Autumn leaf fall by Valeron
This asset includes:
1.5 textures of the leaves (Aspen-512x512, Birch-512x512, Maple-1024x1024, Oak-1024x1024, Oak2-1024x1024)
2.For each texture there is a prefab
3.There is a demo scene
4.The leaves react to wind
To use the asset, drag prefabs to the scene.
Price $1.00
Introducing Unity Labs’ new Research Fellowship Program
Peppermint Data Binding by Peppermint
Peppermint Data Binding is a lightweight data binding framework for Unity. It provides a simple and easy way for Unity games to utilize data binding.
Overview
•Clean code
Peppermint data binding is based on property and reflection. The class does not need to inherit from specified class or interface, any object that has properties can be used as a binding source or target. Existing code can support data binding with only minimal changes.
*To detect source changes, the source must implement INotifyPropertyChanged interface, or inherits the Bindable base class.
•Easy to setup
Making the UI support data binding is very easy. You only need to add three types of components: DataContext, DataContextRegister and Binder. Most components have very few parameters to setup.
The built-in binders include binders for all uGUI controls, ImageBinder, AnimatorBinder, CustomBinder, Selector, Setter, Getter, etc. You can easily create your own binder class to support new features.
•Model-View-ViewModel ready
Peppermint data binding was designed to make it easy to build game UI using the MVVM pattern. A clean separation between application logic and the UI will make your game easier to test, maintain, and evolve.
•Performance
Extensively optimized C# code, e.g. type cache, object pool, custom event, fast delegate, etc.
Features
-Support OneWay, TwoWay and OneWayToSource binding modes.
-Support data conversion.
-Support binding to nested properties.
-Support binding to collections.
-Support collection view.
-Support command.
-Built-in binders for uGUI controls.
-Editor tools to make data binding development easier.
-Optimized for performance.
-Support JIT/AOT compilation (iOS, Android, webGL).
-Model-View-ViewModel ready.
-Full source code included.
Editor support
Peppermint data binding includes some useful editor utilities, which can make data binding development more easily.
-Bindable Property Code Builder
Generates code snippet for all bindable properties.
-Implicit Converter Code Builder
Generates implicit operator type list.
-AOT Code Builder
Generate type registration code for AOT compilation.
-Code Check Tool
Verifies all property name strings.
-Data Binding Graph
A viewer which displays data binding components within a transform node.
-SpriteSet Builder
Builds the SpriteSet from specified directory.
-BindingManager Debug
Shows the runtime status of the BindingManager.
Includes 20+ tutorials and examples.
Links:
Demo
Documentation
Support E-mail: peppermint-unity@hotmail.com
Price $59.00
Survival & Horror Audio Music Pack by Ibuproaudio
The complete Pack includes 4 audio/soundtracks folders, including 1376 files of : 106 Horror Ambiences, 262 Leitmotivs, 7 OST & 1001 Sound Effects (Blood-Gore,Enemies-Monsters-Psychos,GUI & Items,Humans,Props,Psycho Voices,Weapons) and 7 original soundtracks( from 0:45 sec to 9 mins /track).
Survival & Horror Audio Music Pack are the perfect audio resources (soundtracks, sound effects and ambients) to use in your video games, trailer or some audiovisual product, packed with over 180 minutes of looping(and not looping) soundtracks , sound effects (3D and SFX) and ambients. The soundtracks are composed in order to give the pack the perfect Survival & Horror Atmosphere and ambients that your product needs. It´s perfect for psycho,horror, survival and gore feelings or scenes.
The best real instruments and samples are used for this pack to get the perfect ambient for your fantasy-merchants places and medieval project.
It´ll be uploaded as soon as possible.
Demo :
Survival & Horror Audio Music Pack Demo Reel,
Quality : 16 bit 44.1kHz WAV Mono and 16 bit 48.0kHz WAV Stereo, depending on suitability.
There are included the basic recording sound effects (perfectly cleaned, arranged, edited and normalized) so the developer can adjust it according to its pleasure, using Unity3D and the sounds with audio effects optimized by Audio Engineer according to its pleasure.
Original Sound effects have been recorded at 96 Khz and perfect cleaned - 4 noise reduction filters applied (2 by hardware, 2 by software, Hiss Reduction, Click $ Pops Eliminator Filters).
If you wish another format or quality, not over 96 khz, or you need other different sound effects, please contact me :
rmunoz@thelastofsounds.com
rmunoz@ibuprogames.com
Multi-purpose high quality sound effects library containing 1376 sound effects ultimately suitable for Fantasy and Dungeon video games.
Affordable royalty free sound effects for commercial games and for prototyping.
Feel free to provide requests and feedback.
Only $5 for 1376 audio files.
Perfect for ::
Apocalyptic & Infected Lands Audio Music Pack
Price $5.00
Fire Propagation by Lewis Ward
Designed to be easily integrated into a new or existing project, giving full control to developers to be able to define the appearance and behaviour of the fire. Fire is able to propagate over terrain and any other object that has been set as a flammable object, destroying objects encountered and even leave scorch marks behind where the fire has been!
Features:
-Real-time physically based fire propagation simulation
-Affected by the wind
-Propagates over terrain and flammable objects
-Total control over fire appearance
-Easy to use with minimum requirements
-Demo included
The fire propagation is designed for desktops rather than mobile devices.
Price $0.00
Asset Bundle Browser by Unity Technologies
The tool is intended to replace the current workflow of selecting assets and setting their asset bundle manually in the inspector. Instead, users are able to view all asset bundle configuration in one centralized location. Using context menus as well as drag-and-drop, they can configure, alter, and analyze their bundles. The tool will flag warnings that may merit investigation, as well as errors that will block functional bundle creation. Viewing the bundle collection at a high level, users can more powerfully organize and structure their bundles. Viewing individual bundles at a lower level, users can see exactly what will be pulled into the bundle due to explicit inclusion or dependency calculations
It can be dropped into any Unity project with a version of 5.6 or greater. It will create a new menu item in Window->AssetBundle Browser.
Full documentation is available here: https://docs.unity3d.com/Manual/AssetBundles-Browser.html
The project is also available on GitHub here: https://github.com/Unity-Technologies/AssetBundles-Browser
Price $0.00
Alien World Sci-Fi Sound Effects by Godfrey Meyer
Price $9.99
3D Models Prop RPG 100 Set Pack by Layer Lab
001. fireplug
002. telescope
003. sign
004. Lamp
005. binoculars
006. letter
007. quest
008. gravestone
009. moneybag
010. stool
011. sword
012. spell
013. candle
014. barrel
015. purple potion
016. bomb
017. setting
018. pen
019. compass
020. necklace
021. wood box
022. bucket
023. glove
024. scroll
025. feather
026. green potion
027. lock
028. bulb
029. cactus
030. red potion
031. horseshoe
032. jewel
033. cross
034.boots
035. hammer
036. pot
037. firewood
038. rope
039. coal
040. jam
041. wheel key
042. candle
043. gold medal
044. silver medal
045. bronze medal
046. gold key
047. silver key
048. bronze key
049. hourglass
050. search
051. bell
052. letter
053. map
054. sword
055. rocket
056. firework
057. dynamite
058. hoe
059. flag
060. armor
061. diamond
062. trophy
063. shield
064. arrow
065. cannon
066. energy
067. treasure chest
068. coin1
069. coin2
070. coin3
071. crown
072. star
073. hammer
074. target
075. gold bar
076. beer
077. magnet
078. skull
079. jam
080. shovel
081. pumpkin
082. cross bag
083. gift box
084. noticeboard
085. birdhouse
086. bell
087. pan balance
088. spanner
089. letter box
090. obstacle
091. kettle
092. cigarette pipe
093. birdcage
094. anchor
095. mushroom
096. broom
097. eyeball
098. wizard hat
099. tongs
100. anvil stand
100 Sources as Prepab
Texture size : 512x512
Sketchfab URL
Link
If you have a question about the asset, please send it to following E-mail address.
ryuen@layerlab.io
www.layerlab.io
Price $25.00
3D Models Prop RPG 50 Set Pack02 by Layer Lab
bell
letter
map
sword
rocket
firework
dynamite
hoe
flag
armor
diamond
trophy
shield
arrow
cannon
energy
treasure chest
coin1
coin2
coin3
crown
star
hammer
target
gold bar
beer
magnet
skull
jam
shovel
pumpkin
cross bag
gift box
noticeboard
birdhouse
bell
pan balance
spanner
letter box
obstacle
kettle
cigarette pipe
birdcage
anchor
mushroom
broom
eyeball
wizard hat
tongs
anvil stand
Sketchfab URL
Link
50 Sources as Prepab
Texture size : 512x512
If you have a question about the asset, please send it to following E-mail address.
ryuen@layerlab.io
www.layerlab.io
Price $15.00