Recorder by Great Victory Legends, Inc.
System Requirement
- Unity 2021.3.x or above.
3rd Party Assets
- Odin Inspector and Serializer | Utilities Tools | Unity Asset Store
- Data Manager Pure Version | Utilities Tools | Unity Asset Store
Documentation | Discord | Video
Record every detail and replay every moment.
Recorder is a powerful tool for recording the scene play for Unity. It is easy to use. Select the properties from any component you want to record, and Recorder will take care of the rest of the dirty job. A nice CSV file will also be generated. You can use the CSV file to do further analysis. The CSV file is also used to replay the scene. In the replay mode, you can even select whether to play the recorded properties in runtime.
Recorder supports all the Unity Components and all the custom MonoBehaviour scripts. It also supports writing your custom extensions to record complex data. E.g., animation state.
Source code is provided, and there is no DLL at all. It is good for the program to modify the Recorder directly or build your framework top on it.
Features
✅ Track and record the chosen properties during play.
✅ Expose normally hidden properties of components. E.g., the velocity of the Nav Mesh Agent.
✅ Replay or scan through recorded gameplay frame by frame to easily track bugs.
✅ Selectively choose properties to exclude unwanted obstructions during replays.
✅ More features are coming ...
Price $25.00
Realistic Birch Trees By BD Studios by BD Studios
5x Unique Tree and 1x Unique Bush
Birch Trees (LOD0:3k LOD1:1.5k LOD2:1k)
Birch Bush (LOD0:684 LOD1:524 LOD2:298)
PBR Texture 2048x2048
1x Hand-Painted Skybox
Lighting and Post-Processing Settings
- Realistic Design: With Realistic Birch Trees, bring your projects closer to the real world. Impress your players with Realistic Birch Trees
- Easy to Use: This package includes Unity's easy-to-use prefabs. You can easily integrate them into your projects and start using them right away.
- Excellent Performance: Realistic Birch Trees include optimized models and LODs that provide high performance and low memory consumption.
Enhance your projects visually and bring nature to life with Realistic Birch Trees. Breathe life into your games, simulation projects, and VR experiences right now!
Download Realistic Birch Trees today and start exploring the beauty of nature.
Price $15.00
Christmas Elves Toon Series by Meshtint Studio
More than 600 game models for your game development. CLICK HERE to see more on store list!
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
Toon series Introduction:
Toon series assets are boxy, low poly and cute looking. They are easy to use and affordable!
Toon series modular character packs are customizable. They are humanoid mecanim ready in Unity. You can share most humanoid animations with them in Unity. If you are not sure, please contact us for more information.
Toon Series evolution 3D robots, aliens and monsters have 3 evolution forms. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game! Check our Wiki site for more information. It's a good addition for games like Pokemon, Mario, casual, hybrid casual, educational, tower defense, RPG games and more.
Toon series environments are also easy to use. Just drag and drop to populate your game scene!
Join our forum thread to build this series together! Check out the link here.
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Christmas Elves Toon Series
If you like this asset, do check out other Toon Series assets: CLICK HERE!
This pack contains 2 characters: Male Elf Christmas and Female Elf Christmas. (This character does not have evolution form like the evolution characters from Toon series) Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: Male 1146 triangles, Female 1309 triangles. Low poly. Rigged and animated. 5 basic animations included. Humanoid mecanim rig set up in Unity.
If you are using Unity game engine, you can share your own humanoid animations, animations from Unity asset store, or/and free animations from Mixamo with this character. Note that some animations from sites like Mixamo may look different on this character due to the difference of body proportion from their examples. So please adjust the animations accordingly on Mixamo site if needed.
Basic animations:
- Idle
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
Take note:
Please see preview images and videos to know more about the content before purchasing.
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.
The demo scenes in the package are using the following free assets but it's optional to download and import them into your project. This package does not require the following assets to work properly.
- Post Processing Stack v2
Note that each animation is a FBX file itself. We are not able to combine all the animations into one FBX file.
3D files are in FBX format in the package. Additional fee is required for other file formats. Please enquire for more information. Thank you!
More than 600 game models for your game development. CLICK HERE to see more on store list!
Price $9.90
Realistic Pine Trees By BD Studios by BD Studios
6x Unique Tree 3x Unique Pine Cone
Pine Trees (LOD0:15k LOD1:5.5k LOD2:1k)
Pine Cone (LOD0:288 LOD1:80 LOD2:16)
Wind Shader
PBR Texture 2048x2048
1x Hand-Painted Skybox
Lighting and Post-Processing Settings
- Realistic Design: With Realistic Pine Trees, bring your projects closer to the real world. Impress your players with Realistic Pine Trees.
- Easy to Use: This package includes Unity's easy-to-use prefabs. You can easily integrate them into your projects and start using them right away.
- Excellent Performance: Realistic Pine Trees include optimized models and LODs that provide high performance and low memory consumption.
Enhance your projects visually and bring nature to life with Realistic Pine Trees. Breathe life into your games, simulation projects, and VR experiences right now!
Download Realistic Realistic Pine Trees and start exploring the beauty of nature.
Price $15.00
Shooting Targets by BigBlit Assets
- Minimum polygon count: 12
- Maximum polygon count: 524
- Average polygon count: 210
- 29x uv mapped meshes
- 3x textures sets @2048x2048 (13 textures in PNG format, PBR: MaskMap, Ambient Occlusion, Albedo and Transparency, Metallic and Smoothness, Normal Maps)
Part of the Modular Shooting Range.
Buy this package and get a full pack of over 1,200 Modular Shooting Range prefabs for $21 (as an upgrade).
- 2x17 targets (Cardboard and metallic)
- 6 targets stands
- 81 prefabs
- Modular parts - assemble your own targets
- Ready to be animated
- Dedicated colliders
Price $15.00
Casino, Slot, Match 3 Icons by pelė shop
- 14 Unique themes:
- Lucky seven
- Lucky Ten
- Ace
- Cherry
- Gold Coin bag
- Grape
- Horseshoe
- Jack
- King
- Lucky Clover
- Queen
- Scatter
- Watermelon
- Wild
- 1399 x 1394 px HD High Quality icons
- Three different types:
- No outline, no glow
- With a black outline
- With a black outline and a glow effect
- PNG format with transparent background
This package features:
42 Casino, Slot, Match 3, Puzzle game icons.
14 Unique themes - Slot machine, Fruits, Lucky gold, Cards...
Wild and Scatter icons included
1399 x 1394 px HD icons in three different types:
- No outline, no glow
- With a black outline
- With a black outline and a glow effect
PNG format with transparent background
Disclaimer: Background artworks used in the example images are not included in this package. You can get them from our Unity store separately here! -> Vertical Backgrounds MEGAPACK
Price $8.99
WhatScript | Name Missing Scripts by Lampert & Sons LLC
Supported Operating Systems
- Windows
- Linux
- Mac OS (Silicon and Intel)
Supported Unity Versions
- Verified to work on 2019.4 (LTS) and newer
Limitations
- Missing scripts cannot be identified unless WhatScript was installed prior to the script going missing or Git is used for version control, and the script was previously committed to Git.
- Git search requires Git be available on your System's path. Optionally, a custom Git path can be configured.
Have you ever sat down to start work, and pulled the latest changes from Git only to encounter a mysterious missing script (or two, or three?) It can often be a pain to track down what the script used to be, or even when it disappeared. With WhatScript, you now have instant access to this information.
🎉 Easy Setup
- Download & Import - Simply add the package and your scripts will be tracked automatically.
🕵️♂️ Identifying Scripts
- Tracked Scripts - If you've already installed WhatScript and a script goes missing, it will be described directly on the Component when viewing the Unity inspector.
- Untracked Scripts - If you're using Git for version control you're in luck
- One-Click Search - With one click, WhatScript will search your Git commit history to discover the last commit your script was seen, as well as reveal its filename.
⭐️ Key Features
- Swoops in to Save the Day - While WhatScript works best when in your project from day-one, it has simple, one-click tools to recover the names of scripts regardless.
- Unobtrusive - WhatScript runs quickly behind the scenes only when scripts are added or moved.
- No Dependencies - All code is completely self-contained. There are no external dependencies. Code is written to be compatible with both older and newer versions of Unity.
- Tested on Real Projects - We've tested this asset in existing large, published projects with great results.
- Fast Git Search - What used to be a slog can now be fixed in a matter of seconds. Even large (multi-year) Git histories can be completely searched in a few minutes.
Price $4.99
ML-Agents Configuration UI by Xardas0327
Github link: Xardas0327/MLAgentsConfigurationUI (github.com)
Requirements
Unity ML-Agents Release 20 and 21.
OS:
- Windows (Tested: Windows 11)
- Ubuntu (Tested: Ubuntu 20.04)
- MacOS (Tested: MacOS 13, 14)
This project is a user interface for Unity ML-Agents. It helps the users, that they can create/modify a yaml file inside Unity Editor.
Moreover, the users can run the mlagents-learn command without command line.
Please check the LICENSE in Xardas/ML-Agents Configuration folder.
Furthermore, you can find the source code on Github.
Features:
- Creation: The users can create parts of the ML-Agents config yaml file as ScriptableObject. They contains tooltips, validation. Futhermore, the users can see only the actual fields. For example: If PPO Trainer Type is selected, the specific variables of SAC type is not visible.
- Import: The users can import any ML-Agents config yaml file from samples or their own custom project. The files will be created in Assets/Xardas/ML-Agents Configuration/Files folder. (If the folder doesn't exist, it will be created.)
- Export: The users can export ML-Agents Config ScriptableObjects into a yaml file.
- Run Command Line: Run the command line from Unity Editor
Limit: If the import yaml file has default_settings, it will be part of the Behaviors. After that, if the users want to modify the same variable in the Behaviors, they have to update them one by one.
Note: By default, the Windows uses CMD, the MacOS uses Terminal and the Linux uses gnome-terminal. On MacOS and on Linux, a mlAgentsCommand.sh file is always generated in the project folder. If the users use Git (or any source control system), they should add this sh file to .gitignore.
Price $0.00
EndlessGridScroll by kdevaulo
Works great with:
- 2019.4.39f1
- 2021.3.15f1
- 2022.3.1f1
Might work with other versions as well
- Processing movement along 2 coordinates simultaneously
- 0 GC allocation while moving because the system does not recreate objects but moves them
- Demo scenes
- Detailed user manual describing the most popular cases
- Reproduces the cell placement pattern
Price $35.00
Stylized Fantasy Dungeon Knight Outfit by N-hance Studio
Development Render Pipeline: Built-In
Rigged: Yes
Humanoid Rig Support: Easy Setup for Humanoid rig. It's recommended to use our animations.
Number of prefabs: 109
Triangle Count:
- Orc Female: 24,290
- Orc Male: 23,200
- Human Male: 23,200
- Human Female: 23,298
Texture Resolutions: 2048x2048
Number of Textures: 50
Number of Scripts: 50 Mono Scripts
Number of Materials: 32
Join the N-hance Studio community on: Discord and Facebook
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Attention:
In case of usage of our assets (including this one) in NFT / Blockchain projects - we recommend to contact us via e-mail!
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Asset Description:
THIS ASSET IS AN ADDITIONAL PACKAGE FOR:
3)Orc Male
and contains only Armor and Weapon-related assets, without any skins and options for customization!
Please read the DOCUMENTATION!
You can also check out our FREE Newbie Weapons Pack!
PBR Stylized Material:
- 32 Hand painted Diffuse Maps
- 8 Normal Maps
- 8 Metallic & Smoothness Maps
Create your own style with:
- 3 Base armor and Weapon colors
- Modular Equipment
Check out our content related to Stylized Character System:
Characters:
Outfits:
- Bandit
- Barbarian
- Cleric
- Corsair
- Crusader
- Dungeon Plate
- Fantasy #1
- Fantasy #2
- Footman
- Necromancer
- Newbie
- Pirate
- Pumpkin
- Reaper
- Rogue
- Sci-Fi Soldier
- Vampire
- Wild Hunter
- Wizard
Weapons:
Price $24.99
Console Filter Pro by mb services
Supports Unity 2021 and later
🚀 Enhance Your Unity Debugging Experience with Console Filter Pro! 🚀
Are you tired of sifting through endless logs in Unity's console during development? Do you wish for a more organized and efficient way to debug your projects? Look no further! Console Filter Pro is here to revolutionize the way you handle debugging in Unity.
Console Filter Pro is a must-have Unity Asset that empowers developers like you to take control of their debugging process. With its intuitive features, you can now say goodbye to the cluttered console and hello to a streamlined debugging experience.
📝 Key Features:
✨ Seamless Integration: Replace those repetitive "Debug.Log" lines with "Write.Console" and bring clarity to your code. Console Filter Pro seamlessly integrates this powerful functionality into your Unity project.
🎨 Customizable Themes: Assign specific themes to your messages and categorize them effortlessly. Whether it's "Networking", "Animation," or any other theme you create, you have the flexibility to organize your debugging messages your way.
Easily add, remove, or reorder themes with just a few clicks. Console Filter Pro ensures that your debugging environment is always tailored to your project's needs.
🖥️ Unity Editor Integration: Console Filter Pro integrates seamlessly into the Unity Editor, giving you control in an EditorWindow over which themes are visible in the console. No more clutter—see only what matters most to your current debugging session.
🚀 Real-Time Feedback: Receive instant feedback as you make changes. Console Filter Pro keeps you informed about the number of messages sent with each theme and highlights messages that match your selected themes.
📦 Build Optimization: Choose whether to include or exclude "Write.Console" messages from your build. Optimize your project effortlessly, just the way you want it.
🌟 Level Up Your Unity Debugging: Console Filter Pro empowers you to be in control, making debugging more efficient, organized, and less overwhelming. Say goodbye to the chaos and hello to a more productive development workflow.
📦 Get Console Filter Pro Today! Start experiencing the future of Unity debugging and take your project's quality to the next level. Debug like a pro with Console Filter Pro!
Price $0.00
Codecks Feedback Reporter by Maschinen-Mensch
To use the plugin you will need to set up a free account on Codecks.io.
The plugin comes with an example scene that contains an UI built around TextMeshPro and Canvas. You may replace it by your own UI system.
The plugin requires Newtonsoft.Json to run.
Collect bugs and feedback from your game. The plug-in allows to collect text, game info, files and screenshots into the Codecks project management platform. Players can also suggest a severity for their feedback, saving you time in automatically pre-filtering bugs and feedback.
Price $0.00
DesignDataTable by Client DJ
The detailed features are as follows:
- Data management
- Extremely lightweight in binary format
- Data encryption
- Conventional table design
- CSV import and export
- Fast speed for table and data loading
- Various table themes
1. Overview of Data Management System
- Designed for managing diverse data types such as characters, quests, and event schedules.
- Utilizes a conventional table design for efficient data management.
- Suitable for use across various gaming genres.
2. Customizability
- Allows users to customize the data structure as needed.
- Assumes that customization is typically unnecessary by default.
3. Data Storage and Security
- Provides the flexibility for users to choose the data storage location.
- Implements internal data retrieval optimizations.
- Supports basic data encryption.
4. Intuitive Grid-Style Table Design
- Utilizes a familiar grid-style design for ease of use.
Price $19.99
FPS Animations Pistol And Knife by Maksim Bugrimov
Hello,
I present to you a pistol and shield with animations and a little customization.
In the set you will also find hands with several skins.
The pack contains 28 animations in place and 2 pistol animations,hands 1,pistol 1,customization parts 12, knife 1.
Only the hands have animations.
Unfortunately, not the entire body is animated.
Hands working with Epic Skeleton 4 and Humanoid and Generic Unity.
These animations work with my FPS starter pack, since one rig is responsible for all hands and animations.
You will find many hands and different objects HERE
Buy Pistol Single HERE
Buy Pistol Shield HERE
Anim List:
Attack 01
Attack 02
Attack 03
Attack 04
Attack 05
Block Get Hit
Block Idle
Get Weapon
Hide
Idle 01
Idle 02
Idle Aim
Idle Sight
Jump
Reload 01
Reload 02
Run 01
Run 02
Shot
Shot Aim
Shot Sight
Walk 01
Walk 02
Walk Aim
Walk Sight
Weapon Inspection 01
Weapon Inspection 02
Inspect Cartridge
Pistol Animations:
Pistol Reload
Pistol Shot
Vertex counts
Hands:14,014
FlashLight 01:2,159
FlashLight 02:1,245
FlashLight 03:1,543
Frame:1,521
Sight 01:2,020
Sight 02:1,755
Sight 03:1,285
Silencers 01:318
Silencers 02:1,040
Silencers 03:229
Silencers 04:270
Silencers 05:606
Pistol:7,812
Cartridge:3,462
Shield:11,887
Knife:1,903
Texture Resolutions:
Normals,Ao,Albedo,Metallic,Emissive
(4096-4096)And(2048-2048)
Price $24.99
Storefront UI Library by Level Curve Inc.
Sample rate: 96 kHz
Bit depth: 24
Loopable: No
Additional: Stereo
This library contains 3 types of money, coin, and cash register-type sounds: Synth, Realistic, and Musical UI samples. Perfect for levelling up in-game shops and stores with options for menu move, confirm, back, invalid selection, and more.
Price $45.00
Beer barrels by Nicu_Tepes_Vulpe
Number of textures: 30
Texture dimensions: 4096x4096
Polygon count: 6000
Minimum polygon count: 6000
Maximum polygon count: 6000
Number of meshes/prefabs: 1/14
Rigging: No
Animation count: No
Animation type list: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Hello. This is a high definition quality polygon of a Beer barrels 3D Model with PBR textures. Extremely detailed and realistic. Suitable for movie prop, architectural visualizations, advertising renders and other. The archive includes FBX, textures for the Unity: Base color, Height, Metallic, Mixed AO, Normal_OpenGL, Roughness. All textures are 4k resolution. The number of materials corresponds to the number of main objects in the scene. The model contains 14 object: barrel, barrel_stopper, barrel_stopper001, barrel_stopper002, barrel_stopper003, barrel_tap, barrel_tap_handle, barrel_tap_handle001, barrel_tap001, barrel001, barrel002, barrel003, stand_for_barrel, stand_for_barrel001,
Price $10.00
OWI - Fantasy Stylized props Environment [Owi-SP] by Ilham Marlis
Number of prefabs : 31
Number of meshes : 44
Texture dimensions : 1024x1024 - 2048x2048 px [png]
_Basecolor
_normal
Minimum polygon count : 13
Maximum polygon count : 4k
Number of meshes/prefabs : 31
OWI - Fantasy Stylized props Environment [Owi-SP]
------------------
TOTAL PREFAB : 31
TOTAL MESH 3D : 44
TOTAL 3D MODEL MATERIAL : 29
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TOTAL TEXTURE IMAGE: 62
Size Texture : 2048X2048 [PNG]
- Basecolor
- Normal
Grass & Leaf : 1024X1024 [PNG]
- Basetexture(alpha)
--------------------------------
MIN POLY : 13
MAX POLY : 4k
--------------------------------
SKY HDR : 1 [exr]
Price $25.00
Swing Stick system by Go Systems
GO SYSTEM Engine is the most complete top-down solution It is the best framework whether you are new to Unity, or an experienced developer. Clean code, good practices, optimizations, and a solid foundation allow creation of 3D games.
Work with GosystemsCharacterController 1.4v or Higher
This ADD-ON enables you to hold, swing and jump from one stick to another in a smooth and enjoyable interactive way for the player. It enables you to jump to the right and left in any direction you want. You can also change the direction of the player’s face and turn while hanging on the stick. You can move right and left on the stick to jump to the place. Whatever you want, create obstacles and challenges in your game and make your character swing on the stick.
Professional systems for your 3D game on the Unity engine are set it with one click
You need GoSystemsCharacter Controller In this package
Price $14.99
Muse Behavior Tutorial Project by Unity Technologies
- Muse Behavior package + Example Tree
- PC, Mac
Muse Behavior is an experimental graph tool for authoring and running game AI.
In this project, you can have access to :
- 3D assets
- Example Scene
- Ready-Made custom nodes
- Ready-Made Behavior Trees
This project goes hand in hand with the Youtube video tutorial guide: https://youtu.be/BeqU-njZesY?si=s2A8wtq1OdbH3sQY
Price $0.00
Addresses by Tiny Goose
Load assets without using "magic strings"
- No need to remember the names of Addressable keys - your IDE auto-completes them.
- Move/rename assets? Your IDE gives you a compiler error rather than subtly failing to load "P_OldName" at runtime!
- Not using an Addressable? Your IDE shows the field as unused so you know it's safe to delete!
- No extra code to write - the existing Addressables API can be used in exactly the same way, and the glue code is generated in seconds (usually under a second!)
Addresses is a small set of scripts that allow you to easily load assets asynchronously using Unity's Addressables system, without needing to hardcode strings everywhere.
Instead of loading "P_MyCoolestPrefab", load Addresses.Prefabs.Coolest. Or Addresses.Gameplay.Cool. Or whatever you want to call it.
Price $0.00
