RedMage by SURIYUN
Archbishop
Website
RedMage 2105 Polygons.
Wand 216 Polygons.
20 Humanoid Animation Mecanim support
Buyer will get all of showcases. I hope that this asset will able to help you to make best quality game.
Thank you so much.
Price $16.00
Website
RedMage 2105 Polygons.
Wand 216 Polygons.
20 Humanoid Animation Mecanim support
Buyer will get all of showcases. I hope that this asset will able to help you to make best quality game.
Thank you so much.
Price $16.00
Per Object FX Pro by Kalagaan
Per Object FX is an easy way to add FX to a single object.
Add the POFX component to the gameObject, and choose the FX from a list.
The effects are applied after the existing shader, it doesn't replace the original material.
If you hide the original mesh, the effects are applied to the background of the object. So you can create some zones where the FX is applied to all the objects inside.
FX for MeshRenderer & SkinnedMeshRenderer:
Blur, pixelate Emboss, Sobel, Refraction, Desaturate, HSL, Rim, Outline, Matcap
FX for SpriteRenderer:
Blur, pixelate Emboss, Sobel, Desaturate, HSL
Tested on Windows, Android, HTC vive
Source code included
Price $40.00
Add the POFX component to the gameObject, and choose the FX from a list.
The effects are applied after the existing shader, it doesn't replace the original material.
If you hide the original mesh, the effects are applied to the background of the object. So you can create some zones where the FX is applied to all the objects inside.
FX for MeshRenderer & SkinnedMeshRenderer:
Blur, pixelate Emboss, Sobel, Refraction, Desaturate, HSL, Rim, Outline, Matcap
FX for SpriteRenderer:
Blur, pixelate Emboss, Sobel, Desaturate, HSL
Tested on Windows, Android, HTC vive
Source code included
Price $40.00
Per Object FX by Kalagaan
Per Object FX is an easy way to add FX to a single object.
Add the POFX component to the gameObject, and choose the FX from a list.
The effects are applied after the existing shader, it doesn't replace the original material.
If you hide the original mesh, the effects are applied to the background of the object. So you can create some zones where the FX is applied to all the objects inside.
FX for MeshRenderer & SkinnedMeshRenderer:
Blur, pixelate Emboss, Sobel, Refraction, Desaturate, HSL, Rim, Outline, Matcap
FX for SpriteRenderer:
Blur, pixelate Emboss, Sobel, Desaturate, HSL
Tested on Windows, Android, HTC vive
Source code included in PRO version
Price $20.00
Add the POFX component to the gameObject, and choose the FX from a list.
The effects are applied after the existing shader, it doesn't replace the original material.
If you hide the original mesh, the effects are applied to the background of the object. So you can create some zones where the FX is applied to all the objects inside.
FX for MeshRenderer & SkinnedMeshRenderer:
Blur, pixelate Emboss, Sobel, Refraction, Desaturate, HSL, Rim, Outline, Matcap
FX for SpriteRenderer:
Blur, pixelate Emboss, Sobel, Desaturate, HSL
Tested on Windows, Android, HTC vive
Source code included in PRO version
Price $20.00
Mobile UI Rotation by It's All Good Games
Update objects when mobile device orientation changes. An elegantly simple solution.
- 1 script, 1 animator controller, 4 clips.
- No coding.
- No garbage collection.
- Source code supplied.
Read Documentation
Price $4.99
- 1 script, 1 animator controller, 4 clips.
- No coding.
- No garbage collection.
- Source code supplied.
Read Documentation
Price $4.99
Ram and sheep by Radik_Bilalov
This asset has RAM and SHEEP models.
Ram model has:
- 3950 tris - high poly;
- 2500 tris - midle poly;
- 1500 tris - low poly;
- diffuse and normal maps (4096x4096).
Sheep model has:
- 3660 tris - high poly;
- 2400 tris - midle poly;
- 1400 tris - low poly;
- diffuse and normal maps (4096x4096).
Models has 21 animations:
idle 1-2, attack 1-2, hate, eat 1-2, hit(front, left, right, back), dead, walk, walk_back, run, run_attack, sleep_start, sleep_idle, sleep_end, sound_"beee", jump.
Animations show in sketchfab.
If you have questions, then write to the mail:
Billl90.90@mail.ru
Price $30.00
Ram model has:
- 3950 tris - high poly;
- 2500 tris - midle poly;
- 1500 tris - low poly;
- diffuse and normal maps (4096x4096).
Sheep model has:
- 3660 tris - high poly;
- 2400 tris - midle poly;
- 1400 tris - low poly;
- diffuse and normal maps (4096x4096).
Models has 21 animations:
idle 1-2, attack 1-2, hate, eat 1-2, hit(front, left, right, back), dead, walk, walk_back, run, run_attack, sleep_start, sleep_idle, sleep_end, sound_"beee", jump.
Animations show in sketchfab.
If you have questions, then write to the mail:
Billl90.90@mail.ru
Price $30.00
Low Poly Chess Set by W.S.Matis
This package includes
7 Models
13 Prefabs
5 Materials
4 Textures
All models were made in real world scale (centimeters) so you can use them as part of game scenarios.
All prefabs are in 10x scale for easy visualization. For real world dimensions set scale to 1.
You can also use them to make a chess game, in that case, I highly recomend using the default x10 scale or adjusting the scale to fit your needs.
Includes 4 different textures, but you can apply your own textures as well
**************************
MODELS - real world scale
**************************
TRIS COUNT
Chess Board (180 tris)
LP Bishop (316 tris)
LP Pawn (204 tris)
LP King (348 tris)
LP Knight (436 tris)
LP Queen (366 tris)
LP Rook (204 tris uv)
DIMENSIONS
Chess Board (62,4cm x 62,4cm x 3cm)
LP Bishop (4cm x 4cm x 7,7cm)
LP Pawn (3cm x 3cm x 4,6cm)
LP King (4,5cm x 4,5cm x 8,6cm)
LP Knight (3cm x 3cm x 5cm)
LP Queen (4cm x 4cm x 7,5cm)
LP Rook (3cm x 3cm x 4,6cm)
Obs: Board squares dimension (6cm x 6cm)
**************************
PREFABS
**************************
Chess Board
Black LP Bishop
Black LP Pawn
Black LP King
Black LP Knight
Black LP Queen
Black LP Rook
White LP Bishop
White LP Pawn
White LP King
White LP Knight
White LP Queen
White LP Rook
**************************
MATERIALS
**************************
Black Piece
Black Square
Chess Board Surround
White Piece
White Square
**************************
TEXTURES
**************************
Black Granite
Green Granite
Maple Wood
White Granite
Price $3.00
7 Models
13 Prefabs
5 Materials
4 Textures
All models were made in real world scale (centimeters) so you can use them as part of game scenarios.
All prefabs are in 10x scale for easy visualization. For real world dimensions set scale to 1.
You can also use them to make a chess game, in that case, I highly recomend using the default x10 scale or adjusting the scale to fit your needs.
Includes 4 different textures, but you can apply your own textures as well
**************************
MODELS - real world scale
**************************
TRIS COUNT
Chess Board (180 tris)
LP Bishop (316 tris)
LP Pawn (204 tris)
LP King (348 tris)
LP Knight (436 tris)
LP Queen (366 tris)
LP Rook (204 tris uv)
DIMENSIONS
Chess Board (62,4cm x 62,4cm x 3cm)
LP Bishop (4cm x 4cm x 7,7cm)
LP Pawn (3cm x 3cm x 4,6cm)
LP King (4,5cm x 4,5cm x 8,6cm)
LP Knight (3cm x 3cm x 5cm)
LP Queen (4cm x 4cm x 7,5cm)
LP Rook (3cm x 3cm x 4,6cm)
Obs: Board squares dimension (6cm x 6cm)
**************************
PREFABS
**************************
Chess Board
Black LP Bishop
Black LP Pawn
Black LP King
Black LP Knight
Black LP Queen
Black LP Rook
White LP Bishop
White LP Pawn
White LP King
White LP Knight
White LP Queen
White LP Rook
**************************
MATERIALS
**************************
Black Piece
Black Square
Chess Board Surround
White Piece
White Square
**************************
TEXTURES
**************************
Black Granite
Green Granite
Maple Wood
White Granite
Price $3.00
Battery Charger - Game Template by Cozy Cabin Studio
The Battery Charger game template is the easiest way to create a simple guess the right amount game that you may have thought about. This asset will bring you everything you need to create a value filled unique experience for players and yourself.
Create your Own Mobile Game: This game template is inspired by other "guess the value" games which use players reaction times and memory abilities to get the right answer. Test your spacial awareness wit multiple sizes and shapes of batteries included. It's the perfect starting point for the next trending mobile app experience.
Modular Mechanics: Add in specific battery sizes with unique shapes and set the timer to fill up fast. Make levels come right after another in time trials. Keep the players guessing and moving forward for the high score. It's all possible to do when starting with this template.
Clean, Commented Code: All code has been created in a clean and professional manner while adhering to strong commenting so that developers can follow along with what each part of the scripts do. Learn to Use Unity: The end goal of this asset is to help users learn the basic usage of Unity itself while producing an exciting game that is easy to customize and deploy. Battery Charger has been optimized for the best reading and understanding experience for users of all levels.
Any questions? Email c.cabin.studio@gmail.com
Price $6.99
Create your Own Mobile Game: This game template is inspired by other "guess the value" games which use players reaction times and memory abilities to get the right answer. Test your spacial awareness wit multiple sizes and shapes of batteries included. It's the perfect starting point for the next trending mobile app experience.
Modular Mechanics: Add in specific battery sizes with unique shapes and set the timer to fill up fast. Make levels come right after another in time trials. Keep the players guessing and moving forward for the high score. It's all possible to do when starting with this template.
Clean, Commented Code: All code has been created in a clean and professional manner while adhering to strong commenting so that developers can follow along with what each part of the scripts do. Learn to Use Unity: The end goal of this asset is to help users learn the basic usage of Unity itself while producing an exciting game that is easy to customize and deploy. Battery Charger has been optimized for the best reading and understanding experience for users of all levels.
Any questions? Email c.cabin.studio@gmail.com
Price $6.99
Flowers and Grass Sprites by GESO Media
This pack contains 20 grass and flowers sprites (1024px squared resolution). All textures contain an alpha channel for transparency/opacity. Textures are rendered from real 3d geometry to provide perfect edges and sharp details.
A scene and a terrain has been added with additional textures for ground and sky.
Price $8.00
A scene and a terrain has been added with additional textures for ground and sky.
Price $8.00
AssetBundleMagic by Marco Jacovone
AssetBundleMagic is a UNITY editor extension to easily manage AssetBundles creation, download, update and versioning.
AssetBundleMagic helps you to build bundles per-platform, preparing exactly what you need to upload on your servers, if you want, otherwise manages bundles inside the shipped package.
AssetBundleMagic provides a very simple high level API to download bundles, check updated versions, check CRC, and so on.
Features list:
- Easily build asset bundles
- Easily manage platforms
- Easily work with versions
- Easily manage downloads
- Search into bundles
- Test mode for develoment
- Simple High Level API to control everything
- ChunkManager System to manage dynamic chunks of very big levels!
- AssetBundleMagic demo video
- ChunkManager demo video
Download Getting Started PDF
Price $15.00
AssetBundleMagic helps you to build bundles per-platform, preparing exactly what you need to upload on your servers, if you want, otherwise manages bundles inside the shipped package.
AssetBundleMagic provides a very simple high level API to download bundles, check updated versions, check CRC, and so on.
Features list:
- Easily build asset bundles
- Easily manage platforms
- Easily work with versions
- Easily manage downloads
- Search into bundles
- Test mode for develoment
- Simple High Level API to control everything
- ChunkManager System to manage dynamic chunks of very big levels!
- AssetBundleMagic demo video
- ChunkManager demo video
Download Getting Started PDF
Price $15.00
GPU Skinning by Jim
Using this tool you can bake skeleton animation into Texture2D and skinning in GPU. This can reduce overhead of CPU-Skinning.
Watching The Lastest Version At https://github.com/chengkehan/GPUSkinning
FREE DOWNLOAD
Watching The Lastest Version At https://github.com/chengkehan/GPUSkinning
FREE DOWNLOAD
UI Hand Animations by Sinestesia Studio
WebGL Demo
We know you're making a mobile game, and we know you need to tell your users how to do stuff.
So we got your back!
Here's all the animations you need:
- Tap.
- Double tap.
- Tap and hold.
- Hold.
- Slide up, down, left and right.
- Move around.
- 2 versions of these animations, "cartoonie hand" and a "generic hand" as well.
- So 9 Animations, 18 prefabs.
Have fun !
Price $7.50
We know you're making a mobile game, and we know you need to tell your users how to do stuff.
So we got your back!
Here's all the animations you need:
- Tap.
- Double tap.
- Tap and hold.
- Hold.
- Slide up, down, left and right.
- Move around.
- 2 versions of these animations, "cartoonie hand" and a "generic hand" as well.
- So 9 Animations, 18 prefabs.
Have fun !
Price $7.50
Error Reporter by Niels Meijer
Send all errors, warnings, asserts, exceptions & logs to your server or your email, so you can stay on top of what's going on in your game!
With Error Reporter any error a player gets while playing can be send to you. This works for both development builds and (shipped!) release builds on PC, Mac, Android & iOS. It'll send you the log, callstack, log type, date/time it happened, game name & game version.
Features:
* Sends any log type
* Sends to e-mail, server or both
* E-mail is fully customizable
* Cross-platform support
* Caches errors and tries to resend them when possible
* Comes with PHP for the server
* Custom editor makes editing the settings easy
* Full C# source is included
Price $15.00
With Error Reporter any error a player gets while playing can be send to you. This works for both development builds and (shipped!) release builds on PC, Mac, Android & iOS. It'll send you the log, callstack, log type, date/time it happened, game name & game version.
Features:
* Sends any log type
* Sends to e-mail, server or both
* E-mail is fully customizable
* Cross-platform support
* Caches errors and tries to resend them when possible
* Comes with PHP for the server
* Custom editor makes editing the settings easy
* Full C# source is included
Price $15.00
factoryf fire base by Thoneick
This is a 3d model of the fire station.
Model Information:
fire_platform: 505 Tris
factory_fire_base: 6,524 Tris
frame_factory_base_a: 12,600 Tris
frame_factory_base_b: 12,600 Tris
si_win_factory_base: 24 Tris
factory_firetower: 1,496 Tris
firetower_stairs: 3,509 Tris
LOD_factory_fire_base: 86 Tris
LOD_si_win_factory_base: 24 Tris
LOD_factory_firetower: 686 Tris
LOD_fire_platform: 222 Tris
About:
- LOD group
- Night light from windows
- Game-ready prefab of "factory fire base" for your game
- Textures sizes: 512 x 512, 1024 x 1024
- PBR maps "PNG" (Albedo, Normal, Specular and Occlusion).
Price $2.00
Model Information:
fire_platform: 505 Tris
factory_fire_base: 6,524 Tris
frame_factory_base_a: 12,600 Tris
frame_factory_base_b: 12,600 Tris
si_win_factory_base: 24 Tris
factory_firetower: 1,496 Tris
firetower_stairs: 3,509 Tris
LOD_factory_fire_base: 86 Tris
LOD_si_win_factory_base: 24 Tris
LOD_factory_firetower: 686 Tris
LOD_fire_platform: 222 Tris
About:
- LOD group
- Night light from windows
- Game-ready prefab of "factory fire base" for your game
- Textures sizes: 512 x 512, 1024 x 1024
- PBR maps "PNG" (Albedo, Normal, Specular and Occlusion).
Price $2.00
Animated Sci fi Soldier 2 by Workshop 3D
Animated Sci-fi Soldier + Weapon
Soldier 7509 tris 9270 verts
Weapon 4329 tris 4589 verts
4 AlbedoTransparency map 2048*2048
4 Normal map 2048*2048
4 MetallicSmoothness map 2048*2048
66 humanoid animations in animation controller -
crouching_turn_90_left
crouching_turn_90_right
death_crouching_headshot_front
death_from_back_headshot
death_from_front_headshot
death_from_right
death_from_the_back
death_from_the_front
drunk_walk_inPlace
firing_rifle
gunplay_1
gunplay_2
gunplay_3
gunplay_4
gunplay
idle_aiming
idle_crouching_aiming
idle_crouching
idle
jump_down
jump_loop
jump_up
run_backward_inPlace
run_backward_left_inPlace
run_backward_right_inPlace
run_forward_inPlace
run_forward_left_inPlace
run_forward_right_inPlace
run_left_inPlace
run_right_inPlace
running_inPlace
shooting
sprint_backward_inPlace
sprint_backward_left_inPlace
sprint_backward_right_inPlace
sprint_forward_inPlace
sprint_forward_left_inPlace
sprint_forward_right_inPlace
sprint_left_inPlace
sprint_right_inPlace
standard_run_inPlace
standard_walk_inPlace
standing_melee_attack_backhand
standing_melee_attack_horizontal
standing_melee_kick
standing_melee_punch
swagger_walk_inPlace
turn_90_left
turn_90_right
walk_backward_inPlace
walk_backward_left_inPlace
walk_backward_right_inPlace
walk_crouching_backward_inPlace
walk_crouching_backward_left_inPlace
walk_crouching_backward_right_inPlace
walk_crouching_forward_inPlace
walk_crouching_forward_left_inPlace
walk_crouching_forward_right_inPlace
walk_crouching_left_inPlace
walk_crouching_right_inPlace
walk_forward_inPlace
walk_forward_left_inPlace
walk_forward_right_inPlace
walk_left_inPlace
walk_right_inPlace
walking_inPlace
Price $10.00
Soldier 7509 tris 9270 verts
Weapon 4329 tris 4589 verts
4 AlbedoTransparency map 2048*2048
4 Normal map 2048*2048
4 MetallicSmoothness map 2048*2048
66 humanoid animations in animation controller -
crouching_turn_90_left
crouching_turn_90_right
death_crouching_headshot_front
death_from_back_headshot
death_from_front_headshot
death_from_right
death_from_the_back
death_from_the_front
drunk_walk_inPlace
firing_rifle
gunplay_1
gunplay_2
gunplay_3
gunplay_4
gunplay
idle_aiming
idle_crouching_aiming
idle_crouching
idle
jump_down
jump_loop
jump_up
run_backward_inPlace
run_backward_left_inPlace
run_backward_right_inPlace
run_forward_inPlace
run_forward_left_inPlace
run_forward_right_inPlace
run_left_inPlace
run_right_inPlace
running_inPlace
shooting
sprint_backward_inPlace
sprint_backward_left_inPlace
sprint_backward_right_inPlace
sprint_forward_inPlace
sprint_forward_left_inPlace
sprint_forward_right_inPlace
sprint_left_inPlace
sprint_right_inPlace
standard_run_inPlace
standard_walk_inPlace
standing_melee_attack_backhand
standing_melee_attack_horizontal
standing_melee_kick
standing_melee_punch
swagger_walk_inPlace
turn_90_left
turn_90_right
walk_backward_inPlace
walk_backward_left_inPlace
walk_backward_right_inPlace
walk_crouching_backward_inPlace
walk_crouching_backward_left_inPlace
walk_crouching_backward_right_inPlace
walk_crouching_forward_inPlace
walk_crouching_forward_left_inPlace
walk_crouching_forward_right_inPlace
walk_crouching_left_inPlace
walk_crouching_right_inPlace
walk_forward_inPlace
walk_forward_left_inPlace
walk_forward_right_inPlace
walk_left_inPlace
walk_right_inPlace
walking_inPlace
Price $10.00
Stargods - Spaceships by Coostvenay
Spaceships with original design. Created in a single science-fiction style with industrial elements.
VELEZ: A fast ship with an aggressive but dynamic design.
STRIBOG: Similar to a bird of prey, the ship has a smoother design.
RADOGOST: A massive monster can serve peaceful purposes and be sufficiently mobile.
Each of the three meshes has an optimized version.The low polygonal mesh has a minimum of 2338 triangles and maximum of 5930 triangles.
Resolution of psd textures is 1024x1024 (maximum). The diffuse texture is conveniently divided into layers. This allows you to change the color of the ship. The color of the ship consists of two main and additional decorative. For each color there is a layer in the diffuse texture.
Please see my work in sketchfab
Price $8.00
VELEZ: A fast ship with an aggressive but dynamic design.
STRIBOG: Similar to a bird of prey, the ship has a smoother design.
RADOGOST: A massive monster can serve peaceful purposes and be sufficiently mobile.
Each of the three meshes has an optimized version.The low polygonal mesh has a minimum of 2338 triangles and maximum of 5930 triangles.
Resolution of psd textures is 1024x1024 (maximum). The diffuse texture is conveniently divided into layers. This allows you to change the color of the ship. The color of the ship consists of two main and additional decorative. For each color there is a layer in the diffuse texture.
Please see my work in sketchfab
Price $8.00
Rough Furniture by Alexandr Voevodov
12 models of rough furniture:
3 versions of bar counter 555;458;386 faces.
Shelf 690 faces.
Chair 624 faces.
Vine stand 926 faces.
Round table 904 faces.
Table 742 faces.
Bed 1285 faces.
Nightstand 512 faces (spinable door).
Cupboard 1107 faces (spinable doors).
Kitchen (fireplace) 1831 faces.
Kitchen table 400 faces.
Stool 380 faces.
Texture size 1024x1024 or 2048x2048 depending on the size of the object. Tif and Png formats. Albedo; Specular (gloss as alpha chanel); Normal map.
Price $7.15
Sci-Fi Heavy Station Kit base by DotTeam
DOC | How to | WebGL Interior [Firefox]
To Forum | DotTeam Site | Support Mail
ATTENTION!
Before downloading and installing Heavy Station Kit base 2.0 it is necessary that You download and install Standard Assets (Characters and Effects) first.
ABOUT
Heavy Station Kit base2 made for creating architectural structures and may be used for games of different genres such as Adventure, Horror, FPS, TPS and more.
POSSIBILITIES
Exterior, Interior, Top-Down Asset for Extreme Conditions like Space, Underwater, Underground and On-ground.
WHAT'S NEW in BASE2
- Exterior Prefabs
- Pentagonal and Hexagonal Rooms
- Transparent Roofs
- Animated materials for Displays
- Universal 5 in 1 Doors Control
- Animated 4 in 1 Door Console
- One-sided Floors and Ceilings
- Additional Equipment
- Detail Albedo Map
- More than 90 additional Prefabs
- 3 additional Demo Scenes
PERFORMANCE
Video (demo) was recorded with no baking and on following specs:
- i5 2500 4 cores 3.3 Ghz
- Exterior with GTX 1060 6GB
- Interior and Top-Down with GTX 560 Ti 1GB
- 8GB RAM
- Good quality
- 1680x1050 Full screen resolution
INSIDE
More than 240 Prefabs in 17 Categories
Textures up to 4096 px
Ambient and Door sounds
Basic lighting in prefabs
Colliders are made for speed, however some has details for shooting through.
One FPS Exterior Demo Scene.
Two FPS Interior Demo Scenes.
One Top-Down Demo Scene.
One Pentagonal and Hexagonal Rooms Demo Scene.
One Prefabs Demo Scene.
IMPORTANT
Prefab Dot_FPC (First Person Controller from DotTeam) have to be used in order for character to interact properly with the scene.
Scripts are safe to use in Unity version 5.x or higher and 3D models may be used in much earlier versions.
COMPATIBILITY
DotTeam Sci-Fi Themed Kits
MUSIC IN DEMO
Exterior video
Day of Chaos Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Door Consoles video
Mechanolith Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Price $45.00
To Forum | DotTeam Site | Support Mail
ATTENTION!
Before downloading and installing Heavy Station Kit base 2.0 it is necessary that You download and install Standard Assets (Characters and Effects) first.
ABOUT
Heavy Station Kit base2 made for creating architectural structures and may be used for games of different genres such as Adventure, Horror, FPS, TPS and more.
POSSIBILITIES
Exterior, Interior, Top-Down Asset for Extreme Conditions like Space, Underwater, Underground and On-ground.
WHAT'S NEW in BASE2
- Exterior Prefabs
- Pentagonal and Hexagonal Rooms
- Transparent Roofs
- Animated materials for Displays
- Universal 5 in 1 Doors Control
- Animated 4 in 1 Door Console
- One-sided Floors and Ceilings
- Additional Equipment
- Detail Albedo Map
- More than 90 additional Prefabs
- 3 additional Demo Scenes
PERFORMANCE
Video (demo) was recorded with no baking and on following specs:
- i5 2500 4 cores 3.3 Ghz
- Exterior with GTX 1060 6GB
- Interior and Top-Down with GTX 560 Ti 1GB
- 8GB RAM
- Good quality
- 1680x1050 Full screen resolution
INSIDE
More than 240 Prefabs in 17 Categories
Textures up to 4096 px
Ambient and Door sounds
Basic lighting in prefabs
Colliders are made for speed, however some has details for shooting through.
One FPS Exterior Demo Scene.
Two FPS Interior Demo Scenes.
One Top-Down Demo Scene.
One Pentagonal and Hexagonal Rooms Demo Scene.
One Prefabs Demo Scene.
IMPORTANT
Prefab Dot_FPC (First Person Controller from DotTeam) have to be used in order for character to interact properly with the scene.
Scripts are safe to use in Unity version 5.x or higher and 3D models may be used in much earlier versions.
COMPATIBILITY
DotTeam Sci-Fi Themed Kits
MUSIC IN DEMO
Exterior video
Day of Chaos Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Door Consoles video
Mechanolith Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Price $45.00
Bookshelf_01 VR AR Game Ready by Edit Point
3D model of Solid Wood Furniture Bookshelf for virtual reality,Augmented reality And Games. Features Textures are 2048*2048 in Size. Parts are correctly named, grouped with a Textures Name,So It Can be easy to find with Mesh Name. Low Poly Modeling,With Proper UV Unraped No Overlapping. Preview Are Realtime Rendering From Unity . Default Textures(Diffuse Map) can Use For Light Map Bakeing As per Your Enviornmnet. Every model has been checked with the appropriate software.
Price $7.00
Price $7.00
Standard Events Explained: Part 1 – Onboarding
In my last post, I wrote about our new Standard Events package, which we’ve designed to make a deep analysis of your game insanely simple. Now, I am glad to announce that the Standard Events package is available through our asset store. As I wrote, Standard Events are organized into five categories: Onboarding Progression Application […]
Endless 3D Runner Template by Gnome's Artworks
Endless 3D Runner Template is an opportunity to create your own runner game in the shortest possible time and launch it on Windows or mobile platform.
Template contains demo levels and a lot of 3D-models.
Online Manual | Forum
Demo | FAQ
Features:
-Mobile platforms support
-Movement with keyboard, mouse or touchpad
-You can create levels of any complexity!
-3 different power-ups
-Demo levels
-Full C# Source Code
-And more
Price $25.00
Template contains demo levels and a lot of 3D-models.
Online Manual | Forum
Demo | FAQ
Features:
-Mobile platforms support
-Movement with keyboard, mouse or touchpad
-You can create levels of any complexity!
-3 different power-ups
-Demo levels
-Full C# Source Code
-And more
Price $25.00