Piano Atmospheres by Matteo Palmer
Audio file types : WAV
Sample rate: 48k
Bit depth: 24
Loopable: Yes
Additional: Stereo
Royalty Free
This music pack contains 7 loopable tracks of original piano music written and recorded by composer/producer Matteo Palmer. These are professional, AAA-quality tracks, and fit perfectly for a variety of essential game types including 3D action adventure, open world, RPG, and more. From fieldlands, caverns, and forests, this pack has exactly what you need to give your game the sonic space it deserves.
Tracklist (.wav, 24bit, 48khz) (All tracks include a loop and non-loop version)
1. Plains
2. Morning
3. Village
4. Wind
5. Tundra
6. Rain
7. Sky
Price $15.00
+40 Horror Ambience Sounds SFX Pack - Scary Creepy Ambiences by EzAssets
Sample rate: 44100
Bit depth: 16
Loopable: Yes/No
Additional: Stereo
A collection of Horror ambience sounds such as, scary sounds, ghost sounds, haunted places, zombies and scary ambiences, its perfect for your next passionate project.
Content:
- Horror Ambience Sounds
- Haunted Places Sounds
- Ghost Sounds
- Spooky Ambience Sounds
- Zombies, Werewolf Sounds
And more..
24 minutes of sounds divided in different type of sounds.
This pack has been created by our sound designer and his impeccable knowledge to give you the highest quality sound. Our high-quality sounds provide effective solutions for your games. Perfect to bring your projects to life.
Price $4.99
Magnolia White (3D) by tochechka
Asset contains:
- model of white magnolia (89k faces / 133k triangles, export from fbx)
- 7 detailed texture maps (2048*2048px) and 4 textures (1024*1024px)
- 9 materials
- prefab of white magnolia
- demo scene
If you can use Render Face "Both" - do this. After that you can delete object flowersOtherSide. This will almost halve the number of polygons no loss for the model's appearance.
If you have questions about asset - mail me tochechkavhoda@gmail.com
Luxury white magnolia fits perfectly into the urban landscape, park or garden.
Flowering tree will be a bright and original decoration for any spring holiday. And add blossoming atmosphere to your project, game or metaverse-world)
If you want more flowering trees - look at my assets ^.^
Price $14.99
BG Character Controller by Rahmani Technologies
Number of textures: 7
Polygon count: 5.3K verts for the character and all its customizable meshes
Rigging: Yes
Animation count: 9
UV mapping: Yes
BG Character Controller
The first question is what BG stands for?
Well it stands for Battle GooGooli which is an online game that is currently in development and hopfuly will be avaliable soon.
The BG Character Controller is based on the Battle GooGooli's character but with a lot more features. That is why we call it BG Character Controller.
Main Features Of BG Character Controller:
- The basic Character Controller that you can expand with your needs.
- 3 Types of Inputs:
-- Keyboard
-- Joystick
-- Walk To a Selected Point
- 3 Types Of Camera Controller
-- Third Person With Mouse
-- Third Person With Touch
-- Top View (Like the Game: League Of Legends)
- Very Easy And Fast To Setup Character Customizer
- Almost All The Character's Models are Optimized With One Single Color Palette
- The Character Can Throw Stuff (GameObjects With Rigidbody)
Current Character's Customizable Include:
- 15 Overheads (Hair style and hats)
- 12 Eyeglasses
- 10 Front Face (Mask And Beard)
- 6 Pants
- 10 Shirts
- 5 Belts
- 5 Shoes
- 4 SkinColors (Which are just materials you can a lot more)
Current Character Prefab Has More Than 18M Combinations.
Character is Rigged Using Mixamo So You Can Easy Download And Use Mixamo's Animations.
Plans For Future Updates:
Add a new character with lots of customization.
More customization capability.
Character Controller Impovements.
If you have any question or suggestion please contact : RahmaniTechnologies@gmail.com
Price $39.99
Ultimate Grid Manager by Obscure045
Spawn Features:
- Prefab Spawn: allows users to spawn an item as a prefab in the grid
- Random Seed-Based Generation: generates items based on a seed within the grid and allows users to set the seed to be random for every generation
- Procedural Spawn: allows users to spawn items by multiples of a given number
- Border Spawn: allows users to spawn items along the edges of the grid
Grid Management:
- GridManager: offers options for grid item replacement, and a search feature
- Multiple Item Support: enables users to manage multiple items within the grid
- Grid Spacing: allows users to customize the spacing between items in the grid
- Grid Offset: enables users to adjust the position of the grid within the scene
- Grid Gizmos: visual aids for showing the grid layout and positioning of items within the grid
- Grid Item Replacement: allows users to easily swap out items in the grid
- Organized Hierarchy: clear and organized hierarchy for easy navigation
User Experience:
- Custom UI: user interface tailored to the needs of the tool
- Spawn Count Calculator: helps users keep track of the number of items being spawned
- Name Preservation: enables users to preserve the names of spawned items
- Search Item: allows users to find specific items in the grid by specifying their row, column, and grid location
UI Toolkit Demonstrations:
- Inspector UI
- USS best practices
- UI Builder ListView
- To Show Grid Item List
- To Reorder
- To Bind to a List
- Dynamic Content Management: Addition and Removal
- Customizing Style through C#
- To Show Valid, or Invalid for Generation Toggle
- Dynamic Colors:
- Light Theme
- Dark Theme
- Customizing the Styles of Unity Default Fields
- Simple Editor Window
- Button Callback Between Unrelated Elements
- Loading Panel
Ultimate Grid Manager is a powerful editor tool for Unity that allows users to spawn items in a grid easily. It offers several different spawn types, including prefab spawn, random spawn, and procedural spawn. Prefab spawn allows users to spawn an item as a prefab in the grid, while random spawn generates items based on a seed within the grid. This seed can be set to be random for every generation. Procedural spawn, on the other hand, allows users to spawn by multiples of the given number. For instance, for 2, items will be spawned only at even places (multiples of twos). These spawn types provide users with a wide range of options for creating and populating their grids.
The Ultimate Grid Manager also includes a border spawn option, which allows users to spawn items only along the edges of the grid. This can be useful for creating borders or barriers within the grid or generating items confined to certain areas.
In addition to its spawn features, the Ultimate Grid Manager includes a powerful GridManager, which allows users to easily manage multiple items within the grid. The tool also includes a GridItem replacement feature, which allows users to easily swap out items in the grid. This is a useful feature for making changes or updates to the grid without having to manually delete and re-spawn items. Additionally, the GridManager includes a search feature that allows users to find specific items in the grid by specifying their row, column, and grid location. Once a searched item is found, it can be selected and replaced by the grid replacement feature.
The Ultimate Grid Manager is designed to be user-friendly, with a clear and organized hierarchy and custom UI. It also includes a spawn count calculator and name preservation options, making it easy to keep track of the items being spawned. These features make it easy to use and navigate, even for users who are new to the tool.
Uses of UI Toolkit:
One of the distinctive features of the Ultimate Grid Manager is its use of the Unity UI Toolkit, which allows it to generate stunning and intuitive user interfaces. It includes essential demonstrations and best practices for the Unity UI Toolkit in both Runtime and Editor, such as creating a base stylesheet.
It also demonstrates the procedure to customize the stylesheet of any object through C# dynamically. Unity default fields for Integers, Floats, and Strings are also customized, illustrating advanced USS selectors. This tool also includes a simple editor window for the grid item replacement feature using the UI Toolkit. ListView is used to show and reorder a list of objects. The Addition and Removal of items using Custom Buttons in ListView are also illustrated.
The UI designed for the Ultimate Grid Manager is compatible with both the Dark and Light modes of Unity. It also demonstrates how to register callbacks to certain elements dynamically for the interaction between unrelated elements. These demonstrations showcase the capabilities of the Unity UI Toolkit and its Importance in creating interactive and visually appealing user interfaces in both Runtime and Editor.
Whether you are a beginner or an experienced developer, the Ultimate Grid Manager is a valuable resource that can greatly help you explore the benefits of the Unity UI Toolkit. Its comprehensive demonstrations of the Unity UI Toolkit make it a valuable asset for anyone working in Unity. Its combination of advanced features and user-friendliness make it an effective tool for creating interactive and visually appealing user interfaces.
Price $15.00
Easy Pivot by ArmNomads Games
- With this tool you will save your time when working with pivots.
- The tool allows you to easily set custom pivot for objects and rotate them.
- Objects original pivot does not modified.
- Can be used with multiple objects
- No need for additional setup.
- Just import and start using.
Price $4.99
Easy Target by Surreal LLC
Supported OS
- Easy Target is supported on all Major OS but untested on mobile OS. Probably works ;)
- Has been tested and working on Unity 2019.3
Documentation
Easy Target is a versatile framework which allows for dynamic target selection. The key to providing snappy and intuitive targeting is to take the players expectations into account when making a target selection. The philosophy of this framework is to isolate what can influence target selection and provide an interface to allow a designer to tweak the system until it feels just right.
First/third person shooter? Top down Hack-and-Slash? Soccer? Easy Target is quick, versatile, and expandable.
Why Easy Target?
Target selection for third person games can be finicky, and choosing the right target when you hold an aim trigger can be difficult given specific circumstances. Often, player's expectations aren't met when the algorithm calculating the selection is only using a couple of simple variables and it can be frustrating as a game designer to account for edge cases. This system exposes many aspects of the environment to the targeting system so that it can take into account the players complex set of expectations.
This framework provides many build in defaults like 3D world distance, 2D screen distance, and Angle difference between user input and target. These parameters and more are managed by the developer and can be set and used as needed.
Features
- Fast Target selection calculation.
- "Occlusion" efficiency step before calculating priorities.
- Multiple simultaneous targeting systems.
- Easy designer data structures to tune selection parameters.
- Expandable framework.
Price $24.99
Lo-Fi and Trap: Vol. 4 by Brooklyn Game Audio
20 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
20 Loopable Lo-Fi and Trap Style Loops, designed for Video Games. Simplistic, Professional Background Music for your Project.
TRACKLIST (.WAV, 44.1kHz, 16-bit)
- A Chill Sun
- A Crime Away From
- A Long Trip Ahead
- A New Menu Slick
- A Portion Of Time
- A Quick Front
- A Snowy Gust
- A Step Towards Mic
- A Trick On Two
- About To Hit The Block
- An Inner Quirk That's Dark
- Back At The Station
- Changing Lanes To Escape
- Chill To Blossom
- Cut Up
- Days Night
- Glitching Out
- Hit That Old School
- Magnetic Justice
- On Track Wave
Price $49.99
Techno and Electronic Music vol. 4 by Brooklyn Game Audio
20 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
20 Loopable Techno and Electronic Music Tracks inspired by the styles of popular video games which use genres such as Techno, Trance, DnB, Dubstep etc. Not over the top and perfect for immersive and fun background music.
Ideal for: Action, Puzzle, Racing, Physics, Simulation, Runners and Platformers, Fighting, Future and Cyberpunk, etc.
TRACKLIST (.WAV, 44.1kHz, 16-bit)
- A Bass Brings The Vibe
- A Dark Call
- A Make Or Break
- A Slow Bass For The Boss
- A Smack On The Snare
- Arpeggio Discovery
- Blackout
- Club Poppin
- Disco Pop Tech
- Enigma Sighting
- Fighting Tonight
- Gaming Scene Tough
- Gym Arena
- I Know This Is The Time
- Meet Up Now Bae
- Miss The Days
- Moving Along With The Cut
- Old School Tech House Yee
- Sidechain Vocal Delight
- Travelling Paths
Price $49.99
House and EDM Bundle Vol. 2 by Brooklyn Game Audio
95 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
Bundle of 95 Original House and EDM Tracks, Seamlessly Loopable, and ideal for game genres including: Sci-Fi, Futuristic, Space Shooters, FPS, Platformer, Adventure, Cybperpunk, RPGs etc.
***Owners of our smaller packs receive a discounted upgrade to this bundle for $10***
FEATURES 5 ORIGINAL PACKS
GAME MUSIC: HOUSE AND EDM VOL. 1
- A Chill Vibe
- Battle Between Forces
- Fighting For The Team
- I Vibe
- Let's Do This
- Let's Race
- Night At The Disco
- Open The Tides
- Party On
- Power To People
- Respawn
- Simple Race
- Strong Beginnings
- Wobbly
- Zen Garden House
GAME MUSIC: HOUSE AND EDM VOL. 2
- A Big Hit On The Throne
- A Few Bells And Waveforms
- A Haunting Before Tea
- A Race Of The Champs
- An Autumn Party Gets Cold
- And That Old School House Dig
- Another Time We Fight
- Born To Produce The Groove
- Closing The Tide
- Ethereal Nights
- Gating The Horizons
- House Party
- Moving And Away We Go
- Pick That Speed Up And Move
- Push And Front And Back And Pull
- Rushing The Electro Show
- The Bass Won't Let It Go
- The Sunshine To Which We Know
- Train Station Rush
- We Focus To The Night
GAME MUSIC: HOUSE AND EDM VOL. 3
- A Bright Star In The Neuro Galaxy
- A Future Tech House Night
- A New Hit On The Bell Tone
- A Place We All Must Go
- A Tripping To The Science
- And Move Already Now
- And We Used The New Wave
- Big Room Hits
- Cinema Chordal Nights
- Cooling Context
- Filling The Gaps
- Hey Hey Oh Oh
- Modern Funk And Groove
- Oh Move That Body
- Playing The Table
- Roller Skate
- Smooth Moves Too
- The Cool Table
- Thrashing Sounds
- True Channel
GAME MUSIC: HOUSE AND EDM VOL. 4
- A Basement House Party
- A Diamond Streetwise
- A Galactic Diner
- A Menu To Begin
- A Ring In The Cards
- A Sidechain
- A Single Hit
- Ah The Vocals
- Are You In The Scene
- Are You With Me Tonight
- Ayo Bro
- Cave Exploration
- I Connections
- Do You Know The Call
- Echoes in Blue
- Eclipse Approaches
- Enigmatic Change
- House in The Water
- Laid Back Vibes Tonight
- Learn The Rules
GAME MUSIC: HOUSE AND EDM VOL. 5
- A Bass Club Vibe
- A Techno Touch On Two
- A Trance On That Bass
- Deep In The Dusk
- Drifting In Between
- Future Disguising
- Galloping Straights
- Howling Away
- Just A Bass and Vocal Young One
- Old School Plucks
- Pop Track On The Detune
- Sleek and Beautiful
- Synth Vibe For The Love Of It
- Team Boost
- The Treat Of The Night
- This Was LoFi At First
- Truly Serene In This Time
- Violet Chill
- Were You Tenor
- What Does Hyperspace Look Like
Price $69.99
Kitchenware - Common Household Weapons by Triky Assets
Number of Models: 22 Meshes (including 2 Collider Mesh)
Number of Prefabs: 90 Prefabs
--Number of Textures: 78 Texture Sets (17 sets plust 9 variants, each with Clean, Dirty, and Rusty versions). Also included are 17 original mesh map sets.
Types of Materials and Texture Maps:
PBR (HDRP Textures: Albedo, Metallic/Occlusion, Normal)
Mesh Maps: (Ambient Occlusion, Curvature, Normal Base, Position, Thickness, and World Space Normals
Texture Dimensions: 2048x2048
UV mapping: Yes, non-overlapping
Rigging: No
Animation: No
Polygon Count:
Bread Knife: 724 tris
Butter Knife: 136 tris
Can Opener: 1210 tris
Cast Iron Skillet: 1642 tris
Cheese Spreader: 356 tris
Chef Knife: 620 tris
Cutting Board: 616 tris
Fork: 324 tris
Kitchen Shears: 1432 tris
Ladle: 1166 tris
Meat Cleaver: 872 tris
Meat Tenderizer: 586 tris
Paring Knife: 534 tris
Pizza Cutter: 1,358 tris
Spatula: 982 tris
Spoon: 352 tris
Steak Knife: 442 tris
Turkey Baster: 830 tris
Two Pronged Fork: 776 tris
Wooden Spoon: 732 tris
Collider Mesh Poly Count:
Cast Iron Skillet Collider Mesh: 196 tris
Ladle Collider Mesh: 224 tris
LOD information: None
Generic kichenware commonly found at home. All models have have 3 alternate texture sets representing clean, dirty, and rusty wear, allowing them to fit into any environemnt required, whether it be the clean kitchen counter of a fancy resturant or a radioactive appocalyptic wasteland.
The Items included are:
- Bread Knife
- Butter Knife
- Can Opener
- Cast Iron Skillet
- Cheese Spreader
- Chef Knife
- Cutting Board
- Fork
- Kitchen Shears
- Ladle
- Meat Cleaver
- Meat Tenderizer
- Paring Knife
- Pizza Cutter
- Two Pronged Fork
- Spatula
- Spoon
- Steak Knife
- Turkey Baster
- Wooden Spoon
Some models share texture maps these include: The Butter Knife, Fork, and Spoon; and the Paring Knife and Steak Knife.
Some models also include alternate varients of their texture sets with different materials in plastic or alternate woods. These textures are: Bread Knife, Cheese Spreader, Chef Knife, Cutting Board, Meat Cleaver, Paring Knife, Two Pronged Fork, Spatula, Steak Knife, and the Wooden Spoon.
Models are not rigged, but pivots have been placed for tools that have opposable parts including: Can Opener, Pizza Cutter, and Kitchen Shears.
Low poly collider meshes are included for the Cast Iron Skillet, and Ladle.
Price $15.99
Ultra Microwave PBR by 00Laboratories
The Ultimate Microwave asset for any project that needs a very high attention to detail and realism. It comes with a script that simulates the operation of a real microwave, including sounds and a spline-based cable editor.
Realistic Microwave Controller
Comes with a realistic controller inspired by a real microwave to faithfully simulate reality. It provides the configuration of the cooking time, controls the rotation of the oven fan and turntable, switches the interior lighting, and responds to the opening and closing of the door. It plays sound with start, loop and end segments. It crossfades audio samples and uses multiple audio sources to create a realistic experience.Cable Editor
Includes a spline-based power cable editor so you can wire it up realistically in your scene.Textures and Materials
The microwave itself uses a 4k texture. The power cable connector uses a 2k texture with hand-optimized import settings for maximum performance. The individual digit textures are 32x64 after import.Documentation
Prefabs
Microwave ModelMicrowave (Interactable)
Models (FBX format)
Body: 1463 Tris, 800 VertsDoor: 1460 Tris, 794 Verts
Door Glass: 4 Tris, 8 Verts
Fan: 32 Tris, 33 Verts
Knob: 362 Tris, 196 Verts
Plate: 1096 Tris, 565 Verts
Transparent Metal Covers: 1130 Tris, 597 Verts
Transparent Metal Rim: 82 Tris, 48 Verts
Power Plug Connector: 4650 Tris, 3116 Verts
Price $7.99
Modular Streetlights / 46+ Assets by PackDev
Features included:
-Meshes (Props & Environment)
46 meshes total 46 Prefabs
Average poly count:
2966 tris per mesh
-Textures ( 128 - 4096 )
-Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
Number of Textures: 108
All textures are custom-made
-Number of Materials: 29
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $29.99
Modular Abandoned Road / 49 Assets by PackDev
Features included:
-Meshes (Props & Environment)
49 meshes total 49 Prefabs
Average poly count:
1057 tris per mesh
-Textures ( 128 - 4096 )
Number of Textures: 108
-Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 29
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $39.99
Street Props / 49 Assets by PackDev
Features included:
-Meshes (Props & Environment)
49 meshes total 49 Prefabs
Average poly count:
1487 tris per mesh
-Textures ( 128 - 4096 )
Number of Textures: 117
All textures are custom-made
-Number of Materials: 32
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the
Price $29.99
Vending Machines / 42 Assets by PackDev
Features included:
-Meshes (Props & Environment)
42 meshes total 42 Prefabs
Average poly count:
1622 tris per mesh
-Textures ( 128 - 4096 )
Number of Textures: 97
- Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 27
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $29.99
Barrel Collection Pack 01 by Ember Light Studio
Number of textures: 81 (27 Variations for each different mesh density)
Texture dimensions: 2k
Polygon count of:
[OilBarrel_High] - 5184 tris
[OilBarrel_Medium] - 1280 tris
[OilBarrel_Low] - 448 tris
[WaterBarrel_High] - 3872 tris
[WaterBarrel_Medium] - 1760 tris
[WaterBarrel_Low] - 656 tris
[WoodBarrel_High] - 5284 tris
[WoodBarrel_Medium] - 1680 tris
[WoodBarrel_Low] - 840 tris
Number of meshes: 9
Number of prefabs: 81
Rigging: No
UV mapping: Yes
Type of materials: PBR - Unity Standard Shader
The pack contains meshes for:
Oil barrels, Water barrels and Wooden barrels.
All meshes can be found in either a high polygon version, a medium polygon version or a low polygon version.
The different barrels come with 3 separate texture sets, all with different usage and wear & tear - New, Worn, Old.
And all texture sets come in 3 separate colors as well resulting in 27 variations all with 3 different mesh density meshes.
Price $4.99
Underwater World / 68 Assets by PackDev
Features included:
-Meshes (Props & Environment)
68 meshes total 68 Prefabs
Average poly count:
6772 tris per mesh
-Textures ( 256 - 4096 )
Number of Textures: 173
-Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 48
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is an environment package made in a stylized PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $69.99
Underwater Props / 40+ Assets by PackDev
Features included:
-Meshes (Props & Environment)
41 meshes total 41 Prefabs
Average poly count:
13785 tris per mesh
-Textures ( 512 - 4096 )
Number of Textures: 139
- Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 35
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is an environment package made in a stylized PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $34.99
Dungeon Floor, Stone Road - 20 TEXTURES (Hand-painted, Tileable) #3 by Texture Me!
- 20 Color Textures (seamless)
- 2048 x 2048 size
- Hand Painted
- Mobile friendly
Help us by rating and commenting, this will motivate us to create more assets and improve :)
Price $5.67