Mesh Decal Painter PRO by Martysh
Asset requirements:
· 3d models with unwrapped UV, without overlaps
· At least 1 free game object layer in your project
Supported platforms:
· PC (Windows, MacOS, Linux)
· Android
· IOS
· WebGL* (it works but it is unacceptable quality, see info below)
Supported render pipelines:
· Built-in render pipeline
· URP (Universal Render Pipeline)
Unity versions:
· 6000 LTS - supported
· 2022 LTS - supported
· 2021 – unknown (can’t test because of lack of license)
· 2020 – doesn’t work!
· Older versions most likely won't work
Known limitations and issues:
· On WebGL there are a lot of unsolved problems:
1. Screen is flickering and flashing during drawing
2. No obstacle projections
This asset allows you to draw decals directly on object textures in runtime with excellent performance. Supports both common meshes and skinned meshes. Takes into account obstacles making an “splashed paint effect”.
Online manual: https://docs.google.com/document/d/e/2PACX-1vS-YatjOMN1TSwPEaHHQxbk3NYVL4vK38K7_CwsYgr17nrCPzcZrqCxPHQGOxGA6ZMEHJ0QKRQEKR15/pub
Demo (Win, MacOS, Android, IOS, WebGL*):
https://martysh.itch.io/mesh-decal-painter-demo
Price $30.00
Card Effects - Vol. 02 by Visutronik
Content:
- multiple shaders, sub shaders and hlsl files
- two scripts
- two prefabs
- multiple materials
- multiple textures
- demo with a texture for a card and a script
Card status effects for your card game.
There a 12 status effects:
- Attack up
- Attack down
- Defense up
- Defense down
- Protection/Shield
- Regeneration/Healing
- Froze/Frost
- Poison
- Sleep
- Confuse
- Bleed
- Paralyse
You can select your own texture for the status "Attack up", "Attack down" and "Defense down". You can change different parameters like colours for the different status effects.
It is compatible with our other card effect:
Requirements:
Package "Shader Graph" from Unity Technologies Inc. (free - Unity Registry)
Generally it is a part of URP and HDRP.
Must installed for Built-In
Price $7.99
Infected C Pack by a4m
Infected Boss C
Rigged: Yes
Animated: Yes
Number of Animations: 22
Animation Types (/In-place): 22
Number of Characters: 1(3skin)
Vertex counts of characters: 23340
Number of Materials: 9
Number of Textures: 18
Texture Resolutions: 4096x4096
Infected_N3_Cordyceps
Rigged: Yes
Animated: Yes
Number of Animations: 20
Animation Types (/In-place): 20
Number of Characters: 1+1
Vertex counts of characters: 12057
Number of Materials: 5
Number of Textures: 19
Texture Resolutions: 4096x4096
Infected_N2_Cordyceps
Rigged: Yes
Animated: Yes
Number of Animations: 20
Animation Types (/In-place): 20
Number of Characters: 1+1
Vertex counts of characters: 10768
Number of Materials: 3
Number of Textures: 12
Texture Resolutions: 4096x4096
Infected_N1_Cordyceps
Rigged: Yes
Animated: Yes
Number of Animations: 15
Animation Types (/In-place): 15
Number of Characters: 1
Vertex counts of characters: 17881
Number of Materials: 3
Number of Textures: 14
Texture Resolutions: 4096x4096
Infected_N3_Cordyceps Link
Infected_N2_Cordyceps Link
Infected_N1_Cordyceps Link
Price $90.00
Corrupted Warfare - Combat Theme by Armazi
- Audio file types: WAV, MP3
- Sample rate: 48 kHz
- Bit depth: 24-bit
- Loopable: Yes
- Additional: Stereo
- Key: C Minor
- BPM: 130
Corrupted Warfare is a high-energy combat theme crafted for action, shooter, and survival games. Designed to elevate adrenaline-fueled encounters, this track delivers powerful orchestration and driving rhythms that immerse players in the heat of battle. Optimized for seamless integration, it’s loopable and available in high-quality formats to suit any game engine.
Price $0.00
Exile - Ambient Theme by Armazi
- Audio file types: WAV, MP3
- Sample rate: 48 kHz
- Bit depth: 24-bit
- Loopable: No
- Additional: Stereo
- Key: F major
- BPM: 110
"Exile" is a deep, atmospheric ambient track ideal for open worlds, sci-fi, and narrative-driven games. Designed for impactful moments, it does not loop but delivers a rich cinematic experience.
Need custom music for your game? Contact me at contact@armazisounds.com or visit my website.
Price $0.00
Deep Techno by cplomedia
Audio file types: WAV
Sample rate: 44.1 kHz
Bit depth: 16 bit
Loopable: Yes
Additional: Stereo
Deep Techno delivers 10 high-energy, fast-paced, and progressive techno tracks, perfect for adding intensity to your game. Originally crafted for underground clubs, these tracks have electrified dance floors and now bring that same raw energy to your project. Each track seamlessly loops, ensuring a dynamic and immersive audio experience.
Price $15.00
Cartoon Sound FX by cplomedia
Audio file types: WAV
Sample rate: 44.1 kHz
Bit depth: 16 bit
Loopable: No
Additional: Stereo
Cartoon SFX and Music is your ultimate collection of 400 hilarious sound effects and lively music tracks, designed to bring your game to life. Whether you’re creating quirky characters, comedic moments, or playful environments, this pack has everything you need to add charm and fun to your project. Let your imagination run wild with a diverse range of sounds and melodies that will keep players smiling and fully immersed in your game!
Price $15.00
SCI-FI Music MEGAPACK by Wiktoria Zac
Number of Audio Wavs: 52
Sample rate/bit rate: 44.1 kHz, 24 bits (ASTRA, ZODIAC) and 16 bits (PHOBOS, DEIMOS) Stereo WAVs
Does music loop: Yes (some of them seamless loops 1h 22min 24sec)
Minutes of audio provided: full 1h 42 min 52 sec | seamless loops 1h 22min 24sec
= 3h 5min 16sec (all of the tracks)
Supported Development Platforms:
Windows: Yes
Mac: Yes
Atmospheric SCI-FI Music MEGAPACK
by Wiktoria Zac
This music pack is a COMPILATION of several of my sci-fi futuristic music albums. It contains the PHOBOS music album, DEIMOS music album, ZODIAC music album, and ASTRA music album.
Designed for Sci-Fi, Futuristic, Fantasy Worlds, RPGs, and everything else! Perfect for promotional purposes. The tracks have been created using the best quality tools and techniques.
The pack includes:
➼ 42 Professionally mastered original tracks
➼ Minutes of audio provided: full 1h 42 min 52 sec | seamless loops 1h 22min 24sec
= 3h 5min 16sec
TRACKLIST
- from PHOBOS music album [full with tail 30 min]
▶ Outer Space full mix - 2:49
▶ Stardust full mix - 3:23
▶ Faceless Moon full mix - 3:21
▶ The Portal full mix - 3:11
▶ Queen of Neptune full mix - 3:29
▶ Spectrum full mix - 2:54
▶ Fourth Dimension full mix - 3:36
▶ Hydrogen full mix - 3:00
▶ Celestial Sphere full mix - 2:40
▶ Parallel Worlds full mix - 3:36
-from DEIMOS music album [full with tail 33 min]
▶ Terraforming full mix - 2:52
▶ Mind Games full mix - 3:42
▶ Black Hole full mix - 3:28
▶ Continuum full mix - 3:26
▶ Zero-G full mix - 3:48
▶ Omega Nebula full mix - 4:03
▶ Quantum full mix - 2:50
▶ The Void full mix - 3:07
▶ Drifting Souls full mix - 3:12
▶ Space Wanderlust full mix - 3:19
-from ZODIAC music album [loopable tracks - 43 min 31 sec]
▶ Aries loop - 3:26
▶ Taurus loop - 3:40
▶ Gemini loop - 3:52
▶ Cancer loop - 3:07
▶ Leo loop - 4:27
▶ Virgo loop - 3:51
▶ Libra loop - 4:03
▶ Scorpius loop - 3:33
▶ Sagittarius loop - 3:12
▶ Capricornus loop - 3:30
▶ Aquarius loop - 4:16
▶ Pisces loop - 4:34
-from ASTRA music album [two variations - full 39 min 52 sec | seamless loops 38 min 53]
▶ Polaris | full mix - 4:12 | loop - 4:03
▶ Castor | full mix - 4:24 | loop - 4:17
▶ Pollux | full mix - 4:18 | loop - 4:12
▶ Arcturus | full mix - 3:41 | loop - 3:33
▶ Sirius | full mix - 4:00 | loop - 3:53
▶ Altair | full mix - 3:45 | loop - 3:41
▶ Sun | full mix - 3:39 | loop - 3:35
▶ Antares | full mix - 3:54 | loop - 3:49
▶ Canopus | full mix - 3:59 | loop - 3:55
▶ Vega | full mix - 4:00 | loop - 3:55
If you're looking for original music for your project, feel free to reach out to me at wiktoriazac@gmail.com
Price $55.99
Human SFX Pack by cplomedia
Audio file types: WAV
Sample rate: 44.1 kHz
Bit depth: 16 bit
Loopable: YES many files loop
Additional: Stereo
Human SFX includes over 1000 sound files, featuring a wide range of human and crowd sounds.
Included Sounds:
- Applause
- Human ambiance
- Supermarket ambiance
- Airport ambiance
- Coughing
- Breathing
- Screaming
- Crying
- Hitting
- Clothing sounds
- Foley effects
- Footsteps
- Fighting
- And many other sounds made by individuals or crowds.
Price $15.00
Traversal 2 | Game Creator 2 by Catsoft Works by Catsoft Works
Features
- Traverse Links
- Traverse Interactive
- Motion Warping and Root Motion
- Climbing, Vaulting, Jumping, Ladders, ...
Includes
- Source Code
- Compatible with all Game Creator modules
- Ability to create any parkour movement
This module requires Unity 6 and Game Creator 2 in order to work.
Create parkour movements for both the player and any NPC! Define different prefabs as traversable, easily set up the animations with the Motion tools and see the results in just a few clicks!
Two components determine the type of obstacle to overcome.
- Traverse Link: Characters automatically interact, vault or jump the obstacle without any kind of direct control.
- Traverse Interactive: Characters require direct input in order to move around the obstacle.
Enemies and NPCs can appear smarter by using Traverse Links and automatically move around the scene using the Navigation Mesh as NavMesh Agents.
Each component has a Motion asset that configures how characters interact with the obstacle.
An optional Actions asset allows the player to play any ability while executing a traverse action, such as shooting from cover, jumping off a zip-line or letting go off a ledge when climbing.
The Traversable package also includes a collection of elements that are ready to use out of the box, including:
- Balance beams
- Free-Climbing surface and Ledge Climbing
- Moving in low and high Covers
- Using a Grapple-Hook
- Jumping small and large obstacles
- Climbing a Ladder
- Sliding Down hills
- Sliding and Crawling under obstacles
- Vaulting over obstacles
- Wall-Running and Wall-Sliding
- Using Ziplines
All examples can be used as templates to create new skills using custom animations.
Includes
- Source code
- Examples
Learning Resources
More Modules
Price $79.99
Semi realistic Badger 4 textures by Tenma art
Number of textures 7 (4 colors maps, 1 specular, 1 normal map, 1 ambient occlusion)
Texture dimensions 4096x4096
Polygon count of [Badger] 5873 triangles
Minimum polygon count 5873 triangles
Maximum polygon count 5873 triangles
Number of meshes/prefabs 4
Rigging: Yes
Animation count 6
Animation type list Idle,Walk, Trot, Stand up, Sit idle, Sitting
UV mapping: Yes
LOD information (count, number of levels) none
Types of materials and texture maps PBR
This badger showcases 6 different animations (Idle, Walk, Trot, Stand up, Sitting, Sit idle) and 4 different textures.
Price $25.00
Liquid Elements 2(04.06.23) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 12
Number of Materials: 2
Number of sprite sheets:12
Number of Texture:2
Works with any render pipelines
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Simple Office Girl - Suit by Architect
Number of textures : 18
Texture dimensions : 2048x2048
Polygon count of 'Character 9' : faces 33,724 Triangles 67,528
Number of meshes/prefabs : 12 / 1
Rigging: no
Animation count : 0
Types of materials and texture maps : URP
This asset is mesh only. It is not rigged.
Price $4.99
Archery Engine - Full Template by Indian Ocean Assets
🏹 Archery Engine - Full Game | Template 🏹
Sharpen your aim and unleash powerful arrows with Archery Engine, a feature-rich template by Indian Ocean Assets!
◼ Features ◼
👷♂️ Dedicated Discord support
🎥 Step-by-step video tutorials
🛠️ Developer-friendly scripts & tools
🔄 Organized structure and clean code
- - - - - - - - - - - - - - - - - - - - - - -
◼ What's Included ◼
⚙️ Realistic Bow & Arrow Mechanics – Aiming, projecting & precision shooting
🏹 5 Unique Bows – Each with distinct handling and aesthetics
📐 5 Custom Arrows – Different speeds, weights, and effects on impact
💥 Explosive Hit Effects – Every arrow has a unique reaction upon impact
💻 Multi-Platform Support – Runs smoothly on Android, iOS, Desktop & WebGL
🐥 Easy-to-Integrate Mechanics – Ideal for FPS, survival, archery games
👣 FPS Mode – Experience immersive movement and jumping with your bow!
- - - - - - - - - - - - - - - - - - - - - - -
◼ Contact Support ◼
📧 Support Mail: indianoceanassets@gmail.com
- - - - - - - - - - - - - - - - - - - - - - -
🏹 Let's throw Arrows
Price $119.99
UDebug Panel by GuiTools
- In-Game Debug Panel – Access powerful debugging tools without leaving play mode.
- Variable Editing in Real Time – Modify game values on the fly and see instant results.
- Custom Debug Commands – Easily add buttons, toggles, selectors, and much more, for quick testing.
- Responsive - Design supports any resolution or orientation.
- High performance - Supports thousands of debug actions. With the debug panel closed, footprint is negligible.
- Quick Integration – Import the package, and start debugging in minutes—no complex setup required.
- Works in Editor & Build – Since it's built using Unity UGUI, works both on the Unity Editor and standalone builds.
- Full C# source code included.
Asset uses SpaceMono font under Open Font License; see Third-Party Notices.txt file in package for details.
Debug Smarter, Ship Faster
Meet UDebug Panel, the ultimate in-game debug panel for Unity. Designed for developers who demand efficiency, our tool gives you instant access to game variable, and real-time controls—right inside your build. No more tedious debugging workflows. No more endless code changes just to test a simple tweak.
With an intuitive UI, customizable actions, and seamless integration, Debug Panel helps you debug, test, and fine-tune your game on the fly. Adjust values, trigger events, inspect logs, and optimize performance—all without ever leaving play mode.
Faster iteration. Smoother development. Better games.
Debug Panel – Debug Like a Pro.
Price $15.00
Sci-Fi ToiletMech by Shumn1y
Number of textures 28
Texture dimensions (4096x4096, 2048x2048)
Polygon count of [Triangles 64 495]
Minimum polygon count 64 495
Maximum polygon count 32 468
Number of meshes/prefabs 12
Rigging: Yes
Animation count 40
Animation types (Root Motion/In-place): 4/36
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
The character was made for April fool day (1 april)
🎁OUR DISCORD 🎁 - we have a lot of interesting things there
The perfect solution for your project✅
*sound, FX not included, just demo*
- Character has EPIC SKELETON (UE 5✅)
- 4 skins.
- Inst Mat color blending for each skin
- 40 animation included
- Attack - 6
- Idle - 3
- Death - 2
- KnockOut - 4
- Gethit - 8
- Turn 90 - 2
- Turn 180 - 1
- Walk - 8
- Idle Transitions - 1
- Roar - 1
- Run - 1
- Jump - 1
Character:
Triangles: 64 495
Vertices: 50 992
Price $0.00
Car Speedometer Pro by DONT Studio
◼ Key Features
- Designed specifically for mobile car games.
- Includes pre-built layout demo scene and prefabs.
- Features sliced and white UI elements, fully customizable in size and color.
◼ Assets
- 18 PNG source files
- Image Dimensions: 256x256px for Icons, various dimensions for specific assets
- Transparency: Yes (all PNG files include transparency)
Prefabs (A single prefab)
- Speedometer (includes Gas and Damage Slider)
Scenes
1 Demo Scene
📰 The scripts are provided only as examples for correct usage; modifications can be made to adapt them to your game logic.
📢 Attention: 3D models are not included in the package.
- You can find the city model here: https://assetstore.unity.com/publishers/34366
- You can find the car model here: https://assetstore.unity.com/publishers/98434
If you have any suggestions or ideas for improvement, feel free to contact us. Your requests could be included in future updates.
Price $4.99
Bamao Pack : Fantasy GUI by BamaoGi
1. Customizable Components 🪅
Each UI element comes with independent prefabs, allowing you to easily construct your own user interfaces from scratch using the pack's components. Simply drag and drop the desired prefabs into your scene to create your custom UIs.
2. Fantasy Map Elements 🐳
Our Fantasy Map Elements package features over 100 unique map components, allowing you to easily drag and drop elements into your scenes for stunning landscapes. From enchanting forests to mystical mountains, each element is crafted with attention to detail.
3. Full C# source code 🐏
A complete demo project is included, showcasing how the contents of this pack can be utilized in a real-world application. This project features full C# source code, along with prefabs and animations, providing an example of how to implement the assets effectively.
🐦 Bamao Pack: Fanstasy GUI
This is designed game GUI collection that includes everything you need to effortlessly create fantasy style game user interfaces in Unity.
🦕 WebGL Demo | 🐧 Online Documentation | 🐋 Discord Group
◼Main Features:
1. Customizable Components 🪅
Each UI element comes with independent prefabs, allowing you to easily construct your own user interfaces from scratch using the pack's components. Simply drag and drop the desired prefabs into your scene to create your custom UIs.
2. Fantasy Map Elements 🐳
Our Fantasy Map Elements package features over 100 unique map components, allowing you to easily drag and drop elements into your scenes for stunning landscapes. From enchanting forests to mystical mountains, each element is crafted with attention to detail.
3. Full C# source code 🐏
A complete demo project is included, showcasing how the contents of this pack can be utilized in a real-world application. This project features full C# source code, along with prefabs and animations, providing an example of how to implement the assets effectively.
◼2D Asset Sprites Details:
All images visible in the demo scenes are included as PNG files.
The size of the PNGs matches the size displayed in the demo scenes.
1. PNG Sprites 🐦🔥
- 600+ PNG Transparent files
- 200+ Unique item icons and buttons
- All Layout and Frame Dimension : 1920x1080
- Icon Dimension: 94x70
- Character Avatar Dimension: 85x85
2. Prefabs 🧜♀️
- 240+ prefabs
- Buttons(30), Decorates(28), Frame(15), Icons(30), Layout(6)
- 100+ Maps Element
3. Demo Scenes 🦚
- Included 13+ Demo Scenes
- Create your own style by utilize the pre-made demo scene.
If you have any suggestions or ideas for improvement,
Feel free to contact us :)
Price $25.00
AudioClip Editor: Multi-Clip Volume, Trim & Fade by Gradient Overload
AudioClip Editor – Key Features
A powerful Unity Editor extension for trimming, normalizing, fading, and batch processing AudioClips—no external software required!
🎵 Waveform Visualization (Real-Time Audio Preview)
- Instantly see changes as you edit.
- Playhead indicator shows the audio playback position.
✂ Trim Start & End (Remove Silence & Unwanted Sections)
- Easily adjust trim start and end with sliders.
- Keeps waveform visually updated while trimming.
- Auto-trim silence from the beginning and end of selected audio clips.
- Works with all Unity-supported audio formats (WAV, MP3, OGG, AIFF, etc.).
🎚 Volume Adjustment (Louder or Quieter AudioClips)
- Adjust audio levels without losing quality.
- Prevents volume from exceeding Unity's safe range (-1 to 1).
- Batch process volume changes across multiple AudioClips.
📈 Normalization (Auto-Balance Audio Levels)
- Adjusts audio to maximize loudness without distortion.
- Ensures consistent volume across different AudioClips.
- Essential for voice-overs, SFX, and in-game music consistency.
🎭 Fade In & Fade Out (Smooth Transitions with Custom Curves)
- Apply fade-in and fade-out for smooth audio transitions.
- Supports custom AnimationCurves for precise control.
- Works with both short sound effects and longer audio tracks.
🔄 Batch Processing & Workflow Efficiency
🗂 Bulk Editing (Modify Multiple AudioClips at Once!)
- Right-click a folder and automatically load all AudioClips.
- Saves hours of manual audio adjustments.
♻ Non-Destructive Editing (Restore Original Audio Anytime)
- Edited files retain their original version in a secure location.
- One-click reset restores unedited audio.
- Keeps game audio safe from accidental overwrites and lost scene references.
💾 Performance & Compatibility
🔊 Works with All Unity Audio Formats
- Supports WAV, MP3, OGG, AIFF, and more.
- Works with Mono, Stereo, and Multi-Channel audio.
- Handles any sample rate and bit depth used in Unity.
🎯 Unity Compatibility
- Fully tested with Unity 2021.3+, 2022.3+, and 2023.x.
- Works in all Unity projects (2D, 3D, VR, and mobile).
- Editor-only tool (doesn’t add runtime overhead).
🚀 Why Choose AudioClip Editor?
✅ No more external audio editing software! Edit inside Unity.
✅ Saves time with batch processing & quick access menus.
✅ Works with all Unity-supported audio formats.
✅ Non-destructive editing—restore original files anytime.
Perfect for game developers, sound designers, voice-over work, and anyone managing large numbers of AudioClips in Unity!
AudioClip Editor – Multi-Clip Volume, Trim & Fade
AudioClip Editor is a powerful Unity Editor extension that allows developers to trim, normalize, fade, and adjust volume directly inside Unity—without external software. This tool lets you tweak multiple AudioClips in Unity—perfect for SFX and music. Save time and polish your audio fast.
Key Features 📝
- Batch Processing – Edit multiple AudioClips at once.
- Auto–Trim Silence – Remove unwanted silent sections from multiple sounds.
- Adjust volume, normalize, trim, and fade in/out.
- Waveform Visualization – Real-time preview of edits.
- Non-Destructive Editing – Restore original clips anytime.
- Works with All Formats – Supports WAV, MP3, OGG, AIFF & more.
Perfect for game developers, sound designers, and anyone who works with audio in Unity. Save time and improve your workflow by editing AudioClips directly in the editor!
Price $15.00