cyberpunk - Cyber City (URP) by IL.ranch
Note: this is URP (Universal) package variant,
Note: this is URP (Universal) package variant,
This bundle includes full modular pack for creating high detailed realistic cyberpunk city, streets, alleys, city blocks etc.
Pack Includes:
● 5 wheeled cars (black, white, red, green, metallic);
● walls, windows, doors with swappable materials;
● operating scripts for neon, robots etc.;
● simple route system for robots (C#, physics based);
● advertisement posters;
● showcases sets (swappable materials and props) - shops;
● swappable showcase materials;
● swappable showcase glass materials;
● other doors, gates, small windows;
● road works props and signs;
● other signs;
● street food stand with props;
● hot dog stand with props;
● tile road constructor;
● street lamps, fences, pipes, cables, conditioning, trash bins, papers, bottles and other props;
● robots;
● several tens neon advertisements;
● textures - 2K, 4K;
● low-poly - 10 - 2000 tris.
Price $25.00
Modular Interior Walls With LOD's by Ta2 Games
All assets are ready to use in prefabs with 4 LOD’s Group
Polygons Count:
Minimum: 2 Polygons
Max 13434 Polygons
Example on assets:
Wall :
LOD 0: 40 Polygons & 66 Vertices
LOD 1: 20 Polygons & 42 Vertices
LOD 2: 10 Polygons & 20 Vertices
LOD 3 : 6 Polygons & 12 Vertices
Door 2 + Frame:
LOD 0: 1102 Polygons & 1172 Vertices
LOD 1: 550 Polygons & 715 Vertices
LOD 2: 330 Polygons & 479 Vertices
LOD 3 : 198 Polygons & 340 Vertices
Ceiling Lamp 1:
LOD 0: 2000 Polygons & 1749 Vertices
LOD 1: 1432 Polygons & 1291 Vertices
LOD 2: 1022 Polygons & 981 Vertices
LOD 3 : 408 Polygons & 490 Vertices
Ceiling Lamp 2 ( Complex):
LOD 0: 13434 Polygons & 10823 Vertices
LOD 1: 9402 Polygons & 8086 Vertices
LOD 2: 6713 Polygons & 6286 Vertices
LOD 3 : 2686 Polygons & 3402 Vertices
Prefabs count: 68
All textures maps are in 4096x4096 (it looks good even in 2048x2048
Textures Maps:
HDRP: Base,Mask,Emission,Normal
Textures are grouped in Atlases in order to keep the number of materials as small as possible
A set of interior walls, doors and props so you can design the base of the rooms and corridors in the atmospheric (horror) theme like Resident evil or Silent hill P.T. Games
Can be used for FPS or Third Person Camera
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Package Contains:
Walls Clean
Walls Dirt
Pillars Clean
Pillars Dirt
Ceiling Clean(white)
Ceiling Dirt x 2
Floors x2 wood Versions
Window white frame
Window Blue Frame
Curtains x 2
Door x 2 versions
Frames with Photos x 6
Frames (white background) x 6
Handles x 2
Light Switch x2
Ceiling Lamp x 2
Wall Lamp
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Price $15.00
Bow VR by Beyond Limits Studio
Remember to import XR Interaction Toolkit Starter Assets sample!
Package Manager -> In Project -> XR Interaction Toolkit -> Samples -> Starter Assets -> Import
Features:
- Versatile Bow Mechanics: Our VR Bow Mechanics offer a wide range of settings and parameters, allowing you to fine-tune the bow's behavior to suit your game's requirements.
- Interactive Arrows: Our asset includes interactive arrows that can impart motion to rigid bodies upon impact. This feature adds a layer of realism and engagement to your VR game, making the experience more immersive.
- Drag-and-Drop Prefabs: We've made implementation a breeze by providing prefabs that can be effortlessly dragged and dropped into your Unity scene. These prefabs come ready to use, saving you time and effort in setting up your VR archery gameplay.
- Three Stunning Bow Models: Enhance your VR world's visual appeal with three meticulously crafted bow models. These models cater to various aesthetics and seamlessly integrate into your VR environment, enhancing its realism.
Documentation:
- Documentation is provided with the asset as PDF file
Unlock the immersive world of virtual reality archery with our VR Bow Mechanics and Models asset! This comprehensive package empowers game developers to seamlessly integrate a fully customizable bow mechanics system into their VR projects, complete with a variety of beautifully designed bow models and interactive arrows.
Price $4.99
Voxel Maker Source by EdenTec
Key Features:
1. Simple and Seamless Integration: Import VoxelMaker into your existing Unity project and get started instantly. Our solution is built to be both easy-to-use and highly flexible, fitting effortlessly into your existing workflow.
2. Real-Time Voxelization: Turn your 2D sprites into voxel models at runtime. No need for time-consuming pre-processing or manual conversion. Just plug and play!
3. Advanced Customization Options: You're in control. Adjust the depth, flip your sprites horizontally or vertically, tweak colors and shaders, and more!
4. Dynamic Mesh Generation: Each voxelized sprite uses efficient dynamic meshing techniques, ensuring optimal performance and visual quality.
5. Cache Management: With our smart mesh caching system, your performance remains consistent no matter how many voxelized sprites you have.
6. Editor and Runtime Support: Whether you're designing in the editor or executing in runtime, VoxelMaker has you covered.
7. Compatibility with Unity Shaders: Leverage Unity's built-in shader functionalities to give your voxel art a unique look.
8. Detailed Documentation and Support: A comprehensive guide walks you through every aspect of VoxelMaker, and our dedicated support team is always ready to assist you.
VoxelMaker - Bring Your 2D Sprites To Life In 3D!
Are you looking to give your 2D sprites an extra dimension? Look no further! With VoxelMaker, you can seamlessly transform your flat 2D sprites into vibrant 3D voxel art. Let your sprites leap off the screen and captivate your players!
INCLUDES FULL SOURCE CODE
Demos and Docs: https://edentec.org/voxel-maker
Asset uses fonts Oswald, Source Sans Pro under SIL Open Font License v1.10; see Third-Party Notices.txt file in package for details.
Price $40.00
Eole - Stylized foliage shaders by Axel Faux
⚠️ It is expected you already know what the Universal Render Pipeline is, and have already converted your project to it.
- Authored for the linear color space.
- Grass bending use a "scene capture" technic.
- Grass bending takes effect on any grass below the bending object, as such it can't be made to work on multiple height levels.
🍃 Features
• Easy Wind System integration (shader & VFX support)
• Diverse foliage uses and examples
• Different foliage wind animations including Bezier curve technic for more control and realism
• Customizable materials with ease
• New Amplify nodes for effortless customization/creation (workflow which help with optimization of shader variant)
• Dynamic wind amplitude
• Grass bending and crushing via particle effects
• Color blending with terrain surface
• Translucency rendering
• Color Variations to Break Visual Repetition.
⚙️ About Dependancies
Amplify Shader Editor is NOT MANDATORY as you can still create and use material from the various given shader examples, but please consider that you won't be able to edit the shaders source code with ease.
Before purchase, if you don't have this shader editor, please make sure that you will be able to use this asset refering to Additional Compatibility Informations.
Price $0.00
The Video Streaming Player for Short Videos by HISPlayer SDK
Video streaming and playback
Live, Video on Demand (VoD) streaming, Video streaming, Metaverse, MacOS, Android, iOS, WebGL, Windows, Video Player, Audio, Stream, Windows, HLS, DASH, DRM protection, audio PCM data, Widevine, Video Player WebGL, Video streaming on WebGL, advanced ABR (adaptive bitrate) control, multistream, multi-camera
The Video Streaming Player for Short Videos.
Play HLS and DASH Videos of lengths up to 60 seconds inside your Unity Games and Apps. No matter if your videos are local, VOD, or Live Streaming, our SDK will play them across all platforms with the best video quality and the most advanced features. If you need to play longer videos or are missing any feature, please contact our team at contact@hisplayer.com.
🌟 Forum
Supported Unity Versions: 2020, 2021, 2022, 2023
Supported Platforms:
- Android
- iOS
- WebGL
- VR Headsets
- Windows & macOS Editor
Supported Rendering Mode
- Render Texture
- Material Override
- Raw Image
High Level Features:
- Play / Pause
- Seek
- Audio Volume Adjustment
- Looping Playback
- Playback Speed Control
Some of our Advanced Features:
- MP4 progressive download
- HLS and DASH Streaming
- Advanced ABR (Adaptive BitRate) algorithms with control APIs
- DRM protection on Android and iOS
- AES 128 encryption
- Auto Playback
- Configurable Aspect Ratio
- Portrait / Landscape Orientation
- Optimized H-264, H-265 Video Codecs
- Rendering Videos on 2D & 3D Objects
- Spread Video Across Multiple Objects
- Adjustable Buffering Time
- Multiple Video Streams at the same time
- Audio & Subtitles Tracks Selection
- Content Information and Statistics (Audio & Video Bitrate, Codec, Average FPS…)
- ...
See more at https://hisplayer.github.io/UnityFeaturesSummary/#/
Price $0.00
Realistic Modular Assault Rifles Pack by ProjectA
Number of textures
КА – 37
Scopes – 40 (RenderTextures - 11)
VSКА – 78
WeaponStocks – 50
Texture dimensions
4096x4096 (RenderTextures - 1024x1024)
Polygon count
https://docs.google.com/spreadsheets/d/1lJvNbWH7sT7GuePecI8-O-HkwEnJEd1LYh6BlQ1ZCIM/edit?usp=sharing
Minimum polygon count
SM_TopPlate: LOD0 1104 triangles
SM_TopPlate: LOD1 594 triangles
SM_TopPlate: LOD2 226 triangles
SM_TopPlate: LOD3 110 triangles
Maximum polygon count
SM_ThunderboltCorp: LOD0 35528 triangles
SM_ThunderboltCorp: LOD1 24600 triangles
SM_ThunderboltCorp: LOD2 13836 triangles
SM_ThunderboltCorp: LOD3 6656 triangles
Number of meshes/prefabs
Meshes: 84
Prefabs: 95
Rigging
Yes
Animation count
13
Animation type list
Animation clip
UV mapping
Yes
LOD information
Count 327
Number of levels 4
Types of materials and texture maps
ORM
Realistic Modular Assault Rifles Pack includes all elements from assets:
1. FPS AK Modular Weapons Pack (HQ soviet assault rifles)
2. FPS VAL Modular Weapons Pack (HQ soviet silent assault rifles)
- 18 Stocks
- 10 Handguard
- 9 Barrels
- 1 Muzzle break
- 1 Picatinny mount
- 5 Receiver covers
- 3 Springs
- 2 Iron sights
- 2 Receivers
- 4 Cartridges
- 9 Grip
- 10 Magazines
- 1 Sleeve
- 10 Scopes
- 1 Adjustable lens
- 13 Animations
The models have:
- Dirt parameters - float value
- Metal Wear - float value
- Plastic Wear - float value
- Metal Damage - float value
- Plastic Damage - float value
Price $169.99
Assault Rifle Stocks Pack by ProjectA
Number of textures
50
Texture dimensions
4096x4096
Polygon count of [Model Name]
SM_AlphaDare
LOD0 10756 triangles
LOD1 7262 triangles
LOD2 4350 triangles
LOD3 2298 triangles
SM_BlackoutBattalion
LOD0 20600 triangles
LOD1 16472 triangles
LOD2 8000 triangles
LOD3 4294 triangles
SM_ChasMan
LOD0 20594 triangles
LOD1 13570 triangles
LOD2 8536 triangles
LOD3 3886 triangles
SM_DarkhorseDivision
LOD0 16355 triangles
LOD1 11353 triangles
LOD2 7571 triangles
LOD3 5511 triangles
SM_IronCurtainGroup
LOD0 8625 triangles
LOD1 5877 triangles
LOD2 3719 triangles
LOD3 2112 triangles
SM_Phoenix
LOD0 21671 triangles
LOD1 11097 triangles
LOD2 5507 triangles
LOD3 3655 triangles
SM_PlasticGunButt
LOD0 9053 triangles
LOD1 4881 triangles
LOD2 2805 triangles
LOD3 1559 triangles
SM_RedStarManufacturing
LOD0 25500 triangles
LOD1 19677 triangles
LOD2 10877 triangles
LOD3 4954 triangles
SM_ThunderboltCorp
LOD0 35528 triangles
LOD1 24600 triangles
LOD2 13836 triangles
LOD3 6656 triangles
SM_TitanTechTribe
LOD0 22522 triangles
LOD1 16006 triangles
LOD2 6666 triangles
LOD3 3252 triangles
Minimum polygon count
SM_IronCurtainGroup: LOD0 8625 triangles
SM_IronCurtainGroup: LOD1 5877 triangles
SM_IronCurtainGroup: LOD2 3719 triangles
SM_IronCurtainGroup: LOD3 2112 triangles
Maximum polygon count
SM_ThunderboltCorp: LOD0 35528 triangles
SM_ThunderboltCorp: LOD1 24600 triangles
SM_ThunderboltCorp: LOD2 13836 triangles
SM_ThunderboltCorp: LOD3 6656 triangles
Number of meshes/prefabs
Meshes: 10
Prefabs: 10
Rigging
No
Animation count
No
Animation type list UV mapping
No
LOD information
Count 10
Number of levels 4
Types of materials and texture maps
ORM
Totally compatible with the assets:
1. FPS AK Modular Weapons Pack (HQ soviet assault rifles)
2. FPS VAL Modular Weapons Pack (HQ soviet silent assault rifles)
Price $24.99
HQ Grenades Pack by ProjectA
Prefabs – 14
Number of Unique Meshes – 31
LOD 0:
Vertices – 137266
Faces – 141636
Triangles – 270083
LOD 1:
Vertices – 105501
Faces – 108961
Triangles – 207125
LOD 2:
Vertices – 48761
Faces – 51152
Triangles – 95077
LOD 3:
Vertices – 25376
Faces – 26853
Triangles – 49513
Static mesh – 21
Skeletal mesh – 10
Materials – 13
Shaders – 1
Texture Resolutions – 2048x2048
Number of Textures – 44
ORM textures – 9
Material mask – 4
Damage Masks – 9
LODs
4 - LODs (Lod0; Lod1; Lod2; Lod3)
The package contains 10 types of grenades:
- 7 fragmentation grenades
- 2 flashbang grenades
- 1 smoke grenade
Explosion and smoke effects.
Textures of damage, wear, and dirt.
Animations
4 LODs
Price $24.99
VR Multiplayer FPS Kit by Scuttled Tech
- Compatible with all Unity supported XR devices
- Unity XR Interaction Toolkit integration
- Mirror networking (one of the most used network solutions)
- Complete authority handling
Discord | Documentation | Demo (Coming Soon)
Save yourself 400+ hours of development time and get started creating your VR multiplayer game right away without any headaches! Join our Discord Server for quick support & help!
🔍 Ultra Realistic Weapon Handling Features Chambering & Ejecting rounds, 3 different fire modes, Hammer needing to be reset after firing, Several weapon specific physical controls, like the AR-15's Bolt Release Button, a charging handle that's separate from the bolt, dustcover that opens after being shot etc.
Cartridges that are fully rendered inside of magazines & weapon chambers!
🔫 3 Example Weapons are included in the package, which you easily can iterate upon and create your own weapons in as little as an hour!
That also means custom made animations, particle effects, models, haptic patterns, and sound effects that are recorded from their real-life counterparts:
- HK-416 (AR-15) [5.56x45mm]
- AKS-74U (AK-47) [5.45x39mm]
- M67 grenade (With a pullable pin)
💥 Cartridges Characteristics such as caliber, bullet types (FMJ, Tracers, AP, Empty Casing, etc), velocity & drop off, and easily extendable functionallity through the Cartridge Struct.
Individual cartridges (alongside their unique characteristics) are also rendered inside of magazines and weapon chambers! Magazines can both be Loaded & Unloaded, and Cartridges retain the order that they were loaded in, All multiplayer synced!
🧰 Weapon Attachments System with several different real-life attachment systems like:
- Picatinny Rails
- Soviet Dovetail Mount
- Pistol sight & flashlight Mounts
- Different suppressor threads
🔧 Following Weapon Attachments are also included:
- 8x Vortex LPVO Scope (Picture in Picture Custom Shader)
- Holographic Sight (Custom Shader)
- Russian OKP-7 Collimator Sight (Custom Shader)
- PBS-1 Suppressor
🤖 Automatic Object Authority Handling. Whenever a player grabs/releases an object, all the complex server/client authority transferring is handled automatically by the XRMultiplayerInteractor component.
This means that you can put your energy in to actually working on your game, as opposed to worrying about net-code.
🛰️ Fully Fletched XR Rig, Tailored For Multiplayer, with all the features you need to get started with your own VR experiences like:
- Full Unity XR Interaction Toolkit Integration
- Grabbing & Throwing Objects (Automatically Network-Synced)
- Player Movement
- Snap Turn
- Animated Hands (Also Synced Over Network)
- Super Easy Implementation of your own features, without ever thinking about netcode
🌪️ VR Haptic Patterns Support allows you to create complex and realistic vibration patterns for your interactions, such as feeling the friction and individual clicks & vibrations when racking the slide of your gun or pulling the pin of a grenade.
VR Multiplayer FPS Kit fully supports VR Haptic Patterns out of the box when you simply import it. Read more here or Try The Demo (Coming Soon)
🩸 Damage System that is extendable to fit your needs. Used for player health, shooting targets, and destructible objects like bottles working over the network!
🖐️ Hands On Samples provide a quick way to learn how to further develop and build your own experiences. The following well documented samples below give you clear examples of how to effortlessly write your own network-synced code:
- Plate carrier (For storing magazines, grenades etc)
- Shooting Range (With resettable & moving targets)
- Network Synced Sounds
- Lots of Grabbable Objects
🌐 Mirror Networking is one of the most widely used networking solutions for unity, with a supportive community and extensive documentation. Syntax and usage is very similar to UNET & PUN. Mirror also allows for effortless multiplayer integration with platforms like SteamVR / OculusVR / etc.
💬📖 Discord Server & Extensive Documentation. If you ever encounter any issues or want to share your progress, our active & supportive Discord Server is always open for you. Furthermore, the entire package features an ever growing Documentation Page, where you can get started or learn more!
Price $67.33
Restaurant - Simple Interior by Studio Horizon
Number of textures : 1
Texture dimensions
Polygon count of [15k]
Minimum polygon count :200
Maximum polygon count : 2k
Number of meshes/prefabs : 26
Rigging: No
Animation count : N/A
Animation type list : N/A
UV mapping: No
LOD information (1)
Types of materials and texture maps (Albedo)
Restaurant - Simple Interior Pack
You can use these assets in restaurant game. This pack contains simple assets & cute assets that you can use in your game to make it more beautiful. Restaurant Pack includes a set of props with a nice cartoon style that will help you save time on implementing your ideas.
Restaurant - Simple Interior Pack is a Modular Restaurant Mini Pack , just drag and drop assets in your scene and enjoy.
Restaurant - Simple Interior Pack Contains :
- Walls x 2
- Burners x 2
- Chair x 1
- Sitting Stool x 1
- Round Table x 1
- Wall Table x 1
- Racks x 2
- Small Planters x 2
- Planter x 1
- Clock x 1
- Dish x 1
- Fork x 1
- Knife x 1
- Bowl x 1
- Ground x 1
- Tiles x 1
- Wall Light x 1
- Photo Frame x 1
- Hood x 1
Price $6.99
Books - Stylized Spell Books by Studio Horizon
Number of textures : 1
Texture dimensions : 2048x2048
Polygon count of : 10k
Minimum polygon count : 1000
Maximum polygon count : 3000
Number of meshes/prefabs : 10
Rigging: No
Animation count : N/A
Animation type list : N/A
UV mapping: No
LOD information (1)
Types of materials and texture maps (Albedo)
Pack of 10 Low Poly Stylized Books / Spell Books
A collection of 3d spell books/fantasy books/ stylized books. That you can use in any mobile game. All books are Low Poly and Game Ready. All books share a single texture.
This pack can be easily used in magic games, stylized games. This pack contains 10 Low Poly Stylized Books that are game ready assets.
Price $9.99
Nature Pack - Low Poly Nature Pack by Studio Horizon
Number of textures : 1
Texture dimensions : 2048x2048
Polygon count of [Model Name] : 10k
Minimum polygon count : 100
Maximum polygon count : 1000
Number of meshes/prefabs : 205
Rigging: NO
Animation count : N/A
Animation type list : N/A
UV mapping: No
LOD information (1)
Types of materials and texture maps (Albedo)
Nature Pack - Low Poly Nature Pack has 200+ prefabs to start create amazing landscape. All models are ready to put in scene and created with one texture for better performance.
Nature Pack is game ready assets pack of nature just drag prefabs in your scene start creating amazing graphics for your mobile game. All prefabs are Simple and Low Poly.
Package Contains 200+ Assets.
- Palm Trees
- Pine Trees
- Snow Version of Pine Trees
- Oak Trees
- Bushes
- Dead Trees
- Flowers
Price $14.99
Simple Toy Shop - Cartoon Cuilding by Studio Horizon
Number of textures : 1
Texture dimensions : 2048x2048
Minimum polygon count : 100
Maximum polygon count : 1000
Number of meshes/prefabs : 5
Rigging: No
Animation count : N/A
Animation type list : N/A
UV mapping: No
LOD information (1)
Types of materials and texture maps (Albedo)
Simple Buildings - Mobile Ready Cartoon Building
Simple building/toon building that can be used in toon style environment and toon style game art. This pack contains 5 Building Prefabs.
That Pack includes :
- Toy Shops x 5
Price $4.99
Simple Building 03 - Cartoon Building by Studio Horizon
Number of textures : 1
Texture dimensions : 2048x2048
Minimum polygon count : 100
Maximum polygon count : 1000
Number of meshes/prefabs : 5
Rigging: No
Animation count : N/A
Animation type list : N/A
UV mapping: No
LOD information (1)
Types of materials and texture maps (Albedo)
Simple Buildings - Mobile Ready Cartoon Building
Simple building/toon building that can be used in toon style environment and toon style game art. This pack contains 5 Building Prefabs.
That Pack includes :
- Hotel Building x 5
Price $4.99
Christmas Characters Pack Toon Series by Meshtint Studio
More than 600 game models for your game development. CLICK HERE to see more on store list!
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Toon Series assets in the store list link HERE!
Toon series Introduction:
Toon series assets are boxy, low poly and cute looking. They are easy to use and affordable!
Toon series modular character packs are customizable. They are humanoid mecanim ready in Unity. You can share most humanoid animations with them in Unity. If you are not sure, please contact us for more information.
Toon Series evolution 3D robots, aliens and monsters have 3 evolution forms. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game! Check our Wiki site for more information.
It's a good addition for games like Pokemon, Mario, casual, hybrid casual, educational, tower defense, RPG games and more.
Toon series environments are also easy to use. Just drag and drop to populate your game scene!
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.
Join our forum thread to build this series together! Check out the link here.
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Christmas Characters Pack Toon Series
Price drop! Original price is $40.40 USD if you buy thethe assets separately.
If you like this asset, do check out other Toon Series assets: CLICK HERE!
This pack contains the following 6 packages.
- Santa Claus Toon Series
- Christmas Tree Toon Series
- Christmas Gift Boxes Toon Series
- Christmas Elves Toon Series
- Gingerbread Man Christmas Toon Series
- Nutcracker Christmas Toon Series
For more information, please read the description below.
Santa Claus Toon Series
This pack contains 1 character: Santa Claus. Bag is detachable from character. (This character does not have evolution form) Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: Santa 1424 triangles. Bag 160 triangles. Low poly. Rigged and animated. 5 basic animations included. Humanoid mecanim rig set up in Unity.
Nutcracker Christmas Toon Series
This pack contains 1 character: Nutcracker Christmas. (This character does not have evolution form like the evolution characters from Toon series) Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: 1514 triangles. Low poly. Rigged and animated. 5 basic animations included. Humanoid mecanim rig set up in Unity.
Christmas Elves Toon Series
This pack contains 2 characters: Male Elf Christmas and Female Elf Christmas. (This character does not have evolution form like the evolution characters from Toon series) Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: Male 1146 triangles, Female 1309 triangles. Low poly. Rigged and animated. 5 basic animations included. Humanoid mecanim rig set up in Unity.
Gingerbread Man Christmas Toon Series
This pack contains 1 character: Gingerbread Man Christmas. (This character does not have evolution form like the evolution characters from Toon series) Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: 770 triangles. Low poly. Rigged and animated. 5 basic animations included. Humanoid mecanim rig set up in Unity.
Christmas Gift Boxes Christmas Toon Series
This pack contains 3 characters and 6 props: Christmas Gift Box 01, Christmas Gift Box 02 , Christmas Gift Box 03 and 6 Christmas gift boxes. (This character does not have evolution form like the evolution characters from Toon series) Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: Characters are 560 to 734 triangles. Low poly. Rigged and animated. 5 basic animations included. Humanoid mecanim rig set up in Unity.
Christmas Tree Toon Series
This pack contains 2 characters: Christmas Tree and Christmas Tree Static. (This character does not have evolution form like the evolution characters from Toon series) Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: Christmas Tree 1019 triangles, Christmas Tree Static 787 triangles. Low poly. Rigged and animated. 5 basic animations included. Humanoid mecanim rig set up in Unity.
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Humanoid mecanim rig set up
If you are using Unity game engine, you can share your own humanoid animations, animations from Unity asset store, or/and free animations from Mixamo with this character. Note that some animations from sites like Mixamo may look different on this character due to the difference of body proportion from their examples. So please adjust the animations accordingly on Mixamo site if needed.
Basic animations included:
- Idle
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
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Take note:
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package are using the following free assets but it's optional to download and import them into your project. This package does not require the following assets to work properly.
- Post Processing Stack v2
Note that each animation is a FBX file itself. We are not able to combine all the animations into one FBX file.
3D files are in FBX format in the package. Additional fee is required for other file formats. Please enquire for more information. Thank you!
More than 600 game models for your game development. CLICK HERE to see more on store list!
Price $33.90
Deep Space Music Pack by Ferran Tolosa
- Digital delivery only
- 11 tracks
- 44.1kHz, 16 bit audio files
- WAV, MP3 format
- Loopable versions included
6 Tracks (WAV, MP3):
1. Deep Space [02:40]
2. Amazing views [02:30]
3. Takeoff [02:40]
4. Enemies ahead [01:51]
5. You died [00:20]
6. Boss theme [03:32]
5 Loopable tracks (WAV, MP3):
1. Deep Space
2. Amazing views
3. Takeoff
4. Enemies ahead
5. Boss theme
SHORT DEMOS:
Price $15.00
UI Themes by Ilia Novikov
UI Themes is a tool for customizing the appearance of widgets and centralized customization management (works with UGUI).
It allows you to control and change colors, textures, and fonts from one place.
It is useful even if you do not have plans to use different themes.
For example, you have a couple dozen prefabs and want to adjust colors or replace sprites. It can be an annoying task to change settings for each of them and be sure you do not miss anything. The theme helps you to avoid such problems.
Easy to integrate and use with already existing UI.
UI Themes package is included into New UI Widgets.
Support: support@ilih.name
Price $34.90
Christmas Tree Toon Series by Meshtint Studio
More than 600 game models for your game development. CLICK HERE to see more on store list!
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Toon series Introduction:
Toon series assets are boxy, low poly and cute looking. They are easy to use and affordable!
Toon series modular character packs are customizable. They are humanoid mecanim ready in Unity. You can share most humanoid animations with them in Unity. If you are not sure, please contact us for more information.
Toon Series evolution 3D robots, aliens and monsters have 3 evolution forms. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game! Check our Wiki site for more information. It's a good addition for games like Pokemon, Mario, casual, hybrid casual, educational, tower defense, RPG games and more.
Toon series environments are also easy to use. Just drag and drop to populate your game scene!
Join our forum thread to build this series together! Check out the link here.
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Christmas Tree Toon Series
If you like this asset, do check out other Toon Series assets: CLICK HERE!
This pack contains 2 characters: Christmas Tree and Christmas Tree Static. (This character does not have evolution form like the evolution characters from Toon series) Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: Christmas Tree 1019 triangles, Christmas Tree Static 787 triangles. Low poly. Rigged and animated. 5 basic animations included. Humanoid mecanim rig set up in Unity.
If you are using Unity game engine, you can share your own humanoid animations, animations from Unity asset store, or/and free animations from Mixamo with this character. Note that some animations from sites like Mixamo may look different on this character due to the difference of body proportion from their examples. So please adjust the animations accordingly on Mixamo site if needed.
Basic animations:
- Idle
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
Take note:
Please see preview images and videos to know more about the content before purchasing.
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.
The demo scenes in the package are using the following free assets but it's optional to download and import them into your project. This package does not require the following assets to work properly.
- Post Processing Stack v2
Note that each animation is a FBX file itself. We are not able to combine all the animations into one FBX file.
3D files are in FBX format in the package. Additional fee is required for other file formats. Please enquire for more information. Thank you!
More than 600 game models for your game development. CLICK HERE to see more on store list!
Price $5.90
PRO Radar Builder 2 (minimaps and tracking) by Ruchmair
Full Screen 2D UI canvas Maps.
● 3D Radars(World & Screen Space)
● 2D Standard Radars
● 2D Unity UI Radars (World & screen space)
● Navigation system
● Compass
● Environment Resimulation
● Realtime Minimap
● Static Minimap
● Target Trackers
● Runs in VR
● 9 Point screen snapping
● Toggle between world and Screen space
● Multiple rotation tracking options
● Custom radar sprite rotation targeting
● Custom blip rotation targeting
● Prefab Blip support
● Mesh Blips at LODs
● Sprite Blip Support
● Height tracing (tracking lines)
● Blip pinning
● Minimaps and Radars of any shape
● Display & track thousands of objects
● Design tracking bound visualization
● Inner and Outer tracking bounds
● Pan and Zoom
● Manual positioning Option
● Powerful Rotation Target System
● Sale blips by distance
PRO Radar Builder is a powerful
● Full Screen 2D UI canvas Maps.
● 3D Radars(World & Screen Space)
● 2D Standard Radars
● 2D Unity UI Radars (World & screen space)
● Navigation system
● Compass
● Environment Resimulation
● Realtime Minimap
● Static Minimap
● Target Trackers
The internal pooling & Optimization module allows you to have greater control over speed and efficiency of the systems you create.
NO CODING NEEDED
To design your radar, just put layer and deign sprites however you want.
● Runs in VR
● 9 Point screen snapping
● Toggle between world and Screen space
● Multiple rotation tracking options
● Custom radar sprite rotation targeting
● Custom blip rotation targeting
● Prefab Blip support
● Mesh Blips at LODs
● Sprite Blip Support
● Height tracing (tracking lines)
● Blip pinning
● Minimaps and Radars of any shape
● Display & track thousands of objects
● Design tracking bound visualization
● Inner and Outer tracking bounds
● Pan and Zoom
● Manual positioning Option
● Powerful Rotation Target System
● Sale blips by distance
●"Track Y Position" toggle function for radars that need to track blips moving through the y axis, this means that the z axis wont be tracked when this is turned on.
● Treat the radar like any other object, scale it , rotate it , position it , make it a child
● and much much more (╯✧ ∇ ✧)╯
CONTACT ME AT daimangou@gmail.com (we respond faster to emails)
Price $60.00
