Rock - Heroic by cplomedia
Number of Audio Wavs: 10
Sample Rate / Bit Rate: 48 kHz / 24 Bit / Stereo
Does Audio Loop: No
Minutes of Audio Provided: 34 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
“Rock – Heroic” delivers 10 explosive, high-energy tracks crafted to power up your game or film. Expect a gripping blend of rock, metal, and electrifying electronic elements. The lyrics dive into epic battles, fearless heroes, and the relentless drive to surpass one’s limits — perfect for creating moments that hit with full cinematic impact.
Price $15.00
Big Cinematic Orchestra Music Pack by cplomedia
Number of Audio Wavs: 80
Sample Rate / Bit Rate: 48 kHz / 24 Bit / Stereo
Does Audio Loop: No
Minutes of Audio Provided: 270 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
The Big Cinematic Orchestra Music Pack delivers 80 breathtaking tracks crafted to elevate your game or film.
Immerse your audience in sweeping cinematic soundscapes, powerful heroic orchestrations, mysterious atmospheres, and deeply emotional, heartfelt moments.
This pack provides everything you need to bring your story to life with epic musical impact.
DEMO on Youtube - Deep And Sad
DEMO on Youtube - Cinematic Piano
DEMO on Youtube - Mystical Music
DEMO on Youtube - Fantasy Music
Price $25.00
Scary old woman by EksisV
Full 3D Character: A 3D model to create a unique design effect for your game.
Universal design: The model is intended for use in various artistic contexts and is universal.
- Blendshapes
Number of Unique Meshes: 1
Vertex Count: 62.358
Collision: (Yes)
LODs: (No)
Rigged: (Yes)
Rigged to Humanoid Skeleton: (Yes)
Number of Characters: 1
Animated: (No)
Number of Materials: 11
Number of Textures: 33
Texture Resolutions: (4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Scary old woman game character for Horror games
🔎 Polycount
Scary old woman🔹 Faces 55.286 🔹 Tris 110.556🔹 Verts 62.358
52 apple blendshapes, the video preview shows the performance.
Tested using Live Link Face in Unreal Engine 5.
It can be used to animate a face in a live broadcast.
LiveLinkFace, FaceWare, Facial Mocap, Avatar VTuber, VRChat, MMD, etc.
Scary old woman has different PBR textures.
- 33 textures all 4096
- 14 materials
📘 Main Advantages
📌 Low-poly
📌 Fully Rigged
📌 Blendshapes
You can ask a question about my work at my email! Eksisv@gmail.com
Price $49.99
Realistic Race Track California by RCC Design
Complete track geometry:
Triangles: 1 700 000
Vertices: 1 280 000
47 Materials
71 Textures (including specular and normal maps ) - sizes from 512x512px to 8192x8192px
UV mapping: mixed
Render pipeline - Package uses Built-in RP, but can be switched to URP/HDRP
This is a fictional race circuit, based on location in Mojave desert. Visually this track looks like old, abandoned place from 1970s. It's a place where you take your vintage (or modern) muscle car on Sunday, and do some practice laps while enjoying sunsets of California desert. There are almost no safety measures around this track, it's just you, your car, your skills and sand beyond the edge of tarmac. Old concrete grand stands remind of better times 50 years ago, but an endless field of solar panels next to track takes you back to present day.
Total landscape of area is roughly 26x27 kilometers, track distance is 4.3 kilometers. Average track width is 13 meters.
Basic workflow description:
You can assemble a complete race track within few minutes by dragging and dropping a set of prefabs into your scene. Those are:
* Terrain (road, grass, concrete, curbs, lines etc.)
* Vehicles
* Colliders
* Objects - distance markers, cars, banners
* Trees
* Walls and barriers
* Buildings
* Seats
* Pit trolleys
* Tyre blocks
* Flag panels.
You can replace these with your scripted prefabs, that change LED panel color depending on race state (Green, Yellow, Finish, Safety car etc.). I made a mesh for each state panel, so you can use your own race manager system to control them.
After placing the pre-built track components you can easily turn off some of them if you want to customize or optimize your scene. I have made the grass, road, curbs and concrete as separate meshes. This way you can add different sound effects when car is driving over them. You can use your scripts and physics materials to make the grass mesh slippery, sand patches to slow the car down etc.
Additionally, you can place individual objects to further change the appearance of the environment.
Here is the list of all available 3d objects you get with the track:
* Spectator seats
* Ambulance and crane hook, 3 trucks (lorries), 3 motorhomes (RVs)
* 5 grass types and 2 bush types
* Tyre stands and portable banner for pitlane
* Distance markers and cones
* Pit trolleys for re-fueling cars
* Marshal tower
* Radio tower
* Safety wall blocks with/without fence, with ads, and just fence
* Tyre wall, tyre stack and a single tyre
* Banners, and banner frame, L shaped banner frame
* Start light cluster
* Pitwall desks with seats and PC screens
* Concrete slabs to cover off roads
* Podium steps
* Mechanic tent
* LED flag panels (you need to create script to turn on/off the right colors for green, yellow, red etc. flag
scenarios)
What are the benefits of using this asset?
1. Ease of use. You don't have to spend hours sticking together straights and corners to make a race track. All you have to do is drag prefabs into an empty scene, and you have a realistic looking track with road, grass, mountains, trees, garages, walls and everything else you might need. All what's left is to place your vehicle prefab and start testing.
2. Safety. If you have a scene with track built from separate elements, there is always possibility to corrupt the scene file, or run into compability issues after upgrading engine. If you lose your scene file, all your hard work is lost. With this pre-built asset, you will always have complete track from a handful of prefabs thrown into scene.
3. Separate objects. If you don't like the trackside object placement of default track, it's easy to turn off the elements, and place trees, walls, garages and everything else as you see fit.
More tracks are coming!
I will build more tracks that use same artstyle and props, and add more objects. If you are looking for cartoon style race tracks, please check out my seller profile, I have already made 30 cartoon style circuits.
For any questions about this asset send me an email to retrovalorem@gmail.com.
Price $60.00
Urban City Modular Environment Pack Vol 2 – NYC Buildings, Streets & Urban Props by GameReady3D - by Sector4 Interactive
- 202 game-ready meshes
- 10 modular buildings for flexible layouts
- PBR 4K textures (Base, Normal, Mask maps)
- Polygon count: 4 – 133,581
- LOD levels: Up to 3 per mesh
- UV Mapping: Yes (non-overlapping secondary UVs)
- Demo Scene: Included (NYC street showcase)
- No rigging or animation
Props Included:
AC units, HVAC, air vents, balconies, barricades, fences, big billboards, cardboard boxes, chairs, dumpsters, fire hydrants, mailboxes, metal waste bins, roads, shop awnings, shop boards, solar panels, stairs, street signs, tables, traffic barrels, signals, tree guards, umbrellas, and more.
Capture the essence of New York with the Urban City Modular Environment Pack Vol. 2, a powerful collection of 202 game-ready 3D models designed for building vibrant, cinematic cityscapes.
Inspired by the iconic NYC architecture and streetscapes, this pack delivers the realistic, vertical energy of superhero-style worlds and bustling urban environments.
Featuring 10 fully modular buildings, you can create flexible street layouts, rooftops, and city blocks with ease. Every asset is crafted with PBR 4K textures (Base, Normal, Mask maps), detailed UV mapping, and optimized with up to 3 LOD levels for high visual fidelity and performance.
The included demo scene showcases a lively New York-inspired street with storefronts, signage, and environmental props that bring the city to life.
From traffic lights, billboards, and barricades to dumpsters, air vents, and umbrellas, this pack is ready for any open-world, sandbox, or cinematic project.
Price $29.99
Multi-Material Modular Building Pack – Hay, Wood, Stone & Metal Structures by GameReady3D - by Sector4 Interactive
- 474 modular meshes optimized for real-time performance
- 7 unique material tiers: Hay, Wood, Stone, Red-Brick, Concrete, Metal Sheet, Armored Metal
- Designed for easy build systems and modular construction workflows
- PBR 4K textures (Base, Normal, Mask) for realistic materials and clean surface detail
- Polygon count range: 8 – 8,588
- UV mapping: Yes (non-overlapping lightmap UVs)
- LOD support: Up to 3 per mesh for scalable performance
- No rigging or animations – clean modular geometry
- Highly optimized for mid-range and high-end systems
- Ideal for survival, crafting, sandbox, or base-building projects
- No demo scene included – designed for direct integration into build systems
Build, fortify, and expand with the Multi-Material Modular Building Pack, a complete toolkit for creating dynamic, game-ready structures across seven unique material tiers: Hay, Wood, Stone, Red-Brick, Concrete, Metal Sheet, and Armored Metal.
Designed for easy build systems, base-building mechanics, and modular construction games, this pack gives creators flexible, snap-ready components for crafting player-built environments. From early survival shelters made of hay and wood to high-end armored bases, every piece transitions naturally across upgrade stages, ideal for games inspired by Rust, Fortnite, and Sons of the Forest.
Each asset is authored with PBR 4K textures (4096×4096), optimized geometry, and non-overlapping UVs for consistent lighting. With 474 modular meshes, it’s engineered for fast iteration, efficient memory use, and compatibility with custom build systems or third-party frameworks.
Whether you’re building rustic settlements, fortified outposts, or industrial survival zones, this pack gives you the foundation for scalable, player-driven construction.
Price $39.99
Scorchfang Scorpion - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita
Monster 15 – Game Ready (Rigged, Animated, No Facial Rig)
Polygon Count: 3618 verts / 3791 tris
Rigging: 81 bones, 1 skinned mesh
Animations: 11 unique (Idle, Walk, Run, Die, Attack 01–04, Shoot, GetHit, Stunned)
Textures: 90 maps
Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)
Pipeline: URP supported
This package provides a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games.
All assets are optimized for both low-device mobile with 2 level optimized and PC indie game, prototype projects, easy to customize, and ready for production use.
Monster 15 – Game Ready (Rigged, Animated, No Facial Rig)
Polygon Count: 3618 verts / 3791 tris
Rigging: 81 bones, 1 skinned mesh
Animations: 11 unique (Idle, Walk, Run, Die, Attack 01–04, Shoot, GetHit, Stunned)
Textures: 90 maps
Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)
Pipeline: URP supported
All Animation
- Monster 15 (Rigged, Animated) | NO FACIAL
- 11 Animation In-Place:
Die
Idle
Walk
Run
Attack 01
Attack 02
Attack 03
Attack 04
Shoot
GetHit
Stunned
- 11 Animation Root Motion:
Die
Idle
Walk
Run
Attack 01
Attack 02
Attack 03
Attack 04
Shoot
GetHit
Stunned
- 15 Texture Different Type.
- Cel-Shader Mobile Friendly for Monster.
- Optimized stylized textures and materials.
- Lightweight setup suitable for low device-mobile and PC, prototype project.
- Includes clean prefab organization and naming convention.
- Fully editable and extendable for your own projects.
Price $12.99
Ikarus Fantasy Airship by Labebe Studios
Number of Textures: The ship consists of 5 Textures. Hull 4096x4096 Sails 2048x2048 Ropes 2048x2048, Ornaments 2048x2048, Glass 2048x2048, (Optional)Statues. (The textures can be downgraded to half or even more with minimal quality loss. Change them depending on your needs)
Texture Dimensions: All texture dimensions are powers of 2
Polygon Count: (Airship main) LOD0 155261 tris. LOD1 93287 tris. LOD2 52317 tris.
Rigging: No
Animations: There are scripts to create animations for hull, navigation wheel and sails, Also there are animated Captain and cannons.
Blendshapes: Sails have blend shapes, low wind, high wind, roll, low and high wind can be used to exaggerate the effect.
UV mapping: Yes
LOD information: Ship parts, cannons, and furniture have LOD0 LOD1 levels.
Types of Materials: Unity materials, HDRP, URP and Standard
Demo scripts : Airship controller, Airship AI Enemy, Sail Controller, use with UNITY 6 or higher.
This high-quality 3D model of a medieval fantasy airship features fully detailed interiors, a demo Airship controller system,demo enemy ship AI, animated captain, and a variety of interior assets, including , animated cannons. Performance is optimized using texture atlases for similar assets, and the model includes 3 alternative hull colors and 3 sail material options.
Smaller components, such as railing assets and furniture, are separate from the main ship model and include Level of Detail (LOD) options for improved performance while navigating around the ship. All necessary colliders are preconfigured for immediate use.
The ship’s sails are equipped with BlendShapes, offering multiple wind states: low wind, high wind, and a rolled-up version for added realism.
Download the playable build linked below to explore the ship in detail!
https://drive.google.com/file/d/1sd0pCDU6Dc5PFE_C-y8gm5BH_btx87p-/view?usp=sharing
The Demo Controller and AI are designed primarily to work with Unity 6. Please download and play the demo before purchasing, if you have any questions before/after purchasing feel free to ask. Let us know what you find lacking in features you would like to see added to the airship and wait for the update.
Online Documentation: https://docs.google.com/document/d/1t40Kmeg1DCCxl6CegWQgUmMgwOHt-63Wr_LPfHl9CAc/edit?tab=t.0
Price $39.99
Ancient Vampire Remaster by black_dolphin
Rigged: (Yes)
Animated: Yes
Number of Animations: 17
Number of characters: 1
Vertex counts of characters: 26252
Number of Materials: 5
Number of Textures: 44
PBR textures
Texture Resolutions: (1024x1024, 2048x2048, 4096x4096)
Important/Additional Notes: The skeleton has additional bones :joint_mount, joint_mount1, joint_ear_l, joint_ear_l1, joint_ear_r, joint_ear_r1, joint_tongue, joint_tongue1, joint_tongue2, joint_eye_r, joint_eye_l, joint_medallion, joint_medallion2, joint_ring, joint_rope_r, joint_rope_r1, joint_rope_r2, joint_rope_l, joint_rope_l1, joint_rope_l2.
The render was made in the Marmoset.
HDRP
No action to improve the quality of the textures or the image as a whole.
The character is modular. Customizable materials will also add variety.
Features:
- Changing color skin,teeth,eyes,claws,tongue,cloth,ring,medallion,ropes.
- Blood Mask.
- Dirt Mask.
- Includes physics of medallion, ring, and ropes.
- Skirt simulation.
- Separate mesh parts.
- Morph target eyes.
- Low Poly
Vampire Body:
- Vertices 16387
- Faces 16678
- Tris 32119
Things:
- Vertices 9865
- Faces 9884
- Tris 19158
4 sets of textures :
- Body (4096x4096)
- Head (4096x4096)
- Things (4096x4096)
- Eye (2048x2048)
Asset contains 17 animation.
Animation in the video.
The skeleton has additional bones :joint_mount, joint_mount1, joint_ear_l, joint_ear_l1, joint_ear_r, joint_ear_r1, joint_tongue, joint_tongue1, joint_tongue2, joint_eye_r, joint_eye_l, joint_medallion, joint_medallion2, joint_ring, joint_rope_r, joint_rope_r1, joint_rope_r2, joint_rope_l, joint_rope_l1, joint_rope_l2.
For additional questions, please contact balika_2602198@mail.ru.
Price $65.00
PBR Barrels Pack by DYC
- Tested in Unity 6000.3.1f1
- Pipeline Compatiblity : URP and HDRP
- Model Format : FBX
- Polycount : 512 Tris (single mesh, shared across all 8 variants)
- Variants : 1 Mesh with 8 Prefabs based on Textures / Materials variants.
- UV mapping : Yes, Non-overlapping
- Textures Size : 2048x2048
- Texture Format : PNG
- Texture Maps : PBR (Albedo, Normal, MetallicSmoothness (URP), MaskMap (HDRP))
- Rigging/ Animation : No
- LODs : None
- Scale unit : 1 unit = 1 meter (real‑world scale)
- Usage : Game Props, AR/VR Applications, Mobile Applications
This Pack Bring realism and efficiency to your projects.
This package includes 1 mesh with 8 prefab variants, each featuring unique texture/material setups for both URP and HDRP pipelines, Variants include colours, types, and conditions. Designed with Low poly, clean topology and non‑overlapping UVs, the asset is lightweight yet visually detailed, perfect for Realistic environments.
Price $11.99
Asian Ancient Buildings by Liu Jia
I'm using the URP rendering pipeline. If you import materials into your project and they appear pink, just modify the materials accordingly.
These are 3D models of 16 ancient Asian buildings. You can use them in your games. I hope they can help you.
Main Features:
12 models.
12 prefabs.
Texture resolution: 2048*2048.
All triangles: 1901023, all vertices: 1255512.
I'm using the URP rendering pipeline. If you import materials into your project and they appear pink, just modify the materials accordingly.
Contact Me:
If you have any questions, please feel free to contact me.
Email: liuerjie20131314@163.com
Price $19.99
Voodoo Doll – Stylized 3D Prop by DarkDrop Studio
⚙️ Technical Details:
• Polycount: ~5K tris
• Texture size: 2048x2048
• Unity version: 2020.3 or newer
• Pipeline: Built-in / URP compatible
Voodoo Doll – Stylized 3D Prop
Add a touch of mystery and charm to your project with this high-quality stylized voodoo doll model. Ideal for horror, adventure, or stylized environments.
💀 Features:
• 1 fully textured 3D model (FBX)
• 2K PBR textures (Albedo, Normal)
• Prefab ready to drag & drop into any scene
• Compatible with Built-in and URP
• Demo scene included
• Optimized for performance
⚙️ Technical Details:
• Polycount: ~5K tris
• Texture size: 2048x2048
• Unity version: 2020.3 or newer
• Pipeline: Built-in / URP compatible
🧵 Folders included:
Documentation
Model
Materials
Textures
Prefabs
Scene (VoodooDoll_Demo.unity)
💬 Support:
For any issues or suggestions, contact us at diaazineddin99@gmail.com
Created with care by DarkDrop Studio — premium assets
Price $4.99
Stylized Hand-Painted Garden & Farm Props by Patchmesh
Number of textures - 87 textures - 70 albedo, 17 normal
Texture dimensions - 2048px
Number of meshes/prefabs - 38 meshes, 58 prefabs
Minimum polygon count - 80 vertices
Maximum polygon count - 72,000 vertices (tree), 5,020 vertices (items)
UV mapping - No
This Stylized Hand-Painted Garden & Farm Props pack features 58 prefabs, all in a garden/farm theme & in a cozy/toon style. Each texture is 2k (but can easily be downsized for performance) and hand-painted in a consistent style. Each low poly model has been optimized for game performance.
This pack features garden decor, flowers, planters, fences and more:
- Birdhouse
- Boot
- Bucket
- Chicken Coop
- Egg Carton
- Fallen Pot
- Fence pieces (post, left post, right poste, gate open & gate closed)
- Glove
- Hay bale
- Lettuce & sapling
- Marigold
- Pansies
- Planter (basil, pumpkin, tomato)
- Rainboot
- Rake
- Row of Soil
- Shovel
- Solar Light
- Stepping Stones
- Strawberries
- Sunflower
- Tree
- Trowel
- Tulips
- Watering Can
- Wheelbarrow
- Wicker Basket
- Wood Plank
If you like the flowers featured in this pack or are looking for just those, please check out my Stylized Hand-Painted Plant & Flower Pack
* Please note, the skybox and terrain are not included.
Price $9.95
Realistic ARPG Bone Magic VFX by Piloto Studio
The ARPG Bone Magic Pack is all about magic that refuses to stay dead. A pack of realistic necromantic effects, featuring bones, skulls, ghost-fog and ritual-grade dark energy. Perfect for necromancer abilities, undead spellcasting, and any gameplay that deals in decay, curses, and soul manipulation.
Built to feel physical, not just particles on screen: bones have weight, glyphs feel carved, fog rolls like spirit residue. Everything looks like it belongs to a world where death is just a resource.
Drop the VFX directly into your ability logic, no fixed sequences, no rail-based animation, no extra setup. Fully compatible with URP / HDRP / Built-in, running on a unified shader with quick controls for glow, color, distortion, scale and overall mood. Ideal for summoning, curse-based spell kits, undead bosses, ritual arenas, soul-drain beams and any gameplay built around the dark arts.
☠ Key Features ☠
Minimal setup — drag, drop, and unleash the arcane;
Single shader for all particles (easy to tweak + stylize);
Compatible across ALL Unity rendering pipelines;
No timelines — plug in and cast instantly;
Cohesive, stylized art direction optimized for visibility in gameplay;
Ready-to-use magic VFX for abilities, portals, impacts & summoning circles.
Price $34.99
Realistic ARPG Blood VFX by Piloto Studio
The ARPG Blood Pack is built for games that need blood that actually feels like blood. Not mist, not red smoke — realistic PBR surfaces, wet reflections, and thick volumetric shading that reads like flesh rupturing on impact.
Powered by a single shader and fully compatible with URP / HDRP / Built-in, every effect keeps its identity sharp and readable in motion. Perfect for dark magic builds, vampiric abilities, demonic summons, blood-charged projectiles, curses, aoe ruptures, and anything that shouldn’t exist under normal moral standards.
Inside you’ll find rune-circles carved like open wounds, geysers of scarlet energy, swirling corruption storms, pulsing spheres of coagulated power, ground-stains, impacts, slashes and discharge trails that feel like they were torn out of a dungeon full of bad decisions.
🩸 Key Features 🩸
• Drop it in and start spilling — no fuss;
• One shader controlling the entire set for fast art direction tweaks;
• Works on all Unity render pipelines out of the box;
• Clean organization + showcase scenes for immediate testing;
• Optimized visuals with gritty detail and cinematic brutality;
• Designed for spells, combat VFX, boss entries, rituals & corruption-based effects.
Price $34.99
Realistic ARPG Ice VFX by Piloto Studio
- 38 VFX Prefabs
Not just blue particles, this is frost that bites. Shards form with crystalline detail, mist blooms like frozen breath, sigils crack into the ground like fractured glass, and beams rip forward with glacial weight. Every effect feels like it was pulled from a winter altar or carved from an ancient, frostbound tomb.
Perfect for cryomancer spell kits, frost mages, void-infused magic, cursed ice bosses, frozen impacts, portals, explosions and dark elemental rituals. Runs on a unified shader for glow, tint, distortion and behavior: plug-and-play across URP / HDRP / Built-in with instant parameter control for mood and tone.
❄ Key Features ❄
• Frozen impacts, sigils, beams, mist and burst effects;
• Unified shader — tweak color/energy to pure frost or void-fused ice;
• Supports URP / HDRP / Built-In out of the box;
• Perfect for cryomancy, elemental ice builds, ritual magic & cursed frost abilities;
• Crisp silhouettes + readable FX designed for high-action gameplay.
Price $34.99
Realistic ARPG Arcane Spells VFX by Piloto Studio
Step into the arcane convergence with ARPG Arcane Pack, a collection of stylized spell VFX built from pure cosmic energy and high-velocity magic flow. Each effect shimmers with pulsing nebula-like motion, crackling runes, and luminous violet power, crafted to stay readable and cinematic even in the chaos of real-time combat.
Designed for URP, HDRP, and Built-in pipelines, this pack is perfect for arcane bombardments, summoning rituals, teleport gateways, mana eruptions, projectile impacts, and high-fantasy spell systems.
✨ Key Features ✨
Minimal setup — drag, drop, and unleash the arcane;
Single shader for all particles (easy to tweak + stylize);
Compatible across ALL Unity rendering pipelines;
Includes overview scene + in-context spell demonstrations;
Cohesive, stylized art direction optimized for visibility in gameplay;
Ready-to-use magic VFX for abilities, portals, impacts & summoning circles.
Price $34.99
Realistic ARPG Water Spells FX by Piloto Studio
Built with high-quality shaders, refraction, and subtle particle detailing, each effect delivers believable motion and depth.
Every VFX in this pack is fully optimized and compatible across all Unity rendering pipelines (URP, HDRP, Built-in), ensuring smooth integration with any project setup. Effects are created with performance and scalability in mind, running effortlessly from mobile builds to high-end PC and console projects.
Expect a wide variety of splashes, streams, bursts, droplets, bubbles, and dynamic water interactions—all crafted to feel crisp, immersive, and game-ready right out of the box.
We offer compatibility for Standard Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).
💧 Key Features 💧
- Minimal set-up to get it working on your own mesh
- 1 Shader for all particles
- Compatible with ALL rendering pipelines;
- Consistent stylized art direction;
- Drag and Drop!
Price $34.99
Demon Assassin by Feyloom
Number of textures: 4
Texture dimensions: (2048x2048,4096x4096)
Polygon count :
Minimum polygon count: 1170
Maximum polygon count: 5030
Number of meshes/prefabs: 3x2
Rigging: Yes
Animation count: 16
Animation type list:
- Idle
- Combat_Idle
- Look_Around
- Walk
- Run
- Jump
- Block
- Threat_Gestur
- Death_1
- Death_2
- Hit_1
- Hit_2
- Attack_1
- Attack_2
- Attack_3
- Attack_4
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps:
Albedo, Normal in TGA Format
Rig: Generic
Character
- Polygons: 5030
- Vertices: 5990
- Triangles: 9868
Dagger
- Polygons: 1170
- Vertices: 1268
- Triangles: 2180
Animation list:
- Idle
- Combat_Idle
- Look_Around
- Walk
- Run
- Jump
- Block
- Threat_Gestur
- Death_1
- Death_2
- Hit_1
- Hit_2
- Attack_1
- Attack_2
- Attack_3
- Attack_4
Price $15.00
