Retro Assets - Balkan Architecture and Props by Blackrend Entertainment
Texture Properties
Made from real life photos.
256 or 512 px sized.
16 or 32 Color limited.
Dithered 4x4
Models
15K Tris
Real life objects.
Low poly count.
Triangle faces for better Vertex Ligthning.
Objects
95 Props
40 Architecture
135 Total Objects
WELCOME TO PSX BALKAN PROJECT
ABOUT
DO YOU LIKE SHOPSKA SALAD!?. In this project i focused average balkan house life style. My target is creating the furniture,tools,items, architecture details and the aspect of life style of balkans from all balkan countries from 50s to 2000s. If i assume you don't know what is balkan it's called "eastern europe" as well. Balkan region includes Albania, Bosnia, Bulgaria, Croatia, Greece, Kosovo, North Macedonia, Montenegro, Romania, Slovenia, Serbia and a small part of Turkey (Thrace).
I hope every balkan related person and everyone around the world likes this project.
ART STYLE
Models are made from real life photos of the objects. Few of them are my families or from near villages furniture. I took photos with my phone for the textures. Modification of the texture is 32/16 Color limit, Dithered and downsized to 256 or 512 px.
OBJECT LIST (LATEST PACKAGE)
- Kebabche
- Kofte
- Pasteta
- Shopska Salad
- Vafla
- Triple Couch
- Single Couch
- TV Stand
- TV Receiver & Remote
- TV
- Cheese Pot for Plant (3x)
- Plants 2x
- Kitchen Cabinets (w/ Sink, Wall)
- Enamel Plates, Mugs and Trays.
- Old Curtains
- Pecka (Stove)
- Stove for Burek
- BUREK with Tray 4x
- Oil Painting
- Christian Wall Decorations
- Praying Table
- 1 Detailed Table 1 Low Poly Table with cloth on it.
- 4 Balkan Carpets with different sizes and WALL shaped.
- 2 types of Lace cloths.
- and more..
Price $6.99
Kids Room - Lowpoly Cartoon Asset By Ake by Ake
• Number of textures:1 Atlas texture - 512x512 px
• UV mapping: Yes (Atlasmapping)
•Number of Meshes/prefabs:44
average polygon count: 1k verts
This package offers a large collection of low-poly Kids Room models, ideal for games, simulations, or educational projects. With 44 colorful, stylized objects, it helps developers quickly populate scenes with optimized, performance-friendly assets perfect for mobile and low-end devices.
• 44 models
• 1 material is used for all models (Built-in, URP,HDRP)
• 44 ready prefabs
• Number of textures:1 Atlas texture - 512x512 px
Price $15.00
Vampire Luna by AlexN
Number of textures 61
tris 141632
verts 88059
Number of meshes/prefabs 2/5
Rigging: Yes (Mecanim Humanoid Rig)
Animation count No
UV mapping: Yes
Types of materials and texture maps ( PBR)
HDRP and URP render pipelines are included!
Key features:
- 3D model of Vampire Luna
- HDRP and URP render pipelines are included
- Weapon is included
- PBR textures(Metallic/Roughness Shader)
- Mecanim Humanoid Rig
- 4k textures
- Face rig
- Face blendshapes
If you have some questions about the model, please email me on:
Support email: alexeyner@mail.com
Price $49.99
Mp V7 Submachine gun (Fps - Tps) by AB3DX
🔗Meshes & Materials & Textures🎐
- Number of Unique Meshes: 15
- Number of Materials: 41
- Number of Textures: 79
- Texture Resolutions: (2048X2048) 4k and 8k adjustable
- Texture Maps:AlbedoTransparency, MetallicSmoothness and Normal
🔮Collision: (Yes automatically generated)
🛠️Vertex Count:
🔫Gun
- MP V7 : 10.438
📦Accessory
- SM_Bullet : 576
- SM_Bullet_cassing : 256
- SM_Frontscope_Mount : 1.362
- SM_Frontscope : 1.383
- SM_Frontsight_Mount : 972
- SM_Frontsight : 570
- SM_Holoshort : 4.028
- SM_Magazine : 1.415
- SM_Magazine_Lid : 92
- SM_Vertical : 1.182
- SM_Vertical_Mount : 311
- SM_c600 :2.686
- SM_Suppressor : 717
📦 For different weapon models and more weapon attachments : AB3DX
📧Custom pattern request : ab3dxwork@gmail.com
🚹 Skeletal System : Includes skeletal structure and animation.
🎮Animation :
- Character arm animations
- Ads and Hip animations
- Fire & Fire Automatic
- Reload
- Reload From Dry
- Chamber round
📺Videos
🕹️Character Animations
Includes skeletal structure and animation. Compatible with FPS and TPS character arm animations
🔴Note : In TPS animations only arm movements are available, foot, torso and head movements are not available. Arm animations are designed to move in harmony with the integrity of the character.
📚Overview
All objects in the pack are fully UV matched with the corresponding textures.
Elements which require animation have been detached, and named
Optimized for game engines.
Model unwrapped manually to make most efficient use of the UV space.
Model scaled to fit actual version existing models.
🎨Visuals & Art:
🔴High Quality Models
🟠Low Poly Models
🟡Detachable Meshes
🟢Replaceable coating
🔵Removable logo💠
🟣Optimized♻️
Price $99.99
RTS Selection System by santutu
**Features**
- Integrability, Flexibility, Customizability, Clean Code, and Clean Architecture.
- Usable not only for RTS projects but also for any projects requiring similar functionality.
- Detects objects using physics-based collider interactions.
- Supports both orthographic and perspective cameras.
**Functions**
- Freely select and deselect objects using clicks, drags, and modifier keys (Shift, Alt, Ctrl).
- Switch between subgroups using Tab and Shift + Tab.
- Save selected objects as groups (e.g. Ctrl + 1, Ctrl + 2...).
- Select, move, or delete saved groups.
- Integrated mouse hover effects.
- Integrated selection effects.
- Includes a simple selection HUD sample.
**Customization**
- Customize hotkeys and selection commands to suit your project.
- Use the `ISelectable` interface to adapt the system for your needs.
- Customize the drag box.
- Selection Indicator, Hover Indicator
- Modify mouse hover effects to match your project.
- Modify selection effects to match your project
- Modify object detection methods.
Price $23.00
Dynamic Dialogue and Quest System by TechPulse Monkey
Technical details
- Unity Versions Supported: 2020.3 LTS and above.
- Platforms Supported: PC, Console, Mobile, VR.
- Included Features:Dialogue Manager with branching node system.
Easy-to-setup ScriptableObject-based dialogue trees.
UI navigation for player choices with keyboard/controller support.
Animation and action triggers based on dialogue options.
Example prefabs and demo scenes to get you started. - Dependencies: None.
- Documentation: The package comes with comprehensive documentation, including installation instructions, usage guides, and API references.
Dynamic Dialogue and Quest System is a powerful and flexible tool designed for Unity developers to implement interactive dialogue trees and quest systems in their games.
With this package, you can:
- Build branching dialogues quickly with intuitive tools.
- Link character actions, animations, or cinematic sequences based on player choices.
- Integrate customizable options, making it perfect for RPGs, adventure games, and visual novels.
- Manage quests, choices, and dialogue-driven scenarios seamlessly.
Key Highlights:
- User-Friendly Design: Comes with ScriptableObjects for easy data management.
- Customizable UI: Full flexibility to match your game’s style.
- Choice-Based Events: Trigger character actions, animations, or scene changes.
- Lightweight and Modular: Integrate into new or existing projects easily.
Start creating dynamic player experiences that keep players engaged, and take your storytelling to the next level!
Price $9.99
Hand Painted Textures - Pack Vol 11 by Yoge
189 seamless textures
2048x2048
- Color
- Normal
- AO
- Height
- Mask
Save 50% with this pack
This pack contains:
• Hand Painted Textures - Vol 101 - Rocks
• Hand Painted Textures - Vol 102 - Concrete
• Hand Painted Textures - Vol 103 - Glass
• Hand Painted Textures - Vol 104 - Halloween
• Hand Painted Textures - Vol 105 - Christmas
• Hand Painted Textures - Vol 106 - SciFi
• Hand Painted Textures - Vol 107 - SciFi
• Hand Painted Textures - Vol 108 - SciFi
• Hand Painted Textures - Vol 109 - SciFi
• Hand Painted Textures - Vol 110 - Carpet
Price $39.99
Military Anime Girl by Rukha93
- Custom normals for anime shading;
- Humanoid rig with twist for limbs and a few extra bones to improve the deformation of knees and elbows;
- Twist bones and corrective bones are configured with unity's Rotation Constraint component
- Polygon count:
- base body - 24,056 triangles
- underwear - 3,496 triangles
- full outfit - 30,281 triangles
- hair - 5,053 triangles
- UVs are mirrored for multiple parts of the character;
- Materials use Unity's Toon Shader package, which is compatible with all pipelines;
- Texture sets:
- Body:
- Albedo, 2048x2048
- Outline Width Mask, 2048x2048
- Rimlight Mask, 2048x2048
- Hair:
- Albedo, 1024x1024
- Outline Width Mask, 1024x1024
- Rimlight Mask, 1024x1024
- Angel Ring Mask, 512x512
- Underwear:
- Albedo, 2048x2048
- Outline Mask, 1024x1024
- Outfit:
- Color, 2048x2048
- Pouches:
- Color, 1024x1024
- No animations included
- No LODs
Features:
- Humanoid rig that works well with mixamo animations and other popular animation packages from the asset store;
- Custom normals to achieve the anime look;
- Uses the Unity Toon Shader (UTS3);
- 52 ARKit blendshapes, plus a few extra blendshapes to help creating facial expressions;
- No animations, scripts, sfx or vfx are Included;
Price $30.00
3D - Building 2 Pack by New Horizon Creators
Features: Features:
- Meshes: 97
- Materials: 2
- Material Instances: 37
- Textures: 111 (Resolution: 4k)
- Collision: Simple
- LOD: No
The NHC - 3D - Building Pack is an extensive collection of 3D models designed to bring detail to your game projects. With 97 meticulously crafted meshes, this pack provides a wide range of building elements that integrate seamlessly into various applications. If you have any questions about this product, please contact us at new.horizon.creators@gmail.com.
Price $9.99
Inspector Button [Customizable Editor Buttons With Parameters] by SABI
Unity Inspector Button uses custom attributes and reflection. Use [Button()] before a method to create a button that will execute that method when clicking.
Available attributes
> text (custom button label)
> width & height (button dimensions)
> bgColor & textColor (button and text colors)
> margin (spacing around the button).
Add [Button()] above any method in your script, and a button with the method's name will automatically appear in the Unity Inspector. Clicking the button executes the method instantly, whether in Editor mode or during runtime. No need to write custom editor code for simple button functionality—save time and boost productivity!
The [Button()] attribute supports customization with parameters like:
> text (custom button label)
> width & height (button dimensions)
> bgColor & textColor (button and text colors)
> margin (spacing around the button).
It also supports methods with parameters, allowing you to input values directly in the Inspector before execution. This tool is perfect for debugging, triggering events, testing features, or streamlining workflows.
Price $0.00
3D - Pirate World by New Horizon Creators
Features:
Number of Unique Meshes: 156
Collision: yes, auto generated
Vertex Count: From 4 to 870 000(865 334 it is a ship with a fully furnished interior) depending on the complexity of the model
LODs: No
Number of Materials : 5
Number of Textures: 3
Texture Resolutions: 1024 * 1024
Supported Development Platforms:
Windows: Yes
Mac: Yes
The package consists of 156 lowpoly meshes in pirates style stylized under one stylistics
Price $19.99
Realtime Multilayered Clouds URP by Kendall H
- 1 texture - 256 x 256
- 960 tris - inverted sphere
- 1 prefab
- 1 mesh
- 5 materials (procedural)
This package allows user to create multiple layers of realtime procedural clouds.
All aspects of clouds are customizable including: color, size, speed, shape, number of layers, and time between weather shifts. Automatically merges with fog color of scene, and keeps track of main light direction for proper cloud highlights. Can be set to auto weather shift or manual. Clouds can even be modified while in play mode.
This pack is suitable for almost all game genres that have an outdoor setting, and can be modified as stylistic or realistic as needed.
Summary:
- procedural clouds
- realtime modifiable
- in depth customization
- ajustable layer count
- auto light cookie managment
Price $4.99
PC Launcher by AisenCorporation
Features:
- Automatic application update.
- Login and account registration system.
- Downloading, opening, deleting games through the launcher.
- My library system.
- Developer Console.
- Updating games without updating the launcher.
Supported OS: Windows.
Link to documentation: Offline inside the project (Built-in).
What is PC Launcher?
PC Launcher is a powerful, user-friendly platform that redefines how you manage, download, and share PC games. Designed for both gamers and developers, it offers a streamlined experience, eliminating the need for third-party tools while giving you complete control over your game library. With PC Launcher, you can upload, organize, and access games instantly—no approvals, no delays. Welcome to your personalized game hub for Windows!
Web-site | Discord | Get Started Video | Mobile Launcher
___________________
Why Choose PC Launcher?
PC Launcher isn’t just a tool; it’s a game management ecosystem. Here’s why it stands out:
- Instant Game Uploads: Upload games in any format directly to the platform, bypassing time-consuming approval processes.
- Full Control: Enjoy unparalleled control over game organization, updates, and moderation.
- All-in-One Solution: Manage your game collection, track updates, and share your creations effortlessly—all from a single platform.
- Secure User Experience: With advanced security features like two-step authentication and personalized profiles, your data and games are always safe.
___________________
Key Features
1. Fully Functional Game Launcher for Windows:
Intuitive design and robust functionality tailored to meet the needs of modern gamers and developers.
2. Automatic Updates:
Never worry about manually updating your launcher—everything happens seamlessly in the background.
3. Interactive Documentation:
Get started quickly with detailed, user-friendly guides designed to make setup a breeze.
4. Secure User Profiles:
Register with ease, create customizable profiles, and protect your account with advanced security options.
5. Personalized Game Library:
Build a library with your favorite games, complete with avatars, personal data, and direct access to downloads.
6. Simplified Game Management:
Install, update, and remove games in just a few clicks. No unnecessary steps, no complications.
7. Developer Console:
Upload unlimited games, push updates, and manage your creations effortlessly with tools built specifically for developers.
8. Fast Access:
Remove or update games instantly, ensuring your library stays up-to-date without delays.
___________________
Requirements for Full Functionality
To unlock the full potential of PC Launcher, you’ll need:
- Web Hosting: The platform requires a web hosting server. Don’t worry—a detailed guide for free setup is included in the documentation.
- Windows OS: Currently, the launcher is optimized exclusively for Windows systems.
___________________
Support and Contact
If you have any questions or need assistance:
- Email: help@aisencorporation.com
- Join our community on Discord for live support and updates.
(The screenshots use games of the company that officially use screenshots and materials of the games. These games belong to this company and can be used).
We’re here to help you make the most of PC Launcher. Thank you for choosing us!
Price $150.00
GradientScape: Gradient Skybox Generator by Duck in Disguise
- Tested with render pipelines Built in and URP
Gradient Skybox Generator
Transform your Unity scenes with the Gradient Skybox Generator, a versatile tool for crafting visually stunning skies with ease!
Features:
- User-friendly inspector panel with real-time previews.
- Supports multiple color gradients for truly dynamic visuals.
- High-performance shaders optimized for all platforms, including mobile.
- Fully compatible with Unity's Standard Render Pipeline and URP.
Bring your worlds to life with vibrant, customizable skies in just a few clicks! Whether you’re crafting tranquil landscapes or surreal otherworldly realms, the Gradient Skybox Generator empowers you with the tools to make your vision a reality.
* MODEL NOT INCLUDED *
Price $15.00
TopDown HD Zombie pack - Animated by SmallScale Interactive
Animated: Yes
Sprite sheets: Yes
Sprite dimensions: 128 x128
nr of sprites per animations: 15
Additional: pixel based
A massive Zombie pack for your next top down 2D game.
With over 35 different zombies, the pack is created to fit as many different project as possible. With a mix of modern era zombies all the way to WW2 and fantasy style zombies.
The animations are spritesheet based, and all characters have a sprite sheet for each unique animation. the sprites range from 128x128 for smaller characters, and 192x192 for larger characters.
The die animation includes one with gore and one without, so you can chose whichever fits your game.
Each character have variations of the following animations in 8 directions:
Basics:
- Die (With gore/blood)
- Die2 (Without gore/blood)
- Idle
- Idle2
- Take damage
Movement:
- Crawl
- Walk
- Run
- WakeUp
Combat:
- Attack1 (Punch)
- Attack2 (Standing bite)
- Attack3 (Throw/Smash)
- Attack4 (Punch 2)
- Attack5 (Crouch biting)
The Characters include:
- Cop1
- Cop2
- Cop3
- Cop4
- Male1
- Male2
- Male3
- Male4
- Male5
- Male6
- Male7
- Male8
- Male9
- Female1
- Female2
- Female3
- Female4
- Female5
- Female6
- Female7
- Monster1
- Monster2
- Monster3
- Hulk1
- Hulk2
- Radiated1
- Radiated2
- Radiated3
- Soldier1
- Soldier2
- Soldier3
- Soldier4
- Soldier5
- Soldier6
- General1
- General2
The Asset also includes the following blood effects which can be used as abilities or when taking damage:
- 5 different sprite based blood effect
- 5 different sprite based Acid effect
The asset also includes a Example scene with a map, an example animator controller for each character, 36 character portraits and some ui Elements.
The example scene in the video is included, but is mainly meant for demonstration purposes and is not completly game ready.
Price $29.99
Cave Ruins / 47+ Assets by PackDev
Notes:
-This package is made only in URP, however it was tested to be functional in both BuiltIn and HDRP, converting URP materials to BuiltIn or HDRP, as well as the Shader graphs works fine
-The scene also works fine in other RP's, only needing to adjust the lightning/shadows and bake for non-URP.
-This is one of our biggest projects, please feel free to leave any feedback/
*Content from the Starter asset Third Person Controller is used in this package
*Package Also uses Occlusion culling
Features included:
-Meshes (Props & Environment)
48 meshes total 55 Prefabs
Average poly count:
7116 tris per mesh
-Textures ( 32 - 4096 )
Number of Textures: 183
- Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Terrain Data: 1
-Occlusion Culling Data: 1
-Number of Materials: 51
-Number of Terrain Materials: 1
-Includes 2 custom shaders
-Includes 1 custom audio file
Animations:
-Includes 7 Custom animation clips
-Characters: 1 Skinned mesh (34 141 tris)
- Animation controllers: 2
-Demo Layout scene
-Demo scene
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a props package made in a stylized PBR pipeline, well suited for both quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $39.99
VR - Weaponry & Interaction Framework by OakHorizon Studio
Key Features:
- Modular design: Easily customizable gameplay rules with simple configuration options.
- Distant grabbing: Enable or disable distant object grabbing.
- Grabbable object indicators: Toggle visual indicators for objects that can be grabbed.
- Collision management: Option to enable or disable collisions for grabbable/static objects.
- Reality Hands: Display controllers' positions when hands collide with walls.
- Dynamic hand distance: Set a maximum distance between the player's body and the hands for more realistic movement and interactions.
- Collision anticipation system: Smooths object interactions by anticipating potential collisions, improving both visual aesthetics and accuracy.
Designed for immersive games like Into the Radius, this VR toolkit offers realistic weapon-handling systems and smooth interactions. With its modular design, this asset can be very easily adapted to various types of games, from simulations to action or puzzle games.
The collision anticipation system ensures smooth interactions, significantly enhancing visual quality and precision when manipulating objects.
Comprehensive documentation is provided to guide you through the setup and usage of the toolkit. Supports all Unity compatible VR Headsets.
Price $19.00
P09_Modular_Humanoid by Sabao3179
" P09_Modular_Humanoid"
The content is only 3D character models.
Made by Blender
included:
1. 3D Models at humanoid with Materiais.
2. "lilToon Shader" Installer.
Sex: Male & Female
Rig: Humanoid
SkinMesh: 4bones weight
Polygons:
20,000~35,000
Texture Resolution: 2KTextures
BlendShape:
For Facial x 36
Used asset
"lilToon Shader" shaders.
Magica Cloth 2
In this model, "MagicaCloth" components are applied to the hair, chest, Cloth.
Even if there is no asset, it does not affect the basic operation.
Please judge the import arbitrarily.
Price $86.50
Cartoon Squirrel by Rifat_Bilalov
Number of textures: 2
Texture dimensions: 2048x2048
Polygon count of :13500tris
Minimum polygon count :4900 tris
Maximum polygon count: 14800 tris
Number of meshes/prefabs: 2/2
Rigging: Yes
Animation count: 80
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR (Albedo)
This asset has Squirrel model.
The model has 13500 tris and 4900 tris for the mobile version.
Texture size 2048x2048 and 512x512 for mobile version
80 animations (IP/RM)
Attack 1-3, death, hide (start,idle,end), hit (back,front,midle), idle 1-3,sit (Idle 1/2, start/end, eat) jump IP, jump forward, jump (start, idle up, idle horisontal, idle down, end), lie (start,idle,end), sleep(start,idle,end), run attack, run (forward,left,right),walk (f-b-l-r-bl-br), swim(f-b-l-r-bl-br), turn (left,right(90-180)) etc.
If you have any questions, please contact us by mail: Chester9292@mail.ru
Price $15.00
Saltwater Crocodile (animated) by Rifat_Bilalov
Number of textures: 3
Texture dimensions: 2048x2048
Polygon count of :30875 tris
Minimum polygon count :9050 tris
Maximum polygon count: 30875 tris
Number of meshes/prefabs: 3/3
Rigging: Yes
Animation count: 76
UV mapping: Yes
LOD information: 3
Types of materials and texture maps: Albedo, Normal, Metallic/Smoothness
This asset has Crocodile model.
Model has 4 LOD.
- 30875 tris
- 20215 tris
- 15360 tris
- 9050 tris
Diffuse, normal and metallic / Smoothness maps (2048x2048).
76 animations (IP/RM)
Attack (1-5), death, hit (back,front,midle), idle 1-3,eat 1-2, lie (start-idle-end),sleep(start,idle,end), swim(f-l-r) swim fast (f-l-r), swim up-down (f-l-r) , run attack, run (f-l-r), trot (f-l-r), walk (f-l-r), walk back (f-l-r) turn (left,right) etc.
If you have any questions, please contact us by mail: Chester9292@mail.ru
Price $29.99