Slice of Life: Cute Casual Gaming Music Pack by Aleksis Tristan Shaw
Audio file type: wav
Sample rate: 44.1 kHz
Bit depth: 16-bit
Loopable: Yes
This pack contains 13 seamlessly loopable music tracks (16-bit, 44.1kHz wav files) and 30 mins, 40 secs of original music.
An adorable collection of light, cheerful music tracks designed specifically with cute, casual games in mind. Whether it's an idle, incremental game, slice-of-life game, light rpg, visual novel or puzzle game, if your project has a cute aesthetic or light-hearted atmosphere, these tracks will help immerse your player in that mood. From dreamy and relaxing, to playful and upbeat, these 13 tracks are sure to put your player audience in a good mood! Includes 3 alternate versions.
TRACKLIST:
Happy Village [1:16]
Confectionery [2:46]
Toy Shop [2:52]
Whimsy (glockenspiel only) [0:20]
Whimsy [1:00]
Cozy Cottage [2:38]
Comfy Bedroom, v.1 [0:54]
Comfy Bedroom, v.2 [0:54]
Pixie Lullaby (A section only) [0:50]
Pixie Lullaby (B section only) [0:50]
Pixie Lullaby (full version) [1:40]
Sweet Dreams [2:47]
Wandering [3:39]
Tropical Paradise [3:54]
Soirée [1:19]
Stargazing [1:37]
Cloudweavers [4:10]
Price $15.00
Shotgun 12-Gauge - Sound Pack by Dramatic Cat
Number of Audio files: 138
Sample rate / bit rate: 48kHz / 24bit
Audio file type: waves
Audio Formats : Stereo / 5.1 / Mono
Loopable: No
Library of a 12-gauge semi-automatic shotgun. This rotating bolt, long-stroke gas piston operated firearm is visually modelled on the Kalashnikov assault rifle series.
Using a large array of various microphone configurations, we recorded shots in an open shooting range near Warsaw, and an extensive range of foley in our studio.
We used these recordings to carefully design the sound assets in this library. It includes powerful shots, 3 meticulously crafted types of tails (Wide, Urban and Interior) and punchy foleys (Charging handle cycles, magazine actions and aiming movements).
Foley assets are in mono, while shots are available in stereo and surround for 5.1 systems.
Audio demo >HERE<
Sound list with descriptions >HERE<
Price $29.99
Ancient Egypt Weapons Pack by Chicago Game Monster
Updates are expected thanks to which the pack will have new assents and PBRs.
Please give us your opinions, suggestions, and complaints so that we can improve the quality of our packs.
This pack includes:
- Fantasy elements
- Low-poly elements detailed with the help of textures
There are 62 prefabs/models in 1 folder
-The folder is "Weapons", which contains different models of ancient Egyptian military weapons and their prototypes /62 models in total/.
There are numerous assets, which means you can create countless fascinating scenes; the only limit is your imagination!
Textures:
All textures are 8K.
The texture format is: Albedo
Instagram: _chicago__game_monster
Email: chicago.game.monster@gmail.com
With this pack, you can create ancient/medieval Egyptian villages, a Pharaonic city, and a market; they can be filled with traditional Egyptian flora, interesting ornaments, and weapons.
Number of textures: 1
Textures dimensions: 8K
Minimum polygon count: 74
Maximum polygon count: 291
Number of meshes/prefabs: 62
Rigging: No
Animation count: No
UV mapping: Yes
LOD information (count, number of levels): No LODs(count-1, number of
levels-1)
Types of materials and texture maps: albedo
Price $9.00
The Ancient City of the Pharaohs by Chicago Game Monster
Updates are expected thanks to which the pack will have new assents and PBRs.
Please give us your opinions, suggestions, and complaints so that we can improve the quality of our packs.
This pack includes:
- Fantasy elements
- Low-poly elements detailed with the help of textures
- HDRp-compatible models
- URp-compatible models
There are 154 prefabs/models in 1 folder
- Level 3 buildings are designed to create Pharaonic palaces /a total of 154 models/
There are numerous assets, which means you can create countless fascinating scenes; the only limit is your imagination!
Textures:
All textures are 8K.
The texture format is:
1. Albedo
2. Metalness (M) Roughness (A) Ambient Occlusion (B)
3. Normal
Level 3 buildings have HDRp and URP -compatible textures.
Instagram: _chicago__game_monster
Email: chicago.game.monster@gmail.com
With this pack, you can create ancient/medieval Egyptian villages, a Pharaonic city, and a market; they can be filled with traditional Egyptian flora, interesting ornaments, and weapons.
Number of textures: 6
Textures dimensions: 8K
Minimum polygon count: 4
Maximum polygon count: 3341
Number of meshes/prefabs: 154
Rigging: No
Animation count: No
UV mapping: Yes
LOD information (count, number of levels): No LODs(count-1, number of
levels-1)
Types of materials and texture maps: PBR materials and 8K resolution
textures (albedo,normal, masks maps (HDRP),(URP).
Price $19.00
Egyptian Legacy Assets by Chicago Game Monster
Updates are expected thanks to which the pack will have new assents and PBRs.
Please give us your opinions, suggestions, and complaints so that we can improve the quality of our packs.
This pack includes:
- Low-poly elements detailed with the help of textures
- HDRp-compatible models
There are 127 prefabs/models in 1 folder
- Level 2 buildings are designed to create poor-looking cities /a total of 127 models/
There are numerous assets, which means you can create countless fascinating scenes; the only limit is your imagination!
Textures:
All textures are 8K.
The texture format is:
1. Albedo
2. Metalness (M) Roughness (A) Ambient Occlusion (B)
3. Normal
Instagram: _chicago__game_monster
Email: chicago.game.monster@gmail.com
With this pack, you can create ancient/medieval Egyptian villages, a Pharaonic city, and a market; they can be filled with traditional Egyptian flora, interesting ornaments, and weapons.
Number of textures: 6
Textures dimensions: 8K
Minimum polygon count: 7
Maximum polygon count: 3449
Number of meshes/prefabs: 127
Rigging: No
Animation count: No
UV mapping: Yes
LOD information (count, number of levels): No LODs(count-1, number of
levels-1)
Types of materials and texture maps: PBR materials and 8K resolution
textures (albedo,normal, masks maps (HDRP).
Price $15.00
Music for Space Travel by Wonderful-Music
- Digital delivery only
- 15 tracks
- 44.1kHz, 16-bit audio files
- WAV format
- All tracksd are loopable
- All tracks are in stereo
"Music for Space Travel" contains 15 music soundtracks that fit into any science-fiction video game. All soundtracks are original, inspiring, dramatic electronic compositions. You can choose the right soundtrack for any number of game genres:
Cinematic trailers
Sci-fi
Adventure games
Action scenes
Strategy games
Some of the soundtracks are also appropriate for YouTube video productions.
Anybody who needs futuristic sci-fi music can find plenty of soundtracks for their projects.
"Music for Space Travel" contains:
1) Coasting Along on Warp Drive (1:43)
2) Unknown Destination (3:46)
3) Lost in the Deep (3:25)
4) Streaming through Space (Synths) (3:12)
5) Streaming through Space (Vocals) (3:09)
6) Destination Fate (3:13)
7) Rhythmic Acceleration (2:10)
8) Dodging Asteroids (2:10)
9) Resistance is Futile (2:49)
10) Battling the Boss (1:44)
11) Drifting in Uncharted Space (2:10)
12) Falling into Oblivion (2:22)
13) Sirens of Andromeda (3:12)
14) Trapped in Dark Space (3:39)
15) Gliding at Warp Speed (2:45)
All tracks are loopable, in 44.1kHz, 16-bit WAV format.
Price $29.95
Low Poly Factory Machine Pack Demo by EK Studio
Polygon count 15k
Number of textures 3
Demo version of the LowPoly Factory Machine Pack series
Pack includes
- 2 unique machines(animated)
- 1 conveyor (texture animated)
- 5 different factory interior props
- Demo scene included
Full packs at:
Low Poly Factory Machine Pack Vol 2
Low Poly Factory Machine Pack Vol 3
- Unity 2017.1 above
- Universal Rendering Pipeline (URP)
- Easy to adapt to High Definition Rendering Pipeline (HDRP)
- Mobile friendly
Thank you all for purchasing this pack!
If you have questions or comments, feel free to send us an email to ekrem78ekrem@gmail.com
Discord
Price $0.00
Quarks by Hybel Studio
As a designer:
Create Quarks.
Switch between using a Variable or a Constant value.
Add simple modifications to an assigned Variable to procedurally alter its value relative to Variable's value.
Tooltips - You can write a description on your Variable and it shows up in the tooltips where the Variable is used!
Variables you can create:
Animation Curve Variable
Boolean Variable (toggle)
Bounds Variable (box)
BoundsInt Variable (box, but each value must be a whole number)
Color Variable
Double Variable (high precision decimal number)
Float Variable (normal decimal number)
Prefab Variable
Gradient Variable
Int Variable (whole number)
Layer Mask Variable
Long Variable (large whole numbers)
Rect Variable (rectangles)
RectInt Variable (rectangles, but each value must be a whole number)
String Variable (text)
Vector2 Variable (two dimentional coordinate)
Vector2Int Variable (two dimentional coordinate, but each value must be a whole number)
Vector3 Variable (three dimentional coordinate)
Vector3Int Variable (three dimentional coordinate, but each value must be a whole number)
Vector4 Variable (four dimentional coordinate)
As a developer:
Empower your designers by using the ValueRef types instead of the actual type you're need.
Each ValueRef has implicit casts to their containing type and wrapping methods for the type making it easy to use and maintains readability of your code.
You can easily set starting values to your ValueRef fields just like you would with the normal types.
Use the VariableOnly attribute to constrain the usage of your ValueRefs to only Variables.
Supported types:
AnimationCurveRef
BooleanRef
BoundsRef
BoundsIntRef
ColorRef
DoubleRef
FloatRef
PrefabRef
GradientRef
IntRef
LayerMaskRef
LongRef
RectRef
RectIntRef
StringRef
Vector2Ref
Vector2IntRef
Vector3Ref
Vector3IntRef
Vector4Ref
If your project requires a ValueRef for an enum type you've defined, derive the EnumVariable, EnumRef and EnumRefDrawer types. This will allow you to use the derived EnumRef type in the same way as the other ValueRef types.
If your project requires a ValueRef for a specific type which derives from the UnityEngine.Object type, derive the ObjectVariable, ObjectRef and ObjectRefDrawer types. This will allow you to use the derived ObjectRef type in the same way as the other ValueRef types.
You can also create your own types by extending the ValueAsset, ValueRef and optionally the ValueRefDrawer types. This requires some knowledge about editor scripting, but some defaults are provided if you don't care about how it looks.
Some normal attributes have new names
Inspired by the Unite Austin talk in 2017 by Ryan Hipple, this tool boosts you productivity massively. Create variables which exist across your whole project. By utilizing the two states; Constant, and Variable, you can easily test new values locally or globally by switching between them. It's a one-slider - larger explosions everywhere kinda thing.
Some Quarks have Mutators. These are simple operations done locally, only on that specific reference to the Quark. Use these to alter the resulting value relative to what the Quark's value is.
You can always be sure of what a Quark's value is with the preview provided behind the property and the Mutators.
This tool is presented with a basic, intuitive, Unity-like interface making it easy to learn and understand for anyone used to the Unity interface.
Price $15.00
Stylized Character Elf (Iris Shadewhisper) by SnackStore
Number of textures: 21
Texture dimensions: 4096 x 4096 (tga)
Polygon count of:
Сharacter Iris (🔹Tris: 12, 978🔹Quads: 6, 489)
Brass knuckles Iris (🔹Tris: 2, 752🔹Quads: 1, 376)
Kunai Iris (🔹Tris: 368🔹Quads: 184)
Minimum polygon count:
Character with 1 brass knuckles and remove the kunai, latches, earring (🔹Tris: 13, 542)
Maximum polygon count:
Character with 2 brass knuckles (🔹Tris: 18, 482)
Number of meshes/prefabs: 3/15
Rigging: Yes, Humanoid
Animation count: 0
Extra bones: latches_down_l, latches_down_r, buckle_1, kunai_01, kunai_02, kunai_03,
skirt_01_01, skirt_01_02, skirt_02_01, skirt_02_02, skirt_03_01, skirt_03_02, skirt_04_01, skirt_04_02, skirt_05_01, skirt_05_02, skirt_06_01, skirt_06_02, skirt_07_01, skirt_07_02, skirt_08_01, skirt_08_02, latches_top_l, latches_top_r, hairbangs_01_l, hairbangs_02_l, hairbangs_03_l, hairbangs_01_r, hairbangs_02_r, hairbangs_03_r, ponytail_01, ponytail_02, ponytail_03, ponytail_04, ponytail_05, ponytail_06, hairbangs_01_f, hairbangs_02_f, hairbangs_03_f, hairbangs_04_f, hairbangs_05_f, hairbangs_06_f, plate_1
UV mapping: Yes
Types of materials and texture maps PBR (🔹4096 x 4096🔹tga)
Rendering images poses: 30 PNG format, 6 poses each (4K)
🌗Meet Iris Shadewhisper, the elusive elf assassin. She prefers brass knuckles as her main weapon.
🟣 Asset Description:
Various color materials for wide color customization included and rendering images in different positions. You can use images according to your needs!
🟣 Set of models:
🔸Сharacter (🔹Faces: 6, 945🔹Tris: 12, 978🔹Verts: 6,568)
🔸1 Brass knuckles (🔹Faces: 1, 536🔹Tris: 2, 752🔹Verts: 1, 518)
🔸Kunai (🔹Faces: 212🔹Tris: 368🔹Verts: 191)
🔸Full set (🔹Faces: 8, 693🔹Tris: 16, 098🔹Verts: 8, 277)
🟣 PBR Stylized Material:
🔸Texture resolution (🔹4096 x 4096 🔹tga)
🔸5 Albedo Maps
🔸5 Normal Maps
🔸5 MetallicSmoothness Maps
🔸5 Emissive Map
🔸1 Ambient Occlusion Map (All)
🟣 Different character styles:
🔸Lake Elf
🔸Fire Elf
🔸Moon Elf
🔸Forest Elf
🔸Half-blood Elf
🟣Rendering images poses:
🔸30 formats in different styles, 6 poses each🎇 (🔹png🔹4K)
🌕Unity project
🔸Supported version: 2021.3.26f1 (and earlier versions)
🔸Render pipelines: Built-in, URP
🔸Texture Resolutions: PBR Textures
🔸This project is based on the humanoid rig, extra bones
🔸The project does not include animation.
💌Contact us if you have any questions: snackstore.models@gmail.com
Price $25.00
Chill adventure music bundle by Donát Baracsi
Number of Audio Wavs: 16
Number of Audio Cues: 16
Sample rate / bit rate: 44,100 Hz, 16 bit
Does music loop: Yes
Minutes of audio provided: 31
Supported Development Platforms: All
Stereo
Hi!
I'm Donát Baracsi, a music composer from Hungary.
Music is a really big part of a game's soul, it can easily ruin even a triple A game, and can be a huge help to an indie game to achieve great heights ... I'd love to help you reach that height! : )
This music pack contains 16 unique, calm tracks, I hope you'll love it!
Preview:
https://www.youtube.com/playlist?list=PLZNWD7u0uDYbEzH0YfMoNmCspYVeO7Tvw
Feel free to send me a message, if you've got any questions!
zensermusic@gmail.com
Price $15.00
Dark Fantasy Weapons (Weapons, Weapon, Medieval Weapons, Fantasy Weapons, Bow) by Hivemind
Number of Unique Meshes: 15
Collision: (Yes automatically generated)
Vertex Count: 300 - 13k
LODs: (No)
Number of Materials and Material Instances: 34
Number of Textures: 88
Texture Resolutions: (4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Render Pipeline Disclaimer:
This package was created as HDRP but ShaderGraphs are supported all pipelines!
Features:
⚔️ Ranged System: Bow and crossbow work out of the box!
⚔️Blood Vertex Painting: You can now paint any of the meshes with a highly detailed blood texture!
⚔️VR Support: All weapons are ready for your VR games and experiences!
Weapon List (15 Unique Meshes):
⚔️ Bow (Fully setup and rigged)
⚔️ Cross Bow (Fully setup and rigged)
⚔️ Sword I
⚔️ Sword II
⚔️ Axe
⚔️ Scythe
⚔️ Shield I
⚔️ Shield II
⚔️ Spear
⚔️ Staff
⚔️ Dagger
⚔️ Mace
⚔️ Throwing Axe
⚔️ Arrow I
⚔️ Arrow II
Texture Sizes:
We Reduced Texture sizes (from 4096 to 1024) for this project because it wasn't within the upload limit. 4K textures link is included the package file!
Price $49.99
Gem Game full Pack 128px 256px full version by Flora
- Assets provided in two sizes: 128px and 256px, offering flexibility in resolution.
- Easy-to-use tile maps for streamlined integration into game environments.
- Comprehensive selection of assets suitable for various genres, including brick games, labyrinth adventures, match-3 puzzles, and medieval-themed environments.
- Customizable content to suit individual project requirements, allowing for personalized game development.
- Seamless compatibility with popular game development platforms for smooth integration into existing projects.
This package offers a comprehensive collection of assets tailored for game development. With customizable content ranging from bricks to labyrinth components, match-3 elements, gems, and medieval-style dungeon items, it caters to various genres. Whether you're crafting brick games, labyrinth adventures, or match-3 puzzles, or need to enrich your game environment with intricate medieval details, this package provides the versatility and flexibility you need to bring your vision to life.
Price $4.99
Railways Freight Car Model 11-217 by Priv Arter
Number of textures 18
Texture dimensions 4096x4096
Polygon count of vagon11217_LOD0
Minimum polygon count 110000
Maximum polygon count 11500
Number of meshes/prefabs 11/3
Rigging: Yes/No no
Animation count
Animation type list
UV mapping: Yes/No Yes
LOD information (count, number of levels) 5
Types of materials and texture maps (e.g., PBR) PBR
The asset contains a highly detailed model of a freight car, which is used on Russian railways. The reference used was a car model with number 11-217
The size of the model has real proportions. The length of the car is almost 15 meters. The car has an interior space. The doors can be opened and the interior space can be used for gameplay. The asset includes three albedo texture maps. You can create a train of cars from cars of different colors.
The package contains a model for collision and 4 models with a reduced number of polygons for using the lod mechanics
For quick use, I created three prefabs with carriages of different colors. To dock cars, you can use dummy objects, which are part of the collision mesh.
A package contains a straight section of railway track. There is a highly detailed model, models for lods and a prefab
I hope my asset will be useful for your projects
Price $35.00
Pixel RPG Dungeons Tilesets 16x16 by Beowulfus Universum
Beowulf's RPG Dungeon Tilesets
This is a collection of 4 Fantasy dungeons tilesets , props and dropables. These tilesets can be used in fantasy role-playing games, roguelike games, dungeon crawler games and much more. What includes in this asset pack?
- TOTAL of 4 pixel art unique dungeon tilesets 16x16
- 150+ Tiles in total.
- Many different dungeon props, levers, traps, chests, potions, coins, and more!
Sizes: (16x16 tiles) in a 320x288 Spritesheet (zip file contains : 21 files in total) Quick Licence Overview:
-You CAN edit and repurpose the assets. -You CAN use the assets in commercial and free projects. -You MUSTN'T redistribute / resell the assets. -You MUSTN'T use the assets in any printed media or physical product.
Price $9.00
Low Polygon House by PixelDeerStudio
Number of textures: 3
Texture dimensions:2048px*2048px
Low polygon count
Number of meshes/prefabs: 1
Rigging: No
Animation count: 0
UV mapping: Yes
Types of materials and texture maps: PBR
Include high resolution texture with low polygon FBX. for optimizing you can reduce image size
Price $0.00
Low-Poly Leather Bound Books Asset Pack by Tronnyverse Stories
- FBX files
- 40x 4K (4000x4000) Resolution PNG Texture Files
- Base Meshes all consist of models with LOD, 128 tris maximum, and 28 tris minimum. Mesh Colliders consist of 12 tris each.
- 10x Base Meshes, with 10x Mesh Colliders, and 80x Individual Book Prefabs, plus 8x Book Collection Prefabs (The 8x Book Collections are the 10x Book Models in 8x different colors).
- PBR Materials & Prefabs for Built-in, URP, and HDRP.
- No Rigging, and No Animation.
- Rigidbody: Yes
- Mesh Collider: Yes
- UV mapping: Yes
- LOD Information:
- LOD 0 - 128 tris
- LOD 1 - 64 tris (50.00% LOD 0)
- LOD 2 - 40 tris (31.25% LOD 0)
- LOD 3 - 28 tris (21.88% LOD 0)
- 40x PBR Materials & 40x Albedo Texture Maps
80 low-poly leather game-ready bound books for you to use in your projects which include:
- FBX files
- 10x Base Meshes, with 10x Mesh Colliders, and 80x Individual Book Prefabs, plus 8x Book Collection Prefabs (The 8x Book Collections are the 10x Book Models in 8x different colors).
- Base Meshes all consist of models with LOD, 128 tris maximum, and 28 tris minimum. Mesh Colliders consist of 12 tris each.
- PBR Materials & Prefabs for Built-in, URP, and HDRP.
- 40x 4K (4000x4000) Resolution PNG Albedo Texture Files
Thank you for downloading, if you have any feedback or thoughts on this package, please let me know by emailing me at tylertronny@tronnyverse.com
Follow Me on My Socials
Price $14.95
Grenades Pro (Full Package) by PixelDeerStudio
Number of textures : 54
Texture dimensions : 2048px * 2048px
Low polygon count
Number of meshes : 13
Number of prefabs : 13
Textures type: PNG
Rigging: No
Animation type : Does not include animation
UV mapping: Yes
The package includes:
- 11 variants of highly detailed grenades
- 13 prefabs
- 1 customizable RPG with scope zoom on it .
- additional props to use in your game.
- demo scene for presentation
Price $7.00
thetego Sky Shader by Opulence Interactive
-Features-
- Sun visual
- Moon visual
- Day/night cycle
- Night Stars
- Simple clouds
- Sky/horizon/ground coloring
- Horizon color switching based on day/night
It is mobile friendly according to my phone :P
-Features-
- Sun visual
- Moon visual
- Day/night cycle
- Night Stars
- Simple clouds
- Sky/horizon/ground coloring
- Horizon color switching based on day/night
Price $11.99
Collection 42 - Man/Woman in Summer Outfit - Rigged by Nice Pictures
Man:
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 7
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,949
Triangles: 124,648
Poligons : 62,325
Outfit
Vertices : 22,125
Triangles: 44,078
Poligons : 22,523
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 17
Woman:
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 3 / 3
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Woman
Vertices : 123,266
Triangles: 163,776
Poligons : 81,895
Outfit
Vertices : 35,069
Triangles: 69,493
Poligons : 34,921
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
The woman has short hair.
1. There is a scene in the project configured for a built-in render pipeline by default. If you intend to use our assets in other render pipelines, then you should use the materials configured for them from the corresponding subfolders in Material folder (URP, HDRP) or you can use our script for quick change the materials of our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $99.99
Collection 40 - Man/Woman in Martial Suit - Rigged by Nice Pictures
Man:
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 4 / 5
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,859
Triangles: 124,648
Poligons : 62,325
Outfit
Vertices : 25,654
Triangles: 50,460
Poligons : 26,083
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Woman:
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 4 / 4
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Woman
Vertices : 123,486
Triangles: 163,776
Poligons : 81,895
Outfit
Vertices : 23,961
Triangles: 47,056
Poligons : 24,381
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you intend to use our assets in other render pipelines, then you should use the materials configured for them from the corresponding subfolders in Material folder (URP, HDRP) or you can use our script for quick change the materials of our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $99.99
