GUISet_Brown by kazuto777
This collection contains 138 various images.
All images are in PNG format.
*32-bit PNG with alpha channel
They support slicing, allowing you to create UI for various screen sizes.
You can freely adjust the screen size to FHD or smartphone screen size.
They are well-suited for RPGs, SLGs, farming, and simulation games.
Demo Scene has a pre-built sample UI, so you can easily start creating screens.
Price $10.00
NHC - Space In Jar 03 by New Horizon Creators
Features:
Optional size of textures
Transparent
Number of Textures: 300
1024 px - 100 textures
512 px - 100 textures
256 px - 100 textures
Texture Resolutions: 256*256, 512*512, 1024*1024
Supported Development Platforms:
Windows: Yes
Mac: Yes
The pack consists of 100 different images (in 3 resolutions - 300 items), which include of different space in jar pictures that can organically fit into any mobile project, game, website or product design.
These icons have three types of resolution and a transparent background for easier use.
They will work great for:
- items in your inventory;
- notes or books, etc;
- show pictures on devices;
- site design;
- etc.
If you are interested in new assets for a special theme - feel free to write in comments or email : new.horizon.creators@gmail.com
We are open to new ideas.
Price $5.99
NHC - Floor Stone Textures by New Horizon Creators
Features:
Optional size of textures
Number of Textures: 100
1024 px - 100 textures
Texture Resolutions: 1024*1024
Supported Development Platforms:
Windows: Yes
Mac: Yes
The pack consists of 100 different images, which include of different floor stone pictures that can organically fit into any mobile project, game, website or product design.
They will work great for:
- notes or books, etc;
- show pictures on devices;
- site design;
- etc.
If you are interested in new assets for a special theme - feel free to write in comments or email : new.horizon.creators@gmail.com
We are open to new ideas.
Price $5.99
Shooter 2 | Game Creator 2 by Catsoft Works by Catsoft Works
Features
- Weapons
- Ammo
- Reloads
- Sights
- Inverse Kinematics and Forward Kinematics rig
- Procedural aiming, recoil and off-hand placement
- 4 Projectile modes
- Multiple weapon examples
Includes
- Source Code
- Compatible with all Game Creator modules
- Ability to create any kind of range weapon
This module requires Unity LTS and Game Creator 2 in order to work.
Create shooting mechanics has never been easier!
Create a Weapon asset and define the logic of your own custom arsenal. The Ammo and Reload assets let you customize both the projectile type(s) and reloading animations played by characters.
Create custom poses and aiming modes using the Sight asset. It includes automatic Inverse Kinematics and Forward Kinematics for humanoids for the most realistic (and easy to use!) procedural aiming system ever!
Configure how bones bend and move using procedural recoil, off-hand placement and aiming down-sights with perfect precision, while also choosing the amount of weapon sway for each individual scope.
You can create shooting mechanics for any kind of genre! Including third-person, first-person, side-scroll games and top-down shooters!
Use Game Creator's Visual Scripting tools to interact with the Shooter module and create the combat system of your dreams! Anywhere from slow and methodical survival games to fast bullet hells!
There's plenty of built-in weapons that serve as examples to learn from. Each one teaching a unique mechanic:
- Assault Rifle: Full-automatic weapon with a holographic scope shader
- Pistol: Semi-automatic gun that can get jammed
- Bow: Charged weapon with kinematic projectiles
- Flamethrower: Shoot a stream after charging
- Minigun: Increases fire-rate while holding the trigger
- Grenade: Area of effect weapon that fires after a timeout
- Revolver: Reloading is done bullet-by-bullet that can be canceled
- Sniper Rifle: Uses realistic ballistics and has an active-reload
- Shotgun: Fires multiple projectiles per shot
- Wand: Shoots at a target tracing an arc
- Flashlight: Does not shoot but uses procedural motion to aim the light
All examples come with their own 3D models that you can use to experiment and create your own games.
Includes
- Source code
- Weapon Examples
Learning Resources
Price $49.99
Stylized Graveyard and Props by Antharias
7 Support Building assets. Average 1280 tris each
- 13 x 4096px textures, 3 x 2048px textures, 1 x 512px texture. Includes Albedo, Metal/Smooth, Normal maps + Movement mask (flag), Emissive (Gazeebo).
21 Tree assets. Average 645 tris each
- Uses General tiled textures.
6 Tombstones. Average tris 375 each
- 19 x 2048px textures. Includes Albedo, Metal/Smooth, Normal maps + Emissive (Tombstone Gem).
22 Rock assets. Average tris 235 each
- 6 x 4096px textures. Includes Albedo, Metal/Smooth, Normal maps.
10 Ornamental Assets. Average 1710 tris each
- 23 x 4096px textures, 2 x 2048px textures, 1 x 512px texture. Includes Albedo, Metal/Smooth, Normal maps + Movement mask (flag), Emissive (Lamps).
5 Gate assets. Average 1300 tris each
- 10 x 4096px textures, 3 x 2048px textures, 1 x 512px texture. Includes Albedo, Metal/Smooth, Normal maps + Movement mask (flag), Emissive (Arch).
5 Grass assets. Average 250 tris each
- 10 x 2048px textures, 2 x 512px textures. Includes Albedo, Metal/Smooth, Normal maps + Movement masks.
5 Fence assets. Average 700 tris each
- 9 x 4096px textures. Includes Albedo, Metal/Smooth, Normal maps.
5 Coffin assets. Average 210 tris each
- 12 x 4096px textures. Includes Albedo, Metal/Smooth, Normal maps + Emissive.
10 Church accesssory assets. Average 600 tris each
- 15 x 4096px textures, 4 x 2048px textures. Includes Albedo, Metal/Smooth, Normal maps + Emissive (candles), Mask maps (Stone base)
12 Church main assets. Average 1820 tris each
- 17 x 4096px textures, 9 x 2048px textures, 1 x 1024px Texture. Includes Albedo, Metal/Smooth, Normal maps + Emissive (Front), Mask maps (Church base, Rocks).
5 Bush assets. Average 1400 tris each
- Uses General tiled textures.
General tiled Textures (used with mask maps, vegetation and terrain).
- 50 x 4096px Textures. Includes Albedo, Metal/Smooth, Normal maps.
Stylized graveyard suitable for stylized / cartoony projects that includes mid-poly landmarks, vegetation, support props, custom shaders and particle effects.
Including:
- 108 model mesh assets. With triangle count averaging 210 to 1820 triangles.
- 138 prefabs + 2 variations (except landmarks).
- 74 Materials + 3 custom shaders (Shader graph required).
- 155 x 4096px Textures
- 50 x 2048px Textures
- 1 x 1024px Textures
- 5 x 512px Textures
For more detailed information, please refer to "Techincal Details".
Price $25.00
8K Arctic Landscape Pack by Kalysteon
- 10 Scenes with different landscapes. (Texture Resolutions : 8192 x 8192 so 64km² / and their TerrainData)
- 10 Heightmaps. (Texture Resolutions : Up to 8192 x 8192)
- 10 Mask of : Snow, Mud, Ice, Cliff. (Texture Resolutions : Up to 8192 x 8192)
- 10 Brush of : Snow, Mud, Ice, Cliff. (Texture Resolutions : 4096 x 4096)
- 1 Terrain Material.
- 1 Terrain Lighting.
- 4 Terrain Layers.
- 4 Terrain Textures : Snow, Mud, Ice, Cliff. (Texture Resolutions : 1024 x 1024).
- Each terrain textures contain BaseColor, Normal and M.AO.R.
This product is designed to give you huge icy landscapes that can be used for gaming or cinematic purposes.
The goal was to offer you 10 different very detailed environments so that you can model your landscape as you wish.
If the goal is only to make a background landscape you can reduce de size, and there is enough details from close range if you want a map for game purposes.
Price $29.99
Simple Mesh Decimator by past12pm
Key features of the Simple Mesh Decimator plugin:
- Mesh Decimation: Reduce the polygon count of selected meshes to optimize performance.
- Decimation Factor: Adjustable slider to control the percentage of polygon reduction.
- Create Decimated Copy: Option to retain the original mesh and create a new decimated version.
- Include Children: Option to include child meshes in the decimation process.
- Child Decimation Map: Individual toggles for decimating each child object.
- Live Preview: Real-time preview of the decimated mesh in the scene view.
- Create LOD Group: Generate Level of Detail (LOD) groups with customizable decimation factors for each level.
- LOD Factors: Adjustable sliders to set decimation levels for each LOD.
- Wireframe Mesh: Toggle to apply a wireframe material, visualizing mesh triangles.
- Status Message: Provides user feedback and instructions.
- Save Decimated Mesh: Save the decimated mesh as an asset within the project.
These features provide a comprehensive set of tools for optimizing and managing meshes in Unity projects, enhancing both performance and workflow efficiency.
The Simple Mesh Decimator plugin for Unity reduces polygon count in meshes, offers customizable LOD group creation, and provides live previews. It's suitable for optimizing assets in any genre, enhancing performance and resource management.
The Simple Mesh Decimator plugin for Unity is designed to help developers optimize their projects by reducing the polygon count of meshes. This tool is highly customizable, allowing users to:
- Adjust the decimation factor to control the level of detail.
- Include or exclude child objects in the decimation process.
- Create LOD groups with adjustable decimation factors for each level.
- Utilize a live preview feature to see decimation changes in real-time.
- Apply a wireframe material to visualize mesh triangles.
Ideal for any game genre or project requiring performance optimization and efficient asset management, this plugin enhances workflow by simplifying mesh decimation and providing essential tools for resource management.
Price $8.99
FREE SOUND COLLECTION by Titan Moruma
Type: WAV
Sample Rate: 44.1
Stereo.
some sounds may be loopable.
Collection of 355 high quality sound effects for you to kick start your game.
This free collection includes multiple select assets from my paid collections Ultra Sound Collection , Fanatsy RPG Sound Collection, Action Horror Sound Collection, Casual/Puzzle Game Sound Collection and Pro Ambiences Collection.
Price $0.00
2D Aimed Follow Camera by Juritobi
- Compatibility: Works with both Orthographic and Perspective Cameras.
- Ease of Use: Integrating and setting up this asset is incredibly straightforward.
- Customization: Customize the smoothness, speed and amount of displacement.
- No Asset Dependencies A standalone solution for your Unity project.
- Project Integration: The asset doesn't interfere with any other components, providing a hassle-free experience.
Usage:
- Add the Script AimCameraComponent to your camera.
- In the component parameters add your player.
- Adjust other parameters to your liking.
How It works:
To move the camera, the viewport mouse position is used, meaning it works relative to the screen size.
Suppose we are always drawing a line from the player to the mouse. We will define distance as the point on this line where the camera is placed, measured from 0 to 1, where 0 is the player's position and 1 is the mouse's position.
the script defines 3 mouse zones:
- form player to InnerZone: where the distance will always be 0, so the camera won't move at all.
- form InnerZone to OuterZone: where distance will be interpolated between 0 and MaxDistance using the specified Curve.
- from OuterZone to the edge of the screen: where the distance will always be equal to MaxDistance.
because the areas are measured relative to the screen size, they will be bigger on the x-axis than on the y-axis.
Price $4.99
Open World Music Pack - Ambient Scenes 2 by Jebrazil
- 10 tracks
- 44.1/16bit
- WAV Format
Enhance your game's atmosphere with the Symphonic Scenes 2 open world music pack. This collection features immersive tracks designed for open-world environments, from serene forests to bustling towns. These compositions ensure a captivating audio experience, elevating player immersion.
Interested in original music for your next project?
Feel free to contact me through https://joshuabrazil.com.
Price $9.99
Cozy Cartoon Profession Rooms Interior 2 by Mnostva
Number of Unique Meshes: 640
Collision: automatically generated
Vertex Count: 876.9 k
LODs: No
Number of Materials and Material Instances: 3
Number of Textures: 5 identical textures with different resolutions
Texture Resolutions: 2048/1024/512/256 /128px
20 rooms , 800 assets
One texture (2048/1024/512/256/128px) and three materials (color, glass, emission) are used for the whole set
1 626.5 k triangles full set (interiors)
Room types: fire station / supermarket / bank / bank vault / gym / flower shop / museum / gas station / clothing shop / pharmacy / hot dog shop / theatre / dental cabinet / tailor atelier / sweet shop / library / burger shop / toy shop / hospital / stadium
Interior props: car, walls, windows, floors, cabinets, couches, tables, chairs, armchairs, plants, flowers, signs, stands, plates, vegetables, paintings, bottles, ATM, money, coins, safes, cells, staff for gym, clothers, shoes, posters, pills, drinks, sweets, candys, cakes, toys, carpets, shelfs, books, decorations, food, bank cards, staff for firefighters, cash registers, blinds, electrical equipment, interior appliances and much more! The pack allows you to build any interior to your liking!
This pack is a collection of 800 assets you can use to easily create your top any quality cartoon room, any apartment/house. 20 combined rooms included!
You can scale the objects/models to the size you need.
Can be used for games, rendering, advertising.
Renders made in Blender. You can see Unity screenshots in the Media section as well.
And also you can find even more Interior packs on our page here - Mnostva Art
We have other 3D formats: FBX \ OBJ \ BLEND \ GLB
You can modify our models yourself by requesting the necessary format from us.
Follow us for for more great content
If you have any questions feel free to contact us
Price $69.99
Medieval soldier 4 by vrimen
Rig
This Character rig is based on Humanoid Skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.
Fully rigged (standart humanoid rig). Additional bones -Eyes, eyelids,helmet,quiver,belt, separatted crossbow(full rigged)
Ready to retarget animations!
Character’s Rig has been tested with various animations
If there are problems with the eyes in the animations, you need to disable their automatic binding in the skeleton configuration
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Blendshapes
52 Apple ARKit Blendshapes. Tested with Live Link Face .
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
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Unity project
- Supported version: 2021.3.14f1 ++
- ID Maps textures for all texture sets
- A Material ID map is used for changing the colors of a BaseMap separately.Material Instances not configured for color change.
- Grey textures for better color change included.
- Physics is not included
- Blueprints are not included. Any Humanoid Animations from the store can be applied to this character.
- Have ready preset skeletal characters, skeletal separated parts and static meshes
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Textures
PBR Textures
4K or less for parts
Ambient occlusion, roughness, metallic, BaseColour, Normal, MatID, opacity, emissive
if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality
Texture sets: body, jaw, eye, helmet, Hair, brows, armor,dagger,crossbow
EASY color change with id mask (not configurated for materials)
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Animations
Number of Animations: 18 Attack ceossbow, ChangeOfStandx3, GetTheWeapon, HideTheWeapon, Idle with crossbow x4, PullTheBowstring, Retarget, included standard animations for Mannequin (run, walk, idle, jump(x3), T-pose)
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Polycount:
Full Character: faces-32 747 tris-35 880 verts-19 665
Body: faces-29 839 tris-32 922 verts-17 907
Crossbow: faces-2 908 tris-2 958 verts-1 758
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Rate the asset and get a free coffee as a gift!(to do this, specify your email address in the review)
Thank you for your Review (If I see interest in the product, there will be new updates)
VIDEO PREVIEW: https://youtu.be/yacX-LtgoEA
!CUSTOMIZATION NOT CONFIGURATED (INCLUDED ID MASK)!
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🔔 Update (waiting)
New faces soon
Update 1.1 added new crossbow version
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Main Features:
- Modular /customizible
- Color change with id mask
- Hunmanoid rig with additional bones
- Apple ARKitBlendshapes / Morph Targets / Facial Expressions
- Animations are included
- Physics (not condigurated)
- Have version with skinned weapon (weapon full rigged(crossbow)
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*Have skeletal body parts
*Have ready preset skeletal characters
*Have static meshes
There are no blueprints/code! This package provides only skeletal meshes, materials, Everything is rigged to Epic Skeleton!
!All maps from screenshots or video only for testing and demonstration and are not included in project!
Eye shader from video with live-link demo are not included
!Owerall from facical emotions video not included!
If you have any questions or you need additional files, write to the mail, ( leave a review(on this page) with your mail to confirm)-vrimerus@gmail.com
Price $29.99
LANDFORM_AridLush by DarkMatterMagic
Assets/DarkMatterMagic/LANDFORM_AridLush
- example_AridLush.unity
- Instructional readme.pdf
/Prefabs:
- Cloud_Plane_W1.fbx
- Cloud_Plane_W1.prefab
- CloudsWarpStack.prefab
- Wave_Board.fbx
- Wave_Board.prefab
/Shaders:
- Clouds
- clouds_1_height.png
- CloudStack.shadergraph
- cloudstack folder (contains 40 shader materials with increasing Alpha Clip Threshold)
- Skybox
- Dawnset.mat (Shader Graph Material)
- SunPositionPass.cs
- SunSimSkybox.shadergraph
- Water
- DetailWater.shadergraph
- DetailWater_Ocean.mat
- Normals
- watermotion_normal
- watercountermotion_normal
/Stamps:
- 97 Stamps
- Heightmaps
- 97 R-16 Heightmaps
/Terrain
- Terrain Layers
- AridLush_Fifth.terrainlayer
- AridLush_Full.terrainlayer
- Textures
- AridLush_basecolor.png
- AridLush_height.png
- AridLush_normal.png
- AridLush_r16_heightmap.png
- GreenCliffs_height.png
- GreenCliffs_normals.png
- GreenCliffs_r16_heightmap.png
- example1.asset
- example2.asset
- example3.asset
- example4.asset
- example5.asset
- example6.asset
- example_AridLush.asset
- example_GreenCliffs.asset
- terrain_flat.asset
A collection of essentials for designing the foundations of levels and environments with shaders, stamps, and textures. Tools and assets used to design landforms and ambient environments with first-person, third-person, and top-down possibilities.
Compatibility: This asset package is designed with and for Unity URP 2022.3.36f1 and above.
Stamps and Heightmaps
97 Unity terrain stamps sourced from 97 R-16 heightmaps made in Substance Designer. Stamps are designed to create landforms with walkable ledges, faces, and ramps.
Includes Shaders and Example Terrains
LANDFORM_AridLush includes 8 example terrains, along with the Shader Graphs for the skybox, the water plane, and the clouds. All three Shader Graphs have exposed variables for customizing their derivative materials, for your convenience and customization.
SunSimSkybox
This Shader Graph aims to create a realistic skybox. Utilizing six colors for the skybox, four of these are blended to make the range of color in the aura of the horizon. There is a single color for the sun along with a slider for brightness and size control. The simulation of the sun requires Unity URP 2022.3.36f1, though the rest of the skybox should work with older versions, as this asset was originally constructed in Unity URP 2021.3.21f1 and upgraded to its current version to optimize the sun.
DetailWater_Ocean
The default and provided Shader material for the water is designed to simulate a wavy ocean. Right-clicking the Shader Graph, then selecting "Create" and then selecting "Material" will allow users to make their own custom water shader from this graph. Two normal maps are provided for the default shader. The shader has several exposed variables for customizing the default or a new shader material.
Stylized Hologram / Simulated Volumetric Clouds
While the clouds look volumetric, they are in fact a stack of 40 warped cloud planes. Each shader material for each plane increases the Alpha Clip Threshold by 0.01 from bottom to top starting, decreasing on the first 8. Clouds look volumetric from afar but at camera or player eye level they look like stylized hologram clouds.
The clouds are GPU expensive. While many assets will require project specific optimization, the clouds will need optimization if you're planning on publishing your game/project to/for players/users. Version 2.0 of this asset will likely aim to optimize the clouds into a single shader material that achieves this effect.
More Information:
Instruction Manual: https://darkmattermagic.com/landform/
Website: https://darkmattermagic.com/landform-1/
More Unity Assets: https://darkmattermagic.com
Follow for updates and future releases:
Channel: Dark Matter Magic - YouTube
X: DarkMatterMagic (@darkmattermagic)
Instagram: Dark Matter Magic (@darkmattermagic)
Price $20.00
The Gunsmith's Collection: FPS Weapons by Backrock Studios
- AK47 - 2636 polygons
- AR15 - 3622 polygons
- Pistol - 6544 polygons
- Rifle - 6849 polygons
- Shotgun - 1476 polygons
- Spas Shotgun - 6624 polygons
- UZI - 780 polygons
- Auto Crossbow - 4904 polygons
- Revolver - 988 polygons
Textures:
- Bricks
- Concrete
- Mud
- Skin
- Square Floor
- Weapons
- Arms
The Gunsmith's Collection: FPS Weapons
Weapons:
- AK47: A legendary assault rifle known for its durability and high fire rate.
- AR15: A modern assault rifle prized for its accuracy and modular design.
- Pistol: A reliable sidearm with quick draw and firing capabilities.
- Rifle: A powerful long-range weapon ideal for precision shooting.
- Shotgun: A devastating close-quarters weapon with wide spread and high damage.
- Spas Shotgun: A semi-automatic shotgun known for its rapid fire and stopping power.
- UZI: A compact submachine gun with a high rate of fire.
- Auto Crossbow: A unique weapon combining rapid firing crossbow bolts with precision.
- Revolver: A classic, powerful handgun with high accuracy and damage.
Animations:
Each weapon is equipped with a set of high-quality hand animations, enhancing the realism and fluidity of your game:
- Weapon Draw: Smooth weapon draw animations.
- Idle Poses: Natural idle poses for realism.
- Dynamic Firing: Dynamic firing animations for each weapon.
- Reloading: Detailed reload sequences.
- Aim Down Sights: Precise aiming animations.
- Authentic Cocking: Authentic cocking motions for manual weapons.
Scripts:
- Includes basic scripts for demonstration purposes, allowing easy integration and functionality testing.
Price $8.99
RRR Rock Pack - Realistic & Stylized Collection by RRR Publishing
• FBX:
o 59 FBX (Cliff / Rock – Vol 1)
o 139 Generated LOD meshes (Cliff / Rock - Vol 1)
o 34 FBX (Cliff / Rock – Vol 2)
o 123 Generated LOD meshes (Cliff / Rock – Vol 2)
o 17 FBX (Stone – Vol 3)
o 51 Generated LOD meshes (Stone – Vol 3)
o 26 FBX (Stone – Vol 4)
o 26 Generated LOD meshes (Stone – Vol 4)
o 2 FBX (Grass Detail - Shared)
• Prefabs:
o 226 (Vol 1)
o 68 (Vol 2)
o 34 (Vol 3)
o 52 (Vol 4)
• Demo Scenes:
o Demo_Overview_Volume 1
o Demo_Overview_Volume 2
o Demo_Overview_Volume 3
o Demo_Overview_Volume 4
o Demo_Vegetation
o Demo_World_01
o Demo_World_02
• Textures:
o 64 Textures of type Diffuse / Normal / Ambient Occlusion / Roughness in the Shared directory in sizes ranging from 0.11 MB to 1.43 MB and resolution ranging from 768x768 to 1024x1024. The shared directory covers assets like terrain textures, water, and vegetation textures.
o 137 Textures of type Diffuse / Normal / Ambient Occlusion / Roughness in the RRR_Art directory in sizes ranging from 1.63 MB to 20.15 MB and resolution set to 4096x4096 for each texture. The RRR_Art directory covers all rock and cliff-type assets.
o All provided textures are in PNG format.
• Shaders:
o RRR_Foliage (made with Amplify Shader Editor)
o RRR_Water (made with Amplify Shader Editor)
• Additional Info:
o Promotional images use custom post-processing effects and lighting systems - these do NOT ship with the package.
- Technical Details:
- Models polygon count range (detail objects): 4 to 608 triangles.
- Models polygon count range (rocks/cliffs): 32 to 1500 triangles with two larger ones at 2476 and 2990 triangles respectively.
- Texture resolution ranges from 256x256 to 4096x4096.
- Texture sizes (MB) up to 22 MB in certain cases - exported at maximum quality, intended to be optimized depending on the use case by the end-user.
- Project prepared and tested with Unity 2022.3 LTS but the models can work with any Unity version since these are primarily standard FBX files. Should work without issues back to Unity 2018 at the very least.
- Placeholder shaders made with Amplify Shader Editor (ASE). We recommend switching to a professional shader solution down the line.
A collection of over 350 cliffs, rocks, and stones published in one massive collection for an unbeatable price!
Volume 1 - 226 Prefabs
Volume 2 - 68 Prefabs
Volume 3 - 34 Prefabs
Volume 4 - 52 Prefabs
Other than the actual cliffs and rocks, we also provide some basic water and foliage shaders, as well as grass meshes, two demo island terrains, and a bunch of terrain textures to get you started.
Works well with The Vegetation Engine & The Visual Engine from BOXOPHOBIC.
Please check the online documentation here if you have any questions or visit our Discord server to chat with us.
Price $19.00
The Dungeon Rat by Lil_Pupinduy
Rigged: Yes
Animated: Yes
Number of Animations: 10
- Idle
- Action
- Eating
- Run
- Jump start
- Fall
- Jump end
- Attack
- Hit
- Death
Models has LODs x 4 :
LOD_0 : 3.8991 verts.
LOD_1 : 2.584 verts.
LOD_2 : 1.718 verts.
LOD_3 : 1.155 verts.
Animation types: In-place
Number of characters: 1
Number of prefabs: 2
Number of Materials: 2
Number of Textures: 4
Texture Resolutions: 4096 x 4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Asset contains :
-Rat
-10 Animations
Info:
- LODs x 4
- Textures: Albedo, Normal, Metallic,Smoothness ( 4096 x 4096 size)
Price $6.00
Panda girl by Golderov
HDRP / URP - No
Number of textures 16
Texture dimensions 4096x4096
Polygon count of Panda girl 42 800
Number of meshes/prefabs 4/6
Rigging: Yes
Animation count 43
UV mapping: Yes
Types of materials and texture maps Unity standart materials 4, normal, metallic, albeda, AO, (PBR Textures Metal/Roughness)
5 materials
16 textures maps 4098x4098
1 skin, 7 meshes
the model contains animations
vertices 23 300
faces 42 800
triangles 42 800
Furry Panda Girl is a ready-to-play low-poly character model that can be adapted to various genres of games, including RPGs, fantasy, and hypercasual projects. The model is also suitable for use as an avatar on social media and in VR games on Oculus VR and PC VR platforms.
However, to fully integrate the model into a gaming project, it will be necessary to customize and adapt it to the specific needs of the developer.
Price $39.99
2D Top Down Combat System by AndreyPopU
Combat system:
Enemy AI
Hit Number/Damage Taken effect
Homing Projectiles
Collectables, coins and score
Object Pooling
Character Classes:
Knight
Archer
Mage
Class Weapons:
Sword
Bow
Staff
Experience intense action with our 2D Top-Down Combat System! This comprehensive asset is designed to provide a thrilling and dynamic combat experience for your Top Down 2D game. Packed with advanced features, it ensures that every encounter is engaging and challenging.
The pack features Character Classes that suit any type of gameplay! Including three classes such as Knight, Archer and Mage. Each class offers unique playstyles, from the Knight's sword and shield to the Mage's staff and magic! Select your class to tailor your adventure to your preferred playstyle.
Each class is equipped with a unique weapon: the Knight wields a powerful sword and shield, the Archer uses a precision bow, and the Mage casts spells with a magical staff.
This pack features a Dynamic Combat System.The system includes intelligent enemy AI, unique player abilities, real-time hit number and damage effects and homing projectiles.
With our 2D Top-Down Combat System, you can create a 2D Top down game that offers intense action, strategic depth, and endless replayability. Whether players are battling hordes of enemies, collecting valuable items, or mastering their chosen class, this system provides the tools needed to craft an engaging and polished gaming experience. Start building your ultimate roguelike adventure today!
Price $15.00
Mobile Insight Pro by Intelligent Labs
- System: Device model, OS, processor type/count, memory size.
- GPU: Device name, vendor, type, memory size, shader level.
- Display: Screen resolution, DPI.
- Frame Rate: Current frame rate, refresh rate.
- CPU: Frequency, memory usage.
- Graphics API: Supported APIs like OpenGLES2, OpenGLES3, Vulkan.
- Storage: Total, free, used storage.
- Battery: Battery level percentage.
- Sensors: Accelerometer, gyroscope, location service, touch support.
Minimum API Level: Android 5.1 'Lollipop' (API level 22).
💎 GET TO KNOW EVERYTHING YOU CAN ABOUT A MOBILE DEVICE ! 💎
Mobile Insight Pro provides a comprehensive set of tools for gathering crucial Android device information directly within Unity.
Click Here To Download Our Android Demo APK.
Once the .apk file is downloaded to your Android device, navigate to your "Files" folder and install the app from there.
Optimize and debug your mobile games with the following features:
💎 System Information:
Retrieves device model, operating system, processor type, processor count, and system memory size.
💎 GPU Details:
Accesses graphics device name, vendor, type, memory size, and shader level.
💎 Display Metrics:
Provides screen resolution and DPI information.
💎 Frame Rate Data:
Measures current frame rate and screen refresh rate.
💎 CPU Information:
Reports CPU frequency and memory usage.
💎 Graphics API:
Checks the supported graphics API, including OpenGLES2, OpenGLES3 and Vulkan.
💎 Storage Information:
Displays total, free, and used storage on Android devices.
💎 Battery Information:
Shows battery level as a percentage.
💎 Sensors and Capabilities:
Checks availability of accelerometer, gyroscope, location service, and touch support.
💎 Mobile Insight Pro is your go-to tool for detailed Android device metrics, ensuring you have all the necessary data for optimal game performance and user experience.
Download Our Android Demo APK:
Visit our new site:
https://intelligentlbs.com/home
Price $4.99
TFS Classic Car #01 by Mefa Studios
Exterior: 30440 tris
Interior: 29134 tris
Wheels: 9728 tris
Collision: 160 tris
Has a simple physical body for collision.
All materials use PBR - 4K Textures
Clear and optimized geometry.
High detailed, customizable Realistic Car with fully textured interior and open-able 4 doors.
The model is compatible with all vehicle physics assets.
Price $25.00