Biker Helmet 3 by Valeria Miller
Number of textures 35
Texture dimensions 4096x4096
Maximum polygon count 1872
Number of meshes/prefabs 6
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model Biker Helmet 3 contains 5 skins, Low/High poly, textures 4096x4096 and materials. PBR, Metall/Rough, include AO, Height, Emissive, Mask map for HDRP. Game ready. Suits for male/female characters.
Contains Low poly and High Poly variations.
All texture can be compressed to 1024x1024 without loss much quality.
5 Skins
Biker Helmet 3 - 1872 polygons
High poly
Materials - 5
Textures - 35
Price $6.00
Soccer Field - Football Ground by fleetfox
- Models & Prefabs: All models are low-poly and optimized for performance. Includes prefabs for easy use.
- Textures: 6 total textures (including 2 different ground textures).
- Texture Dimensions: 1024x1024 and 2048x2048.
- Polygon Count:Minimum Polygon Count: 20
Maximum Polygon Count: 500
Total Polygon Count (All Assets Combined): Less than 10,000 - Number of Meshes/Prefabs: 6
- Rigging: No
- Animation Count: 0
- Animation Type: None
- UV Mapping: Yes
- LOD Information: LOD0 only (no additional levels)
- Materials & Texture Maps: Uses optimized standard materials (Non-PBR) for better mobile performance.
Enhance your Unity project with a high-quality soccer field asset, designed with accurate proportions (105m x 68m). This optimized stadium environment is perfect for football games, simulations, and VR experiences.
Features:
✅ Optimized & Low-Poly – Ensures smooth performance on mobile and PC
✅ Realistic Field Layout (105m x 68m) – Includes accurate markings, goalposts, and sideline details
✅ Detailed Surroundings – Features trees, stadium lighting, and ad boards for added immersion
✅ Easy Integration – Simply drag and drop into your Unity scene
Ideal for football-themed games, training simulations, and sports-based projects.
💡 Compatible with Unity 2021+
🎮 Great for mobile game development
Price $6.00
Ultimate Low Poly Village - Stylized Pack by Anastasita3D
Asset Includes 68 Models:
- 25 Buildings - Charming medieval-style buildings such as a windmill, sawmill, and more are perfect for creating a cozy village.
- 36 Props – There are many additional decorations, such as barrels, roads, fences, carts, as well as chests, ingots, and much more to enhance and create the perfect atmosphere of a medieval village.
- 7 Plants – Trees, bushes, and flowers to add greenery and life.
Additional Features:
- Average vertexes: 2000.
- 1 Texture: Compact 512x512 pixels for optimal performance.
- Rigging: No
- Game-Engine Ready: All models are optimized for smooth integration and high performance.
Beautiful Village – Modular Constructor for Game
Create a vibrant and picturesque village for your mobile games with this asset! Includes:
- Buildings: Stylish, colorful low-poly buildings.
- Plants: Trees, bushes, flowerbeds, and decorative elements to bring life to the village environment.
- Props: Large number of fitting details will help you build an atmospheric village for your dream game.
The asset is perfect for hyper-casual games due to its optimization, simplicity, and versatility. All elements are compatible, allowing you to quickly and easily create diverse game levels.
Supports mobile platforms and ensures high performance!
Price $6.99
Common Electric Stove by R3DWorks
Vertex Count: 7964
Polygon Count: 14350
Number of textures: 7
Texture dimensions: 4096x4096
Number of meshes: 1
Number of prefabs: 1
UV mapping: Yes
LOD count: 1
Materials: PBR
Rigging: No
Animation: No
Suitable for realistic PBR scene. Has stained look from everyday normal household usage.
Price $39.00
Free Slash VFX by MaykerStudio
🔥 Free Slash VFX – Pack of Shaders & Prefab 🔥
Do you want some serious slashage in your game? Get spliced with this free VFX pack! This will be perfect for hack-and-slash, action RPGs, and fighting games. Stylized, custom shader slashes, distortion effects, and plain optimized prefabs for you.
🎨 Features:
✅ Stylized Slash VFX – Such absorbing motion that a fluid essentials dynamic eyes refuses to blink.
✅ Custom Shader – Glow, color control, and way better intensity adjustments.
✅ Add that heatwave- like distortion for an intensified effect.
✅ Drag-and-drop prefabs optimized for super quick implementation.
✅ PC, mobile, and console performance friendly.
✅ Easily customizable - Colors, speed, and shapes easily modified to suit your style.
💡 The ideal for melee combat and skill-based assaults and oozing with cinematic might. 100% free; use it for personal or commercial purposes!
📥 Download last now to elevate your aura of combat effects!
Price $0.00
[QDY] Ripple Pro - URP by QDY
- compatible with multi-platform, desktop and mobile.
- compatible with different unity version.
- ripple algorithms implement in fragment shader.
- 7 demo scene with materials, textures and control scripts.
- source code ( scripts + shader ) and readme doc include.
This package offer various ripple effects based on unity3d's URP renderer feature and sprite renderer.
Features include:
- interactive water, magical turn your screen to interactive water surface.
- two kinds of raindrops, heavy raindrops and light raindrops.
- mouse click ripple, click left/right/middle mouse button generate ripple on screen.
- dynamic dropping rain on glass, with an extra drop of the blood effect.
- under water, recreate the underwater view.
- screen water reflection.
- sprite reflection.
All effects are demonstrated in example unity scene.
All effects are ready-to-use and easy-to-use.
Try free version ripple effects => [QDY] Ripple Free.
The corresponding built-in RP asset => [QDY] Ripple Pro
Don't forget to check my other assets and youtube channel.
Price $15.00
Magic Eruptions VFX - Beams! by Piloto Studio
- 244 Materials
- 237 Textures
- 33 Models for VFX purposes only.
🛆🛆🛆 Magical Eruptions VFX 🛆🛆🛆
19 Unique elemental magic eruptions fx.
These VFX come with plenty of magic variants such as fire, water, shock and more!
Compatible with all rendering pipelines! Please note that our shader is not compatible with some 2D setups
🛆🛆🛆 Key Features 🛆🛆🛆
- Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
- 1 Shader for all particles
- Includes one asset overview scene, and a contextual example of usage.
- Compatible with ALL rendering pipelines
The package contains 19 unique VFX with the following magic themes:
- Arcane
- Circus / Magician
- Crimson
- Dark
- Disco
- Fairy
- Fire
- Frost
- Holy
- Light
- Mist
- Nature
- Shock Yellow
- Shock Blue
- Tech
- Universe
- Void
- Water
- Wind
IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!
Price $29.99
Realistic Smite Magic Spell Pack by Piloto Studio
- 126 Prefabs
- 6 Models for VFX Purposes only
- 106 Materials
- 90 Textures
🛆🛆🛆 Smite VFX Pack 🛆🛆🛆
126 Unique elemental smite vfx!
These VFX come with plenty of magic variants such as fire, water, shock and more!
Compatible with all rendering pipelines! Please note that our shader is not compatible with some 2D setups
🛆🛆🛆 Key Features 🛆🛆🛆
- Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
- 1 Shader for all particles
- Includes one asset overview scene, and a contextual example of usage.
- Compatible with ALL rendering pipelines
The package contains 19 unique VFX with the following magic themes:
- Arcane
- Circus / Magician
- Crimson
- Dark
- Disco
- Fairy
- Fire
- Frost
- Holy
- Light
- Mist
- Nature
- Shock Yellow
- Shock Blue
- Tech
- Universe
- Void
- Water
- Wind
IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!
Price $29.99
Bullet Rain Magic Spell Pack by Piloto Studio
- 154 Materials
- 17 Mesh for VFX Only
- 130 Textures
🛆🛆🛆 Bullet Rain VFX 🛆🛆🛆
19 Unique elemental Bullet Rain VFX
These VFX come with plenty of magic variants such as fire, water, shock and more!
Compatible with all rendering pipelines! Please note that our shader is not compatible with some 2D setups
🛆🛆🛆 Key Features 🛆🛆🛆
- Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
- 1 Shader for all particles
- Includes one asset overview scene, and a contextual example of usage.
- Compatible with ALL rendering pipelines
The package contains 19 unique VFX with the following magic themes:
- Arcane
- Circus / Magician
- Crimson
- Dark
- Disco
- Fairy
- Fire
- Frost
- Holy
- Light
- Mist
- Nature
- Shock Yellow
- Shock Blue
- Tech
- Universe
- Void
- Water
- Wind
IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!
Price $29.99
Rhythm Timeline 2 - Rhythm Game Framework & Editor by dypsloom
Package Contents:
- 3 Major Demo Scenes – Penguin Track (Guitar Hero-style), OSU, and VR Beat Saber-style gameplay.
- Custom Playable Scripts – Extend the Timeline system for rhythm-based interactions.
- 11 Timeline Tracks & 8 Music Tracks – Various genres included.
- 10+ Note Scripts & 14 Prefabs – Includes Tap, Hold, Counter, Swipe (L/R/U/D), OSU, OSU Spline, VR Trigger, VR Slice, and more.
- Utility Scripts – Scheduler, Object Pool, Toolbox, etc.
- Scoring & Accuracy System – With built-in save/load functionality.
- Song Chooser UI
- Supports: PC, Mobile, VR (Meta Quest 3)
Requirements:
- Unity 6+
- Timeline v1.8+
OSU Demo Requirements:
- 2D Sprite Shape v10+
VR Demo Requirements:
- Meta OpenXR v2+
- Interaction Toolkit v3+
Rhythm Timeline 2 is the ultimate Rhythm Game Framework built on top of Unity’s Timeline Editor, making it easy to create rhythm-based experiences with cinematic precision. Whether you're designing a Guitar Hero-style game, an OSU-inspired experience, or a VR Beat Saber style game, this framework gives you everything you need to map notes effortlessly and sync visuals seamlessly—all within the Unity Editor.
Create, preview, and refine your rhythm game without entering Play Mode! With full support for custom note types, auto-generated notes, MIDI import, and an intuitive scoring system, Rhythm Timeline 2 is the only rhythm game solution you'll ever need.
Website • Documentation • Twitter • Discord
Rhythm Timeline 2 expands upon the original Rhythm Timeline with a powerful set of new features, making rhythm game development faster and more flexible than ever. Built around the Unity Timeline package, it allows you to seamlessly integrate rhythm mechanics with Unity's animation and event systems, enabling perfectly synchronized visuals and gameplay.
Demo Scenes Included (URP recommended):
🎸 Penguin Track (Guitar Hero-style) – Classic scrolling note gameplay.
🖱 OSU! Style – Tap and drag mechanics with custom input handlers.
🕶 VR Beat Saber – Designed for Meta Quest 3, with custom slicing & triggering mechanics.
Key Features:
🎵 Rhythm Track Editor – Create and edit rhythm tracks directly in the Timeline.
🎥 Real-Time Preview – Instantly preview note positions and animations without entering Play Mode.
🔧 Customizable Notes – Drag-and-drop note definitions, customize prefabs, and create your own note types.
🎼 MIDI File Importer – Convert MIDI files into Rhythm Timelines with automatic note mapping.
⏳ BPM & Freeform Notes – Supports both BPM-constrained and freeform note placements.
⚙️ Scoring System – Accuracy and scoring settings to match your gameplay needs.
🎮 Input System – Works with both the Legacy and New Unity Input System.
🔄 Note Generators – Automatically generate notes on tracks for rapid prototyping.
🛠 Event System – Send and receive events for every input & note state.
📝 Full Source Code – Well-commented, optimized, and easy to extend.
Join our active developer community on Discord and get direct support from the creators! Visit: https://dypsloom.com/
Price $60.00
Fantasy Bows by Soft Kitty Studio
Models
- FBX models with 1000~3500 Triangles
Textures
- Texture Size: 4096*4096 px
- Texture Slots: BaseMap(Diffuse), MaskMap(Metallic, Ambient Occlusion,Smoothness),NormalMap, EmissiveMap
Materials/Shader
- HDRP: HDRP/Lit (HDRP Default Shader)
- URP: Custom shader based on URP Lit (Shader Graph)
- Built-In: Custom shader based on Standard Shader
Icons
- Icon Texture Size: 256*256 px
- Icon Texture Format: PNG with transparent background
Demo Scene
- Use Left/Right key to swap weapons
- Mouse drag to draw the bow.
Api
This package includes an easy-to-use Bow String and Arrow Alignment API to ensure precise and realistic bow mechanics. With this API, you can dynamically align the bowstring and arrow with the player's hand during gameplay, creating a seamless and immersive experience.
- Drag Method: public void Drag(Transform _hand, GameObject _arrow)
- Purpose: Attaches the bowstring's drag point to a specific transform (e.g., the player’s hand or finger bone) and ensures the arrow aligns with the player's hand.
- Parameters:
- _arrow: The arrow GameObject that will align with the player's hand and rest on the bow's arrow window.
- _hand: The transform of the player’s hand (or finger) that pulls the bowstring.
- Use Case: Call this method in the begining of the bow-drawing phase of the animation to dynamically align the bowstring and arrow with the player’s hand and bow.
- Release Method: public void Release()
- Purpose: Releases the bowstring, simulating the string snapping back after being pulled, while also detaching the transform (e.g., the player's hand) and shoot the arrow.
- Behavior: This method ensures smooth animation for the bowstring release and prepares the bow for the next draw.
- Use Case: Call this method when the player finishes drawing the bow and releases the string to shoot the arrow.
Unleash your creativity with this professionally crafted Fantasy Bows Pack, 30 unique bow models. with a handy bow script for arrow alignment and shooting
All with transparent Icons in PNG format!
Key Features:
- 💎 Unique and stunning weapon designs to elevate your fantasy worlds.
- 🔧 Optimized Models: Smart use of triangles and efficient UV space utilization.
- 🎨 Clean Materials: Uniformly setup, using PBR shaders for each render pipeline.
- 🗂️ Clean Project: No extra animations or materials from fbx files, with properly scaled and centered models.
- 🏹 Bow Functionality: Prefabs include a script to align the arrow with the bowstring for seamless gameplay.
Whether you're creating an RPG, action, or fantasy game, this pack is the ultimate addition to your arsenal!
Perfectly working with:
- Master Inventory Engine
- Master Character Creator
The BGM in AssetStore Videos are AI Generated (Suno)
Price $35.00
Fat Zombie (Low Poly) by ArtStore3D
Number of textures : 4
Texture dimensions : 4096*4096
Number of meshes : 2
Number of prefabs : 2
Rigging : Yes
UV mapping : Yes
Fat Zombie (Low Poly)
Target= Mobile-PC
Zombie_LOD 0= Triangles:2,504- Vertices:1,500
Zombie _LOD 1= Triangles:1,332 - Vertices:854
- Texture : 4096*4096
- Include Albedo+Normal Map+MetallicRoughness+MaskMap(Mettalic-Smoothness-AO)
- Time and life have been used to make and publish this asset for free. For support,Please Leave a review and rate us.
Price $0.00
Fully Animated Low Poly Modular Robots – Stylized Sci-Fi Characters by Juanpmh
Number of textures: 1 (Atlas texture)
Texture dimensions: 1024 x 1024 px
Minimum polygon count: 782 faces
Maximum polygon count: 3385 faces
Number of meshes/prefabs: 60 meshes (modular parts) + 1 simple base pilar mesh
Rigging: Yes
Animation count: 17
Animation type list:
- Static idle
- Combat idle
- Combat idle 2
- Walk
- Run
- Jump start
- Jump air loop
- Jump landing
- Attack simple
- Attack combo
- Shoot
- Shoot loop
- Fly
- Get damage
- Death
- Victory
- Defeat
UV mapping: Yes (Adapted to atlas texture)
LOD information: No LODs
Types of materials and texture maps: Color atlas texture
🤖 Build your own stylized, cartoon-style robots with the Modular Low Poly Robot Pack! This asset gives you full control over customization with 10 complete robot designs, split into 60 modular parts that you can mix and match freely.
🔹 Features:
✅ 10 ready-made robot designs, divided into 60 modular parts for full customization.
✅ Stylized, cartoon-inspired low poly design, perfect for vibrant, dynamic games.
✅ 17 animations, including movement, combat, and interactions.
✅ Atlas color texture, allowing optimized color variation.
✅ Fully rigged & animated, ready for any type of game.
✅ Example scripts & demo scene showcasing modularity & color customization.
✅ Optimized for mobile & low-performance devices.
This pack is ideal for sci-fi, action, and futuristic games, whether you need enemies, NPCs, or playable characters. With an easy-to-use modular system, integrating these robots into your project is fast and simple.
Animations included:
- Static idle
- Combat idle
- Combat idle 2
- Walk
- Run
- Jump start
- Jump air loop
- Jump landing
- Attack simple
- Attack combo
- Shoot
- Shoot loop
- Fly
- Get damage
- Death
- Victory
- Defeat
🚀 Fully compatible with Unity Engine!
Price $49.99
Code Monkey Toolkit by Code Monkey
TOOLS AND ELEMENTS
- FunctionPeriodic: Trigger an action every X amount of time
- FunctionTimer: Trigger an Action after X seconds
- FunctionUpdater: Trigger an Action on every Update();
- GameAssets: Extremely useful class for easy access to any asset references
- DrawMesh: Draw a mesh with the mouse, great for giving orders, making annotations, or drawing a logo, etc
- DrawPixels: Draw pixel art in-game, great for modding, draw player icon, draw enemy icon, draw item, etc
- InteractionSystemLookAt: General system for interacting with objects or NPCs, Look At Objects
- InteractionSystemProximity: General system for interacting with objects or NPCs, Proximity to Objects
- ErrorDetector: Window that detects errors and shows them to the player
- InputWindow: Window for getting input from the player, ask for their name, age, weapon damage, etc
- MousePosition: Get the Mouse World Position in 3 ways: 2D; Raycast or Plane
- QuestionDialog: Ask the player some question, buttons on Yes/No/Ok/Cancel
- WebRequests: Contact a web server to get any data you want, or submit some data
- FirstPersonController: Simple Character Controller in First Person, look around and move
- HealthSystem: Manage any kind of health on any kind of object
- SaveFileScreenshot: Save Game Data with a Screenshot in the same file
- TakeScreenshot: Take a Screenshot, with or without UI
- BreakTheScreen: Nice effect where it takes a screenshot and then shatters it
- RandomData: Various functions to generate random data, numbers, vectors, strings
- TextPopup: Spawn a Text Popup, great for debugging
- ZoomShader: Zoom on the area behind an object, for example scope/binoculars
- CameraControllerBasic: Simple Camera Controller, Move and Rotate.
- CameraControllerBasic2D: Simple Camera Controller in 2D, Move and Rotate.
- CinematicBars: Show or Hide Cinematic Black bars on top and bottom of the screen, great for cutscenes
- FPSCounter: Simple UI element to show framerate, useful in builds
- GridSystem: Split the world in a Grid, place any data you want in any Grid Position, extremely versatile
- GridSystemHex: Split the world in a Grid with Hexagonal shapes, place any data you want in any Grid Position, extremely versatile
- GridSystemXY: Split the world in a Grid oriented in XY, place any data you want in any Grid Position, extremely versatile
- LookAtCamera: Utility class to make an object look at the camera, very useful for things like Health Bars
- TextWriter: Text Writing effect, simple and easy to use
- Tooltip: Show Tooltip to give the player extra information
- ChatBubble: Spawn a nice Chat Bubble to display some message with an icon
- ChatBubble3D: Spawn a nice Chat Bubble to display some message with an icon, in 3D
- TopDownCharacterController: Simple Character Controller from a Top Down Perspective (no gravity)
- TopDownCharacterController3D: Simple Character Controller 3D in Top Down perspective (no gravity)
- KeyDoorSystem: System for managing Keys and Doors.
- Templates: Great for single-use elements so you don't clutter your project files with tons of single-use prefabs
- ResetUIRectTransform: Simple utility script to reset a UI position to 0,0 and full scale by default
- BlockerUI: Simple visual meant for blocking UI clicks
- MonoBehaviourHooks: Simple utility class that allows you to attach Action Delegates to all the MonoBehaviour functions
- PointerHooks: Simple utility class that allows you to attach Action Delegates to all the IPointer functions
NOTE: As part of the inital launch, the normal price for this package is already discounted. I will be updating this asset with more tools over time and as I do that I will be increasing the price. So this is the cheapest it will ever be and if you buy now you get all future updates for FREE.
Save hundreds of hours and make games BETTER and FASTER by using various Tools and Elements included in this toolkit.
- Does your game need an Input Window? Just drag and drop!
- Do you need an Interaction System? Use the included one!
- Does your game need an easy way to Reference Assets? Use the GameAssets class!
- Need a Character Controller for a quick prototype? Drag and drop one of the many included ones!
- Does your game need a simple Text Writing effect? Use the TextWriter class!
- Do you need to store some data in a Grid (like a City Builder)? Use the Grid System!
- Improve your player's experience with the Error Detector. Just drag and drop!
- Want to interact with a server/API? Use the WebRequests class!
- Do you need to ask your player something? Use the Question Dialog window!
...and many more!
This toolkit contains a collection of super useful Tools and Elements to help you save time and make awesome games!
Right now it includes 40 Tools and Elements to help you in various ways. Some are pre-made UI elements, others are Game Mechanics and Systems, others are helpful Utilities, etc. (more Tools and Elements to come in future free updates)
This toolkit is great for any part of the development process.
For prototyping, nowadays finding success as an indie developer is very difficult and you need to quickly test out lots of ideas, this Toolkit helps you do exactly that, it helps you try out new ideas very quickly by reusing a ton of these Tools and Elements, it can help you save hundreds of hours!
Or if you're already deep in development then this Toolkit helps you explore new ideas, or helps you with debugging, or helps you with polish.
All Tools have a linked Tutorial Video that explains how it works, if you want to learn, or you can just use them. There are Demo Scenes for every tool (and walkthrough video) with easy to understand code for how you use them, most tools you just drag and drop a prefab or call a function from a single line of code.
BONUS: Includes a Shop Simulator Prototype that I built to test out all these tools. Initially I was going to just make it for myself but I figured I might as well include it in the Toolkit as a nice bonus. You can take this as a starting point and build upon it to make a game in this VERY popular Steam genre.
My name is Code Monkey and I've been making games with Unity for over 10 years, I've got 8 successful games published on Steam. 7 years ago I started a YouTube channel sharing my knowledge and in that time I've made over 800 videos/tutorials that got millions of views and helped thousands of people who want to make games!
Price $79.99
Biker Helmet 2 by Valeria Miller
Number of textures 31
Texture dimensions 4096x4096
Maximum polygon count 2728
Number of meshes/prefabs 6
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model Biker Helmet 2 contains 5 skins, Low/High poly, textures 4096x4096 and materials. PBR, Metall/Rough, include AO, Height, Emissive, Mask map for HDRP. Game ready. Suits for male/female characters.
Contains Low poly and High Poly variations.
All texture can be compressed to 1024x1024 without loss much quality.
5 Skins
Biker Helmet 2 - 2728 polygons
High poly
Materials - 5
Textures - 31
Price $6.00
Worker Hat Pack by Valeria Miller
Number of textures 118
Texture dimensions 4096x4096
Maximum polygon count 4138
Number of meshes/prefabs 10
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model pack - Worker Hat Pack. Contains 5 different High/Low poly hats and has 5 skins, textures and materials. All textures 4096x4096 Includes mask map. Game ready, Suits for male and female characters. ll textures 4096x4096 PBR, Metall/Rough, include AO, Height map, Emissive, Mask map for HDRP.
Contains Low poly and High Poly variations.
All texture can be compressed to 1024x1024 without loss much quality.
5 Hats 5 Skins
Police Cap - 2720 polygons
Pilot cap - 3957 polygons
Surgical Cap - 2352 polygons
Detective Hat - 1921 polygons
Firefighter Hat - 4138 polygons
5 High poly
Materials - 25
Textures - 118
Price $25.00
Local Insurgent_02 (Low Poly) by ArtStore3D
Number of textures : 4
Texture dimensions : 4096*4096
Number of meshes : 3
Number of prefabs : 3
Minimum polygon count=328
Maximum polygon count=1928
Rigging : Yes
UV mapping : Yes
Local Insurgent_02 (Low Poly)
Target= Mobile-PC
AK47= 476 Vertices - 320 Triangles
Insurgent_O_LOD 0= Triangles:4,608- Vertices:2,710
Insurgent_C_LOD 0= Triangles:4,998- Vertices:3,015
Insurgent_LOD 1= Triangles:2,846 - Vertices:1,766
Hat 1= Triangles:128- Vertices:78
Hat 2= Triangles:418- Vertices:260
- Texture : 4096*4096
- Include Albedo+Normal Map+MetallicRoughness+MaskMap(Mettalic-Smoothness-AO)
- Include LOD ,and Open,Close Cloth(O,C)
- Like the Asset?
- Leave a review and rate us.
Price $50.00
Breakable Bottle Pack by Sat Productions
- 15 Ready-to-Use Prefabs for immediate integration 🧱
- 2K Textures for high-quality visuals with optimized performance 🎨
- Simple to Use: Easy setup with no complex configurations required 🔧
- Comprehensive Documentation for straightforward implementation 📚
- Pipeline Support: Compatible with Built-in, URP, and HDRP 🌐
- Optimized for Performance: Efficient meshes and low polygon counts for smooth gameplay ⚡
- Pre-configured Colliders & Rigidbodies for physics-based interactions 🛠️
- Adjustable Explosion Power & Fade-out Effects for flexible customization 💥
- Automatic Cleanup & Destruction Delay options for dynamic gameplay ⏳
- Cross-Platform Compatibility to ensure seamless use across different platforms, like mobile. 🌍
- Vertex Count : Average between 664-1638 vertices.
The Breakable Bottle Pack provides highly optimized, performance-friendly, and easy-to-use breakable bottles. With 15 ready to use prefabs featuring realistic physics-based destruction, this package is perfect for action, adventure, and survival games. It includes options to adjust explosion power, fade-out effects, and toggle physics, making it ideal for dynamic environments and enhancing gameplay interaction. The package supports Built-in, URP, and HDRP render pipelines, ensuring compatibility with various projects.
Question or Support : contact@satproductions.com
You can also join our Discord Server to stay updated on new assets, exclusive discounts, and amazing deals!
Price $15.00
Maniacs Bundle Pack by h3llowner
Number of textures:
- 94
Texture dimensions:
- 1024 - 4096
Polygon count:
- Faces: 112 097
Number of meshes/prefabs:
- 7 / 7
Rigging:
- Yes
Animation count:
- 24
Animation type list:
- In-place
UV mapping:
- Yes
Types of materials and texture maps (e.g., PBR)
- PBR
This Pack contains 3 characters.
With this pack, you save 30% by getting 3 models for the price of 2.
- The model has a universal shaders for built-in, URP and HDRP.
- The Shader Graph must be installed for the shaders to work!
- 52 blendshapes are compatible with Apple ARkit
- Clothes have color options.
- Any pattern can be set for the suit.
- You can include blood in the material settings.
- Includes 2 weapons that you can add to hand.
Polycount:
- Faces: 36 447
- Tris: 72 125
- Verts: 40 555
16 animations:
- Attack: 4
- Death: 1
- Hit: 1
- Idle: 1
- Run: 1
- Walk: 1
- Walk: 1
_______________________________________________________________________________
- The model has a universal shaders for built-in, URP and HDRP.
- The Shader Graph must be installed for the shaders to work!
- 52 blendshapes are compatible with Apple ARkit
- Clothes have color options.
Polycount:
- Faces: 47 340
- Tris: 83 294
- Verts: 61 953
15 animations:
- Attack: 3
- Death: 1
- Hit: 1
- Idle: 1
- Run: 1
- Walk: 1
_______________________________________________________________________________
- The model has a universal shaders for built-in, URP and HDRP.
- The Shader Graph must be installed for the shaders to work!
- 52 blendshapes are compatible with Apple ARkit
- Clothes have color options.
- Tattoos can be disabled in the material settings.
Polycount:
- Faces: 28 310
- Tris: 50 938
- Verts: 38 454
7 animations:
- Attack: 2
- Death: 1
- Hit: 1
- Idle: 1
- Run: 1
- Walk: 1
Price $79.99
Monster Biteclaw5 by Evin 3D Store Studio
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations:12
Animation types (10In-place):
Number of characters:1
Vertex counts of characters: 13710
Number of Materials and Material Instances:3
Number of Textures:11
Texture Resolutions: (4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link No
Important/Additional Notes: No
Suitable for games of different genre: RPG, strategy, first-person, etc.
in the archive basic mesh (fbx and maya).
Images displaying visual contents of the product are rendered in Marmoset
uv set 4096x4096(down to 1024x1024)
Rigged with Epic Skeleton
ONLY DEFAULT UNITY SHADER
NO HDPR/UPR
Price $44.00