NHC - CARTOON Medieval Scrolls by New Horizon Creators
Features
Optional size of textures
Transparent
Number of Textures: 300
1024 px - 100 textures
512 px - 100 textures
256 px - 100 textures
Texture Resolutions: 256*256, 512*512, 1024*1024
Supported Development Platforms:
Windows: Yes
Mac: Yes
The pack consists of 100 different images (in 3 resolutions - 300 items), which include of different cartoon medieval scroll pictures that can organically fit into any mobile project, game, website or product design.
These icons have three types of resolution and a transparent background for easier use.
They will work great for:
- items in your inventory;
- notes or books, etc;
- show pictures on devices;
- site design;
- etc.
If you are interested in new assets for a special theme - feel free to write in comments or email : new.horizon.creators@gmail.com
We are open to new ideas.
Price $5.99
Editor Statistics | Time & Activity Tracking Inspector by THE ASSET EMPIRE
Dependencies
- com.unity.serialization
Editor Statistics collects and displays data about your workflow, helping you understand the way you work better.
⏳Time Tracking
- Editor Time - time spent with Editor open.
- Active Time - time spent with Editor focused.
- Idle Time - time spent with Editor not focused.
- Build Time - time spent building players.
- Edit Time - time spent in Edit Mode.
- Play Time - time spent in Play Mode.
- Session Time - time spent in the current session.
- Assembly Reload Time - time spent reloading assemblies.
📋Activity Tracking
- Session Count - number of times Editor was opened.
- Asset Count - number of prefabs, textures, models, etc., in the project.
- Build Count - number of total, succeeded and failed builds.
- Play Count - number of times Editor entered Play Mode.
- Line Count - number of lines in all C# scripts.
- Compilation Count - number of times scripts were compiled.
✨Active Support
Editor Statistics is actively maintained, feel free to share your feedback, feature requests, bug reports, or questions by reaching out to hello@theassetempire.com.
💻Custom Tracking
Editor Statistics provides a scripting API that allows you to create your own trackers for other types of data. The asset comes with online documentation that will help you get started.
🛡️Privacy By Default
Data collected by Editor Statistics is stored locally and never leaves your device.
💾Export & Import
Editor Statistics lets you export and import data, so you can keep it in a safe place and move it between devices.
Feel free to reach out with any questions, either before or after making your purchase, by sending an email to hello@theassetempire.com
Price $24.99
Towns, Cities, and Tranquil Places by Matteo Palmer
Audio file types : WAV
Sample rate: 44.1k
Bit depth: 16
Loopable: Yes
Additional: Stereo
Royalty Free
Need to calm down after that last boss fight? Spend some time in a quiet town, rejuvinating and healing up before your next endeavor! Towns, Cities, and Tranquil Places contains 11 high-quality 16bit tracks, perfect for a variety of different game types including JRPGs, Metroidvanias, Action Adventure, and so many more. This pack focuses on peaceful and calming melodies as well as other styles you'd associate with civilization!
Tracklist (.wav, 16bit, 44.1k) (All tracks include a loop and non-loop version)
1. Seaside Town [1:16]
2. Forest Village [1:01]
3. Quaint [1:22]
4. City Outskirts [2:03]
5. Street Corner [1:11]
6. City of Dreams [1:32]
7. Market Square [0:59]
8. A Tranquil Place [1:01]
9. Peaceful Hamlet [1:29]
10. Rain Village [1:48]
11. Overlooking The Ocean [0:47]
Price $14.99
Caves and Dungeons by Sonus Novum
- 44.1 khz
- 16 bit
- .wav format
- stereo
- 14 music tracks
- tracks with separate versions for starting & looping
Each of these thrilling and chilling tracks have been meticulously crafted to evoke the rich nuances of the dark places where adventurers test their courage. Descend into the foreboding Halls of the Damned, traverse the great Chasm of the Serpent, or seek out the treasures that lay deep within Kothar’s Iron Tomb, if you dare!
Price $0.00
Dungeon Environment / 91 Assets / URP by PackDev
Features included:
-Meshes (Props & Environment)
86 meshes total 91 Prefabs
Average poly count:
5621 tris per mesh
-Textures ( 256 - 4096 )
Number of Textures: 239
- Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 79
-Number of Shaders: 80
-Custom Scripts: 6
-Audio files: 1
-Demo Layout scene
-Demo scene
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $49.99
Low Poly Mushrooms | Food Pack by McStarkGames
Number of textures 1
Texture dimensions 9x3
Minimum polygon count 18
Maximum polygon count 1018
Number of meshes/prefabs 68
UV mapping: Yes
12 different low-poly mushrooms, 10 of which have 2 different variations. 7 of them have several sliced models each. Models fully listed here:
- Enoki
- Honey Fungus
- Penny Bun(2)
- Red Russula(2), Yellow Russula(2)
- Porcini(2), Half, Slice(2), Sliced
- Champignon(2), Half, Slice(2), Sliced
- Cremini(2), Half, Slice(2), Sliced
- Morel(2), Half(2), Slice(4), Sliced
- Chanterelle(2), Half(2), Slice(5), Sliced
- Portobello(2), Half(2), Slice(6), Sliced
- Truffle(2), Half(2), Slice(7), Sliced
A total of 68 models.
Price $4.99
Stylized Guy Casual pack by Playcrazzy
Technical details:
Number of textures 1
Texture dimensions 2k
Minimum polygon count 6857
Maximum polygon count 11178
Number of meshes/prefabs 05
Rigging: Yes/No Yes
Animation count 03
Animation type list Idel,Walk,Run
UV mapping: Yes/No No
Description
👀 Features:
- 5 Outfit
- Simple Humanoid rig compatible with mixamo and other animation packages
- 3 Types of Animation
This Package Has a Naked Body As Well So You Can Make a New Cloths On top That.
Models are great for use in Hyper Casual Mobile Games , pc games advertising, games, and other purposes,Cartoon Video Making
In the kit with the characters come animations:
idle, run, walk
all animations looped
If you liked this set, please leave a review! It will help me to create even more product and please you! Creativity to you!
Price $25.00
Ludo Galaxy - The Ludo Game(Complete Project) by MashStudios
Our space-themed Ludo game is filled with tons of features. It's challenging & fun as players move towards winning position by creating strategies to out others, be in safe zone & move faster. Specialized Ludo game to help in boosting players' strategic decision-making skills and to enjoy on the way.
Players can play in two modes: Human(Offline) & AI. They can choose any number of players upto 4, any number of characters upto 4 & they can choose board's colors or use the default set minimizing the hassle. In Human mode, they can set the names of their friends too. Default names are also available incase they don't want to set. Our AI mode is one of our finest features. We have crafted an AI mode with strong algorithms to tackle the mastery of a human player. Players can play with any number of bots from 1 to 3. This Ludo game follows the rules of typical ludo games but what makes it special is the ability of it's players to buy their own choice of moves & shield with in-game gems. With choice of moves players can move forwards with their desired move & with shield their characters will be protected for their own chosen number of rounds. With well - designed UI, gameplay, sound system, fun animations and amazing particles systems, you can get the proper feel of travelling in space in this space-themed ludo game. Also, we have AdMob advertisements integrated which can be easily setup. There's a gems shop with In-App Purchasing integrated and it can be easily modified. Moreover, we have provided an editable guide to help you with the game's rules and methods.
We have a well-written documentation taking care of every nook and cranny of the game for your better understanding.
Grab Ludo Galaxy today! It's totally worth it.
NOTE: Currently it doesn't support Online multiplayer however if a developer wants, he/she may self-integrate it after going through the code base.
Few initial steps:
*Create and empty project & switch platform to Android/iOS in Build Settings then go to Player Settings> Resolution & switch orientation to portrait
*Import this package
*Download the packages mentioned in documentation(if not present)
*Check and follow the documentation
This kit is open to further updated features integrations for the future.
If you like this asset, please leave a good review about it. Please check out our other assets too.
For queries,email us at: mashiat38@gmail.com
Price $63.99
Desert Statues by Infinity3DGame
The total number of objects (prefabs): 40
This package contains:
1) Models:
- 20 Desert Statues (96 - 4184 tris)
2) Textures:
- 2 Atlas textures (Diffuse Map) - resolution 4096x4096
3) Fire Particles system
This asset is used in our other asset: Desert Temple
- Models are optimized for gaming.
- Supports Universal Render Pipeline (URP) and High-DefinitionRender Pipeline (HDRP).
If you have any additional questions, you can always write to us at the email address: 3dinfinityart@gmail.com
Price $8.00
Streamed Reality Server SDK by Streamed Reality
This SDK requires the Streamed Reality Server WebRTC package, available here.
Asset uses Bouncy Castle under an adapted MIT X11 License; see Third-Party Notices.txt file in package for details.
This package enables an existing or new Unity XR project using the XR Interaction Toolkit to be converted for remote rendering. Streamed Reality Server SDK provides all the needed assets to create a cloud rendering capable build of your XR application.
The server-side build can be used together with the Streamed Reality XR Client which is available for Meta Quest 1, 2, 3 and Pro headsets (https://u3d.as/3gKq).
This SDK requires the Streamed Reality Server WebRTC package, available here.
https://www.streamedreality.com/
Price $19.99
Streamed Reality Client SDK by Streamed Reality
This package enables you to build a compatible Android client (Meta Quest / Quest 2 / Quest Pro) to be used with the Streamed Reality Server SDK, which provides all the needed assets to create a cloud rendering capable build of your XR application.
https://www.streamedreality.com/
This SDK requires the Streamed Reality Client WebRTC package, available here.
Device Support: Meta Quest 1/2/3/Pro
Price $0.00
UniPool - Advanced Universal Prefab Pooling by DBCreative
UniPool - Advanced Universal Prefab Pooling
provides a way to pool all kinds of prefabs into a single universal pool.
This allows to pool prefabs without dependancies, with a natural workflow, similar to Instantiate and Destroy.
Optimizations:
UniPool uses PoolCell object to cache GameObject, Transform
In addition, you may specify one Component type, located on prefab or in children, to be cached as well (including interface type).
This is so you can avoid unnecessary (costly at scale) calls to .GetComponent; .gameObject; transform;
Use features:
Get - get object from pool
with or without prior registration (can be fully dynamic).
Registration - may choose to register a prefab before use (by prefab or string name).
Fill - can instantiate an amount of prefabs to pool.
Release - releases object back to pool. Release can be done by passing a reference of: PoolCell, GameObject, Transform, Component.
UniPool - Advanced Universal Prefab Pooling
provides a way to pool all kinds of prefabs into a single universal pool.
This allows to pool prefabs without dependencies, with a natural workflow, similar to Instantiate and Destroy.
Optimizations:
UniPool uses PoolCell object to cache GameObject, Transform
In addition, you may specify one Component type, located on prefab or in children, to be cached as well (including interface type).
This is so you can avoid unnecessary (costly at scale) calls to .GetComponent; .gameObject; transform;
Use features:
Get - get object from pool,
with or without prior registration (can be fully dynamic)
Registration - may choose to register a prefab before use (by prefab or string name)
Fill - can instantiate an amount of prefabs to pool
Release - releases object back to pool. Release can be done by passing a reference, any of: PoolCell, GameObject, Transform, Component.
UGUI object pooling - Pooling works for regular 3D objects and UI objects alike.
Custom container - can specify what object to use as a pool container for each particular prefab
Example code:
PoolCell cell = UniPool.Get(prefab);
PoolCell cell = UniPool.Get("registeredName");
PoolCell cell = UniPool.Get<T>(prefab);
cell.gameObject; // cached gameObject
cell.transform; // cached transform
cell.GetComponent<T>(); // retrieves cached component reference
// Plain prefab.
UniPool.Register(prefab);
// Prefab with component caching of specified type T
// attach string name, that can be used to Get("prefab") via string name
UniPool.Register<T>(prefab, "prefab");
// Release by passing any of: PoolCell, Transform, GameObject, Component
UniPool.Release(transform);
Price $0.00
GeoCast: GPU Collider-Free Raycasting Engine by peanut button
- GPU-Based Raycasting: Utilizes GPU for faster performance compared to traditional CPU methods.
- Production-Proven: Tested and used in our studio's games, ensuring high reliability and performance.
- Continuous Async Raycasting: Efficient batch processing for raycasting from static or continuously moving positions with minimal CPU blocking.
- User-Friendly: Designed for ease of use, making it accessible for developers of all skill levels.
- Flexible Object Marking: Allows dynamic marking and unmarking of objects for detection.
- URP and SRP Compatibility: Optimized for both Universal Render Pipeline and Scriptable Render Pipeline.
- No Colliders Needed: Perform accurate raycasting without the need for setting up and using colliders.
- Supports Any Renderer: Compatible with skinned mesh, mesh renderer, line renderer, and more.
- Advanced Features: Includes sample scenes for both URP and SRP, demonstrating basic and batch raycasting setups.
- Customization Options: Provides extensive customization to suit various project needs and genres.
GeoCast is a cutting-edge GPU raycasting engine designed for Unity, providing unparalleled speed and accuracy for all your raycasting needs.
Ideal for developers seeking a robust and efficient solution, GeoCast is user-friendly and packed with advanced features. This engine is not only suitable for various genres but has also been battle-tested in production environments across our studio's games, ensuring reliability and performance.
GeoCast eliminates the need for colliders, although it's super easy to combine colliders & colliderless raycasts.
GeoCast supports any renderer in Unity, including skinned mesh, mesh renderer, and line renderer.
With super easy integration and extensive customization options, GeoCast stands out as the ultimate tool for enhancing your Unity projects.
Price $15.00
Medieval Village House by Quackforge
- Number of Textures: 2
- Texture Dimensions: 4096x4096 (4K)
- Polygon Count of House: 18,833 faces
- Minimum Polygon Count: N/A
- Maximum Polygon Count: N/A
- Number of Meshes/Prefabs: 2 (House, Door)
- Rigging: No
- Animation Count: 0
- Animation Type List: N/A
- UV Mapping: Yes (Overlapping)
- LOD Information: None
- Types of Materials and Texture Maps: PBR (Physically Based Rendering)
Bring your medieval village scenes to life with this meticulously crafted Medieval Village House asset. Perfect for game environments, VR experiences, and architectural visualizations, this asset combines high-quality textures and optimized geometry to deliver an immersive experience.
- High-Quality Textures: Two 4K textures (color and normal) to ensure detailed and realistic visuals.
- Optimized Geometry: With a total polygon count of 18,711 faces, the asset strikes a balance between detail and performance.
- Functional Design: Includes a house and a door mesh, with the door origin set properly for rotation, ideal for interactive scenes.
Price $7.49
Native Webview by Assets4Devs
Specs
- Developed in Swift and Xcode 15
- Well tested on devices since iPhone 7
- Easy to setup
- Well coded and documented following Apple's documentation
- Documentation
- Reference Guide
Demo App
- contact us for how to request a demo app
Minimum iPhone & iOS/iPadOS
- iPhone 8
- iOS/iPadOS 16
- For older versions, please contact us
Features
- fullscreen, sheet style
- loading indicator, bar, percentage
- swipe back and forward gestures
- title
- delegates
- load html string like "<html><body><p>Hello!</p></body></html>"
- load file from path
- show nav bar inside webview
- success or error callback
- custom text or bar
- timeout
- display native navigation
- goback and goforward buttons
Roadmap
- custom sized, padding
- SSO (get data from web to unity)
- different transitions
- dark and light themes
- font family
- translucent background
Key Features:
- Cutting-Edge Technology: Leverage the power of the latest web technologies directly within Unity.
Enjoy native performance and high-speed rendering, ensuring a smooth and responsive user experience. - Extensive Customization: Tailor the WebView to fit your project’s needs with a wide range of customization options.
Modify UI elements, enable or disable features, and adapt the appearance to match your application’s style effortlessly. - User-Friendly Integration: Simple and intuitive API for easy integration and minimal coding required.
Comprehensive documentation and example projects to get you started quickly. - Secure and Reliable: Built with security in mind, ensuring safe browsing and protection of user data.
Regular updates and dedicated support to keep your project running smoothly.
Transform the way you incorporate web content in your Unity applications with our Native WebView Plugin. Whether you’re developing a game, educational app, or enterprise solution, this plugin provides the flexibility and performance you need to deliver a top-notch user experience.
Price $15.99
