Dinosaur - Hybrid Dilophosaurus by Trextor15
Number of textures 29
Texture dimensions 8192x8192 - 4096x4096
Polygon count of [Model Name] 36510[Dinosaur - Hybrid Dilophosaurus]
Minimum polygon count 36510
Maximum polygon count 36510
Number of meshes/prefabs 1/8
Rigging: Yes/No Yes
Animation count 120
Animation type list -
UV mapping: Yes/No Yes
LOD information (count, number of levels) 0
Types of materials and texture maps (e.g., PBR) Standart Material / PBR
- Hybrid Dilophosaurus
- This model is completely a product of imagination. Dinosaur Hybrid Dilophosaurus PBR Project .In reality, Dilophosaurus were around 7 meters in size and were afraid of Ceratosaurus and Allosarurus. This model is a larger wild Hybrid Dilophosaurus with a more developed venom sac in its throat.
Scientists were working in the laboratory to increase the size of Dilophosaurus and eventually discovered that the DNA of Dilophosaurus and Utahraptors matched. By working on the DNA, they were able to produce a larger version of Dilophosaurus, resulting in the Hybrid Dilophosaurus you see. Now Ceratosaurus and Allosaurus must fear him. She has the ability to swim fast.
- .Animations I increased it to ultra realistic level.
Animations - Muscle Motion - Jiggle Effects
- .Hybrid Dilophosaurus Model.
- .I have tried to add sense of reality. Supports pbr.
-. Polygons = 36510
-. Vertex = 36576
-. Tris = 72860
- .World Scale (cm) . Model is scaled correctly 9m
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*--*-*-*-*-*-*-*-*-*-*-*-*
- .Walking, run, ambush run, backward, ambush, idle, sitting, stand up, sleep, roar, attack, death, Drinking Water, Eating, sniffing, attack ,tail attack, roar ,leg broken, death, die, get hit -left-right, Wakeup, Dodge Left , Dodge Right, Turn LEFT/RIGHT , Root Motion Anims, swimming ,Bonus anims attack / walking - run
-8 Different Skin
Total: 120 animations
---------------------------------------------------
-. Textures Type PBR Unity
- . Edit : You can easily upgrade to hdrp using Unity's hdrp wizard. You can classify the project as hdrp and use the hdrp wizard.
- . 31 items Format: PNG
-.Resolution: - .8192x8192 - 4096x4096
- .Albedo
- .Normal
- .Metallic
-. Real Size 9 meter(CM)
---------------------------------------------------
. ** - Formats : **
. unitypackage - Unity
- .Your positive feedback is very important to me and I take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So I will produce more models in most voted themes. Thank you.
Price $84.99
Modern Action - Music Loops by Daniel Sinagra
Features:
- Different Edits: Full track, Intro, Seamless Loop and Ending
- 2 Vertical Layering music systems for adaptive game music
- Manual
Number of Audio Wavs: 80
Number of Audio Cues: 80
Sample rate / bit rate: 44,100Hz/ 16-bit
Does music loop: Yes
Minutes of audio provided: 72
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Manual
Image Licensed from Adobe Stock Images
This music pack contains 10 high quality tracks inspired by modern action and FPS games. These tracks range from low to high tension loops including 2 vertical layering systems which can be used for scenarios which require different musical
intensities to reflect different game states.
Previews of tracks available
A manual is included
Price $24.99
Music Box by CyberKit3D
WAV Files
1411kbps
44100Hz
Loopable: Yes
Stereo
The package contains 1 sound track and 6 files. This includes the full version of the soundtrack, as well as a seperate intro, loop sections, and end. For the Horror/ Thriller style of games.
Price $0.00
Shop Jingle by CyberKit3D
WAV Files
1411kbps
44100Hz
Loopable: Yes
Stereo
The package contains 1 sound track and 11 files. This includes the full version of the soundtrack, as well as seperate intros, loop sections, ends, calm versions, short and long versions.
Price $0.00
RPG Short Music Cues by BLACKMID
===================================================
- 120 high-quality *WAV tracks (16-bit; 1411 kb/s; 44.1 kHz)
- 19 minutes of small orchestral clips
- Wide variety of musical colors and emotions
- 163mb of compressed audio data (*zip)
- YouTube-Safe music tracks
- Unlimited Royalty-Free license
- Loopable: NO
===================================================
⭐IF YOU LIKE MY MUSIC and found it useful - PLEASE don't forget to RATE/REVIEW the asset⭐
(*so you can get a discount for your next purchase within my store, just contact me via email).
HIGH QUALITY ORCHESTRAL MUSIC FEATURING LIVE MUSICIANS!
The "RPG Short Music Cues" collection containing 120 Small Orchestral Soundtracks in a 7 different categories:
- EXCITING FANFARES (15) — victory, win...
- EXPLORATION (15) — beautiful & grand, dark & ominous...
- FAIRY & MAGICAL (15) — comedy, light, funky...
- HEROIC & COMBAT (15) — epic & dramatic...
- PERCUSSIVE RHYTHMS (15 ) — tribal, powerful...
- SAD & DESPAIR (15) — loose, defeat...
- CHORD HITS (30) — minor+major variations...
Each cue 4~25 sec. length (19 minutes of audio - from calm and peaceful to epic battle).
Best in context of: dark fantasy, mmo rpg, adventure, battle, d&d transitions, game themes, epic, village, town, castle, tavern, inn, medieval, tribal, ancient temple and similar stuff...
Anyway it can be used in any video game genre, LITERALLY from a generic Puzzle Game to an AAA Game or Cinematic Trailer...
It's not limited by any means! :)
=======================
⚠️YOUTUBE-SAFE MUSIC⚠️
=======================
The music is cleared with YouTube and can be freely used without any concerns of copyright strikes, flags, or demonetization. This is essential if you expect players to showcase your game in videos or streams!
(i.e. you will never get a copyright claim and ALSO you are allowed to use the soundtracks wherever you want and as many times as you need)
It means Unlimited Royalty-Free license! Use the music over and over, in any of your project or productions, without any additional fees or royalties.
=================
PRODUCT SUPPORT
=================
in case you are experiencing any kind of issues (while using my assets), please feel free to contact me directly at any time so I can help you out as quick as possible.
===================================================
- 120 high-quality *WAV tracks (16-bit; 1411 kb/s; 44.1 kHz)
- 19 minutes of small orchestral clips
- Wide variety of musical colors and emotions
- 163mb of compressed audio data (*zip)
- YouTube-Safe music tracks
- Unlimited Royalty-Free license
- Loopable: NO
===================================================
==============================
MY YOUTUBE CHANNEL (BLACKMID)
ORDER CUSTOM MUSIC ON FIVERR
==============================
⭐IF YOU LIKE MY MUSIC and found it useful - PLEASE don't forget to RATE/REVIEW the asset⭐
(*so you can get a discount for your next purchase within my store, just contact me via email).
Price $35.00
Mobile Pedestrian System by Gley
Parallel job system - for better performance.
Burst compiler - to speed up the computations.
Pooling system - spawns the pedestrians around the player so you can create high-density with a low number of pedestrians. Very scalable for huge environments.
Layer management - for better optimization.
Waypoint system- it comes with an easy-to-use Waypoint editor, so waypoint generation is semi-automatically.
Movement is made using Apply Root Motion from the character animator.
The system requires only a blend tree with a turn animation and a walk animation to work. The configuration is provided inside the package.
Any other animations and behaviours can be easily integrated.
Full code is provided and fully commented, no dlls.
Key Features:
- Waypoint-based pedestrian system.
- Uses a grid system, allowing it to be used in any scene dimension without performance issues.
- Movement is made using Apply Root Motion from the character animator.
- Support for any humanoid characters.
- Support for any animations.
- Easy to create and integrate custom behaviours.
- Support for traffic lights and no traffic lights street crossings.
- Independent crossing component for integrating with existing vehicle systems.
- Seamless integration with the Mobile Traffic System.
- Pathfinding on waypoints. Method to find the shortest path between 2 waypoints using the existing waypoints inside the scene.
- The ability for pedestrians to follow a given path. Method to make any pedestrian form anywhere in the scene to reach a specific destination.
- Basic static and dynamic obstacle avoidance.
- Pedestrian types - assign different types of pedestrians and allow access in specific areas based on pedestrian types. (Ex: only pedestrians marked as students will walk inside campus).
- Priority waypoints. Ability to set the importance of the pedestrian paths. Useful to spawn more pedestrians in the crowded areas downtown and fewer on city edges.
- Custom events on waypoints. Those events are triggered when a pedestrian reaches a specially marked waypoint. Useful for dynamic actions inside the app.
- Capability to include pedestrians in the vehicle pool that will not be instantiated by the system. These pedestrians must be programmatically instantiated at the appropriate time.
- Ability to subscribe to various events for a better overview of what happens inside the system and better customization opportunities.
- Added delegates for some actions to easily change the default behaviors used by the system.
- Custom editor tools - many editor windows to make the integration process as smooth as possible.
- Pooling and reutilization system to create density around the player with fewer pedestrians, enhancing performance.
- Simple API for advanced functionalities.
- Complete code included and commented.
- Works for any platform that supports the Burst compiler.
- Requires Unity 2021.3 LTS and above.
Demo:
All that you see in the demo is included inside the package:
- 1 production-ready Pedestrian thanks to SICS Games.
- Animations from the Adam project made by Unity: Die, Idle, Revive, Run, Walk.
- 1 mobile production-ready car with 3 LODs and changeable colors, thanks to PolyNinja
- 9 road tiles that can be assembled in any way to create complex roads.
- 20 simple city buildings to populate your environment.
- 1 demo scene that assembles all the above elements into the playable scene from the demo.
For more pedestrians, I recommend the Toon City People, which are professionally made and easy to integrate into our system, as demonstrated in the tutorial.
For detailed instructions check the Documentation
Faster support:
Contact us:
IMPORTANT! Please include your invoice number in your first message.
If you are interested in other assets made by GLEY visit our Asset Store Page
Video Tutorials:
Price $99.00
Low Poly Mesh Generator by past12pm
Key Features:
- Versatile Mesh Generation: Seamlessly generate nine different low-poly mesh types, perfect for stylized art and performance optimization. From single trees to entire terrains, each mesh is designed to be lightweight and easily modifiable.
- Instant Terrain and Island Creation: The workflow is streamlined for efficiency, allowing you to quickly generate individual meshes and combine them into expansive terrains or islands. This feature is especially useful for creating game worlds, landscapes, or modular environments with minimal effort.
- Advanced Shader Effects: Enhance your scenes with customizable shaders for water and crystal effects. The different shaders offer dynamic properties like refraction strength, flow speed, and color blending, adding depth and visual interest to your meshes.
- Customizable Properties: Tailor each mesh and shader to your needs with a variety of adjustable parameters. Control smoothness, normal strength, and falloff for water shaders, or adjust color transitions and shininess for crystal effects.
- Efficient Workflow: The integration of mesh generation and shader application is designed to be intuitive, allowing you to focus more on creative aspects and less on technical details. Create and refine low-poly assets effortlessly, and achieve stunning visual results with ease.
- Preview Window: Instantly visualize your generated meshes with the built-in preview window. This feature helps you fine-tune settings and get closer to your desired look before finalizing, ensuring your assets meet your artistic vision.
- Optimized Performance: Designed with performance in mind, the meshes and shaders are optimized to run smoothly in Unity, ensuring that your scenes remain efficient and responsive even with complex setups.
- User-Friendly Interface: Navigate through a clean and intuitive interface that simplifies the asset generation process. Spend less time managing tools and more time focusing on your creative vision.
Low Poly Mesh Generator simplifies asset creation in Unity with its powerful, user-friendly tools for generating diverse low-poly 3D meshes. This package allows you to create nine distinct types of meshes—trees, rocks, crystals, terrains and islands—each fully customizable to fit your project's needs.
Whether you’re developing a stylized fantasy world, a minimalist game, or a detailed terrain, this package provides the tools you need to efficiently create and customize low-poly assets, making it a valuable addition to any Unity project.
Price $15.99
Pixel Shield Pack 1 by EmblemAdept
- .png file type for pixel art
- sprites are 32x32 px (includes any empty space with zero opacity)
- includes individual sprites
- includes 480x160 sprite sheet
Pixel Shield Pack 1 includes a variety of shield types that are designed to match the colors of assets from Pixel Armor Pack 1: Medieval and Pixel Armor Pack 2: Fantasy. Variations are created and named to give developers some interesting thematic ideas or options.
Shield types include things like:
- Crusader Kite
- Dark Heart Heater
- Dark Elven Spider Insignia
- Hellforged Legion
- Fencing Master Metal Round
- Prime Alchemist Tower
- Triarii Aspis
- Steppe Brothers Coffin
- Blighted Barony Buckler
Other Packs already in store include:
Pixel Armor Pack1: Medieval
Pixel Ring Pack 1
Pixel Cursor Pack 1: Fantasy Races
Pixel Blade Pack 1: Swords and Daggers
Pixel Axe & Hammer Pack 1
and More!
Price $4.99
Pixel Armor Pack 2: Fantasy by EmblemAdept
- .png file type for pixel art
- sprites are 32x32 px (includes any empty space with zero opacity)
- includes individual sprites
- includes 256x256 sprite sheet
Pixel Armor Pack 2: Fantasy includes a variety of more fantastical RPG armors. Design variations are created and named to give developers some interesting thematic ideas or options.
Armor types include things like:
- Hedge Wizard Robe
- Pufferfish Spiked
- Death Knight Bone
- Barbarian Beast Hunter
- Dark Elf Drifter
- Cloud Village Dancer
- Sun Priest
- Dilettante Bard
- Turtle Shell
Other Packs already in store include:
Pixel Armor Pack1: Medieval
Pixel Ring Pack 1
Pixel Cursor Pack 1: Fantasy Races
Pixel Blade Pack 1: Swords and Daggers
Pixel Axe & Hammer Pack 1
and More!
Price $4.99
Medieval Weapon Sound Effect Pack by Dertien Studio
Audio file types : .Wav
Sample Rate : 96.0 kHz
Bit Depth : 24 Bits
Loopable : Some
Additional : Stereo
This Package Contains 850++ Medieval Weapon Sound Effect Pack.
You can use for game like RPG, Adventure, Fantasy and many more
The Library includes following categories:
- WOODEN STAFF
- AXE LARGE
- AXE SMALL
- DAGGER
- FLAIL
- GORE
- HAMMER LARGE
- MACE
- SHIELD METAL
- SHIELD WOOD
- SPEAR
- SWORD LARGE
- SWORD SMALL
See Preview
Price $46.66
Solar_System_Planets by Spherica Emporium
Features:
- Realistic and Physically based planets
- Solar system planets including dwarf planets
- Fully customizable Atmosphere system
- Planet ring/ asteroid belt system
- Can generate different Sci-Fi planets
- space render ready Maps
- Customizable Materials
- Detailed Clouds
- High resolution Space skybox HDR (8k)
Maps: Total 18
Materials: total 12
Number of Textures: total 11
Static Mesh: 01
Blueprint : 01
Texture Resolutions: 8k , 12k
Additional Notes:
If you face any problem, feel free to mail me at 2dasif321@gmail.com.
Note: (anybody who faces a problem or wants a refund please mail us at 2dasif321@gmail.com so that we can improve more with your help )
Watch the preview video here: Demo
Ultra Realistic Solar System Planets ( Game ready and Render ready):
This Asset Includes High resolution Solar System Planets. The Planets are physically based so you can change the Rayleigh scattering, atmosphere color to stimulate different atmosphere and Planets/Earth Like Planets. The Planets are very detailed - if you change the light direction the Night part/ Night City lights will gradually show up according to the direction of Sun Light. Also The planet materials are customizable (play with the settings) with different atmosphere and adding clouds, completely different planets can be generated. You can use it in realistic Sci-fi games and cinematics or stunning space renders/ wallpapers!
Ultra Realistic Solar System Planets contains-
- Physically based Solar System Planets
- Procedural Planet Creator
- Planet ring/ asteroid belt
- High-Resolution textures (8k and 12k )
- Solar system Planets including four dwarf planets
- Detailed space cinematic render ready Maps
- Highly customizable Materials, works with any planet texture
- Detailed Clouds
- Realistic and Cinematic Earth
- Demo high resolution space skyboxes
Price $15.99
SimplePomodoroTimer by LastWizard
Utilizes Windows low-level APIs to provide window transparency,always on top, and mouse-through functionality:
- - user32.dll
- - Dwmapi.dll
- Set the timer
- Sound reminder when time is up
- Transparent desktop on Windows
- Motivational quotes carousel (from show.txt in StreamingAssets folder )
- Can be dragged with the mouse
- Can be resized with the scroll wheel when hovered over with the mouse
Price $4.99
Cassette Tape Recorder by Master of Dreams
- 160 WAV files
- 96kHz/24Bit
This sample pack is a unique collection of sounds recorded from a real cassette deck, tape recorder and sounds created by audio cassettes. Created in high quality 96 kHz 24 bit, this set includes sounds that evoke nostalgia for the era of audio cassettes.
Each sample accurately conveys the characteristic sounds created when a cassette recorder operates. Use these samples to add a retro vibe to your music compositions or sound design projects. The set contains playback, rewind and other typical Cassette Tape Recorder sounds. Dive into the world of analog recording and create unique content with this tape deck sample pack.
All sounds are recorded in WAV format, 96 kHz, 24 bit.
The following sounds are included:
- Audio Cassette Movement
- Put Audio Cassette In Case
- Take Audio Cassette Out Case
- Cassette Deck
- Cassette Deck Eject Tape
- Cassette Deck Insert Tape
- Cassette Deck Operation During Playback Loop
- Cassette Deck Rewind Tape
- Cassette Tape Recorder
- Cassette Recorder Eject Tape
- Cassette Recorder Insert Tape
- Cassette Tape Recorder Buttons
- Rewinding Cassette in Deck During Playback
Cassette Tape Recorder - Sound List
Price $7.99
Slime Material by Game Slave
- Unity 2021 or superior.
- Slime shader created using Shader Graph.
- A procedural shader that offers high customizability.
- Optimized for projects of any scale.
- it includes features such as refraction and refraction displacement and noise, rim light and all the PBR basic parameters.
- This shader is designed for Unity URP, so it requires URP and Shader Graph for proper functionality.
- To make the refraction work, you must set the "Opaque Texture" parameter to ON in the camera object of your scene or in your render pipeline asset.
This is a Slime shader material. You can adjust the refraction of the material, as well as the noise, view displacement, and transparency.
You can also add a complementary rim light to make the colors of your object pop.
Of course, you can connect textures (albedo and normal) to enhance the quality of your object, along with the basic PBR parameters like smoothness, metallic, or color with HDR.
Place objects inside others that use this material, and they will appear distorted—like something trapped in ice, for example.
Enhance the visual quality of your project with this kind of material!
Price $15.99
Cinematic Action Drums Vol.1 by Master of Dreams
• 740 WAV files
• 44.1kHz/24Bit
With these loops, you can highlight your project by adding powerful and aggressive drum beats to it, which will add drama and tension to key moments of your work.
This sound pack contains loops in the following BPMs:
100, 105, 110, 115, 120, 125, 130, 135, 140.
Total - 720 Loops (432 Straight and 288 Triplet loops).
Bonus - 20 one-shot sounds (for Ends).
Cinematic Action Drums Vol.1 includes 10 loop kit versions for each tempo, helping you quickly and efficiently create a basic rhythm for your action movie soundtracks, trailers and music tracks.
There are separate layers, such as STEM, which make up the main (Full) loops - Low Drums, Med Drums, Hi Drums,there are versions with and without Taiko Rolls:
- Full (90 loops)
- Hi_Perc (90 loops)
- Low_Perc (90 loops)
- Mid_Perc (90 loops)
- Taiko_Roll_Full (90 loops)
- Taiko_Roll_Hi_Perc (90 loops)
- Taiko_Roll_Low_Perc (90 loops)
- Taiko_Roll_Mid_Perc (90 loops)
All loops are intuitively sorted into separate folders.
Price $29.99
Cinematic Action Drums Rolls Crescendo by Master of Dreams
• 48kHz/24Bit
• 75 WAV files
These drums deliver a powerful and dramatic sound that will instantly grab the listener's attention and add depth and tension to your project.
This pack contains 75 WAV files in 48 kHz/24 bit quality and includes three types of drum roll crescendos (from long to short) with 25 WAV files each: Full, Mid and Short.
Cinematic Action Drums Rolls Crescendo - Sound List
Price $9.99
Birds Sounds by Master of Dreams
- 56 WAV files
- 96kHz/24Bit
- Minutes of audio provided: 46 min
Including a variety of locations such as city, forest, city park, and seaside town, this pack offers recordings that are perfect for creating authentic and realistic soundscapes.
Includes:
- Birds in Forest After Rain
- Birds Singing In City Park
- Birds Sounds with City Atmosphere
- Cuckoo
- Peacock
- Singing Birds Early Morning
- Singing Birds in Seaside Park
- Sparrows on the Background of the Sea
- Swifts In The Urban Atmosphere
The loop sounds from this sound pack make it easy to create endless sounding ambience, making them ideal for use in video games, movies, and other projects where you need to create an atmosphere of nature.
Recorded and mixed in 96 kHz/24 Bit WAV format.
Price $14.99
Forest Stream Loops by Master of Dreams
- 96kHz/24Bit
- 11 Looped WAV files
- Minutes of audio provided: 12 min
With these sounds you will create a realistic atmosphere of presence in the forest by the stream.
Recorded and mixed in 96 kHz/24 Bit WAV format.
Forest Stream Loops - Sound List
Price $7.99
Inside Passenger Jet Vol.1 by Master of Dreams
- 96kHz/24Bit
- 40 WAV files
- Minutes of audio provided: 99 min
Here you will find wav files and loops that can be used to create an endless sound of the atmosphere inside a passenger jet.
"Inside Passenger Jet Vol.1" will become an indispensable assistant for multimedia content creators, computer game developers and those who like to experiment with sound. Immerse yourself in the atmosphere of a real flight with this unique set of sounds!
All sounds are recorded in WAV format, 96 kHz/24Bit.
Inside Passenger Jet Vol.1 - Sound List
Price $14.99
One-File JSON Parser by Hammer Solves Everything
One-file JSON Parser can parse JSON in a single file, ItsJsonParser.cs.
You can easily use, copy, modify, reproduce, transmit, and distribute the software.
Feature
- Parse JSON string to class
- Parse class to JSON string
Details
- Nested classes and structs can be parsed
- Nested Arrays and Lists can be parsed
- Enum variables can be parsed as name
- Nullable variables can be parsed (when not null)
- SerializeField and NonSerialized attributes can be used to mark as parse target
Example
To JSON text from Class
FooClass foo = new FooClass();
string jsonText = ItsJsonParser.ToJson(foo);
From JSON text to Class
string jsonText = "{\"foo\":1, \"bar\":\"baz\"}";
FooClass foo = ItsJsonParser.FromJson<FooClass>(jsonText);
Price $4.99
