source code, for interacting with the OpenAI API as well as all the tools.
If you have any questions or concerns, our friendly support team is always ready to assist you at help@leastsquares.io.
Don't miss out on the opportunity to revolutionize your Unity development with the power of ChatGPT & AI.
This plugin does not use any third party assets nor libraries.
Price $19.99
Industrial Carts / 22 Assets by PackDev
Features included:
-Meshes (Props & Environment)
22 meshes total 22 Prefabs
Average poly count:
19474 tris per mesh
-Textures ( 256 - 4096 )
Number of Textures: 97
-Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 24
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $29.99
Sci-Fi Floor Plate by Experience Lab Art
Total Polycount: 1326 Triangles
Texture format: png
Texture size: 4096x4096
Albedo, AO, Normal, Specular, Emission
Animation count: 2 (Open, Close)
There is an opening in the middle of the rectangular floor mat, and there is an animation of opening and closing.
Notice:
This asset is submitted using Built-in, and the Unity version is 2021.3.6f1. If you want to use another pass or version, The material may be missing and turn pink, you only need to reconnect the material map to fix it.
Price $6.00
Mountain Jumper by TinyStudio
More about the project:
Project have share function, you can put short link to share a message to increase users in game.
To increase audience retention we use local notifications after 2,6 and 22 hours.
The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation).
For monetization project has AdMob framework, you can easily place your ad id’s.
Game based on Unity2D engine, and scripts on C#. All code in game are commented. Project have good program architecture.
You can change settings all of the game process, it’s easy, you just need to change values.
For reskin, you just need to replace files. It's really easy. The project has good documentation and you can contact us to solve your problem!
Features of current source code:
- Share
- Pause
- RateUs
- Skins
- Tutorial
- GameCenter
- Notifications
Monetisation:
- AdMob
Asset uses GoogleAdMob under Apache 2.0 License
Asset uses Audio files under CC0 1.0 Universal License
Price $29.99
Ivy - Japanese Morning Glory by SeedMesh Studio
This package was mainly made to be used in HDRP, there is a way to convert the assets to URP but is important to know that the vegetation will not react to the translucency effect in the same way, the thickness map will be missed in the Universal Render Pipeline and the post-processing and render settings from Demo scene cannot be used in URP, please join my discord server if you have more questions!
In the case of built-in render pipeline, it is not possible to use the shaders, you must replace them to render the vegetation correctly.
A quick solution for URP and built-in render pipeline is using the tool: The Vegetation Engine. It contains ready pre-sets to convert SeedMesh prefabs with just one click!
IMPORTANT: You must install SeedMesh Shaders separately, that way, the shaders can be updated more efficiently.
This package contains:
-A sample scene
-18 different plant variations (1 material for 3D plants and 2 materials for billboards)
-10 different plant variations with very low poly to fill backgrounds
A total of 28 variations!
-The textures of the vegetation are 8K resolution
-All assets are optimized with LOD's and Billboards (Find LOD samples on product images)
LODs Poly-Count resume:
Little size plant: LOD0: 1,161 LOD1: 864 LOD2: 443 LOD3: 210 LOD4: 2
Middle size Plant: LOD0: 5,607 LOD1: 3,694 LOD2: 2,201 LOD3: 819 LOD4: 2
Large size Plant: LOD0: 9,813 LOD1: 5,516 LOD2: 3,498 LOD3: 1,504 LOD4: 4
Very Large size Plant: LOD0: 15,110 LOD1: 10,912 LOD2: 4,702 LOD3: 2,354 LOD4: 2
Price $9.90
Clunk - Demon Warrior by VLADISLAV CHUMAK
Number of textures 26
Texture dimensions 4096
Maximum polygon count 30380
Number of meshes/prefabs 3
Rigging: Yes
Animation count No
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
⚔️ Low-poly model of the character Clunk - Demon Warrior
Suitable for games of different genres: RPG, strategy, first-person shooter, etc.
Character preview video:
https://www.youtube.com/watch?v=2BxBcFI0Ke0
🚨🚨🚨
📢Attention
- Character physics are not included in the project
- Animations are not included, we can assign any humanoid animations from the store
- For the correct display of materials, you need to use a double - sided shader
🦵🏼Rig
This rig is made on the basis of the UE4 mannequin skeleton, the bone hierarchy was left by default. For convenience, additional bones have been created, with them you can apply physics to any parts. For the rig, the Maya tool was used, without the use of third-party plugins, without controllers.
You can see the hierarchy of additional bones here.
📗Polycount
Clunk - Demon Warrior
📝Faces - 11296 Verts - 11148 Tris - 21685
Axe
📝Faces - 1525 Verts - 1444 Tris - 2856
Chest
📝Faces - 3239 Verts - 2990 Tris - 5980
Preview images rendered in Marmoset software
Price $64.99
