Voxel Forest Animals Pack by MrMustache
- Models: 10
- Tris: 66.9k
- Number of textures: 372
- Texture dimensions: 16x16 - 1024
- Animations: Yes (Generic)
- Animation count: 74
Voxel Forest Animals Pack: Populate Your Wilderness with Stunning Voxel Creatures
Bring the magic of the forest to life with our captivating Voxel Forest Animals Pack! This collection features 10 unique forest dwellers, meticulously crafted in a stunning voxel style.
Key Features:
- Diverse Selection: Includes 10 distinct forest animals, offering a wide range of options for your wilderness-themed projects.
- Low Poly Voxel Art: Optimized for performance while retaining a visually striking and authentic aesthetic.
- Ready to Use: Easily integrate these pre-made models into your games, simulations, or creative projects.
Animals Included (x10):
- Deer
- Fox
- Bear (Brown)
- Wolf
- Rabbit
- Squirrel
- Owl
- Raccoon
- Wild Boar
- Moose
Animations:
- Idle
- Eat
- Walk
- Run
- Get Hit
- Death
- Death Pose
- Attack (Wolf, Wild Boar)
- Flying,Take Off, Landing, Glide (Owl)
Immerse yourself in the beauty of the forest with our captivating Voxel Forest Animals Pack!
---------------------------- Voxel Collection Pack ----------------------------
- Characters Pack
- Farm Animals Pack
- African Animals Pack
- Props Pack
- Trees Pack
- Plants Pack
- Traps Pack
- Modular Houses Pack
- Weapons Pack
- Shields Pack
Follow us for updates, previews & tutorials:
FACEBOOK | YOUTUBE | TWITTER | INSTAGRAM | WEBSITE
Price $20.00
Low Poly Kids Toys Pack by Geokim
- Model Count: 70 aesthetic low-poly toy props
- Polygon Count: 100-4000 avarege
- Textures: 1024x1024, 1 texture
- File Formats: FBX
- UV Mapping: Yes
- Rigging/Animation: Not rigged, static models
This package consists of 70 toy models that you can use in your projects. Our models are designed to fit different types of toys (cars, dolls, animals and more). Each model is optimized with a low poly count and can be easily integrated into your projects without loss of performance. Although it contains one texture, it provides visual richness and realism.
Price $9.99
Animated 2d Evolution Plant Pack 1 by BlackBird Team
File count: 293
Size: 86.3 MB
Animated: Yes
Additional: pixel based
1. FlowerQueen_1
Animation list: idle, move, attack, hurt, death.
Image Size: 512x512
2. FlowerQueen_2
Animation list: idle, move, attack, hurt, death.
Image Size: 1024x512
3. FlowerQueen_3
Animation list: idle, move, attack, hurt, death.
Image Size: 1024x1024
4. LeafFox_1
Animation list: idle, move, attack, hurt, death.
Image Size: 1024x512
5. LeafFox_2
Animation list: idle, move, attack, hurt, death.
Image Size: 1024x512
6. LeafFox_3
Animation list: idle, move, attack, hurt, death.
Image Size: 1024x1024
7. MushroomNinja_1
Animation list: idle, move, attack, hurt, death.
Image Size: 1024x512
8. MushroomNinja_2
Animation list: idle, move, attack, hurt, death.
Image Size: 1024 x512
9. MushroomNinja_3
Animation list: idle, move, attack, hurt, death.
Image Size: 1024 x512
10. PoisonMonster_1
Animation list: idle, move, attack, hurt, death.
Image Size: 1024 x512
11. PoisonMonster_2
Animation list: idle, move, attack, hurt, death.
Image Size: 1024 x1024
12. PoisonMonster_3
Animation list: idle, move, attack, hurt, death.
Image Size: 1024 x1024
13. Tree_1
Animation list: idle, move, attack, hurt, death.
Image Size: 1024 x512
14. Tree_2
Animation list: idle, move, attack, hurt, death.
Image Size: 1024 x1024
15. Tree_3
Animation list: idle, move, attack, hurt, death.
Image Size: 2048 x 1024
Welcome! This evolution plant package includes all the necessary animations which are enemies or pets in your forest.
Unity 2022.3.16f1
Spine 4.2
Standard Pipeline
URP
-This pack includes 15 plant monsters, exported in 2 types of Json and PNG formats, they are all fully set up, just use.
-The PNGs have been packaged into sprite sheets according to the animation states of each monter (the names of the sprite sheets mean state_width x height. Width and height are parameters you need to fill in Grid By Cell Size to slice them, and in the first grid there is a small mark to set the pivot point). It is recommended to remove frame 0 of the attack and hurt states for a smooth transition. But don't worry, they are all fully set up.
-Characters exported in PNG format are 70% the size of characters exported in Atlast format, so their quality will be worse.
-The animation is set to 30 frames per second.
- Size of characters exported in PNG format:
smallest: 225x203 pixels
largest: 675x551
* Note: That you don't need the Spine software to use this package. Only the Spine-Unity V4.2 package is required, which can be easily installed from here. The spine license details here.
* You can see how to download and import spine-unity into your project here.
If you have any questions, please contact me via email jenjuro89@gmail.com
If you are satisfied with the product, please give me a 5 stars rating, it will help me a lot, thank you.
Price $20.00
AutoGetComponent by SABI
- Simple to Use: Just add [Get] to any field that needs a component reference. It’s as easy as that!
- Multi-Scene and Dynamic Support: Automatically works in every scene and even on newly instantiated prefabs (with the AutoGetComponentComponentsOnInstantiate component).
- Performance-Optimized: Uses caching to reduce reflection overhead, ensuring smooth gameplay even in complex scenes.
- Optional Log Messages: Easily enable or disable error messages for missing components, giving you full control over your debugging output.
- Flexible Binding Options: Choose from several binding sources:
- FromSameObject: Get the component on the same GameObject.
- FromSameObjectThenChildren: First look on the same object, then among its children.
- FromParentThenAncestors: Search upward through the parent hierarchy.
- FromSameObjectThenParentThenAncestors: Try the same GameObject first, then the parents.
AutoGetComponent is the ultimate runtime component binding solution for Unity. No more manual GetComponent calls or tedious drag-and-drop setups! Just decorate your fields with the [Get] attribute, optionally choose your binding strategy (from the same object, its children, or even climbing the parent hierarchy), and let our asset do the rest.
Whether you’re prototyping fast or building a full-scale project, AutoGetComponent takes the hassle out of component binding .So you can focus on creating great gameplay. Perfect for indie developers and teams alike, this asset is an affordable and time-saving tool available on the Unity Asset Store.
Price $4.99
Texture Size Profiler | Texture Size Profiler/Heatmap System Framework by Golem Kin Games
Key Features:
- Visual Heatmap: Instantly identify texture-heavy objects in the Scene View with intuitive color-coded feedback.
- Detailed Breakdown: Access texture-specific details, including resolution, memory size, format, and alpha presence.
- Customizable Settings: Adjust memory thresholds and gradients for tailored visualization.
- Interactive Workflow: Select textures directly in the Project view from the detailed breakdown.
Struggling with bloated build sizes and performance issues caused by textures? The Texture Size Heatmap Tool is your ultimate solution for texture optimization in Unity. This powerful Editor utility provides a comprehensive overview of texture memory usage, helping you identify and resolve performance bottlenecks effortlessly.
With a color-coded heatmap directly in the Scene View, you can instantly visualize which objects are consuming the most memory—green for low usage, red for high. The tool's adjustable thresholds and customizable gradients allow you to fine-tune the heatmap to focus on specific texture sizes.
Dive deeper with the detailed breakdown feature: for any selected object, view texture-specific information such as resolution, memory size (in MB), compression format, and alpha channel presence. Use the interactive "Select Texture" button to quickly locate textures in the Project view for further inspection.
Perfect for developers working on mobile, desktop, or console projects, the Texture Size Heatmap Tool simplifies the daunting task of texture optimization, empowering you to reduce build sizes and improve runtime performance with ease.
Key Features:
- Visual Heatmap: Instantly identify texture-heavy objects in the Scene View with intuitive color-coded feedback.
- Detailed Breakdown: Access texture-specific details, including resolution, memory size, format, and alpha presence.
- Customizable Settings: Adjust memory thresholds and gradients for tailored visualization.
- Interactive Workflow: Select textures directly in the Project view from the detailed breakdown.
Stop guessing and start optimizing! The Texture Size Heatmap Tool is your go-to solution for tackling large textures and ensuring your project is both memory-efficient and high-performing.
Price $8.99
MH-53E Sea Dragon U.S. Navy 2 Static by Pukamakara
Units used: meters
______________________________________
Poly count:
- 612.195 polys
- 1121.314 tris
- 640.741verts
______________________________________
Statistics:
- 7 meshes
- 7 materials
- 42 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
______________________________________
Animations count: No animations
Included armament and/or equipment:
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
- CH-53E Super Stallion Blank Livery
- CH-53E Super Stallion U.S. Marines
- MH-53E Sea Dragon Blank Livery
- MH-53E Sea Dragon JMSDF
- MH-53E Sea Dragon U.S. Navy
- Helicopter MH-60R Sea Hawk
______________________________________
Tags:
u.s. navy mh-53e mh-53 mh 53 sea dragon helicopter transport marine army aircraft cockpit simulator air force army military war rotary rotorcraft pilot pilots strike attack american interior
u.s.,navy,mh-53e,mh-53,mh,53,sea,dragon,helicopter,transport,marine,army,aircraft,cockpit,simulator,air,force,army,military,war,rotary,rotorcraft,pilot,pilots,strike,attack,american,interior,
Price $99.00
MH-53E Sea Dragon U.S. Navy Static by Pukamakara
Units used: meters
______________________________________
Poly count:
- 612.195 polys
- 1121.314 tris
- 640.741verts
______________________________________
Statistics:
- 7 meshes
- 7 materials
- 42 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
______________________________________
Animations count: No animations
Included armament and/or equipment:
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
- CH-53E Super Stallion Blank Livery
- CH-53E Super Stallion U.S. Marines
- MH-53E Sea Dragon Blank Livery
- MH-53E Sea Dragon JMSDF
- MH-53E Sea Dragons U.S. Navy
- Helicopter MH-60R Sea Hawk
______________________________________
Tags:
u.s. navy mh-53e mh-53 mh 53 sea dragon helicopter transport marine army aircraft cockpit simulator air force army military war rotary rotorcraft pilot pilots strike attack american interior
u.s.,navy,mh-53e,mh-53,mh,53,sea,dragon,helicopter,transport,marine,army,aircraft,cockpit,simulator,air,force,army,military,war,rotary,rotorcraft,pilot,pilots,strike,attack,american,interior,
Price $99.00
MH-53E Sea Dragon JMSDF Static by Pukamakara
Units used: meters
______________________________________
Poly count:
- 612.195 polys
- 1.121.314 tris
- 640.741verts
______________________________________
Statistics:
- 7 meshes
- 7 materials
- 42 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
______________________________________
Animations count: No animations
Included armament and/or equipment:
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
- CH-53E Super Stallion Blank Livery
- CH-53E Super Stallion U.S. Marines
- MH-53E Sea Dragon Blank Livery
- MH-53E Sea Dragon U.S. Navy
- MH-53E Sea Dragons U.S. Navy
- Helicopter MH-60R Sea Hawk
______________________________________
Tags:
japan japanese self defense jmsdf maritime S-80-M-1 mh-53e mh-53 mh 53 sea dragon helicopter transport navy marine army u.s. aircraft cockpit simulator air force army military war rotary rotorcraft pilot pilots strike attack american interior
japan,japanese,self,defense,jmsdf,maritime,S-80-M-1,mh-53e,mh-53,mh,53,sea,dragon,helicopter,transport,navy,marine,army,u.s.,aircraft,cockpit,simulator,air,force,army,military,war,rotary,rotorcraft,pilot,pilots,strike,attack,american,interior,
Price $99.00
CH-53E Super Stallion U.S. Marines Static by Pukamakara
Units used: meters
______________________________________
Poly count:
- 646.172 polys
- 1184.603 tris
- 675.337verts
______________________________________
Statistics:
- 7 meshes
- 7 materials
- 42 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
______________________________________
Animations count: No animations
Included armament and/or equipment:
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
- CH-53E Super Stallion Blank Livery
- MH-53E Sea Dragon Blank Livery
- MH-53E Sea Dragon JMSDF
- MH-53E Sea Dragon U.S. Navy
- MH-53E Sea Dragons U.S. Navy
______________________________________
Tags:
u.s. marines super stallion ch-53 ch-53e ch 53e helicopter transport navy army aircraft cockpit simulator air force army military war rotary rotorcraft pilot pilots strike attack american interior
u.s.,marines,super,stallion,ch-53,ch-53e,ch,53e,helicopter,transport,navy,army,aircraft,cockpit,simulator,air,force,army,military,war,rotary,rotorcraft,pilot,pilots,strike,attack,american,interior,
Price $99.00
MH-53E Sea Dragon Blank Livery Static by Pukamakara
Units used: meters
______________________________________
Poly count:
- 612.195 polys
- 1121.314 tris
- 640.741verts
______________________________________
Statistics:
- 7 meshes
- 7 materials
- 42 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
______________________________________
Animations count: No animations
Included armament and/or equipment:
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
- CH-53E Super Stallion Blank Livery
- CH-53E Super Stallion U.S. Marines
- MH-53E Sea Dragon JMSDF
- MH-53E Sea Dragon U.S. Navy
- MH-53E Sea Dragons U.S. Navy
- Helicopter MH-60R Sea Hawk
______________________________________
Tags:
blank livery mh-53e mh-53 mh 53 sea dragon helicopter transport navy marine army u.s. aircraft cockpit simulator air force army military war rotary rotorcraft pilot pilots strike attack american interior
blank,livery,mh-53e,mh-53,mh,53,sea,dragon,helicopter,transport,navy,marine,army,u.s.,aircraft,cockpit,simulator,air,force,army,military,war,rotary,rotorcraft,pilot,pilots,strike,attack,american,interior,
Price $99.00
Sixteen Beads Game by Octopus Realm
- Game Ready Assets
- Easy To Customize
- Four Different Types Of AI Level
- Four Distinct Types Of Gaming Boards And Beads
- Ads Integration
- Player Stats
1.0 Introduction
Sixteen Beads, commonly known as Sholo Guti, is a strategic board game enjoyed by players worldwide. It is a two-player game similar to checkers, where each participant starts with sixteen pieces. The objective is to capture all of the opponent's pieces to secure victory.
2.0 Game Modes & Difficulty Levels
Players can enjoy the game in two modes:
- Single Player (vs AI): Compete against an advanced artificial intelligence.
- Multiplayer (Offline): Play with friends on the same device.
In AI mode, there are four difficulty levels to suit players of all skill levels:
- Easy
- Moderate
- Hard
- Extremely Hard
The AI is designed to provide a competitive challenge, ensuring an engaging and enjoyable experience for players.
3.0 Graphics & Customization
The game offers four unique board designs and bead styles, enhancing the visual experience. Each AI difficulty level features a distinct board and bead design, adding variety to gameplay.
4.0 Advertisements & Monetization
- AdMob Integration: Pre-configured AdMob ads are included—developers only need to update the AdMob ID and ad unit IDs.
- Unity Ads Compatibility: The game also supports Unity Ads, which can be easily integrated and managed through the AdManager script.
5.0 Player Statistics & Performance Tracking
Players can track their performance through a detailed game history that displays:
- Total wins and losses
- Number of games played
- Winning percentage
- Other key statistics
This feature enables players to monitor their progress and improve their strategy over time.
Price $29.00
Custom Electricity and Lighting VFX by Game Slave
Here, you will acquire a Unity package with a sample scene showcasing different behaviors of the electricity bands. One example shows the electricity shader, another creates a line between two points, and the last one demonstrates a curved band with its respective controls.
With this asset, you can:
- Adjust the electricity color
- Adjust the main texture of the electricity
- Adjust the distortion behavior
- Adjust the silhouette of the band (straight, curved, or use the material in any other scenario)
A customizable band of electricity; you can adjust the silhouette, color, size, speed, and distortion of the lighting effect. Additionally, you can fine-tune the smoothness of the silhouette.
Use it to create bands of electricity from one point to another—either in a straight line or with curves if needed.
Since the position of the electricity bands is controlled by transforms in the scene, you can add behaviors to make them move if desired.
Price $15.00
SCI-FI Props Console Vol. 1 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 30 (Base color, AO, Height, Metallic, Normal Roughness)
12 Materials
4 color variations
UV mapping: Yes
Total PC Pack
Polygons: 15246
Vertex: 16060
Number of meshes/prefabs: 33
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling SCI-FI Props Console 1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $5.99
Stylized Treasure Chest by ThunderForgeStudio
Number of textures: 5
Texture dimensions: 2048 x 2048
Vertex Count: 3277
Triangle Count: 5998
UV mapping: Yes
Number of meshes/prefabs: 5
This package includes 1 stylized chest in 5 color variations.
Texture size: 2048 x 2048.
Low-poly. Chest polygon count: 2356 triangles.
Treasure polygon count: 3642 triangles.
Please review the video and images before purchasing.
The 3D files are in FBX format in the package. Additional fees may apply for other file formats.
Price $6.50
Stylized Banners Pack 01 by Nordskogen Games
- 2k textures
- 3 texture maps per color for a total of 12 textures (albedo, mask, and normal)
- Banner 1 - 1,232 tris
- Banner 2 - 628 tris
- Banner 3 - 2,130 tris
- Banner 4 - 728 tris
- 4 prefabs in each color for a total of 16 prefabs
- Static banners (no rigging or animation included)
This is a stylized pack 01 of banners for use in a fantasy game. They can be used in HDRP (ready), and URP by creating a URP material and applying the textures to the appropriate slot.
The faces are blank so you can add your own design alpha if wanted, or use as is. All textures are 2k, and you can downsize them as needed if you want. Inludes albedo, mask, and normal maps.
These banners are intentionally created larger for the stylized feel of popular stylized MMORPG games, but you can use them in non-mmorpg style games as well.
Price $15.00
LowpolyCharacters_JapaneseStyle Characters by Linesources Studio
Number of textures:4
Texture dimensions:1024X1024
Rigging:Yes
♥Don't miss out on release discounts!♥
Combine with other resource packs to create an awesome fantasy game!
PolygonCharacters-FantasyChineseStyle
PolygonCharacters_FantasyChineseStyle2
PolygonCharacters-FantasyChineseStyleGenerals
PolygonCharacters-ChineseStyle FemaleGenerals
PolygonCharacters_ChineseStyle Boss And Soldier
Polygon_Myth Characters(ChineseStyle)
PolygonCharacters_ChineseStyle Monster
Polygon Characters_Modular Human Hero
♦Features♦
Characters (x10)
Female_A Spring Outing Girl,Female_Maid,Female_Noblewoman,Male_Farmer,Male_Ko Mu Sou,Male_Lower Ranking Samurai,Male_Mountain Ascetic,Male_Onmyoji,Male_Traveling Salesman,Male_Zan Monk
(Multiple replacement colors)
Props (x11)
Prop_Crutch,Prop_Folding Fan,Prop_Folding Fan2,Prop_Folding Fan3,Prop_Goods,Prop_Katana,Prop_Katana2,Prop_Shakuhachi,Prop_Zen Stick,Weapon_Katana,Weapon_Vajra Staff
This pack contains 10 character and 11 prop.
The texture size is (1024 x 1024) and the file format is PNG,It is using 1 diffuse texture map.
Number of diffuse texture map(Including color change):4
Number of Metallic Map: 1
Material is using Unity's URP/Lit shader.
Low poly, Polycount:
10 character
Female_A Spring Outing Girl:3111 triangles
Female_Maid: 4598 triangles
Female_Noblewoman: 2956 triangles
Male_Farmer: 3489 triangles
Male_Ko Mu Sou:4336 triangles
Male_Lower Ranking Samurai:3646 triangles
Male_Mountain Ascetic:5377 triangles
Male_Onmyoji:3888 triangles
Male_Traveling Salesman:4012 triangles
Male_Zan Monk:3014 triangles
11 prop
Prop_Folding Fan: 272 triangles
Prop_Folding Fan2: 100 triangles
Prop_Shakuhachi:412 triangles
Prop_Folding Fan3:64 triangles
Prop_Katana:608 triangles
Weapon_Katana:325 triangles
Weapon_Vajra Staff:46 triangles
Prop_Goods:482 triangles
Prop_Crutch:54 triangles
Prop_Katana2:336 triangles
Prop_Zen Stick:730 triangles
Rigging:Yes
♦Compatibility♦
-Characters are setup to work with Mecanim-
Animation Type : Humanoid
If you'd like, please take a few minutes to leave us a rating or review. Thank you very much for your time and feedback, which helps us optimize and improve asset quality.
Price $29.99
GameReady Builder 05 Character - Low Poly 3D Character by Abdurakhman Nurzhan
Number of textures 18
Texture dimensions 2K
Polygon count
Builders:
Builder 05 (Full Mesh):
- Faces: 4,384
- Verts: 2,246
- Tris: 4,384
Props & Tools:
Drill:
- Faces: 416
- Verts: 224
- Tris: 416
Chainsaw:
- Faces: 964
- Verts: 504
- Tris: 964
Shovel:
- Faces: 252
- Verts: 136
- Tris: 252
Rigging: Yes
Animation count:56
Animation type list:0
LOD information (count, number of levels): Not included
Types of materials and texture maps (e.g., PBR): PBR
👷 Builder 05 – Construction Worker
Low Poly | Modular | GameReady | Rigged 3D Character! Fully rigged and featuring 56 animations with modular customization options.
💡 Key Features
⭐ Low-poly
⭐ Completely modular (combine parts to create unique configurations)
⭐ Fully Rigged
⭐ 56 ready-to-use animations
⭐ Adjustable body parts
📱 Polygon Count
- Faces: 4,384
- Verts: 2,246
- Tris: 4,384
🖼️ Textures
- Number of Textures (Builder): 12
- Number of Textures (Props): 6
- Texture Dimensions: 2048x2048 (PBR Textures)
- Texture Types: Albedo, Mask
- Color Variations: 3 for the builder, 3 for each prop
🔨 Props & Tools
- DrillFaces: 416
Verts: 224
Tris: 416 - ChainsawFaces: 964
Verts: 504
Tris: 964 - ShovelFaces: 252
Verts: 136
Tris: 252
⚙️ Rigging
- Rigged: Yes
🎬 Animations
Includes 56 animations:
- A_Builder_ALS_CLF_GetUp_Back.FBX
- A_Builder_ALS_CLF_GetUp_Front.FBX
- A_Builder_ALS_CLF_Rotate_L90.FBX
- A_Builder_ALS_CLF_Rotate_R90.FBX
- A_Builder_ALS_CLF_TurnIP_L90.FBX
- A_Builder_ALS_CLF_TurnIP_L180.FBX
- A_Builder_ALS_CLF_TurnIP_R90.FBX
- A_Builder_ALS_CLF_TurnIP_R180.FBX
- A_Builder_ALS_CLF_Walk_B.FBX
- A_Builder_ALS_CLF_Walk_F.FBX
- A_Builder_ALS_CLF_Walk_L.FBX
- A_Builder_ALS_CLF_Walk_R.FBX
- A_Builder_ALS_CLF_WalkPose.FBX
- A_Builder_ALS_Flail.FBX
- A_Builder_ALS_Mannequin_T_Pose.FBX
- A_Builder_ALS_N_FallLoop.FBX
- A_Builder_ALS_N_JumpLoop.FBX
- A_Builder_ALS_N_JumpRun_LF.FBX
- A_Builder_ALS_N_JumpRun_RF.FBX
- A_Builder_ALS_N_JumpWalk_LF.FBX
- A_Builder_ALS_N_JumpWalk_RF.FBX
- A_Builder_ALS_N_Land_Heavy.FBX
- A_Builder_ALS_N_LandRoll.FBX
- A_Builder_ALS_N_Mantle_1m_LH.FBX
- A_Builder_ALS_N_Mantle_1m_RH.FBX
- A_Builder_ALS_N_Mantle_2m.FBX
- A_Builder_ALS_N_Pose.FBX
- A_Builder_ALS_N_Rotate_L90.FBX
- A_Builder_ALS_N_Rotate_R90.FBX
- A_Builder_ALS_N_Run_B.FBX
- A_Builder_ALS_N_Run_BasePose.FBX
- A_Builder_ALS_N_Run_F.FBX
- A_Builder_ALS_N_Run_LB.FBX
- A_Builder_ALS_N_Run_LF.FBX
- A_Builder_ALS_N_Run_RF.FBX
- A_Builder_ALS_N_RunPose.FBX
- A_Builder_ALS_N_RunPose_F.FBX
- A_Builder_ALS_N_RunPose_LF.FBX
- A_Builder_ALS_N_RunPose_RF.FBX
- A_Builder_ALS_N_Sprint_F.FBX
- A_Builder_ALS_N_Sprint_F_Impulse.FBX
- A_Builder_ALS_N_to_CLF.FBX
- A_Builder_ALS_N_TurnIP_L90.FBX
- A_Builder_ALS_N_TurnIP_L180.FBX
- A_Builder_ALS_N_TurnIP_R90.FBX
- A_Builder_ALS_N_TurnIP_R180.FBX
- A_Builder_ALS_N_Walk_B.FBX
- A_Builder_ALS_N_Walk_F.FBX
- A_Builder_ALS_N_Walk_LB.FBX
- A_Builder_ALS_N_Walk_LF.FBX
- A_Builder_ALS_N_Walk_RF.FBX
- A_Builder_ALS_N_WalkPose.FBX
- A_Builder_ALS_N_WalkPose_F.FBX
- A_Builder_ALS_N_WalkPose_LF.FBX
- A_Builder_ALS_N_WalkPose_RF.FBX
📩 If you have any issues, feel free to contact me: 00001adm@gmail.com
Price $9.99
Script Preset Creator by Ash Dev
- Dependencies: No external dependencies are required.
- Installation: Simple import into Unity Editor.
Overview:
"Script Preset Creator" is a Unity editor extension that makes prototyping faster by helping you create and apply script variable presets. Whether you're working on game settings, character configurations, or any other script-based data, this tool simplifies the process, saving time and reducing manual workload.
Key Features:
- Automated ScriptableObject Generation: Adds ScriptableObject for any MonoBehaviour script, enabling easy data management and reusability.
- Preset Management: Create and apply presets to scripts with a few clicks, streamlining the configuration process and testing different scenarios effortlessly.
- Context Menu Integration: Offers quick access via context menus, enhancing the workflow and allowing quick modifications directly in the Unity Inspector.
Use Cases:
- Game designers adjusting character attributes.
- Developers testing different environment settings.
- Anyone looking to simplify script configuration management.
Check out my other Assets :
Support : Join our Discord community.
Price $0.00
Miniman Army - Complete Mobile Game Template by Clawbear Games
- Addictive one-touch gameplay
- Smooth control, eye-catching blocky graphics
- 100++ levels (more levels will be added soon)
- Very easy to add new levels with built-in level editor
- 8 hand gun fighters ready to unlock and upgrade
- 5 rifle fighters ready to unlock and upgrade
- 5 machinegun fighters ready to unlock and upgrade
- 5 shotgun fighters ready to unlock and upgrade
- 5 rocket fighters ready to unlock and upgrade
- 5 gatling gun fighters ready to unlock and upgrade
- 5 flamethrower fighters ready to unlock and upgrade
- 10 soldier vehicles ready to unlock and upgrade
- 5 drone vehicles ready to unlock and upgrade
- 5 rocket vehicles ready to unlock and upgrade
- 5 nuclear vehicles ready to unlock and upgrade
- The total of 63 enemies with scriptable objects (hand gun, rifle, machine gun, shotgun, rocket, gatling gun, flamethrower, tank vehicle, drone vehicle, rocket vehicle, nuclear vehicle)
- 5 different maps with nice looking blocky style
- Leaderboard system using Dreamlo
- Notification system for Android/iOS
- Daily reward system for better retention
- Native share system for Android/iOS
- Multiple ad networks: Admob and Unity Ads ready to use (banner, interstitial and rewarded ad).
- Commented C# code with detailed documentation
- Optimized for mobile
- Free-to-use assets (fonts, sounds, music, models, etc.)
- Ready to publish out-of-the-box
Miniman Army is an exciting endless level-base game in which you touch on the screen to drag and drop the fighters onto the battleground to fight with the enemies. The goal is to kill all the enemy fighters as fast as you can, then move to the next battleground and continue to eliminate various types of enemies until all of them are destroyed. You can also collect cash after an enemy is destroyed and use it to unlock new fighters, upgrade existing fighters to deal with stronger enemies and complete the level. The game is ready to release straight out of the box, and it can also be easily customized to make it even more engaging to your players. Supports for PC/Mac, iOS, Android, etc…!
This template provides you a full-featured, ready-for-release game source code that you can customize and build your own game in no time!
This asset uses Native Share plugin under MIT license; see Third-Party Notices.txt file in package for details.
Support email: clawbeargames@gmail.com
Your rating, review and feedback are greatly appreciated!
Price $49.95
Bat Chibi Series by Meshtint Studio
More than 600 game models for your game development. CLICK HERE to see more!
Follow us on Instagram to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
When you buy from our official stores, you help us create more assets for you. Downloading from piracy sites might seem easy, but it doesn’t support the people who make these resources. Your purchase allows us to keep making the content you need. Thank you for supporting us the right way! <3
Chibi Series Overview
The Chibi Series features adorable, big-head-small-body characters designed in a playful, low-poly chibi style.
This package is built for Unity’s "Built-In" render pipeline but can be upgraded to URP or HDRP with Unity’s built-in update feature. If you notice purple materials in your scene, follow our quick tutorial to adapt the shaders for your chosen pipeline.
Join our community! Share feedback and contribute to future releases by joining our forum thread. [Link here]
_____________________________________________________________________________________________
Bat Chibi Series
This package includes : Bat
- Textures: Gradient texture technique. 2048 x 2048 PSD (optimized to 512 in Unity)
- Materials: Unity Standard Shader
- Polygon Count: 1354 triangles
- Rigging: Generic Mecanim rig
This package includes both Generic Without Root Motion and Generic With Root Motion setup prefabs.
Animations:
- The animations included in this package are set up for Generic rigs.
Generic animations:
- Idle
- Fly forward in place
- Fly forward with root
- Bite attack
- Projectile attack
- Cast spell
- Roll attack in place
- Roll attack with root
- Take damage
- Die
- Underground
- Spawn
Important:
Please review the preview images and videos to ensure the asset meets your needs before purchasing.
Format:
3D files are provided in FBX format. If you require other formats, please inquire about additional options (additional fees apply).
Thank you for choosing the Chibi Series!
Price $5.99