FogWood – Procedural Vegetation Mega Pack (URP) by BLVCK
📦 Asset Breakdown (100+ Assets):
- Acacia: Tri: 1.5k–7.6k | Vert: 2.7k–10.5k
- Bamboo: Tri: 1.1k–3.9k | Vert: 0.5k–1.9k
- Birch: Tri: 0.7k–8k | Vert: 1.8k–7.3k
- Broadleaf: Tri: 0.8k–9.3k | Vert: 1.2k–8.6k
- Cactus: Tri: 0.5k–12k | Vert: 0.3k–8k
- Other Trees (Maple/Oak/Pine/Willow/Fantasy/Dead): Tri: 0.3k–18k | Vert: 0.2k–10k
- Ground Cover: Hibiscus, Flowers, Grass, Mushrooms (Optimized for mass scattering).
- Rocks: 5 unique optimized shapes.
🧠 Unified Data-Driven Workflow:
- Vertex Color: Base Albedo.
- UV0: Leaves / Primary Surface.
- UV1: Trunk / Secondary Surface.
- UV2: Optional Data (Snow, Fruits, Effects).
- UV3: Wind Mask Animation.
⚙️ Specs:
- "Shader: 1 Custom URP Shader included (Supports Vertex Color, Wind, and Data-driven Effects)."
- Materials: 1 shared material.
- Textures: None (0).
- LODs: Yes (3 per asset).
🌲 FogWood – Procedural Vegetation Mega Pack (URP)
Fully Procedural · Drag & Drop Ready
FogWood is a fully procedural vegetation system, not a traditional asset pack. It is built around a zero-texture philosophy, where vertex color and UV channels act as data, allowing hundreds of assets to share one universal material with extreme performance efficiency.
🔥 Core Selling Points:
- Zero Textures: No Image Files, No Texture Atlases. All color is driven by Vertex Color.
- One Material for Everything: Trees, plants, and rocks all run on a single shared URP shader.
- LOD-Ready: Each asset includes clean LODs with carefully preserved silhouettes.
- Ultra-Lightweight: 100+ assets measured in kilobytes, ideal for massive scenes.
- Custom URP Shader Included: A highly optimized, unified shader is provided to drive the entire procedural workflow.
🌬️ Procedural Wind System:
- UV-driven wind animation (no bones).
- Height-based sway and distance-based wind fading with LODs.
🎮 Ideal Use Cases:
- Open-world survival games, RPG environments, and mobile/VR performance-critical scenes.
🔗 Interactive 3D Preview: FogWood – Procedural Vegetation (100+ Assets) - 3D model by BLVCK (@blvckluster) [e0311fb]
Price $69.99
Post-Apocalyptic Bunker by Alpen Wolf
Number of Textures
3
Texture Resolution
4096×4096
Number of Materials
1
Polygon Count
6553
Meshes
1
Prefabs
1
Rigging
No
Animation Count
0
UV Mapping
Yes
LOD Levels
0
Pipeline Compatibility
Built-in (native), convertible to URP / HDRP
Texture Maps Included
Albedo
Metallic / Occlusion / Smoothness (packed)
Normal
Game-ready industrial bunker environment asset suitable for modern, post-apocalyptic, sci-fi, military, and survival projects.
This model represents a compact concrete industrial bunker with ventilation systems, pipes, control panels, metal doors, containers, barrels, and sandbags. Designed as a standalone prop or point of interest for levels such as abandoned facilities, restricted zones, military bases, or wasteland locations.
Optimized for real-time use and suitable for both first-person and third-person games.
Price $4.99
LowPoly Modular Pipes Standard Pack by Finottigames.studio
- Walkable Interiors: True hollow geometry. Perfect for ventilation shafts, sewers, or escape routes.
- Gameplay Ready: No "Box Colliders" blocking the way. Precise Mesh Colliders are pre-assigned to all prefabs.
- Modular Snapping: Pivot points are mathematically aligned. Pieces snap together seamlessly.
- Optimized Low Poly: Clean topology suitable for Mobile, VR, and Desktop. Uses a single texture atlas for maximum performance (draw call batching).
- Varied Pieces: Includes Straights, Curves (90°, 45°), Junctions (T, X, Y), Valves, and Broken/Damaged variants for environmental storytelling.
- Render Pipeline: Compatible with URP.
- Number of Prefabs: 35+.
- Polygon Count: Average 400-900 tris per piece.
- Texture Dimensions: 256x256 (Color Palette).
- Colliders: Custom Mesh Colliders included.
- Rigging: No.
- UV Mapping: Yes (Atlas mapping).
- LODs: No (Planned for update v1.2).
LAUNCH SALE: 50% OFF!The price is currently $9.99 for the initial release. The price will increase to $19.99 / $29.99 in the next major update (which will include LODs, new modules).
This pack also includes Free Pipes Starter Pack
MODULAR PIPES!!
Create complex industrial networks, sewers corridors with this Walkable Modular Pipe Kit. Unlike standard decorative pipes, these assets are modeled with hollow interiors and set up with Custom Mesh Colliders, allowing players to walk, crawl, or fly inside them.
Designed for ease of use, every piece snaps perfectly to the grid, making level design fast and satisfying.
- v1.0 (Current): Initial Release - Core Pipe Set & Broken Pipes.
- v1.1 (Coming Soon): Optimization Update + new Modules.
- v1.2 (Planned): Expansion Update (Lods for all Assets, new modules)
HOW TO USE THEM:
- First of all import pipe package into Unity.
- Now, if you have alreay a Imphenzia palette color, please go to TEXTURE settings, filter mode, and switch from Point to Bilinear, to show a great gradient color (This is important).
- Turn on GRID SNAP.
- Set grid scale value to 0.5.
- Switch from Center to Pivot, in top left of Unity Editor.
- Switch Gizmo from Global to Local for a better management, in top left of Unity Editor.
- When you manage angular pipe, you may switch from Local to Global
- Start to build your first pipe structure with your Grid Snap ON.
- All the brackets are editable without GridSnap, so you can adapt them to your world scene.
Remember: If you turn off your grid snap, you can run into problems with Pipes, their are modular thanks to the grid snap.
Hierarchy Transform Issue: go to Edit/Preferences/SceneView/UsePrefabAssetPosition... be sure this option is turned on, so when you will dragon prefabs on hierarchy are going to be positioned in their original 0,0,0.
Price $19.99
MonstarPac_vol1 by a.ps.gamestudio
There is no unnecessary data, and each model is divided into folders for mesh, motion, texture, and material.
If you are using it in a build-in project, please change the shader.
Please feel free to use it for purposes other than redistribution.
All assets
Number of meshes/prefabs: 1
Number of textures: 1
Texture dimensions: 256x256pix
Rigging: No
UV mapping: Yes
LOD information: No
Animation count: 7 to 8
Types of materials and texture maps: PBR
There are 3 to 5 types of texture patterns.
Asset[01_Slime]
Polygon count: △1152
Texture patterns: 5
Animation type list
1.Attack
2.Damage
3.Dead
4.Dead2
5.Found
6.Move
7.POP
8.Standby
Asset[02_Zombie]
Polygon count: △2326
Texture patterns: 4
Animation type list
1.Attack
2.Damage
3.Dead
4.Found
5.POP
6.RUN
7.Standby
Asset[03_Skeleton_Fighter]
Polygon count: △1884
Texture patterns: 3
Animation type list
1.Attack
2.Damage
3.Dead
4.Found
5.POP
6.RUN
7.Standby
8.BattleStandby
Asset[04_Skeleton_Archer]
Polygon count: △2109
Texture patterns: 3
Animation type list
1.Attack
2.Damage
3.Dead
4.Found
5.POP
6.RUN
7.BattleStandby
Asset[05_Goblin]
Polygon count: △1136
Texture patterns: 5
Animation type list
1.Attack
2.Damage
3.Dead
4.Found
5.POP
6.RUN
7.Standby
Asset[06_Troll]
Polygon count: △1100
Texture patterns: 5
Animation type list
1.Attack
2.Damage
3.Dead
4.Found
5.POP
6.RUN
7.Standby
8.Skill
Asset[07_Bat]
Polygon count: △630
Texture patterns: 5
Animation type list
1.Attack
2.Damage
3.Dead
4.Found
5.RUN
6.Standby
7.Skill
Asset[08_Fungus]
Polygon count: △886
Texture patterns: 3
Animation type list
1.Attack
2.Damage
3.Dead
4.Found
5.POP
6.RUN
7.Standby
Asset[09_Hound]
Polygon count: △1766
Texture patterns: 3
Animation type list
1.Attack
2.Damage
3.Dead
4.Dead2
5.Found
6.Move
7.POP
8.RUN
9.Standby
Asset[10_Pixie]
Polygon count: △2518
Texture patterns: 5
Animation type list
1.Attack
2.Damage
3.Dead
4.Found
5.RUN
6.Standby
7.Skill
Asset[11_KillerPlant]
Polygon count: △860
Texture patterns: 3
Animation type list
1.Attack
2.Damage
3.Dead
4.Found
5.Move
6.Standby
7.Attack_SP
Asset[12_Treant]
Polygon count: △2106
Texture patterns: 3
Animation type list
1.Attack
2.Damage
3.Dead
4.Move
5.Standby
6.Attack_Far
Asset[13_Lamia]
Polygon count: △1685
Texture patterns: 3
Animation type list
1.Attack
2.Damage
3.Dead
4.Found
5.POP
6.RUN
7.Standby
8.Skill
Asset[14_Lilith]
Polygon count: △2506
Texture patterns: 3
Animation type list
1.Attack
2.Damage
3.Dead
4.Found
5.POP
6.RUN
7.Standby
Asset[15_Poltergeist]
Polygon count: △1580
Texture patterns: 4
Animation type list
1.Attack
2.Damage
3.Dead
4.Found
5.POP
6.RUN
7.Standby
8.Standby2
Asset[16_BigEye]
Polygon count: △1572
Texture patterns: 3
Animation type list
1.Attack
2.Damage
3.Dead
4.Found
5.POP
6.RUN
7.Standby
Asset[17_Dorako]
Polygon count: △1770
Texture patterns: 3
Animation type list
1.Attack
2.Damage
3.Dead
4.Found
5.POP
6.RUN
7.Standby
Asset[18_Angel]
Polygon count: △2682
Texture patterns: 5
Animation type list
1.Attack
2.Damage
3.Dead
4.Found
5.RUN
6.Standby
7.Skill
Asset[19_Valkyrie]
Polygon count: △3084
Texture patterns: 5
Animation type list
1.Attack
2.Damage
3.Dead
4.Found
5.RUN
6.Standby
7.Skill
Asset[20_Dullahan]
Polygon count: △2580
Texture patterns: 4
Animation type list
1.Attack
2.Damage
3.Dead
4.Found
5.POP
6.RUN
7.Standby
8.Skill
Asset[21_GrimReaper]
Polygon count: △2716
Texture patterns: 4
Animation type list
1.Attack
2.Damage
3.Dead
4.Found
5.POP
6.RUN
7.Standby
This is a set of 80 low-polygon creature models.
The polygon count is around 3,000 at most.
A Toon shader for URP is included.
Each model comes with basic animations.
Price $50.00
Futuristic Capsule House – Game & ArchViz by Chandan kumar singh
Package Summary
- Total Prefabs: 25
- Total PolyCount: 46099 tris
- Total Textures: 74 ( PBR Textures )
- Base color ( Roughness alpha ), Normal map, Metallic map, Emission map
- Total Mesh- 70
- LOD -no
Technical Details
1. Capsule_House_Empty
- Meshes: 28 (19,333 tris)
- Textures: 24
- Prefabs: 1
- Materials: 14
2. Basin
- Meshes: 1 (950 tris)
- Textures: Common
- Prefabs: 1
- Materials: Common
3. Chimney
- Meshes: 1 (800 tris)
- Textures: 3
- Prefabs: 1
- Materials: 1
4. Bed
- Meshes: 6 (4,712 tris)
- Textures: 3
- Prefabs: 1
- Materials: 1
5. Faucet
- Meshes: 1 (1,604 tris)
- Textures: 3
- Prefabs: 1
- Materials: 1
6. Dustbin
- Meshes: 2 (948 tris)
- Textures: 3
- Prefabs: 1
- Materials: 1
7. Toilet Set
- Meshes: 4 (1,857 tris)
- Textures: 3
- Prefabs: 1
- Materials: 1
8. Washing Machine
- Meshes: 1 (964 tris)
- Textures: 4
- Prefabs: 1
- Materials: 2
9. Chair
- Meshes: 1 (772 tris)
- Textures: 2
- Prefabs: 1
- Materials: 1
10. Bathroom Set
- Meshes: 10 (2,882 tris)
- Textures: 4
- Prefabs: 1
- Materials: 1
11. Table
- Meshes: 1 (326 tris)
- Textures: 2 (Common)
- Prefabs: 1
- Materials: 2
12. Vase
- Meshes: 2 (1,932 tris)
- Textures: 2
- Prefabs: 1
- Materials: 1
13. Wooden Tray
- Meshes: 1 (484 tris)
- Textures: 1 (Common)
- Prefabs: 1
- Materials: 1
14. Handwash & Brush Bottles
- Meshes: 3 (1,036 tris)
- Textures: 1 (Common)
- Prefabs: 3
- Materials: 1
15. Tap
- Meshes: 1 (442 tris)
- Textures: 1 (Common)
- Prefabs: 1
- Materials: 1
16. Tray
- Meshes: 1 (356 tris)
- Textures: 1 (Common)
- Prefabs: 1
- Materials: 1
17. Induction
- Meshes: 1 (136 tris)
- Textures: 3
- Prefabs: 1
- Materials: 1
18. Stand Lamp
- Meshes: 1 (818 tris)
- Textures: 4
- Prefabs: 1
- Materials: 1
19. Table Lamp
- Meshes: 1 (512 tris)
- Textures: 4
- Prefabs: 1
- Materials: 1
20. Sofa
- Meshes: 1 (4,209 tris)
- Textures: 3
- Materials: 1
21. Kitchen Machine
- Meshes: 2 (520 tris)
- Textures: 3
- Materials: 2
Capsule House is a compact, futuristic residential structure designed for sci-fi, modern game environments, and ArchViz scenes. The model features capsule-inspired architecture with clean topology and optimized geometry, making it suitable for real-time applications across mobile and PC platforms.
In gameplay, this house can serve as a player spawn point, starter base, or part of a collectible/base-building system. For ArchViz, it can be used for modern housing concepts, walkthroughs, and presentation scenes.
Key Features
- 🚀 Futuristic capsule-style architecture
- 🎮 Gameplay-ready: player starting point or collectible base
- 🏠 ArchViz-friendly: suitable for modern architectural visualization
- 📱 Optimized for mobile, PC, and real-time performance
- 🛋️ Fully furnished interior with props
- 🧩 Prefab-based workflow for easy setup
- 🎨 Compatible with URP & Built-in Render Pipeline
- 🔧 Clean topology and organized assets for easy customization
Rendering & Compatibility
- Unity 2022.3.6f1 (URP)
- Universal Render Pipeline (URP)
- Built-in Render PipelineFully compatible with:
- Materials can be converted easily when switching pipelines
Support
Your feedback and support help us continue creating high-quality assets.
For questions or assistance, contact:
📧 chandansingh512@gmail.com
📧 cgwings812@gmail.com
Price $24.99
3D Stylized Forest WatchTower Look Out Tower by Peter3DCreations
Technical Details
- Number of textures: Included (Base Color, Normal, Roughness, AO)
- Texture dimensions: 2048x2048 (2K)
- Polygon count:
Watchtower (LOD0): 21,157 triangles
Watchtower (LOD1): 14,099 triangles
Watchtower (LOD2): 2,455 triangles - Minimum polygon count: 2,455 triangles
- Maximum polygon count: 21,157 triangles
- Number of meshes/prefabs: 1 prefab (WatchTower_LODS)
- Rigging: No
- Animations: No
- UV mapping: Yes
- Render pipeline: HDRP only
- Includes 1 stylized forest watchtower
- LOD Group with 3 levels (LOD0 / LOD1 / LOD2)
- Optimized for real-time performance
- HDRP-ready materials and shaders
- Demo scene included for preview and setup reference
- Pivot aligned for easy placement
- Scaled correctly for Unity units
- No scripts included
3D Stylized Forest Watchtower is a high-quality, game-ready environment asset designed for forest, fantasy, survival, and exploration projects.
This asset features a detailed wooden watchtower structure with optimized geometry and a fully configured LOD Group to ensure strong performance across a wide range of hardware. The visual style balances realism and stylization, making it suitable for both realistic and artistic game worlds.
All materials are HDRP-ready and properly set up for modern lighting workflows. A demo scene is included to showcase correct setup, scale, lighting, and LOD transitions, allowing you to quickly preview and integrate the asset into your project and also A READY made pivot on the door for easy install.
The watchtower is ideal for:
- Forest and wilderness environments
- Survival and horror games
- Fantasy and medieval settings
- Exploration and open-world projects
This package is intended as a drop-in environment prop and can be easily customized or extended to fit your project’s needs.
Price $4.99
Rock Monster - Animated with LODs by Aniode
Technical Details
- Character type: Creature
- Rigged: Yes
- Animated: Yes
- Number of animations: 19
- Levels of detail: 4 (LOD0–LOD3)
Triangle count
- LOD0: 13,000
- LOD1: 5,718
- LOD2: 3,388
- LOD3: 2,454
Textures
- Number of textures: 3
- Texture maps: Albedo, Normal, Occlusion
Materials
- PBR material setup
- Built-in Render Pipeline
- Universal Render Pipeline compatible
Includes
- Skinned mesh with LODs
- Rig and animation clips
- Demo prefab
- Example Animator Controller
Rock Monster is a fully animated creature character designed for Unity projects, optimised for both high quality visuals and low mobile ready LODs.
The asset includes a flexible low to high poly setup and a complete animation set, making it suitable for action, RPG, tower defense, and enemy encounters across different performance targets.
The character is visually strong up close and efficient at distance.
▶ Web Player Demo
Preview the character, animations, and LODs in action using the Unity WebGL demo:
www.aniode.com/rockmonsterunity
Features
Low to high poly workflow
Four levels of detail allow you to scale visual quality based on platform or camera distance.
Complete animation set
Includes movement, combat, reactions, and death animations for immediate gameplay use.
URP compatible materials
Clean PBR setup using standard texture maps, ready for Built-in and URP pipelines.
Demo setup included
A demo prefab and animator controller are provided to preview animations quickly.
Poly Count
Optimised LOD chain:
- LOD0: 13,000 triangles
- LOD1: 5,718 triangles
- LOD2: 3,388 triangles
- LOD3: 2,454 triangles
Textures
3 PBR textures included:
- Albedo
- Normal
- Occlusion
Textures are compatible with Built-in Render Pipeline and URP.
HDRP users can recreate materials using the included maps.
Animations Included
Movement
Idle
Walk
Run
Run Left
Run Right
Jump
Jump Land
Combat
Attack Clap
Attack Punch
Attack Slap
Attack Slash
Attack Slash Air
Bite Attack
Bite Attack Air
Other
Roar
Dodge Left
Dodge Right
Death Forward
Death Left
Death Right
Included Content
- Skinned creature mesh with LODs
- Rig and animation clips
- Demo prefab
- Example Animator Controller
- Materials and textures
Rendering Pipeline
- Built-in Render Pipeline
- Universal Render Pipeline compatible
Ideal Use
- Enemy characters and bosses
- Action and RPG games
- Tower defense units
- Mobile, console, and desktop projects
Support and Custom Work
Support is available if you need help with setup or integration.
If you are looking for additional characters, animations, or custom assets, feel free to get in touch.
Contact
richard@aniode.com
Price $39.99
Medieval Stand Bundle Vol. 1 by Beast Games Official
Number of textures - 6 textures 2048x2048
Vertices and Tris count of Armor Stand 1 –
- LOD 0 – 1068 Vert / 1436 Tri
- LOD 1 – 828 Vert / 1018 Tris
- LOD 2 – 658 Vert / 728 Tris
- LOD 3 – 516 Vert / 550 Tris
Vertices and Tris count of Armor Stand 2 –
- LOD 0 – 1379 Vert / 1810 Tris
- LOD 1 – 1036 Vert / 1212 Tris
- LOD 2 – 844 Vert / 882 Tris
- LOD 3 – 686 Vert / 710 Tris
Vertices and Tris count of Polearm Stand –
- LOD 0 – 520 Vert / 446 Tris
- LOD 1 – 424 Vert / 350 Tris
- LOD 2 – 416 Vert / 342 Tris
- LOD 3 – 160 Vert / 86 Tris
Vertices and Tris count of Sword Stand –
- LOD 0 – 710 Vert / 564 Tris
- LOD 1 – 675 Vert / 519 Tris
- LOD 2 – 538 Vert / 382 Tris
- LOD 3 – 456 Vert / 300 Tris
Number of prefabs - 4
Types of texture maps - Albedo, Normal, Multi Channel (Metallic, Smoothness, AO)
The Medieval Stand Bundle includes a set of game-ready display stands designed for showcasing weapons and armor in medieval and fantasy environments.
The pack contains multiple stand variants suitable for blacksmith workshops, armories, shops, castles, and interior scenes. All models are optimized for real-time use and feature clean topology, efficient UV layouts, PBR textures, and multiple LOD levels for scalable performance.
The asset is compatible with the Built-In Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP), making it suitable for a wide range of projects and platforms.
Additional matching weapon and armor packs created by us are available on our Asset Store publisher page, allowing you to easily combine these stands with perfectly fitting medieval weapons and armor for consistent and cohesive scenes.
Price $15.99
Medieval Spear Bundle Vol. 1 by Beast Games Official
Number of textures – 24 textures 2048x2048, 3 textures 1024x1024, 1 texture 512x512
Vertices and Tris count of Spear 1 –
LOD 0 – 171 Vert / 180 Tris
LOD 1 – 90 Vert / 90 Tris
LOD 2 – 54 Vert / 50 Tris
LOD 3 – 45 Vert / 40 Tris
Vertices and Tris count of Spear 2 –
LOD 0 – 171 Vert / 180 Tris
LOD 1 – 90 Vert / 90 Tris
LOD 2 – 54 Vert / 50 Tris
LOD 3 – 45 Vert / 40 Tris
Vertices and Tris count of Spear 3 –
LOD 0 – 171 Vert / 180 Tris
LOD 1 – 90 Vert / 90 Tris
LOD 2 – 54 Vert / 50 Tris
LOD 3 – 45 Vert / 40 Tris
Vertices and Tris count of Spear 4 –
LOD 0 – 171 Vert / 180 Tris
LOD 1 – 90 Vert / 90 Tris
LOD 2 – 54 Vert / 50 Tris
LOD 3 – 45 Vert / 40 Tris
Vertices and Tris count of Spear 5 –
LOD 0 – 171 Vert / 180 Tris
LOD 1 – 90 Vert / 90 Tris
LOD 2 – 54 Vert / 50 Tris
LOD 3 – 45 Vert / 40 Tris
Vertices and Tris count of Spear 6 –
LOD 0 – 171 Vert / 180 Tris
LOD 1 – 90 Vert / 90 Tris
LOD 2 – 54 Vert / 50 Tris
LOD 3 – 45 Vert / 40 Tris
Vertices and Tris count of Spear Pole (Shaft) –
LOD 0 – 171 Vert / 180 Tris
LOD 1 – 90 Vert / 90 Tris
LOD 2 – 54 Vert / 50 Tris
LOD 3 – 45 Vert / 40 Tris
Number of prefabs – 13
Types of texture maps – Albedo, Normal, Multi Channel (Metallic, Smoothness, AO, Rust Mask)
The Medieval Spear Bundle includes a collection of game-ready medieval spears designed for use in medieval and fantasy projects.
The pack features a modular construction system, where spear heads are separate meshes that can be combined with a shared shaft, allowing easy customization and visual variation. All models are optimized for real-time use and feature clean topology, efficient UV layouts, PBR textures, multiple LOD levels, and rust mask support for material variation and wear.
The asset is compatible with the Built-In Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP), making it suitable for a wide range of projects and platforms.
Additional matching asset packs created by us, including medieval weapons, armor, halberds, and display stands designed to fit these spears, are available on our Asset Store publisher page, allowing you to easily build consistent and visually cohesive scenes.
Price $19.99
Medieval Grindstone by Beast Games Official
Number of textures – 8 textures 2048×2048
Vertices and Tris count of Grindstone –
LOD 0 – 1344 Vert / 1992 Tris
LOD 1 – 914 Vert / 1274 Tris
LOD 2 – 740 Vert / 998 Tris
LOD 3 – 493 Vert / 527 Tris
Vertices and Tris count of Grindstone Base –
LOD 0 – 698 Vert / 552 Tris
LOD 1 – 650 Vert / 500 Tris
LOD 2 – 584 Vert / 436 Tris
LOD 3 – 444 Vert / 316 Tris
Number of prefabs – 3
Types of texture maps – Albedo, Normal, Metallic, Ambient Occlusion
The Medieval Grindstone is a game-ready prop designed for medieval and fantasy environments such as blacksmith workshops, villages, armories, and shops.
The model is optimized for real-time use and features clean topology, efficient UV layouts, PBR textures, and multiple LOD levels for scalable performance. It uses native Unity materials, ensuring compatibility without additional shader dependencies.
The asset is compatible with the Built-In Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP), making it suitable for a wide range of projects and platforms.
Price $6.99
Medieval Armor Bundle Vol. 1 by Beast Games Official
Number of textures – 11 textures 4096x4096 39 textures 2048×2048, 6 textures 1024x1024
Vertices and Tris count of Armor 1 –
LOD 0 – 5971 Vert / 9780 Tris
LOD 1 – 4986 Vert / 7934 Tris
LOD 2 – 3146 Vert / 4294 Tris
LOD 3 – 2271 Vert / 2728 Tris
LOD 4 – 1434 Vert / 1794 Tris
Vertices and Tris count of Armor 2 –
LOD 0 – 5897 Vert / 8862 Tris
LOD 1 – 5194 Vert / 7502 Tris
LOD 2 – 4584 Vert / 6350 Tris
LOD 3 – 3464 Vert / 4365 Tris
LOD 4 – 2417 Vert / 2746 Tris
Vertices and Tris count of Armor 3 –
LOD 0 – 4501 Vert / 6956 Tris
LOD 1 – 3608 Vert / 5156 Tris
LOD 2 – 2805 Vert / 3580 Tris
LOD 3 – 2291 Vert / 2655 Tris
LOD 4 – 1980 Vert / 2118 Tris
Vertices and Tris count of Armor 4 –
LOD 0 – 5453 Vert / 7536 Tris
LOD 1 – 4673 Vert / 6079 Tris
LOD 2 – 3498 Vert / 3949 Tris
LOD 3 – 3444 Vert / 3873 Tris
LOD 4 – 2034 Vert / 2167 Tris
Vertices and Tris count of Armor 5 –
LOD 0 – 8074 Vert / 12268 Tris
LOD 1 – 7355 Vert / 10680 Tris
LOD 2 – 6646 Vert / 9278 Tris
LOD 3 – 5013 Vert / 6404 Tris
LOD 4 – 4497 Vert / 5719 Tris
Vertices and Tris count of Chainmail Armor –
LOD 0 – 3553 Vert / 6181 Tris
LOD 1 – 2383 Vert / 3904 Tris
LOD 2 – 1534 Vert / 2287 Tris
LOD 3 – 1020 Vert / 1375 Tris
LOD 4 – 716 Vert / 850 Tris
Vertices and Tris count of Helmet 1 –
LOD 0 – 1430 Vert / 2213 Tris
LOD 1 – 1180 Vert / 1723 Tris
LOD 2 – 941 Vert / 1257 Tris
LOD 3 – 494 Vert / 613 Tris
Vertices and Tris count of Helmet 2 –
LOD 0 – 1833 Vert / 2752 Tris
LOD 1 – 1201 Vert / 1814 Tris
LOD 2 – 902 Vert / 1328 Tris
LOD 3 – 597 Vert / 804 Tris
LOD 4 – 300 Vert / 336 Tris
Vertices and Tris count of Helmet 3 –
LOD 0 – 2824 Vert / 4271 Tris
LOD 1 – 2371 Vert / 3526 Tris
LOD 2 – 1853 Vert / 2674 Tris
LOD 3 – 1240 Vert / 1635 Tris
LOD 4 – 674 Vert / 750 Tris
Vertices and Tris count of Helmet 5 –
LOD 0 – 2091 Vert / 3244 Tris
LOD 1 – 1945 Vert / 2954 Tris
LOD 2 – 1660 Vert / 2428 Tris
LOD 3 – 1191 Vert / 1671 Tris
LOD 4 – 1040 Vert / 1421 Tris
Number of prefabs – 10
Types of texture maps – Albedo, Normal, Multi Channel (Metallic, Smoothness, AO, Rust Mask)
The Medieval Armor Bundle includes a collection of game-ready medieval armor sets designed for use in medieval and fantasy projects.
The pack contains multiple armor variations suitable for characters, NPCs, armories, shops, and environment dressing. All models are optimized for real-time use and feature clean topology, efficient UV layouts, PBR textures, multiple LOD levels, and rust mask support for material variation and wear.
The asset is compatible with the Built-In Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP), making it suitable for a wide range of projects and platforms.
Additional matching asset packs created by us, including medieval weapons and display stands designed to fit these armor sets, are available on our Asset Store publisher page, allowing you to easily build consistent and visually cohesive scenes.
Price $34.99
Halberd Bundle Vol. 1 by Beast Games Official
Number of textures – 22 textures 2048x2048, 6 textures 1024x1024, 1 texture 512x512
Vertices and Tris count of Halberd 1 –
LOD 0 – 2931 Vert / 3487 Tris
LOD 1 – 2600 Vert / 2846 Tris
LOD 2 – 2170 Vert / 2272 Tris
LOD 3 – 1607 Vert / 1615 Tris
Vertices and Tris count of Halberd 2 –
LOD 0 – 171 Vert / 180 Tris
LOD 1 – 90 Vert / 90 Tris
LOD 2 – 54 Vert / 50 Tris
LOD 3 – 45 Vert / 40 Tris
Vertices and Tris count of Halberd 3 –
LOD 0 – 171 Vert / 180 Tris
LOD 1 – 90 Vert / 90 Tris
LOD 2 – 54 Vert / 50 Tris
LOD 3 – 45 Vert / 40 Tris
Vertices and Tris count of Halberd 4 –
LOD 0 – 171 Vert / 180 Tris
LOD 1 – 90 Vert / 90 Tris
LOD 2 – 54 Vert / 50 Tris
LOD 3 – 45 Vert / 40 Tris
Vertices and Tris count of Halberd 5 –
LOD 0 – 171 Vert / 180 Tris
LOD 1 – 90 Vert / 90 Tris
LOD 2 – 54 Vert / 50 Tris
LOD 3 – 45 Vert / 40 Tris
Vertices and Tris count of Halberd Pole (Shaft) –
LOD 0 – 171 Vert / 180 Tris
LOD 1 – 90 Vert / 90 Tris
LOD 2 – 54 Vert / 50 Tris
LOD 3 – 45 Vert / 40 Tris
Number of prefabs – 11
Types of texture maps – Albedo, Normal, Multi Channel (Metallic, Smoothness, AO, Rust Mask)
The Medieval Halberd Bundle includes a collection of game-ready medieval halberds designed for use in medieval and fantasy projects.
The pack contains multiple halberd variations built using a modular construction system, allowing shafts and halberd heads to be combined for easy customization and visual variation. All models are optimized for real-time use and feature clean topology, efficient UV layouts, PBR textures, multiple LOD levels, and rust mask support for material variation and wear.
The asset is compatible with the Built-In Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP), making it suitable for a wide range of projects and platforms.
Additional matching asset packs created by us, including medieval weapons, armor, and display stands designed to fit these halberds, are available on our Asset Store publisher page, allowing you to easily build consistent and visually cohesive scenes.
Price $19.99
Stories Written in Dust – Western Music Pack by Buranyum
- Format: WAV (44.1 kHz / 16-bit)
- Looping: No
- Average Track Length: 2:33 - 4:34 minutes
- Total Track Length: 1 hour, 13 minutes, 01 seconds.
- Total Files: 21 music tracks
- Additional: Stereo
Stories Written in Dust is a cinematic western music pack inspired by forgotten towns, long journeys across open plains, and the quiet tension of a lawless frontier. Each track is designed to support storytelling—where the land remembers every step, every loss, and every choice made under the burning sun.
Rather than constant action, the music focuses on atmosphere, pacing, and emotional weight. From slow rides at dawn to tense standoffs and reflective moments after the smoke clears, this pack provides a complete musical foundation for western-themed worlds.
Perfect for western RPGs, open-world adventures, narrative-driven games, strategy titles, and cinematic indie projects that value mood and immersion.
Key Features
- 21 original western music tracks
- Cinematic and atmospheric frontier sound
- Designed for exploration, towns, duels, and reflection
- Balanced mix of calm, tension, and emotional storytelling
- Supports open-world and narrative-driven experiences
- Delivered in high-quality WAV format
Track List (21 Total)
01. Frontier Beginnings (Hope / Arrival / New Lands)
1. Wagon Wheels at Dawn
2. A Town Not Yet Named
3. First Campfire West
4. New Ground Under Boots
02. Open Plains (Travel / Solitude / Vastness)
5. Dust on the Horizon
6. Long Roads, No Shade
7. Wind Over Empty Miles
8. The Sun Never Hurries
03. Lawless Towns (Suspicion / Grit / Survival)
9. Saloon Doors at Dusk
10. Eyes Across the Table
11. Trouble Drinks Quietly
12. Wanted Posters Still Fresh
04. High Noon Tension (Conflict / Duels / Threat)
13. Hands Near the Holster
14. Noon Without Mercy
15. One Shot Decides
16. No Place to Stand
17. The Bell Rings Once (Bonus Track)
05. After the Smoke Clears (Reflection / Loss / Memory)
18. Boots Left by the Fence
19. Graves Facing West
20. What the Land Took Back
21. Sunset Over Silent Rails
Price $19.99
Something Is Still Here – Horror / Tension Music Pack by Buranyum
- Format: WAV (44.1 kHz / 16-bit)
- Looping: No
- Average Track Length: 2:09 - 6:44 minutes
- Total Track Length: 1 hour, 19 minutes, 2 seconds.
- Total Files: 21 music tracks
- Additional: Stereo
Something Is Still Here is a dark and unsettling music pack crafted to build psychological tension, unease, and a constant sense of unseen presence. Instead of relying on loud jump scares, this collection focuses on slow-burning fear, subtle movement, and atmospheres that make silence feel dangerous.
Each track is designed to support moments where players feel watched, followed, or trapped in spaces that no longer feel empty. Through minimal melodies, dissonant textures, and evolving ambient layers, this pack enhances immersion and emotional stress without overwhelming gameplay.
Perfect for psychological horror, survival horror, suspense-driven games, escape rooms, stealth scenarios, and dark narrative experiences.
Key Features
- 21 original horror & tension-focused music tracks
- Emphasis on psychological dread and atmosphere, not jump scares
- Ideal for horror, abandoned locations, night exploration, indoor tension, and stealth gameplay
- Subtle, evolving soundscapes that work well at low and medium volume levels
- Supports exploration, suspense, chase sequences, and narrative scenes
- Suitable for horror, thriller, mystery, and survival game genres
Track List & Themes (20 + 1 Total)
01. Abandoned Interiors (Psychological / Indoor Tension)
1. The Room Still Remembers
2. Dust on the Light Switch
3. Something Breathes in the Walls
4. Footsteps That Arent Yours
02. Nocturnal Zones (Night / Outdoor / Suspense)
5. Fog Crawls Between Trees
6. The Road That Never Ends
7. Static in the Distance
8. Eyes in the Treeline
03. Unseen Presence (Paranoia / Supernatural / Dread)
9. The Shape Behind You
10. A Whisper Without a Mouth
11. Breathing Where No One Stands
12. The Air Feels Watched
04. Pursuit of Panic (Chase / Stress / Fear)
13. Run Until the Noise Stops
14. The Door Will Not Hold
15. Heartbeat in the Dark
16. Nowhere Left to Hide
17. Seconds Before Impact (Bonus Track)
05. Ritual Aftermath (Occult / Silence / Unease)
18. Circles Drawn in Ash
19. The Chant Beneath the Floor
20. When the Screaming Ends
21. Left Alone With It
Price $19.99
Signals Beyond the Stars – Sci-Fi Music Pack by Buranyum
- Format: WAV (44.1 kHz / 16-bit)
- Looping: No
- Average Track Length: 2:08 - 7:15 minutes
- Total Track Length: 1 hour, 11 minutes, 36 seconds.
- Total Files: 21 music tracks
- Additional: Stereo
Signals Beyond the Stars is a cinematic sci-fi music pack created for space exploration, futuristic worlds, and advanced technology settings. The music focuses on atmosphere, scale, and emotion—capturing the wonder of discovery, the loneliness of deep space, and the tension of interstellar conflict.
From quiet orbital drift to high-stakes encounters and reflective moments after the journey, this pack provides a complete musical foundation for science-fiction games and experiences.
Perfect for sci-fi RPGs, space simulators, strategy games, narrative adventures, and futuristic indie projects.
Key Features
- 21 original sci-fi music tracks
- Atmospheric and cinematic futuristic sound design
- Designed for space exploration, AI themes, and galactic tension
- Balanced mix of ambient, tension, and emotional tracks
Track List (20 + 1 Total)
01. First Contact (Discovery / Curiosity / Space)
1. Signals Beyond the Stars
2. A Planet With No Name
3. First Light on Alien Soil
4. Unknown Orbit
02. Deep Space (Isolation / Vastness / Silence)
5. Between Distant Suns
6. Cold Vacuum Drift
7. No Sound in the Dark
8. Endless Coordinates
03. Synthetic Minds (Technology / AI / Systems)
9. Machine Thought Patterns
10. Code Beneath the Surface
11. Synthetic Awareness
12. Systems Never Sleep
04. Galactic Conflict (Tension / Action / Threat)
13. Alert Level Rising
14. The Fleet Approaches
15. Shields Under Pressure
16. Last Transmission
17. Zero Gravity Pursuit (Bonus Track)
05. Echoes of the Future (Reflection / Hope / Return)
18. Stars Remember Us
19. After the Jump
20. What We Send Forward
21. Home Is Still Out There
Price $19.99
Complete Off-Road Racing (Lit Edition) Vol.2 by ALIyerEdon
Optimized by default for mobile platforms with the maximum graphics:
=> Realtime Reflections for Mobile (SSR)
=> Realtime sun light with soft shadows
=> Post processing effects
_________________________________
Automatic quality settings for all devices:
Very Low=> 70$ device
Low=> 120$ device
Medium=> 200$ device
High=> 300$ device
Ultra=> 400$ device
_________________________________
=> Touch, Keyboard and Gamepad all are supported for all platforms
=> All gamepad type is supported (Xbox, Playstation, Custom)
=> Automaticly switch to the gamepad when connected
Works on the Unity 6 LTS or above (URP Only)
Download=> Mobile Demo (APK)
_____________________________
This is a complete off-road racing game with AAA graphics for Mobile and WebGL platforms. With this game template, you can easily create your next-gen off-road racing game in the shortest possible time
This game uses standard Unity effects and shaders and you can easily customize it
The game is highly optimized and has excellent performance using all the power of the URP for Mobile and WebGL
Main Features
_______________
=> Ready to publish
=> AAA graphics
=> High performance
=> Multiple cars (3 cars + PBR textures)
=> Different stages with different time of the day
=> Touch, Keyboard and Gamepad support
=> Auto switch control
=> Easy cutscene system via script
=> Easy re-skin
=> Easily add new cars
=> Easily setup a new race track
=> All gamepad type is supported (Xbox, Playstation, Custom)
Price $39.00
StuntTrackGenerator by Pitago
- Editor window with 3 tabs: Generator, Duplicator, Connector
- Scene view live preview toggle per tool
- Generator (spiral/helix placement)Parameters: Loops, Radius, Objects count, Offset (travel), Continuous Rotation
Orientation controls: Center Side + Direction (build axis/travel direction)
Auto count estimates object density from mesh bounds + path length
Output grouped under STG_Generated_<SourceName> - Duplicator (spacing from 2 references)Copies placed using the vector from Element 1 → Element 2
Rotation extrapolated between the two reference rotations
Output grouped under STG_Duplicated_<Element1Name> - Connector (snap-to-face)Attach Side: Right/Left/Top/Bottom/Forward/Back
Rotation Offset + Position Offset, plus quick 90° rotation preset buttons
Output named <SourceName>_Connected and auto-selected - Prefab-aware instantiation (uses prefab source when available)
- Undo grouped per operation (Generate/Duplicate/Connect)
Stunt Track Generator is a Unity Editor window designed for quickly assembling stunt tracks, obstacle courses, and modular layouts using your own prefabs or scene objects. It includes three focused tools:
- Generator: creates a spiral/helix chain (great for loops/corkscrews) with control over loops, radius, spacing, offset travel, and gradual rotation.
- Duplicator: repeats a piece forward using the spacing/rotation defined by two reference objects—ideal for extending straights, ramps, or modular sequences.
- Connector: spawns one new piece aligned to a chosen face of the source object using mesh bounds, with rotation/position offsets for quick fine-tuning.
Each tool supports live preview in the Scene view before committing, and actions are grouped under Undo, making iteration fast and safe. Suitable for racing/stunt games, platformers, and any modular environment workflow.
Price $4.99
Remnant Volume 1 by Marco Herbert
- 16 Original Music Tracks
- (WAV, 44.1 kHz / 16-bit Stereo / -16 dB LUFS)
- Seamlessly loopable & ready for integration
- Ranging from ambient drones to cinematic tension cues
Story & Atmosphere
“They said the cities would fall in silence.
But silence was never empty — it remembered.”
Beneath the broken skyline, the air tastes of metal and memory.
The world stands still — yet something beneath the ruins still moves.
Faint signals drift through the static,
whispers of a time that refuses to die.
Sometimes, when the night breathes, you hear a sound —
distant, uncertain, familiar.
Maybe it’s the past calling back…
or something deeper, listening from below.
REMNANT is a cinematic music and atmosphere collection designed for
dramatic, post-apocalyptic, dystopian, horror, and mysterious worlds.
It blends hybrid synth textures, sad melodies and haunting ambient soundscapes
to create immersive sonic environments that balance emotion and tension.
Every track is crafted to evoke a sense of desolation, discovery, and fragile hope — the quiet before (and after) the storm.
Price $45.99
Green Sea Turtle Animated by WDallgraphics
Green Sea Turtle 3D model Animated
13 Animations Root Motion / In-place
3 Textures
2 Materials
1 Prefab
1 Animator Controller
2 Script
1 Skybox
Low poly
7141 polygons
7148 vertices
Polygonal Quads only Geometry
Textures
T_GreenSeaTurtle_D
T_GreenSeaTurtle_N
T_GreenSeaTurtle_S
Animations List
Bite(1226-1259)
Death(891-981)
EnterWater(1005-1108)
ExitWater(1111-1223)
HitGround(872-888)
HitSwim(984-1002)
IdleGround(725-869)
IdleSwim(123-283)
Swim(0-120)
SwimFast(286-382)
TurnLeft(385-505)
TurnRight(508-628)
Walk(631-722)
🐢 Green Sea Turtle – Low Poly 3D Model (Animated)
Bring the peaceful marine world to life with this fully animated Green Sea Turtle for Unity. Optimized low-poly design, smooth animations, and high-resolution textures make it ideal for underwater games, educational apps, and cinematic experiences.
🎮 Key Features
- 13 In-Place & Root Motion Animations including swimming, walking, idle, attacks, and water entry/exit
- 3 high-quality 4K textures (Diffuse / Normal / Specular)
- 2 fully-prepared materials
- Low-poly optimized model (7,141 polygons / 7,148 vertices, quads only)
- Includes Prefab, Animator Controller, 2 Scripts, and Skybox for instant integration
🧾 Technical Details
- Polygons: 7,141
- Vertices: 7,148
- Geometry: Polygonal quads only
- Textures:
T_GreenSeaTurtle_D (Diffuse)
T_GreenSeaTurtle_N (Normal)
T_GreenSeaTurtle_S (Specular)
Animations List:
Swim, SwimFast, IdleSwim, IdleGround, Walk, TurnLeft, TurnRight, Bite, Death, EnterWater, ExitWater, HitSwim, HitGround
🧩 Ideal For
- Underwater and ocean games 🌊
- VR / AR marine experiences
- Educational apps and documentaries 📚
- Cinematics or animated sequences featuring marine life
Price $29.99
EXE Properties PRO by SteelClawStudios
- Windows Standalone builds ONLY
- Auto-updates EXE metadata: Company, Product, Version, Description
- Pulls values from Unity Player Settings
- Customizable File Description and Copyright
- Includes smart default metadata templates
- Supports URP, HDRP, and Built-in pipelines
- Works with Unity 2021+
- Optional revision auto-increment
- Optional built-in debug logging
Give your Windows builds true AAA presentation with EXE Properties PRO (EPP) - the simplest way to ensure your game’s executable looks polished and professional. EPP automatically updates your EXE’s metadata after each Unity build, filling in correct Company Name, Product Name, File Description, and a proper 4-part Version number.
- No command-line tools.
- No hacking resource files.
- No manual fixes.
EPP works with any Windows Standalone project - making it a perfect plug-and-play upgrade for your release pipeline.
If you want your game to look finished from the moment someone inspects the EXE, EXE Properties PRO does the job automatically.
Price $30.00