Pathogen - Sci-Fi Horror Music by Andrew Chambers Music
- 17 Stereo WAV music tracks (16-bit/44.1kHz)
- Bit rate: 1411 kbps
- 311MB uncompressed
- ~31 minutes of music
- 12 seamlessly looping tracks
- Royalty-Free license
Pathogen is a harrowing collection of 17 music tracks (12 looping), composed for sci-fi horror games. This pack delves into the chilling realms of space and alien terror, featuring eerie electronic soundscapes, unsettling synths, and menacing atmospheric textures. Perfect for creating a sense of dread and otherworldly fear, Pathogen will immerse your players in a world of cosmic horror, alien infestations, and futuristic nightmares. Whether exploring abandoned space stations, encountering extraterrestrial threats, or escaping bereft research facilities, this pack provides the perfect auditory backdrop for an unforgettable sci-fi horror experience.
Music Demo: https://youtu.be/aiJulXci-xQ
This pack contains 15 original tracks with 2 additional alternative versions.
TRACKLIST:
- Absolute Zero (Loop) [1:09]
- Airlock (Loop) [1:07]
- Anticipation (Loop) [1:00]
- Control Room (Loop) [1:52]
- Deep Space (Loop) [1:00]
- Desolate [2:33]
- Dimensional Rift (Loop) [1:04]
- Distress Beacon Heavy [2:15]
- Distress Beacon Light [2:15]
- Infection (Loop) [1:46]
- Ionization [3:29]
- Shadows on the Wall (Loop) [1:42]
- Temporal Distortions Heavy (Loop) [1:00]
- Temporal Distortions Light (Loop) [1:00]
- The Void (Loop) [1:00]
- Void Stalker (Loop) [1:36]
- 82 Years Later [5:00]
Music Quality:
Pathogen was created with industry-leading software used in professional studios worldwide, each track delivers a polished, high-quality sound, elevating your game to new heights of immersion.
**If you'd like to learn more about Andrew or his ongoing projects, visit andrewchamberscomposer.com
Price $24.99
EspWiFi by TomoSoft
EspWiFi uses MQTT communication between a single Windows PC and plural Esp32s using the network. The Windows PC connects to the network using LAN or WiFi. Each Esp32 connects the network using WiFi. EspWiFi on the Windows PC works as Publisher and Subscriber, also Broker. EspWiFi on the Esp32 works as a Publisher and Subscriber. Workflow is as follows.
- Unity with EspWiFi on the Windows PC inputs moving data as Subscriber from Unity topic.
- EspWiFi on the Esp32 outputs moving data as Publisher to Unity topic.
- Unity with EspWiFi on the Windows PC outputs command data as Publisher to Esp32 topic.
- EspWiFi on the Esp32 inputs command data as Subscriber from Esp32 topic.
- Moving data is for Horizontal or Vertical movement depending on Esp32 No.
- Command data is for ESP32 No and two input field data.
EspWiFi is an interface adapter between a single Windows PC and plural Esp32s via WiFi using MQTT communication. This adapter can quickly add plural Esp32s to your game as a gamepad ― no code required! To use the sensors device (gyro, accelerometer, GPS, etc.) and the display panel (LED, LCD panel, etc.) on the Esp32, you write code in purchased assets into the Esp32 and create Unity scripts by referencing sample code in purchased assets. Thereby you can use the sensor device data and the display panel data in your game.
Features:
- The package includes the Esp32 code that obtains x, y, and z data from the Esp32. You write this code to the Esp32 using Arduino IDE.
- Read x, y, and z data from the Esp32, convert x, y, and z data to byte array data type, and transfer that data to Unity using MQTT communication.
- The package also includes the Esp32 code that receives numerical data at the Esp32. You write this code to the Esp32 using Arduino IDE.
- The package includes the Unity 3D object ‘vase’ for displaying the x, y, and z and Inputfield / Dropdown / Button for sending numerical to the Esp32.
- The Esp32WiFiSampleCode describes receiving the x, y, and z data from Esp32 and sending the numerical data to Esp32.
- EspWiFi on the Windows PC works as Publisher and Subscriber, also Broker. EspWiFi on the Esp32 works as a Publisher and Subscriber.
- Refer to ‘EspWiFi Quick Start’ for how to set up the EspWiFi In detail.
- Refer to ‘EspWiFi Design Tips’ to rewrite the Esp32 code and the Esp32WiFiSampleCode.
- Refer to ‘Technical details’ below for MQTT communication in EspWiFi.
Requirements:
- Unity 2022.3 or newer
- Windows PC (Windows 10 or 11) on Network including WiFi Router.
- Esp32 (not work Esp32 S3 or Esp32 C3)
- Arduino IDE, for details, refer to ‘Arduino IDE v2 for Esp32’ for how to set up the development environment.
- ESPWiFi includes third-party libraries under their respective licenses, which are scribed in Third-Party Notices.txt.
In case of any trouble, contact me by email so I can assist you.
Price $20.00
Fast UI Sounds - Sound Effects by Alan Dalcastagne da Cunha
Number of Audio Waves: 100
Sample rate / bit rate: (i.e. 22,050 or 44,100 Hz) 44,100
Supported Development Platforms:
Windows: (Yes/No) Yes
Mac: (Yes/No) Yes
Important/Additional Notes: The cover is from NightCafe allowed for commercial use by their FAQ
Hello Dev
Check the preview
Check the documentation
When creating sound effects, I always notice that when you increase the pitch of an audio, you get a very simple and useful user interface sound.
A small click that can be used for a checkbox, changing values on a slider, a regular click, a small impact, something that doesn't draw much attention.
I've always wanted to make a package with these sounds, but since they're very simple to create and have a very clear purpose, I've never felt comfortable charging for it, so this package will be free!
I believe it will be very useful for point and click and mobile games, where you have several small clicks and need to change these sounds so that they don't tire the user!
Price $0.00
City Pop Wanderer / City Pop by Moonlight Official
Features:
Total 10 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 10
Number of Audio Cues: 10
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 40 mins.
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes:
City Pop Wanderer / City Pop
#WandererTunes #CityPopExploring #UrbanWanderlust
Embark on a journey of self-discovery and adventure with explorative city pop tunes.
[PREVIEW]
https://youtu.be/Mj4dN7uyioQ
00:00:00 01. Lonely Streets
00:04:04 02. Solitary Path
00:08:10 03. Wanderlust
00:12:15 04. Uncharted Journey
00:16:21 05. Crossroads
00:20:25 06. Nomadic Heart
00:24:27 07. Beyond The Horizon
00:28:29 08. Solitude Walk
00:32:39 09. Endless Roam
00:36:47 10. Explorers Dream
Font : HBIOS-SYS
[IBM EGA 8x14]
Copyright (C) 2015-2020 VileR (https://int10h.org)
Price $4.99
Vintage gramophone by SIUP
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
UV mapping: Yes
Includes formats: FBX, TGA textures
Polycount: 9112 triangles
Model of an old vintage gramophone with a vinyl record.
The vinyl can be removed if desired, and the horn and crank can be rotated.
It will fit perfectly into any interior of the early 20th century.
PBR textures.
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
UV mapping: Yes
Includes formats: FBX, TGA textures
Polycount: 9112 triangles
Price $9.79
Сars with guns - Modular Armored Vehicles by Warcool
• 1 texture atlas for all models - 512x512
• Around 3200 triangles per vehicle
• Cars consist of modules:
27 weapon models,
24 models of armor parts,
3 car models,
4 wheels.
• 3 prefabs cars, 1 prefab floor
• Types of materials: URP/Lit and Built-in/Legacy Shaders/Self-Illumin/Diffuse
• 1 material for all models + 1 material for floor (URP and Built-in)
• UV mapping: Yes (Atlasmapping)
• Animation: No
• LOD: No
• Rigging: No
• Pack contains 3 low-poly stylized Сars
• 3 types of weapons (Gun, Machine gun, Laser) with models of leveling levels (Fire power, Speed fire)
• All cars use 1 material
• Around 3200 triangles per vehicle
• 1 texture atlas for all models
Price $9.00
Free Lava Shader by AYproduct
Lava :
Lava Scale : Size of texture
VoronoiScale = Lava Wave
VoronoiAO = Wave Height
VoronoiAmount = all above mix
NoiseScale = obsidian amount
NoiseSpeed = obsidian speed
NoiseAmount = obsidian amount
[[Power = cooled rock ratio]]
Magma :
Magma Scale = Size of texture
Flame :
Noise Speed =Dissolve speed
Dissolve Value = Dissolve Rate
[URP WARNING !!!]
This free lava shader adds a dynamic and visually striking lava effect to your 3D environment. Designed for use in Unity, this shader simulates the glowing, flowing appearance of molten lava with realistic textures and animations.
Features:
- Realistic Lava Flow: Simulates the movement and texture of flowing lava, including surface waves.
- Dynamic Lighting: Includes glowing emissive properties to give the lava a realistic heat-based illumination.
- Customizable Textures: Allows for adjustments to texture maps for color, intensity, and pattern variations.
- Performance Optimized: Designed to run efficiently on a variety of hardware configurations, balancing visual fidelity with performance.
- Easy Integration: Simple setup and integration into existing projects, with straightforward documentation to guide you through the process.
Price $0.00
2D Platformer - Lovely Snowy by HobiSoLoved
This pack contains
- 12 tiles
- 2 platforms
- 3 pine trees
- 2 rocks
- Grass
- Stump
- Died tree
- Mushroom
- Sign post
- Crystal
- Spike
- Background
- 5 clouds(contains 2 scripts)
This pack is the snow theme 64*64 pixelart.
You can create lovely snow world with you own.
This pack is contains 5 clouds.
The scripts to make clouds moving in the scene.
Link below
Hobilovely/Scripts at main · Sugalovely/Hobilovely (github.com)
Price $4.99
AirDrop PBR and Albedo by lowpoly89
Number of textures 16 format TGA
Texture dimensions 2048x2048
Texture maps: Ambient Occlusion, Metallic/Roughness, Bace color, Normal (PBR)
Polygon count
Box : 4099
Parachute : 1340
Number of meshes/prefabs 1/19
Rigging: No
UV mapping: Yes
The models can be used with both PBR textures and just the albedo texture, and the result will still look great.
You can separately use the box without the parachute.
The geometry is divided to allow for this.
Price $8.99
TextMeshProRainbow by Space-pompom
This tool is based on the extended functionality of TextMeshPro. The project must have TextMeshPro installed for normal use. Can support most functions of TextMeshPro.
C# corresponding function
Please refer to TextMeshProRainbow.cs
TextMeshProRainbowSO can support a variety of gradient storage applications.
Price $10.00
Monster Mushroom 07 by Dima1991
Rigged: (Yes)
Animated: (Yes)
Number of Animations: 21
Vertex counts of characters: 9248
Number of Materials : 3
Number of Textures: 13
Texture Resolutions: (bodi x4096)
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
3 recruitment of unique textures
Price $24.99
military zombie set 2 by Dima1991
Rigged: (Yes)
Animated: (Yes)
Number of Animations: 20
Vertex counts of characters: 36614
Number of Materials : 17
Number of Textures: 54
Texture Resolutions: (armor x4096, blouse x2048, bodi x4096, bodi kit x2048, head x2048, helmet x2048, hair x2048 )
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
3 recruitment of unique textures
Price $34.99
Draconid 2 by Dima1991
Rigged: (Yes)
Animated: (Yes)
Number of Animations: 27
Vertex counts of characters: 27954
Number of Materials : 10
Number of Textures: 42
Texture Resolutions: (bodi x4096 head x4096)
ersona of a humanoid dragon.
The model consists 5 sets of unique textures
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
animation;
1x Agreeing
1x anger
3x attack
1x death
1x disturbance
3x flight_attack
2x flight_idle
2x flight_move
1x flight_move_beack
1x flight_move_left
1x flight_move_right
4x idle
1x Jumping
1x Left_Walking
1x Right_Walking
1x run
1x Walk_Back
1x Walking
Price $29.99
Low Poly Bus - Fork F-550 by Cobra Games Studio
- Number of textures: 1
- Texture dimensions: 1024x1024
- Polygon count: 4,751
- Number of meshes/prefabs: 6/6
- Rigging: No
- Animation count: 0
- Animation type list: None
- UV mapping: Yes
- LOD: No
⭐ This bus is a part of Low Poly Bus - Ultimate Pack. Check it out and get more buses at a lower price! You can also buy this asset and then upgrade it to the ULTIMATE PACK with a discount up to 50%!
🚌 This package contains low poly passenger bus ready to use.
⚡ Key features ⚡
- Model is optimized for mobile games (Android & iOS),
- Bus can be painted in any color you want,
- Model has 5 materials (base texture, color, front lights, rear lights & turn light),
- Coach has seperate wheels,
- No rigging and no animations,
- Prefabs with/without colliders included,
- Supports Universal Render Pipeline (URP).
🎓 Demo scene included 🎓
On the demo scene you can see all the assets of this collection. City and cars are not included in the package.
📧 Contact us 📧
If you have any ideas, specific requirements or need help, feel free to contact us: cobragamesstudio@gmail.com
© Cobra Games Studio - 2024
Made by developers for developers
Price $4.99
Low Poly Bus - Mers Sprinter by Cobra Games Studio
- Number of textures: 1
- Texture dimensions: 1024x1024
- Polygon count: 5,058
- Number of meshes/prefabs: 6/6
- Rigging: No
- Animation count: 0
- Animation type list: None
- UV mapping: Yes
- LOD: No
⭐ This bus is a part of Low Poly Bus - Ultimate Pack. Check it out and get more buses at a lower price! You can also buy this asset and then upgrade it to the ULTIMATE PACK with a discount up to 50%!
🚌 This package contains low poly passenger bus ready to use.
⚡ Key features ⚡
- Model is optimized for mobile games (Android & iOS),
- Bus can be painted in any color you want,
- Model has 5 materials (base texture, color, front lights, rear lights & turn light),
- Coach has seperate wheels,
- No rigging and no animations,
- Prefabs with/without colliders included,
- Supports Universal Render Pipeline (URP).
🎓 Demo scene included 🎓
On the demo scene you can see all the assets of this collection. City and cars are not included in the package.
📧 Contact us 📧
If you have any ideas, specific requirements or need help, feel free to contact us: cobragamesstudio@gmail.com
© Cobra Games Studio - 2024
Made by developers for developers
Price $4.99
Low Poly Bus - Kozak I-VAN by Cobra Games Studio
- Number of textures: 1
- Texture dimensions: 1024x1024
- Polygon count: 4,100
- Number of meshes/prefabs: 6/6
- Rigging: No
- Animation count: 0
- Animation type list: None
- UV mapping: Yes
- LOD: No
⭐ This bus is a part of Low Poly Bus - Ultimate Pack. Check it out and get more buses at a lower price! You can also buy this asset and then upgrade it to the ULTIMATE PACK with a discount up to 50%!
🚌 This package contains low poly passenger bus ready to use.
⚡ Key features ⚡
- Model is optimized for mobile games (Android & iOS),
- Bus can be painted in any color you want,
- Model has 5 materials (base texture, color, front lights, rear lights & turn light),
- Coach has seperate wheels,
- No rigging and no animations,
- Prefabs with/without colliders included,
- Supports Universal Render Pipeline (URP).
🎓 Demo scene included 🎓
On the demo scene you can see all the assets of this collection. City and cars are not included in the package.
📧 Contact us 📧
If you have any ideas, specific requirements or need help, feel free to contact us: cobragamesstudio@gmail.com
© Cobra Games Studio - 2024
Made by developers for developers
Price $0.00
Low Poly Bus - Ive Daily by Cobra Games Studio
- Number of textures: 1
- Texture dimensions: 1024x1024
- Polygon count: 4,383
- Number of meshes/prefabs: 6/6
- Rigging: No
- Animation count: 0
- Animation type list: None
- UV mapping: Yes
- LOD: No
⭐ This bus is a part of Low Poly Bus - Ultimate Pack. Check it out and get more buses at a lower price! You can also buy this asset and then upgrade it to the ULTIMATE PACK with a discount up to 50%!
🚌 This package contains low poly passenger bus ready to use.
⚡ Key features ⚡
- Model is optimized for mobile games (Android & iOS),
- Bus can be painted in any color you want,
- Model has 5 materials (base texture, color, front lights, rear lights & turn light),
- Coach has seperate wheels,
- No rigging and no animations,
- Prefabs with/without colliders included,
- Supports Universal Render Pipeline (URP).
🎓 Demo scene included 🎓
On the demo scene you can see all the assets of this collection. City and cars are not included in the package.
📧 Contact us 📧
If you have any ideas, specific requirements or need help, feel free to contact us: cobragamesstudio@gmail.com
© Cobra Games Studio - 2024
Made by developers for developers
Price $4.99
