Collection 44 - Man/Woman in Casual/Summer Outfits - Rigged by Nice Pictures
MAN
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 7
- UV mapping: Yes
- Number of scripts: 2
Geometry Man Outfit
Verts: 85,477 26,360
Tris: 126,440 52,315
Polys: 63,221 26,158
Number of PBR Materials: 10(built-in) + 10 (URP) + 10 (HDRP)
Number of Textures: 14
WOMAN
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 4 / 4
- UV mapping: Yes
- Number of scripts: 2
Geometry
Woman
Verts: 123,422
Tris: 163,776
Polys: 81,895
Outfit
Verts: 7,191
Tris: 14,246
Polys: 7,283
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Texture Resolutions:
- 1024х1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Chacters separately:
Important!
1. There are 3 scenes in the project configured for a built-in and scriptable render pipelines
(URP, HDRP).
2. Materials, Meshes and Prefabs sorted in folders that are relevant for each render
pipelines.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $129.99
Collection 32 - Man/Woman in Autumn Outfit - Rigged by Nice Pictures
Man:
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 8 / 9
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,959
Triangles: 124,648
Poligons : 62,325
Outfit
Vertices : 79,093
Triangles: 157,778
Poligons : 80,183
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Woman:
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 5 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 123,710
Triangles: 164,108
Poligons : 82,061
Outfit
Vertices : 56,191
Triangles: 111,590
Poligons : 56,698
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you intend to use our assets in other render pipelines, then you should use the materials configured for them from the corresponding subfolders in Material folder (URP, HDRP) or you can use our script for quick change the materials of our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $129.99
Collection 39 - Man/Woman in Martial Outfits - Rigged by Nice Pictures
Man:
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 4 / 5
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,827
Triangles: 124,648
Poligons : 62,325
Outfit
Vertices : 34,918
Triangles: 69,035
Poligons : 35,306
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Woman:
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 4 / 5
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 123,720
Triangles: 164,108
Poligons : 82,061
Outfit
Vertices : 34,918
Triangles: 69,035
Poligons : 35,306
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you intend to use our assets in other render pipelines, then you should use the materials configured for them from the corresponding subfolders in Material folder (URP, HDRP) or you can use our script for quick change the materials of our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $99.99
Collection 37 - Woman in Winter Outfits - Rigged by Nice Pictures
Winter 1
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 8 / 8
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Woman
Vertices : 123,562
Triangles: 163,776
Poligons : 81,895
Outfit
Vertices : 42,346
Triangles: 84,061
Poligons : 42,525
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Winter 2
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 4 / 4
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Woman
Vertices : 123,546
Triangles: 163,776
Poligons : 81,895
Outfit
Vertices : 23,728
Triangles: 46,428
Poligons : 23,857
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you intend to use our assets
in other render pipelines, then you should use the materials configured for them from the corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $129.99
Collection 34 - Man/Woman in Summer Outfits - Rigged by Nice Pictures
Man:
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 5 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 85,413
Triangles: 124,648
Poligons : 62,325
Outfit
Vertices : 42,070
Triangles: 83,304
Poligons : 42,315
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Woman:
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (Yes)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 5 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 123,266
Triangles: 163,776
Poligons : 81,895
Outfit
Vertices : 67,331
Triangles: 133,998
Poligons : 67,460
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you intend to use our assets in other render pipelines, then you should use the materials configured for them from the corresponding subfolders in Material folder (URP, HDRP) or you can use our script for quick change the materials of our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $99.99
Collection 33 - Man in Military Outfits - Rigged by Nice Pictures
Military 1
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 17 / 18
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 85,085
Triangles: 124,648
Poligons : 62,325
Outfit
Vertices : 104,784
Triangles: 206,464
Poligons : 109,079
Number of PBR Materials: 10 (built-in) + 10 (URP) + 10 (HDRP)
Number of Textures: 18
Military 2
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 12 / 13
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,927
Triangles: 124,648
Poligons : 62,325
Outfit
Vertices : 76,889
Triangles: 150,686
Poligons : 79,185
Number of PBR Materials: 23 (built-in) + 23 (URP) + 23 (HDRP)
Number of Textures: 66
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you intend to use our assets in other render pipelines, then you should use the materials configured for them from the corresponding subfolders in Material folder (URP, HDRP) or you can use our script for quick change the materials of our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $159.99
Collection 31 - Man/Woman in Autumn Outfit - Rigged by Nice Pictures
Man:
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 7
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 85,013
Triangles: 124,648
Poligons : 62,325
Outfit
Vertices : 62,160
Triangles: 123,572
Poligons : 62,783
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Woman:
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 7 / 7
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Woman
Vertices : 123,550
Triangles: 163,776
Poligons : 81,895
Outfit
Vertices : 73,331
Triangles: 146,119
Poligons : 74,174
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you intend to use our assets in other render pipelines, then you should use the materials configured for them from the corresponding subfolders in Material folder (URP, HDRP) or you can use our script for quick change the materials of our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $129.99
Collection 30 - Man/Woman in Autumn Outfit - Rigged by Nice Pictures
Man:
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 7
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,885
Triangles: 124,648
Poligons : 62,325
Outfit
Vertices : 45,764
Triangles: 91,075
Poligons : 45,621
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Woman:
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Woman
Vertices : 123,568
Triangles: 163,776
Poligons : 81,895
Outfit
Vertices : 43,110
Triangles: 85,685
Poligons : 43,148
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you intend to use our assets in other render pipelines, then you should use the materials configured for them from the corresponding subfolders in Material folder (URP, HDRP) or you can use our script for quick change the materials of our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $129.99
G2: Mage by Quang Phan
- Over 80 Blendshapes/Morphs for AR Face Tracking, Oculus Lipsync and some Basic Expressions
- Rigged with same skeleton
- Male and Female head same scale so you can share Hair/Hat
- Blending/Mixing color/textures on Materials
- Makeup Face/Hair/Eyes/Lips
- Cloth and Jiggle physic setup ready
Number of textures: ~40
Texture dimensions: 2048 -4096
Polygon count of [Model Name]: 20k -50k
Minimum polygon count: 20k
Maximum polygon count: 50k
Number of meshes/prefabs: ~16
Rigging: Yes
Animation count: 0
Animation type list
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps (e.g., PBR): PBR
Character overview:
Mages are captivating and iconic characters in the gaming world, bringing forth the wonder and power of magic to players. Mages typically focus on enhancing their magical prowess through learning different types of spells and utilizing complex incantations or gestures. They can summon creatures, unleash fiery or icy projectiles, defend themselves with protective spells, or cast curses upon their enemies.
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Watch picture full resolution on Artstation
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How to use
- Please learn more about different between Genesis 2 (G2: Characters) and non G2 characters before buying this package.
- The characters in the package utilize the Dawnshader_SG shaders created with Shader Graph in Unity. The package is set up in HDRP mode, if you wish to use them in URP or Built-in, you can switch the SRPs without changing the shaders, although you may need to readjust lighting and environment settings. Additionally, you may need to fine-tune the skin materials or other materials for optimal results. You may also need to install Shader Graph in Unity to modify the shader and follow the steps below:
Window -> Package Manager. Shader Graph
- To avoid get error log "inputValue" so please following:
Window -> Package Manager. At the top left corner of that window you should change: Packages: In Project >>> Packages: Unity Registry. Search for Input System and install. Restart project >> Done
- How to create more Prefabs by yourself
- You should open Overview scene to find out features of character package
- You can find Face Morphs/Blendshapes on Head Morphs in this package.
- Feel free to learn more about characters and make a questions on my [My Discord]
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All character body parts are modular so you can mix with my other Genesis 2 characters same gender but make sure you have scripts to mix characters, this package not included mixing character scripts.
For best result with physic you should use Dynamic Bone for chain.
This character has over 85 Blendshapes/Morphs for AR Face Tracking, Oculus Lipsync and some Basic Expressions, 02 hairstyle can use for both male and female characters
Price $79.99
Modular Arctic Base Environment by PolySquid
DOCUMENTATION: https://docs.google.com/document/d/1i1AqZ_bSF-zQcp6Pg5Yt5sR3OPz1VVB5mXHlFqXu9PU/edit
Features: (Please include a full, comprehensive list of the features of the product)
- Modular Building Kit with Customisable prefabs for easy building (Interior and Exterior walls, Catwalks, Doors, Windows)
- Interior Furniture and props
- Additional Hero buildings - Garage And Dome
- Modular Wire and Pipe sets
- Rigged Engineer character (using 3rd person controller)
- Environment Pieces set (Ice, Cliffs)
- Vehicle props - ATV and Snowbike
- Large Variety of supporting props both interior and exterior
Number of Materials and Material Instances:168
Number of Textures:264
Texture Resolutions: 1024*1024, 2048*2048. 4096*4096
Arctic Base is fully modular and customizable. This environment will be perfect for PvP or survival gameplay. All of the action is placed on an island-type rocky terrain, surrounded by harsh climates and icy wastelands. You can build your own base with ease using customizable prefabs, including multiple versions of walls, tons of props, and vehicles.
DOCUMENTATION: https://docs.google.com/document/d/1i1AqZ_bSF-zQcp6Pg5Yt5sR3OPz1VVB5mXHlFqXu9PU/edit
Price $79.99
poly board games by SQUID
the total number of polygons in the project is 20900. Textures used 4 images 1024x1024, number of materials 4
demoscene is not included in the asset
board games include everything shown in the last 8 screenshots
asset includes:
billiard ball (x16), cue stand, ball frame, cue, billiard table, table football, boxing bag, ping pong ball, tennis racket, ping pong table, air hockey table, hockey stick (x2), puck, Jenga (x3), lottery,
mafia card (x6), pawn (x4), counterfeit money (x7), monopoly card, monopoly playing card (x13), domino (x28), black chess piece (x6), white chess piece (x6), dice, backgammon , pawn (x2), chessboard, uno card (x63), chip (x5), playing card (x52)
Price $7.00
Ultimate Office Pack - Wizards by Wizards
Technical specifications:
-Number of Unique Meshes 50.
- Number of polygons: from 220 (for simple models) to 2900 (for complex models).
-Texture sizes (1024 x 1024, 2048x2048).
-Types of texture maps: BaseColor, Normal, Smoothness.
-The package contains:
· 57 Models
· 75 Prefabs
· 81 Textures
· Optimized 3D models
· 1 Demo Scene
This package is an invaluable resource for Unity game developers, offering a wide range of resources ideal for mobile games, VR/AR experiences, and more. Each model has been meticulously modeled with great attention to detail to provide a completely immersive experience. In addition, you can easily customize the color of each model to adapt it to the aesthetics of your project.
Price $4.99
Electronic Techno Soundtrack by Muz Station Productions
Part of Grand Music Bundle - BIG multi-genre music collection for any project!
Electronic Techno Soundtrack
Dynamic and powerful action tracks with electronic and techno elements.
Preview:
1) https://soundcloud.com/muzstation-game-music/sets/electronic-techno-soundtrack-1
2) https://soundcloud.com/muzstation-game-music/sets/electronic-techno-soundtrack
Pack includes:
– 10 different tracks (+loops)
– High Quality 16 bit WAV files
Useful Again & Again
You can use music as a background in your commercial or free projects, in media contents, videos, streams, games...
But you can't include music outside your project, resale, give away.
Price $19.99
Low Poly Cars - Toon Collection 4 by Akıllı Mum
Samples created with URP but 3d models can be used on any pipeline (Standard, URP or HDRP) or platform (mobile, WebGL PC, console, ...) with any shader you like!
WebGL Demo: HERE
APK is here: HERE
- 10 unique cars
- No texture (Colors can be customized in any way)
- Average of 7K poly for each car
- Separated and pivoted wheels, calipers
- Emissive lights (Front, fog, back, stop - if applicable)
- Simple toon shader (Only for URP - Forward)
- Exhaust and NOS effects (Only for URP - Forward)
- No interior
IMPORTANT: Other scripts, models or scenes are not included (like touch events, circuit scene etc.)
Price $45.00
Simple Server Complete by Shadow Grove Games
🏁 How can this asset help me?
Simple Server Complete offers assets for smooth incorporation of various server-side web technologies. The Simple HTTP and REST Server provides a potent yet lightweight solution for managing diverse HTTP and REST requests. Additionally, the Simple WebSocket Server simplifies real-time data exchange through an intuitive approach to WebSocket handling.
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🧭 Simple HTTP and REST Server
Exchanging information between Unity and another program is complicated. This asset provides a simple and fast way to ensure the exchange of information in both directions.
🔌 Simple WebSocket Server
Ensuring real-time information exchange between Unity and another program can be complex. Yet, this asset offers a swift and uncomplicated method to enable bidirectional information exchange over websockets.
🖥️ Platform support
- ✅ Windows (Mono/IL2CPP Builds)
- ✅ Linux (Mono/IL2CPP Builds)
- ✅ Mac OS M1 (Mono/IL2CPP Builds)
- ✅ Mac OS Intel (Mono/IL2CPP Builds)
- ❌ Android (Currently not supported)
- ❌ iOS (Currently not supported)
- ❌ WebGL (Not supported)
- ❌ Game Consoles (Not supported)
Price $20.00
3D Stylized Medieval Characters by vMagna
Number of textures : 380
Texture dimensions : 2048x2048
Minimum polygon count : 12
Maximum polygon count : 31178
Number of meshes/prefabs : 126
Rigging : Yes
Animation count : 571
UV mapping: Yes
LOD : No
Types of materials and texture maps :
PBR - Albedo, Normal, Mask (R: Metallic/G: Occlusion/A: Roughness)
Mesh name - polygon count - animations count :
LittleGirl - 13836 - 15
Blacksmith - 21774 - 27
CountryGirl - 18558 - 12
Shepherdess - 18306 - 3
Wretch - 17208 - 16
Horse - 31178 - 15
Knight - 15492 - 25
Princess - 22506 - 8
Peasant - 18156 - 3
Rooster - 11010 - 12
Milkmaid - 17868 - 23
King - 19884 - 7
Duke - 27858 - 12
Wizard - 16488 - 25
Goat - 7920 - 10
Nun - 13986 - 7
Archer - 19245 - 25
Paster - 15114 - 7
Barde - 18540 - 29
Hunchback - 15852 - 7
Beggar - 19278 - 4
Horserider - 21612 - 15
Soldier - 15900 - 15
Dwarf - 20232 - 22
Villager - 19902 - 24
Child - 14220 - 16
Barbarian - 23898 - 28
Gallic - 17838 - 21
Guard - 13920 - 23
CountryMan - 16242 - 26
Hobo - 19134 - 27
Minstrel - 14370 - 4
Viking - 19152 - 25
Woodstick - 1608
BigMass - 1808
Crutch - 1728
Laundry - 246
Shield - 5320
Sword - 2240
Pillory - 19912
Bucket - 6020
Lute - 6464
Mass - 442
Arrow - 952
Arc - 1432
Sharpknife - 1024
Helmet_Part02 - 552
Helmet_Part01 - 802
BigAx - 1552
Trumpet - 1536
Coin - 32
Mace - 1504
Botle - 3920
Lance - 848
Shield_02 - 1584
Dagger - 246
Ax - 1184
Smoking_Pipe - 310
Washboard - 12
Cooking_Pot - 1414
Plane - 200
3D Stylized Medieval Characters
Comes as prefabs - ready to be dropped in scene.
33 Characters with 3 Textures Variations for each
571 Unique AnimationClips
The pack contains :
Characters (33) :
- Archer
- Barbarian
- Barde
- Beggar
- Blacksmith
- Child
- CountryGirl
- CountryMan
- Duke
- Dwarf
- Gallic
- Guard
- Hobo
- Horserider
- Hunchback
- King
- LittleGirl
- Milkmaid
- Ministrel
- Nun
- Paster
- Peasant
- Princess
- Sheperdess
- Soldier
- Viking
- Villager
- Wizard
- Wretch
Blendshapes :
- Eyelids
- Eyebrows
- Rage
- Laughter
- Shock
Animals (3) :
- Horse
- Goat
- Rooster
Accessories (25) :
- Axe
- BigAxe
- Bow
- Big Mass
- Bottla
- Bucket
- Coin
- Cooking Pot
- Crutch
- Dagger
- Foghorn
- Helmet
- Lnce
- Lute
- Mace
- Mass
- Pillory
- Knife
- Shield
- Smokingpipe
- Sword
- Trumpet
- Washboard
- Woodstick
- Scene with all prefabs listed
Also include :
- Small custom shader for stylized eyes
- Models are rigged/skinned following Unity Humanoïd
- Characters Textures are in 2048x2048
- Accessories Textures are in 1024x1024
- Topology optimized for mobile/VR use
- Empty placeholders in hands to attach objects
- Bonus SSS mask for custom shaders
Built-in pipeline - Easy 1-click convert to URP or HDRP using Unity tools
The README file is available for further details
Package uploaded using Unity 2021.3
Price $100.00
3D Game Objects - Low Poly City Objects Pack by Guddies
Number of textures 1
Texture dimensions 806x404
Polygon count of CityObjectsPack 13,344 (Total)
Minimum polygon count 28
Maximum polygon count 1352
Number of meshes/prefabs 49
Rigging: No
Animation count 0
Animation type list
UV mapping: No
LOD information (count, number of levels) 1 level, Low
Types of materials and texture maps 1 Shared Material. Uses simple Albedo
This brand new pack contains 49 objects for use within the Unity game engine.
The pack is comprised of items that can be used to populate any number of outdoor/Indoor scenes with stylized set dressing objects.
These highly stylized pieces are best used with a simple 'Low Poly' art style while the objects themselves would be best suited for driving based titles or titles that take place in Cityscapes.
The list of Items in the pack are as follows;
- Bin Black
- Bin Blue
- Bin Brown
- Bin Recycling A
- Bin recycling B
- Bin Recycling Compost
- Bin Rural
- Bin Urban
- Bollard A
- Bollard B 1
- Bollard B 2
- Bollard C
- Bus Stop
- Cable box A
- Cable box B
- Cable Box C
- Cable box D
- Cardboard Box A
- Cardboard Box B
- Cone Large
- Cone Low Poly
- Cone Small
- Cone Warning
- Light Motorway
- Light Roadside
- Light Stop
- Light Street light
- Motorway Divider L cap
- Motorway Divider Mid
- Motorway Divider R cap
- Phone Box
- Post Box
- Post Box Small
- Road Sign Double Sided L
- Road Sign Double Sided R
- Road Sign Large
- Road Sign Med
- Road Sign Small L
- Road Sign Small R
- Sandwich Board
- Street Sign Notice A
- Street Sign Notice B
- Telephone Poll
- Trash Can A
- Trash Can B
- Trashbag A
- Trashbag B
- Wooden Pallet A
- Wooden Pallet B
I hope these items add to the success of your unity project!
More coming soon.
If you have any ideas about future collections, specific Unity requirements or need help using the pack, feel free to contact me at cosmicbaconart@gmail.com!
Price $4.99
Necropolis - Fantasy Graveyard Kit by Cryptic Realms
Collisions: Yes
LODs: Yes, most objects have LODs with at least 3 levels
Number of Textures: 105 Textures
Texture Resolutions: 512 to 4096
Materials: Custom Shaders and materials for extra usability
This highly detailed graveyard kit includes a large amount of hand crafted prefabs, props, foliage, textures and has been optimized to be game ready out of the box. All foliage and trees have shader wind animation which brings the environment to life. Includes 2 detailed example scenes!
Check out the example video trailer | Play the large handcrafted demo level
Join us over at discord Discord get support, share your creations or just hang around and chat!
Key Features -
- 350 Prefabs in the form of props foliage, buildings and various prefab compositions
- Modular graveyard wall kit with variations, grates, pillars, arches, doors and statues
- A large chapel and crypt buildings with various interiors saved as level blueprints
- Ruined structures and props
- Terrain textures and layers
- Visual detailing - Small decal kit to add details
The scene in the trailer is not included in this kit - It comes with three different scenes, one overview and two example scenes, as pictured in the screenshots section above.
Price $90.00
Spell Attack Sound Effects Pack by rawAmbience
Features:
- Spells
- Casts
- Explosions
- Hits
- Lasers
- Attacks
- Whooshes
- Electricity
- Voltage
- Sci-Fi
Number of Audio Waves: 118
Sample rate / bit rate: 48 kHz / 24 bit
Do Sound FX loop: Yes
Minutes of audio provided: 07:22
118 Unique Magic Combat Sound Effects Pack.
Demo in the link below:
Price $8.99
