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The newest packages in the Unity Asset Store.
Updated: 32 min 19 sec ago

Microsoft Spatializer by Microsoft Mixed Reality

2024, February 2 - 13:34
Cross-platform Audio Spatializer for Mixed Reality and Immersive 3D applications

This plugin provides tools for integrating spatial audio into your Unity 3D applications and games. The cross-platform spatializer plugin (supported on Windows and Android) uses highly efficient spatial audio DSP processing algorithms.


This is the latest highly optimized cross-platform spatializer plugin for Windows and Android built from the Microsoft's spatial audio repository. This plugin uses the latest Microsoft DSP engine that is highly optimized for both memory and CPU and fits well into Unity's audio engine architecture.


Visit the documentation for instructions on integrating the Microsoft Spatializer into your Unity project. For a more in-depth exploration of spatial audio, check out the learning module.


Price $0.00

2D Western Tileset by GameFunSPb

2024, February 2 - 13:07
2d Handpaint Western Tileset Sprite Sheet Environments

A huge set of sprites for your game in the style of the wild west


Instruments (24) 256*256

Resources (33) 256*256

Animals (7) 256*256

Weapon (25) 256*256

* for the Cowbows

* for the Indians


Heroes (27) 256*256

* Real and fictional characters living in the wild west


Workers : with animations

* Lumberjack

* Miner

* Priest

* Water

* Worker


Buildings 256*256


Researches 256*256


Boosts256*256

Icons

Location (Map And Plants)




Price $40.00

Ducky 2D Platformer Controller by UnityDevHive

2024, February 2 - 12:35
Get a huge jump-start on your next project with this platforming controller!

Features:

  • Cute animated duck pixel-art character
  • 60+ animations
  • pre-configured/sliced textures
  • pre-made Unity animations and animation controller
  • 64x64

Number of Textures: 61


Texture Resolutions:

  • 64x64
  • 64x128
  • 64x192
  • 64x256
  • 64x320
  • 64x384
  • 64x512
  • 64x576
  • 64x704
  • 64x768

Animated: Yes

Animation Type: Frame-by-frame

Vector/Pixel Based: Pixel

Meet Ducky, the most powerful duck in the Universe! Ducky comes ready-to-use with an extremely powerful 2D platformer controller, as well as a boatload of extra animations ready to be used in your next game.


Controller consists of the following features:

  • Component-based, offering extreme modularity and flexibility
  • Physics-based movement
  • New Input System with gamepad support
  • Advanced grounding detection using raycasting
  • Align-to-slopes automatically aligns your character to slopes
  • Easy, script-based animation handler
  • Ledge grabbing and climbing
  • Wall sliding and jumping
  • Custom gravity
  • Crouching
  • Dashing

On top of a robust and dynamic controller, you will receive many extra animations for Ducky!

With over 60 animations, he offers everything you need as the hero of your next 2D game!


Ducky is a 16x16 character on 64x64 sprites. The purpose of this was to leave plenty of room for particles, his bread hammer, sword, etc.


All the boring stuff has already been done for you! All sprites have already been sliced and pre-configured in Unity, and all animations have been created and applied to an animation controller!


Current animations include:

  • Air Dodge
  • Air Idle
  • Air Jump
  • Back Air
  • Back Throw
  • Climb
  • Crouch
  • Dash Attack
  • Death
  • Down Air
  • Down Smash
  • Down Special Air
  • Down Special
  • Down Throw
  • Down Tilt
  • Float
  • Forward Air
  • Forward Smash
  • Forward Special 1 Air
  • Forward Special 2 Air
  • Forward Special
  • Forward Throw
  • Forward Tilt
  • Front Flip Kick
  • Full Hurt
  • Full Walk
  • Full
  • Grab (Hold)
  • Grab
  • Hurt
  • Idle
  • Jab Combo
  • Jump
  • Land Special 1
  • Land Special 2
  • Land
  • Ledge Grab
  • Left Jab
  • Neutral Air
  • Neutral Special
  • Quick Jabs
  • Right Jab
  • Roll
  • Run
  • Shield
  • Slide
  • Special Charge
  • Spit Out
  • Swallow
  • Tech
  • Throw Item Down
  • Throw Item Forward
  • Throw Item Up
  • Up Air
  • Up Smash
  • Up Special Air
  • Up Special
  • Up Tilt
  • Up Throw
  • Walk
  • Wall Hit
  • Wall Tech

Price $15.99

Predatory fishes by Dmitriy Dryzhak

2024, February 2 - 10:42

Here are two predatory fish models and two different materials for the each one.


Support, URP and HDRP shaders are here:
My Discord group


Animations list:

Swiming slow and fast

Two attacks

Death

Getting hit from 3 sides

Two idles


Price $30.00

AAchievements by Alex Le Mesurier

2024, February 2 - 10:14
AAchievement is a simple no-brainer achievement system for Unity.

AAchievement is a simple achievement system for Unity, with everything you need to get achievements for players to earn on the go!



This achievement system comes with just about all you need to hit the ground running!


WEBSITE | DOCUMENTATION | SUPPORT


  • A simple and intuitive API
  • A Static Manager to handle everything!
  • Events you can use for popups and displaying progress!
  • Hidden & Locked achievements
  • 1 Click database that auto-populates your configs!
  • Achievement Groups, link achievements together!
  • Smooth multi-frame achievement creation
  • GUI systems for notifications & displaying progress, with categories
  • Editor & In-Game Debugging tools

Comes with pre-made drag & drop GUI elements for displaying notifications, tracking progress etc...


Make achievements using a scriptable-object config or directly in code!



Supports:

  • EasySave

I hope to add more integrations in the future, such as adding functionality for SteamWorks!


**If you have any questions, bug reports or requested features then please contact me :)


Price $8.99

Female Knight - Modular by Glipto 3D

2024, February 2 - 09:59
Asset made for you to customize your character to your liking. 7 armor sets are included.
  • 2K textures
  • 63,980 faces for the base mesh
    • These faces vary and are hidden depending on the set
  • Rigged
  • 37 Animations
  • UV mapped

Need a hero for your game?


Female Knight - Modular is an asset made for you to customize your character to your liking. 7 armor sets are included, all of which can be combined with 7 different parts: Head, Torso, Legs, Shoulders, Waist, Arms, and Back.


Additionally, you can choose between 4 different hair options.



This asset contains a basic character controller, as well as a basic customization system already programmed.



Animations are also included in your purchase.



Poly count may vary according to customization. Base mesh's count is 63,980 faces, or 127,952 triangles.



Feel free to contact me for support!


Price $169.99

Kawaii UI by Rogue Waves

2024, February 2 - 08:58
A delightful collection of charming, rounded user interface sounds designed to infuse your projects with joy. 714 Wave Files

Sample rate: 48kHz

Bit depth: 24 Bit

Loopable: No

Additional: Stereo and mono

Introducing Kawaii UI, a delightful collection of charming, rounded user interface sounds designed to infuse your projects with joy.


This library offers a perfect blend of cute, functional interface sounds, crafted to enhance user experiences.


Elevate your games and apps with Kawaii UI. It's ideal for creating cheerful menus, delightful HUDs, playful navigation and notifications, engaging pop-ups, and expressive dialog text.


Price $60.00

Sci-Fi Populate Environment by BEFOUR STUDIOS

2024, February 2 - 07:08
Unlock limitless creativity with our Sci-Fi Populate Environment—PBR assets for immersive sci-fi scenes: tables, chairs, lights, consoles, and more.
  • Number of Unique Meshes: 459 Static Meshes - 18 Skeletal Meshes
  • Collision: Yes
  • Average Poly Count: around 1K up to 4K
  • LODs: Yes up to 4
  • Number of Textures: 16
  • Number of Ambient Sound: 6
  • Texture Resolutions: 1K to 4K
  • Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity, Emissive
  • Number of Shaders : 6 Master Shader
  • Number of Materials: 28
  • Materials: Each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material
  • Props: Tables, Chairs, Desks, Lights, Buttons, Supports, Carts, Screens, Keyboards, Monitors, Consoles, Work Consoles, and lot more.
  • Architecture: Ceiling, Door, Floor, Wall, Interiors, Rooms,Halls and etc.
  • Supported Development Platforms:
  • Windows: Yes
  • Mac: Yes
  • Attention !!! : This pack includes support for both HDRP and URP, and it offers two demo levels for these 2 render pipelines. The shaders in this pack are compatible with both of these rendering pipelines.

Explore boundless creative potentials within the expansive universe using our Sci-Fi Populate Environment. This thoughtfully selected assortment of PBR assets is designed to elevate your imagination, allowing you to craft immersive sci-fi atmospheres with elements such as tables, chairs, desks, lights, buttons, supports, carts, screens, keyboards, monitors, consoles, workstations, various modules, and more. Unleash your creativity in the cosmic realm!



🌌 PBR Materials: Elevate your visuals with high-quality Physically Based Rendering (PBR) materials. Every surface reflects light realistically, ensuring your space scenes are visually stunning and authentically detailed.

🛠️ Easy Integration: Integrate the assets seamlessly into your Unity projects with drag-and-drop simplicity. Our user-friendly design ensures a hassle-free experience, whether you're a seasoned developer or just starting your cosmic journey.

🎨 Versatile Textures: Unleash your imagination with a diverse range of textures that breathe life into your environments. From sleek metallic surfaces to glowing sci-fi panels, each texture is meticulously crafted to provide the perfect ambiance for your space adventures.

🌐 Optimized Performance: Strike the perfect balance between quality and performance. Our assets are optimized for efficiency, allowing you to create stunning visuals without sacrificing runtime performance.

📐 Scalable Design: Whether you're building a massive space station or a compact spacecraft, our assets are designed to scale seamlessly. Tailor your environments to fit the scope of your project with ease.

🚀 Endless Exploration: Immerse your players in an expansive universe ripe for exploration. With a wide array of assets at your disposal, the possibilities for creating diverse and captivating space environments are virtually limitless.

Embark on your journey into the cosmos with the Sci-Fi Modular Space Environment and transform your projects into futuristic masterpieces. The stars are the limit — and beyond!

  • Here is a demo map 🚀, you can freely navigate the demo map and enjoy the environment in any way you like.
  • You can ask any questions you have about the package content by clicking on the Discord 💬 link provided.
  • The package supports Unity's HDRP and URP. To open URP, drag the .unitypackage file into an empty URP project within the Art>Scenes folder.

Big thanks to the incredible environment artist, Olivier Garrigue,(www.artstation.com/raz3d), for creating this impressive world.


Price $64.99

MK - Candy Sweet Match-3 Game by Master Key

2024, February 1 - 20:28
Candy Sweet is a new, modern and powerful game template with complete match-3 possibilities, level constructor and 100 levels for quick start in puzzle world!

Documentation | ☀ Demo Real


Candy Sweet Match-3 Game includes Game Screen, Level Map with 100 Levels, Pop Ups, Animations, sounds, GUI elements, backgrounds in casual, candy, sweet style for your mobile/web/video game. Working on IOS, Android, Web. The package is provided with complete source code, graphics files, properly commented code and with a detailed documentation for easy getting started.


Build your game in days not weeks!



INCLUDED FUNCTIONALITY:


• Full Match-3 game functionality.

• A girl animated character that reacts to in-game events.

• Field objects: blockers, blockers by color, multicell, overlay, underlay, sub underlay, falling.

• Bomb functionality, including combining bombs.

• Customizable Boosters functionality.

• Easy to use Visual Level Constructor.

• Game Animations for every events.

• Infinity Levels Map functionality.

• 100 tested levels with different targets (you can add any numbers of levels).

• Shops (life, coins, boosters).

• Daily bonus and daily spin functionality.

• Load Screen functionality.

• GUI controller with Pop Ups.

• Connect player to Facebook.

• Admob and In App Purchasing.

• Players data saving (like coins, player level and game settings) on the device.

• Free sounds with sounds controller.


INCLUDED GRAPHICS:


• Premade Game screen in PSD and PNG. 100% GUI editable.

• Premade Map screen in PSD and PNG. 100% GUI editable.

• Premade Load screen in PSD and PNG with editable game title.

• Girl Character in PSD with 4 animation: idle, happy, cry, worry.

• About 200 game items, including Blockers and Boosters for match-3 in PSD and PNG.

• 16 Premade Pop Up (Settings, Achievements, Offer, Mission, Hard Mission, Win, Failed, Shop, Life Shop, Daily Bonus, Chest Reward, Message, Small Message, Booster Shop, Out of moves, Spin Wheel) in 100% editable PSD. All elements also in PNG, ready for code.

• 5 Premade Backgrounds for Game and 5 for Level Map Screen in PSD and PNG. Map maker with more than 170 items.

• Premade GUI elements, including hover effects in PNG and PSD. 100% editable with different styles.

• GUI objects like coins, chest, heart, etc. in PNG and PSD.

• 70 Icons for your own design.


PRODUCT DETAILS:


• Powerful and easy to use;

• Suits for all screens resolution;

• Easy to customization;

• Working on IOS, Android and Web;

• Properly commented code;

• Detailed documentation.


NOTE:

We try to make the best products, so we are always happy to help you understand the project. If you have any issues or suggestions, please email us.


☀ Site | ✉ Technical Support | ✉ Marketing Email


Thank you!


Price $100.00

SkinnyOrc11 by Andryuha1981

2024, February 1 - 20:21
Low-poly model of the character SkinnyOrc 11 Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

Textures pack map 4096x4096 and 2048x2048

three skins 

6 materials

19 textures


A complete set of blendshapes for the face



The model contains 50 animations

attack (x11)

walking (x10)

running (x3)

Straif LR (x2)

idle (x8)

death (x9)

gethit(x7)



(full items)

faces 22516

verts 21529

tris 41294


Price $30.00

Easy Assets Localize by IDIDDIDI

2024, February 1 - 18:08
The package for easy localization of most assets in Unity3d.

Features:

  • Localization support for most asset types
  • User-friendly data storage editor for data localization
  • Easy setup and extension
  • Auto-generation of component code for localization when adding an asset type
  • Using UnityEvent to flexibly configure the localization component in the inspector

Supported OS:

  • Windows
  • Linux
  • Mac OS

Link to documentation: Easy Assets Localize


If you have ideas on how to improve this tool, you can take part in the development of the project on GitHub!

This tool will help you easily localize most resource types used in Unity3d such as Sprite, Texture, AudioClip, Video and others. I tried to make working with this tool as simple and convenient as possible, without resorting to using third-party libraries.


You can select any of the languages used as system languages in Unity3d and determine the types of resources you plan to localize. 


All references to localization resources will be stored in a ScriptableObject and can be easily modified in the Unity3d editor window.


Price $0.00

Motion Warping by KINEMATION

2024, February 1 - 18:03
Ultimate character movement and interaction solution.

Try Playable Demo Join Discord Roadmap


🎮 A must-have for your game!


Motion Warping is a feature where you can perfectly align your character animations with targets in the game world. Our plugin easily implements movement and interaction mechanics, with almost zero code changes!


Ready to transform your gameplay? Let's jump into the details!


🌟 What are the benefits?


✔️ Ultimate solution: climb, vault, hop on vehicles - the system works with ANY action or animation. Unleash your full creativity :).


✔️ Natural motion: our system uses cutting-edge blending to keep your motions natural - a unique feature not found in other solutions!


✔️ Perfect for beginners: easy to use, no coding knowledge required, simple examples and demo scene!


✔️ Great performance: our plugin is well-optimized, use it on mobile, desktop, or consoles.


✔️ Works with ANY animation: works with root motion and in-place clips, generic and humanoid characters.


✔️ Support: not just documentation - with Motion Warping, we get you fully covered with support for your project, join our Discord.


Motion Warping - a perfect match for your game.


YouTube Demo Project Documentation


Price $29.99

Unit Making Tool for Toony Tiny RTS Set by JYU Dev Studio

2024, February 1 - 16:59
This asset is a tool that allows you to create character prefabs using Toony Tiny RTS Set, which is an awesome asset.

Toony Tiny RTS Set (v1.4) is essential for this asset to run properly and is not included in this package.


It must be run in play mode in the editor environment, and running it on mobile is meaningless.


Key Features

- Customizing Unit

- Save as prefab

- Preset management


Manual

Toony Tiny RTS Set is a very well-made asset consisting of a head, body, weapons, horse, etc. This asset is Toony Tiny RTS Set's helper tool, allowing you to easily create character prefabs by providing the ability to combine each part.


Price $5.00

Fluid Seamless Portals - Full by Damian Gonzalez

2024, February 1 - 16:59
PORTALS! 100% seamless and perfect teleportation, ready to drag and drop to your game. They will work automatically. Watch the video to see it in action.

SO, WHAT IS THIS ABOUT? _______________________________


Step into a realm where the boundaries of reality blur, and the fabric of space-time bends and contorts. :)


Now, for real: Portals are archways or frames that shows another place behind, and you can enter seamlessly into it, disrupting the logic of what should be there. And with this asset you can do exactly that: Just drag and drop a set of portals, place each one in different rooms and press play. You'll be able to see the other room as if it was actually right there.

You can go through a portal without noticing when you leave one room and enter the other, (that's why it's called "fluid" and "seamless"), creating an effect of impossible (or "non-eucledian") geometry. These portals only teleport from one side. From the other side they look like normal archs.



BASIC OR FULL? ____________________________


Is so vast what you can do with portals, that I have divided it in two different assets:

* Basic Version. It provides:

  • Seamless perfect teleportation (any rotation, any direction, any speed)
  • 3 different basic structures (wide, thin and ultra-thin, with no textures)
  • Clones system (objects are visible in both sides while crossing)
  • Advanced filters and complete setup
  • Super clean code, with tooltips and comments
  • Optimized (you can have hundreds of portals and only render the visible ones)
  • Compatible with 1st and 3rd person controllers
  • Frustrum clipping alignment (projections will align with the portal for perfect views)
  • Includes 2 players in 1st person (1 rigidbody player, 1 character controller player)

* And a full version (this one), which includes:

  • All the features of basic version, detailed above
  • Recursive rendering (portals can face each other and create an infinite loop)
  • Multi-gravity teleportation (like in a Escher painting, portals can lead seamlessly to walls and roof)
  • Raycast teleportation (you can easily cast rays through portals)
  • 5 additional archways (modeled and textured, ready to drag and play)
  • 1 huge sci-fi portal 4K (in 2 versions, textured and plain colors)
  • Placing dynamic surface portals (you can "shoot" dynamic portals to walls, like the "portal" games)
  • Automatic static references (you can access the portal code from anywhere)
  • Switches for activate / deactivate, timed and not
  • Two modes (deployed/runtime)
  • Nested portals (you can setup a portal to be seen through another portal)
  • Compatibility for 1st and 3rd person controllers
  • And other small aditions


HOW TO USE _________________________________


You can just drag the prefabs to your scene and press play. Portals will try to setup themselves automatically, but if you want to tweak things yourself, you have a lot of advanced options in the script. 



CHARACTER CONTROLLERS __________________


This asset comes with 2 different first person controllers, one with rigidbody and one with "character controller" component. These two simple players will always work with portals.

However, you can use your own controller. Portals are prepared to automatically manage most of cases by themselves, but if your controller is quirky or has special needs when crossing a portal or teleporting, don't worry:

1) in the online documentation you have a section about this

2) you can contact me and, free of charge, I will personally help you out



PIPELINES COMPATIBILITY _______________________


This asset is compatible with URP and HDRP. Both basic and full versions have packages inside to import materials to the desired pipeline.


However, keep in mind these limitations:


Limitations on URP:

These are very little. Portals in URP work very well. Keep in mind that the demo video was made using URP. The only limitations are related to some post-processing effects (or overrides), that works with the "distance" to the camera (think about "depth of field", things are more or less blurry when they are near or far). The thing is, these portals defy the notion of near and far, and "where" are the things you are actually seeing. So, if you use these portals with URP and HDRP, you may notice a slight bump (of lighting, shadows, or blur) the moment you cross. So, if you want 100% seamless experience, you'll have to sacrifice some effects like depth of field or fog. In the demo video, I used a little bloom, vignette, and tone mapping, and teleportation was almost 100% unnoticeable.


Limitations on HDRP:

HDRP is much more difficult to work with, since cameras work in a very different way.


1) Same limitation mentioned for URP, about volumes overrides, but more heavily, since more overrides work with distance.


2) Cameras in HDRP are expensive. Even though the system is optimized to only render the necessary cameras, having portals in HDRP will cause your performance to drop when you look directly to a portal. If you're planning to use this asset with HDRP, place the portals in a way that only one or two are visible at the same time, and refrain to use recursive portals, since they render multiple times.


3) Cameras in HDRP don't work with custom fustrum planes, so in HDRP, near objects may block the view.


My sincere closing thoughts on pipelines is:

* Built-in: works very fast and with no problems.

* URP: works perfectly and very fast too, plus you get better graphics, but you must sacrifice some post-processing effects. Very much recommended.

* HDRP: It works, but the 3 mentioned limitations can be very annoying and represent a problem, making development slow. Not recommended.



QUESTIONS? NEED HELP? __________________


In the online documentation you can find detailed information about both versions of the asset (basic and full), and up-to-date examples with videos.


I will keep the troubleshooting section updated with more common questions from the users.

But, whether you have questions before buying or you need help implementing the asset with your game, don't hesitate to contact me. I'll answer and we can work together on the best way to adapt this asset to your game.



TEST IT YOURSELF _______________________


Sure, you don't buy a car without a drive test! In the online documentation you'll find a PC build to test the general demo scene yourself. This is fully transparent: what you run is the same actual scene in the project, nothing more, nothing less, (the video is simply me playing that same build in URP), so you know exactly what the product is, no surprises.



LINKS _____________________________


ONLINE DOCUMENTATION | DEMO BUILDS | BASIC VERSION

Please leave a review after buying


Price $58.00

Cartoon Hands 11-20 by FXMonster

2024, February 1 - 16:50
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 10

Number of Materials: 38

Number of sprite sheets:36

Number of Texture:2

Works with any render pipelines

Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $49.99

Cartoon Hands 01-10 by FXMonster

2024, February 1 - 16:50
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 10

Number of Materials: 34

Number of sprite sheets:32

Number of Texture:2

Works with any render pipelines

Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $49.99

Scriptable Object Table View by EnlitGames

2024, February 1 - 16:45
Scriptable Object Table View is a tool to compare and edit multiple Scriptable Objects of the same type in a single table view within the editor.

Features

Edit Scriptable Objects efficiently.

Supported OS

Only tested on Windows, but should work on Linux and MacOS. Try it out and let me know if you have issues!

Link to documentation

https://github.com/latedude2/ScriptableObjectTable

  • Compare and edit values of Scriptable Objects in a single table view.
  • Edit references to objects and other Scriptable Objects as well.
  • No additional setup needed.
  • Extended to support custom types.
  • Documentation included in the plugin.

Price $0.00

Scene Fade - Variety Effect Fade and Example by WALTERLIST

2024, February 1 - 15:44
This asset is designed to be user- and beginner-friendly. You aren't required to be a programmer to make use of this project, without worrying about breaking the code.

- Unlimited use



Scenes can be loaded from anywhere simply by using the scene transformation component to reference the host object.



- Customizable



Customize colors, images and features in the panel.



- easy to run



Just import the package and attach the scene transition components to your first and second scenes.

We know how frustrating Unity's Default Scene Loader without animation can be. Now load all your scene with smooth animations.


Just take out Fade_Start from the Prefab folder, place it in the scene, modify the name of the scene you want to convert in the panel, and finally place Fade_End in the next scene.


***[Remember to add Scene in build in Build Settings.]***


Price $4.99

Medieval Forest and Encampments - URP by Aquarius Max

2024, February 1 - 14:41
A large supply of Forest assets, rocks, cliffs, Pine trees, Wooden Encampments, custom Water and Fire Shaders, and modular interior and exterior Medieval houses all make up this pack! Made using URP!

Please note that this is a higer poly pack than previous packs. If you are building a low end performant game, then i would not recommend this.

While the textures included are all 2048x2048 res and all pieces have multiple LODs included, Some poly counts can be higher:



- House models totals (both interior and exterior prefabs) average anywhere from 20k (lowest) - 60K tris (highest).

- There are single house walls, which average about 1k - 3k tris per, but can add up when making much more advanced houses!

- Rocks, cliffs, etc.. can average anywhere from a low 1k tris - upwards of 14k tris.

- Larger Pine trees are average of 25k tris.

- Other trees and Spruce trees are average of 8k - 20k tris.

- general scenery pieces, like wood encampments, and bonfires, are simple enough averaging from 1k tris - 5k tris.

This pack brings together a large supply of forest assets and modular pieces. Featuring tons of custom modular housing pieces with full interiors! As well as exterior only pre-builts, for a nice variety of house models!



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PLEASE READ: This pack was made using URP and Shader Graph, and plenty of the materials will not work unless shader graph is installed! While this was made for URP, at this time there is no BIRP or HDRP build available, but if you wanted to use BIRP (Built-in Render Pipeline) for this pack, then you can, as long as you dont really have a need for the fire, water, or leaf shader that i included. Everything else will convert normally! 

(If you own any of my fantasy series packs, then you should already have a similar Shader to use for using the trees and water with BIRP, the only difference is the fire, which is only on URP currently.)

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  • 20 castle pieces
  • 50 fort and encampment pieces
  • 4 exterior prebuilt houses
  • 4 pre-built interior compatible houses
  • 2 house wooden frames, (as if being constructed)
  • 42 modular house wall pieces
  • 45 modular roofing pieces
  • 17 modular stone wall pieces
  • 87 rocks and cliffs pieces
  • 12 trees
  • 4 pine bushes
  • 12 particle prefab examples
  • 10 fences and ivy variants
  • 4 lighting objects
  • 24 misc town items
  • 3 custom shaders made using shader graph



The Entire demo scene shown in the video is included in the pack! (Under the folder "Demo Scenes", called "Daytime Test A")


- Tons of pine and spruce trees, as well as other foliage to help spruce up your scenes!

- Plenty of different rocks and cliff pieces!

- Custom Water shader! (which uses a plane mesh, and plenty of options to tweak)

- Custom fire shader! (which uses a combination of Particle Effects, and Shader Graph)

- Encampment sets, like campfires, bonfires and cooking fires, as well as full support for wooden encampments and forts!

- Some few castle models included as well, with fully walkable interior round towers, both with doorways to the connecting walls, but also interior and exterior spiral staircases!

- Mutliple materials for the plaster walls for the houses.

- Lots of customising option for the shaders for the Fire and Water.

- Static siege weapons for added details to the scenes.




Price $90.00

Female Locomotion Set by Vanilla Loop

2024, February 1 - 12:36
Dynamic animation pack with realistic female character movements for game developers. Includes running, crouching, walking, and more.

Features:


The animations are categorized as -


Idle - 20

Walk - 80

Jog - 80

Run - 49

Crouch - 78

Jump - 98

Transitions - 210

Spin - 42

Aim Offset - 10


Root Motion - 657 animation files

In Place - 657 animation files

Aim Offset - 10 animation files


Rigged to skeleton: Yes

IK bones are included: Yes

Number of Animations: 667 (2668 with InPlace both skeletons)

Animation types: Root Motion & In Place

Number of Characters: 1

Source files available in the project.

Documentation: DOCUMENTATION LINK

📢Before making a purchase, carefully read the description and visit all the links📢


📖DOCUMENTATION LINK

🎥PREVIEW VIDEO

🏃‍♀️SKETCHFAB FOR BETTER VIEW ALL MOVEMENT LOOP ANIMATIONS


Female Locomotion Set is a dynamic animation pack. This comprehensive package offers a full range of movements that bring your characters to life with realism. From running, jogging and jumping to walking and crouching, this set enables smooth and realistic character movements in various situations.


The animation package contains all the necessary animations to perform both strafe and non-strafe locomotion.

Animations can be used for motion-matching systems that support short animations.


We want the product to be of the highest quality, and we want you to be as satisfied as possible. So if something isn't working or if you have any questions, please ask them on Discord or in the question section. We are also available via email.


🗣️DISCORD

🌐VANILLA LOOP WEBSITE


Price $39.99

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