Total Soundtrack Suite by Sound Guild Studio
Audio file types : wav
Sample rate : 48000
Bit depth : 16 bits
Loopable: Yes
Additional: Stereo
Life Time Update & Youtube Safe Music!
Total Soundtrack Suite is a comprehensive soundtrack bundle that can be used for any type of game, including epic fantasy, cyberpunk sci-fi, casual, puzzle, and story-driven games.
It includes over 190 music tracks that are lyrical, grand, and atmospheric. Most of the tracks are available as loopable files.
Prepare for any game development project with this diverse music collection of over 4 GB.
Continuous updates will ensure that new music tracks are regularly added for FREE.
Please be sure to read the READ ME file after downloading.
This suite includes the following packages:
Cyberpunk & Synthwave Music Pack
Kawaii Visual Novel Music Pack
Price $49.99
Simple Car Collider Mesh Collection by Akıllı Mum
Samples created with URP but package can be used on any pipeline (Standard, URP or HDRP) or platform (mobile, WebGL PC, console, ...)
Easily attach these meshes to your collider for physics. There should be a perfect match for your car :)
- 44 unique meshes for car colliders
- Average of 250 poly for each mesh
- Can be used on any pipeline
- No rig, texture, material, LOD or UV Mapping
Price $0.00
TFS Traffic Cars Pack #01 by Mefa Studios
Traffic Car -Triangles: 13.5K
Traffic Car Taxi -Triangles: 14.3K
Traffic Car Police -Triangles: 14.3K
There are 3 Traffic Cars in the package
It is of high quality as a traffic car and has low polygons
All materials use PBR - 2K Textures
Clear and optimized geometry
Price $15.00
Beach van by DGECK PRODUCTIONS
!!Scripts to drive the van are not included!!
Beach van will fit your mobile games. The texture was hand-drawn and looks good with a single " Base color map" . There is animation( physics when driving) of inflatable figures on the roof of the van.
Number of textures: 4
Texture dimensions: 2048х2048
Polygon count:
Poly: 3203
Tris: 5493
Wheel:
Poly: 116
Tris: 184
Number of meshes/prefabs: 2/2
Rigging: Yes
UV mapping: Yes
LOD information (count, number of levels): LODS 3 levels
Wheels
LOD0: 184 tris
LOD1: 126 tris
LOD2: 52 tris
Beach_van (BODY)
LOD0: 5 375 tris
LOD1: 4 418 tris
LOD2: 980 tris
Types of materials and texture maps: PBR (Albedo, Emission, MetallicSmoothness, Normal)
!!Scripts to drive the van are not included!!
Beach van will fit your mobile games. The texture was hand-drawn and looks good with a single " Base color map" . There is animation( physics when driving) of inflatable figures on the roof of the van.
Price $15.00
8-Bit RPG Music by VanVoxy
Audio file type: wav
Sample rate: 44100 Hz
Bit depth: 16
Loopable: Yes
Additional: Stereo
This bundle is comprised of 14 high-quality loopable tracks and full tracks.
Total audio files: 24
Tracklist:
Themes:
- Title Theme
- Onward March
- Longing for the Past
- Rise, Fallen Hero
- Powerful Relic
Battle Music:
- Minion Battle
- Tyrant's Downfall
- vs Jester
- Tame the Dragon
Exploration Music:
- Dungeon
- Graveyard
- Peaceful Village
- Sanctuary
- Snowland
Price $15.00
EZ Calendar and Weekly View by Wolf Mobile
- Weekly view with customizable information
- Monthly view with customizable information
- Dynamic grid layout for handling multiple resolutions
- Mobile friendly
EZ Calendar and Weekly View aims to be an easily integratable solution to your calendar needs. The goal of this asset is to provide working solutions for a weekly calendar view and a month calendar that can be used as-is or expanded upon. Mobile friendly!
This asset easily integrates into your project. Use the provided prebuilt methods which pass through a DateTime parameter, you can provide whatever logic you'd like from there!
- Weekly view where you can swipe, or click, to view past and future dates. You can kick off your custom logic by clicking on any day in the week.
- Monthly view where you can swipe, or click, to view different months and years. You can kick off your custom logic by clicking on any day in the month.
- Customizable and easy to integrate into your projects (just start typing code in the provided method based on the selected DateTime)
Need Help?
- Documentation PDF included
- Multiple example scenes included
- Youtube tutorial included above
- Reach out to me if you have any other questions/requests
Thank you!
== Refund Policy ==
We don't accept refund requests as the Asset Store can't guarantee that asset access will be cancelled and the asset copy will be deleted from user PC. If you have any questions regarding using the app, please let me know. The video highlights the full functionality of the application. Thank you for understanding.
Price $4.99
Low Poly Japanese City by Cheese Animal Productions
Average polygon count per model:
-810 vertices, 414 faces (triangles)
All of the textures are in .png format and an average size of 128 x 128 pixels. They are mostly no larger than 256 x 256px. The entire set has very little technical overhead, making it perfect for mobile games! All of the assets in the entire pack are under 15mb!
All models are in .fbx format.
Materials use a Mobile/Diffuse shader with no normal or roughness maps. You can change the materials to a flat-shader if you're going for a more retro look.
Some of the materials with transparency use Mobile/Additive shaders.
Textures and materials are all in separate files instead of tile sheets.
This modular asset pack provides everything you need to create a low-poly, Japanese-style city for your retro or mobile game. It features authentic-looking buildings, road props, plants, air conditioning units, and a variety of other elements to bring your game world to life. Each texture is meticulously hand-drawn with great attention to detail. You won't find another asset pack quite like this on the store!
The assets are flexible and easy to vary. Plus, the file sizes are light and there's very little technical overhead!
Here's what you're getting:
Buildings
-16 office building models
-2 industial buildings
-1 gym building
-2 rooftop boxes
-Various alternate textures/materials
City Street Props
-Vending machines (3 colors)
-Shipping containers (3 colors)
-Japanese post box
-Building-side air conditioner
-Rooftop air conditioner
-Rooftop water tower
-Wood Crate
-Metal Crate
-Oil Drum
-Rectangular pylon
-Round pylon
-Fence
-Japanese block fence
-Construction fence
-Construction barrier
-Transformer box
-Sidewalk railing
-Planter
-3 plants
-3 rocks
-3 trees
-Giant bowling pin
-Barrier walls
-Barrier trees
-Wood palette
-Garbage box
-Antenna tower (2 colors)
-Various rooftop and building-side signs
-Rooftop silo thing
Materials Galore!
-Skydome
-Concrete sidewalk
-Concrete sidewalk with curb
-Concrete sidewalk with double curbs
-Pink checkered sidewalk
-Orange checkered sidewalk
-Grass
-Grass with dirt (large)
-Grass with dirt (small)
-Dirt
-Shutter door
-Shutter door (blue)
-Doors (3 types)
*All materials are diffuse colors and non-PBR materials. They don't include normal or specular maps.
Road Materials
-Corner of a lane
-Road corner outside
-Road corner outside with line
-Road corner ouside T-section
-Road crossing
-Road crossing with curb
-Road 3-way with curb
-Road plain with curb
-Road intersection corner
-Road laneway
-Road laneway with curb
-Road laneway with curb 2
-Road laneway with curb 3 way
-Road plain
-Road plain 4 way
-Road single
-Road single T-section
-Road straight
-Road laneway T-section
-Road turn
You also get:
An Awesome Sample City Ready to Go!
All of the prefabs have been carefully assembled in a scene and lit inside of Unity. You can use the premade city to start making a game right away or you can use it as reference to see how you can make your own. The buildings, roads, and props have all been carefully organized in the scene so it's easy to edit.
You can drag and drop materials directly on to the ground pieces to create different road types.
Prefabs, Prefabs, Prefabs!
Everything you see in the screenshots has been separated and organized into individual prefabs to make things easy to get started. Almost everything except the ground has a collision box already set up and sized appropriately.
Disclaimer
The police car featured in the screenshots and video is not included in this product.
Price $29.99
Low Poly Stylized Crystals by Vertex Hub
Number of meshes: 9
Number of textures: 180
Texture dimensions: 1024x1024, 2048x2048
Polygon count:
- CrystalCluster_01 508 Triangles
- CrystalCluster_02 666 Triangles
- CrystalCluster_03 1264 Triangles
- CrystalCluster_04 250 Triangles
- CrystalCluster_05 456 Triangles
- CrystalCluster_06 546 Triangles
- CrystalCluster_07 258 Triangles
- CrystalCluster_08 596 Triangles
- CrystalCluster_09 662 Triangles
180 model prefabs total: (90 x 1k , 90 x 2k Variants)
- 9 Blue Crystals
- 9 Green Crystals
- 9 Ice Crystals
- 9 Orange Crystals
- 9 Pink Crystals
- 9 Purple Crystals
- 9 Rainbow Crystals
- 9 Red Crystals
- 9 White Crystals
- 9 Yellow Crystals
Built-in & URP Ready!
Rigging: No
Animation count: Non
UV Mapping: Yes
LOD Information: Non
Types of materials: PBR
Types of textures: Albedo, Normal, Metallic, Ambient Occlusion, Emission.
Explore the Beauty of Low Poly Stylized Crystals!.
Transform your virtual world with our exquisite Low Poly Stylized Crystal pack, designed to elevate your creations to new heights. Whether you're a seasoned game developer or an aspiring 3D artist, these crystals will add a touch of magic to any environment.
Built-In and URP Ready:
-Built-in and URP setup and ready for drag and drop with overview scenes included for both pipelines.
Content:
⦁ 9 Unique Crystal Clusters:
- Low Triangle count that ranges from 250 tris for the smallest up to 1264 tris for the largest cluster.
- Clean geometry, efficiant UV's and Texel Density ensuring seamless integration into any project without sacrificing performance.
⦁ 10 high quality materials setup for each Crystal.
- Each Crystal has 10 PBR textures sets.
- 1024x1024, 2048x2048.
⦁ Prefabs setup and ready for drag and drop for both Built-in and URP pipelines.
- 90 x 1k Prefabs.
- 90 x 2k Prefabs.
Whether you're building a mystical realm, enhancing a sci-fi adventure, or simply adding flair to your digital landscapes, our Low Poly Stylized Crystals are the ideal choice.
Don't miss out on this opportunity to bring your visions to life with style and sophistication.
Grab your pack today and let your creativity shine!
Works on Unity Versions 2022.3.35 or higher.
*Environmental assets used in the renders is not included and was only used to display asset functionality.
Free Sample: CrystalSample
Support & Enquiries: VertexHub3D@gmail.com
Price $15.00
Cyberpunk Platform and Neon Light VFX by COMICOMI
Number of textures: 15
Texture dimensions: Mostly 2048*2048
Polygon count of Cyberpunk Platform: 8590
Number of meshes/prefabs: 2 meshes 1 prefab
UV mapping: Yes
Types of materials and texture maps: PBR
Cyberpunk Platform and Neon Light VFX
This package only includes the Cyberpunk Platform and Neon Light VFX.
Cyberpunk Platform and Neon Light VFX is designed and developed by COMICOMI. This building asset and the neon light VFX is suitable for any stylized and cyberpunk related environment which can help you build your metaverse or game experiences. This platform is a perfect place in a scene to gather players around. The asset also comes with a dynamic VFX neon ball which looks like it is gathering energy. With beautiful dynamic effects and neon lighting, this asset can easily be a hero asset in the scene.
This asset was developed using the High Poly to Low Poly pipeline. The baked maps were then used to generate PBR textures for this asset. There is no LOD for this environment asset. Lighting and post processing settings are included.
This Package works only in Unity version 2022.3.6f1 and higher.
The first release only includes Built-in version, URP version is in the development and will be included in the future releases.
This environment asset is meant for Mobile platform, but it can be used in any project (PC, Console, VR, etc)
For information about triangle count please read ‘Technical Details’ down below.
Price $19.99
Game VFX - Airflow Skill Collection by EricWang
Price $4.99
Metal Parts 2 Sound Effects by rawAmbience
Features:
- Rusty metal
- Heavy parts
- Dark metal sounds
- Slams
- Locks
Number of Audio Waves: 156
Sample rate / bit rate: 48 kHz / 24 bits
Do Sound FX loop: Seamlessly
A collection of 156 realistic sounding metal friction elements. This pack can be used in many scenarios and can be manipulated and edited as needed. The pack is a great selection to enhance your project with metal parts sounds to give it a more realistic feel.
Price $13.99
RPG Battle Music Pack - Heroic Uprising by Dalton Attig
- 10 tracks
- 44.1kHz, 16 bit audio files
- Wav, Mp3, and OGG Formats
- Seamlessly Loopable Audio
Heroic Uprising is a game music pack with a very specific focus: epic battle music! The music in this pack is perfect for any combat-based game, particularly RPGs. It draws inspiration from classic JRPGs where players engage in battles of varying intensity with diverse foes. Each track in this pack aims to capture different battle situations, from intense final boss encounters to skirmishes with common enemies, and more.
This music pack contains 10 tracks and 18 minutes of music. ALL of the music in this pack is designed and ready to seamlessly loop. All tracks are available in both WAV and OGG formats.
LISTEN TO ALL THE MUSIC HERE
TRACK LIST
- The Sword That Guards This Land [1:33]
- Epicenter of All Disaster [2:33]
- Stealth Mission [1:53]
- The Away Team [1:42]
- Stolen Valor [1:15]
- The Gnashing [2:18]
- Tactical Maneuver [1:29]
- A Battle of Vigor and Wit [2:28]
- Iron Willed Opponent [1:33]
- Dance With The Berserker [1:48]
Album artwork by:
Maria Gabriela Bueno (Website // Instagram // ArtStation)
Price $19.99
Head Vampire by HelenNova
PBR Textures Metal/Gloss
Number of Materials and Material Instances: 18
Number of textures: 54
Polygon count: 34 988
Number of meshes/prefabs: 7
Texture Resolutions: 4096x4096
NO HDRP
ONLY DEFAULT SHADER
Rigged with Humanoid Skeleton with additional bones: jaw, eye_l\r, cloth_front\3, cloth_r\3, cloth_l\3, cloth_back\3.
Features:
- Different skins
- Modular parts
PBR Textures Metall/Gloss
4K Textures - normal, metallic, gloss, base color, AO, Mask
Polycount:
- verts 39 109
- faces 34 988
- tris 69 886
Physics is not included
Price $44.99
ASGS Interactable Cabinet Tall by A Square Games and Simulation, LLC
Number of textures: 14 (5 used)
Texture dimensions: 2048
Polygon count of Max LODs: Cabinet Tall - 3220 tri's
Minimum polygon count LODs: Cabinet Tall - 836 tri's
Number of meshes/prefabs - Meshes - 6, Collision Meshes - 1, Prefabs - HDRP: 8, URP: 8
Rigging: Yes
UV mapping: Yes
LOD information : 3 LOD levels for each asset (0-2)
Types of materials and texture maps - PBR/ORM, Specular, Specular Smooth, Metallic Smooth
Interested in this asset? You might be interested in the Bundle it's a part of: https://u3d.as/3aSD
Like our products? Check out our studio: https://asquaregamesandsimulation.com/
CONTAINS THE FOLLOWING ASSETS
- Cabinet Tall
- Cabinet Shelf
- Textures
- LODs
-Brown and Black color variant textures included
-The tall cabinets have 3 versions, a rigged variant that has been skinned with joints applied, a parented/rigid animation variant where the moving parts are set as parented meshes with local pivots at their movement points, and a prop variant where the internals have been removed and the cabinet is essentially a shell and no longer interactable.
-A custom collision mesh has been provided for the interactive version of the mesh that allows the user to reach into the cabinet, as well as standard collision for areas like the doors being applied through box colliders in the prefabs.
-URP and HDRP test scenes have been set up for each, renders were collected in the provided HDRP scene aside from the cover image and the LOD render shot.
-Materials have been set up for URP Lit in both Metallic Smooth and Specular Smooth workflows, HDRP Materials has been setup for the HDRP standard/Mask Map workflow
-Prefabs have been created for all of the primary assets, with materials in both color variants for both URP and HDRP
-Additional textures have been included whether used in the project or not including ORM, Normal for Direct X platforms, etc. So that the asset can be used for basically any workflow.
-All provided textures are 2K, with color and normal maps being set to use high quality compression. Adjust as needed for your project.
-Additional prefabs for shelves have been created so that the inside of the cabinet doors can be customized to the users liking.
-Colliders for handles have been set up under an empty object, these can be useful for setting up VR hand positions if needed or simply deleted from their prefabs.
-Polygon Counts provided in Technical Detail are for the interactable versions. Prop versions will generally have a lower polycount.
-Gray background render images captured in Marmoset
-Tan background render images captured in the provided HDRP Unity Scene
Price $7.50
ASGS Interactable Desk Chair by A Square Games and Simulation, LLC
Number of textures: 14 (5 used)
Texture dimensions: 2048
Polygon count of Max LODs: Desk Chair - 3976 tri's
Minimum polygon count LODs: Desk Chair - 899 tri's
Number of meshes/prefabs - Meshes - 3, Collision Meshes - 3, Prefabs - HDRP: 6, URP: 6
Rigging: Yes
UV mapping: Yes
LOD information : 3 LOD levels (0-2)
Types of materials and texture maps - PBR/ORM, Specular, Specular Smooth, Metallic Smooth
Interested in this asset? You might be interested in the Bundle it's a part of: https://u3d.as/3aSD
Like our products? Check out our studio: https://asquaregamesandsimulation.com/
CONTAINS THE FOLLOWING ASSETS
- Desk Chair
- Textures
- LODs
-Brown and Black color variant textures included
-The Desk Chair has 3 versions, a rigged variant that has been skinned with joints applied for corresponding movemnent, a parented/rigid animation variant where the moving parts are set as parented meshes with local pivots at their movement points, and a prop variant where the chair has been pre-posed and ready to drop into a scene.
-3 custom collision meshes have been provided for the interactive version of the mesh to provide simple yet fairly accurate collision for the interactive version, and a collision mesh specifically for the static version. Box Colliders have been set up for the wheels in the interactable prefab.
-URP and HDRP test scenes have been set up for each, renders were collected in the provided HDRP scene aside from the cover image and the LOD render shot.
-Materials have been set up for URP Lit in both Metallic Smooth and Specular Smooth workflows, HDRP Materials has been setup for the HDRP standard/Mask Map workflow
-Prefabs have been created for all assets, with materials in both color variants for both URP and HDRP
-Additional textures have been included whether used in the project or not including ORM, Normal for Direct X platforms, etc. So that the asset can be used for basically any workflow.
-All provided textures are 2K, with color and normal maps being set to use high quality compression. Adjust as needed for your project.
-Gray background render images captured in Marmoset
-Tan background render images captured in the provided HDRP Unity Scene
Price $7.50
Dynamic 3D Text by Strobotnik
The package will add roughly 150 KB of footprint to your release binary, or even less than that (when not counting font files, which are often quite small as well). With some careful optimization, you may be able to remove megabytes or even tens of megabytes of 2D textures from your project, when replacing those by using this asset.
Get Dynamic 3D Text by Strobotnik:
• Runtime generated text geometry from .ttf or .otf fonts (!)
• Live preview in Editor
• Prefab support
• Ligature support
• Support for many common languages
• Text block anchoring
• Row alignment
• Text size and depth
• Control chars (newline, tab)
• Adjustable tracking (spacing between chars)
• Note: no word-wrapping support (yet)
• Checkboxes to generate front/back/side faces
• Adjustable text curve segment count
• Text mesh beveling
• Supports all Unity versions starting from Unity 2021.3 LTS
Asset uses "RTL Text Mesh Pro", "THREE", "Earcut", "UnityDebug" and "Typography" under MIT and ISC licenses, and includes demo fonts under OFL license; see Third-Party Notices.txt file in package for details.
Strobotnik has over 10 year track record as a publisher in Unity Asset Store!
Price $128.50
ASGS Interactable Desk by A Square Games and Simulation, LLC
Number of textures: 15 (5 used)
Texture dimensions: 2048
Polygon count of Max LODs: Desk Cabinet - 864 tri's, Desk - 124 tri's,
Minimum polygon count LODs: Desk Cabinet - 276, Desk - 28 tri's
Number of meshes/prefabs - Meshes - 7, Collision Meshes - 4, Prefabs - HDRP: 14, URP: 14
Rigging: Yes
UV mapping: Yes
LOD information : 3 LOD levels for each asset (0-2)
Types of materials and texture maps - PBR/ORM, Specular, Specular Smooth, Metallic Smooth
Interested in this asset? You might be interested in the Bundle it's a part of: https://u3d.as/3aSD
Like our products? Check out our studio: https://asquaregamesandsimulation.com/
CONTAINS THE FOLLOWING ASSETS
- Desk
- Desk Cabinet
- Large Drawer
- Small Drawer
- LODs
- Textures
-Brown and Black color variant textures included
-The Desk Cabinet have 3 main variants, a rigged variant that has been skinned with joints applied, a parented/rigid animation variant where the moving parts are set as parented meshes with local pivots at their movement points, and a prop variant where the internals have been removed and the cabinet is essentially a shell and no longer interactable.
-A custom collision mesh has been provided for the interactive version of the cabinet that allows the user to reach inside when the drawers are open, as well box colliders for the drawers and the desk being applied in the prefabs.
-URP and HDRP test scenes have been set up for each, renders were collected in the provided HDRP scene aside from the cover image and the LOD render shot.
-Materials have been set up for URP Lit in both Metallic Smooth and Specular Smooth workflows, HDRP Materials has been setup for the HDRP standard/Mask Map workflow
-Prefabs have been created for all of the primary assets, with materials in both color variants for both URP and HDRP
-Additional textures have been included whether used in the project or not including ORM, Normal for Direct X platforms, etc. So that the asset can be used for basically any workflow.
-All provided textures are 2K, with color and normal maps being set to use high quality compression. Adjust as needed for your project.
-Additional prefabs/models for the drawers have been included, as well as the emptied cabinet for setting up custom scenes or making the drawers completely removeable if desired.
-Colliders for handles have been set up under an empty object, these can be useful for setting up VR hand positions if needed or simply deleted from their prefabs.
-Polygon Counts provided in Technical Detail are for the interactable versions. Prop versions will generally have a lower polycount.
-Gray background render images captured in Marmoset
-Tan background render images captured in the provided HDRP Unity Scene
Price $7.50
Easy VTubing Kit by Matthieu Moncada
-Automatic Setup from your 3d model to a Realtime motion captured Avatar
-Character’s emotions, expressions, blush, breathing, etc. control
-Outfits, props and accessories support
-Record and Playback facial animations
-Body and Head IK
-Hair and Jiggle physics
-Poses and animation support
-Custom Shaders for both High Definition and Anime Style characters
-Easy VFX Control
-Environment and Lighting controls
-Automatic and/or Manual Camera control
-Makes use of Unity HDRP for high-quality graphics
-Character control from hotkeys, even when the application is out of focus
-Run and capture straight from the Unity editor, or build and run on a standalone app!
Dependencies:
TextMeshPro is used in the example scene.
This Asset uses:
UnityRawInput under MIT License;
Unity Live-Capture under Unity Companion License;
see Third-PartyNotices.txt file in package for details.
Realtime motion capture, IKs, animations, Hair physics... everything is included for you to get your avatar ready as easily as possible.
This is designed for 3d artists and VTubing in mind, with no coding necessary! It can be also be used to create any kind of games or applications, you can use the motion capture in realtime for your character, or use a Record and Playback system to create detailed animations or cinematics with multiple characters.
Unlike many other Vtubing creation softwares, there are no restrictions to what you can do with your characters, except your imagination. Custom shaders, VFX, scripts... You can now have the full power and versatility of Unity to create the most unique Avatar exactly like you want it!
IMPORTANT - The hardware you need:
This Asset uses the UnityLiveCapture package, which needs an Apple device to work, such as an iPhone or iPad with iOS 14.6 or higher and ARKit's face tracking capabilities (device supporting Face ID or device with an A12 Bionic chip). You must also be able to install the LiveCapture App on your Apple Device, and run it on the same network as your computer.
This asset can NOT do any motion capture from a webcam, an Android device or an older Apple device without face tracking support.
What your 3d models needs:
Your model must have facial blendshapes for the facial Motion Capture expressions. The blendshapes must match with Apple’s ARkit API’s :
https://developer.apple.com/documentation/arkit/arfaceanchor/blendshapelocation
That's it !
Everything else, like a humanoid rig for the skeleton, is not mandatory, but proper modeling and naming conventions help greatly with the automatic setup, animations and IKs.
This is Version 1.0. Here’s what we are working on for future releases:
-Strand based Hair and Fur - for even more realistic hair and animal characters (WIP - 80% done!)
-Hand Tracking - motion capture straight from a webcam (WIP - 40% done!)
-Twitch integration
-Support through PUN/Mirror for multiple synchronized avatars
-Improve and expand the control panel
-More features and examples!
Join our Discord for examples, help, info, or just to show off your skills :
Price $120.00
DRAKOS - Fighter Spaceship by CGPitbull
_Textures included (Tiff):
_ 4 color variations / PBR Materials (see previews)
_ 4 Albedo / Diffuse maps 4096x4096
_ 1 Normal map 4096x4096
_ 1 Roughness map 4096x4096
_ 1 Metallic map 4096x4096
_ 1 Emissive map 4096x4096
_ 1 AO map 4096x4096
_ 2 Texture color masks included, you can use these masks to create infinite color combinations (check previews for details).
Included 1 - 4096x4096 PSD file, you can customize colors, add your own logos, remove or add dirts & more. The previews images was done with Marmoset Toolbag.
The materials can be upgraded to URP or HDRP materials, with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
This Original package contains one DRAKOS - Fighter Spaceship. This design is my own concept, does not repeat any existing work. You can use it without a doubt about copyright.
Poly count: Polys/35.810 - Verts/36.650 - Tris/69.142
To discover more CGPitbull models, please check my Asset Store publisher page
DRAKOS - Fighter (Original SF 3D model). Separate Joystick, detailed cockpit, energy ring (read and check all previews before buying).
Price $32.00