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The newest packages in the Unity Asset Store.
Updated: 48 min 34 sec ago

Monster: Parasaurolophus by HATOGAME

2023, December 20 - 13:37
A high-quality animated monster characters for your games.

[ HOTOGAME studio ]

If you have any problems, requests or anything else, send email to me.

E-Mail : amiyou1004@gmail.com | FAQ | YOUTUBE |


[ Animaton ]

- attack 1,2

- hit

- idle 1,2

- battleidle

- run

- walk

- stun

- die

[ PBR texture (4096-4096 size) ]

- Albedo

- Metallic

- Normal

[ Polycount ]

- Polys: 8,906

- Verts: 9,169


Price $34.99

Monster: Ankylosaurus by HATOGAME

2023, December 20 - 13:37
A high-quality animated monster characters for your games.

[ HOTOGAME studio ]

If you have any problems, requests or anything else, send email to me.

E-Mail : amiyou1004@gmail.com | FAQ | YOUTUBE |


[ Animaton ]

- attack 1,2,3

- hit

- idle 1,2

- battleidle

- run

- walk

- stun

- die

[ PBR texture (4096-4096 size) ]

- Albedo

- Metallic

- Normal

[ Polycount ]

- Polys: 15,468

- Verts: 15,496


Price $34.99

CH-47F Chinook Australian Army Static by Pukamakara

2023, December 20 - 13:24
Realistic 3d model of Helicopter CH-47F Chinook Australian Army (Static)

- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows


- Asset model has 7 objects (cockpit, fuselage, glass, weapon)

- Asset model has:

  • 227.170 polys
  • 422.678 tris
  • 237.543 verts

Textures (*.TGA) 4096x4096 for large parts (e.g. fuselage) and 1024x1024 for small parts (e.g. glass):

=========================

  • - Diffuse
  • - Specular
  • - Glossiness
  • - Base color
  • - Metallic
  • - Roughness
  • - Emissive
  • - Normal
  • - Ambient Occlusion

Basic and Complex Animation versions are not included and available as seperate models (see my profile)


Low poly

Real world scale

Units used: meters


===========

- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations

- All parts are fully UV unwraped. No multi-materials or color fills.

- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)

- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)



Originally created with 3ds Max 2021. No 3rd party plugins required.


Software used:

- 3ds Max 2021 for modeling

- UV Layout for unwrapping

- Photoshop and Substance Painter for texturing

- Marmoset Toolbag and V-Ray for rendering


NOT included with the file:

=========================

- Light rig/HDRI


Tags:


helicopter chinook ch-47 ch-47f ch 47 ch47 boeing transport australia australian army military war aircraft rotary rotorcraft strike attack american interior cockpit air force avia

helicopter,chinook,ch-47,ch-47f,ch,47,ch47,boeing,transport,australia,australian,army,military,war,aircraft,rotary,rotorcraft,strike,attack,american,interior,cockpit,air,force,avia


Price $49.00

CH-47F Chinook Australian Army Complex Animation by Pukamakara

2023, December 20 - 13:24
Realistic animated 3d model of Helicopter CH-47F Chinook Australian Army (Complex Animation)

- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows


- Asset model has 110 objects (cockpit, fuselage, glass, weapon)

- Asset model has:

  • 319.462 polys
  • 599.813 tris
  • 331.846 verts

Textures (*.TGA) 4096x4096 for large parts (e.g. fuselage) and 1024x1024 for small parts (e.g. glass):

=========================

  • - Diffuse
  • - Specular
  • - Glossiness
  • - Base color
  • - Metallic
  • - Roughness
  • - Emissive
  • - Normal
  • - Ambient Occlusion

- Asset model has 42 animations

  • Full_Animation:0-200
  • Rotor_Front_Rotate:210-310
  • Rotor_Front_Blurred_Rotate:310-410
  • Blades_Front_Bend:420-470
  • Blades_Front_Blurred_Bend:480-530
  • Rotor_Back_Rotate:550-650
  • Rotor_Back_Blurred_Rotate:650-750
  • Blades_Back_Bend:760-810
  • Blades_Back_Blurred_Bend:820-870
  • Door_Pilot_Left:880-930
  • Door_Pilot_Right:940-990
  • Door_Side_Top:1000-1070
  • Door_Side_Bottom:1070-1140
  • Door_Back_Top:1150-1200
  • Door_Back_Bottom:1200-1300
  • Back_Door_Ramp:1300-1350
  • Bottom_Hatch:1360-1410
  • Bottom_Hook_Rotate:1410-1460
  • Gear_Front_Left_Dump:1470-1520
  • Gear_Front_Right_Dump:1530-1580
  • Gear_Back_Left_Dump:1590-1640
  • Gear_Back_Right_Dump:1650-1700
  • Gears_Back_Turn_Left:1710-1760
  • Gears_Back_Turn_Right:1770-1820
  • Wheel_Front_Left_Rotate:1830-1880
  • Wheel_Front_Right_Rotate:1880-1930
  • Wheel_Back_Left:1930-1980
  • Wheel_Back_Right:1980-2030
  • Search_Light_Left:2030-2080
  • Search_Light_Right:2090-2140
  • Navi_Lights_On:2150-2160
  • Search_Light_Left_On:2160-2170
  • Search_Light_Right_On:2170-2180
  • Beacon_Bottom_On:2180-2230
  • Beacon_Top_On:2230-2280
  • Passenger_Seats_Fold:2280-2290
  • Camera_Ver_Rotate:2290-2390
  • Camera_Hor_Rotate:2390-2440
  • Gun_Barrels_Rotate:2440-2450
  • Gunner_Shoot_Down:2450-2500
  • Gunnder_Shoot_Right:2500-2550
  • Gunner_Shoot_Left:2560-2610
  • CoPilot_Pedal_Left:2620-2670
  • CoPilot_Pedal_Right:2680-2730
  • Pilot_Pedal_Left:2740-2790
  • Pilot_Pedal_Right:2800-2850
  • CoPilot_Cyclic_Forward:2860-2910
  • CoPilot_Cyclic_Backward:2920-2970
  • CoPilot_Cyclic_Left:2980-3030
  • CoPilot_Cyclic_Right:3040-3090
  • Pilot_Cyclic_Forward:3100-3150
  • Pilot_Cyclic_Backward:3160-3210
  • Pilot_Cyclic_Left:3220-3270
  • Pilot_Cyclic_Right:3280-3330
  • CoPilot_Head_Down:3340-3390
  • CoPilot_Head_Up:3400-3450
  • CoPilot_Head_Left:3460-3510
  • CoPilot_Head_Right:3520-3570
  • Pilot_Head_Down:3580-3630
  • Pilot_Head_Up:3640-3690
  • Pilot_Head_Left:3700-3750
  • Pilot_Head_Right:3760-3810

Low poly

Real world scale

Units used: meters


===========

- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations



- All parts are fully UV unwraped. No multi-materials or color fills.

- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)

- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)



Originally created with 3ds Max 2021. No 3rd party plugins required.


Software used:

- 3ds Max 2021 for modeling

- UV Layout for unwrapping

- Photoshop and Substance Painter for texturing

- Marmoset Toolbag and V-Ray for rendering


NOT included with the file:

=========================

- Light rig/HDRI


Tags:


helicopter chinook ch-47 ch-47f ch 47 ch47 boeing transport australia australian army military war aircraft rotary rotorcraft pilot pilots strike attack american interior cockpit air force avia

helicopter,chinook,ch-47,ch-47f,ch,47,ch47,boeing,transport,australia,australian,army,military,war,aircraft,rotary,rotorcraft,pilot,pilots,strike,attack,american,interior,cockpit,air,force,avia


Price $99.00

CH-47F Chinook Australian Army Basic Animation by Pukamakara

2023, December 20 - 13:24
Realistic animated 3d model of Helicopter CH-47F Chinook Australian Army (Basic Animation)

- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows


- Asset model has 17 objects (cockpit, fuselage, glass, weapon)


- Asset model has:

  • 272.381 polys
  • 509.781 tris
  • 284.247 verts

Textures (*.TGA) 4096x4096 for large parts (e.g. fuselage) and 1024x1024 for small parts (e.g. glass):

=========================

  • - Diffuse
  • - Specular
  • - Glossiness
  • - Base color
  • - Metallic
  • - Roughness
  • - Emissive
  • - Normal
  • - Ambient Occlusion

- Asset model has 8 animations:

  • Full_Animation:0-200
  • Rotor_Front_Rotate:200-300
  • Rotor_Front_Blurred_Rotate:300-400
  • Rotor_Back_Rotate:400-500
  • Rotor_Back_Blurred_Rotate:500-600
  • Navi_Lights_On:600-610
  • Beacon_Bottom_On:620-670
  • Beacon_Top_On:670-720

Static and Complex Animation versions are not included and available as seperate models (see my profile)


Low poly

Real world scale

Units used: meters


===========

- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations


- All parts are fully UV unwraped. No multi-materials or color fills.

- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)

- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)


Originally created with 3ds Max 2021. No 3rd party plugins required.


Software used:

- 3ds Max 2021 for modeling

- UV Layout for unwrapping

- Photoshop and Substance Painter for texturing

- Marmoset Toolbag and V-Ray for rendering


NOT included with the file:

=========================

- Light rig/HDRI


Tags:


helicopter chinook ch-47 ch-47f ch 47 ch47 boeing transport australia australian army military war aircraft rotary rotorcraft pilot pilots strike attack american interior cockpit air force avia

helicopter,chinook,ch-47,ch-47f,ch,47,ch47,boeing,transport,australia,australian,army,military,war,aircraft,rotary,rotorcraft,pilot,pilots,strike,attack,american,interior,cockpit,air,force,avia


Price $69.00

CH-47 Chinook Blank Livery Complex Animation by Pukamakara

2023, December 20 - 13:20
Realistic animated 3d model of Helicopter CH-47 Blank Livery (Complex Animation)

- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

- Asset model has 236 objects (cockpit, fuselage, glass, weapon)

- Asset model has:

  • 316.255 polys
  • 594.064 tris
  • 327.667 verts

Textures (*.TGA) 4096x4096 for large parts (e.g. fuselage) and 1024x1024 for small parts (e.g. glass):

=========================

  • - Diffuse
  • - Specular
  • - Glossiness
  • - Base color
  • - Metallic
  • - Emissive
  • - Normal
  • - Ambient Occlusion

- Asset model has 58 animations


  • Full_Animation:0-200
  • Rotor_Front_Rotate:210-310
  • Rotor_Front_Blurred_Rotate:310-410
  • Blades_Front_Bend:420-470
  • Blades_Front_Blurred_Bend:480-530
  • Rotor_Back_Rotate:550-650
  • Rotor_Back_Blurred_Rotate:650-750
  • Blades_Back_Bend:760-810
  • Blades_Back_Blurred_Bend:820-870
  • Door_Pilot_Left:880-930
  • Door_Pilot_Right:940-990
  • Door_Side_Top:1000-1070
  • Door_Side_Bottom:1070-1140
  • Door_Back_Top:1150-1200
  • Door_Back_Bottom:1200-1300
  • Back_Door_Ramp:1300-1350
  • Bottom_Hatch:1360-1410
  • Bottom_Hook_Rotate:1410-1460
  • Gear_Front_Left_Dump:1470-1520
  • Gear_Front_Right_Dump:1530-1580
  • Gear_Back_Left_Dump:1590-1640
  • Gear_Back_Right_Dump:1650-1700
  • Gears_Back_Turn_Left:1710-1760
  • Gears_Back_Turn_Right:1770-1820
  • Wheel_Front_Left_Rotate:1830-1880
  • Wheel_Front_Right_Rotate:1880-1930
  • Wheel_Back_Left:1930-1980
  • Wheel_Back_Right:1980-2030
  • Search_Light_Left:2030-2080
  • Search_Light_Right:2090-2140
  • Navi_Lights_On:2150-2160
  • Search_Light_Left_On:2160-2170
  • Search_Light_Right_On:2170-2180
  • Beacon_Bottom_On:2180-2230
  • Beacon_Top_On:2230-2280
  • Passenger_Seats_Fold:2280-2290
  • Camera_Ver_Rotate:2290-2390
  • Camera_Hor_Rotate:2390-2440
  • CoPilot_Pedal_Left:2620-2670
  • CoPilot_Pedal_Right:2680-2730
  • Pilot_Pedal_Left:2740-2790
  • Pilot_Pedal_Right:2800-2850
  • CoPilot_Cyclic_Forward:2860-2910
  • CoPilot_Cyclic_Backward:2920-2970
  • CoPilot_Cyclic_Left:2980-3030
  • CoPilot_Cyclic_Right:3040-3090
  • Pilot_Cyclic_Forward:3100-3150
  • Pilot_Cyclic_Backward:3160-3210
  • Pilot_Cyclic_Left:3220-3270
  • Pilot_Cyclic_Right:3280-3330
  • CoPilot_Head_Down:3340-3390
  • CoPilot_Head_Up:3400-3450
  • CoPilot_Head_Left:3460-3510
  • CoPilot_Head_Right:3520-3570
  • Pilot_Head_Down:3580-3630
  • Pilot_Head_Up:3640-3690
  • Pilot_Head_Left:3700-3750
  • Pilot_Head_Right:3760-3810

Static and Basic Animation versions are not included and available as seperate models (see my profile)


Low poly

Real world scale

Units used: meters


===========

- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations




- All parts are fully UV unwraped. No multi-materials or color fills.

- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)

- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)


Originally created with 3ds Max 2021. No 3rd party plugins required.


Software used:

- 3ds Max 2021 for modeling

- UV Layout for unwrapping

- Photoshop and Substance Painter for texturing

- Marmoset Toolbag and V-Ray for rendering


NOT included with the file:

=========================

- Light rig/HDRI


Tags:


helicopter chinook ch-47 ch-47f ch 47 ch47 boeing transport blank livery army military war aircraft rotary rotorcraft pilot pilots strike attack american interior cockpit air force avia

helicopter,chinook,ch-47,ch-47f,ch,47,ch47,boeing,transport,blank,livery,army,military,war,aircraft,rotary,rotorcraft,pilot,pilots,strike,attack,american,interior,cockpit,air,force,avia


Price $99.00

CH-47 Blank Basic Animation by Pukamakara

2023, December 20 - 13:16
Realistic animated 3d model of Helicopter CH-47 Chinook Blank Livery (Basic Animation)

- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

- Asset model has 17 objects (cockpit, fuselage, glass, weapon)

- Asset model has:

  • 265.654 polys
  • 497.262 tris
  • 276.556 verts

Textures (*.TGA) 4096x4096 for large parts (e.g. fuselage) and 1024x1024 for small parts (e.g. glass):

=========================

  • - Diffuse
  • - Specular
  • - Glossiness
  • - Base color
  • - Metallic
  • - Emissive
  • - Normal
  • - Ambient Occlusion


Animations list:

  • Full_Animation:0-200
  • Rotor_Front_Rotate:200-300
  • Rotor_Front_Blurred_Rotate:300-400
  • Rotor_Back_Rotate:400-500
  • Rotor_Back_Blurred_Rotate:500-600
  • Navi_Lights_On:600-610
  • Beacon_Bottom_On:620-670
  • Beacon_Top_On:670-720

Static and Complex Animation versions are not included and available as seperate models (see my profile)


Low poly

Real world scale

Units used: meters


===========

- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations


- All parts are fully UV unwraped. No multi-materials or color fills.

- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)

- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)


Originally created with 3ds Max 2021. No 3rd party plugins required.


Software used:

- 3ds Max 2021 for modeling

- UV Layout for unwrapping

- Photoshop and Substance Painter for texturing

- Marmoset Toolbag and V-Ray for rendering


NOT included with the file:

=========================

- Light rig/HDRI




Tags:


helicopter chinook ch-47 ch-47f ch 47 ch47 boeing transport blank livery army military war aircraft rotary rotorcraft pilot pilots strike attack american interior cockpit air force avia

helicopter,chinook,ch-47,ch-47f,ch,47,ch47,boeing,transport,blank,livery,army,military,war,aircraft,rotary,rotorcraft,pilot,pilots,strike,attack,american,interior,cockpit,air,force,avia


Price $69.00

Lean Todo List - 1-Click Creation&Location by wecando

2023, December 20 - 13:16
⚡Lightweight yet feature-rich TODO List.

😖Whether this plugin is useful to me?😖


😩Have you encountered any of the following troubles?😩

1️⃣ Have you ever forgotten the location of TODO tasks created in different Scripts after a certain period of time?

2️⃣ Do you wish to mark TODO tasks for GameObjects (in scenes or prefabs) that have not been set or modified yet?

3️⃣ Would you like to mark TODO tasks for Components, such as uninitialized fields in scripts or unfinished work in Text components?

4️⃣ Are you looking for a task management solution that allows you to locate tasks(any task) with 1-click on the unity interface?

5️⃣ Are you looking for a task management solution that can be used without closing and leaving the Unity interface?


🎉 🎉Congratulations!

😀 😀This plugin is tailor-made for you!!


⭐Features:

  • Automatically read tasks from Scripts based on the author (keyword).
  • Add tasks from a GameObject by clicking on it.
  • Add tasks from a Component by clicking on it.
  • Manually create Custom tasks.
  • Automatically sync deleted tasks from scripts.
  • 1-click locate the location of any task.
  • Support adding multiple authors (keywords).
  • Support configuring favorite (watched folders) folders.
  • Filter tasks by task author (keyword) or/and task name.
  • Search for tasks using Unity's built-in search bar.
  • Edit task descriptions and names.
  • Display line numbers of tasks in the script.
  • Display the Hierarchy path structure of tasks based on GameObject and Component types.
  • Support additional configuration options,and so on.

📍Additional note:

😩This plugin cannot replace project and task tracking tools like JIRA, 😀but it solves problems within Unity that JIRA cannot address!

👉For example:

✔1-click operation in the Unity interface to create TODO tasks.

✔Creating TODO tasks within any script editor.

✔Tracking and locating tasks within the Unity project.

✔Automatically synchronizing and removing tasks from scripts that have been removed, without the need for manual removal.

✔Integrated interface within Unity, eliminating the need to open any additional software, and so on.


📚 Online Documentation

🐛 Getting Errors?


Price $9.90

CH-47 Chinook Blank Livery Static by Pukamakara

2023, December 20 - 13:12
Realistic 3d model of Helicopter CH-47 Chinook Blank Livery (Static)

- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

- Asset model has 7 objects (cockpit, fuselage, glass, weapon)

- Asset model has:

  • 229.732 polys
  • 427.934 tris
  • 239.130 verts

Textures (*.PNG) 4096x4096 for large parts (e.g. fuselage) and 1024x1024 for small parts (e.g. glass):

=========================

  • - Diffuse
  • - Specular
  • - Glossiness
  • - Base color
  • - Metallic
  • - Roughness
  • - Emissive
  • - Normal
  • - Ambient Occlusion

Basic and Complex Animation versions are not included and available as seperate models (see my profile)


Low poly

Real world scale

Units used: meters


===========

- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations

- All parts are fully UV unwraped. No multi-materials or color fills.

- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)

- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)


Originally created with 3ds Max 2021. No 3rd party plugins required.


Software used:

- 3ds Max 2021 for modeling

- UV Layout for unwrapping

- Photoshop and Substance Painter for texturing

- Marmoset Toolbag and V-Ray for rendering


NOT included with the file:

=========================

- Light rig/HDRI


Tags:


helicopter chinook ch-47 ch-47f ch 47 ch47 boeing transport blank livery army military war aircraft rotary rotorcraft strike attack american interior cockpit air force avia

helicopter,chinook,ch-47,ch-47f,ch,47,ch47,boeing,transport,blank,livery,army,military,war,aircraft,rotary,rotorcraft,strike,attack,american,interior,cockpit,air,force,avia


Price $49.00

Magic crystals. BIG SET by Ninoshik

2023, December 20 - 13:06
700 Magic crystals pack in PNG with a transparent background

Resolutions: 1024*1024px

File count: 700

7 Different colors (Blue, Green, Orange, Pink, Purple, Red, Yellow)

100 Different shapes

Animated: No

Additional: pixel based

700 items

100 Different shapes

7 Different colors

Unique images with a transparent background in .png format

Items are created using the AI Midjorney.

A paid plan was used to create all items, allowing commercial use of the images.

If you have specific requests for exclusive materials, you can contact me via e-mail: nino.lavrenkova@gmail.com


Price $12.00

Abandoned Factory (Factory, Warehouse, Industrial Factory, Industrial Warehouse) by Hivemind

2023, December 20 - 13:00
Explore the eerie atmosphere of an abandoned factory with this meticulously crafted Unity Asset Store environment.

Number of Unique Meshes: 93

Collision: Yes,generated in Unity.

Vertex Count: 104 (Corner Wall) - 63552 (Machine)

LODs: (No)

Number of Materials: 32

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Number of Textures: 113

Props: Cable, Cistern, EagleFirn, Fences, Glass, Hook, Lamp, Machines, Silverfirs, etc.[Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Ground, Walls, Floors, Pillars, Stair etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)


Render Pipeline Disclaimer:

This package was created as HDRP. URP file included.If you want use URP, you can import it.

Story

In the heart of a forgotten industrial city, explore the eerie remnants of an abandoned factory frozen in time. Uncover the mysteries within its decaying walls, where the echoes of a once-bustling production line and the whispers of a bygone era tell a haunting tale of progress lost to the relentless march of time.


🕹️Playable Demo Map


Features

  • 🏭 Modular - Build your own horror interiors with incredible ease!
  • 🏭 Vertex Painting - Customize the environment to your liking with a powerful vertex painting setup! (Only HDRP-Polybrush)
  • 🏭 Blood Effects - Enjoy an expensive array of blood decals and effects to add an eerie flair to any of your environments!

Disclaimer *Scene is interior only (One sided meshes)

Important note: Vertexpaint was used in the scene. To see this you need to install the Polybrush tool from the Package Manager. Also polybrush is only supported by HDRP. Lit material was used in the URP project.

*Product can be used in your commercial projects.


Price $49.99

Augmented Reality Watch, Virtual Try-On by AppReal

2023, December 20 - 12:57
Create a stunning Augmented Reality Watch app & experience Photo-Realistic furniture with ease using this template package. Featuring customizable models.

Required Packages

· Addressables

· Add-vuforia-package

· Firebase SDK -> FirebaseAuth, FirebaseFirestore

· NativeGallery

· project file -> Packages -> manifest.json Add "com.unity.nuget.newtonsoft-json": "2.0.0"

Required Setup

· Project settings -> scriptable Render Pipeline Asset -> Choice Universal Render Pipeline Asset

· Project settings -> Quality -> Render Pipeline Asset -> Choice Universal Render Pipeline Asset

Instruction

· Install all required packages. (Refer Below Technical Details)

· install AR Watch package.

· update models in Assets\Resources -> ProductData.json in the Loading scene.

· download firebase credentials.

· build and run.

Step-by-Step Unity Package Setup Video Guide

Video Link: https://www.youtube.com/watc?v=This page isn't available.

0:08 Create A Project With a 3D (URP) Template

1:10 Remove the Default Scene

2:30 Import Addressable Package

1:08 Import Project

13:14 Project Setup

14:54 Copy Google Services File

15:25 Get Vuforia License Key

17:50 Taking A Build, For Android APK

27:09 Demo of Complete App

31:06 Admin App Complete Demo

Features

· Phone OTP Login - UI and Firebase auth integration

· Home Menu - UI and functionality

· Category Menu - UI and functionality

· Product Menu - UI and functionality

· AR View - UI and functionality

· Screenshots, view photos

Supported platforms.

· Android

Third-party software licensing included in the package.


Price $29.00

Medieval Mega Bundle Vol.1 by Leartes Studios

2023, December 20 - 12:15
Medieval Mega Bundle vol. 1, comes with 6 unique environment packages.

Features:

  • 1196 Unique Meshes
  • Attention to Detail / AAA Quality
  • Controllable parameters in Material Instances
  • High Quality Assets
  • Game ready/Optimized
  • Unique Concepts of Assets
  • High Attention to Details

Material Variations For Some Assets

Texture Sizes:

  • 4096
  • 2048
  • 1024

Supported Development Platforms: All Platforms

Windows: Yes

Mac: Yes

Render Pipeline Disclaimer:

Renders and animations were created in HDRP. Each package included in the bundle have their own compatibility. You can check them in their own asset store pages.

Bundle of our 6 Unique Medieval Environments! Get all of the 6 Medieval Environments %40 off

1196 Unique Meshes in total!


1-Ancient Cathedral Environment $119.99

2-Asian Canal Environment $79.99

3-Dark Medieval Village Environment Megapack (Modular with Full Interiors) $159.99

4-Medieval Castle / Village Environment $129.99

5-Medieval Castle Interior $79.99

6-Haunted Village Environment / Horror Village Environment $89.99


Note: When you buy this lite version 'Medieval Mega Bundle vol.1 ' you get free access to the packages listed above on the unity asset store.


If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.

For all your promotional requests, technical support needs, suggestions, please create a ticket.

Here you can join Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.

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Price $395.99

Zombie Female Toon Humanoid Series by Meshtint Studio

2023, December 20 - 10:59

More than 600 game models for your game development. CLICK HERE to see more on store list!


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Toon Humanoid Series Introduction:


Toon Humanoid Series 3D characters possess a charmingly blocky, low-poly design, making them both adorable and user-friendly. These characters are fully compatible with Unity game engine's Mecanim system, allowing seamless integration of humanoid animations from sources such as Mixamo, Unity Asset Store, or your custom animations. To gain a better understanding of sharing humanoid animations using the Mecanim system in Unity, refer to additional resources for more information.


This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.


Join our forum thread to build this series together! Check out the link here.


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Zombie Female Toon Humanoid Series


If you like this asset, do check out other Toon Series assets: CLICK HERE!

See Toon Humanoid Series encycopedia HERE


Included in this package is a single character: the Zombie Female. The texture dimensions are 2048 x 2048 (adjusted to 512 in Unity), and the file format is PSD. It comprises one diffuse texture map, and the material utilizes Unity's Standard shader. The character is low-poly with a polygon count of 1126 triangles, and it comes rigged and animated. The package features 5 basic animations, and the character is set up with a humanoid Mecanim rig in Unity.


If you're utilizing the Unity game engine, you have the option to incorporate humanoid animations created by yourself, animations obtained from the Unity Asset Store, and/or free animations from Mixamo for this character. It's important to be aware that certain animations from platforms like Mixamo may appear distinct on this character due to variations in body proportions compared to their provided examples. Therefore, it's advisable to make any necessary adjustments to the animations directly on the Mixamo site.


Note that the environment shown in the preview video are not included in the package.


Basic animations:

  1. Idle
  2. Walk forward in place
  3. Walk forward with root motion
  4. Run forward in place
  5. Run forward with root motion

Take note:

Review the preview images and videos for a comprehensive understanding of the content before making a purchase.


The demo scenes within the package incorporate specific free assets, but it's not mandatory to download and import them into your project. The proper functioning of this package does not depend on the inclusion of the following assets:

  • Post Processing Stack v2

It's important to note that each animation exists as an individual FBX file; consolidating all animations into a single FBX file is not feasible.


The 3D files in the package are provided in FBX format. For alternative file formats, an additional fee applies. Feel free to inquire for more details. Thank you!


More than 600 game models for your game development. CLICK HERE to see more on store list!


Price $6.90

Damaged Old Vehicles PBR by VIS Games

2023, December 19 - 23:59
This collection contains and old damaged car, an old damaged van and 2 old damaged transportes. All of them with 5 texture-sets and 3-6 levels of damage.

-All of them with 5 texture-sets.


-Car contains 6 levels of damage

-Van contains 5 levels of damage

-Transporter / Truck 1 contains 3 levels of damage

-Transporter / Truck 2 contains 3 levels of damage


In total 85 prefabs.


Texture sizes: 4096x4096


Textures include: Albedo, Maskmap (AO, Smoothness and Metallic) and Normal


Supports BuiltIn-, URP- and HDRP-Renderpipeline (RP-Version 11.0.0 or higher)

This collection contains and old damaged car, an old damaged van and 2 old damaged transportes. 


-All of them with 5 texture-sets.

-Car contains 6 levels of damage

-Van contains 5 levels of damage

-Transporter / Truck 1 contains 3 levels of damage

-Transporter / Truck 2 contains 3 levels of damage


In total 85 prefabs.


Texture sizes: 4096x4096

Textures include: Albedo, Maskmap (AO, Smoothness and Metallic) and Normal


Supports BuiltIn-, URP- and HDRP-Renderpipeline (RP-Version 11.0.0 or higher)


Price $9.99

Marta: Humanoid character (Game ready/VRChat/Vtuber) by Hovl Studio

2023, December 19 - 22:47
Anime style humanoid character girl

Character texture resolution 2048x2048. 

Body has 16,944 polygons.

Hair has 8,280 polygons.

Clothes has 7,404 polygons.

Total: 32,628 polygons.

27 face blendshapes for talking + emotions.

There are 3 characters in the asset:

  • With clothes
  • Without outerwear
  • VRM format with string bones and colliders for skirt and hair.

Characters have 27 face blendshapes. You can combine them to create new emotions.

Skitr and hair are rigged using extra bones. You can use physical simulation on skirt and hair using bones or some sort of cloth simulation plug-in. Body is mirrored, skirt and hair are not.

Hair, clothes and body use 1 material + one texture 2048x2048 for optimization. But you abble to make separate materials for body, hair or clothes.


Body has 16,944 polygons.

Hair has 8,280 polygons.

Clothes has 7,404 polygons.

Total: 32,628 polygons.


This is a character pack.

Backgrounds, animations or other items in the sample images are not included.

There is a URP package in the “URP” folder.

By expanding the URP package, material can be overwritted and converted to URP compatible material.


Render Pipeline Compatibility

  • Built-in supported. Uses custom shader.
  • URP supported. Uses custom "Shader Graph" shader". Just unpack URP package inside URP folder.
  • HDRP not supported.


Price $20.00

vFolders 2 by kubacho lab

2023, December 19 - 17:03

vFolders 2 helps you to organize your project and provides many workflow improvements and decoration options



Custom icons and colors

- Highlight important folders

- Improve readability of project view


Automatic icons

- Sets icons based contents of folders


Content minimap

- See types of assets inside folders


Customizable palette

- Add icons

- Adjust colors

- Export for use in other projects


Customizable appearance

- Hierarchy lines

- Clearer rows

- Minimal mode

- Zebra striping

- Content minimap


Shortcuts (work on the folder under mouse, no need to select it)

- Press E to expand or collapse

- Press Shift-E to expand only one object

- Press Ctrl-Shift-E to collapse everything




Reasons to upgrade from vFolders 1.0


vFolders 2 has been completely reworked and received a ton of productivity features. Now it's not just a folder highlighter, but a power tool that saves time and makes life easier


  • Multiselection editing - set multiple icons or colors at once
  • Customizable palette - add custom icons, export for use in other projects
  • Customizable appearance - decorate folder tree to your liking
  • Shortcuts like in vHierarchy - save time expanding and collapsing folders
  • Content minimap - see what's inside folders without opening them
  • Store data in .meta files - an option for teams to avoid merge conflicts
  • Aesthetic improvements - small adjustments that make the difference
  • Performance improvements

Price $30.00

Cobra Updater by Byte Cobra

2023, December 19 - 17:01
Cobra Updater simplifies the process of building, updating, and distributing games.

Cobra Updater simplifies the deployment process, providing an intuitive and efficient experience for both developers and players. It ensures that managing and rolling out game versions is hassle-free, efficient, and reliable, irrespective of the scale of your project or team size.


Currently supporting Windows (both 32 and 64-bit versions), Cobra Updater is designed with a flexible architecture, laying the groundwork for future expansion.


Unity Launcher Demo - Demonstrates seamless integration with the Unity environment.

Console Launcher Demo - Showcases the ease of deployment in console-based applications.


Binary Difference Patches: The initial base version of the game is downloaded in full. Subsequent patches are significantly smaller, containing only the updates and changes. This significantly minimizes download sizes and bandwidth usage.


Secure Server Setup: Offers comprehensive guidelines, scripts, and configuration files for establishing a custom web domain, complete with a reverse proxy and full HTTPS encryption. This setup ensures automatic updates for SSL/TLS certificates, creating a reliable and secure distribution platform. Note that this feature is optional; if you're in the prototyping phase, its use is not mandatory.


Rate Limiting Functionality: Servers are equipped with rate limiting to prevent DDoS attacks, enhancing security.


Docker Container Integration: Comprehensive instructions and a Dockerfile to simplify server setup and maintenance. Additionally, the server can also be configured to run natively on Linux or Windows environments, offering flexibility for various deployment scenarios. While this enhances ease of use, it remains optional; you have the freedom to employ your preferred deployment method if desired.


User-Friendly Unity Editor Window: This feature completely streamlines your development workflow with an easy-to-use integrated Unity interface. It enables you to build, upload, publish, manage, or remove game versions from within Unity. By eliminating the need to handle files manually or leave the Unity environment, it maximizes convenience and efficiency.


Modular, Clean Codebase: The code is thoughtfully organized and designed for easy extension and modification, accommodating diverse development needs.


Memory Efficiency: Designed to be memory efficient, ensuring that the entire game is never loaded into memory at once.


Clear Versioning System: Adopts a standard major.minor patch system (e.g., 1.0, 1.1) for clear and consistent version tracking.


Auto Repair: If the application cannot be launched, the updater can automatically try to repair it.


Legacy Version Support: Effortlessly roll back to earlier versions of the game, offering flexibility and reliability.


Multi-Game Support: Equipped to handle multiple games out of the box.


Team Management: Grant varying levels of access to different team members, enhancing collaborative efforts.


Team Authentication: Secure access control to ensure only team members can make changes.


Customizable Player Authentication: Provides the ability to integrate custom authentication systems, ensuring players are verified before they are permitted to download the game files.


Versatile Components: Includes MonoBehaviours and components compatible with .NET Standard 2.1, .NET 6 up to 8, and .NET Framework for Unity and standalone C# projects.


Ready-to-Use Examples: To ensure a smooth start, we offer pre-built example launchers. These examples are designed for immediate use but can also be used as a base for custom launchers.


Full Source Code Availability: Last but not least, you get full source code access! Enjoy complete transparency and the ability to truly make this asset yours.


Check out the documentation for more information.


Please make sure you've imported Cobra Logging before you import this asset (free).

Discord


Price $99.99

Handpainted Human Fantasy Props by Shadow Grove Games

2023, December 19 - 16:27
Extend your fantasy world with exquisite Handpainted Human Fantasy Props Asset Pack!

Texture dimensions: 512x512

Number of textures: 40

Number of meshes: 40

Number of prefabs: 66

UV Mapping: Yes

Types of materials and texture maps: Unlit (No PBR)

Animations: No

Rigging: No

LOD: No

Supported render pipelines: Built-in, URP & HDRP


Minimum polygon count: 60

Maximum polygon count: 1254

Average polygon count

  • Small Props: 20-150
  • Medium Props: 150-500
  • Large Props: 500 - 1300

🎨 High-Quality Handpainted Furniture

Each prop in this package has been carefully hand-painted with great attention to detail. All props are based on a Human Fantasy theme and are matched with each other


🌺 Wide Range of Use Cases

With Handpainted Human Fantasy Props, the possibilities are endless. Create a cozy room with charming and exquisite wooden furniture and many decorative elements. Create a living room straight out of a medieval fantasy world with ornate chairs, bookshelves, sofas and tables, or build a room inspired by well-known fantasy worlds. This assets are also optimized for mobile platforms to ensure smooth performance and compatibility.


🔨 Easy Integration

Integrating the Handpainted Human Fantasy Props into your Unity projects is a breeze. The assets are optimized for performance and are ready to use right out of the box. Simply drag and drop the props into your scenes and watch as your fantasy world comes to life with their delightful presence.


📦 This asset pack contains

  • 12x Tileable sofa parts
  • 7x Books
  • 6x Beds
  • 4x Nightstands
  • 4x Dressers
  • 3x Paintings
  • 3x Pet beds
  • 3x Armchairs
  • 3x Chairs
  • 3x Draperys
  • 3x Kitchen hanger
  • 3x Stools
  • 2x Cradles
  • 2x Kitchen tables
  • 2x Bookshelves
  • 1x Hair brush
  • 1x Soap
  • 1x Closet
  • 1x Comb
  • 1x Table
  • 1x Wallshelf

Price $25.00

Bonfire - [Asset for Zibra Smoke & Fire] by Zibra AI

2023, December 19 - 16:05
Bonfire is an environmental asset created with Zibra Smoke & Fire functionality.

Tested on desktop with RTX 2060 at Full HD (1080p) in Built-in Render Pipeline (BRP)

  • FPS - 100
  • Frame Time (for scene with effect) - 10.0ms

📌 Note: To use this asset, you are required to have Zibra Smoke & Fire.


Bonfire asset supports URP, BRP, and HDRP render pipelines and can be used as a VFX or gameplay element.

This environmental asset can be used to enhance visual storytelling, as well as for creation of custom gameplay mechanics, adding interactivity and realism to the virtual world.

  • Fully Interactive: Uses Zibra Smoke & Fire for real-time smoke simulation.
  • Easy to Use: All you need to do is buy the asset and simply drop it into your scene. No additional animations are needed; everything is operational right out of the box.
  • Highly Customizable: Tweak and modify the Bonfire asset to fit your specific vision. Its parameters are designed for ease of use, allowing changes in dynamics, appearance, and behavior without a steep learning curve.

Comes with built-in controls that allow you to regulate fire color, as well as fire and ashes emission intensity. You can also regulate the amount of particles, choosing the amount of fire sparks in simulation.


What is Zibra Smoke & Fire?

  • Zibra Smoke & Fire is an extension for the creation of volumetric effects based on real-time simulated smoke & fire.
  • Powered by custom physics simulation and AI-driven technology for neural object representation, this tool is versatile for adding realistic VFX, creating custom game mechanics, and accelerating scene prototyping.
  • Zibra Smoke & Fire delivers unparalleled performance across a range of devices, from mobile devices such as the iPhone 6s to high-end desktop GPUs like the RTX 4090.

Want to find out more? Check the description of Zibra Smoke & Fire


Price $9.99

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