Seeker Beetle by Teslo Liana
Rigged: Yes
Number of Animations: 24
Animation types: Root Motion 2, In-place 22
Number of Materials: 4
Number of Textures: 16
Number of meshes/prefabs: 5
Seeker Beetle
Suitable for games of different genre: RPG, strategy, simulation, adventure, etc.
The model has 4 texture packs (All textures - 4096 x 4096)
Contains 24 animations:
- attack (x6)
- death (x2)
- get hit (x3)
- idle (x6)
- walk (5)
- straif LR (2)
Faces - 7427
Verts - 11260
Tris - 14744
Price $44.99
Low Poly Modular Weapon Scepter, Stick by Andrew Ermakov
Number of textures 10
Texture dimensions 4096x4096
Minimum polygon count 1749
Maximum polygon count 1749
Number of meshes/prefabs 5
Rigging: No
Animation count 0
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Hello! Nice to meet you! I will be glad to cooperate with you :) Thank you for 5 stars⭐
Visit my profile for models that were not included in this sale, but are already sold at a reduced price.
- In the screenshots you can see how this weapon looks in combination with my character. Character not include, only weapons.
- This weapons from my character.
Textures:
- all texture map 4096x4096 (you can reduce the image size)
- 2 skins of weapon
Polycount:
- verts 893
- tris 1749
I am always ready to help you and answer any questions
Price $15.00
Low Poly Set "Axe and Shield" by Andrew Ermakov
Number of textures 9
Texture dimensions 4096x4096
Minimum polygon count 3756
Maximum polygon count 3756
Number of meshes/prefabs 6
Rigging: No
Animation count 0
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Hello! Nice to meet you! I will be glad to cooperate with you :) Thank you for 5 stars⭐
Visit my profile for models that were not included in this sale, but are already sold at a reduced price.
- In the screenshots you can see how this weapon looks in combination with my character. Character not include, only weapons.
- This weapons from my character.
Textures:
- all texture map 4096x4096 (you can reduce the image size)
- 6 skins of shield
Polycount (Axe+Shield):
- verts 2081
- tris 3756
I am always ready to help you and answer any questions
Price $16.99
Strategy Bundle by TRavljen
📦 Bundle Overview
Accelerate your game development with this enriched bundle.
Define Players, Factions, Resources, Research, Attributes and use Tasks to bring unit behaviors like attacking, gathering, or building to life. Flexible and adaptable, this package provides a ready-made foundation for core game systems, leaving you free to focus on the unique elements of your game.
The solutions are suitable for any management game, let that be regular Real-time Strategy, City Simulators, Turn based action (RPG), Top down action (Click based), though for non-strategy games like top down action require a bit of coding to add player's abilities other than auto attacks supported by units already.
This is supported by many configuration options and interfaces for additional and complex customisation in code.
Package includes other packages:
- Unit System (Enchanced)
- Unit System Modules (Coming soon)
With these packages integrated together, you can already start prototyping in your scenes.
The integration demo scene provides a simple wave manager for testing incoming enemy waves. You can gather, build houses and defense towers, produce units and advance to the next age, all while defending your units from the enemy waves.
Here we have a list of modules and some of their features present in the Unit System package. All provide configuration options and further customisation through code.
Resources
- Create and manage resources for the game
- Define max storage per resource
Collection
- Gather resources from nearby nodes (instantly or deposit)
- Deposit resources to nearby depot stations
- Self organised gatherers, looking for nearby nodes and nearby depots.
- Use moving units for depots (example in demo is Stone mule)
Research
- Define research (title, cost, requirements, etc.)
- Track completed researches
Production
- Active production for resources, research, units, etc.
- Passive production for resources
- Define actions on units for UI
Population
- Manages current population and max capacity
- Set population hard limit
- Prevents production of units when full
- Define unit's population consumption or capacity
Build & Placement
- Place structures or moving units on the map using the placement system
- Adjust position and rotation of the placement
- Enable auto construction or require units to build it manually
- Show different stages of construction process
Garrison
- Allow units to enter garrison
- Set garrison max capacity
- Specify entrance point and spawn point
- Garrison units immediately after production
Limitations
- Define unit limit per faction
- Modify unit limit with unit attributes (spawning new units can modify the limit)
- Modify unit limit with researches (research can modify the limit)
Interactions
- Specify limitation on interaction (max unit at once; this can be useful for a single unit interaction objects or when a unit is also a resource node that units can be assigned to)
- Specify positions available for interactions, fixed point or dynamic range that surrounds the unit
- Implement custom positions behaviour
Combat
- Set hitpoints and enable/disable invulnerability
- Specify damage, minimal and maximal range of attacks, reload time, etc.
- Specify optional damage per unit types
- Attach launcher for ranged attacks
- Use built-in projectile behaviour
- Specify unit stance (Aggresive, defensive, stand ground, no attack)
- Disable auto damage and perform the damage manually
Unit Type
Define custom unit types and use them to configure restrictions and permissisons for combat, garrions and other behaviours.
Tasks
Primary feature for any ongoing state in the Core package are tasks that allow any entity to assume a behaviour for a time period.
These define behaviours like:
- Collect resource
- Deposit resource
- Attack
- Stationary Attack
- Move and Attack
- Build unit
- Hide in garrison
Integration Examples
Preview video with integration examples was done using various projects and assets from well known publisher Synty Studios. They are not included with the bundle and must be purchased separately.
📭 Support Ready: Have a question or need help? Reach out via Email or Discord for support or guidance.
Price $35.00
Animora UI Animation (Tweening Timeline) by OUMARi.dev
- Tool Type: Timeline-based Animation System
- Target Use: UI Animation (but works for any component)
- Programming Language: C# (fully open source)
- Supported Unity Versions: 2022.3+ (tested on latest LTS)
- Editor GUI: Custom UI Toolkit-based timeline editor
- Runtime Footprint: Zero overhead after animation completes
- Architecture: Modular, scriptable, and highly extensible
- Randomizable values and interpolation logicCore Systems:
Clip & Action architecture
Tweening & easing system
State machine, timer, and ticker utilities
Event system (with UnityEvents and debug flags) - Full source code Includes:
Dozens of built-in clips and actions (UI, Transform, TMP, Camera)
Runtime and Editor folders are separated cleanly
Demo scenes and example animations
Animora – Ultimate UI Animation Timeline for Unity
Animora is a powerful, flexible, and performance-focused timeline animation tool built specifically for Unity UI — but extendable for any animation need.
Forget clunky keyframing systems. Animora uses clips, actions, and tweens to animate your UI (or anything else) with full control, fast iteration, and zero runtime overhead after playback.
💡 Why Animora?
- 🎯 UI-First, Not UI-Limited – Built to make UI animations effortless, but flexible enough for transforms, cameras, TMP, and more.
- ⚙️ Code-Driven Animations – Animate with precision using tweens and clean logic instead of complex curves or keyframes.
- ⚡ Highly Performant – Only active while the animation is playing. No per-frame updates or wasted overhead.
- 🧱 Modular & Extendable – Create your own clips and actions with just a few lines of code.
- 🧪 Editor Preview – Test your animations directly in the Editor without entering Play Mode.
🧰 Key Features
✅ Visual Timeline Editor
✅ Built-in easing and interpolation system
✅ Supports looping, ping-pong, and reverse animations
✅ Play on Start / Enable / Manually
✅ Powerful Unity Events system (Start, Loop, Complete, etc.)
✅ Clip-based system with full inspector control
✅ Randomized values, actions per state, debug flags
✅ Built-in modules: UI, Camera, TMP, Transform, Canvas, Core logic
✅ Full source code included
🗂️ Included Modules
- UI: Anchor, Pivot, Offset, Fill Screen, Slide To Screen
- Transform: Position, Rotation, Scale
- TMP: Font Color, Size, Spacing
- Graphic: Fill Amount, Image Color
- Camera: FOV, Color, Ortho Size
- Core: SetActive, Nested Player, Duration, Start Time
🎓 Easy to Use, Yet Deep
Get started in minutes by dragging AnimoraPlayer into your scene, adding clips, and hitting play. Dive deeper by writing your own clips, actions, or even building editor extensions — Animora is as deep as you want it to be.
📦 Perfect For
- In-game UI animations (menus, HUDs, notifications)
- Cutscenes and transitions
- Polished app interfaces
- Modular animation systems
- Game jam-ready prototypes
💬 Support & Feedback
Includes full documentation and demo scenes to help you get started fast.
Need help? Have suggestions?
📧 mooumari2@gmail.com
I respond quickly and appreciate all feedback!
Price $29.00
Unique & Absurd Weapons, Armor & Items Icons Pack Fun Quirky Game Assets by Babka
- Number of icons: 114
- Bonus icons: 52 UI icons
- Format: PNG + prefabs
This pack contains 114 unique and absurd icons for weapons, armor, items, and accessories. This collection features a variety of unique and absurd weapons, armor, and items, each with a creative and unexpected twist. From unconventional tools of destruction to comical armor pieces, every asset is designed to add a fun and quirky touch to your game. If you're after a game that stands out with unexpected, humorous elements, this pack is ideal for you!
Not only does this pack include absurd weapons and unconventional shields, but it also features outlandish armor and crazy items that will bring charm and personality to any project.
As a bonus, this pack also includes 52 UI icons for use in your game interface, giving you even more flexibility and consistency.
Price $15.99
Top-Down Cartoon Cars Pack 2D Vehicle Sprites Racing Game Assets by Babka
Including:
- 56 unique top-down cars
- Format: Prefabs, PNG (transparent background)
- Resolution: Medium, up to 512 px
- Suitable for mobile and desktop games
- Ready for use in Unity
A pack of 56 unique 2D cars, drawn in a vibrant cartoon style for top-down games. Perfect for racing games, arcade games, clicker games, idle games, open-world driving simulators, and other casual or hyper-casual projects.
Each car is provided in PNG format with a transparent background, ready to use in Unity. The cars are visually diverse, allowing developers to cover multiple themes and gameplay styles.
Perfect for:
- 2D racing games
- Arcade shooters or chasers
- Vehicle-based idle or clicker games
- Open-world exploration
- Stylized driving or delivery simulators
- Mobile & casual game prototypes
This pack contains a wide variety of vehicles, including:
- Sports cars
- Retro cars
- Off-road and military vehicles
- Fantasy cars
- Utility vehicles
- Formula-style race cars
Price $15.99
Magical Potion, Books, and Witchcraft Icons Pack Fantasy, Magic Assets by Babka
- Number of icons: 108
- Format: PNG + prefabs
- Average resolution: 512x512 px
- Minimum resolution: 256x256 px
This pack includes 108 magical icons designed for fantasy, witchcraft, and magic-themed games. It features potion bottles, witch hats, enchanted books, mystical creatures, and more, offering everything you need to bring a touch of magic to your project. Whether you're creating a fantasy RPG, a witchcraft adventure, or a magical puzzle game, these icons will help set the right tone.
The collection also includes unique items like magical tools, mystical creatures, and enchanted artifacts to add charm and depth to your game’s universe.
With a diverse range of fantasy-themed elements, this pack is ideal for mobile, PC, and web games that focus on magic, witchcraft, and fantasy.
Price $15.99
Gun System by One Guy Productions
Prefabs: 16.
Animated: Yes.
Rig Type: Humanoid.
Animation Type: Mecanim.
Asset uses Crash Test Dummy mark1 under CC0 License.
Asset uses Guns Asset Pack under CC0 License.
Asset uses Particle Pack under Unity Companion License.
Asset uses Starter Assets - ThirdPerson under Unity Companion License.
This package provides a full coded and functional gun system, you can change visuals and stats values of your customized weapon. The point is that you can have your own customized gun or weapon by tweaking the values of the scriptables objects for the best result.
Contains 5 types of shooting:
- Hitscan.
- Projectile.
- Hybrid (Between Hitscan & Projectile).
- Guided.
- Emission.
All off the features can be tweaked as you want.
Price $20.00
Universal Track System by Indie blankz
🎯 Expose only what you want
🎛 Switch between value and curve per-property
📦 Built-in preset system (read-only)
🧠 Blending and logic handled for you
UniversalTrackSystem is the ultimate Timeline extension that lets you expose and animate any public property (float, int, bool, Vector3, Color) of any component in Unity.
Perfect for animating Lights, CanvasGroup, Materials, Audio, Custom Scripts — all from one universal track.
⚠️ NOTICE ⚠️
Universal Track System is a tool for Unity Timeline and won't work without it.
⭐️ FEATURES ⭐️
🎯 Expose only what you want
🎛 Switch between value and curve per-property
📦 Built-in preset system (read-only)
🧠 Blending and logic handled for you
No custom coding needed. Just add the Universal Track, bind a component, and animate anything.
✅ Works with Unity Timeline
✅ Editor-only code separated
✅ Includes Source Code
Price $15.00
GameReady Superhero 05 Character - Low Poly 3D Character by Abdurakhman Nurzhan
Number of textures 9
Texture dimensions 2K
Polygon count
Builders: Superhero 05 (Full Mesh):
- Faces: 1104
- Verts: 1068
- Tris: 2120
Rigging: Yes
Animation count:65
Animation type list:0
LOD information (count, number of levels): Not included
Types of materials and texture maps (e.g., PBR): PBR
🦸♂️ Superhero 05 – Action Character
Low Poly | Modular | GameReady | Rigged 3D Character!
Fully rigged and featuring 65 animations, including 56 locomotion animations and 9 attack animations, with modular customization options.
💡 Key Features
⭐ Low-poly
⭐ Completely modular (combine parts to create unique configurations)
⭐ Fully Rigged
⭐ 65 ready-to-use animations (56 locomotion, 9 attack)
⭐ Adjustable body parts
📱 Polygon Count
🔹 Faces: 1104
🔹 Verts: 1068
🔹 Tris: 2120
🖼️ Textures & Materials
🔹 Number of Textures: 9
🔹 Number of Materials: 6
🔹 Texture Dimensions: 2048x2048 (PBR)
🔹 Texture Types: Albedo, Mask, Emission
🔹 Color Variations: 3
⚙️ Rigging
✅ Rigged: Yes
🎬 Animations
Total: 65 animations, including:
🔹 Locomotion Animations (56)
- A_Hero_ALS_CLF_GetUp_Back.FBX
- A_Hero_ALS_CLF_GetUp_Front.FBX
- A_Hero_ALS_CLF_Rotate_L90.FBX
- A_Hero_ALS_CLF_Rotate_R90.FBX
- A_Hero_ALS_CLF_TurnIP_L90.FBX
- A_Hero_ALS_CLF_TurnIP_L180.FBX
- A_Hero_ALS_CLF_TurnIP_R90.FBX
- A_Hero_ALS_CLF_TurnIP_R180.FBX
- A_Hero_ALS_CLF_Walk_B.FBX
- A_Hero_ALS_CLF_Walk_F.FBX
- A_Hero_ALS_CLF_Walk_L.FBX
- A_Hero_ALS_CLF_Walk_R.FBX
- A_Hero_ALS_CLF_WalkPose.FBX
- A_Hero_ALS_Flail.FBX
- A_Hero_ALS_Mannequin_T_Pose.FBX
- A_Hero_ALS_N_FallLoop.FBX
- A_Hero_ALS_N_JumpLoop.FBX
- A_Hero_ALS_N_JumpRun_LF.FBX
- A_Hero_ALS_N_JumpRun_RF.FBX
- A_Hero_ALS_N_JumpWalk_LF.FBX
- A_Hero_ALS_N_JumpWalk_RF.FBX
- A_Hero_ALS_N_Land_Heavy.FBX
- A_Hero_ALS_N_LandRoll.FBX
- A_Hero_ALS_N_Mantle_1m_LH.FBX
- A_Hero_ALS_N_Mantle_1m_RH.FBX
- A_Hero_ALS_N_Mantle_2m.FBX
- A_Hero_ALS_N_Pose.FBX
- A_Hero_ALS_N_Rotate_L90.FBX
- A_Hero_ALS_N_Rotate_R90.FBX
- A_Hero_ALS_N_Run_B.FBX
- A_Hero_ALS_N_Run_BasePose.FBX
- A_Hero_ALS_N_Run_F.FBX
- A_Hero_ALS_N_Run_LB.FBX
- A_Hero_ALS_N_Run_LF.FBX
- A_Hero_ALS_N_Run_RB.FBX
- A_Hero_ALS_N_Run_RF.FBX
- A_Hero_ALS_N_RunPose.FBX
- A_Hero_ALS_N_RunPose_F.FBX
- A_Hero_ALS_N_RunPose_LF.FBX
- A_Hero_ALS_N_RunPose_RF.FBX
- A_Hero_ALS_N_Sprint_F.FBX
- A_Hero_ALS_N_Sprint_F_Impulse.FBX
- A_Hero_ALS_N_to_CLF.FBX
- A_Hero_ALS_N_TurnIP_L90.FBX
- A_Hero_ALS_N_TurnIP_L180.FBX
- A_Hero_ALS_N_TurnIP_R90.FBX
- A_Hero_ALS_N_TurnIP_R180.FBX
- A_Hero_ALS_N_Walk_B.FBX
- A_Hero_ALS_N_Walk_F.FBX
- A_Hero_ALS_N_Walk_LB.FBX
- A_Hero_ALS_N_Walk_LF.FBX
- A_Hero_ALS_N_Walk_RB.FBX
- A_Hero_ALS_N_Walk_RF.FBX
- A_Hero_ALS_N_WalkPose.FBX
- A_Hero_ALS_N_WalkPose_F.FBX
- A_Hero_ALS_N_WalkPose_LF.FBX
- A_Hero_ALS_N_WalkPose_RF.FBX
🔹 Attack Animations (9)
- A_Hero_Combat_Attack_01.FBX
- A_Hero_Combat_Attack_02.FBX
- A_Hero_Combat_Attack_03.FBX
- A_Hero_Combat_Attack_04.FBX
- A_Hero_Combat_Attack_05.FBX
- A_Hero_Combat_Attack_06.FBX
- A_Hero_Combat_Fatality_Attacker_01.FBX
- A_Hero_Combat_Fatality_Attacker_02.FBX
- A_Hero_Combat_Fatality_Attacker_03.FBX
📩 For any issues or inquiries, feel free to contact:
✉️ 00001adm@gmail.com
Price $15.00
Troll Game Ready Character by Diplodok
Polycount of Character Polycount of weapon
Vert 13576 Vert 4248
Faces 13149 Faces 4269
Tris 25625 Tris 8468
Number of Textures: 9
Texture Resolutions -4096
Level up your project!
Get my other assets now with 70% off — perfect for your next big game!
For sale only the character and the weapon.
Rigget to human skeleton
Ready for retarget animations
Actual size of the low poly 3d model animated rigged ready for games and other applications in real-time.
Animations are from Animal Controller
MC Sample - Believable 3D Animations by MoCap Central
Unity Terrain - URP Demo Scene
https://assetstore.unity.com/packages/3d/environments/unity-terrain-urp-demo-scene-213197
Sculpting models ZBrush
Skinning and rigging in Maya.
Textures - Adobe Substance 3D Painter
If you have any questions you can ask them here. If you write me directly to the mail "greendiplodok@gmail.com" then i will be able to answer you much faster
Price $25.00
Guitar Battle BGM Loop Pack by Game Music Creator Yamana
Audio file types:WAV
Sample rate:44.1kHz
Bit depth:16bit
Loopable: Yes(Also includes non-loop files)
Additional: Stereo
🎸 Master of Battle – Unity-Optimized Guitar BGM Pack
This is a high-energy BGM loop pack focused on guitar-driven battle tracks, crafted for Unity developers.
All tracks are provided in WAV format with smpl chunks for seamless, sample-accurate looping within Unity’s AudioSource. Perfect for creating immersive combat scenes, boss fights, and high-stakes gameplay.
✅ What's Included
- 11 loopable BGM tracks (WAV format, 44.1kHz / 16bit)
- Each file includes smpl chunk metadata for Unity loop support
🎵 Full-Length Versions Included
In addition to loop-ready files, each track also includes a full-length version from start to finish.
Perfect for trailers, cutscenes, or situations where looping is not required.
📌 Usage Terms
Available for both personal and commercial use in Unity-based projects.
All files are covered under the Unity Asset Store End User License Agreement (EULA).
Whether you’re building a fast-paced RPG or an intense action game,
Master of Battle brings the drive and edge your battles deserve.
Price $9.99
Horror Soundtrack "Possessed Soul" by nightmaresoundtrack
- Loopable versions included
- 32 bit, .wav, stereo
- 11 tracks
- wav format
DESCRIPTION
- The "Possessed Soul" Pack Includes:
- Seamlessly looping ambient tracks
- Seamlessly looping chase tracks for intense moments
- A main menu soundtrack
- Fading music tracks for transitions and atmosphere
- 11 tracks perfectly suited for horror games.
2. All files are provided in high-quality .wav format, 32-bit, stereo for the best audio experience.
Demonic sounds that make your skin crawl.
Price $39.99
Smart Dialogue System by Tana Studio
- Modular Dialogue System using ScriptableObjects
- Support for 2D NPC-to-NPC conversation
- Typewriter text effect with skip option
- Supports speaker portrait on left or right
- Customizable dialogue nodes with speaker name, portrait, and dialogue
- Simple UI integration with TextMeshPro
- Button-based navigation (Next / Skip)
- Lightweight & minimal setup required
- Tested with Unity 2022.3.45f1 LTS
- Compatible with Built-in Render Pipeline
- Offline PDF documentation included
Smart Dialogue System is a minimalist, modular dialogue tool designed for Unity developers. It supports NPC dialogues using ScriptableObjects, with character portraits, typewriter effects, and UI navigation built-in. Ideal for RPGs, visual novels, and story-driven games, it's fully customizable and easy to integrate into existing projects. Clean code structure, editable UI elements, and offline documentation are included for fast setup and adaptation.
Price $4.99
Narrative Designer: visualize, systematize and enrich the story with AI by Octanta Studio
- Developed using Unity 6000.0.42f1 (LTS)
- Minimal performance impact
- The asset relies only on standard Unity components, with no third-party library dependencies
- AI is not used internally, but the tool is adapted to work with it
📄 Full documentation with examples (eng) (укр)
Narrative Designer -⦿- is a tool for visualizing and systematizing narrative elements directly in Unity. Store characters, plot points, and lore in one place, track character states and relationships, and export files for team communication or AI prompting.
Key features:
- Storage and organization of narrative data inside the Unity project instead of external services (characters, events, global context synchronized)
- Interactive matrix and timeline visualization to track character states and storylines, reducing plot inconsistencies
- Strategy board for character manipulation with visual relationship mapping
- Specially designed templates for detailed development of the game world and characters
- Export in clear HTML format to communicate effectively with your team
- Export to TXT for AI prompting to help fill and analyze your game world
This tool is intended for:
- Visual novel developers
- RPG creators
- "Tech" solo developers struggling with game world filling
- Authors working on narrative consistency
To get started:
- Find Assets > OctantaStudio > NarrativeDesigner > NarrativeDesigner.prefab and add it to your scene
- Create and connect three objects: Character Brain, Character Database, and Global Context
- Use the Narrative Designer Menu to manage your narrative elements from one place
- Create events in Character Database to manage story timeline
Price $30.00
Elementals mega pack by SAN 3D Art
Water elemental:
Animations - 14, Verts - 5257
Fire elemental:
Animations - 16, Verts - 3696
Air elemental:
Animations - 16, Verts - 4431
Shadow elemental:
Animations - 11, Verts - 15044
Darkness elemental:
Animations - 11, Verts - 15044
Light elemental:
Animations - 16, Verts - 16482
Lightning elemental:
Animations - 16, Verts - 3825
Sand elemental:
Animations - 23, Verts - 2743
Ice elemental:
Animations - 24, Verts - 13844
Stone elemental:
Animations - 17, Verts - 13948
Crystal elemental:
Animations - 16, Verts - 6309
All assets updated to URP/HDRP renders.
The pack includes the following assets:
Price $119.99
Fantasy golems pack by SAN 3D Art
Stone golem:
Animations - 30, Verts - 13190
Ice golem:
Animations - 30, Verts - 5348
Crystal golem:
Animations - 30, Verts - 21680
Magma golem:
Animations - 30, Verts - 38713
All assets updated to URP/HDRP renders.
The pack includes the following assets:
Price $69.99
Fearful Creatures Mini Pack2 by Valeria Miller
Number of textures 88
Texture dimensions 4096x4096
Maximum polygon count 5523, 16795, 9842
Number of meshes/prefabs 5
Rigging: Yes
Animation count 14
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
Fearful Creatures Pack includes 3 low-poly model of characters: Fearful Creature1, Mythological creature, Fearful Creature3. each have 5 skins. All textures 4096x4096. PBR Metall/Rough, AO, Height, Emissive. HDRP textures are included (Mask map).
All texture can be compressed to 1024x1024 without loss much quality. Body has one UV and one Mesh, head cannot be removed.
1. Fearful Creature
Stylized Low-poly model of the character Fearful Creature. The model rigged and contains 8 animations.
All textures 4096x4096 exept eyes (2048x2048). The model has 3 UV sets: Body, Hands, Body part. Eyes have an emissive parts that gives possibility include it on every sets or off it.
The model contains 8 animations:
Idle (2)
walk (2)
Run (2)
Crouch (1)
Attack (1)
Jump (1)
faces 9842
verts 9909
tris 19510
15 mat
18 textures on 1 skin plus 15 HDRP
2. Fearful Creature 3
The model has 4 UV sets: Body, Body Parts, Tail, Eyes. HDRP Textures (Mask Map) are included.
All of those sets can be combined with each other. Also eyes have a emissive parts that gives possibility include it on every sets or off it.
All texture can be compressed to 1024x1024 without loss much quality. Body has one UV and one Mesh, head cannot be removed.
The model has 5 skins.
The model contains 9 animations:
Idle (2)
walk (2)
Run (2)
Attack (2)
Death(1)
faces 16795
verts 16890
tris 33174
20 mat, 4 on 1 skin
25 textures on 1 skin plus 20 HDRP
3. Mythological creature
The model has 2 UV sets: Body,Eyes. All of those sets can be combined with each other. Also eyes have a emissive parts, that gives possibility include it on every sets or off it. All texture can be compressed to 1024x1024 without loss much quality. Body has one UV and one Mesh, head cannot be removed!
The model has 5 skins.
Additional bones:
Eye l/r
Jaw
Helm
The model contains 14 animations:
Idle (5)
walk (2)
Attack (4)
Run (1)
Death (2)
faces 5523
verts 5528
tris 10896
10 materials on 5 skins
45 textures on 5 skins
Price $70.00
Free Cooking Animations by EEJANAI,TEAM
- Animation Type: Humanoid (Mecanim-compatible)
- Number of Animations: 18
- Animation Examples:
Chopping vegetables
Frying food on a pan
Stirring pot
Kneading dough
Seasoning dishes - Compatibility: Unity Standard, URP, HDRP supported
- Customization: Fully editable animation curves and timing
- Usage: Suitable for both desktop and VR applications
- File Format: FBX
- License: Completely free to use in personal and commercial projects
This package provides a collection of high-quality, realistic cooking animations ideal for simulation, VR, or casual games featuring kitchen or culinary activities. Each animation is Humanoid-compatible, customizable, and designed to seamlessly integrate into various project genres such as cooking simulators, restaurant management games, or role-playing games. Enhance player immersion with authentic movements like chopping, stirring, flipping, and more.
Price $0.00