Arcade Game BGM #32 by B.G.M
It is a short loop music that can be used lightly.
Audio file types: wav
Sample rate: 48.0 kHz
Bit depth: 24 Bit
Loopable: Yes
Additional: Stereo
Music Concept : Universe, Sci-Fi, Future, Science
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ArcadeGameBGM#32.wav / Loop/ 01:03 / BPM 120 / 24Bit / 48.0kHz
Price $9.00
Stylized Materials - Soil 1 by Laali Unit
Number of Materials: 12
Number of Textures: 84
Texture Resolutions: 2048x2048
Texture Maps: Base Color, Normal, Mask, Height, Metallic, Occlusion, Roughness
Supported Development Platforms:
Windows: Yes
Mac: Yes
This package contains 12 soil stylized PBR materials.
Texture maps:
- Base Color
- Normal
- Mask Map
- Height
- Metallic
- Occlusion
- Roughness
Features:
- 12 high quality PBR materials
- PNG format
- Seamless tileable material and textures
Price $15.00
Stylized Materials - Pebble 2 by Laali Unit
Number of Materials: 12
Number of Textures: 84
Texture Resolutions: 2048x2048
Texture maps: Base Color, Normal, Mask, Height, Metallic, Occlusion, Roughness
Supported Development Platforms:
Windows: Yes
Mac: Yes
This package contains 12 pebble stylized PBR materials.
Texture maps:
- Base Color
- Normal
- Mask Map
- Height
- Metallic
- Occlusion
- Roughness
Features:
- 12 high quality PBR materials
- PNG format
- Seamless tileable material and textures
Price $15.00
200+ Realistic Portraits for Survival/Zombie Games by Merlin's beard store
- Quantity: 237 portraits
- Resolution: 500x500 resolution for detailed display
- File Formats: PNG for easy integration
This comprehensive 2D art pack offers over 200 high-quality, realistic portraits designed specifically for survival and zombie games. Each character portrait is meticulously crafted to enhance the immersive experience of your game, providing diverse representations of survivors, each with unique features and expressions.
High-Quality Art: Each portrait is created with attention to detail, ensuring a realistic and engaging appearance.
Diverse Characters: Includes a wide range of ethnicities, ages, and genders to add depth to your game's cast.
Versatile Use: Perfect for RPGs, visual novels, strategy games, or any game that requires detailed character art.
Specifications:
- Quantity: 237 portraits
- Resolution: 500x500 resolution for detailed display
- File Formats: PNG for easy integration
Support and Updates:
- Regular Updates: Stay tuned for regular updates and new portraits.
- Developer Support: Dedicated support to assist with any issues or requests.
We encourage you to leave reviews and ratings to help us improve and continue providing quality content. For any feedback or inquiries, please contact us.
Price $9.99
Simple Custom 3D Dice by Diutini Games
- Included files
Basic 6 Side dice (Polygons - 44 Vertices - 24)
Dice dot, number display image (128x128)
Other Custom Example Images (128x128)
Apply the desired result value image.
Provides script annotations.
Hello.
In this asset, you can create it by applying the image you want to the 6 Side dice.
Price $4.99
MRTK Windows Speech by Mixed Reality Toolkit Organization
The Windows Speech package adds WindowsKeywordRecognitionSubsystem to your project, which offers keyword recognition capabilities on Windows and UWP platforms. As a MRTK KeywordRecognitionSubsystem, the subsystem can work with SpeechInteractor to trigger select events on StatefulInteractable's based on the settings of the interactables. You can also register arbitrary UnityAction's to a keyword of your choice so that the action will be invoked when such word is said. For more information visit https://aka.ms/mrtk3.windowsspeech.package.
Price $0.00
MRTK UX Components by Mixed Reality Toolkit Organization
If you'd like to only consume the underlying UX scripts (for example, if you're building your own custom UX component libraries) you should only take a dependency on the UX Core package. UX Core doesn't include any dependencies on our assets, visuals, or solvers. If you're building your own custom UX components, you can avoid unnecessary dependencies in your project by only consuming UX Core.
The UX Components package includes ready-to-use prefabs for Canvas layout environments. These prefabs implement the new Mixed Reality Design Language.
These prefabs use all of the RectTransform layout, alignment, and design tools that Unity offers as part of Unity UI. We strongly recommend that developers gain familiarity with the UI tooling that already exists as part of Unity, as experience with Unity UI will also apply to building UI with MRTK3.
While Canvas-based UI will be the right choice for most situations, it might not always be the best fit for your application. Certain workloads can see improved performance by using non-Canvas-based UI rendering, such as some UI layouts where massively batched rendering can reduce drawcalls. For more information, see this comparison table.
This package contains an extensive library of pre-built UX prefabs ready for use in your mixed reality applications. For more information https://aka.ms/mrtk3.uxcomponents.package.
Price $0.00
MRTK Spatial Manipulation by Mixed Reality Toolkit Organization
This package contains the MRTK3 implementations of common spatial manipulation components, including BoundsControl, ObjectManipulator, and Solvers. For more information visit https://aka.ms/mrtk3.spatialmanipulation.pacakge.
Price $0.00
MRTK Diagnostics by Mixed Reality Toolkit Organization
The MRTK3 diagnostics package is a collection of subsystems and components to help developers measure and diagnose their mixed reality experiences. For more information visit https://aka.ms/mrtk3.diagnostics.package.
Price $0.00
MRTK Standard Assets by Mixed Reality Toolkit Organization
The standard assets package contains a core set of materials, fonts, audio files and other assets that are recommended to be used by most mixed reality applications. By using components from standard assets, your application will share a common look and feel that can help bring a sense of familiarity to customers. For more information visit https://aka.ms/mrtk3.standardassets.package.
Price $0.00
Cartoon Race Track Kingsdown by RCC Design
Technical details
Complete track geometry:
Polygons: 913 000
Triangles: 1 449 000
Edges: 1 742 000
Vertices: 849 000
20 Materials
1 Physical Material
26 Textures (including specular and normal maps) - sizes from 512x512px to
8192x8192px
UV mapping: overlapping
NOTICE: Package contains project with built-in RP setting, but it can be used with
URP and HDRP render pipelines. All my racetracks can be used in any RP, you just
need to switch the material type.
This is a cartoon style model of race track. It's quite short and simple, but with exciting elevations that make corners a joy to drive through. Track has 2 layouts, and short one has only 5 corners.
Basic workflow description:
You can assemble a complete racetrack within few minutes by dragging and dropping a
set of prefabs into your scene. Those are:
* Terrain (road, grass, gravel, curbs)
* Vehicles
* Colliders
* Objects - distance markers, cars, banners, buildings
* Trees
* Walls and barriers
* Buildings
After placing the pre-built track components you can easily turn off some of them if you
want to customize or optimize your scene.
I have made the grass, road, curbs and pavement as separate meshes. This way you
can add different sound effects when car is driving over them. You can use your scripts
and physics materials to make the grass mesh slippery, sand patches to slow the car
down etc.
Additionally, you can place individual objects to further change the appearance of the
environment.
Here is the list of all available 3d objects you get with the track:
* 10 hot air baloons
* 3 small ad boxes for track side
* 4 medium sized sponsor banners
* 2 wide banners for track name or sponsors
* Over 20 different tree types
* Tyre barrier, 2 diffrent color tyre stacks and 2 different color single tyres for track side
* Different types of walls - short, long, with or without safety fences
* Track crossing bridge
* Orange traffic cone
* 2 types of distance markers
* Start light set and pitlane exit light
* Lamp posts
* 2 types of floodlight poles
* Pitwall (seats with tables for race engineers)
* Plastic block to use for track layouts
* Spectator seats
* 2 white tents for mechanics or guests
* Safety blocks made of tyres
* 4 RVs
* 7 cars
* 4 trucks.
* Various location specific props and buildings
What are the benefits of using this asset?
1. Ease of use. You don't have to spend hours sticking together straights and corners to
make a race track. All you have to do is drag prefabs into an empty scene, and you have
a cool looking cartoon track with road, grass, mountains, trees, garages, walls and
everything else you might need. All what's left is to place your vehicle prefab and start
testing.
2. Safety. If you have a scene with track built from separate elements, there is always
possibility to corrupt the scene file, or run into compability issues after upgrading engine. If
you lose your scene file, all your hard work is lost. With this pre-built modular asset, you will
always have complete track after just a few minutes of work.
3. Separate objects. If you don't like the trackside object placement of default track,
it's easy to turn off the elements, and place trees, walls, garages and everything else as
you see fit.
For any questions about this asset send me an email to retrovalorem@gmail.com.
Price $20.00
Cartoon City Islands / Exteriors 2 by Mnostva
Number of Unique Meshes: 200
Collision: automatically generated
Vertex Count: 519 k
LODs: No
Number of Materials and Material Instances: 1
Number of Textures: 5 identical textures with different resolutions
Texture Resolutions: 2048/1024/512/256 /128px
10 Islands + 211 assets
One texture (2048/1024/512/256/128px) and one material are used for the whole set
944,6 k triangles full set (exteriors)
Exteriors props:
- Buildings/ Transport (10 houses, car, ice cream car, scooters)
- Landscape/Vegetation (trees, bushes, plants, grass, ivy, flowers, logs, ground, stadium)
- Props (telephone booth, sports elements, fences, pipes, gutters, air conditioners, benches, sighns, wall lamps, street lamps, dustbin, tables, chairs, mailboxes, drain hatch, antennas, carpets, foor, dinks and much more)
The pack allows you to build any City exterior project to your liking. 10 combined islands included!
You can scale the objects/models to the size you need.
Renders made in Blender.
Can be used for games, rendering, advertising. You can see Unity screenshots in the Media section as well.
You can buy the first pack: Cartoon City Islands / Exteriors
And also you can download our other packs here: Mnostva Art
We have other 3D formats: FBX \ OBJ \ Blender \ GLB
You can modify our models yourself by requesting the necessary format from us.
Follow us for for more great content
Feel free to download it and leave your reviews, comments and likes. This will help us create more products for you :)
Price $29.99
Cartoon Campfire by Golem Kin Games
Product Details:
- Tris Count: The model has less than 1804 Tris, optimized for performance without compromising on visual quality.
- Poly Count: The model has 1385 polygons.
- Texture Maps: The Campfire comes with a high-resolution albedo map of 2048x2048, providing clear and detailed textures.
- Rigged: No
This model is perfect for developers looking to add a playful and visually appealing touch to their Snow scenes.
No animator controller is in the project or rig, allowing you the ease to do whatever you want with the underlying asset.
If you have any questions or need further assistance, please contact us at: support@golemkin.com.
Price $4.99
POLY ROAD MARKINGS AND SIGNS by SQUID
the total number of polygons in the project is 5147
Textures used 2 images 1024x1024, what about materials of different sizes with road markings. Number of materials 38
The asset includes everything shown in the last two screenshots. The demo scene is not included in the asset.
road markings and signs
road signs
pillar (x4), traffic light (x4), temporary barriers, side barriers, disabled sign, danger sign, height limit, width limit, attention to aircraft, city name (x2), populated area sign (x2), bus sign, pedestrian zone, detour sign (x2), cow warning, deer warning, intersection, bump warning, railway warning, strong wind sign, road narrowing sign (x2), elevation gain, attention sign, tunnel sign, children sign, temporary works, gravel flying sign, bad road sign, landslide warning, square traffic sign (x6), parking sign, pedestrian crossing sign, main road, secondary road, railway warning (x3), crossed out, rest area, gas station, no entry, speed limit, no turn, no U-turn, dead end, stop sign, direction sign (x2), temporary sign, cars only, trucks only, stop, only buses, paid service, direction sign, speed limit, round traffic sign (x6), roundabout, bicycle lane, no stopping, no parking
road markings
bump, different road markings, dividing strips, dotted lines, turns, dotted lines, solid stripes, parking markings, parking zone, fork, signs, no parking zone
Price $7.00
Cartoon Beach Mega Pack by Golem Kin Games
Product Details:
- Tris Count: The models in this pack have Tris ranging from 200 to 4500, optimized for performance without compromising on visual quality.
- Poly Count: The models range from 240 to 4700 polygons.
- Texture Maps: The Beach Pack comes with a high-resolution albedo maps of 2048x2048, providing clear and detailed textures.
- Rigged: No
- Demo Scene: Yes
This model pack is perfect for developers looking to add a playful and visually appealing touch to their Beach scenes.
No animator controller is in the project or rig, allowing you the ease to do whatever you want with the underlying asset.
If you have any questions or need further assistance, please contact us at: support@golemkin.com.
Price $25.99
BoZo: Stylized Farm Tools and Crops by BoZo
- Supported version: 2021.3.21f1
- Render pipelines: Built-in, URP
- UV mapping: Yes
- No LODs
- Polycount Ranges from 3500 - 200 tris depending on customization
- Each Textures range from 256-1024 Tops
- All Meshes contain Diffuse and Normal Map
👀 Features:
- 15 Unique Crops Each with 7 Stages of life (5 Growth Stages, Seed, Dead)
- 5 Tool with adjustable propotions. Each with 5 levels of qaulity presets
- Seedbags for each Crop
- Tile Set for tilled ground
- Icons for Tool and Crops
- Everything has adjustable colors to make it look just right for your game
Crops are built around a 1 meter cube to they scale correctly with any grid size.
Asset Breakdown:
Total: 61 Unique Assets
- 64 Crop Meshes
- 5 Tools
- 1 SeedBag
- 16 Tile meshes
- 55 Icons
Technical details:
- Polycount Averages
- Crops 3500 - 400 Tris
- Tools 700 - 400 Tris
- Crop Products - 1000 - 200 Tris
- Textures are 256 Crops and SeedBags, 1024 Tools (All using same texture), 256 Ground Tiles
- All Assets contain Diffuse and Normal Map
Custom Shaders:
Plant Shader -
- Created in Shader Graph
- Can Customize Several Colors (3 Color for Product, Unrip Product, Leaf, Stem, Flower, Seeds)
- Simple leaf sway
- Simple Stylized Lighting
Seedbag Shader -
- Created in Shader Graph
- Customize Bag Color
- Bag Icon
Ground Shader -
- Layering Custom Noises
- World Based mapping to reduce tiling noticability
Tool Shader -
- Can Customize Colors
- Simple Stylized Lighting
Price $15.00
High Speed Bikes - Low Poly Bikes Pack by Cubify 3D
Technical Details:
Current Update: 1.0
Textures: 1024px
Material: Standard/Diffuse (Color Customization)
Number of models/prefabs: 8
UV mapping: Yes
LOD: No
Polygon Counts:
BIKE-01 = Vertices 21971 , Indices 59604
BIKE-02 = Vertices 43610 , Indices 105513
BIKE-03 = Vertices 22581 , Indices 62490
BIKE-04 = Vertices 29504 , Indices 73314
BIKE-05 = Vertices 7089 , Indices 18138
BIKE-06 = Vertices 15235 , Indices 40689
BIKE-07 = Vertices 17961 , Indices 50718
BIKE-08 = Vertices 19688 , Indices 64140
Rev up your game development with our 3D Low Poly 8 Bikes Pack, specifically designed for high-speed mobile games. This pack features eight unique, streamlined bike models with logical pivot points, each crafted with a low poly count to ensure optimal performance and smooth gameplay on mobile devices. Perfect for racing games and high-octane action, these bikes come in various vibrant colors and designs, ready to enhance your game's visual appeal. With their sleek and modern aesthetic, these bikes are not only efficient but also eye-catching, providing the perfect balance between style and performance. Get ready to take your game to the next level with this dynamic bike pack!
Technical Details:
Current Update: 1.0
Textures: 1024px
Material: Standard/Diffuse (Color Customization)
Number of models/prefabs: 8
UV mapping: Yes
LOD: No
Polygon Counts:
BIKE-01 = Vertices 21971 , Indices 59604
BIKE-02 = Vertices 43610 , Indices 105513
BIKE-03 = Vertices 22581 , Indices 62490
BIKE-04 = Vertices 29504 , Indices 73314
BIKE-05 = Vertices 7089 , Indices 18138
BIKE-06 = Vertices 15235 , Indices 40689
BIKE-07 = Vertices 17961 , Indices 50718
BIKE-08 = Vertices 19688 , Indices 64140
Price $19.99
Casino Miner Template by BG Games
Supported platforms
- PC
- Android
- IOS
- WebGL
Requirements
No additional packages required.
Documentation
Support
Casino Miner Template asset is a handy tool that allows users to design custom miner grids of any size and reskin the elements to create personalized casino environments.
Unleash your creativity when building casino miner games. With the help of this template, you will be able to setup your game quickly in an understandable and flexible system!
The features of Casino Miner Template asset include:
- Cross-platform application;
- Create new miner games based on templates;
- Realization of new templates for miner games;
- Easy to reskin game element (coin, bomb) based on ScriptableObject
- Coins and experience save and load system based on .json files
- Level system
- Adaptive bet system based on ScriptableObject
- Adaptive multiplies system based on ScriptableObject
Notice:
This asset uses "Casino font" under Commercial License; see Third-Party Notices.txt file in package for details.
Price $20.00
Combat Sounds Pack - Lite Edition by PlaceHolder Inc
Audio file types:.wav
Sample rate: 44.1
Bit depth: 16
Loopable: No
Additional: Stereo
Experience the raw intensity of combat with our meticulously crafted sound collection. From the clash of blades to the thunderous echo of firearms, every element is designed to immerse you in the heart of battle.
Includes:
- Punch, Generic Hit & Stab
- Whoosh, Metal Clash & Weapon Handling
- Blade, Bow and Shield
- Blood, Bone Breaking & Gore
- Bonus: Explosion Sounds
Feel the impact of a precisely timed punch, razor-sharp blades meeting flesh with a satisfying thud. This package encapsulates combat's essence, ensuring an unmatched gaming experience across genres. Indie-friendly price!
Price $15.00
Ultimate Keyboard Pack by Cole
Ultimate keyboard pack
This package contains keyboards game ready props.
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-5 keyboard mesh (avarage Tri: 3189 , Min Tri:2152 , Max tri 5056 )
-2 stream deck (216 Tri, 392 Tri)
-1 palm rest (442 Tri)
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10 keyboard Prefab.
2 Stream deck Prefab.
1 Palm rest Prefab.
All 13 prefab
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Mesh format : Fbx
Texture maps format: Png
All PBR texture resolution is 4k / 4096x4096
Light function with Emission maps. ON/OFF
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If you have any questions or need support, don't hesitate to contact us at: hauzerlaszlo@gmail.com.
We're here to help!
Price $19.99
