Matteo's Complete Music Collection by Matteo Palmer
Audio file types : WAV
Sample rate: 44.1k
Bit depth: 16
Loopable: Yes
Additional: Stereo
Royalty Free
All five of Matteo's music packs + bonus tracks in one collection for a discounted price!
This music collection contains 58 unique, loopable tracks and over 100 minutes of original music written and recorded by composer/producer Matteo Palmer. These are professional, AAA-quality tracks, and fit perfectly for a variety of essential game types including action adventure, JRPG, platformers, metroidvania, and more. From heroic horns, epic percussion, sweeping strings, and retro chiptune synths, this collection has exactly what you need for towns, battles, dungeons, intimate moments, and much more! Includes all FIVE of Matteo's adventure music packs, as well as four bonus tracks only available in this collection!
Matteo's Complete Music Collection may be updated from time to time with new music and additional music packs at no addtional cost to the purchaser!
Tracklist (.wav, 16bit, 44.1k) (All tracks include a loop and non-loop version)
Chiptune Madness
Funky City [2:19]
Climbing Sky Tower [4:32] - (Includes version with/without synth solo)
Haunted House [1:23]
Level Up [2:17]
Back Alleys [1:04]
Jumping Puzzles [2:25]
Cavern [0:55]
Cruisin' [2:05]
Menu [0:29]
Final Conquest [1:32]
Dungeon Crawlin' [3:25]
Be Decisive [0:50]
Orchestral Adventure Music Pack Vol. 1
A Hero Emerges [1:35]
More Than Just A Town [1:24]
Magical Forest [1:01]
Unexpected Encounter [1:25]
Castle Halls [1:08]
Ebb and Flow [2:43]
Moments of Kindness [0:51]
Ruins of the Lost City [1:53]
A Battle With Giants [2:06]
The Final Dungeon [1:18]
To The Death [1:57]
Orchestral Adventure Music Pack Vol. 2
The Journey Begins [2:43]
Born and Raised [1:00]
Fieldlands [1:38]
Darkness [2:29]
Wild Beasts [1:07]
Village Shenanigans [0:56]
Hold On To Me [1:59]
Puzzled [1:09]
Footprints In The Snow [1:55]
Enemy Attack [2:03]
Piano Atmospheres
Plains [2:54]
Morning [2:28]
Village [1:36]
Wind [2:29]
Tundra [2:00]
Rain [1:48]
Sky [2:12]
Curiosity [2:26]
Resting Grounds [2:52]
Spring [3:23]
Towns, Cities, and Tranquil Places
Seaside Town [1:16]
Forest Village [1:01]
Quaint [1:22]
City Outskirts [2:03]
Street Corner [1:11]
City of Dreams [1:32]
Market Square [0:59]
A Tranquil Place [1:01]
Peaceful Hamlet [1:29]
Rain Village [1:48]
Overlooking The Ocean [0:47]
Bonus Tracks
Title Screen [2:12]
Exploring New Places [2:40]
Scenic City [2:12]
In The Presence Of A Princess [1:18]
Music Categories: Here is a list of all the tracks placed into categories to better display what you can expect from this collection. This is obviously very subjective, as most of these tracks can be used for a variety of scenarios.
Cities/Towns/Shops
Village [1:36]
Born and Raised [1:00]
Village Shenanigans [0:56]
More Than Just A Town [1:24]
Scenic City [2:12]
Combat/Boss Battles
Unexpected Encounter [1:25]
A Battle With Giants [2:06]
To The Death [1:57]
Wild Beasts [1:07]
Enemy Attack [2:03]
Dungeons/Areas
Magical Forest [1:01]
Ebb and Flow [2:43]
Ruins of the Lost City [1:53]
The Final Dungeon [1:18]
Fieldlands [1:38]
Darkness [2:29]
Puzzled [1:09]
Exploring New Places [2:40]
Tundra [2:00]
Spring [3:23]
Plains [2:54]
Castle Halls [1:08]
Emotional/Romantic
Moments of Kindness [0:51]
Hold On To Me [1:59]
Footprints In The Snow [1:55]
In The Presence Of A Princess [1:18]
Exploration/Overworld
The Journey Begins [2:43]
Main Themes/Title Screens
Title Screen [2:12]
A Hero Emerges [1:35]
Ambient
Morning [2:28]
Wind [2:29]
Rain [1:48]
Sky [2:12]
Curiosity [2:26]
Resting Grounds [2:52]
16bit/Chiptune
Funky City [2:19]
Climbing Sky Tower [4:32]
Haunted House [1:23]
Level Up [2:17]
Back Alleys [1:04]
Jumping Puzzles [2:25]
Cavern [0:55]
Cruisin' [2:05]
Menu [0:29]
Final Conquest [1:32]
Dungeon Crawlin' [3:25]
Be Decisive [0:50]
Seaside Town [1:16]
Forest Village [1:01]
Quaint [1:22]
City Outskirts [2:03]
Street Corner [1:11]
City of Dreams [1:32]
Market Square [0:59]
A Tranquil Place [1:01]
Peaceful Hamlet [1:29]
Rain Village [1:48]
Overlooking The Ocean [0:47]
Price $23.99
Death Knight - Male by Infinity3DGame
This package contains:
1) Models (total models/prefabs: 26):
- 1 Death Knight Male Animation:
1. Male Rig (72 bones);
2. 25 Animation;
3. Ground Effects Mesh for shadow and aura effects.
- 1 Death Knight Male Armore 01 (total tris: 4854):
1. Male Rig (72 bones);
2. Body SkinMesh (1624 tris);
3. Boots SkinMesh (1192 tris);
4. Gloves SkinMesh (1340 tris);
5. Head SkinMesh (698 tris).
- 1 Death Knight Male Armore 02 (total tris: 12968):
1. Male Rig (72 bones);
2. Body SkinMesh (2380 tris);
3. Boots SkinMesh (3672 tris);
4. Gloves SkinMesh (1128 tris);
5. Head SkinMesh (698 tris);
6. Belt SkinMesh (1458 tris);
7. Lower Arm SkinMesh (824 tris);
8. Upper Arm SkinMesh (1772 tris);
9. Upper Leg SkinMesh (1036 tris).
- 1 Head Male Mesh (698 tris);
- 2 Hairs Male Mesh (534 and 595 tris);
- 2 Hammers Mesh (322 and 1440 tris);
- 2 Helmets Mesh (604 and 816 tris);
- 2 Masks Mesh (288 and 510 tris);
- 2 Shields Mesh (636 and 716tris);
- 10 Lobby Mesh for Demonstration (total scene tris: 58695).
2) Animation (60 frame/second, total animation: 25):
- A-Pose (static animation - 1 frame);
- T-Pose (static animation - 1 frame);
- Dead-Pose (static animation - 1 frame);
- Attack 01 (looping animation - 80 frame);
- Attack 02 (looping animation - 80 frame);
- Attack 03 (looping animation - 80 frame);
- Attack 04 (looping animation - 90 frame);
- Attack 05 (looping animation - 90 frame);
- Attack 06 (looping animation - 90 frame);
- Attack 07 (looping animation - 100 frame);
- Attack 08 (looping animation - 100 frame);
- Attack 09 (looping animation - 80 frame);
- Attack 10 (looping animation - 100 frame);
- Spell 01 (looping animation - 80 frame);
- Spell 02 (looping animation - 60 frame);
- Spell 03 (looping animation - 100 frame);
- Spell 04 (looping animation - 100 frame);
- Block (looping animation - 40 frame);
- Hit (looping animation - 40 frame);
- Walking (looping animation - 60 frame);
- Running (looping animation - 40 frame);
- Death (animation - 140 frame);
- Idle (looping animation - 450 frame);
- Idle Passive Battle (looping animation - 400 frame);
- Idle Active Battle (looping animation - 220 frame).
3) Textures (total textures: 48):
- 1 Death Knight Male Armore 01 (Diffuse Map + Mask Map) - resolution 2048x2048;
- 1 Death Knight Male Armore 02 (Diffuse Map + Mask Map) - resolution 2048x2048;
- 2 Heads Textures (Diffuse Map + Mask Map) - resolution 2048x2048;
- 2 Hairs Textures (Diffuse Map) - resolution 1024x1024;
- 2 Hammers Textures (Diffuse Map + Mask Map) - resolution (512-1024)x2048;
- 2 Helmets Textures (Diffuse Map + Mask Map) - resolution (512-1024)x(512-1024);
- 2 Masks Textures (Diffuse Map + Mask Map) - resolution (256-512)x(256-512);
- 2 Shields Textures (Diffuse Map + Mask Map) - resolution (1024-2048)x2048;
- 12 Textures Lobby (Diffuse Map) - (256-4096)x(256-4096);
- 10 UI Textures (Diffuse Map) - (256-512)x(256-512).
4) Shaders:
- Body Armore and Equipment Armore:
A custom shaders for changing the color of individual elements of armor, weapons, character skins and accessories based on a texture mask, written in a shadergraph with the ability to easily adapt to your needs.
- Ground Effects:
Shader for creating character aura and shadow effects, written in shadergraph with the ability to easily adapt to your needs.
- Hair:
Customizable shader for changing the color, written in a shadergraph with the ability to easily adapt to your needs.
- Head:
Customizable shader for changing the color of individual facial elements based on a texture mask, written in a shadergraph with the ability to easily adapt to your needs.
- Lobby Shaders:
A customizable shaders for game lobby elements, written in shadergraph with the ability to easily adapt to your needs.
5) Scripts:
- Equipment Scripts (CharacterEquipment, EquipmentDB, ItemMesh, ItemSkinMesh, ItemTexture):
Scripts for detailed character customization and storing a set of items in the database.
- Lobby Camera Scripts (CameraControllerLobby):
Script for camera control.
- Lobby UI Scripts (Menu, BodyChangeEquipment, BodyCustomization, ChangeAnimation, ChangeGender, HeadChangeEquipment, HeadCustomization, ColorVariants):
Scripts for managing character customization and animation.
- Lobby Geometry Grass Scripts (Grass, GrassBlades, GrassSettings, GrassСomponent, CullingTreeNode):
Scripts for creating and controlling geometric grass.
6) Scenes (total scenes: 8):
- DKM_Lobby_Scene - main demo scene for male characters;
- DKM_Prefabs_Scene - scene with male character prefabs;
- Heads_Male_Prefabs_Scene - a scene with prefabs of the heads and faces of a male character;
- Hairs_Male_Prefabs_Scene - a scene with prefabs of a male character's hair;
- Hammers_Prefabs_Scene - scene with hammers prefabs;
- Helmets_Prefabs_Scene - scene with helmets prefabs;
- Masks_Prefabs_Scene - scene with masks prefabs;
- Shields_Prefabs_Scene - scene with shields prefabs.
The package includes a huge selection of customization options and all the necessary features you might need.
You can easily customize the appearance of the characters as you wish:
1) Using the functionality of “changing character elements”, you can easily put on/remove/replace individual character elements:
- bodies;
- faces;
- hairstyles;
- hats;
- face masks;
- boots;
- gloves;
- belts;
- sleeves;
- shoulder pads;
- knee pads;
- weapon in the right hand;
- shields in the left hand.
2) Using the functionality of “changing the color of character elements”, you can easily change the color of individual character elements:
- eye;
- skin;
- hair;
- lips;
- individual parts of equipment.
The characters have high texel density, which allows the textures to be reduced by 2 times and the visual quality will not deteriorate. Characters have 2 main textures (body, head) and one additional texture for: hair, mask, hat, weapon in the right hand, shield in the left hand.
We have specially created for you a large and functional demo scene "Lobby" where all the possibilities for character customization are presented (changing character elements, changing the color of character elements, changing the character's gender, viewing animation, etc.).
The package contains all the necessary animations for the characters (more details in the "Technical details" section). You can easily change the animation speed, animation frame rate according to your optimization criteria, all animations were made with the condition of infinite repetition, i.e. cyclical.
We have provided you with the ability to create VFX effects under the character's feet, such as shadows, auras, etc. - an object located at the bottom of the character is already provided for this.
This package already has a class system (there is scope for further expansion of the class system):
- Armor 01 - "novice" specialization in this class;
- Armor 02 - "advanced" specialization in this class.
As planned, for greater variability in appearance, this series of characters will be extended (other character classes will appear).
Additional packages will also appear (which will be compatible with any of our characters):
- Weapons in the right hand (axes, swords, guns, bows, crossbows, staves, etc.):
- Weapons in the left hand (shields, totems, spheres, books, etc.):
- Set of headwear (hats, helmets, crowns, etc.):
- Set of face masks (glasses, comic accessories, etc.):
- Set of male faces:
- Set of male hairstyles:
Additional Information:
- Supports Universal Render Pipeline (URP) and High-DefinitionRender Pipeline (HDRP).
- We recommend installing the resource into an empty project to avoid naming conflict between in different projects.
If you have any additional questions, you can always write to us at the email address: 3dinfinityart@gmail.com
Price $89.00
SP Pizzeria 01 - Brick Building Kit HDRP/URP/BIRP by Bohn Studios
- 8k atlas textures
- disk space volume is due to piepline and version compatability
- batching out of the box (all render pipelines)
- max vertices count is is under 1,00 per game object. Average is roughly 150 and sharing the material with objects close by.
Package Includes over 150 prefabs:
- Buildings Parts; walls, windows, pillars, pillar caps, doors, floors, ceilings, etc
- Wall pictures
- Sidewalk
- Awnings
- Tables
- Chairs
- Plates
- Silverware
- Toilets
- Signage
- Scafolding
- Street Lights
- Ceiling lights
- Railings
- Outside Tent
- 3 unique building kits for lots of variations and combination
BIRP, URP, & HDRP compatible.
Price $19.00
Steampunk Burning Statues Pack by gameVgames
3 Different Burning Statues 3D Model
Every models has its own materials with a 1024x1024 diffuse texture map.
Number of textures: 36 (21 Textures - 15 Normal maps)
Minimum polygon count: 86
Maximum polygon count: 5525
Number of meshes/prefabs: 3/3
Rigging: No
Animaton: No
UV mapping: Yes
Polygon Counts:
Giant Statue: 4511
Metallic Octopus: 11797
Historical Astronaut: 5525
Total: 21833
3 different sculpture structures that you can use in your steampunk or post-apocalyptic projects. The giant statue lying on its side, the metallic octopus and the historical astronaut have a completely unique style.
Polygon Counts:
Giant Statue: 4511
Metallic Octopus: 11797
Historical Astronaut: 5525
Total: 21833
Price $24.90
Hyper Casual Character - Low poly 3D By Shokubutsu by Shokubutsu Studios
- 3 texture File
- Textures dimensions: 512x512 pixels.
- Minimum Polygon count: 1400 Polygons.
- Maximum Polygon count: 2500 polygons.
- 50 Meshes and 50 Prefabs.
- Rigging: Yes
- Animation : No
- UV mapping: Yes
- Types of materials and texture maps : Standard Material and URP Lit
Low Poly Characters For Your Hyper Casual Needs.
This Pack Includes :
- 50 Rigged Low Poly Models.
- 3 Texture File.
- 3 Material Files, Making it Easy to change The color Palette of Characters For More Variety ( +1 Material for Demo Scene Plane ).
- Prefabs For Each Individual Model For Built-in and URP.
- 2 Demo Scenes For Built-in and URP.
* Models Are Compatible with Mixamo Animations.
Thank you For Downloading This Asset and If you Have any Comments Or questions, Please make sure to send an Email at
Shokubutsualgrym@gmail.com
Happy Game Making.
Price $15.00
Low Poly Barbarian - Fantasy Low Poly 3D by Shokubutsu by Shokubutsu Studios
- 2 texture File
- Textures dimensions: 1024x1024 pixels.
- Minimum Polygon count: 2000 Polygons.
- Maximum Polygon count: 3300 polygons.
- 16 Meshes and Prefabs.
- Rigging: Yes
- Animation : No
- UV mapping: Yes
- Types of materials and texture maps : Standard Material and URP Lit
Low Poly Barbarians For your Fantasy Setup.
This Pack Includes :
- 16 Rigged Low Poly Models.
- 2 Texture File.
- 2 Material Files, Making it Easy to change The color Palette of Characters For More Variety ( +1 Material for Demo Scene Plane ).
- Prefabs For Each Individual Model For Built-in and URP.
- 2 Demo Scenes For Built-in and URP.
* Models Are Compatible with Mixamo Animations.
Thank you For Downloading This Asset and If you Have any Comments Or questions, Please make sure to send an Email at
Shokubutsualgrym@gmail.com
Happy Game Making.
Price $9.99
Black Marble Tray by daviddanji
===== General =====
- Model name: Black Marble Tray
- Model parts: 2
- Material count: 2
- PBR material and textures (included)
- All objects, textures and materials have their own names
- All objects have fully unwrapped UVs
- The model has real-world scale
- The model is positioned in the center of the coordinates system (0,0,0)
- No errors or missing files
- System Units: Centimeters
Dimensions:
- Width : 39.29 cm (15.47 in)
- Depth : 26.23 cm (10.32 in)
- Height: 6.26 cm (2.46 in)
===== Mesh =====
- Polygons: 67,694
- Vertices: 67,694
- Triangles and NGons: 0
- Quad topology
- No overlapping vertices, faces and UV faces
- No NGons, triangles, isolated vertices and open edges
- The model is ready for subdivision
===== Textures / Materials =====
- Texture Format: PNG
- Textures count: 22
- The model has fully unwrapped UVs. The UVs are organized.
- Textures are available in both 2048x2048 and 4096x4096 resolution
- Included PBR textures: Albedo (Base Color), Normal (DirectX), Normal (OpenGL), Metallic, Reflection, Glossiness, Roughness
- Textures paths set to relative. No missing textures.
===== Additional notes =====
- Lights, cameras and backgrounds used in preview images are not included
- No extra plugins are needed for this model
- The mesh can be subdivided for smoother results
I hope you like it and hope the model will serve your needs!
Check out my other models on my profile page.
If you have any questions feel free to contact me!
Thank you,
David Danji
It was originally modelled in 3ds Max 2024. The preview images are rendered with V-ray 5 (without post-production). Lights, cameras and backgrounds used in preview images are not included.
Price $9.90
NHC - Scary Necromancer Characters by New Horizon Creators
Features
Number of Textures: 130
1024 px - 130 textures
Texture Resolutions: 1024*1024
Supported Development Platforms:
Windows: Yes
Mac: Yes
The pack consists of 130 different images, which include of different scary necromancer character pictures that can organically fit into any mobile project, game, website or product design.
They will work great for:
- notes or books, etc;
- show pictures on devices;
- site design;
- etc.
If you are interested in new assets for a special theme - feel free to write in comments or email : new.horizon.creators@gmail.com
We are open to new ideas.
Price $5.99
NHC - Crystal Rune Rocks by New Horizon Creators
Features
Optional size of textures
Transparent
Number of Textures: 300
1024 px - 100 textures
512 px - 100 textures
256 px - 100 textures
Texture Resolutions: 256*256, 512*512, 1024*1024
Supported Development Platforms:
Windows: Yes
Mac: Yes
The pack consists of 100 different images (in 3 resolutions - 300 items), which include of different crystal rune rock pictures that can organically fit into any mobile project, game, website or product design.
These icons have three types of resolution and a transparent background for easier use.
They will work great for:
- items in your inventory;
- notes or books, etc;
- show pictures on devices;
- site design;
- etc.
If you are interested in new assets for a special theme - feel free to write in comments or email : new.horizon.creators@gmail.com
We are open to new ideas.
Price $5.99
NHC - Cartoon Medieval Helmets by New Horizon Creators
Features
Optional size of textures
Transparent
Number of Textures: 300
1024 px - 100 textures
512 px - 100 textures
256 px - 100 textures
Texture Resolutions: 256*256, 512*512, 1024*1024
Supported Development Platforms:
Windows: Yes
Mac: Yes
The pack consists of 100 different images (in 3 resolutions - 300 items), which include of different cartoon medieval helmet pictures that can organically fit into any mobile project, game, website or product design.
These icons have three types of resolution and a transparent background for easier use.
They will work great for:
- items in your inventory;
- notes or books, etc;
- show pictures on devices;
- site design;
- etc.
If you are interested in new assets for a special theme - feel free to write in comments or email : new.horizon.creators@gmail.com
We are open to new ideas.
Price $5.99
NHC - Fire Masks by New Horizon Creators
Features
Optional size of textures
Transparent
Number of Textures: 300
1024 px - 100 textures
512 px - 100 textures
256 px - 100 textures
Texture Resolutions: 256*256, 512*512, 1024*1024
Supported Development Platforms:
Windows: Yes
Mac: Yes
The pack consists of 100 different images (in 3 resolutions - 300 items), which include of different fire mask pictures that can organically fit into any mobile project, game, website or product design.
These icons have three types of resolution and a transparent background for easier use.
They will work great for:
- items in your inventory;
- notes or books, etc;
- show pictures on devices;
- site design;
- etc.
If you are interested in new assets for a special theme - feel free to write in comments or email : new.horizon.creators@gmail.com
We are open to new ideas.
Price $5.99
Fantasy Bundle Weapons by Haridon
After purchasing this bundle, visit each package listed below,
and you will be able to get them for free.
1. Fantasy undead weapons -https://assetstore.unity.com/packages/3d/props/weapons/fantasy-undead-weapons-240336
2. Fantasy coastal weapons - https://assetstore.unity.com/packages/3d/props/weapons/fantasy-coastal-weapons-283909
3. Dark rune weapons - https://assetstore.unity.com/packages/3d/props/weapons/dark-rune-weapon-213964
4. Fantasy brute weapons - https://assetstore.unity.com/packages/3d/props/weapons/fantasy-brute-weapon-228531
5. Fantasy snake weapons - https://assetstore.unity.com/packages/3d/props/weapons/fantasy-weapon-snake-206236
6. Bonus pack - Undead Forge - https://assetstore.unity.com/packages/3d/props/undead-forge-255761
Instruction:
1. Visit the Asset Store with the same account that you made "Fantasy Bundle Weapons" purchase.
2. Visit each of the Package pages and add each of the individual included packages to your cart.
3. They should each display a FREE / $0.00 price.
4. Make the purchase to complete the transaction.
5. These individual packages will each then be in your library and available for individual downloading.
Price $139.99
Fantasy assault rifles by Haridon
Collision: (No)
LODs: (No)
Animation(No)
Rigged(No)
UV mapping: Yes
Textures (Tga-4k-8bit) : Albedo(Opacity for collimator in alpha chanel and opacity use for steampunk rifle sensor), Emissive, Normal, SpecularSmoothness
Padding on 4k texture - 16px
Texture Resolutions: (4096)
Number of textures: 180
Number of Materials: 20 (10 For body and 10 for collimator)
Number of Unique Meshes: 10
Number of Meshes: 107
Models have 8 color schemes and emissive variants
All rifles have material for body and for collimator
Undead_Assault_Rifle_1(With aim, with 2 bullets in clip) - 9906 Tris
Undead_Assault_Rifle_2(With collimator aim, with 2 bullets in clip) - 9794 Tris
Undead_Assault_Rifle_3(With 2 bullets in clip) - 9248 Tris
Undead_Assault_Rifle_4(Without clip)
Undead_Assault_Rifle_5(Without clip)
Undead_Assault_Rifle_6(Without clip)
Undead_Assault_Rifle_Bullet - 676 Tris
Undead_Assault_Rifle_Bullet_Part_1
Undead_Assault_Rifle_Bullet_Part_2
Undead_Assault_Rifle_Clip_1 - 2032Tris (With 2 bullets)
Undead_Assault_Rifle_Clip_2 - 680 Tris (Without bullets)
Dwarf_Assault_Rifle_1(With aim, with 2 bullets in clip) - 7317 Tris
Dwarf_Assault_Rifle_2(With collimator aim, with 2 bullets in clip) - 7264 Tris
Dwarf_Assault_Rifle_3(With 2 bullets in clip) - 6919 Tris
Dwarf_Assault_Rifle_4(Without clip)
Dwarf_Assault_Rifle_5(Without clip)
Dwarf_Assault_Rifle_6(Without clip)
Dwarf_Assault_Rifle_Bullet - 314 Tris
Dwarf_Assault_Rifle_Bullet_Part_1
Dwarf_Assault_Rifle_Bullet_Part_2
Dwarf_Assault_Rifle_Clip_1 - 1662 Tris (With 2 bullets)
Dwarf_Assault_Rifle_Clip_2 - 1034 Tris (Without bullets)
Desert_Assault_Rifle_1(With aim, with 2 bullets in clip) - 7530 Tris
Desert_Assault_Rifle_2(With collimator aim, with 2 bullets in clip) - 7452 Tris
Desert_Assault_Rifle_3(With 2 bullets in clip) - 6323 Tris
Desert_Assault_Rifle_4(Without clip)
Desert_Assault_Rifle_5(Without clip)
Desert_Assault_Rifle_6(Without clip)
Desert_Assault_Rifle_Bullet - 354 Tris
Desert_Assault_Rifle_Bullet_Part_1
Desert_Assault_Rifle_Bullet_Part_2
Desert_Assault_Rifle_Clip_1 - 896 Tris (With 2 bullets)
Desert_Assault_Rifle_Clip_2 - 188 Tris (Without bullets)
Crystal_Assault_Rifle_1(With aim, with 2 bullets in clip) - 7044 Tris
Crystal_Assault_Rifle_2(With collimator aim, with 2 bullets in clip) - 6934 Tris
Crystal_Assault_Rifle_3(With 2 bullets in clip) - 6574 Tris
Crystal_Assault_Rifle_4(Without clip) - 5026 Tris
Crystal_Assault_Rifle_5(Without clip) - 4894 Tris
Crystal_Assault_Rifle_6(Without clip) - 4534 Tris
Crystal_Assault_Rifle_Bullet - 572 Tris
Crystal_Assault_Rifle_Bullet_Part_1
Crystal_Assault_Rifle_Bullet_Part_2
Crystal_Assault_Rifle_Clip_1 - 2040 Tris (With 2 bullets)
Crystal_Assault_Rifle_Clip_2 - 896 Tris (Without bullets)
Combat_Assault_Rifle_1(With collimator aim, with 2 bullets in clip) - 5555 Tris
Combat_Assault_Rifle_2(With 2 bullets in clip) - 5107 Tris
Combat_Assault_Rifle_3(Without clip) - 4199 Tris
Combat_Assault_Rifle_4(Without clip) - 3811 Tris
Combat_Assault_Rifle_Bullet - 534 Tris
Combat_Assault_Rifle_Bullet_Part_1
Combat_Assault_Rifle_Bullet_Part_2
Combat_Assault_Rifle_Clip_1 - 1296 Tris (With 2 bullets)
Combat_Assault_Rifle_Clip_2 - 228 Tris (Without bullets)
Pirate_Assault_Rifle_1(With aim, with 2 bullets in clip) - 8632 Tris
Pirate_Assault_Rifle_2(With calimator aim, with 2 bullets in clip) - 8524 Tris
Pirate_Assault_Rifle_3(With 2 bullets in clip) - 7982 Tris
Pirate_Assault_Rifle_4(Without clip) - 7392 Tris
Pirate_Assault_Rifle_5(Without clip) - 7284 Tris
Pirate_Assault_Rifle_6(Without clip) - 6742 Tris
Pirate_Assault_Rifle_Bullet - 354 Tris
Pirate_Assault_Rifle_Bullet_Part_1
Pirate_Assault_Rifle_Bullet_Part_2
Pirate_Assault_Rifle_Clip_1 - 1240 Tris (With 2 bullets)
Pirate_Assault_Rifle_Clip_2 - 532 Tris (Without bullets)
Ancient_Assault_Rifle_1(With aim, with 2 bullets in clip) - 8638 Tris
Ancient_Assault_Rifle_2(With collimator aim, with 2 bullets in clip) - 8570 Tris
Ancient_Assault_Rifle_3(With 2 bullets in clip) - 8142 Tris
Ancient_Assault_Rifle_4(Without clip) - 6356 Tris
Ancient_Assault_Rifle_5(Without clip) - 6288 Tris
Ancient_Assault_Rifle_6(Without clip) - 5860 Tris
Ancient_Assault_Rifle_Bullet - 786 Tris
Ancient_Assault_Rifle_Bullet_Part_1
Ancient_Assault_Rifle_Bullet_Part_2
Ancient_Assault_Rifle_Clip_1 - 2282 Tris (With 2 bullets)
Ancient_Assault_Rifle_Clip_2 - 710 Tris (Without bullets)
Temple_Assault_Rifle_1(With aim, with 2 bullets in clip) - 9423 Tris
Temple_Assault_Rifle_2(With collimator aim, with 2 bullets in clip) - 9335 Tris
Temple_Assault_Rifle_3(With 2 bullets in clip) - 8487 Tris
Temple_Assault_Rifle_4(Without clip) - 7609 Tris
Temple_Assault_Rifle_5(Without clip) - 7523 Tris
Temple_Assault_Rifle_6(Without clip) - 6673 Tris
Temple_Assault_Rifle_Bullet - 324 Tris
Temple_Assault_Rifle_Bullet_Part_1
Temple_Assault_Rifle_Bullet_Part_2
Temple_Assault_Rifle_Clip_1 - 1814 Tris (With 2 bullets)
Temple_Assault_Rifle_Clip_2 - 1166 Tris (Without bullets)
Rune_Assault_Rifle_1(With collimator aim, with 2 bullets in clip) - 8125 Tris
Rune_Assault_Rifle_2(With 2 bullets in clip) - 7634 Tris
Rune_Assault_Rifle_3(Without clip) - 6633 Tris
Rune_Assault_Rifle_4(Without clip) - 6142 Tris
Rune_Assault_Rifle_Bullet - 434 Tris
Rune_Assault_Rifle_Bullet_Part_1
Rune_Assault_Rifle_Bullet_Part_2
Rune_Assault_Rifle_Clip_1 - 1492 Tris (With 2 bullets)
Rune_Assault_Rifle_Clip_2 - 624 Tris (Without bullets)
Steampunk_Assault_Rifle_1(With aim, with 2 bullets in clip) - 10510 Tris
Steampunk_Assault_Rifle_2(With collimator aim, with 2 bullets in clip) - 10436 Tris
Steampunk_Assault_Rifle_3(With 2 bullets in clip) - 9302 Tris
Steampunk_Assault_Rifle_4(Without clip)
Steampunk_Assault_Rifle_5(Without clip)
Steampunk_Assault_Rifle_6(Without clip)
Steampunk_Assault_Rifle_Bullet - 516 Tris
Steampunk_Assault_Rifle_Bullet_Part_1
Steampunk_Assault_Rifle_Bullet_Part_2
Steampunk_Assault_Rifle_Clip_1 - 1874 Tris (With 2 bullets)
Steampunk_Assault_Rifle_Clip_2 - 842 Tris (Without bullets)
Price $49.99
Casual Man by Emi Elve
Male Modular Character for Games and VT. Rigged to Epic Skeleton(UE4). Live-Link Ready with 52 ARkit Blendshapes.
Mixamo Animations compatible!
Body is not cutted out, there is full body under cloth! Also there is cutted model version.
Model has two skeletons - with no added bones(UE4|Humanoid Rig) and with added bones for better controling of hair\cloth.
Character has compatible modular outfits. The body and texture without clothes(clear) is included. The model is completely modular, you can remove or add cloth\accessories, body parts or hair.
Model has 2K-4K Textures - normal, metallic, roughness, albedo, opacity(PBR Textures Metal/Roughness).
Includes several color variants for some parts of character (body, cloth, hair)
Max character polygone configuration - 17224 poly, 33647 tris.
Please notice that there are no animations in this package!
Created in a built-in pipeline. Most of the shaders in this package are "Standard" and can be upgraded to URP and HDRP easily! Some shaders are "Double Sided Standart" for better model presentation. You should just "shift" all materials in this package inside folder "Materials" and change it to "Standard", that's all, the asset is ready for changing of a render pipeline!
Price $34.40
Plane VFX by RealtimeVFXStore
- Custom shaders are used for the engine flames and heat haze effects
- Built-in, URP and HDRP pipelines are supported
- The heat haze effets are only available for the URP and HDRP pipelines
A collection of VFX for any any aircraft or spaceship.
The package includes:
- 5 types of engine flames which include multiple flame effects, smoke, flickering real-time light and heat haze effects.
- 2 vapour speed trails (long and short). Simply attach these to your aircraft to emit the trails at the required location.
- 2 types of clouds of varied density that create a localised effect of clouds passing by your aircraft.
Built-in, URP and HDRP pipelines are all supported.
Please note that the example aircraft and environment aren't included in this package.
Price $15.00
Ground Dust VFX by RealtimeVFXStore
- Built-in, URP and HDRP pipelines included
- All texture sheets provided at 4K
- Uses Unity's shuriken particle system
This particle effect simulates the ground dust kicked up by character, animal or vehicle.
Simply attach the prefab to you GameObject and the dust will be generated as it moves.
Several size and colour variations are provided, along with built-in, URP and HDRP support.
Please note the rhino shown in the example video (not included in this package) can be downloaded from https://creaturestation.com/sidequests
Price $5.00
Angel Amelia by Emi Elve
Female Modular Character for Games and VT. Rigged to Epic Skeleton with added bones(UE5). Live-Link Ready with 52 ARkit Blendshapes.
Mixamo Animations compatible!
Body is not cutted out, there is a full body under cloth! Also there is cutted model version.
Rigged to Epic Skeleton with added bones(UE5). Has easy animation retarget in UE4 and UE5!
Character has compatible modular outfits. The body and texture without clothes(clear, censored for engines) is included. The model is completely modular, you can remove or add cloth\accessories, body parts or hair. It is possible to apply outfits from my othet models with the same skeleton!
Model has 2K-4K Textures - normal, metallic, roughness, albedo, opacity, matID(PBR Textures Metal/Roughness).
Has an ID map that can be used to change the color of different model's parts. Base body texture(without underwear) included!
Includes several color variants for every part of character (body, cloth, eyes, hair)
Max character polygone configuration - 20028 poly, 39432tris.
Please notice that there are no animations in this package!
Created in a built-in pipeline. Most of the shaders in this package are "Standard" and can be upgraded to URP and HDRP easily! Some shaders are "Double Sided Standard" for better model presentation. You should just "shift" all materials in this package inside folder "Materials" and change it to "Standard", that's all, the asset is ready for changing of a render pipeline!
Price $54.40