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Cute Girl Monica by Dara Sol

Asset Store newest packages - 2025, July 9 - 13:55
3D Model of Cute Girl Monica. She will be a perfect character for a dress-up game or could be used as VTuber/Streamer avatar! The model is completely modular and has color options.

Polycount:

SK_MONICA:

Verts: 71846

Faces: 68488

Tris: 133478

SK_MONICA_1:

Verts: 55436

Faces: 51946

Tris: 100641

SK_MONICA_MODULAR_1:

Verts: 46428

Faces: 42949

Tris: 82778

SK_MONICA_MODULAR_2:

Verts: 49306

Faces: 45582

Tris: 87925


Notes: no LOD, no blueprints, no animations, no physics!


Rigged: Yes

Rigged to Epic skeleton: Yes

Number of Characters: 1

Number of Meshes/Prefabs: 5

Animated: No

Number of Materials: 30

Number of Textures: 76

Texture Resolutions: 4K

Types of materials and texture maps: PBR Textures Metall/Roughness

Render pipelines: Built-in, URP, HDRP

Unity Project:

  • Render pipelines: Built-in, URP, HDRP.
  • Humanoid rig with eye bone.
  • For facial animations use Blendshapes.
  • Physics is not included.
  • AllPartsTogether.fbx file is included for customization!
  • Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.

Polycount:


SK_MONICA:

Verts: 71846

Faces: 68488

Tris: 133478

SK_MONICA_1:

Verts: 55436

Faces: 51946

Tris: 100641

SK_MONICA_MODULAR_1:

Verts: 46428

Faces: 42949

Tris: 82778

SK_MONICA_MODULAR_2:

Verts: 49306

Faces: 45582

Tris: 87925


Rig:

This Character rig is based on UE5 Mannequin skeleton. The rig is made in Maya without plugins and does not have controls.

Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1zzIdxfsogXhyGR-cvqHiHAg3dPwbd7P-xaO658NVK5E/edit?usp=sharing

Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample in Unreal Engine.


Blendshapes:

52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for LiveLinkFace, Live Stream facial animations, VTuber Avatar, FaceWare, VRchat, etc.

Includes special blendshapes to adjust ears, nails, butt and breast.


Modularity:

The model is completely modular!

To avoid body intersection through clothes the body is sliced into pieces, so pieces that are hidden under the clothes must be turned off.

Clothes can be taken off completely, and full-body is included. The body texture is censored and adult parts are not modeled.


Material ID for:

  • Eyes
  • Body
  • Head
  • Cloth
  • Accessories
  • Underwear

These colors are included for clothes by default: pink, grey. blue. Many eye and hair colors.


4K Textures:

BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, Emissive, Opacity/Alpha

9 Texture Set: Body, Head, Mouth, Hair, Eyelashes, Eyes, Clothes, Underwear, Accessories



If you have any questions, issues or need additional files (UE project, obj, fbx) please contact me: darasol3d@gmail.com



Price $69.99

EasyDrag 3D – Physics-Based Drag & Drop System by Polymorphix

Asset Store newest packages - 2025, July 9 - 13:52
EasyDrag 3D is a simple, physics-based drag & drop system for Unity. Grab, move, and rotate Rigidbody objects with your mouse in 3D scenes – no code needed.

🧩 EasyDrag 3D – Drag & Drop System


EasyDrag 3D is a lightweight and intuitive drag & drop system for Unity that lets you easily grab, move, and rotate 3D Rigidbody objects using the mouse with zero coding required.

Whether you're building a puzzle game, an inventory system, or any interactive 3D experience, EasyDrag 3D gives you the tools to add smooth, physics-based object manipulation to your project in seconds.

🚀 Features

  • 🔹 Click and drag any Rigidbody object
  • 🔹 Restrict interaction by LayerMask
  • 🔹 Scroll to rotate objects along the camera forward axis
  • 🔹 Adjustable move and rotation speed
  • 🔹 Automatically disables gravity while dragging
  • 🔹 Fully customizable from the Inspector
  • 🔹 Minimal, clean code – easy to extend

🛠️ How to Use

  1. Add the ObjectGrabbing script to an empty GameObject
  2. Assign a draggable LayerMask
  3. Add Rigidbody components to the objects you want to drag
  4. Press Play – that’s it!

🧠 Use Cases

  • Physics-based puzzle games
  • Sandbox interaction
  • 3D level editors
  • VR or mouse-controlled manipulation systems
  • Educational simulations

Compatibility

  • Works with Unity 2020+
  • Compatible with all 3D Render Pipelines (URP, HDRP, Built-in)
  • Requires no third-party packages

📦 Includes

  • Full source code (C#)
  • Sample scene
  • Clean and documented script
  • Easy-to-follow comments

Price $15.00

Modular Village & Nature Environments Bundle (10 Packs) by Leartes Studios

Asset Store newest packages - 2025, July 9 - 13:47
Bundle of our 10 Unique Modular Village & Nature Environments

Features:

  • 1000+ Unique Meshes
  • Attention to Detail / AAA Quality
  • Controllable parameters in Materials
  • High Quality Assets
  • Game ready/Optimized
  • Unique Concepts of Assets
  • High Attention to Details

Material Variations For Some Assets

Texture Sizes:

  • 4096
  • 2048
  • 1024

Supported Development Platforms: All Platforms

Render Pipeline Disclaimer:

Renders and animations were created in HDRP. Each package included in the bundle have their own compatibility. You can check them in their own asset store pages.

Bundle of our 10 Unique Modular Village & Nature Environments! Don't miss the chance to get all of them together.

ALL OF THESE PACKAGES WORTH IN TOTAL 500$ ARE NOW JUST $100!

The list of these unique environments is below!

1- Bandit Valley Village $79.99

2- Crystals and Crafting Environment $69.99

3- Fire Watch Tower Environment ( Nature , Mountains , Landscape ) $99.99

4- Pirate Tavern $69.99

5- Sorcerer's Hut $79.99

6- Spanish Cottage $59.99

7- The Pine Environment (Foliage , Island , Nature , River ) $99.99

8- The Aftermath Environment (Medieval, Village) $79.99

9- Witch Village Environment $79.99

10- Asian Fishing Village Environment $79.99

Note: When you buy this lite version 'Modular Village & Nature Environments Bundle' you get free access to the packages listed above on the Unity Asset Store.

Each pack have different compatibilities. You can find the pipeline and Unity version compatibilities and technical details in the links of each pack, please check them!

For all your promotional requests, technical support needs, suggestions, please create a ticket

Here you can join Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.

INSTAGRAM FACEBOOK LINKEDLN TWITTER YOUTUBE REDDIT


Price $79.99

Nature and Artifact Parallax Background Bundle by LudicArts

Asset Store newest packages - 2025, July 9 - 13:00
5 multi-layer, hand-painted parallax backgrounds where nature and human-made structures collide.
  • Mayan Temple Background (5 layers, High Resolution 4500×3600 px PNG files)
  • Dungeon Background (9 layers, High Resolution 5600×3600 px PNG files)
  • Snowy Village Background (10 layers, High Resolution 5600×3600 PSD and PNG files)
  • Spooky Cemetery Background (9 layers, High Resolution 4500×3600 px PNG files)
  • Underwater Word Background (8 layers, High Resolution 4500×3600 px PNG files)

This bundle is suitable for RPGs, platformers, adventure games and more!


Includes the following backgrounds:

Characteristics:

  • Parallax background
  • Hand-painted
  • Highly detailed

Price $25.00

Texture Manager by OctaBlade

Asset Store newest packages - 2025, July 9 - 12:47
Easy assign/apply textures into materials or game objects with different features.

The Texture Assigner is a utility component that enables efficient texture-to-material and texture-to-object and material-to-object mapping in 3D environments.


Auto Assign

  • According by name convention
  • Save time

Manual Assign

  • according by order / sequences
  • not bound by name convention
  • easy check and compared

Texture Assigner is a tool designed to streamline the process of applying textures to materials and game objects in your 3D projects. It offers both manual and automatic assignment modes, allowing users to either directly choose textures or let the system intelligently assign them based on predefined rules or file naming conventions. This makes it easier and faster to set up materials across large scenes or complex assets.


Manual Assignment: Users can manually select and apply specific textures to material slots or directly onto game objects.


Automatic Assignment: The tool parses texture filenames and automatically assigns them to the correct shader properties or material/object slots based on naming conventions or folder structures.


Batch Processing: Capable of assigning textures to multiple materials or game objects simultaneously.


Material Integration: Works with standard material systems. (e.g., Unity Standard Shader, URP, HDRP, or custom shaders).


Editable Shader Properties: User can easily set up name that match user files name and shader properties.


Materials auto-created: Materials will be created if material folder path is empty to avoid material create one by one.


Price $23.99

Simple Time & Weather by GhostbuGaming

Asset Store newest packages - 2025, July 9 - 12:43
Easy to implement day & night cycle system for HDRP. The package also includes an experimental Weather System, which can be used as foundation to creating your own weather cycle system.

Requirements

-Unity 6 LTS (Haven't tested on previous versions but the package was intially created on 2024.2)

-High Definition Render Pipeline (Weather & Lighting)

-Input System (Player Controller)

-DX12 Support

Simple Time & Weather

The package was initially created for a game I was working on but I couldn’t finish it as I was hired to work full time as a Print Designer, but it has a good foundation so I made some changes are released it so you guys can use it on your game


Features

-Customizable Day & Night Cycle

-Moon Phases

-Milky Way During New Moon

-Fog, Cloudy, Rain & Thunder Storm Weathers (Only foundation)


The package features day & night cycle, it’s really customizable, just drag the “Environment” & “Night Light” prefab to your scene

Environment has all the Time & Weather Scripts and Effects while Night Lights is a filler light while neither the sun or the moon are lighting the scenes.

Note: The lightning looks good at night.


DayNight Cycle Script

You can play with the variables that are on the script DayNightCycle on the object “Sun&Moon” to adjust time and time scale

Volume: Reference to the global volume to tamper with the exposure as the Moon and Sun are rotating

TimeScale: Determines how quickly time passes, 1 = real time increment 1 second = 1 second in-game

Day Float: Tracks the moon phases 0 or 29 means new moon
HourFloat, Minute Float and Second Float: Lets you tamper with the time, change time of the day and positions of the sun & moon.
Sun: The directional light that represent sun, actually I made it the parent of moon so that the moon rotates with the sun while having it’s on rotation to simulate moon phases
Moon: The directional light that represent moon, has rotation of its own to simulate moon phases, but also it has to rotate with the sun so make it a child of Sun if you are to put it together from scratch

WeatherSystem: Reference to the weather system to tamper with the temperature as the sun and moon rotate around


WeatherSystem Script
The weather system was initially too complicated so had to cut down few things, I created the script to simulate real time weather, but it was too complex and messy so now it’s more like a foundation or a framework you can build up on
Player: Tracking the player position so the effects happens within range (Note: due to the this may not work with multiplayer games unless you are keeping the weather system client sided)

Foggy: Determines whether it’s a foggy weather or not

Raining: Starts raining if true, and if the cloud intensity is high enough and really cloudy, lightning effects starts with an interval of 50 seconds by default

Fog Increment: Determines how quickly it gets foggy or fog goes away
Cloud Shape: Gives you access to control the shape of the cloud, you can use this to control shape of the cloud directly without any hassle of learning the volumetric cloud API

Cloud Intensity: Decides the intensity of the clouds and the chances of lightning bolts appearing during raining, it’s not controllable directly but you can change intensity by changing the wind speed, lower the wind speed higher the intensity.

Wind Speed: If you ask me if this accurate, I think so, I did some research at the time, but Wind Speed in this system is inversely proportional to Cloud Intensity

Profile: Reference to the global volume profile that has Visual Environment, Physical Based Sky, Volumetric Clouds and Fog (Just the base fog), priority of this profile shouldn’t be higher than the Fog profile

Fog: Separate volume profile to control the fog during foggy weather, Fog in the game controlled by adjust the weight value of this profile

Rain & Ripple: Reference to the particle effects, you can swap it with your custom effects or even VFX for better performance just change the variable type to GameObject and make it play on awake and on loop.

Lightning: This is the object that spawns during rain, it’s randomly spawn and destroyed after a few seconds, from the prefab this looks like an empty object but it actual spawns with the sfx and particle effects

Lightning Interval: Determines how often lightning Strikes


Movement & FreeLook Scripts are simple first person scripts that you can attach to any objects with a camera parented to it to turn it into a first person controller, pretty self explanatory variables.


Lightning System Script: The script that attaches the object spawned in WeatherSystem with the sfx and the particle effects, by choosing randomly between the three effects I already created for the system along with the sound effects


DestroyObject Script: WeatherSystem uses this script to destroy the lightning object after spawning.


Price $10.00

TLD LOD Generator by TLD

Asset Store newest packages - 2025, July 9 - 12:26
Professional LOD generation tool. One-click mesh optimization for better game performance. Includes batch processing and documentation.

- One-click LOD generation for any mesh

- Professional mesh simplification algorithms

- Batch processing for multiple objects

- Real-time mesh validation system

- UV seam and boundary preservation

- Custom quality reduction curves

- Unity LODGroup integration

- Progress tracking and error handling

- Undo support and backup system

- Works with all render pipelines (Built-in, URP, HDRP)

- Compatible with Unity 2019.4+

- Comprehensive documentation included

- email support

- Regular updates and improvements

TLD LOD Generator - Professional Mesh Optimization


Boost your game's performance with industry-standard Level of Detail (LOD) generation!


🚀 One-Click Performance Optimization


Transform any 3D model into multiple optimized versions automatically. Perfect for mobile games, VR/AR projects, and any application requiring smooth framerates.


✨ Key Features


- Instant LOD Generation - Select GameObject, click generate, done!

- Professional Algorithms - Industry-standard mesh simplification

- Batch Processing - Handle multiple objects simultaneously  

- Real-Time Validation - Prevents errors before generation

- Advanced Controls - UV preservation, boundary detection, normal handling

- Unity Integration - Seamless LODGroup component setup


🎯 Perfect For


- Mobile game optimization

- VR/AR performance requirements

- Console game development

- Indie projects needing professional tools

- Any project requiring performance optimization


📊 Proven Results


- 20-80% triangle reduction per LOD level

- Significant FPS improvements on all devices

- Maintained visual quality at appropriate distances

- Reduced memory usage and draw calls


🛠️ Easy Workflow


1. Select any GameObject with meshes

2. Configure quality settings (or use smart defaults)

3. Click "Generate LODs"

4. Instant performance boost!


📦 What's Included


- Complete LOD Generator tool

- Comprehensive PDF documentation

- Email support (24hr response)

- Regular updates


💬 Support


Email: tldproductionbusiness@gmail.com

YouTube: @TheLastDreamProductions


Transform your game's performance today!


Price $0.00

Super Scene Snap Pro – Screenshot, GIF & HDRI Suite by Syed zain ul abideen

Asset Store newest packages - 2025, July 9 - 11:53
Capture instant screenshots, GIFs, and HDRIs in Unity. Multi-resolution, hotkeys, PNG/JPG/EXR, alpha support, templates, and more—all in one powerful Editor tool for creators.

Instant Screenshot Capture – Hotkey-based (Ctrl+S by default)
Multi-Resolution Export – Batch capture at multiple resolutions
Image Format Support – Save as PNG, JPG, or EXR
GIF Recording – Record scene animations (frame-by-frame PNG output)
HDRI Capture Tool – Export full 360° equirectangular maps in HDR or EXR
Custom Templates – Save/load resolution presets for app stores and social media
Alpha Transparency & Background Override
Camera or Scene View Support
Auto Folder Management & Timestamping
Editor-only, Non-intrusive, Lightweight

SceneSnap Pro – Screenshot, GIF & HDRI Suite

Capture Stunning Media Instantly in the Unity Editor – Screenshots, GIFs, HDRIs, and More!

SceneSnap Pro is the ultimate Unity Editor extension for game developers, artists, and publishers who need high-quality screenshots, animated GIFs, and HDRI environment maps — all from a single, intuitive interface. Whether you're preparing store-ready images, social media posts, or cinematic captures, SceneSnap Pro delivers precise, professional-grade results instantly.


Price $299.99

Game Metal Bundle 3 by OISSMusic

Asset Store newest packages - 2025, July 9 - 11:34
This is catchy, powerful and aggressive metal tracks. Perfect sound for action, fighting or FPS games.

Number of Audio: 25

WAV format

Sample rate / bit rate: 44,100 Hz

Does Audio Loop: Yes

Additional: Stereo

100% Human-Crafted Audio



Full Preview: https://youtu.be/fdiS2j9St38



**What will you get:**

- 5 high-quality *WAV tracks (16-bit; 1411 kb/s; 44.1 kHz)

- Over 30 minutes of original music themes

- Loop versions included

- YouTube-Safe music tracks



**Track-list:**

Action Hero (174bpm)

- Action Hero (1:51)

- Action Hero (short - 1:29)

- Action Hero (short loop - 1:11)

- Action Hero (short 2 - 1:07)

- Action Hero (short 3 - 0:34)

Bulletproof Hero (108bpm)

- Bulletproof Hero (1:51)

- Bulletproof Hero (loop - 1:46)

- Bulletproof Hero (short - 1:24)

- Bulletproof Hero (short 2 - 1:06)

- Bulletproof Hero (short 3 - 0:48)

Demon Force (85bpm)

- Demon Force (2:01)

- Demon Force (loop - 1:30)

- Demon Force (short - 1:38)

- Demon Force (short 2 - 1:16)

- Demon Force (short 3 - 0:53)

Reality Distortion (200bpm)

- Reality Distortion (2:10)

- Reality Distortion (loop - 1:40)

- Reality Distortion (short - 1:32)

- Reality Distortion (short 2 - 0:49)

- Reality Distortion (short 3 - 0:27)

Static Veil (140bpm)

- Static Veil (2:24)

- Static Veil (loop - 2:03)

- Static Veil (short - 1:42)

- Static Veil (short 2 - 1:15)

- Static Veil (short 3 - 0:48)


Price $19.99

Low Poly Modular Kitchen Pack (250 Props) by Anastasita3D

Asset Store newest packages - 2025, July 9 - 11:18
Build your own stylized kitchen with modular cabinets, appliances, tables, walls, and more. Perfect for games, animations, and mobile or indie projects. Easy to mix and match.

This asset pack includes 250 props.


Wall x54

Floor kitchen drawers x40

Wall mounted kitchen cabinets x28

Plate x12

Floor x9

Cookware x8

Kitchen potholder x8

Cup x7

Flower pot plant x6

Bar stool x6

Table x6

Kitchen utensils x5

Knife x4

Kitchen hood x4

Kitchen stove x4

Wall decoration x4

Wall clock x4

Carpet x3

Cutting board x3

Cutlery x3

Dishwashing detergents x3

Household supplies x3

Kettle x3

Kitchen towel x3

Seasonings x3

Chair x3

Stool x3

Tablecloth x3

Fridge x2

Microwave x2

Toaster x2

Door x1

Window x1


Additional Features:

  • Average vertexes: 1500.
  • 1 Texture: Compact 512x512 pixels for optimal performance.
  • Rigging: No
  • Game-Engine Ready: All models are optimized for smooth integration and high performance.

Design your own unique kitchen environments with this modular low poly asset pack. It includes a wide range of kitchen elements: cabinets, countertops, appliances, tables, walls, floors, and small props. All elements are optimized and stylized, perfect for mobile, indie, and stylized game projects.

The modular design allows you to quickly build various room layouts by combining pieces like building blocks. Whether you're creating a modern apartment, a cozy home interior, or a stylized cartoon kitchen — this pack gives you the flexibility to customize your scene with ease.


Features:

  • Modular components for custom layouts
  • Low poly, stylized design
  • Kitchen furniture, appliances, and props
  • Floor and wall modules included
  • Mobile and performance friendly
  • Ideal for games, animations, and archviz

Price $25.00

Weapon - Hammers by Infinity3DGame

Asset Store newest packages - 2025, July 9 - 11:08
A hand painted hammers with customizable colors. This asset pairs perfectly with any of our characters.

This package contains:


1) Models (total models: 20):


  • Hammer 001 (1440 tris)
  • Hammer 002 (320 tris)
  • Hammer 003 (924 tris)
  • Hammer 004 (1132 tris)
  • Hammer 005 (844 tris)
  • Hammer 006 (1496 tris)
  • Hammer 007 (800 tris)
  • Hammer 008 (1352 tris)
  • Hammer 009 (1048 tris)
  • Hammer 010 (816 tris)
  • Hammer 011 (1004 tris)
  • Hammer 012 (988 tris)
  • Hammer 013 (808 tris)
  • Hammer 014 (696 tris)
  • Hammer 015 (660 tris)
  • Hammer 016 (1482 tris)
  • Hammer 017 (856 tris)
  • Hammer 018 (456 tris)
  • Hammer 019 (506 tris)
  • Hammer 020 (1172 tris)

2) Prefabs (total prefabs: 20):


  • Hammer 001
  • Hammer 002
  • Hammer 003
  • Hammer 004
  • Hammer 005
  • Hammer 006
  • Hammer 007
  • Hammer 008
  • Hammer 009
  • Hammer 010
  • Hammer 011
  • Hammer 012
  • Hammer 013
  • Hammer 014
  • Hammer 015
  • Hammer 016
  • Hammer 017
  • Hammer 018
  • Hammer 019
  • Hammer 020

3) Textures (total textures: 40):


  • 20 Hammers textures (Diffuse Map) - resolution 1024x1024
  • 20 Hammers textures (Mask Map for customization) - resolution 1024x1024

4) Scenes (total scenes: 1):


  • 1 Prefab Scene

5) Shader:


  • Equipment Armore:

A custom shader for changing the color of individual elements of armor, weapons, character skins and accessories based on a texture mask, written in a shadergraph with the ability to easily adapt to your needs.

  1. Models are optimized for gaming.
  2. Supports Universal Render Pipeline (URP) and High-Definition Render Pipeline (HDRP).

If you have any additional questions, you can always write to us at the email address: 3dinfinityart@gmail.com


Price $20.00

Inspector Grids by PoschPlus

Asset Store newest packages - 2025, July 9 - 10:57
Inspector Grids is a user-friendly editor tool designed to allow you to effortlessly create, customize and visualize 2D grids within the inspector with one line of code!

Easy Integration

Simply add a [SerializeField] DrawGrid DrawGrid; to any ScriptableObject script, making sure to include using PoschPlus.IG; at the top. Then, click the Create Grid button in the Inspector to generate your interactive grid.


You can restrict the grid to allow only objects of a specific type by setting the Only allow objects of type: field, and the grid will filter accordingly.


Other Details

  • Examples are locted under PoschPlus/InspectorGrids/Examples to view the example items.
  • Developed and tested with Unity 6
  • For support or questions, please contact me at PoschPlusDev@gmail.com — I’ll respond as soon as I can.
  • Documentation included after download at: PoschPlus/Inspector Grids/InspectorGrids_Documentation
  • Website: poschplus.dev
  • YouTube: PoschPlus (Make sure you subscript for my latest videos and updates)

Inspector Grids is a user-friendly editor tool designed to let you effortlessly create, customize, and visualize 2D grids within the inspector using just one line of code. Whether you’re managing data or organizing items in your project, Inspector Grids simplifies your workflow by providing an intuitive grid interface directly inside Unity’s editor.


Whether you're working building a crafting system, inventory systems, or any other grid-based gameplay mechanics, InspectorGrids streamlines the process right from the Inspector window.


With Inspector Grids, you can:

  • Quickly add visual grids that support flexible sizing and layout in the inspector.
  • Easily select and add items with built-in type filtering to keep your grids organized.
  • Customize grids visually without writing complex editor code.
  • Includes Simple examples to get you started really quickly

Perfect for developers who want a clean, efficient way to manage collections and data in there editor, Inspector Grids saves time and boosts productivity.


↓ Check Technical details below for more info! ↓


Price $34.99

Eating and Drinking Animation Pack by The Mighty Cat Games

Asset Store newest packages - 2025, July 9 - 10:47
51 Animations! Eating and Drinking Animation Pack offers a complete collection of animations covering a wide range of food and beverage interactions. From casual snacking to fine dining.

Number of Animations: 51

Animation types: Root Motion & In place (optional)

VIDEO PREVIEW


51 Animations! Eating and Drinking Animation Pack offers a complete collection of animations covering a wide range of food and beverage interactions. From casual snacking and fine dining to cultural eating styles and expressive drink reactions, this pack is perfect for bringing life to characters in games, cinematics, or simulations.

  • Drink Bowl Soup 01
  • Drink Bowl Soup 02
  • Drink Shot Glass 01
  • Drink Shot Glass 02
  • Drink Shot Glass 03
  • Drink Straw 01
  • Drink Straw 02
  • Drink Wine 01
  • Drink Wine 02
  • Drinking Cup
  • Drinking Mug
  • Eating Idle To Utensil Idle 1h
  • Eating Idle To Utensil Idle 2h
  • Eating Special ChickenLeg
  • Eating Special Corn
  • Eating Special Hamburger
  • Eating Special Pizza
  • Eating Special Shawarma 01
  • Eating Special Shawarma 02
  • Idle EatToSit
  • Idle Sit
  • Idle SitToEat
  • Idle SitToStand
  • Idle Stand
  • Idle StandToSit
  • Pour Drink 01
  • Pour Drink 02
  • Reaction AskForBill 01
  • Reaction AskForBill 02
  • Reaction BellyRub
  • Reaction Hot 01
  • Reaction Hot 02
  • Reaction Positive 01
  • Reaction Positive 02
  • Standing Drink Bottle
  • Standing Drink Cup
  • Standing Drink Mug
  • Standing Drink Straw
  • Standing Eat Special Hamburger
  • Standing Eat Special Pizza
  • Standing Eat Special Shawarma
  • Standing Eat WithFork
  • Standing Eat WithSpoon
  • Standing Serving Drink
  • Utensil 1h Eat WithChopStick 01
  • Utensil 1h Eat WithChopStick 02
  • Utensil 1h Eat WithChopStick SlurpRamen
  • Utensil 1h Eat WithFork 01
  • Utensil 1h Eat WithFork 02
  • Utensil 1h Eat WithSpoon 01
  • Utensil 1h Eat WithSpoon 02

Includes seated, standing, on-the-go, and fun bonus motions—fully prop-friendly and genre-flexible.


Stay Mighty!


Price $29.99

Cozy Delivery Boxes - FREE by DearMousey

Asset Store newest packages - 2025, July 9 - 07:48
Free low-poly cute delivery boxes!
  • Number of Textures: 5
  • Texture Dimensions: 2048 × 2048
  • Minimum Polygon Count: 120
  • Maximum Polygon Count: 120
  • Number of Meshes: 1
  • Number of Meshes/Prefabs: 5
  • Rigging: No
  • Animation Count: 0
  • Animation Type List: N/A
  • UV Mapping: Yes
  • LOD Information: No LODs
  • Types of Materials and Texture Maps:
    Hand-painted diffuse textures (one per asset)
    No normal, roughness, or metallic texture maps
    Optimized for stylized or unlit workflows

✨ Key Features

A clean and simple box prop made for stylized, cozy environments. Easy to use and perfect for adding a small touch of detail to your scenes.


📦 This package includes:

  • 1 FBX (low-poly box)
  • 5 texture and Material variations 
  • 5 Unity-ready prefabs
  • 1 Overview Scene

------------------

If you have any suggestions or ideas for improvement, feel free to reach out. I’d love to hear your feedback, and if possible, I’ll include your requests in future updates!

📬 Contact: meowvortex@gmail.com


Price $0.00

Casual Puzzle Music Pack by thatsmynephie

Asset Store newest packages - 2025, July 9 - 07:46
Fun and Exciting Music Pack with 5 tracks designed for casual, simulation and puzzle games!

Tracks Included:

  • New Beginnings (0:58)
  • Prep Time (1:00)
  • Field Day (1:58)
  • Night Field (1:15)
  • Closing Time (1:03)
  • Bonus: Celebration Harvest (1:15)

All tracks are seamless wav files (44 kHz, 16-bit, stereo) – ready to drop into your project.


Listen to the preview and see how these tracks fit into your game!

Let me know if you use any of these tracks because I’d love to check out your game and tell people about it on my socials!


If you have any questions you can reach me at doubleh106@gmail.com or thatsmynephie.com

  • Casual Puzzle Music Pack – 5 Fun and exciting casual music loops plus a bonus track, perfect for your game! This collection is designed to work with multiple game genres. It includes 5 wav tracks with plenty of flexibility for fun gameplay in puzzle games, casual games, sim games, and more.

Price $4.99

3D Procedural Dungeon Generator by Lastered

Asset Store newest packages - 2025, July 9 - 07:34

- Dungeon layout generation

- Random room order

- Specific total room count

- Easily expandable

- Supports loop creation by merging overlapping doorways

Simple procedural dungeon generator with pre-made rooms and connection points. 

Commonly seen in dungeon crawlers and co-op horror games.

Simple and fast generation that avoids room overlapping.

Ability to prevent overly linear generation by merging overlapping doors, allowing for loops in the dungeon.


Price $4.99

God Rays Creator by Cheddar Sparks

Asset Store newest packages - 2025, July 9 - 07:33
Add beautiful god rays to your Unity scenes! Custom editor for easy setup and a unique shader for seamless visual integration with your environment. Optimized for mobile and VR platforms.

Bring your Unity scenes to life with this beautiful God Rays VFX Creator asset. Designed as a flexible particle system, this effect adds a cinematic glow that enhances the atmosphere of your environments.

The asset includes a powerful custom editor, making it easy to adjust key parameters such as color, intensity, spread, and direction directly from the Unity Inspector. This means you can fine-tune the look of the rays in real time without digging into code or shader graphs.

At the heart of the effect is a custom shader specifically crafted to integrate visually with a wide variety of scenes. Whether you're designing a misty forest, a sacred temple, a sci-fi corridor, or even a stylized 2D game, these god rays can add depth and mood with minimal performance overhead.

Perfect for developers and artists looking for an easy-to-use, visually appealing effect to enhance their game's visual storytelling.


Price $15.00

Simple Object Pooling - Easy way to improve your game performance by The Black Cat

Asset Store newest packages - 2025, July 9 - 06:59
A simple-to-use object pooling system for you to improve your game performance.
  • Object pooling: One pool for one object, reducing overhead of object creation and destruction and improve performance.
  • Object Pool Registration: Register object pools in the manager for creation in the game. Customising their identifiers, the pooled objects, the initial capacity, whether their capacity can grow, whether they should persist between scenes, and the timing of their creations.
  • Easy Object Obtainment and Pooling: Easily obtain and pool objects from and to the pools with just one short line of code.
  • Pool Controls in Code: Creating new pools or registered pools through code, as well as removing them.
  • Interface & Event Callbacks: Built-in callbacks, allowing user-defined custom behaviours.
  • Automated Error Handling: Automatically handle errors such as returning objects to the wrong pools, pooled objects destroyed while the pool still exists, pools destroyed or disabled while objects obtained from them are still active, etc.
  • Pool Details Review: Information of every pool in the scene are displayed when in Play Mode including their identifiers, their pooled objects, their capacity and the number of active objects, as well as a button to ping the pool in the scene and a button to manually remove them.

Simple Object Pooling provides a simple way to boost your game's performance by reusing objects and minimising the overhead of object creation and destruction.


Why should I use this?

If you are making games like bullet hell, shooters, real-time strategy games, or creating many enemies and entities, or anything that requires frequently creating and destroying objects, then object pooling is the best way to improve the performance.


This tool provides a simple way to pool objects and provide control over the pools. Just one short line of code, and you can freely obtain or return a pooled object. You can also obtain multiple pooled objects at once, with just one line of code of course.


What is in this asset?

  • Quick Setup: Just one simple set up and everything will work.
  • Object pooling: One pool for one object, reducing overhead of object creation and destruction and improve performance.
  • Object Pool Registration: Register object pools in the manager for creation, customising their identifiers, the pooled objects, the initial capacity, whether their capacity can grow, whether to persist between scenes, and the timing of their creations.
  • Easy Object Obtainment and Pooling: Easily obtain and pool objects from and to the pools with just one short line of code.
  • Pool Controls in Code: Creating new pools or registered pools through code, as well as removing them.
  • Interface & Event Callbacks: Built-in interface and event callbacks, allowing user-defined custom behaviours.
  • Automated Error Handling: Automatically handle errors such as returning objects to the wrong pools, pooled objects destroyed while the pool still exists, null objects in pools, etc.
  • Pool Details Review: Information of every pool in the scene are displayed when in Play Mode including their identifiers, their pooled objects, their capacity and the number of active objects, as well as a button to ping the pool in the scene and a button to manually remove them.

Read the Documentation to learn more.

Feel free to Contect me if you have any problems.


Price $0.00

MONSTER: HEXAPODOSAURUS by PROTOFACTOR, INC

Asset Store newest packages - 2025, July 9 - 06:58
***Included inside upcoming Monsters Pack Vol 13 and upcoming Monsters Full Pack Vol 3***

The materials are Standard Built-In. They can easily be upgraded to either URP or HDRP using the Upgrader Tool of the selected pipeline.

Here is Hexapodosaurus. This unlikely hybrid between a crocodile and an insect can be a vicious, ferocious enemy: with its powerful jaws it will deal lethal damage.


Geometry is 14.49 Ktris. Rig is 52 bones. The model uses 1 material with a 4096*4096 PBR texture set.


The pack includes a set of 25 animations (8 being root motion variations).


Price $29.99

X-Ray Shader by CodeWee

Asset Store newest packages - 2025, July 9 - 06:40
A customizable X-Ray style shader for the Built-in Render Pipeline. Adjust color, transparency, rim intensity, and specular properties to achieve stunning see-through effects.
  • Shader type: Custom surface shader for Built-in Render Pipeline
  • Fully compatible with Unity's default lighting system
  • Adjustable X-Ray color and transparency
  • Customizable rim light power
  • Supports specular highlights with color and shininess control
  • Easy-to-integrate with any material or mesh
  • Lightweight and optimized for real-time performance

Key Features

  • ✅ Built for Built-in Render Pipeline
  • 🎨 Adjustable X-Ray color to match your style or theme
  • 🌫️ Fine-tune transparency for clear or subtle X-Ray effects
  • 🌟 Control rim intensity with adjustable Power setting
  • 💡 Customize Specular color and Shininess for polished highlights
  • 🔧 Ready-to-use shader - no coding required
  • ⚡ Optimized for real-time use in games, apps, or simulations
  • 🧩 Plug-and-play support for any 3D model
  • Bring a professional X-Ray visual effect to your Unity project with X-Ray Shader, designed for the Built-in Render Pipeline. This shader simulates an X-Ray imaging style that's perfect for games, simulations, medical visuals, sci-fi effects, and more.
  • You can freely control the X-Ray color and transparency level, allowing for precise visual tuning. Customize the rim lighting with adjustable power, and enhance surface detail with specular color and shininess controls.
  • Whether you're building a futuristic UI, visualizing internal structures, or creating ghostly effects, X-Ray Shader offers the flexibility and performance you need - right out of the box.
  • Supports the following Unity versions:
    • Unity 2018
    • Unity 2019
    • Unity 2021
    • Unity 2022
    • Unity 6000+ (Unity 6.x).
    • In Unity 5.6, the shader code and sample materials are compatible, but the demo scenes are not.
  • Please note that some meshes used in the screenshots are not included in the package.

Price $5.00

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