Loading Icons by M.Y.
This asset includes:
• 50+ animated icons (PNG)
• Prefabs for all icons
* Loading Icons supports the standard UI engine (Unity UI), but can be easily adapted to other UI engines.
Price $10.00
3D Minisubmarine by handmade
polys 3452
texture 2048*
Price $5.00
Low-poly Roman Legionary by Alin Loghin
The character is made of two textures that are of 2048*2048 resolution in .dds format and include the diffuse, normal, specular and opacity maps. The normals at the seams are welded.
There are 6 heads, 5 helmets, 5 weapons(3 pilum types and 2 gladius swords), 4 shields, 2 scabbards, 2 pugio, 1 chainmail, 2 shoulder pads, 5 tunic types and other parts.
Polycount is, tris/verts: 18676/12704 for all the variations, while the average per character is 5828/4174.
The scene was rendered with Scanline.
This product contains:
-.max scene w/ all variations of the character
-simplified collision/shadow model
-charge loop animation sample
-textures(.dds's w/ diffuse, alpha, specular, normal maps) and materials used
-two 2048*2048.psd files
Notes:
-the opacity and specular maps are the alpha channels of the textures;
-the humanoid skeleton and demo animation are baked;
-frame 0 contains the cross pose;
Price $23.00
Ultimate Daydream VR Game Starter Kit by Bohdan Kachmar
- Contains 7 different scenes.
- Easy to set up
- Developer friendly
Requirements:
- Controller emulator to test in Editor (Can find in Project Assets>Docs)
- Daydream ready phone and Daydream headset to test on device.
https://vr.google.com/daydream/phones/ * With any questions you can contact me at my
Price $25.00
SkateboardSIM by Sim-3D
Features:
- Models3D
- Skate.fbx
- Thunder.fbx
- Wheels.fbx
- Textures:
- PSD format (HQ Textures)
- Include Normal Map
- Prefabs:
- 40 models Skate / Shape / Skin
- 25 Models Wheels
- Materials
- Being possible to customize.
Contact:
- dalvan@sim-3d.com.br
- dalcezar@yahoo.com.br
Price $9.99
SkateParkSIM by Sim-3D
Features:
- All like models designed to fit together seamlessly so you can build bigger!
- Wood textures and normal map
- Concrete texture and normal map
- Material
- 40 Meshes all beautifully hand crafted.
- 40 Prefabs ready for use out of the box.
All models contained in this package are in FBx format.
All Texture contained in this package are in PSD format.
Contact:
- dalvan@sim-3d.com.br
- dalcezar@yahoo.com.br
Price $13.90
Ninja Shuriken-2 PBR by Johnny's Place
972 triangles.
Perfect for FPS, RPG, Action and other genres.
Features:
> PBR Textures;
> 3 Texture variations;
> Textures was made special for Unity 5;
> Textures includes:
- AlbedoTransparency Map;
- MetallicSmoothness Map;
- Normal Map;
> Texture maps resolution varieties:
- 4096x4096;
- 2048x2048;
- 1024x1024;
- 512x512.
> Includes an icons for the weapon.
Price $3.00
Lowpoly Female Ninja Warriors Pack by Workshop 3D
Ninja_Blood, Ninja_Gold, Ninja_Grey
8 diffise map textures 1024*1024
5 specular map texture 1024*1024
6 normal map texture 1024*1024
2 cubemap texture 1024*1024
Model Includes:
ninja, mask, face1, hair1, hair2, hair3, armor_1, armor_2, armor_3, bow, katana.
All Faces 8639 Tris 12256
Animation Controller with 53 animations:
Casting_spell -
Catwalk_Walk_Forward_01_inPlace -
Catwalk_walking_inPlace -
Crouch_walk_forward_inPlace -
Female_Crouch_Pose -
Female_Standing_Pose -
Female_Standing_Pose_1 -
Female_Standing_Pose_2 -
Female_Standing_Pose_3 -
Female_Standing_Pose_4 -
Female_Standing_Pose_5 -
Female_Standing_Pose_6 -
Idle -
Jump -
Running_inPlace -
Standing_1H_cast_spell_01 -
Standing_1H_Magic_Attack_01 -
Standing_1H_Magic_Attack_02 -
Standing_1H_Magic_Attack_03 -
Standing_2H_Cast_Spell_01 -
Standing_2H_Magic_Area_Attack_01 -
Standing_2H_Magic_Area_Attack_02 -
Standing_2H_Magic_Attack_01 -
Standing_2H_Magic_Attack_02 -
Standing_2H_Magic_Attack_03 -
Standing_2H_Magic_Attack_04 -
Standing_2H_Magic_Attack_05 -
Standing_aim_idle_01 -
Standing_aim_overdraw -
Standing_aim_recoil -
Standing_aim_walk_forward_inPlace -
Standing_death_forward_01 -
Standing_death_left_02 -
Standing_death_right_01 -
Standing_draw_arrow -
Standing_idle -
Standing_idle_1 -
Standing_idle_02_looking -
Standing_idle_looking_ver._1 -
Standing_melee_attack_360_high -
Standing_melee_attack_360_low -
Standing_melee_attack_backhand -
Standing_melee_attack_downward -
Standing_melee_attack_horizontal -
Standing_melee_combo_attack_ver._2 -
Standing_melee_combo_attack_ver._3 -
Standing_melee_kick -
Standing_react_large_from_left -
Standing_react_large_from_right -
Standing_run_forward_inPlace -
Standing_run_forward_inPlace_1 -
Swagger_walk_inPlace -
Walking_inPlace -
Price $10.00
Sci-fi Spaceship and Space Colony Interior Modular Pack by Ozgur Saral
Spaceship/Space Colony quarters
Livingrooms,Galley,Bathrooms,Dorms,Corridors
- 200+ models
- 27 materials
- Second uv channel
- Two demo scenes
Youtube Demo 1
Youtube Demo 2
Price $99.00
Igorot Axe by DLD
The Igorot Axe has the following stats:
1326 Vertices
1506 Tris
The texture is 1024x1024
Please feel free to contact us at any time with comments, questions or suggestions.
Price $2.00
Lowpoly Style Alpine Woodlands Environment by CH Assets
Build your own Mountain or Woodland levels and landscapes with this asset pack! A demoscene is also included. The pack contains a lot of assets: Plants, Rocks, Mountains, Trees, Buildings, Camps & Tents, Walls, Particle Effects und much more.
Performance: Everything shares one material and one texture, so everything can be batched together.
Price $24.99
Atom System by AshJackGames
Each atom is presented in the Bohr model, a universally recognised model of atoms that includes a flat layer of electrons orbiting a nucleus.
Features Include
- Bohr model of atom
- No scripting required
- Customizable proton, neutron and electron counts
- Editable visuals
- Examples scenes
- Document describing each option
Price $15.00
Avala Education Switch by Avala Games
Switch is a fun endless game. The goal of this game is to match the falling color with the same color as on the colorbox.
How do I play?
It is simple, just tap the screen to rotate that colorbox.
What does development package contain
- Animations
- Artwork
- Fonts
- Commented scripts
- Fully functional demo scene
- Icons for Android build
- Photoshop file of all artwork
Note from Avala Games:
Should you have any inquiries regarding this asset, feel free to visit our website and use the support form to contact us.
Discover Avala
Price $15.00
Roll & Endless Space by ArkaGames
------------------------------------
Simple game, rotate your ship to dodge the enemy bullets and destroy the enemy ship.
How to play: Use the buttons on the screen to shoot and rotate.
Shoot the blocks first and then the center piece.
Collect various items.
Play 2 players on the same device.
----Ready for publish----
Key features:
> Ready to publish in mobile.
> Scripts C# code.
> Simple art and sound effects free to use.
> Two different game modes, Simple and Hard.
You can use this project as template file for your prototypes or complete game in mobile stores.
This is my first ever asset, if you need to contact me because of problems or questions about the asset, you can contact me from...
> E-Mail: Send mail!
> Web: my web
> Facebook: my Facebook
Price $4.00
UI Sprite Manager by MK Assets
GitHub | BitBucket | Wiki | Blog
* Introduction
Managing sprites in large projects is a headache, as artists have to iterate images a lot to make them better, cool and according to demand. While developers have to integrate those images and to show the feel of those images in the game.
* Purpose
In big Unity projects, artists have to modify images frequently to make it better, and developers have to reflect that change, as the old reference becomes Missing (if the name of the updated sprite is not the same)
* Features
- Easily make reskin of your game, if the game is made using UI Sprite Manager
- Promotes the use of spritesheet/atlas
- Gives full use of spritesheet and packaging tag
- Place images anywhere in Assets/, as if the images are placed in Assets/Resources packaging tag don't work
- Still you can change the sprite on runtime with ImageExtension public methods
- Easy to use, Plug n play
- Open Source code without any DLL
- Done by extending Image component
* Usage
- Import plugin
- Add enum against your sprite in SpriteEnum.cs
- Add respective sprite in SpriteManager.prefab
- Now, just add component ImageExtension.cs instead of Image in Unity UI and use it as simply extended component of Image
* Remember
- Drag SpriteManager.prefab in the first scene and it will persist
Thanks for your support!
FREE DOWNLOAD
PBR Mannequins by Jesper Molander
Female Textures
Plain
Dirty
Dirty and bloody
Dirty and sprayed
Male Textures
Plain
Dirty
Dirty and bloody
Dirty and sprayed
All the different textures for the male works with all the male posing meshes. Same goes with the female meshes. The Obj. meshes comes with 2048X2048 PBR textures(roughness in alpha).
The meshes are around 6000 Verts each. Works in both Unity and unreal engine!
Price $7.99