SPRITE - Fantasy Forest 2 by Dreamly Studios
Number of Textures: 205
Texture Resolutions: 2048x2048
Supported Development Platforms: All Platforms
Windows: Yes
Mac: Yes
This pack contains more than 200+ fantasy art style forest sprites:
- Foliage
- Magical
- Miscellaneous
- Rocks
- Structures
- Water
Perfect for your next Platformer Games, Adventure Games, RPG Games, Side-scrolling Games, Fantasy Games, UI, etc... Feel free to use them in any way you like.
Features:
- 205 Transparent sprites
- Fantasy art style
- PNG format
- 2048x2048 pixels size
Price $24.99
Stylized Stingray by N-hance Studio
Development Render Pipeline: Built-In (Unity 2022) & URP (Unity 6)
Rigged: Yes
Number of Characters: 1
Number of Animations: 18
Number of Prefabs:
- Unity 2022:
- Mobile Prefabs: 3
- PC Prefabs: 3
- Unity 6:
- URP Prefabs: 3
Triangle Count: 2,758
Vertex Count: 1,594
Number of Textures: 7
Texture Resolutions: 2048x2048
Number of Materials:
- Unity 2022:
- Mobile Shaders: 3
- PC Shaders: 3
- Unity 6:
- URP Shaders: 3
Join the N-hance Studio community on: Discord, YouTube and Facebook
_____________________________________________________________________________
Attention:
If you plan to use our assets, including this one, in any NFT or blockchain projects, please reach out to us via email first!
_____________________________________________________________________________
Asset Description:
This package is designed for stylized / fantasy games. This asset is well detailed and can be used for First and Third Person camera.
Various color Materials for wide customization included!
Features:
- PBR Stylized Material:
- 3 Hand-painted Diffuse Maps
- 1 Normal Map
- 1 Smoothness Map
- 1 Ambient Occlusion Map
- 1 Emissive Map
- Choose between different styles:
- Blue Stingray
- Cyan Stingray
- Green Stingray
- ANIMATIONS LIST:
- Idle
- Idle01
- Combat_Stun
- Combat_Unarmed_Ready
- Combat_Unarmed_Attack
- Combat_Unarmed_Attack01
- Combat_Unarmed_Hit
- Combat_Unarmed_Dodge
- Death
- Dead
- Run_Forward
- Run_Backwards
- Run_Left
- Run_Right
- Walk_Forward
- Walk_Backwards
- Walk_Left
- Walk_Right
Check out our Sea-themed Assets & Packs:
- Stylized Sea Animals Pack
- Stylized Sea Animals Pack #2
- Stylized Sea Animals Pack #3
- Stylized Sea Turtle
- Stylized Crab
Price $19.99
FREE 15 Full Opaque Spell by Roman CHACORNAC
Technical Details
- Number of Effects: 61 unique spell effects
- Tracking ShotCategories: Shot Burst Buff Explosion Rain Beam Strike Impact Incantation
- Customization: Adjustable via Particle System Inspector or Script
- Render Pipeline: URP (Universal Render Pipeline) Only
- Unity Version: Developed and tested on Unity 2022.3.59f1
- Performance: Optimized for low-poly, mobile, and VR applications
- Opacity: Fully opaque, no alpha blending
- Shader: Custom Shader Graph, all parameters controlled via Spell Manager Prefab and Material
- Textures & Materials: Low-poly unlit material for optimal performance
- Scene Compatibility: Compatible with Unity URP 2022.3.59f1 and newer
Spell Manager System
The Spell Manager script allows you to easily test and combine different spell effects. It provides a simple interface to assign spells to objects and test them in real-time within your Unity scene.
How to Use the Spell Manager
- Go to Spell Data and create a new spell by filling in the required parameters in the Inspector.Create a Spell
- Drag and drop the Spell Manager script into your scene.Add the Spell Manager to the Scene
- In the Spell Manager Inspector, assign the newly created Spell Data or use one of the example Spell Data assets provided.Assign Spell Data
- In the Spell Manager Inspector, assign a target object that will be affected by the spell.Assign a Target
- Enter Game Mode in Unity, then press the designated shortcut in the Spell Data to trigger the spell.Test the Spell
Important Note: The Spell Manager script is designed for testing purposes only. It allows you to experiment with spell effects but is not game-ready and will require additional work to integrate into a full game project.
Full Opaque Spell VFX Pack
Overview
The Full Opaque Spell VFX Pack is a stylized, fully opaque spell effect pack designed for mobile, VR, and stylized projects. It provides optimized, high-performance magical effects that work seamlessly in Unity's Universal Render Pipeline (URP). This pack includes 61 unique spell effects across multiple categories and a customizable system for testing spells via the Spell Manager script.
Features
- No transparency for better optimization and visual clarity.100% Opaque Rendering
- Custom Shader Graph fully compatible with Unity’s Particle System.URP & Shader Graph
- Designed for smooth performance, even on low-end devices.Lightweight & Optimized
- Adjustable parameters to modify spell appearance, duration, and intensity.Customizable Spell System
- 15 effects in Shot, Burst, Buff, Explosion, Rain, Beam, Strike, Impact, Incantation, Tracking Shot.Diverse Spell Categories
- Some spells include particle interactions with scene conditions.Dynamic Effects
- All parameters are adjustable directly within the Particle System Inspector.Easy Integration
- For testing and combining different spells easily.Spell Manager Script Included
- Showcasing the VFX in a ready-to-use environment.Demo Scene Included
Spell Manager System
The Spell Manager script allows you to easily test and combine different spell effects. It provides a simple interface to assign spells to objects and test them in real-time within your Unity scene.
How to Use the Spell Manager
- Go to Spell Data and create a new spell by filling in the required parameters in the Inspector.Create a Spell
- Drag and drop the Spell Manager script into your scene.Add the Spell Manager to the Scene
- In the Spell Manager Inspector, assign the newly created Spell Data or use one of the example Spell Data assets provided.Assign Spell Data
- In the Spell Manager Inspector, assign a target object that will be affected by the spell.Assign a Target
- Enter Game Mode in Unity, then press the designated shortcut in the Spell Data to trigger the spell.Test the Spell
Important Note: The Spell Manager script is designed for testing purposes only. It allows you to experiment with spell effects but is not game-ready and will require additional work to integrate into a full game project.
Installation
- Download the Full Opaque Spell VFX Pack.
- Import the package into your Unity project.
- Drag the Spell Manager prefab into your scene and start testing spell effects.
- Use the Spell Data assets to create and modify spells directly in the Inspector.
Copyright Notice
Copyright Roman Chacornac 2025
All rights reserved. This product is protected by copyright and may not be distributed, modified, or resold without the prior permission of the author. Any unauthorized use is prohibited.
Support
If you encounter any issues or need assistance, feel free to reach out to us at:
Email: optifx.fr@gmail.com
Price $0.00
EazyPrefs - Supercharged PlayerPrefs & EditorPrefs by Hellmade Games
FEATURES:
- Supports both PlayerPrefs and EditorPrefs
- Works with many types: int, float, bool, string, enums, vectors, colors, DateTime, JSON objects, and more
- Clean and powerful editor window for full visibility and control
- Edit, create, delete, encrypt, and compress prefs directly from the editor
- Type-safe API with both static and instance-based access
- Auto-generated static wrappers for quick and easy access
- Extendable system with support for custom pref types and drawers
- Optional encryption (AES) and compression (GZip) per pref
- Import and export prefs as JSON for backup or migration
- Filtering, sorting, and instant search in the editor
- Minimal setup — works out of the box
- Open source, clean code, and fully documented
SUPPORTED OS:
- Windows (Tested)
- macOS (Tested)
- Linux
Docs | Official Website | Discord
Say goodbye to clunky prefs workflows and hello to the supercharged, all-in-one solution for managing your PlayerPrefs and EditorPrefs like a boss 🚀
EazyPrefs is a powerful, all-in-one PlayerPrefs and EditorPrefs toolkit that extends Unity’s default system with full visibility, flexibility, and control.
It comes with a feature-rich editor to view, edit, add, delete, encrypt, and organize your prefs—plus support for dozens of data types (including vectors, colors, DateTime, enums, even custom classes and collections).
Unity’s built-in prefs are a limited black box—you can’t see or manage them without jumping through hoops. EazyPrefs opens it up and gives you a clean, efficient, and extendable workflow for working with local data both in the Editor and from code.
FEATURES
✅ Supports Both PlayerPrefs & EditorPrefs
Manage everything in one place!
🔥 Beyond the Basics
Use floats, doubles, shorts, uints, Vectors, Quaternion, DateTime, Color, Enum, and even custom classes and collections via the built-in JSON pref type.
🚀 Super easy to setup and use
You can dive directly in - No complex setup to start using the built-in features. It also supports existing prefs.
🧰 Extendable & Modular
Define your own pref types, add custom serialization and implement custom pref drawers.
🔐 Encryption & Compression
Keep your data safe, compact, and cheat-resistant.
🖥️ Seriously Powerful Editor
View, edit, create, delete, encrypt/decrypt, compress/decompress... directly from the Editor.
🎯 Filtering, Sorting, Search
Type-based filters, custom sorts, instant search—find what you need fast.
📦 Import & Export Support
Move data between projects or create backups effortlessly.
🧼 Use Your Own Coding Style
Use strongly typed static classes, or instance-based objects with more power—whatever fits your architecture.
📖 Clean Code & Fully Documented
Built with clean code principles in mind, fully open source, and well-documented
✅ COMPATIBILITY
Supported OS: Windows (tested), macOS (tested), Linux
Supported platforms: Android and iOS
🔨 BUILT WITH ❤️ FOR:
- Devs who want full control and no extra hassle over their prefs and data
- QA teams debugging complex projects
- Studios building custom tools and workflows
📣 HAVE FEEDBACK OR IDEAS?
We’re always improving EazyPrefs and love hearing from you! Drop us a message, leave a review, or send us your wishlist of features!
MORE ASSETS BY HELLMADE GAMES
Please check out our publisher page or visit our website!
Stop struggling with Unity Prefs. Start mastering them with EazyPrefs.
Price $16.00
Modular Subway Tunnels by Abandoned World
3D Specification:
- 79 PBR Materials
- 285 Meshes
- 468 Prefabs
- 5 Shaders
- 2 Shader Graph (HDRP & URP)
- 168 Textures: 4096x4096 / 2048x2048 / 1024x1024
- Textures Maps: BaseColor, Normal, ORM, Alpha Mask
- ORM Shader combining maps Ambient Occlusion, Roughness and Metallic into one texture
Range of Tris:
- Architecture: 2-89758
- Doors: 10-11530
- Electrical Equipment: 16-44514
- Furniture: 48-396
- Ventilation: 8-206
- Pipes: 36-54740
- Workshop: 72-436
A set of modular elements, which you can create subway tunnels and fill underground rooms! This set contains different elements of tunnels, rooms, corridors, as well as their filling.
Available elements: rails, tunnels, rooms, pipes, wires, ventilation, hermetic gates, hermetic doors, doors, furniture, electrical panels, lighting lamps, wood box, diesel generator, stairs, technical train.
| WebSite | X (Twitter) | YouTube | Instagram | Reddit | Unity |
Attention!
- All screenshots were taken in the HDRP version of the project. The engine settings files are included.
- There is also a graphics configuration file in URP.
- Decals are placed only in the HDRP version of the scene. In URP, decals are available in the preview scene. There are no decals in Built-In.
- A video flyby of the same work on a different engine - YouTube (The props, design and lighting are 90% correct, the textures and meshes are the same.)
Features:
- Low Poly - Game Ready
- Reasonable poly count
- Reused Textures for less stress on memory
- PBR Materials
- 29 Seamless materials
- Pipes have several material options: new, old, dirty, blue, green, red, yellow
- Several colors of electrical panels
Price $60.00
Epic Orchestra by Taim Moor
-Single Orchesra sound track
-Customizable
Product Overview:
Introducing the Handmade Orchestral Soundtrack: Sound Track 1, a carefully crafted orchestral track designed to bring depth and emotion to your game. This exquisite piece combines rich instrumentation with a unique arrangement, making it ideal for epic moments, dramatic scenes, or serene exploration.
Key Features:
- High-Quality Recording: Professionally recorded to ensure studio-grade sound quality.
- Emotive Composition: A single, versatile track that adapts to various gameplay scenarios and enhances storytelling.
- Seamless Integration: Provided in standard formats (WAV) for easy use in Unity.
- Loopable: Designed to loop seamlessly, allowing for dynamic background music that enhances player immersion.
- Commercial License: Includes a customizable license for developers, so you can use it in your projects without worry.
Ideal For:
- Indie game developers
- Cinematic experiences
- Mobile games
- Trailers and promotional material
Elevate your project with the Handmade Orchestral Soundtrack: Volume 1. Let this powerful composition engage your audience and enhance their experience in your game!
Price $5.00
SCI-FI Fuel Tank Vol. 1 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 28 (Base color, AO, Height, Metallic, Normal Roughness)
16 Materials
4 color variations
UV mapping: Yes
SCI_FI_Fuel_Tank_1_1
Polygons: 8034
Vertex: 8171
Number of meshes/prefabs: 1
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling SCI-FI Fuel Tank V1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $4.99
Gradient Shader Toolkit by SpaceVIZCraft
Technical Details
- Supported Platforms: All platforms supported by Unity URP
- Unity Version: 2021.3 LTS or newer
- Render Pipeline: Universal Render Pipeline (URP) required
- Shader Model: 4.5+
- Package Size: Approximately 15 MB
- Editor Extensions: Custom gradient and curve editors included
- Dependencies: Requires URP package
- License: Single Entity (See Unity Asset Store EULA)
- Documentation Format: PDF
Gradient Shader Toolkit is a comprehensive gradient-based shader system that empowers artists and developers to create stunning, customizable visual effects with minimal effort. With an intuitive editor, smooth animation cycles, and over 30 built-in effects, this toolkit brings professional-grade visuals into your workflow—optimized for real-time applications.
Key Features:
- Advanced Gradient Editor: Create, modify, and save custom gradient styles with ease using a clean and intuitive interface.
- Color Palette Support: Import and use predefined color schemes for quick and consistent design.
- Seamless Animation: Loop animations without visual breaks or interruptions, ideal for continuous effects.
- 30+ Built-in Effects: Includes dissolve, emission, rim lighting, wave distortion, and more.
- Complete Control: Adjust gradient types, smoothness, animation speed, step count, and other parameters.
- Time-Based Controls: Toggle between animated and static modes with precision control.
- Rendering Pipeline Support: Designed for compatibility with modern real-time rendering workflows.
- Optimized Performance: Lightweight and efficient across desktop, mobile, and XR platforms.
- Full Documentation: Includes tutorials and ready-made examples to accelerate integration.
Effect Categories:
- Basic: Gradient fill, lighting, emission, masking, metallic and surface properties.
- Texture-Based: Pattern overlays, wave distortions, RGB shifts, heat distortions.
- Stylized: Multiple dissolve effects, rim glow, holographic looks, outlines.
- Dynamic: Pulsing gradients, energy waves, shield effects, electric discharges.
- Experimental: Glitch visuals, scanline effects, stylized X-ray, psychedelic transformations.
Perfect For:
- Developers who want eye-catching effects with minimal performance cost.
- UI/UX designers crafting fluid transitions and vivid interface visuals.
- XR creators aiming for immersive and dynamic shader effects.
- Digital artists seeking full control over gradient-driven rendering.
Price $25.00
Toon Boat Control | System & Framework by Golem Kin Games
Key Features:
- 🧭 Physics-Free Movement: Uses Transform.Translate for deterministic, lightweight control.
- 🌊 Wave Following System: Procedural wave simulation with sine/cosine blend. Configurable amplitude, frequency, and speed.
- 🛶 Sail-Based Steering: Independent sail rotation impacts turning behavior. Configurable reset speed and turn angle caps.
- ⚡ Boost System: Modifies movement speed and dynamically animates camera FOV. Includes duration and cooldown logic.
- 💥 Collision Damage: Supports raycast and OnCollisionEnter detection. Customizable speed threshold triggers health loss.
- ❤️ Heart UI Health System: Array-based, sprite-swapping hearts. Full/empty heart sprites reflect current health state.
- ♻️ Respawn System: Triggers visual FX and delayed repositioning with full health restoration.
- 🎮 Input-Driven: Designed for keyboard, but input axis references make it easy to swap in controller or mobile input.
Bring your game to life with this stylized Toon Boat Controller, inspired by retro-style sailing! Designed for easy drop-in use, it features smooth boat movement, dynamic wave-following, and responsive sail steering. The system includes:
- 🌊 Wave-based motion with adjustable frequency and amplitude
- ⛵ Sail steering mechanics with smooth rotation and speed control
- ⚡ Boost system with FOV zoom and cooldown
- 💥 Collision detection using raycast and physics with configurable damage speed threshold
- ❤️ 5-Heart health system with animated UI and respawn logic
- 🎮 Fully commented, clean code — plug-and-play ready!
Perfect for mobile, PC, or console titles with water navigation, stylized visuals, or light adventure gameplay.
Price $19.99
Explosions vfx-Urp Pack by Game HUB
Render Pipeline: URP
Texture: 2048b/w2048
Texture source: Texture alpha
VFX Explosion Pack is a collection of powerful, cinematic explosion effects created using Unity’s Particle System, designed specifically for the Universal Render Pipeline (URP). This pack includes a range of stylized and realistic explosion variationsthat are fully customizable, making them ideal for action games, sci-fi battles, destruction sequences, spell impacts, and environmental effects.
Each explosion is provided as a prefab with adjustable parameters including size, color, lifetime, emission rate, and textures, allowing developers to fine-tune the look and feel of every blast.
- Import the VFxExplosionPack into your Unity URP project.
- Enter play mode and press “Left Mouse” to cycle through variations in real-time.
- Easily integrate the effects into your project with drag and drop functionality like Drag and Drop the desired Prefab into scene.
Price $4.99
Rusty Metal Textures (2K) by SR Studios Kerala
- Material(s) : Unity standard material.
- Material(s) count : 16+
- Theme : Rustic, Cyber, Iron, Futuristic
- Seamless tileable textures : YES
- Prefab Included : 80+ (Drone, Cube, Plane, Cyllinder)
- Texture Size(s) : 2048 x 2048(.PNG)
- Texture type : PBR (Base, Metallic,Roughness, Normal)
This pack contains 16 High quality Cyber Rusty Materials/Textures.Apply the materials to your 3D mesh that have an unwrapped UV.Best fit for Apocalyptic and Futuristic Game models.
Technical Details:-
- Material(s) : Unity standard material.
- Material(s) count : 16+
- Theme : Rustic, Cyber, Iron, Futuristic
- Seamless tileable textures : YES
- Prefab Included : 80+ (Drone, Cube, Plane, Cyllinder)
- Texture Size(s) : 2048 x 2048(.PNG)
- Texture type : PBR (Base, Metallic,Roughness, Normal)
Features:-
- High quality Cyber Rusty Materials
- Seamless tileable textures
- "Drone" 3D model included
- Best fit for Apocalyptic and Futuristic Game worlds/models
- PBR High quality Textures/Materials
- Include many basic Prefab variations
- Mobile, AR supported
- All nodes, materials and textures are appropriately named.
Notes:
Support URP, HDRP, LWRP, Built-in Render Pipeline.
This project is submitted using Built-in Render Pipeline. If you are not using Built-in Render Pipeline, you need to manually reset the shader of the model to avoid it being pink
How to use:-
Simply drag and drop the Materials/prefab to your Scene/Mesh and use it.
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About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India
Contact : srstudioskerala@gmail.com
................Thank you for downloading this package................................
Price $15.00
Desk Clutter Props by G-Star
Number of textures 174
Texture Resolutions
- 64x64
- 256x256
- 512x512
- 1024x1024
- 2048x2048
- 4096x4096
Minimum polygon count 300
Maximum polygon count 3 000
Number of meshes/prefabs 137
Rigging: No
UV mapping: Yes
LODs: No
Types of materials and texture maps PBR
Desk Clutter Props is a versatile, large set of optimized patterns designed to fill desks and various surfaces with papers, books, magazines, stationery and other small items. Ideal for offices, schools, residential interiors and stylized projects.
📦 Set includes:
- Magazines
- Book
- Notes, letters, papers
- Stationery items (pens, rulers, scissors, etc.)
- Mugs and cups
- Keys
- Several models of tables and chairs
Price $19.00
Customizable Stylized Lava Shader for Unity by Mart 11UP
- Fully customizable stylized lava shader built with Shader Graph
- Easy-to-use, ready-made material included (StylizedLavaMaterial)
- No need to edit the shader — all settings are exposed in the material inspector
- Lava animation controls: noise speed, wave motion, flow and depth effects
- Foam controls: color, size, ripple speed, and noise tiling
- Depth-based fade effect for submerged objects
- Clean and organized material properties for fast iteration
- Offline documentation included (PDF format) with step-by-step setup guide
This package includes a highly customizable and stylized lava shader created with Unity’s Shader Graph. Designed for flexibility and ease of use, it comes with a ready-to-use material (StylizedLavaMaterial) that can be applied directly to any mesh in your scene — no shader editing required.
The shader includes controls for color, flow, noise, foam, waves, and depth-based effects, making it suitable for a wide range of art styles and game genres, from fantasy and sci-fi to stylized platformers or top-down adventures.
All settings are exposed in the material inspector, allowing you to quickly tweak the look and behavior of the lava without writing a single line of code. Whether you're targeting PC, mobile, or console platforms, this shader is built to scale efficiently.
Note:
For the best wave effect performance, ensure your plane mesh is high-poly (i.e., has enough vertices) to allow for smooth vertex displacement. This is especially important when using the shader in large-scale environments, such as a high-scaled sea or ocean.
Price $4.99
Effect_ActionGame_Set by Canmu
Number of prefabs: 30
Number of meshes: 2
Materials
- Existing materials (Mobile/Particle/Additive・AlphaBlended)
Textures
- Number of textures: 51
- Texture size: 64*64 to 1024*1024
- Texture type: Base color
Supported development platforms: Windows
The structure is focused on ease of secondary editing.
Tree structure categorized by element.
By naming the particle system the same as the material used, it is easy to reconstruct the material when it is peeled off, and you can immediately see which textures are to be replaced.
Package contents
- 6 types of muzzle-related effects
- 6 types of bullet effects
- 8 types of hit and explosion effects
- 10 types of other effects
Price $6.99
Doctor Office Room Lowpoly by Natural creative
Number of textures :47
Texture dimensions : 512x512, 1024x1024, 2048x2048
polygon count : 72000 to 74500
Number of meshes : 41
Number of prefabs: 41
Rigging: No
UV mapping: Yes
LOD information (No)
Types of materials and texture maps (e.g., PBR)
Contact: Mail id: natural.creative2020@gmail.com
Doctor Office Room :
A low-poly 3D Doctor Office Room with hand painted high quality texture.This Assets use AR,VR,mobile Game,pc game and any different projects.
All assets are created in a low poly art style. The material setups are simple and you are able to customize them easily.
Demo Scene Included
Contact: Mail id: natural.creative2020@gmail.com
Price $27.99
Meadow Forest Props - Low Poly Models Pack by Nimble Fox
Number of textures: 1
Texture dimensions: 2048x2048
Polygons: 41 - 4k depending on object
Number of prefabs: 95
UV mapping: Yes
LOD: 1 (low poly)
Types of materials and texture maps: URP Lit Shader with Base Map
◼ Share your work on our Discord server and chat with us! ◼
◼ General◼
A collection of stylized game-ready 3D models that work out-of-the-box in any low-poly game.
✓ The trees are compatible with the Critter Environment leaf instancing.
◼ Pack content (95 models)◼
- Trees
- Mushrooms
- Boulders and stone formations
- Gravestones
- Wooden huts
- Small wooden pier
- Boat
- Tent
- Scrolls
- Rope
- Lantern
- Chest
- Cage
- Coins
- And more...
◼ 3D Pixel Art style◼
We specialize in the 3D Pixel Art style. These models are compatible with the Critter 3D Pixel Art toolkit assets.
Price $0.00
Lowpoly Castle 01 by Blue Polygon
Textures: All texture dimensions are 2048x2048
Brick_Diffuse - Normal - Roughness
Brick2_Diffuse - Normal - Roughness
Brick3_Diffuse - Diffuse2 - Normal - Roughness
Cloth_Diffuse - Normal - Roughness
Grass_Diffuse - Normal - Roughness - Ambientocclusion
Metal_Diffuse - Diffuse2 - Normal - Roughness
Planks_Diffuse - Normal - Roughness
Roof_Diffuse - Diffuse2 - Normal - Roughness
Steel_Diffuse - Normal - Roughness - Metallic
Stone1_Diffuse - Normal - Roughness
Stone2_Diffuse - Diffuse2 - Normal - Roughness
Wood1_Diffuse - Diffuse2 - Normal - Roughness
Wood2_Diffuse - Diffuse2 - Diffuse3 - Normal - Roughness
Wood3_Diffuse - Normal - Roughness
Metarials:
Brick - Brick2 - Brick3
ClothGrey - ClothRed
Metal - Metal_1 - Metal_2 - Steel
Roof - RoofGreen - Stone1 - Stone2 - Stone2_1 - Stone2_2
Planks - Wood1 - Wood1_1 - Wood2 - Wood2_1 - Wood2_2 - Wood3
SimpleColors: Bottle - Candle - Clay - Dirt - Flag - Glass - Leather - Plate - Sea - Window
Number of meshes/prefabs : 169
Model names and polygon counts:
Axe - Triangles:316 Quads:161
Fountain - Triangles:466 Quads:235
Fountain_Part - Triangles:270 Quads:135
Barrack - Triangles:1610 Quads:807
Barrack_Cloth - Triangles:2372 Quads:1192
Barrack_Door - Triangles:540 Quads:270
Barrack_Fences - Triangles:456 Quads:228
Barrack_Steps - Triangles:108 Quads:54
Barrack_Steps_Collider - Triangles:12 Quads:6
Barrack_Windows - Triangles:696 Quads:348
Toilet - Triangles:322 Quads:161
Toilet_Door - Triangles:328 Quads:164
House - Triangles:420 Quads:210
House_Door - Triangles:684 Quads:342
House_Parts - Triangles:292 Quads:146
House_Roof - Triangles:24 Quads:12
House_Stairs - Triangles:124 Quads:62
House_Stairs_Collider - Triangles:12 Quads:6
House_Window - Triangles:1824 Quads:912
Kitchen - Triangles:1184 Quads:592
Kitchen_Door - Triangles:972 Quads:486
Kitchen_Firepit - Triangles:304 Quads:152
Kitchen_Parts - Triangles:360 Quads:180
Kitchen_Roof - Triangles:24 Quads:12
Kitchen_Stairs_Collider - Triangles:12 Quads:6
Kitchen_Windows - Triangles:1656 Quads:828
Bottle1 - Triangles:348 Quads:174
Bottle1_Top - Triangles:76 Quads:38
Bottle2 - Triangles:332 Quads:166
Bottle2_Top - Triangles:76 Quads:38
Clay_Bowl - Triangles:500 Quads:250
Cooker - Triangles:1164 Quads:582
Cooker2 - Triangles:304 Quads:152
Cooker3 - Triangles:656 Quads:328
Cooker_Stick - Triangles:76 Quads:38
Kitchen_Shelf - Triangles:36 Quads:18
Plate - Triangles:476 Quads:238
Sink - Triangles:536 Quads:270
Sink_Part - Triangles:270 Quads:135
Armory - Triangles:502 Quads:251
Armory_Door - Triangles:876 Quads:438
Armory_Parts - Triangles:968 Quads:484
Armory_Roof - Triangles:40 Quads:20
Armory_Stairs_Collider - Triangles:12 Quads:6
Armory_Windows - Triangles:192 Quads:96
Anvil - Triangles:252 Quads:126
Armory_Firepit - Triangles:264 Quads:132
Hammer1 - Triangles:64 Quads:32
Hammer2 - Triangles:132 Quads:66
Metal_Piece - Triangles:140 Quads:70
Sword_Holder - Triangles:308 Quads:154
Wood1 - Triangles:64 Quads:32
Buttery - Triangles:576 Quads:288
Buttery2 - Triangles:1048 Quads:524
Buttery2_Door - Triangles:636 Quads:318
Buttery_Door_L - Triangles:684 Quads:342
Buttery_Door_Lock - Triangles:12 Quads:6
Buttery_Door_R - Triangles:684 Quads:342
Buttery_Parts - Triangles:1012 Quads:506
Barrack2 - Triangles:1716 Quads:858
Barrack2_Fences - Triangles:832 Quads:416
Barrack2_Stairs - Triangles:1200 Quads:600
Barrack2_Stairs_Collider - Triangles:20 Quads:10
Barrack2_Steps - Triangles:144 Quads:72
Armory_Firepit_Dirt - Triangles:376 Quads:364
Barrel - Triangles:2112 Quads:1056
Box2_B - Triangles:900 Quads:452
Box2_T - Triangles:364 Quads:182
Box3_B - Triangles:1308 Quads:656
Box3_T - Triangles:292 Quads:146
BoxB - Triangles:764 Quads:382
BoxT - Triangles:464 Quads:233
Bridge - Triangles:3080 Quads:1544
BridgeStairsCollider - Triangles:252 Quads:134
Bucket - Triangles:336 Quads:168
Candle - Triangles:424 Quads:212
Carpet - Triangles:332 Quads:166
Chair - Triangles:644 Quads:328
Chair2 - Triangles:736 Quads:368
Chair3 - Triangles:552 Quads:272
Chair4 - Triangles:1006 Quads:505
Chair5 - Triangles:588 Quads:298
Chair6 - Triangles:316 Quads:158
Drawer - Triangles:2484 Quads:1242
DrawerC1 - Triangles:632 Quads:316
DrawerC2 - Triangles:632 Quads:316
DrawerC3 - Triangles:544 Quads:272
FirePit - Triangles:1500 Quads:838
Firepit2 - Triangles:466 Quads:235
Firepit_Stones - Triangles:880 Quads:880
Flag - Triangles:556 Quads:278
FlagBase - Triangles:128 Quads:64
Lamp - Triangles:15212 Quads:7606
Sack - Triangles:1412 Quads:1112
Spear - Triangles:302 Quads:160
Spear_Holder - Triangles:668 Quads:334
Stone_Path1 - Triangles:272 Quads:195
Stone_Path2 - Triangles:324 Quads:232
Stone_Path2_R - Triangles:324 Quads:232
Stone_Path3 - Triangles:348 Quads:249
Stone_Path3_R - Triangles:348 Quads:249
Sword1 - Triangles:270 Quads:137
Sword2 - Triangles:320 Quads:164
Table - Triangles:1208 Quads:610
Table2 - Triangles:344 Quads:180
Table3 - Triangles:824 Quads:412
Torch - Triangles:172 Quads:86
Torch_Holder - Triangles:128 Quads:64
Wagon - Triangles:1384 Quads:692
Wagon_Back - Triangles:364 Quads:182
Wagon_Front - Triangles:80 Quads:40
Wagon_Wheel - Triangles:836 Quads:418
Wood2 - Triangles:76 Quads:38
Wood3 - Triangles:76 Quads:38
Wood4 - Triangles:36 Quads:18
Wood5 - Triangles:36 Quads:18
FlagBaseTower1 - Triangles:128 Quads:64
Gate - Triangles:1328 Quads:668
GateDoorL - Triangles:992 Quads:496
GateDoorLock - Triangles:12 Quads:6
GateDoorR - Triangles:992 Quads:496
GateStairs - Triangles:2000 Quads:1000
GateStairsCollider - Triangles:40 Quads:20
Tower1 - Triangles:1218 Quads:609
Tower1_Part - Triangles:12 Quads:6
Tower1_Part2 - Triangles:12 Quads:6
Tower1Stairs - Triangles:468 Quads:258
Tower1StairsCollider - Triangles:458 Quads:278
Tower2 - Triangles:1296 Quads:664
Tower2_Ladder - Triangles:872 Quads:436
Tower2Stairs - Triangles:544 Quads:296
Tower2StairsCollider - Triangles:532 Quads:315
Wall1 - Triangles:196 Quads:103
Wall2 - Triangles:188 Quads:98
FlagBaseTower3 - Triangles:128 Quads:64
FlagBaseTower4 - Triangles:128 Quads:64
Gate2 - Triangles:878 Quads:446
Gate2DoorL - Triangles:2828 Quads:1416
Gate2DoorLock - Triangles:12 Quads:6
Gate2DoorR - Triangles:2828 Quads:1416
Gate2L - Triangles:32 Quads:16
Gats - Triangles:248 Quads:124
Tower3 - Triangles:1590 Quads:809
Tower3Stairs - Triangles:732 Quads:412
Tower3StairsCollider - Triangles:736 Quads:461
Tower4 - Triangles:1422 Quads:711
Tower4Stairs - Triangles:724 Quads:408
Tower4StairsCollider - Triangles:728 Quads:457
Wall3 - Triangles:204 Quads:102
Wall4 - Triangles:192 Quads:96
CastleBot - Triangles:5628 Quads:2814
CastlePartsBot - Triangles:6136 Quads:3019
CastlePartsTop - Triangles:7520 Quads:3760
CastleStairsBot - Triangles:764 Quads:442
CastleStairsBotCollider - Triangles:772 Quads:508
CastleStairsBotCollider2 - Triangles:8 Quads:5
CastleStairsTop - Triangles:336 Quads:195
CastleStairsTopCollider - Triangles:340 Quads:224
CastleTop - Triangles:2358 Quads:1179
FlagBaseCastle - Triangles:128 Quads:64
CastleDoorBotL - Triangles:1368 Quads:684
CastleDoorBotLock - Triangles:68 Quads:34
CastleDoorBotR - Triangles:1368 Quads:684
CastleDoorTopL - Triangles:1368 Quads:684
CastleDoorTopLock - Triangles:68 Quads:34
CastleDoorTopR - Triangles:1368 Quads:684
SeaPart - Triangles:3872 Quads:1936
CandleLight - Particle
Terrain - Unity terrain
UV mapping: Yes
Animations: Flag, Sea
Scrips: FlagAnimRandomStart.cs
The castle is modular and all models are uv mapped.
Tower and door entrances are 1.5m x 2.15m.
All models created with Blender and all models have the same UV Size (0.073).
Material tilings are 20x20.
If you want to use your own textures, I recomend 2048x2048 texture size.
Price $49.00
Commander: Male and Female Shikikan Officer by Ida Faber
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
2 Characters, 2 Outfits
Many unique hairstyles
Completely modular
A wonderful render scene
Fully Rigged with UE5/Humanoid Rig
Apple ARKit Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Advanced materials! Tons of customization
Optional Accessories - Cape & Peaked Cap
⁺₊✧ ⋆ Blendshapes
Perfectly calibrated 52 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
⁺₊✧ ⋆ Different Outfits and Modularity
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
Body texture is censored. The uncensored texture can be requested
Adult parts are not modeled and do not have morphs or a rig. It’s a texture
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Full-Body is included
Underwear is included
Bonus Idle animation is included
Any other animations are not (!) included
⁺₊✧ ⋆ Unity project ┆ 2021.3.451f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
Physics are not (!) included
Wind Simulation for Hair!
Easily add Tattoos and Scars!
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, etc.
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
⁺₊✧ ⋆ 4K Textures
9 Texture sets: Body, Head, Eyes, Lashes, Clothes x2, Wavy Hair, Straight Hair, Buzz cut
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
and may include an Ambient Occlusion, MatID, Opacity and Emissive maps
⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ
⭐ Discord ┆ YouTube ┆ Instagram ┆ Unity
꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒦꒷꒦꒷꒷꒷꒷
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
2 Characters, 2 Outfits
Many unique hairstyles
Completely modular
A wonderful render scene
Fully Rigged with UE5/Humanoid Rig
Apple ARKit Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Advanced materials! Tons of customization
Optional Accessories - Cape & Peaked Cap
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Commander Boy
Faces 23180 ・ Tris 45295・ Verts 27965
Commander Girl
Faces 33598・ Tris 65974・ Verts 37824
⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
The full list of Additional bones can be found here >
⁺₊✧ ⋆ Tested with various animations
Advanced Locomotion System v4
Standard 3rd person animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
Lyra Starter Game
⁺₊✧ ⋆ Blendshapes
Perfectly calibrated 52 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
⁺₊✧ ⋆ Different Outfits and Modularity
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
Body texture is censored. The uncensored texture can be requested
Adult parts are not modeled and do not have morphs or a rig. It’s a texture
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Full-Body is included
Underwear is included
Bonus Idle animation is included
Any other animations are not (!) included
⁺₊✧ ⋆ Unity project ┆ 2021.3.451f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
Physics are not (!) included
Wind Simulation for Hair!
Easily add Tattoos and Scars!
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, etc.
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
⁺₊✧ ⋆ 4K Textures
9 Texture sets: Body, Head, Eyes, Lashes, Clothes x2, Wavy Hair, Straight Hair, Buzz cut
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
and may include an Ambient Occlusion, MatID, Opacity and Emissive maps
⁺₊✧ ⋆ FAQ
﹌﹌﹌﹌﹌
Q: Can I request customization? Are you available for commissions?
A: Yes, my team is available for commissions. Please contact me for more details. 📧 idafaber3d@gmail.com
Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere. If you'll face any issues, please check out the #support-forum in my discord server.
Q: Are clothes from other models compatible?
A: Some are compatible, and some are not. Please take a look at compatibility list.
Q: How to obtain additional source files?
A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.
Q: Do advanced materials work without the Shader Graph?
A: No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package
Q: I don't need the advanced materials. How do I disable this feature?
A: Simply follow this instruction 🔗 here >
Q: I still need help! How do I reach out?
A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. If you like, join my discord server via this link! Normally, I answer within 1-3 working days.
Q: Can I upload and use your model in WEB3?
A: No, it is prohibited to use my models for creating non-fungible tokens, or to use in other blockchains.
Q: Can I sell the model as a VRchat avatar?
A: No, it is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them.
Q: Can I sell your characters as art?
A: No, It is prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models
Q: Can I sell my project files with your characters in them?
A: No, this is prohibited.
More information about the specific licenses and limitations is available in the Unity EULA FAQ and Terms of Service
≽^·⩊·^≼
Thank you!
Price $149.99
Nature Pack 1 - Winter by VIS Games
Texture-Sizes: 2048x2048 to 8192x8192
Textures include: Albedo, Normal and Maskmap (AO, Metallic, Smoothness)
Supports BuiltIn, URP and HDRP.
This nature pack contains all you need, to create a winter environment like trees, rocks, background mountains, terrain textures and more.
Contains:
-10 different conifer trees (4 levels of detail. All with and without roots and all with two different texture sets)
-10 different broadleave trees ((4 levels of detail. All with 2 different texture sets and with and without roots)
-9 branches (3 levels of detail)
-30 rocks / stones (low-poly with high detail look)
-streetlighs in different variations
-10 background mountains
-2 different types of wooden fences (1 with 2 elements and 1 with 3 elements, 2 levels of details, and 2 different texture sets, one with moss and one without)
-6 terrain texture sets + ice texture set.
Texture-Sizes: 2048x2048 to 8192x8192
Textures include: Albedo, Normal and Maskmap (AO, Metallic, Smoothness)
Supports BuiltIn, URP and HDRP.
Price $29.95