Pixelverse by Two Bit Machines
This is a Unity editor tool only.
🚀 Pixelverse: The Ultimate Pixel Art Editor for Unity
Speed up your workflow and unleash creativity—right inside Unity. Pixelverse is a dedicated pixel art editor built to create sprite animations directly in Unity (tested in Unity 2020.3, 2021.3, and Unity 6).
✨ Documentation. Join the Flare Discord. Give feedback, report issues, request features, or show your art!
✨ Key Features✨
🖌️ Core Pixel Editing
- Move, Select Layers
- Paint, Erase, Paint Bucket
- Shapes (Line, Rectangle, Circle), Marquee Select
- Flip, Rotate, Symmetry, Center
🎨 Color
- Color Editor
- Color Palettes
- Shadows Generator
🎬 Animation
- Timeline Animation
- Layers, Frames, Nesting
- Preview Window
- Onion Skins
⚡ Cool Features
- Inverse Kinematics
- Outline Generator
- Tile Mode
- Peek
📐 Flexible
- Resize
- Crop
- Canvas settings
📤 Export/Import
- Spritesheets
- Textures
- GIFs
⌨️ Keyboard Shortcuts
Perfect for:
- Pixel artists seeking Unity integration. No clunky imports or external tools.
Pixelverse aims to be a complete solution for pixel art creation. Expect cool updates that expand its capabilities. Next on the chopping block: a tile system!
Price $22.00
Glacial Ambient Vol.1 by MV01
wav.
48000
24 bit
stereo
A compilation of five very slow droning ambient compositions; the sounds evolve at a glacial pace while still keeping a rich texture whitout sounding dull as minutes go by.
All five songs have a gentle fade out at the end making them very easy to loop in the background of your scene.
Price $4.99
Sci-Fi UI SoundFX Pack Vol. 1 by Urizen Composer
Format: Wav
Samplerate: 48000 Hz
Bit Depth: 24
Loopable: no
Channels: 2 - Stereo
Level up your game's user experience with this high-quality Sci-Fi UI SFX Pack.
Designed specifically for game developers, this collection includes 100 professionally crafted sound effects tailored for futuristic interfaces, menus, notifications, buttons, hovers, and more.
With a clean, modern, and highly usable sound palette, the pack blends cybernetic, robotic, and hi-tech elements, making it ideal for sci-fi, space, hacking, or futuristic-themed games and apps.
The package contain 100 SFXs divided in 5 folders:
- UI SCI-FI CONFIRM – 27 tech-based sounds designed for "Ok/Confirm" actions.
- UI SCI-FI DENY – 8 tech-based sounds designed for "No/Go Back" actions.
- UI SCI-FI POP-UP – 15 tech-based sounds ideal for notifications, alerts, and pop-ups.
- UI SCI-FI CYBER CONFIRM – 30 cyber-themed sounds designed for "Ok/Confirm" actions, featuring a more aggressive and robotic sound palette.
- UI SCI-FI CYBER DENY – 20 cyber-themed sounds designed for "No/Go Back" actions, with a similarly aggressive and robotic tone.
All the SFXs were made using my custom tools, created with Ableton native Synths and Utilities, and with the Synth Phaseplant.
Designed for versatility, these sounds can be used individually or mixed to create endless sonic variations.
Price $20.00
Low-Poly Medieval Fantasy - NPC Pack by Polysplit Games
Main Features:
- Includes 2 Base Character NPCs for Male and Female (Fully Rigged).
- Contains total of 28 hairstyles (14 for Male & 14 for Female). Also has some variants for headwear to avoid clipping.
- 8 available Male Facial Hair.
- Customizable Face Features: (5 each) Eyes, Eyebrows and Mouths (Can also be hidden or removed).
- Clothing Sets for: Commoner, Blacksmith, Cook, Priest/Nun, Merchant, Healer, Noble, Kind/Queen (with Male & Female versions)
- Interchangeable Clothing Parts: Top, Bottom + some extra Accessories: Cape, Necklace, Headwear and a few Tools.
- Material & Shader with RGB color swapping for Body & Clothing (Created with URP Shadergraph) for full color customization.
- Rigged and fully compatible with Humanoid animations!
- Add dynamic joints to accessories like capes, long hair etc...
- Blends in with existing low-poly medieval assets you can find!
Compatibility:
- Created in Unity URP 2022.3.20f1
- FBX files are compatible regardless of render pipeline.
Extra Notes:
- Sample pre-posed character FBX are included (as per character preview images).
- Contains one (1) 2048x2048 PNG texture w/ RGB colors that's used for all meshes.
- Also contains twenty-two (22) pre-colored PNG textures for standard material use.
- One (1) LOD only with around 3,500 triangle polygon count for the Base Character & Clothing Set.
- Doesn't include any animations, except for still pose clips.
Created for the Low-Poly Medieval Fantasy Series. This pack is designed to further improve immersion in your medieval worlds, populating them with various folk, perfect for RPGs. They're built with modular parts, same with our previous Heroes pack to help create a variety of looks. You can even use their clothing for Heroes if you want, as they share the same rig.
Types of characters included in this pack are: Commoner, Blacksmith, Cook, Priest/Nun, Merchant, Healer, Noble, King/Queen.
More are planned to be added later on, like commoner & noble children, guards, etc...
Stay tuned for updates and upcoming Asset Packs in the future!
Price $19.99
LaneGraph by Blackbyte Games
Key features:
- Lane-based pathfinding
- Support for different lane types and directions
- Intersections with customizable connections
- Lane transitions (merges and splits)
- Traffic signal control
- Optimized spatial queries using A* pathfinding algorithm
- Utilizes Unity.Mathematics for lightweight and efficient data types (float3, etc.)
Supported OS:
The LaneGraph system is designed to be fully compatible with all platforms supported by Unity. The runtime components have been optimized to work efficiently on mobile devices, consoles, and desktop platforms without requiring platform-specific adjustments. The data structures are compact and memory-efficient, ensuring consistent performance across all deployment targets.
Link to documentation:
The LaneGraph documentation, including this user guide, can be found in the LaneGraph package. For additional reference materials and example scenes, please check the "Examples" directory within the package.
LaneGraph allows you to create complex road networks with different lane types, intersections, and transitions. The system provides both editor tools for designing your lane network and runtime APIs for pathfinding and lane queries.
Price $50.00
Fantasy ice golem by SAN 3D Art
Rigged: (Yes)
Animated: (Yes)
Number of characters: 1
Number of animations: 30
Vertex counts of characters:
Total: verts 5348, tris 8988
UV sets: 2
Number of Meshes: 1
Number of Prefabs: 5
Number of Materials: 2 (5 skins)
Number of Textures: 11
Type of materials and texture maps: PBR
Texture Resolutions: 4096 x 4096
Animations:
- 1) - Attack 1
- 2) - Attack 2
- 3) - Attack 3
- 4) - Attack 4
- 5) - Stomp
- 6) - Thrown grab
- 7) - Thrown ready
- 8) - Thrown release
- 9) - Battle roar
- 10) - Cast to target start
- 11) - Cast to target
- 12) - Cast 1
- 13) - Cast 2
- 14) - Get hit 1
- 15) - Get hit 2
- 16) - Dodge
- 17) - Parry
- 18) - Jump start
- 19) - Jump end
- 20) - Jump end run
- 21) - Jump fly
- 22) - Stun
- 23) - Swim idle
- 24) - Swim forward
- 25) - Idle
- 26) - Battle idle
- 27) - Walk
- 28) - Walk back
- 29) - Run
- 30) - Death
The ice golem has 30 animations. The full list of animations is in the technical information section. The model contains 5 skins with fully customizable ice materials with volume simulation, 2 UV set with 4K PBR textures. Screenshots from the Unity editor were taken in the URP render pipeline. There is also a version of the materials for the HDRP render pipeline. Suitable for games of different genre: RPG, strategy, first-person etc. A detailed overview of project is presented in the video.
Price $24.99
Style Reference Box by LXJK01
Stores the following values in a dedicated data asset:
- Colors;
- Floats;
- RectOffsets;
- Object references;
- Strings.
Includes an editor window with...
- Color previews;
- Collapsible category foldouts;
- Copy/Apply/Select functions;
- Memo pinning for quick access.
The Style Reference Box is a lightweight utility that helps you define, store, and apply consistent styles across your Unity project — right inside the Editor.
CLICK HERE TO VISIT THE UI ASSISTANT WEBSITE
Organize and reuse your most frequently used...
- Colors;
- Sizing values (font size, button height, layout spacing, etc.);
- Padding settings (for Rect Transforms and Layout Groups);
- Asset references (fonts, sprites, prefabs, etc.);
- Memos (tips, notes, UI guidelines, or quick access to Lorem Ipsum).
Each category includes buttons to copy and/or apply your preferences to improve your workflow — whether you're working solo or as part of a larger team.
Price $0.00
Bottles for 3D Breakables Core Pack by CatBorg Studio
Number of Textures: 29
Minimum texture dimensions: 32 x 64
Maximum texture dimensions: 128 x 128
Number of Meshes: 324
Number of Prefabs: 56
Minimum verticels count: 36
Averrage verticels count: 221
Maximum verticels count: 1357
CatBorg Studio™ Presents – Bottles for 3D Breakables Core Pack
Expansion Alert! Add even more shatter-worthy chaos to your game with this content-rich add-on, tailor-made to expand the capabilities of your 3D Breakables Core Pack.
◼ Important Note ◼
This is an extension and requires the 3D Breakables Core Pack to function properly.
◼ What’s Inside ◼
Inject personality and realism into your environment with a fresh collection of 28 breakable bottles, featuring a variety of iconic styles:
- Whiskey Bottles
- Beer Bottles
- Champagne Bottles
- Wine Bottles
- Soda Bottles
Each bottle is delivered in two detailed prefabs – an intact version and a shattered variant – perfectly suited for immersive breakage moments.
◼ Full System Integration ◼
All bottles are fully compatible with the systems introduced in the Core Pack:
- Collision Condition Setup – Detect impacts from specific TAGs or forces
- Action Taken Setup – Choose from custom actions like Destroy, DamageRandom, ChanceRandom or ForceRequired
- Explosion & Flash Support – Easily add impactful effects straight from the inspector
- Loot Support – Drop randomized or specified loot upon bottle breakage
◼ Optimized for Performance ◼
Utilizes the Core Pack’s Queue System for clean memory management and seamless gameplay performance.
◼ Stylized for Versatility ◼
Whether you're building a tavern, nightclub, battlefield, or dystopian wasteland—these bottles fit right in with a polished low-poly aesthetic.
◼ Support & Updates ◼
- Video Tutorials (Youtube)
- Help Desk (Discord)
- Documentation (GitHub ReadMe File)
Price $15.00
TelescopeView by Boris Lazeyras
Features
- Smooth zoom with adjustable FOV (field of view)
- Easy integration via Unity menu: Tools > BLInformatique > Telescope View
- 4 overlay styles (Simple, Pirate, Military, Scientific)
- Custom editor interface with preview
- Compatible with both input systems (legacy and new)
Description
Telescope View is a Unity tool that adds an immersive telescopic vision to your game.
Choose from several visual styles (Pirate, Military, Scientific, etc.) and smoothly adjust the camera zoom.
Compatible with both the old Input System and the new Input System (InputActions).
telescopeview@blinformatique.fr
Price $15.00
Toon Stylized Shader Pro by SpaceVIZCraft
- Built for Universal Render Pipeline (URP)
- Uses HLSL for shader programming
- Compatible with Unity 2020.3 and newer
Toon Stylized Shader Pro is a complete solution for creating vibrant cartoon and comic-inspired visuals. Unlike traditional shader collections that require switching between multiple materials, powerful all-in-one shader system with a clean, preset-driven workflow.
Everything You Need in ONE Shader:
- Classic toon shading with adjustable steps and smooth gradient transitions
- Comic-style effects like halftone patterns, cross-hatching, and bold contrasts
- Dynamic animations including bounce, wobble, and squash & stretch motion
- Stylized outlines with depth-aware control for consistent edge rendering
- 50+ pre-configured presets to speed up development and visual iteration
Key Features:
- Unified shader system to reduce complexity and boost productivity
- Intuitive interface for real-time preset selection and editing
- Deep customization for lighting, color, movement, and texture behavior
- Cartoon-style effects like specular glints and soft rim illumination
- Highly optimized for smooth performance on a wide range of platforms
- Includes full documentation and example scenes to help you get started quickly
Perfect For:
- Creators developing comic-style, 2.5D, or stylized 3D worlds
- Artists seeking expressive for cartoon rendering and animation
- Teams building lighthearted or exaggerated visual styles for games and apps
This versatile shader system makes it easy to bring cartoon and comic book aesthetics to life—all within a single, easy-to-use this shader
Price $30.00
Set of Fruits and Vegetables by 32cm
Polys 67000
Textures 200
Materials 46
Meshes 62
Prefabs 151
Collection of fruits and vegetables with different variations for a total of 150+ different objects. Realistic scales.
55 texture sets.
Each group of fruit or vegetable (tomato, carrot, orange, etc...) comes with 1 set of 4096 PBR textures including Ao, Albedo, normal, roughness, metalness, unity HDRP mask except garlis, leek, cherry, bean, peach, strawberry and 1 onion which share one. Compress them to your liking to save space.
Suitable for kitchens, decoration, supermarkets, street markets, shops, etc...
Verts 37000 tris 67000
Price $6.99
FTG Binoculars Pack by FishTacoGames
Package Materials default to HDRP.
HDRP,URP & BuiltInRP Material Packages included
150+ PBR textures/maps (4K) for customization:
Albedo (Color)
Metallic
Ambient Occlusion
Normal
Roughness & Smoothness
HDRP Masks
1. Standard / Classic Binoculars
8 Texture Variants (each with Text & No-Text versions)
2 Bag Mesh Variants (Functional Lids)
9 Bag Texture Variants
2. Range Finders
6 Texture Variants (each with Text & No-Text versions)
1 Case Mesh (Functional Lid)
6 Case Texture Variants
3. Night Vision Optics
10 Texture Variants (each with Text & No-Text versions)
1 Case Mesh (Functional Lid)
6 Case Texture Variants
63 Materials
72 Prefabs
72 Sprite Icons
3 UI Overlay Textures
Static Models -
LOD Triangle Count:
BinocularStandard_Mesh: 7948, 3948, 1509, 245
BinocularStrapA_Mesh: 2624, 814, 373
BinocularStrapB_Mesh: 2624, 1260, 365
BinocularStrapC_Mesh: 3024, 544, 200
BinocularStandardLenses_Mesh: 1024, 628, 280, 29
BinocularStandard Casebody_Mesh: 3288, 1302, 652, 298
CaseLid_Mesh: 664, 298, 133
CaseBodyClips_Mesh: 1102, 616, 363, 16
CaseLidClips_Mesh: 762, 94
CaseStrap_Mesh: 4374, 2870, 1223, 762
NightVisionBinocular:
Body_Mesh: 6710, 2280, 592
Lenses_Mesh: 512, 336 ,190
screen_Mesh: 2
NightVisionBinocular Case:
Top_Mesh: 2328, 1328, 490
Bottum_Mesh: 3072, 1766, 326
RangeFinder:
Body_Mesh: 5478, 2528, 661, 253
Lenses_Mesh: 920, 724, 346, 126
RangeFinderCase:
Left_Mesh:1218, 532, 158
Right_Mesh:946, 386, 158
Rigged Models -
Binocular Standard: 8972
NightVisionBinocular: 7224
RangeFinder: 6398
Binocular Strap: 2626
Case: 9600
Case Strap_highpoly: 9358
Case Strap_lowpoly: 3260
A set of three binocular types, ready for any open world, tactical or exploration game.
1. Standard / Classic Binocular
2. Range Finder
3. Night Vision Optic
Price $20.00
Theater Masks Pack by Valeria Miller
Number of textures 157
Texture dimensions 4096x4096
Maximum polygon count 1006
Number of meshes/prefabs 10
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model pack - Theater Masks Pack. Contains 5 different High/Low poly masks and has 5 skins, textures and materials. All textures 4096x4096 Includes mask map. Game ready, Suits for male and female characters. ll textures 4096x4096 PBR, Metall/Rough, include AO, Height map, Emissive, Mask map for HDRP.
Contains Low poly and High Poly variations.
All texture can be compressed to 1024x1024 without loss much quality.
5 Masks 5 Skins
Evil Mask - 968 polygons
Carnival Mask - 668 polygons
Crying Mask - 1006 polygons
Smile Mask - 922 polygons
Sad Mask - 994 polygons
5 High poly
Materials - 25
Textures - 157
Price $25.00
RPG Tiny Hero World Bundle Polyart by Dungeon Mason
❤️ RPG Tiny Hero Wave Polyart
Number of textures : Default Polyart( 3, Albedo, MetallicSmoothness, Emission ) MaskTint Polyart( 5, Albedo, SAM, Mask1,2,3)
Texture dimensions : 512 x 512
Polygon count
* Basic Male - 4804 Tris
* Basic Female - 5107 Tris
Number of meshes/prefabs
* Meshes : 181
* Prefabs : 205
Rigging: Yes
Animation count : 588
Animation type list : Root Motion and In Place
UV mapping: Yes
❤️ RPG Tiny Fantasy World Polyart
Number of Textures : 10
Texture Dimensions : ( 512 x 512 : 6 each, 128 x 128 : 1, 256 x 256 : 1, 1024 x 1024 : 2 )
Polygon Count (Tri) :
Tree and Plant : 135 - 3510 (Tri)
Rock : 136 - 5096 (Tri )
RiverRoadLakeFall : 98 - 4286 (Tri)
Mountains : 493 - 4448 (Tri)
LandMass : 106 - 1186 (Tri)
GroundPadding : 341 - 551 (Tri)
BuildingUtilityDeco : 282 - 10340 (Tri)
Number of Meshes/Prefabs : Mesh(197), Prefab( 197)
Rigging : No
Animated : No
LOD : YES ( LOD0 LOD1 provided )
🌝 FEATURES 🌝
The base project is made with URP. You can easily change it into HDRP or BuiltIn pipeline simply double clicking Unity Package in the project.
❤️ RPG Tiny Hero Wave Polyart
- Various Weapon stances are provided
- Sword and Shield
- Spear
- Two Hands Sword
- Double Sword
- Single Sword ( with no shield )
- Bow and Arrow
- Magic Wand
- No weapon(Martial Arts)
- Female parts(Heads and Bodies) provided
- Naked status( with minimum underwears ) provided for the start of characters
- One Polyart Material(Three 512x512 textures) for all meshes, highly optimized
- Highly customizable with many modular parts and weapons ( 115 Head parts, 20 bodies, 6 back parts, 65 weapons )
- MaskTintShader for unlimited color customization provided for Standard / URP(12.1.7) / HDRP(12.1.7) added.
- Various animations(588) for 8 different weapon stances fully compatible with Mecanim Humanoid. In-Place and Root motion animations both provided.
- Attacks1, 2, 3, 4(Basic)
- Combo 1,2,3,4,5
- Defend
- Defend Hit
- GetHit1,2, Dizzy, Die1,2, Get Up
- Idle Battle, Normal
- Level Up
- Challenging
- Dancing
- Victory
- Sense Something
- Jump normal, spin(Full, Separated)
- Move FWD, BWD, LFT, RGT, Nomal Move
- Roll FWD, BWD, LFT, RGT
- Dash FWD, BWD, LFT, RGT
- Sprint
- Greeting1,2
- Interacting with Doors and Stuffs
- Interacting with People
- Climb Up, Down
- Swimming, Floating
- Sleeping
- Find Something
- Carry, Throw
- Push
- Drink Potion
- Normal Walk
- Optimized for mobile games(low poly)
❤️ RPG Tiny Fantasy World Polyart
- The base project is URP. But you can also easily convert it to Built-in or HDRP project by simply double clicking the Unity package file.
- You have all the elements to form a fantasy forest world. You can assemble them any way you want.
- 45 Buildings and Decos
- 24 Ground Paddings
- 23 Land Masses
- 14 Mountains
- 34 Rivers, Roads, Lakes, Falls
- 40 Rocks
- 17 Tress and Plants
- It only has 1 universial Base texture for all the meshes. Extremely low weight in texture memory usage
- Shader for Water(Lake, Ocean, River, Waterfall), Portal, Fire, Wind(Grass,Tree,Flower) provided
- URP 100% supported ( 12.1.15 or Higher )
- LOD0 / LOD1 provided
- Collision component provided
Price $80.00
Pixelart Samurai Sideview Tilesets (Forest, Wasteland, Bamboo) - Complete Bundle by 49Wares
Total Sprite Count: 303 Environment Sprites, 143 Character Sprites
Animated: Yes (for characters)
Character Animations:
- Ronin: Idle, Run, Jump, Attack
- Ninja: Idle Normal, Idle Aggressive, Switch Stance, Jump, Run, Attack, Throw Shuriken
- Samurai: Idle Normal, Idle Aggressive, Walk, Jump, Attack, Attack 2
Additional: Pixel-based (Pixelart)
Ground Tileset Dimensions: 16×16 pixels
Character Base Dimensions: 32×32 pixels
Character Animation Dimensions: 104×77 pixels
A bundle which includes all 3 Pixelart Samurai Sideview Tilesets.
Regular Price 51$
Bundle Price 40$ (🤑 Save more than 20% on top of the current price 🤑)
These packs are containing 3 high detailed parallax pixelart environments, as well as 3 beautiful animated pixelart characters with game ready animations.
Designed for 2D sideview games such as Metroidvania, Adventure, and Endless Runner. This all-in-one package offers a rich assortment of environments, characters, and effects, all rendered in a consistent pixel art style. With 303 environment sprites, multiple background layers for stunning parallax effects, and pre-configured ruletiles for seamless level design, you have everything you need to create immersive game worlds. The bundle also includes dynamic character animations optimized at 32×32 pixels (with enhanced 104×77 animation frames) and ready-to-use animation controllers, ensuring your project is both visually striking and mechanically robust.
Bundle Contents
- Environment Sprites: 303 Environment Sprites
- 1 Straw Fence TilesetTilesets:
4 Ground Tilesets (16×16 pixels) - Various CloudsBackground & Parallax Elements:
2 Sky Backgrounds
14 Environment Background Layers
1 Foreground Layer
3 Grass Hill Backgrounds
3 Mountain Backgrounds
5 Grass Backgrounds (Bottom)
5 Grass Backgrounds (Top)
1 Mountain-Shrine Building
2 Shrine Arches
2 Stone Shrine Lanterns - Total of 143 Character Sprites (32×32 base with 104×77 animation frames)Character Assets & Animations:
Ronin Character: Idle, Run, Jump, Attack
Ninja Character: Idle Normal, Idle Aggressive, Switch Stance, Jump, Run, Attack, Throw Shuriken
Samurai Character: Idle Normal, Idle Aggressive, Jump, Walk, Attack, Attack 2 - Particle Effects: 4 Sword-Hit Particle Effects
- Bamboo Elements: 15 Bamboos with Leaves, 15 Bamboos without Leaves, 15 Additional PlantsNatural & Decorative Elements:
Various Stones, Grasses, Bushes, and Trees - Huge Demo Scene with Parallax SetupScripts & Demo:
Small Parallax Script
After purchasing this bundle, visit each package listed below, and you will be able to get them for free.
This bundle may have additional packages added periodically.
In this case, the price will be increased and new packages will be added. Customers who already own this bundle will receive all other added assets for free.
All of our Pixelart Samurai Sideview packs from this series:
https://assetstore.unity.com/lists/pixelart-samurai-sideview-9071756029963
For questions contact us on Discord: https://discord.gg/qzz2DrU9nV
Price $40.00
Easy Racing Car Controller by MasterPixel3D
🏁 Easy Racing Car Controller for Unity
Uncomplicated, ready to use, and fully customizable
Bring dynamic racing gameplay to your project with Easy Race Car Controller — a lightweight, flexible, and friendly driving solution designed for both arcade and semi-realistic experiences.
🚗 Key Features
⚙️ Customizable Car Behavior
Set the car's top speed, torque, and number of gears – the automatic gearbox adapts instantly to your settings. Want more control? You can fine-tune each gear individually.
⚙️ Runtime Adjustments
Adjust top speed, torque, number of gears, and more — even at runtime, while the car is in motion.
🎮 Full Controller Support
Works seamlessly with PlayStation, Xbox, and PC gamepads. Compatible with Unity’s Input System and the legacy Input Manager.
📱 Mobile & Split-Screen Ready
Includes demo scenes for mobile devices and split-screen gameplay – perfect for testing and extending across multiple platforms.
🏎️ Includes Ready-to-Use Track & Vehicle
Comes with a ready-to-use race track created with the Race Track Generator and a fully configured vehicle so you can test and play right away.
🎓 Clear Documentation & Tutorials
Step-by-step documentation and video tutorials are included to get you started quickly and confidently.
✅ Ideal For:
Racing games, driving prototypes, or any project that needs fast, responsive vehicle mechanics — all without the headache.
🎥 Video tutorials
Learn more about the asset with our video tutorials:
📥 Demos:
Price $29.00
Bandit Male Interjections by GalluxMan
235 .wav format files.
44100 Hz sample rate
235 voice files of adult male interjections. Use this to add extra emotions or build character to your game character, without needing to hire voice actors. This also works for almost any language as most sounds are recognized universally.
Sounds:
- Agreement
- Ahem
- AwwCute
- AwwDisappointed
- AwwPity
- CleverHeh
- Cold
- Damaged
- Disgust
- Dismissive
- Frustrated
- GivenUp
- GrowlAngry
- Hey
- Hooray
- Yay
- Indifference
- Laugh
- LaughEvil
- No
- Oomph
- Ouch
- Pfft
- Questioning
- Realization
- Relaxation
- Relief
- Shoo
- Shush
- Spooked
- SurprisedHuh
- TastyMmm
- Thinking
- Tsk
- Uhhh
- Uh-oh
- Understanding
- Wheee
- Whisper
- Whoa
- Whoops
- Wow
Price $4.99
Alligator HD by Rip Vertices Studio
Number of textures: 5 textures + 1 HDRP Mask
Texture dimensions: 4096 + 2048 AO
Polygon count of Alligator:
38,4k tris for LOD0 or LOD 1 = 19.2k
Number of meshes/prefabs:
1 mesh and 1 prefab per RP ( 3 all prefabs)
Rigging: Yes
Animation count: 4
Animation type list:
Walking, Idle, Attack, Dead
UV mapping: Yes
LOD: 2 Lod's : 0 (38,4k tris) and LOD1 (19.2k)
Types of materials and texture maps: PBR
The Alligator has 2 level of details (LOD):
LOD0 ~38,4 k tris
LOD1 ~19,2 k tris
The model is rigged and has very basic set of animation:
- walking, idle, attack, dying
Price $19.99
Delivery Box Truck by Rip Vertices Studio
Number of textures: 20 + 5 HDRP Masks
Texture dimensions: 4096x4096 and 2048x2048
Polygon count of Delivery Box Truck: 67 103 Tris
Number of meshes/prefabs: 1 Mesh and 3 color prefabs per render pipeline (9 All)
Rigging: Yes
Animation count: 2
Animation type list:
Driving Forward and back
UV mapping: Yes
LOD information: No LOD's
Types of materials and texture maps: PBR
Bring realism and detail to your project with this high-quality Delivery Box Truck, perfect for any modern urban or industrial setting. Designed for ALL RP, this vehicle asset includes:
🚛 Features:
- 3 customizable color variations (White, Green, Orange)
- Fully modeled interior with detailed dashboard and seating
- Driving animations for immersive gameplay
- Realistic wheels and exterior detailing
- Optimized for performance in games and simulations
- PBR materials for high visual fidelity
Whether you're creating a logistics simulator, an open-world city game, or a roleplaying environment, this box truck adds both functionality and polish to your vehicle lineup.
Price $29.99