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Flexible Blur URP by Jeff Graw Assets

Asset Store newest packages - 2024, October 2 - 23:02
Flexible Blur is the most complete blur solution for URP UGUI. Made to be immediately and painlessly usable, but also giving you the power to tailor different approaches to fit your use case.
  • Most flexible UI blur solution on the asset store.
  • Being built specifically for URP means a more tailored and elegant solution. There is a Renderer Feature, blur components, and that's it. Scenes are straightforward to set up. No component needs to be added to cameras.
  • Choice between compute and fragment shader paths.
    • Compute performs best on most hardware, fragment has the best compatibility.
  • Blurs can be set up individually, or with shared presets.
    • Presets can respond to quality settings.
  • Very fine grained control over quality versus performance.
    • One reason I deciced to create Flexible Blur was that other solutions had a tendency to sacrifice quality on the altar of performance (or vice-versa) and were not able to be configured outside of a certain range in quality.
  • Supports resolution independant blur (the strength of blurs in other assets may shrink as applicaiton resolution increases)
  • Supports dithering to eliminate banding on very strong blurs.
  • Supports stacked blur via multiple cameras
    • Also supports limited blur stacking with a single camera, where blurs can see one another, but not other UI elements on the same canvas.
  • Choice of two different blur components: UIBlur is lightweight but limited, while UIBlurImage leverages the existing features of UGUI Image components.
  • Able to setup platform-specific texture formats and shader path.
  • Supports world space, screen space, and overlay canvases.
  • Practically performance cost when no blurs are active.
  • As opposed to other assets that apply blur to every pixel on that a camera can see, Flexible Blur only blurs the pixels that are needed.
    • Unlike certain competitors, you are not constrained to a single blur source per camera. There is no requirement that all blurs share the settings.
      • By extension, blurs can fade in and out naturally instead of relying on alpha blending.
    • There's is a trade-off between the total number of sampled pixels and the overhead each blur incurs (but lower overhead per blur with the compute path).
      • But with Flexible Blur, you decide which tradeoffs are needed.
      • UIBlurImages can be marked as batchable, where applicable blurs will automatically share a source.
        • These batches blurs behave similarly to the way some competitors work by default, with similar limitations.
          • Even with batched blurs we still avoid blurring every pixel, and just blur the minimum area required to contain the batched elements. But batched blurs can be set to blur the whole screen to capture edge cases.

Do you need a URP UGUI blur solutiuon that is performant, high fidelity, flexible, and hassle-free?


When I found myself in this position, the only solutions I could find were able to satisfy, at most, perhaps two of the above requirements a satisfactory level.


And so I wrote my own solution and Flexible Blur was born!


Flexible Blur does not constrain you to one particular way of doing things.


Other solutions either:


(1) Limit you to a single, fullscreen blur per camera that needs be shared across all the elements of a canvas. This limitation isn't always a bad tradeoff, but it's a trade-off that you are forced to work around. It can be performant when overhead is able be shared between many elements. But there are serious downsides too. Besides significant artistic constraints, any time there are only a few elements covering a small area, you end up doing far more work than necessary. Or,


(2) Handle each blurred element individually. The trade-offs are exactly the opposite of (1). You gain artistic flexibility and tend to get better performance when only need to blur a small region across a few elements. But when you have dozens of elements that all require blur, all the overhead and drawcalls can be crippling even on higher end hardware.


Enter Flexible Blur.


•By default, Flexible Blur works on individual elements. But it also gives you the ability to mark compatible elements as "batchable," so they can share overhead. You have the best of both worlds.


•While other solutions that work in the manner described in (1) might provide the option to only calculate blur for some rectangular portion of the screen (for example, if blurred elements will only show up on the lower half of the screen), even when Flexible Blur acts similarily for batched elements it automatically finds the smallest area needed to cover every element.


•A goal of Flexible Blur is to aggressively reduce performance impact whenever possible. Flexible Blur looks for situations where it doesn't need to work (blurs are all offscreen or inactive) and early outs. Reducing overhead in this way is especially useful in contexts where you would otherwise suffer compounding overhead (for example, a multi-camera setup with several layers of stacked blur).


•With Flexible Blur, you don't need to adapt your UI around the limitations of a blur solution. The blur solution will adapt to fit your UI.


•You have the option to use compute shaders. The compute shader path is appreciably faster on most hardware than traditional shaders, and can drastically reduce draw calls when you need multiple distinct blurs. (There is still some overhead, so while compute shaders reduce the use cases for batching, they don't eliminate it all together)


•You are able to create presets that react to the current quality level. This important feature appears missing in most other solutions. Blur is generally not the cheapest effect in either case, but there's a large performance difference between "good enough" blur and "beautiful, high fidelity" blur. Given the large disparities between hardware configurations, if you lack the ability to be responsive to quality level you either sacrifice quality on the altar of low end hardware, or low end performance on the altar of quality.


•Choice between UIBlur and UIBlurImage components. UIBlur is lightweight, writes directly to the camera target texture, but has fewer features. UIBlurImage reproduces all the features of standard Image components.


•Supports stacked blur (blurs that blur other blurs), both as a part of a multi-camera, multi-canvas setup, but also for blurs that share the same camera and canvas (with some limitations).


•Simpler setup than the popular alternatives. You do not need to add components to your Cameras, and you do not need to create materials for blurs. Applicable cameras only need the Flexible Blur Feature added to their Renderer.


•Supports dithering, to reduce banding on large blurs.


•Source code provided.


CAVEATS

  • Does not support built-in or HDRP render pipelines.
  • Does not yet support Unity 6 render graph, but support is planned in the near future.
  • VR support is still in development and has not been extensively tested. Currently only supports multi-pass. The compute shader path is not yet supported in VR.
  • As opposed to other assets, will not make the claim that Flexible Blur is "the fastest UI blur solution on the asset store." It certainly is the fastest solution for a large number of scenarios, but it's not going to be fastest in every situation.
    • Flexible Blur provides a superset of the functionality of other solutions, which means that the subset of features that corresponds to a competitor may be less optimized, and that's the cost of flexibility. This isn't to say that Flexible Blur will necessarily be slower when limited to the best case scenario of some other asset (especially if that other asset does not use compute shaders), but rather that everything else being equal, if I were to write a solution with more limited functionality, I would expect that to excel inside its niche relative to a solution that enjoys a wider scope.
    • What Flexible Blur uniquely provides is the tools you need to agressively optimize for just about every situation. You should be able to target just about any sort of device. The fine grained control over blur properties generally makes it easier to balance performance and fidelity.

Price $27.49

Hand Painted Texture Pack 4 by Infinity3DGame

Asset Store newest packages - 2024, October 2 - 22:16
In this pack you will find 8 hand-drawn textures suitable for any location.

The package contains 8 hand-painted diffuse textures in high resolution (2048x2048). All the maps are ready to be used for any project in *.tga format.


Content:


  • 2 Stones
  • 1 Grass
  • 1 Grass+Cones
  • 1 Moss
  • 1 Earth
  • 1 Earth+Branches
  • 1 Branches

An example of using textures is shown in the asset: Hand Painted Environment 3


Each texture is tiled/seamless and fully compatible with various Unity renderings: Built-in, URP, HDRP. 


Price $5.20

Customizable 3D Characters Complete Bundle by Artlix Studios

Asset Store newest packages - 2024, October 2 - 20:51
3D Character Customization System for your projects. Create a variety of CHARACTERS using different clothing combinations.

👑3D Character Customization System for your projects👑


🔥This package represents the lite version of the "Customizable 3D Characters Complete Bundle".


Create a variety of CHARACTERS using different clothing combinations.


WITH THIS PACK YOU CAN SAVE 70% COMPARED TO BUYING PACKS SEPARATELY.

BUNDLE INCLUDE NEXT PACKS:



🔥 Key Features 🔥


Customizable system for your characters

🔥 6140 modular pieces

💎 Demo scene (328 collected character)

Fully Rigged

🔥 Modular body parts and clothes

💎Demo scripts for character customizer

⭐Demo scene included

🔥Icons for each item

💎Assets has a logical name.

⭐You can easily change the color of objects


👑Customizable 3D FANTASY Characters👑


🦰Hair: ( x54 )

🧔‍♂️Beard: ( x18 )

👁EYEBROWS: ( x180 )

🤠Hats: ( x66 )

🪖HELMETS: ( x36 )

🤿MASKS: ( x24 )

👤FULL BODY: ( x12 )

🤚🏼Arms: ( x62 )

👕Torso: ( x73 )

👖Pants: ( x61 )

👟Shoes: ( x69 )


👑Customizable 3D SURVIVAL Characters👑


🦰Hair: ( x129 )

🧔‍♂️Beard: ( x54 )

👁EYEBROWS: ( x90 )

🤠Hats: ( x123 )

👓Glasses: ( x6 )

🤿MASKS: ( x32 )

🦰FACE: ( x48 )

👤FULL BODY: ( x20 )

🤚🏼Arms: ( x80 )

👕Torso: ( x184 )

👖Pants: ( x149 )

👟Shoes: ( x114 )


👑Customizable 3D Characters👑


🦰Hair: ( x124 )

👨‍🦰Head: ( x12 )

🧔‍♂️Beard: ( x12 )

🤠Hats: ( x108 )

👓Glasses: ( x32 )

🤚🏼Arms: ( x16 )

👕Torso: ( x219 )

👖Pants: ( x174 )

👟Shoes: ( x84 )


👑Customizable 3D CITY Characters👑


🦰Hair: ( x59 )

🧔‍♂️Beard: ( x18 )

👁EYEBROWS: ( x300 )

👑EARRINGS: ( x72 )

🤠Hats: ( x57 )

🎧HEADPHONES: ( x38 )

👓Glasses: ( x22 )

🤿MASKS: ( x20 )

🤚🏼Arms: ( x20 )

👕Torso: ( x137 )

👖Pants: ( x104 )

👟Shoes: ( x124 )

⌚️WATCHES: ( x48 )


👑Customizable 3D SCI-FI Characters👑


🦰Hair: ( x192 )

🧔‍♂️Beard: ( x40 )

👁EYEBROWS: ( x164 )

🤠Hats: ( x132 )

🤖HEAD: ( x25 )

👓Glasses: ( x30 )

🤿MASKS: ( x36 )

🪖HELMETS: ( x120 )

👤FULL BODY: ( x60 )

🤚🏼Arms: ( x110 )

👕Torso: ( x142 )

👖Pants: ( x139 )

👟Shoes: ( x124 )


👑Customizable 3D CYBERPUNK Characters👑


🦰Hair: ( x192 )

🧔‍♂️Beard: ( x36 )

👁EYEBROWS: ( x164 )

👑EARRINGS: ( x36 )

🤠Hats: ( x36 )

🎧HEADPHONES: ( x36 )

👓Glasses: ( x16 )

🤿MASKS: ( x18 )

🪖HELMETS: ( x16 )

🤚🏼Arms: ( x20 )

👕Torso: ( x132 )

👖Pants: ( x124 )

👟Shoes: ( x62 )

⌚️WATCHES: ( x12 )


🔥Purchasing this lite version of the "Customizable 3D Characters Complete Bundle" grants you free access to the packages listed above on the Unity Asset Store.


Polygon count of final model: ~10K tris / ~22K tris


Package contains 1 texture 1024px.


ANIMATIONS ARE NOT INCLUDED.


SUPPORT: artlix.studios@gmail.com

👑3D Character Customization System for your projects👑


🔥This package represents the lite version of the "Customizable 3D Characters Complete Bundle".


Create a variety of CHARACTERS using different clothing combinations.


WITH THIS PACK YOU CAN SAVE 70% COMPARED TO BUYING PACKS SEPARATELY.

BUNDLE INCLUDE NEXT PACKS:



🔥 Key Features 🔥


Customizable system for your characters

🔥 6140 modular pieces

💎 Demo scene (328 collected character)

Fully Rigged

🔥 Modular body parts and clothes

💎Demo scripts for character customizer

⭐Demo scene included

🔥Icons for each item

💎Assets has a logical name.

⭐You can easily change the color of objects


👑Customizable 3D FANTASY Characters👑


🦰Hair: ( x54 )

🧔‍♂️Beard: ( x18 )

👁EYEBROWS: ( x180 )

🤠Hats: ( x66 )

🪖HELMETS: ( x36 )

🤿MASKS: ( x24 )

👤FULL BODY: ( x12 )

🤚🏼Arms: ( x62 )

👕Torso: ( x73 )

👖Pants: ( x61 )

👟Shoes: ( x69 )


👑Customizable 3D SURVIVAL Characters👑


🦰Hair: ( x129 )

🧔‍♂️Beard: ( x54 )

👁EYEBROWS: ( x90 )

🤠Hats: ( x123 )

👓Glasses: ( x6 )

🤿MASKS: ( x32 )

🦰FACE: ( x48 )

👤FULL BODY: ( x20 )

🤚🏼Arms: ( x80 )

👕Torso: ( x184 )

👖Pants: ( x149 )

👟Shoes: ( x114 )


👑Customizable 3D Characters👑


🦰Hair: ( x124 )

👨‍🦰Head: ( x12 )

🧔‍♂️Beard: ( x12 )

🤠Hats: ( x108 )

👓Glasses: ( x32 )

🤚🏼Arms: ( x16 )

👕Torso: ( x219 )

👖Pants: ( x174 )

👟Shoes: ( x84 )


👑Customizable 3D CITY Characters👑


🦰Hair: ( x59 )

🧔‍♂️Beard: ( x18 )

👁EYEBROWS: ( x300 )

👑EARRINGS: ( x72 )

🤠Hats: ( x57 )

🎧HEADPHONES: ( x38 )

👓Glasses: ( x22 )

🤿MASKS: ( x20 )

🤚🏼Arms: ( x20 )

👕Torso: ( x137 )

👖Pants: ( x104 )

👟Shoes: ( x124 )

⌚️WATCHES: ( x48 )


👑Customizable 3D SCI-FI Characters👑


🦰Hair: ( x192 )

🧔‍♂️Beard: ( x40 )

👁EYEBROWS: ( x164 )

🤠Hats: ( x132 )

🤖HEAD: ( x25 )

👓Glasses: ( x30 )

🤿MASKS: ( x36 )

🪖HELMETS: ( x120 )

👤FULL BODY: ( x60 )

🤚🏼Arms: ( x110 )

👕Torso: ( x142 )

👖Pants: ( x139 )

👟Shoes: ( x124 )


👑Customizable 3D CYBERPUNK Characters👑


🦰Hair: ( x192 )

🧔‍♂️Beard: ( x36 )

👁EYEBROWS: ( x164 )

👑EARRINGS: ( x36 )

🤠Hats: ( x36 )

🎧HEADPHONES: ( x36 )

👓Glasses: ( x16 )

🤿MASKS: ( x18 )

🪖HELMETS: ( x16 )

🤚🏼Arms: ( x20 )

👕Torso: ( x132 )

👖Pants: ( x124 )

👟Shoes: ( x62 )

⌚️WATCHES: ( x12 )


🔥Purchasing this lite version of the "Customizable 3D Characters Complete Bundle" grants you free access to the packages listed above on the Unity Asset Store.


Polygon count of final model: ~10K tris / ~22K tris


Package contains 1 texture 1024px.


ANIMATIONS ARE NOT INCLUDED.


SUPPORT: artlix.studios@gmail.com


Price $149.99

Stylized PBR Pistol by Bugurt3D

Asset Store newest packages - 2024, October 2 - 18:57

Number of textures: 1

Texture dimensions: 2k

Polygon count of knife: 1087

Number of meshes: 4

Rigging: No

UV mapping: Yes

Types of materials and texture maps: PBR


Price $10.00

P3D: Indoor Design Ultimate Textures Bundle by Phoenix3D Studio

Asset Store newest packages - 2024, October 2 - 17:57
Get access to a $110 value of premium textures for just $77 with a 30% discount! Over 10GB of high-quality PBR textures, perfect for all your creative needs.

Unlock all of our indoor design textures at a 30% discount in this exclusive bundle! By purchasing this pack, you'll gain access to our entire collection of premium indoor design textures, valued at $110. This includes:


1- Indoor Design 1 (Marble & Ceramic Textures) -> $35

2- Indoor Design 2 (Wallpaper & Carpet & Curtain) -> $30

3- Indoor Design 3 (Tile Textures) -> $25

4- Indoor Design 4 (Parquet & Wood Textures) -> $20


Key Features

- 1000+ High Quality PBRTextures

- over 10GB textures and assets.

- 30+ models of the highest quality included for the demo scenes

- Demo scene included In All Packages

- Compatible with Unity 5 and higher

- Compatible with HDRP, URP and Built In Render Pipeline

- Predefined material for all render pipeline are included.

- Normal map, Height map, Mask map, Roughness map and Ambient occlusion included


Join Our Community

- Join our Discord or Forum community to take advantage of our exciting offers!

- Our amazing community members have the exclusive opportunity to test the latest Beta version of our premium packages.


Contact Us

-If you require a custom texture map that is not included in our default pack, please feel free to contact us. We would be happy to provide you with the necessary texture.

-If you need a particular texture or model for your games, we can offer it to you at the most competitive global price, or we can provide it as a package deal. Please do not hesitate to contact us for more information.

Phoenix3D Support


Our Mission

Our mission is to provide game developers worldwide with high-quality assets at the most competitive prices possible, empowering them to focus on their passion for creating exceptional games.


Phoenix3D


Price $77.00

Low Poly SMG Weapon Pack 2 by CASTLE BRAVO

Asset Store newest packages - 2024, October 2 - 17:14
This pack provides over 5 New Fantastic Low Poly SMG Weapon Models and some New Weapon Attachments to help you create your own Gun Game.

76 Models

76 Prefabs

1 Standard Material for all Weapons、Attachments、Bullets

1 Transparent Material for all Optic Lens

1 Texture for all Models

512 × 512 Texture Dimensions

No Animations

Real-world-size

5 Brand-New Smg Weapons have Joined the Low Poly Weapon Pack Series 2!

It also brings some New Weapon Attachments to customize your own gun!


Get it now for Free!💡


The pack has Models following:


— Weapons🎮 —

  • SMG Weapons (New x5)

— Attachments🎰 —

  • UnderBarrels (x9 + New x3)
  • Muzzles (x13 + New x3)
  • Optics (x12 + New x3)
  • Lasers (x8 + New x2)
  • Lights (x8 + New x2)
  • Rails (x4)

— Bullets💣 —

  • Bullets (x3 + New x1)

All Models share a common material and texture.

All Models reference real-world Scales.

All Optic Lenses are independently separated.


Recommended Asset:

Low Poly Weapon Bundle Pack 1 | 3D 枪支 | Unity Asset Store


Low Poly Weapon Pack Series 1:

Low Poly AR Weapon Pack 1 | 3D 武器 | Unity Asset Store

Low Poly Pistol Weapon Pack 1 | 3D 武器 | Unity Asset Store

Low Poly ShotGun Weapon Pack 1 | 3D 武器 | Unity Asset Store

Low Poly Optic Attachment Pack 1 | 3D 枪支 | Unity Asset Store

Low Poly SMG Weapon Pack | 3D 武器 | Unity Asset Store

Low Poly Recon Weapon Pack 1 | 3D 武器 | Unity Asset Store

Low Poly LMG Weapon Pack 1 | 3D 枪支 | Unity Asset Store

Low Poly DMR Weapon Pack 1 | 3D 枪支 | Unity Asset Store


Low Poly Weapon Pack Series 2:

Low Poly AR Weapon Pack 2 | 3D 枪支 | Unity Asset Store



Please leave a comment or rank if you like it.

I hope you enjoy it!

if you have any question, Please contact me in E-mail without hesitation.



Castle Bravo


Price $0.00

Advanced Weapon Shader by Delta Tech Studios

Asset Store newest packages - 2024, October 2 - 16:31
The Advanced Weapon Camo Shader for Unity lets you create any camo, from simple to animated designs, inspired by CoD. It supports multi-layered effects, UV scrolling, and dynamic textures.

- Advanced Weapon Shader From Shader Graph 

- VFX Particles 

- Texture Set Images 

Introducing the Advanced Weapon Camo Shader—a state-of-the-art, versatile shader developed for Unity, supporting both High Definition Render Pipeline (HDRP) and Universal Render Pipeline (URP). This tool is crafted for game developers who aim to elevate their asset customization, allowing for the creation of complex and visually engaging camouflage patterns and effects on weapons, and extendible to other objects within the game environment.

Core Features and Functionalities:

  1. Multi-Pipeline Compatibility: Fully compatible with both HDRP and URP, ensuring seamless integration into various development workflows and project types.
  2. Material Flexibility: Supports both single and multi-material configurations, accommodating weapons and assets that vary in complexity.
  3. Advanced Texture Mapping: Includes support for Mask Maps as well as standard metallic and smoothness map sets, providing a broad range of texturing options.
  4. Detailed Layer Control:Base Layer: Establishes the fundamental visual base upon which additional effects are layered.
    CamoMask: Allows for selective application of camouflage, protecting parts of the model from being altered.
    CamoLayer: Adds the primary camouflage effect, customizable in pattern and color.
    CamoFlipbookLayer: Enables animation within the camo pattern, using multiple texture frames to create dynamic visuals.
    Environmental Effects Layers: Specific layers like Mud, Snow, Blood, and Rain not only add realism but also react to in-game environmental conditions.
  5. Extensive Customization Options:Each layer offers adjustments for UV tiling, rotation, scaling, and animation speeds.
    Color tinting capabilities across layers to match specific design requirements.
    Animation features include UV scrolling and flipbook animations, which are particularly effective in creating realistic, changing textures on the models.
  6. Dynamic Environmental Interaction: Integrated particle effects simulate interactions with water, mud, and snow, adding a layer of depth and realism to the game assets.
  7. Versatility in Application: Designed primarily for weapons, this shader's flexibility allows it to be applied to any suitable object within the game, expanding its utility across different asset types.
  8. Mapping Enhancements:Supports both UV mapping for detailed texture application and triplanar mapping for automatic texture alignment, especially on complex shapes

Price $50.00

CI - Placeholders by mb services

Asset Store newest packages - 2024, October 2 - 16:31
The "CI - Placeholders" asset is designed to replace the "Custom Inspector" asset in publicly shared code, such as on forums or GitHub

Placeholder for Custom Inspector | Utilities Tools | Unity Asset Store


supports only unity 2021 and later

contact: support@mbservices.de

Only use this asset in combination with Custom Inspector | Utilities Tools | Unity Asset Store


"CI - Placeholders" is available for free download and serves as a replacement for the "Custom Inspector" asset when publishing your source code.

This asset may be freely shared and redistributed through any platform, including public forums and GitHub.


By utilizing "CI - Placeholders," you will avoid compile errors, ensuring that your project remains functional. However, please note that any "Custom Inspector" behaviors in the inspector, such as value capping with the MaxAttribute, will be disabled.

For optimal functionality, we recommend reintroducing the original "Custom Inspector" asset when the project is re-downloaded, to restore the intended inspector behavior.


supports unity 2021 and later


Price $0.00

Organic And Sci-Fi Impacts Pack2 by ShashiRaj Productions

Asset Store newest packages - 2024, October 2 - 16:15
Real and Futuristic impact sounds in One Pack.

TOTAL UNIQUE SOUNDS: 206

Organic Impacts: 78

Sci-Fi Impacts: 128

Number of Audio Waves: 206 + 206 + 206

Sample rate / bit rate: 96kHz-24bit + 48kHz-24bit + 44.1kHz-24bit

Audio file types: Wav

Do Sound FX loop: No

Additional: Stereo 

Minutes of audio provided: 4:56

Supported Development Platforms:

Windows: Yes

Mac: Yes


AUDIO DEMO

Organic Impacts Preview

Sci-Fi Impacts Preview


Introducing pack2 of our IMPACTS series. 

'Organic And Sci-Fi Impacts Pack2' delivers punchy impact sounds for video games, featuring two categories: Organic and Sci-Fi. The Organic category includes sounds to emulate demolishments, impacts, breakdowns, drops, and falls of rocks, concrete, wood, mixed materials, shards, gravel, and metal. The Sci-Fi category offers futuristic impacts and hits, ensuring versatile soundscapes for any game environment. Elevate your game's audio with this essential sound effects pack!



Price $9.99

DARK AMBIENT MUSICAL SOUNDSCAPES: PACK3 by ShashiRaj Productions

Asset Store newest packages - 2024, October 2 - 16:14
With pack3 of the series, immerse your players in mystery and suspense with 20 ambient tracks, perfect for horror, adventure, and stealth games

TOTAL UNIQUE SOUNDS:

10 Looping + 10 Non-Looping Music Tracks


Number of Audio Waves: 20 + 20 + 20

Sample rate / bit rate: 96kHz-24bit + 48kHz-24bit + 44.1kHz-24bit

Audio file types: Wav

Do Sound FX loop: No

Additional: Stereo 

Minutes of audio provided: 21:24 (Looping) + 22:42 (Non-Looping), Total 44:07

Supported Development Platforms:

Windows: Yes

Mac: Yes


AUDIO DEMO (20 seconds preview of each track)


DARK AMBIENT MUSICAL SOUNDSCAPES: PACK3 offers 20 ambient/Drone-like musical tracks, featuring 10 looping and 10 non-looping compositions. Each track has a different and specific musical or textural soundscape designed to serve as the perfect background layer for mystery, suspense, horror, and other game genres like adventure, stealth, and survival, where immersive soundscapes enhance the gaming experience without distracting the player.


This soundscape pack is ideal to create an atmosphere that influences the player’s emotions and actions. The tracks act as an undercurrent, providing a solid backdrop that sets the mood and adds a constant layer of moving sounds. Game developers can also experiment with these tracks by layering, stacking, or intersecting them to create seamless transitions and unique soundscapes, adding even more depth and creativity to their projects.



Price $14.99

DARK AMBIENT MUSICAL SOUNDSCAPES: PACK2 by ShashiRaj Productions

Asset Store newest packages - 2024, October 2 - 16:14
With pack2 of the series, immerse your players in mystery and suspense with 20 ambient tracks, perfect for horror, adventure, and stealth games

TOTAL UNIQUE SOUNDS: 

10 Looping + 10 Non-Looping Music Tracks


Number of Audio Waves: 20 + 20 + 20

Sample rate / bit rate: 96kHz-24bit + 48kHz-24bit + 44.1kHz-24bit

Audio file types: Wav

Do Sound FX loop: No

Additional: Stereo 

Minutes of audio provided: 20:47 (Looping) + 21:59 (Non-Looping), Total 42:46

Supported Development Platforms:

Windows: Yes

Mac: Yes

AUDIO DEMO (15 seconds preview of each track)



DARK AMBIENT MUSICAL SOUNDSCAPES: PACK2 offers 20 ambient/Drone-like musical tracks, featuring 10 looping and 10 non-looping compositions. Each track has a different and specific musical or textural soundscape designed to serve as the perfect background layer for mystery, suspense, horror, and other game genres like adventure, stealth, and survival, where immersive soundscapes enhance the gaming experience without distracting the player.


This soundscape pack is ideal to create an atmosphere that influences the player’s emotions and actions. The tracks act as an undercurrent, providing a solid backdrop that sets the mood and adds a constant layer of moving sounds. Game developers can also experiment with these tracks by layering, stacking, or intersecting them to create seamless transitions and unique soundscapes, adding even more depth and creativity to their projects.




Price $19.99

It's Haunted: Various SFX Pack1 by ShashiRaj Productions

Asset Store newest packages - 2024, October 2 - 16:14
Feel the Fear: Immersive SFX for Terrifying Games

TOTAL UNIQUE SOUNDS: 319


Number of Audio Waves: 319 + 319 + 319

Sample rate / bit rate: 96kHz-24bit + 48kHz-24bit + 44.1kHz-24bit

Audio file types: Wav

Do Sound FX loop: No

Additional: Stereo 

Minutes of audio provided: 37:04

Supported Development Platforms:

Windows: Yes

Mac: Yes


AUDIO DEMO


It’s Haunted: Various SFX Pack1 is your ultimate toolkit for creating spine-chilling atmospheres in your horror-themed video games. This pack contains a variety of shocker, short melodic tune hooks, textural, and ambient sound effects designed to immerse players in a world of suspense and terror. Whether you’re crafting eerie environments, sudden jump scares, or unsettling background noises, this pack has a lot you need to keep your players on the edge of their seats.


Price $14.99

Fight Fury Vol 2 by Khron Studio

Asset Store newest packages - 2024, October 2 - 16:10

Features

  • 445 unique fight sounds
  • Number of Audio Waves: 445
  • Format: 192-96 KHz / 24 bits
  • Do Sound FX loop No
  • Minutes of audio provided: 7 minutes and 25 seconds
  • Documentation

The second part of the tournament begins!


This is the second volume of our "Fight Fury" library series, in which you will find at your disposal 445 high-quality sound effects so that you can create the best fighting experience in your video games, movies or audio projects.


In this volume we have focused on sounds that we thought were missing in our first volume, such as various announcer voices, special hits, special bone breaking effects, a high variety of bone and blood sounds, etc. (See full list of sounds in the Metadata PDF).


All of our sound effects have been previously recorded with ultrasonic microphones such as the Sanken CO-100K at 192kHz-96kHz and 24-bit, later edited at 192kHz and finally also distributed at 192kHz - 24-bit, so whether you are a sound designer or just want to drag any of the sounds into your project, you will be guaranteed the highest possible quality.


More about the pack

  • Intuitive file naming
  • All you’ll ever need regarding magical elemental sounds [Use them again & again
  • Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
  • Totally mono compatibility
  • All sounds have several variations.
  • Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
  • For any questions or problems: khronstudio@gmail.com

Price $10.99

Male Laughing Sound Effects by Gravity Sound

Asset Store newest packages - 2024, October 2 - 16:08
A collection of 121 male theme laughing sound effects.

SFX: 121

File Type: WAV

File Format: 44100 Hz/16 bit

Introducing the Male Laughing Sound Effects pack, a versatile collection of 121 individual sounds designed to enhance your creative projects. This pack features a wide range of authentic male laughs, including wheezing chuckles, hysterical outbursts, deep belly laughs, high-pitched giggles, nasal snickers, and more. Perfect for game developers, filmmakers, and audio producers, these laughter variations can bring life and humor to any scene, from light-hearted moments to uncontrollable fits of laughter. Elevate your sound design with this diverse and expressive library of laughs.


Preview HERE



Price $9.99

Xenos4 by Leks

Asset Store newest packages - 2024, October 2 - 16:06

Number of textures 6

Texture dimensions 4096

Maximum polygon count 12638

Number of meshes/prefabs 3

Rigging: Yes

Animation count 18

UV mapping: Yes

LOD information (count, number of levels) no

Types of materials and texture maps (e.g., PBR) yes

Low-poly model of the character Xenos4. Suitable for games of different genre: RPG, strategy, first-person shooter, etc.


Textures pack one 4096x4096 (down to 1024х1-1024)

Materials 3

Textures 6


The model contains animations 18

Attack (x4)

Walking (x4)

Run (x2)

Idle (x2)

Taking damage (x3)

Jump

Death (x2)


Warning:

This pack consists of only 1 characters. It does not include the demo scenes in the screenshots.


Body

faces 12638

verts 12217

tris 24430


Price $50.00

HDRI Burning Sky Skyboxes by Matei Ioan Alexandru

Asset Store newest packages - 2024, October 2 - 16:05
This pack contains 13 HDRI (8k resolution, 32 Bit, HDR) skyboxes / 360 degrees panoramas to help you create stunning Burning SKY panoramas (skyboxes) for your scene.

> 360 panorama Skybox.

> High quality 8K Resolution.

> Compatible with VR Platform.

> Compatible to PC.

> Color Corrected.

> Number of HDR textures (skyboxes): 13 HDR

> Theme: Sky, Clouds, Aerial Sky,Above The Clouds, Into the Clouds, Burning

The pack contains many cubemap textures and all cubemaps are very high quality and very high resolution and this is why the package is pretty big. Please make sure you have the necessary disk space before you use it.

The pack contains 13 skyboxes and also comes with 8 example maps and 8 basic skybox materials. Whether it’s a normal PC or a VR project, this pack will help you take your project to the next level.


Price $8.99

Road Constructor by Pampel Games

Asset Store newest packages - 2024, October 2 - 15:00
A customizable road-builder for both runtime and editor use.

REQUIREMENTS

  • Minimum Unity Version 2022 LTS +

DEPENDENCIES

  • unity.burst
  • unity.collections
  • unity.splines

ROAD TEXTURES (2028x2028 Diffuse + Normal)

  • Rural (Dirt, Gravel)
  • Local (Asphalt, Grass, Pavement)
  • Highway (Two-Lane, Three-Lane)

3D ASSETS (Low-Poly)

  • 2x Street lights
  • 2x Traffic lights
  • Arrows
  • Railing
  • Seperation
  • Fence
  • Birch tree, grass
  • Bridge support

ROAD CREATION

  • Modular lanes
  • Object spawning
  • Reusable presets

QUALITY SETTINGS

  • Resolution settings
  • Smart reduce based on slope and curvature.
  • LODs
  • Post construction (collider, pivot...)
  • Undo

CONSTRUCTION SETTINGS

  • Grid
  • Snapping of distances, curves, heights.
  • UV options (cut, stretch...)
  • Tangent/curvature

VERIFICATION SETTINGS

  • Height and distance range.
  • Elevation control
  • Overlap control
  • Slope

TERRAIN SETTINGS

  • Level height
  • Remove details
  • Remove trees
  • Texture blending

Any feature missing? Any other questions?

Please don't hesitate to reach out.

Minimum Unity Version 2022 LTS +


Documentation | Discord | Contact


Road Constructor is a tool that lets you construct roads in a style similar to those used in AAA simulation games. You can start building immediately within the editor or integrate a powerful solution into your next city-building project.


The construction is fully dynamic, generating meshes procedurally rather than using pre-constructed parts. The tool automatically connects roads, creating seamless intersections in real-time. This offers incredible customization options while ensuring high runtime performance.


You’ll have access to an extensive range of features, including grid placement, snapping, elevation control, terrain fitting, demolition, overlap control, LODs, and more. Choose from a collection of high-quality, pre-made roads, or create your own from scratch, even down to configuring individual lanes.


Whether you need a professional in-game solution you can build upon or simply want to place roads into your scene without wasting time, Road Constructor is the tool for you.



HIGHLIGHTS


🚗 Procedural Road Construction

Automatically generate road infrastructure in real-time, seamlessly connecting various types of roads.


⤴ Elevation Control

Easily create bridges, rails, and pillars, with automatic adjustments based on overlapping parts.


🗻 Terrain Fit

Match terrain height, blend textures, and automatically remove details and trees for a smooth integration.


Corrections

Undo and demolition functionality to help you and your players.


Lightning-Fast Performance

Mesh density dynamically adjusts based on slope and curvature, with geometry generated in high-speed using Jobs, Burst, and advanced Mesh API.


Editor and Runtime

All features are supported for both workflows.


🚦3D Assets

Includes a set of high-quality road textures and low-poly models for decoration.


Customizable

Design your own roads modularly in the Inspector, building on existing elements and integrating custom styles.


Extensible

Create your own builder by leveraging the Road Constructor API to fit your project’s needs. Full source code and examples are included, with plenty of helpful data easily accessible.


Price $59.95

OWA Cyber Greebles 01 by Bohn Studios

Asset Store newest packages - 2024, October 2 - 14:48
A highly performant Greeble & Panel kit that can be used with or without OWA Building Kits. Highly optimized vertices and batches.

Sci-fi / cyberpunk parts that can snapped onto buildings, floors, walls, ceilingsm or even other props to add details futuristic details that are also performance freidnly. Most of the greebles work great as static or dynaic objects!

  • 76 prefabs total.
  • Cyber Panel Greebles (39 Prefabs)
  • Cyber Greeble Wall Attachments (27 Prefabs)
  • All around good use of vertices. Highest count object is 2400 vertices, but most of these sci-fi / cyberpunk greebles are 100-300 vertices on the high-end.
  • Thoughtfully constructed for performance, including everything being on an 8192x8192 atlas, the down-sizes gracefully if the maximum resolution is not needed.
  • Includes s with Albedo, Metallic, Normal, and Detail Normal textures. (Detail Normal is only 2048x2048)
  • Easily editable binary FBX set included in a very organized manner for you or your technical artists.

Please check out my other assets great all-around world building ecosystem that includes for shared VRAM, low batches/draw call optimization, and a neutral art style that is maleable for many types of themes.


OWA Exterior Urban Props List


OWA Building Kits List


SP Urban Shops Bundle


OWA Scifi City Vol 1






Price $38.00

Vintage Padlock by DzenGames

Asset Store newest packages - 2024, October 2 - 14:48
Vintage Padlock , include 10 hi quality unique padlock and mounting accessories. Each model has a key (except for coded ones).

Number of textures:33

Texture dimensions:4096x4096

Polygon count:

Minimum polygon count:158

Maximum polygon count:16000

Number of meshes/prefabs:47/ 27

Rigging: No

Animation count: No

Animation type list: No

UV mapping: Yes

LOD information (3, number of levels)

Types of materials and texture maps (URP, PBR)

Vintage Padlock , include 10 hi quality unique padlock and mounting accessories.

  • All models are separate into component parts.
  • Each model has a key (except for coded ones).
  • Includes accessories for mounting on door, gates, etc.

Price $19.99

Databrain - Complete Bundle by Giant Grey

Asset Store newest packages - 2024, October 2 - 14:48
Databrain is the ultimate object-based data management system! It offers features such as import, categorization, runtime saving & customizable data GUI. Take control of your data like never before!

Databrain - Complete Bundle includes the main Databrain package as well as all available add-ons.

You'll save 20% compared to buying each package seperately.



Databrain is a powerful tool for managing object-based game data. It allows you to create custom data objects, import data from CSV or Google sheets, and to utilize the Unity UIToolkit or field attributes to build visually appealing inspectors for your data. It also allows you to categorize data using namespaces and derived classes.

Expand Databrain with our available add-ons to truly make it the Swiss Army knife of your data management needs.


Website

Documentation


Included packages:

* Databrain

* Dialogue

* Inventory

* Progress

* Stats

* Localization





*New add-ons released: Price will be adapted accordingly - Upgrade price possible.


Price $150.00

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