Sci-Fi Cargo and Storage Props by Tirgames assets
Number of textures: 211
Texture dimensions: 2048x2048
Polygon count: 5-10k
Number of meshes/prefabs: 44/44
Rigging: No
UV mapping: Yes
LODs: No
Types of materials: PBR metallic workflow
A high-quality Sci-Fi props pack featuring a wide variety of assets for futuristic and sci-fi hangars, warehouses, and spaceship cargo bays.
FEATURES:
- Props: Containers, crates, barrels, fuel tanks, cargo packs, bags, forklift.
- Meshes: Mid-poly with HQ PBR textures
- Skins: Two skins - futuristic/ sci-fi
- Colliders: Custom convex colliders
SPECIAL OFFER:
Purchase the product, leave an honest review, and receive a 50% discount on any of my other Sci-Fi products by emailing me.
Props:
- Sci-Fi Bar Props
- Sci-Fi Furniture
- Sci-Fi Laboratory Props
- Sci-Fi Hospital Props
- Sci-Fi Stage Props
- Sci-Fi Weapons
- Sci-Fi Drones
- Sci-Fi Insects
Price $30.00
Zombie_Patient by Andryuha1981
Textures pack map 4096x4096 and 2048x2048
three skins
7 materials
PBR
Albedo
Normal
Metalic_gloss
AO
27 textures
Extra joins
jaw
eye_l
eye_r
The model contains 25 animations
attack(x6)
walking(x3)
straif RL(x2)
idle(x4)
death(x3)
gethit(x4)
run(x2)
rage(x1)
faces 17650
verts 24902
tris 34348
Price $50.00
Cartoon Characters_Japanese style2 by Dreams Studio
Texture dimensions:1024X1024
Number of textures:3
Rigging:Yes
Characters (x2)
Bone maiden、Two-Mouthed Woman
Weapon(x1)
two-mouthed woman_Weapon
texture size:1024 x 1024
Number of texture map:Bone maiden(2),Two-Mouthed Woman(1)
Material is using RealToon (Pro Anime/Toon Shader)
https://assetstore.unity.com/packages/vfx/shaders/realtoon-pro-anime-toon-shader-65518
Polycount:
Characters
Bone maiden: 7453 triangles
Two-Mouthed Woman: 4682 triangles
Weapon
two-mouthed woman_Weapon: 426 triangles
Rigging:Yes
Animations
Bone maiden:
Bone maiden_attack
Bone maiden_dead
Bone maiden_display
Bone maiden_hit
Bone maiden_idle
Bone maiden_idle2
Bone maiden_run
Bone maiden_skill
Bone maiden_walk
Bone maiden_win
Bone maiden_win2
Two-Mouthed Woman:
Two-Mouthed Woman_attack
Two-Mouthed Woman_dead
Two-Mouthed Woman_display
Two-Mouthed Woman_hit
Two-Mouthed Woman_idle
Two-Mouthed Woman_idle2
Two-Mouthed Woman_run
Two-Mouthed Woman_skill
Two-Mouthed Woman_walk
Two-Mouthed Woman_win
Two-Mouthed Woman_win2
Price $24.99
16-Bit Fantasy Game Music 2 by Bit By Bit Sound
- WAV files
- 44.1 kHZ
- 16-Bit
- Loopable
- Stereo
- Royalty Free
Imagine immersing your players in a world of nostalgia, taking them back to the days of classic gaming with music that perfectly captures the essence of the beloved 16-bit era. With this pack, you can do just that.
Featuring a collection of 16 high-quality tracks created by the talented composer Bert Cole, this 16-bit SNES-inspired music pack is perfect for a wide range of games and projects. From retro-style JRPGS to modern indie titles, this pack will help you set the mood and keep players engaged.
Each track has been carefully crafted to evoke the signature sound of the 16-bit SNES era, with catchy melodies, upbeat rhythms, and charming instrumentation. Whether you need a background track for a village, an ambient theme for a dungeon, or a menacing theme for your main villain, this pack has you covered.
And the best part? All tracks in this pack are completely royalty-free, meaning you can use them in your games and projects without worrying about licensing fees or legal issues. With this pack, you'll have everything you need to create a truly immersive gaming experience that your players will love.
Don't miss out on this incredible opportunity to elevate your projects with the sounds of the 16-bit SNES era. Download this royalty-free video game music pack today and get ready to take your games to the next level!
Price $15.00
2D Pixel Fantasy Tilemap (Free) by EVPO Games
Tiles made for 64px grid and perfectly aligned with each other.
This package just a small part of another big one where you can find more buidlings, rivers, bridges and much more.
Some details:
- 22 tiles to create ground level
- 9 tiles to create roads
- 4 tiles of building
- BaseScene scene has all necessary Tilemaps which already tuned
- Ground and Road tiles made using RuleTile. It means you can just draw tiles using Brush tool wherever you want and all corresponding tiles will be placed automatically.
Do you need more groud tiles? We got it!
Or maybe you need more buildings? We got it!
Price $0.00
2D Pixel Fantasy Tilemap by EVPO Games
Most of tiles made for 64px grid, fence tiles - for 32px grid, small details - for 16px grid.
Package also includes BaseScene with all necessary and tuned Tilemaps. Please see all videos about creation process.
Some details:
- almost 120 tiles for groud, rivers, roads and trees
- 5 castle types in 7 different colors
- 3 types of village buildings
- simple tower, well, windmill
- 2 types of fence with some variations
- almost 50 different minor details such as stones, grass, flowers, bushes, mushrooms, stumps
- animated flags in 6 different colors
Do you need only ground, rivers and roads? We got it!
Or maybe you need only buildings? We got it!
Not sure about this package? Try some of this assets for FREE!
Price $7.90
RPG Camera Lite by John Stairs
*** LITE VERSION ***
This asset features 50+ camera parameters. For a complete list, please check the corresponding image above.
*** LITE VERSION ***
If you are searching for the one RPG camera your project needs, this is it! Greatly inspired by famous MMO and ARPG games, it combines efficient code, great extensibility and ease of use. On top comes great love for detail and multiple years of experience from my flagship product RPG Cameras & Controllers. Countless happy customers motivated me to reflect on my roots and offer my RPG Camera as a separate package. Starting from a completely new code stack, here it finally is.
Resources:
- Demo[Win]
- Features video[YouTube]
- Getting Started video [YouTube] (coming soon)
- Feature matrix
- Written manual [PDF]
- Website
📬 Got suggestions? Let me know!
⇪ This asset can be upgraded to its full version and subsequently to my RPG Cameras & Controllers asset. Check out the feature matrix above for more information.
🛈 This is the Lite version of the RPG Camera. It comes with fewer and leaner camera subcomponents and can be seamlessly upgraded to its full version.
Price $15.00
RPG Camera by John Stairs
This asset features 50+ camera parameters. For a complete list, please check the corresponding image above.
If you are searching for the one RPG camera your project needs, this is it! Greatly inspired by famous MMO and ARPG games, it combines efficient code, great extensibility and ease of use. On top comes great love for detail and multiple years of experience from my flagship product RPG Cameras & Controllers. Countless happy customers motivated me to reflect on my roots and offer my RPG Camera as a separate package. Starting from a completely new code stack, here it finally is.
Resources:
- Demo [Win]
- Features video [YouTube]
- Getting Started video [YouTube] (coming soon)
- Feature matrix
- Written manual [PDF]
- Website
📬 Got suggestions? Let me know!
⇪ This asset can be upgraded to my RPG Cameras & Controllers asset. Note that this asset is based on a new code stack. There is no complete feature parity (see feature matrix).
🛈 There is also an RPG Camera Lite you might want to check out first. It comes with fewer and leaner camera subcomponents and can be seamlessly upgraded to this full version.
Price $25.00
RPG Editor: ORK Framework 3 (2025) by Gaming is Love
- Using the Unity UI module requires having the Unity UI and TextMesh Pro packages imported in your project.
- ORK 3 is built upon and includes Makinom 2 Pro.
Unity Compatibility
Requires at least Unity 2019.4, using LTS versions is recommended.
Please note that new Unity releases might be incompatible until an update has been released.
ORK Framework 3 is the newest iteration of the long-time available and trusted RPG Editor.
A massive package filled with features to build any kind of RPG, 2D or 3D!
ORK has been available for Unity since 2010!
Website | Support | Documentation | Tutorials
I created ORK Framework to empower artists and developers who are struggling with creating complex systems, and show them that anyone can create an awesome RPG with a little bit of practice and guidance.
I truly believe that you can drastically transform your game development skills and become the artist that you know that you can be. No more stress, no more confusion, ORK Framework is a tool specifically designed to take the stress out of RPG development and give you the confidence you need to create any kind of RPG.
All you need!
ORK Framework 3 comes with everything you need to create your RPG, any way you want. 4 customizable battle systems (and battle grids), extremely flexible status system, formula editor, inventory system, factions, quests, crafting, dialogues and much, much more!
There's extensive documentation and tutorials available to guide you, including several long-running series, starting a project from scratch, building it piece by piece.
See ORK 3 in action and download the 2D RPG Quickstart, 3D RPG Quickstart, 3D RPG Playground, 3D Action RPG or 2D Grid Battle RPG Unity project.
Join ORK's friendly community and get support in the support forum.
Documentation & Tutorials
ORK 3's guide is filled with extensive documentation and tutorials.
For a quick start into ORK 3, check out the 2D RPG Quickstart or 3D RPG Quickstart series. For a more detailed look into creating complex projects, check out the long form tutorial series, e.g. setting up a status system or 3D RPG Playground with turn based or active time battles.
Looking for action combat? Check out the 3D Action RPG series.
Want to learn about battle grids? Take a look at the 2D Grid Battle RPG series.
Status System
The highly flexible status system can be set up as simple or complex as you need it for your game.
Status values are used to set up your usual health, MP, experience, attack, strength and any other number-based value representing a status. Need 3 different health stats, one of them killing the combatant when depleted? ORK's got your back! You can also set up barrier values to shield other status values from negative changes.
Status development can be handled in different ways, e.g. using a curve, formulas, purchased for experience/items/etc. or using custom systems via schematics.
Abilities define your attacks and skills - physical, magical, melee, ranged or passive (e.g. giving bonuses). Animate and extend your abilities using schematics, e.g. to capture enemies.
Other status system features:
Battle Systems
ORK 3 includes 4 different battle systems:
- Turn Based
- Active Time
- Real Time
- Phase
Each system can be tweaked to your needs, you can even set up different variants of each system. You can even use multiple systems in one game, or change the system of a running battle on the fly!
Additionally, you can use battle grids in all battle systems.
There are also different ways to add battles to your game - placed battles, random battle areas, spawned enemies hunting the player or just a continous real time battle in the scene.
Inventory System
The inventory system contains everything you need. Supports optional inventory slots, space limits, stack limits and many more features.
Items, equipment, etc. can be dropped into the scene (e.g. by killed enemies or from the player's inventory), items in the world can be collected, item boxes can be used to store items.
Other Systems
Here are some of the other systems included in ORK 3:
- battle AI
- move AI
- areas/teleports
- inputs and control maps
- factions
- formations and grid formations
- quests
- research trees
- shortcut slots
- loot tables
Player/Camera Controls
Includes multiple built-in player and camera controls, e.g. button or mouse movement, first person or top down camera.
You can also use any custom controls with ORK Framework.
Editor
Set up your systems and create your data (items, abilities, etc.) in the powerful editor. The editor comes with many quality-of-life features, e.g. searchable popups, (optional) backups or export/import of language data.
UI System
The modular UI system can be switched out or extended based on your needs.
Create dialogues, menus, battle menus, shops and different kinds of HUDs (e.g. quest, combatant status or timebar).
Formulas
Use your status values and other things (e.g. variables, entries from CSV files and more) in node-based formulas to calculate values, e.g. damage calculation, hit/critical chances or the turn order in turn based battles (examples).
Schematics
ORK 3 uses Makinom's schematic system to animate battles (battle start/end transitions, using individual abilities, items, etc.), .
Schematics are reusable, node-based blueprints of what you want to do. They work similar to flow charts, each node performs a task and decides the next node that'll be executed - e.g. playing an attack animation, spawning a prefab or moving the camera or a game object.
Makinom 2 Pro included
ORK 3 is built upon Makinom 2's powerful editor and features.
Makinom 2 Pro is included in your ORK 3 package!
Full Source Code Included
Includes the full source code for ORK 3 and Makinom 2.
Supported Platforms
Officially supports building for Windows, Mac, Android and iOS.
Supports 2D and 3D games.
Update Policy
Purchasing a license of ORK Framework 3 grants you access to updates for at least 2 year - e.g. if you purchased ORK 3 on 2025-03-31, you'll get free updates at least until 2027-03-31.
Please Note
ORK 3 is an editor extension and doesn't contain any other assets. You can download completed tutorial projects to quickly check out working setups.
Price $150.00
Character Art Pack: 2502 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Young man, knight, swordsman, prince.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
Character Art Pack: 2501 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Woman, old person, swordsman, ninja.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
Character Art Pack: 2437 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Man, adventurer, thief, merchant.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
Character Art Pack: 2436 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Female detective, steampunk, gothic.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
Character Art Pack: 2434 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Woman, queen, goddess, demon lord.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
Character Art Pack: 2435 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Man, knight, mage, cleric.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
MonsterBird Mega Pack by Leks
Several assets collected in one package. Low-poly model of the character. Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Attention!
Carefully read the description of each product on a separate page, this is very important
Read carefully!
And don't be afraid to ask questions by email.
Below are links to the product pages from the package
Price $190.00
Cute Tiny Robots by Deko
URP/Built-in compatible:
Both options are included in the package.
In the Demo, Material and Prefabs folders you can find
both the Built-In and the URP version.
Tested with version 2019.4 and later.
More information in the package (Info folder).
URP/Built-in compatible
Model info:
- Tri: 8,806
- Faces: 4,510
- Bones: 11
Textures sizes:
- Display: 256 px, PNGs - 7 kinds
- Eyes: 256 px, PNGs - Colourable
6 different prefab colour variations.
The model has UV mesh but body only uses coloured materials.
Blendshape:
The mouth and ears can be modified:
- Mouth: O, U, V, -, (
- Ears: Cat(basic), Chubby, Long, Mini
The model also includes a LightBlendshape, a beam of light that is activated during flight.
Animations:
- Rigging types: Generic
- Bones quality settings: 4 bones
30 kinds:
- idle1-2. Forward, ForwardFast, Right, RightFast
- Left, LeftFast, Back, BackFast, Jump, FloatingBack, FloatingForward
- SpinRight, SpinLeft, Damage1-2-3, Fallback, FbackUp
- FallRight, FallRight, FallRightUp, FallLeft, FallLeftUp
- Talk, Claps, Wave, WaveIdle, No, Yes
Price $19.99
MonsterBird Pack2 by Leks
Several assets collected in one package. Low-poly model of the character. Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Attention!
Carefully read the description of each product on a separate page, this is very important
Read carefully!
And don't be afraid to ask questions by email.
Below are links to the product pages from the package
MonsterBird3 https://assetstore.unity.com/packages/3d/characters/creatures/monsterbird3-305145
MonsterBird4 https://assetstore.unity.com/packages/3d/characters/creatures/monsterbird4-306131
MonsterBird5 https://assetstore.unity.com/packages/3d/characters/creatures/monsterbird5-311155
Price $110.00
Elite Racing Driver by Surdov Vadym
Includes a demo FBX file for compatibility testing!
Follow my Facebook page for updates and new assets!
First-person version – optimized with removed unseen polygons for maximum performance. Choose between three viewpoints: helmet view, balaclava view, or uncovered view.
Third-person version – fully detailed with multiple levels of LOD optimization for smooth rendering across various platforms.
Key Features:
✔ LOD System:
First Person LOD:
LOD0: 10,412 tris
Third Person LODs:
LOD0: 16,044 tris
LOD1: 9,382 tris
LOD2: 4,784 tris
LOD3: 3,001 tris
LOD4: 1,784 tris
LOD5: 297 tris
✔ High-Quality PBR Textures – available in 4K and 2K resolutions, with a PSD source file included for easy customization.
✔ Three unique racing suit designs – easily switch between them or create your own.
✔ Advanced customization: Hide the helmet, safety harness, or other equipment.
✔ Glass visor animation – smoothly raise or lower the helmet visor.
✔ Well-structured hierarchy: All nodes, materials, and textures are properly named for easy use.
✔ Optimized geometry – ideal for games, VR, and simulations.
Perfect for:
Racing simulators
First-person driving experiences
VR racing setups
Any high-performance racing game
For any questions, contact: pro3dmodels@ukr.net
Price $20.00